Search Results

Search found 15206 results on 609 pages for 'identity map pattern'.

Page 181/609 | < Previous Page | 177 178 179 180 181 182 183 184 185 186 187 188  | Next Page >

  • Command line switching

    - by Larry
    I have read through some suggestions but I am just not technical enough to get this I think. I am a CAD designer and each file has 5 files associated with it. I have 3 sets of 5 files, and each set needs to go into its own zip file, placed on a separate server. For example: "C:\Program Files\7-zip\7z.exe" a file1.zip "O:\server2\map files\BC\BC.d*"-0 "C:\Program Files\7-zip\7z.exe" a file2.zip "O:\server2\map files\BC\ON.d*"-0 "C:\Program Files\7-zip\7z.exe" a file3.zip "O:\server2\map files\BC\AB.d*"-0 and I am in directory "S:\server\map files\provinces" (for example). These lines run within an existing batch file and by the time it reaches the 3 lines above, it's in the S: directory sample above. So it's looking on my pc for the 7-zip program, creating 3 zip file names which it does, but places those zip files on a separate server which it doesn't and the first zip file also includes all the other 10 files, the second zip file the same plus the first zip file, and the third the same with the other two zip files making me think the code isn't recognizing the part after file1.zip where I am trying to tell it what files to include and where to place the zip files. Ultimately, I want to either have the system create a new zip file if the old one was deleted, or copy the new files into the existing zip and overwrite any older files, and for these zip files to be placed in a separate location which is where we share our files with other personnel from within our company. The S: drive is for all originals, and O: is for sharing. Is there a list of all switching options with many different samples?

