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  • mod_rpaf problems with Nginx front, Apache back-end after Ubuntu upgrade

    - by Kenn
    I'm running an Nginx front-end for static files, and proxying to an Apache backend for PHP and Passenger, using Apache's mod_rpaf to set the correct remote IP address on the backend. Everything worked fine until I upgraded to Ubuntu 12.04 (Precise). Now Apache reports all connections coming from 127.0.0.1. Here's the relevant configuration. Nothing here changed with the upgrade. Nginx: proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; mod_rpaf: <IfModule mod_rpaf.c> RPAFenable On RPAFsethostname On RPAFproxy_ips 127.0.0.1 ::1 RPAFheader X-Forwarded-For </IfModule> I'm using %{X-Forwarded-For}i in my Apache LogFormat directive and the access logs are showing the correct remote address, so I know Nginx is passing the address along properly. In a phpinfo() test, HTTP_X_FORWARDED_FOR is showing the correct remote address, but REMOTE_ADDR is 127.0.0.1. This is reflected in PHP applications as well, such as WordPress comments. I've tried switching Nginx and mod_rpaf to X-Real-IP with no effect. Did something change that I missed? Relevant version info, everything installed from the Ubuntu repository: Nginx 1.1.19 Apache 2.2.22 mod_rpaf 0.6

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  • Consolidated queue for video on demand?

    - by Herb Caudill
    It's great having lots of video on demand options, but actually choosing something to watch is turning into a mess - I have to jump from one website or application to another. I'd like to have a single queue where I can add and prioritize movies and TV I want to watch from any source: iTunes purchases, iTunes rentals, Netflix on demand, Amazon video on demand, Hulu, etc. I'd like the consolidated queue to be accessible from Front Row on my Mac Mini. Does such a thing exist?

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  • C# Winform bring control to front

    - by Nathan
    Are there any other methods of bringing a control to the front other than control.BringToFront()? I have series of labels on a user control and when I try to bring one of them to front it is not working. I have even looped through all the controls and sent them all the back except for the one I am interested in and it doesn't change a thing.

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  • Asynchronous readback from opengl front buffer using multiple PBO's

    - by KillianDS
    I am developing an application that needs to read back the whole frame from the front buffer of an openGL application. I can hijack the application's opengl library and insert my code on swapbuffers. At the moment I am successfully using a simple but excruciating slow glReadPixels command without PBO's. Now I read about using multiple PBO's to speed things up. While I think I've found enough resources to actually program that (isn't that hard), I have some operational questions left. I would do something like this: create a series (e.g. 3) of PBO's use glReadPixels in my swapBuffers override to read data from front buffer to a PBO (should be fast and non-blocking, right?) Create a seperate thread to call glMapBufferARB, once per PBO after a glReadPixels, because this will block until the pixels are in client memory. Process the data from step 3. Now my main concern is of course in steps 2 and 3. I read about glReadPixels used on PBO's being non-blocking, will this be an issue if I issue new opengl commands after that very fast? Will those opengl commands block? Or will they continue (my guess), and if so, I guess only swapbuffers can be a problem, will this one stall or will glReadPixels from front buffer be many times faster than swapping (about each 15-30ms) or, worst case scenario, will swapbuffers be executed while glReadPixels is still reading data to the PBO? My current guess is this logic will do something like this: copy FRONT_BUFFER - generic place in VRAM, copy VRAM-RAM. But I have no idea which of those 2 is the real bottleneck and more, what the influence on the normal opengl command stream is. Then in step 3. Is it wise to do this asynchronously in a thread separated from normal opengl logic? At the moment I think not, It seems you have to restore buffer operations to normal after doing this and I can't install synchronization objects in the original code to temporarily block those. So I think my best option is to define a certain swapbuffer delay before reading them out, so e.g. calling glReadPixels on PBO i%3 and glMapBufferARB on PBO (i+2)%3 in the same thread, resulting in a delay of 2 frames. Also, when I call glMapBufferARB to use data in client memory, will this be the bottleneck or will glReadPixels (asynchronously) be the bottleneck? And finally, if you have some better ideas to speed up frame readback from GPU in opengl, please tell me, because this is a painful bottleneck in my current system. I hope my question is clear enough, I know the answer will probably also be somewhere on the internet but I mostly came up with results that used PBO's to keep buffers in video memory and do processing there. I really need to read back the front buffer to RAM and I do not find any clear explanations about performance in that case (which I need, I cannot rely on "it's faster", I need to explain why it's faster). Thank you