    Read the article

  • changing value of a textview while change in other textview by multiplying

    - by sur007
    Here I am getting parsed data from a URL and now I am trying to change the value of parse data to users only dynamically on an text view and my code is package com.mokshya.jsontutorial; import java.text.DecimalFormat; import java.util.ArrayList; import java.util.HashMap; import org.json.JSONArray; import org.json.JSONException; import org.json.JSONObject; import org.w3c.dom.Document; import org.w3c.dom.Element; import org.w3c.dom.NodeList; import com.mokshya.jsontutorialhos.xmltest.R; import android.app.AlertDialog; import android.app.ListActivity; import android.content.DialogInterface; import android.content.Intent; import android.os.Bundle; import android.text.Editable; import android.text.TextWatcher; import android.util.Log; import android.view.View; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.EditText; import android.widget.ListAdapter; import android.widget.ListView; import android.widget.SimpleAdapter; import android.widget.TextView; import android.widget.Toast; public class Main extends ListActivity { EditText resultTxt; public double C_webuserDouble; public double C_cashDouble; public double C_transferDouble; public double S_webuserDouble; public double S_cashDouble; public double S_transferDouble; TextView cashTxtView; TextView webuserTxtView; TextView transferTxtView; TextView S_cashTxtView; TextView S_webuserTxtView; TextView S_transferTxtView; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.listplaceholder); cashTxtView = (TextView) findViewById(R.id.cashTxtView); webuserTxtView = (TextView) findViewById(R.id.webuserTxtView); transferTxtView = (TextView) findViewById(R.id.transferTxtView); S_cashTxtView = (TextView) findViewById(R.id.S_cashTxtView); S_webuserTxtView = (TextView) findViewById(R.id.S_webuserTxtView); S_transferTxtView = (TextView) findViewById(R.id.S_transferTxtView); ArrayList<HashMap<String, String>> mylist = new ArrayList<HashMap<String, String>>(); JSONObject json = JSONfunctions .getJSONfromURL("http://ldsclient.com/ftp/strtojson.php"); try { JSONArray netfoxlimited = json.getJSONArray("netfoxlimited"); for (inti = 0; i < netfoxlimited.length(); i++) { HashMap<String, String> map = new HashMap<String, String>(); JSONObject e = netfoxlimited.getJSONObject(i); map.put("date", e.getString("date")); map.put("c_web", e.getString("c_web")); map.put("c_bank", e.getString("c_bank")); map.put("c_cash", e.getString("c_cash")); map.put("s_web", e.getString("s_web")); map.put("s_bank", e.getString("s_bank")); map.put("s_cash", e.getString("s_cash")); mylist.add(map); } } catch (JSONException e) { Log.e("log_tag", "Error parsing data " + e.toString()); } ListAdapter adapter = new SimpleAdapter(this, mylist, R.layout.main, new String[] { "date", "c_web", "c_bank", "c_cash", "s_web", "s_bank", "s_cash", }, new int[] { R.id.item_title, R.id.webuserTxtView, R.id.transferTxtView, R.id.cashTxtView, R.id.S_webuserTxtView, R.id.S_transferTxtView, R.id.S_cashTxtView }); setListAdapter(adapter); final ListView lv = getListView(); lv.setTextFilterEnabled(true); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { @SuppressWarnings("unchecked") HashMap<String, String> o = (HashMap<String, String>) lv .getItemAtPosition(position); Toast.makeText(Main.this, "ID '" + o.get("id") + "' was clicked.", Toast.LENGTH_SHORT).show(); } }); resultTxt = (EditText) findViewById(R.id.editText1); resultTxt.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { // TODO Auto-generated method stub resultTxt.setText(""); } }); resultTxt.addTextChangedListener(new TextWatcher() { public void afterTextChanged(Editable arg0) { // TODO Auto-generated method stub String text; text = resultTxt.getText().toString(); if (resultTxt.getText().length() > 5) { calculateSum(C_webuserDouble, C_cashDouble, C_transferDouble); calculateSunrise(S_webuserDouble, S_cashDouble, S_transferDouble); } else { } } public void beforeTextChanged(CharSequence s, int start, int count, int after) { // TODO Auto-generated method stub } public void onTextChanged(CharSequence s, int start, int before, int count) { // TODO Auto-generated method stub } }); } private void calculateSum(Double webuserDouble, Double cashDouble, Double transferDouble) { String Qty; Qty = resultTxt.getText().toString(); if (Qty.length() > 0) { double QtyValue = Double.parseDouble(Qty); double cashResult; double webuserResult; double transferResult; cashResult = cashDouble * QtyValue; webuserResult = webuserDouble * QtyValue; transferResult = transferDouble * QtyValue; DecimalFormat df = new DecimalFormat("#.##"); String cashResultStr = df.format(cashResult); String webuserResultStr = df.format(webuserResult); String transferResultStr = df.format(transferResult); cashTxtView.setText(String.valueOf(cashResultStr)); webuserTxtView.setText(String.valueOf(webuserResultStr)); transferTxtView.setText(String.valueOf(transferResultStr)); // cashTxtView.setFilters(new InputFilter[] {new // DecimalDigitsInputFilter(2)}); } if (Qty.length() == 0) { cashTxtView.setText(String.valueOf(cashDouble)); webuserTxtView.setText(String.valueOf(webuserDouble)); transferTxtView.setText(String.valueOf(transferDouble)); } } private void calculateSunrise(Double webuserDouble, Double cashDouble, Double transferDouble) { String Qty; Qty = resultTxt.getText().toString(); if (Qty.length() > 0) { double QtyValue = Double.parseDouble(Qty); double cashResult; double webuserResult; double transferResult; cashResult = cashDouble * QtyValue; webuserResult = webuserDouble * QtyValue; transferResult = transferDouble * QtyValue; DecimalFormat df = new DecimalFormat("#.##"); String cashResultStr = df.format(cashResult); String webuserResultStr = df.format(webuserResult); String transferResultStr = df.format(transferResult); S_cashTxtView.setText(String.valueOf(cashResultStr)); S_webuserTxtView.setText(String.valueOf(webuserResultStr)); S_transferTxtView.setText(String.valueOf(transferResultStr)); } if (Qty.length() == 0) { S_cashTxtView.setText(String.valueOf(cashDouble)); S_webuserTxtView.setText(String.valueOf(webuserDouble)); S_transferTxtView.setText(String.valueOf(transferDouble)); } } } and I am getting following error on logcat 08-28 15:04:12.839: E/AndroidRuntime(584): Uncaught handler: thread main exiting due to uncaught exception 08-28 15:04:12.848: E/AndroidRuntime(584): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.mokshya.jsontutorialhos.xmltest/com.mokshya.jsontutorial.Main}: java.lang.NullPointerException 08-28 15:04:12.848: E/AndroidRuntime(584): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2401) 08-28 15:04:12.848: E/AndroidRuntime(584): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2417) 08-28 15:04:12.848: E/AndroidRuntime(584): at android.app.ActivityThread.access$2100(ActivityThread.java:116) 08-28 15:04:12.848: E/AndroidRuntime(584): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1794) 08-28 15:04:12.848: E/AndroidRuntime(584): at android.os.Handler.dispatchMessage(Handler.java:99) 08-28 15:04:12.848: E/AndroidRuntime(584): at android.os.Looper.loop(Looper.java:123) 08-28 15:04:12.848: E/AndroidRuntime(584): at android.app.ActivityThread.main(ActivityThread.java:4203) 08-28 15:04:12.848: E/AndroidRuntime(584): at java.lang.reflect.Method.invokeNative(Native Method) 08-28 15:04:12.848: E/AndroidRuntime(584): at java.lang.reflect.Method.invoke(Method.java:521) 08-28 15:04:12.848: E/AndroidRuntime(584): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 08-28 15:04:12.848: E/AndroidRuntime(584): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 08-28 15:04:12.848: E/AndroidRuntime(584): at dalvik.system.NativeStart.main(Native Method) 08-28 15:04:12.848: E/AndroidRuntime(584): Caused by: java.lang.NullPointerException 08-28 15:04:12.848: E/AndroidRuntime(584): at com.mokshya.jsontutorial.Main.onCreate(Main.java:111) 08-28 15:04:12.848: E/AndroidRuntime(584): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1123) 08-28 15:04:12.848: E/AndroidRuntime(584): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2364)