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  • Bring NSRunAlertPanel to Front in Background Process

    - by mon4goos
    If you call NSRunAlertPanel() from a background process in Cocoa, the dialogue does not come to the front and instead stays behind other windows. This post (http://stackoverflow.com/questions/2639479/nsrunalertpanel-shows-up-behind-the-active-window) shows that you can bring the dialogue to the front if you convert the process to a foreground process. If you keep the process a background process, however, is there any way to achieve this behavior?

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  • Bring NSRunAlertPanel Dialogue to Front in Background Process

    - by mon4goos
    If you call NSRunAlertPanel() from a background process in Cocoa, the dialogue does not come to the front and instead stays behind other windows. This post shows that you can bring the dialogue to the front if you convert the process to a foreground process. If you keep the process a background process, however, is there any way to achieve this behavior?

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  • How to represent a Board Panel in Java for a game ?

    - by FILIaS
    I wanna fix a 2D board for a game. I've already fixed other panels for the Gui and everything goes well. But the panel for the board cant be printed on the window. I'm a bit confused about it as i think i've followed the same ideas as for the others panels i need. Here's what i've done: EDIT:*EDIT* what i'm trying to do is fix a board panel for the game according to the dimensions of the it,hold every square in an array in order to use it after wherever it;s needed. I draw each little square of it with the method draw and put it back to the panel. So, each square on the board is a panel. This is the idea. But as u can see. There are troubles/errors on it. EDIT: code updated. just found a part of the problem. i thought first that i had set background to squared, but i didnt. with this one it appears on the panel a wide black "column". Unfortunately,still none squares. :( One More EDIT: Also,i realized that draw method is never called. when i put the draw method in the following method i can see the squares but they remain small. I redefine them with setSize but still no change. How can I use paint method to edit the panels properly???? As it is now it can't. Even it can't return an object(eg panel) as it's polymorphic void! /** *Method used to construct the square in the area of the *gui's grid. In this stage a GUISquare array is being constructed, * used in the whole game as *a mean of changing a square graphical state. *@param squares is the squares array from whom the gui grid will be *constructed. *@see getSquare about the correspondance beetween a squareModel and * a GUISquare. */ private void initBoardPanel(SquareModel[][] squares){ BoardPanel.setLayout(new GridLayout(height ,width )); //set layout SquareRenderer[][] Squares; JPanel[][] grid; Squares=new GUISquare[height][width()]; grid=new JPanel[height()][width()]; for (int i=0; i<height(); i++){ for (int j=0; j<width() ; j++){ SquareRenderer kou=new SquareRenderer(i,j); kou.setSquare(myGame.getSquares()[i][j]); //NOTE: THE FOLLOWING DRAW METHOD CANT BE CALLED!!!? if (myGame.getSquares()[i][j] instanceof SimpleSq ){ kou .paintPanel(i,j,"");} else if (myGame.getSquares()[i][j] instanceof ActionSq ) { kou .paintPanel(i,j); } //JUST BECAUSE DRAW CANT BE CALLED I PUT ITS CODE HERE: //JUST TO CHECK: JPanel panel = new JPanel(); panel.setLayout(new BorderLayout()); JLabel label1 = new JLabel("Move To "+myGame.getSquares()[i][j].getGoTo()); JLabel label2 = new JLabel(""+myGame.getSquares()[i][j].getSquare()); panel.setBackground(Color.ORANGE); panel.add(label2, BorderLayout.NORTH); panel.add(label1, BorderLayout.CENTER); panel.setSize(250,250); ///////// <--until here ---paint method<--- kou.add(panel); kou.setVisible(true); kou.setBackground(Color.BLACK); Squares[i][j]= kou; BoardPanel.add(kou); BoardPanel.setVisible(true); BoardPanel.setBackground(Color.WHITE); } } this.add(BoardPanel,BorderLayout.WEST); // this.pack(); //sets appropriate size for frame this.setVisible(true); //makes frame visible } IMPLEMENTED BY SQUARERENDERER: /** * Transformer for Snake/Ladder * <br>This method is used to display a square on the screen. */ public void paintPanel(int i,int j) { JPanel panel = new JPanel(); panel.setLayout(new BorderLayout()); JLabel label1 = new JLabel("Move To"+myGame.getSquares()[i][j].getGoTo()); JLabel label2 = new JLabel(""+myGame.getSquares()[i][j].getSquare()); JSeparator CellSeparator = new JSeparator(orientation); panel.add(CellSeparator); panel.setForeground(Color.ORANGE); panel.add(label2, BorderLayout.NORTH); panel.add(label1, BorderLayout.CENTER); }

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  • AS3: How to move a MovieClip to front?

    - by Oden
    Hey, I have a problem with moving a MovieClip to front in actionscript3. The main problem is, everytime I try to move it to front, using setChildIndex() I get an error message witch tells me, that the movieclip (that I named my_tofront) cannot converted to a flash.display.DisplayObject full error message: TypeError: Error #1034: Type Coercion failed: cannot convert my_tofront$ to flash.display.DisplayObject. Why is this happening, and whats the solution for this problem?

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  • How can I bring an activity to the front from a background service

    - by Erwan Pinault
    Hi, First of all, I am aware my issue is against the philosophy of Android, but I have no choice, this application will run on a embedded car gps and I need to bring an activity to prevent from car accident, for example, when it's happen around the user. I have to put other activity on the back and bring my alert pop up without user manipulation like notification on the front. Is there a way to bring manually an activity to the front, by resuming it like when you click on the android task switcher?

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  • how to get the front window in wxwidgets

    - by Quincy
    In wxWidgets how to get the front most windows on mac? I have a document based application, so each window has a document in it, after change focus, I don't know how to get the front most window. I'm looking for a function like wxGetActiveWindow but the above function only works on windows and GTK, not mac

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  • Front-end developer interview questions

    - by peirix
    There are a lot of good interview questions (even "puzzles") for software developers here on SO, but I was wondering if anyone had some good questions for a front-end developer position. We're looking for someone who knows HTML+CSS+JS. Some of the obvious questions: Have you worked with javascript libraries (which?) Are you following the development of HTML5 and CSS3 Do you know any good "puzzles" for a front-end developer? Maybe a JS fizz-buzz?

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  • Options for open source front end for C++

    - by Arpan
    I am looking for options for an open source C++ front end that I could customize for my requirements. I do not need the back end implementation, just that it would help to find a fast and relatively bug free C++ front end that supports most standard features. Any suggestions? [I did google, clang seems to be an option but I don't have any experience with llvm] Arpan

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  • Lost current user (shutdown/logoff) widget after upgrading to Ubuntu 10.04

    - by xyzman
    I've upgraded to 10.04 from 9.10. Everything went fine until I've rebooted. After reboot, I've received some message about status panel and being sleepy, dismissed it. However, I haven't seen the user widget on Gnome Panel since that. This image shows which widget I'm talking about. If some one has any ideas about how it's called properly, please share. http://img237.imageshack.us/img237/8274/sampleyu.jpg Anyway, the question is, how do I turn this panel (and ability to shut my system down without resorting to console) back?

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  • Create subdomains via C-Panel or via domain registrar?

    - by cybergeek654
    I am a novice, so excuse me if it sounds dummy. I read a few similar questions on this topic here but they did not answer my question. I have a personal website, hosted with C-panel control panel. Via C-panel I can easily create new subdomains and I do not need to apply any DNS settings or so. And the subdomian is good to go immediately and are working fine. I have unlimited subdomains option. When I check my DNS management control panel in my domain registrar's site, there is no record associated with my subdomains. Now I want to buy a new domain name from 1and1, and have it as an add-on domain in my prevouse host. 1and1 say they only allow 5 subdomains. What does this mean? Can not I create unlimited subdomains under my new domain name, just as I do for my old domain? How does C-panel create and manage subdomains that there is nothing about it in my DNS control panel? Thanks for your help

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  • Issue with clipping rectangles and back to front rendering

    - by Milo
    Here is my problem. My rendering algorithm renders from back to front. But logically, clipping rectangles need to be applied from front to back. Hence why the following does not work: void AguiWidgetManager::recursiveRender(const AguiWidget *root) { //recursively calls itself to render widgets from back to front AguiWidget* nonConstRoot = (AguiWidget*)root; if(!nonConstRoot->isVisable()) { return; } //push the clipping rectangle if(nonConstRoot->isClippingChildren()) { graphicsContext->pushClippingRect(nonConstRoot->getClippingRectangle()); } if(nonConstRoot->isEnabled()) { nonConstRoot->paint(AguiPaintEventArgs(true,graphicsContext)); for(std::vector<AguiWidget*>::const_iterator it = root->getPrivateChildBeginIterator(); it != root->getPrivateChildEndIterator(); ++it) { recursiveRender(*it); } for(std::vector<AguiWidget*>::const_iterator it = root->getChildBeginIterator(); it != root->getChildEndIterator(); ++it) { recursiveRender(*it); } } else { nonConstRoot->paint(AguiPaintEventArgs(false,graphicsContext)); for(std::vector<AguiWidget*>::const_iterator it = root->getPrivateChildBeginIterator(); it != root->getPrivateChildEndIterator(); ++it) { recursiveRenderDisabled(*it); } for(std::vector<AguiWidget*>::const_iterator it = root->getChildBeginIterator(); it != root->getChildEndIterator(); ++it) { recursiveRenderDisabled(*it); } } //release clipping rectangle if(nonConstRoot->isClippingChildren()) { graphicsContext->popClippingRect(); } } I could ofcourse go to the top of the tree, then apply clipping rectangles inward until I get to the currently rendered widget, but that would involve lots of clipping rectangles @ 60 frames per second. I want to minimize calls to pushing and popping rectangles. What could I do, Thanks

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  • To bring the IE window in front of the Screen

    - by Parameswari
    I am creating new IE browser instance dynamically, and opening a aspx page from there. Everything works fine , but the browser is not popping in the Front of the screen .Able to see the Aspx page in the task bar when I click it from there it comes to the Front . How to bring that page in front of all the Screen as soon as IE is created. I have pasted the code I used to create new IE instance. public class IEInstance { public SHDocVw.InternetExplorer IE1; public void IEInstanceCls(string check) { IE1 = new SHDocVw.InternetExplorer(); object Empty = 0; string urlpath = " "; urlpath = "http://localhost/TestPage.aspx?"; object URL = urlpath; IE1.Top = 260; IE1.Left = 900; IE1.Width = 390; IE1.Height = 460; IE1.StatusBar = false; IE1.ToolBar = 0; IE1.MenuBar = false; IE1.Visible = true; IE1.Navigate2(ref URL, ref Empty, ref Empty, ref Empty, ref Empty); } } Help me to solve this problem. Thank You

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  • On wordpress.com how to set a category as front page?

    - by Shashank Sawant
    I first referred to a link explaining how to set a page as your front page. What I want is to set a category of my blogs as my front page display. Hoping for an answer, I went to the following link: http://en.forums.wordpress.com/topic/1-category-as-front-page?replies=4 It effectively redirects me to my first link. Though I can make a page on wordpress.com and set it as my front page, I still haven't understood how to set one of my blog categories as my front display.

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  • How to remove keyboard icon from keyboard layout indicator (to leave just the language abbr. alone)?

    - by Ivan
    I'd like to remove a keyboard icon, so replacing "[###] USA" as keyboard layout indicator to just "En", an English or American flag, or "USA" at least. How can I achieve this? UPDATE: When I've clicked to remove e-mail icon from the bar, keyboard language indication has disappeared also, and now I only see that useless keyboard icon, and don't see what language is selected now :-( I use Ubuntu 10.10.

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  • GNOME 3.2 Menu Not Loading

    - by chazdg
    Gnome 3.2 Menu is not loading. I wanted to add a minimize and maximize to the right of my windows. So I did the following: gconftool-2 --set /apps/metacity/general/button_layout --type string "menu:minimize,maximize,close" logout and login that it per the instructions of this website: Instructions I logged out and back in and that was it. No menu. Help!!! By the way, there is a fix on this website to restore Gnome. However it did not work. Another odd thing was that Gnome Tweak Tool is black under the Shell Extension tab.

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  • How can I call a URL as a cron job in Webmin?

    - by EmmyS
    (Possibly this belongs on stackoverflow, although it's not really a programming issue since the code works when run directly. If it needs to be moved, though, no problem.) I have a PHP file (which consumers a National Weather Service web service via SOAP, if it matters) that I need to run on a scheduled basis. I'm trying to set up a cron job in Webmin. If I use an absolute path to the file in the Command field, when I run it I get some strange errors: /var/www/html/mysite.com/test/ndfdXMLclient.php: line 1: ?php: No such file or directory /var/www/html/mysite.com/test/ndfdXMLclient.php: line 2: //: is a directory /var/www/html/mysite.com/test/ndfdXMLclient.php: line 3: //DOCUMENTATION: No such file or directory /var/www/html/mysite.com/test/ndfdXMLclient.php: line 4: //: is a directory /var/www/html/mysite.com/test/ndfdXMLclient.php: line 5: syntax error near unexpected token `"running client code",' /var/www/html/mysite.com/test/ndfdXMLclient.php: line 5: `error_log("running client code", 1, "[email protected]");' The actual code in my file for those 5 lines looks like this: <?php // *************************************************************************** //DOCUMENTATION FROM WEATHER.GOV ALL STORED IN xmlClientComments.txt // *************************************************************************** error_log("running client code", 1, "[email protected]"); The code runs perfectly fine when I run it directly in my browser, so why doesn't webmin recognize it as code? (The same thing happens if I enter the actual URL in the command field - http://mysite.com/test/ndfdXMLclient.php.) I've never worked with webmin before; most of our hosts' cron control panels allow cron jobs to run PHP files like this with no issue. Is there some trick to getting webmin to read php as actual php?

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  • How can I get back my deskopt? the left and top panels

    - by Hunsullivan
    I installed the Ubuntu 12.10 and the driver for ATI Radeon HD 4330 (AMD Catalyst™ 12.6 Proprietary Linux x86 Display Driver) and the latest updates. After the restart now I can see only the deskopt backgrund and nothing more. No left or top panels. The resolution changed to 1024X768 and the graphic changed to: VESA:M92. What happened? Is there something wrong with the driver? How can I solve this? I'am a beginner, please answer according to this. Thank you!

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  • How to determine the right amount of up front design?

    - by Gian
    Software developers occasionally are called upon to write fairly complex bits of software under tight deadlines. Often, it seems like the quickest thing to do is to simply start coding, and solve the problems as they arise. However, this approach can come back to bite you—often costing time or money in the long run! How do we determine the right amount of up front design work? If your work environment actively discourages you from thinking about things up front, how do you handle that? How can we manage risk if we eschew up-front thinking (by choice or under duress) and figure out the problems as they arise? Does the amount of up front design depend entirely on the size or complexity of the task, or is it based on something else?

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  • Can I use GNOME applets in Unity?

    - by Moma Antero
    Applets are small programs that you attach and start from the GNOME's toolbar. See picture: http://www.futuredesktop.com/audio-recorder/recorder-applet.ogv My favourite applets are: rec-applet: Smart audio recorder applet. You can get this from Launchpad. clipart-finder: Find and download clipart to your computer. You can get this from the Launchpad. 1) Can I use these applets in UNITY as is? 2) What changes I have to make to applets' code (rec-applet and clipart-finder) to make them usable in Unity? 3) Where is the applet-specification for Unity?

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