    Read the article

  • SQL SERVER – Beginning of SQL Server Architecture – Terminology – Guest Post

    - by pinaldave
    SQL Server Architecture is a very deep subject. Covering it in a single post is an almost impossible task. However, this subject is very popular topic among beginners and advanced users.  I have requested my friend Anil Kumar who is expert in SQL Domain to help me write  a simple post about Beginning SQL Server Architecture. As stated earlier this subject is very deep subject and in this first article series he has covered basic terminologies. In future article he will explore the subject further down. Anil Kumar Yadav is Trainer, SQL Domain, Koenig Solutions. Koenig is a premier IT training firm that provides several IT certifications, such as Oracle 11g, Server+, RHCA, SQL Server Training, Prince2 Foundation etc. In this Article we will discuss about MS SQL Server architecture. The major components of SQL Server are: Relational Engine Storage Engine SQL OS Now we will discuss and understand each one of them. 1) Relational Engine: Also called as the query processor, Relational Engine includes the components of SQL Server that determine what your query exactly needs to do and the best way to do it. It manages the execution of queries as it requests data from the storage engine and processes the results returned. Different Tasks of Relational Engine: Query Processing Memory Management Thread and Task Management Buffer Management Distributed Query Processing 2) Storage Engine: Storage Engine is responsible for storage and retrieval of the data on to the storage system (Disk, SAN etc.). to understand more, let’s focus on the following diagram. When we talk about any database in SQL server, there are 2 types of files that are created at the disk level – Data file and Log file. Data file physically stores the data in data pages. Log files that are also known as write ahead logs, are used for storing transactions performed on the database. Let’s understand data file and log file in more details: Data File: Data File stores data in the form of Data Page (8KB) and these data pages are logically organized in extents. Extents: Extents are logical units in the database. They are a combination of 8 data pages i.e. 64 KB forms an extent. Extents can be of two types, Mixed and Uniform. Mixed extents hold different types of pages like index, System, Object data etc. On the other hand, Uniform extents are dedicated to only one type. Pages: As we should know what type of data pages can be stored in SQL Server, below mentioned are some of them: Data Page: It holds the data entered by the user but not the data which is of type text, ntext, nvarchar(max), varchar(max), varbinary(max), image and xml data. Index: It stores the index entries. Text/Image: It stores LOB ( Large Object data) like text, ntext, varchar(max), nvarchar(max),  varbinary(max), image and xml data. GAM & SGAM (Global Allocation Map & Shared Global Allocation Map): They are used for saving information related to the allocation of extents. PFS (Page Free Space): Information related to page allocation and unused space available on pages. IAM (Index Allocation Map): Information pertaining to extents that are used by a table or index per allocation unit. BCM (Bulk Changed Map): Keeps information about the extents changed in a Bulk Operation. DCM (Differential Change Map): This is the information of extents that have modified since the last BACKUP DATABASE statement as per allocation unit. Log File: It also known as write ahead log. It stores modification to the database (DML and DDL). Sufficient information is logged to be able to: Roll back transactions if requested Recover the database in case of failure Write Ahead Logging is used to create log entries Transaction logs are written in chronological order in a circular way Truncation policy for logs is based on the recovery model SQL OS: This lies between the host machine (Windows OS) and SQL Server. All the activities performed on database engine are taken care of by SQL OS. It is a highly configurable operating system with powerful API (application programming interface), enabling automatic locality and advanced parallelism. SQL OS provides various operating system services, such as memory management deals with buffer pool, log buffer and deadlock detection using the blocking and locking structure. Other services include exception handling, hosting for external components like Common Language Runtime, CLR etc. I guess this brief article gives you an idea about the various terminologies used related to SQL Server Architecture. In future articles we will explore them further. Guest Author  The author of the article is Anil Kumar Yadav is Trainer, SQL Domain, Koenig Solutions. Koenig is a premier IT training firm that provides several IT certifications, such as Oracle 11g, Server+, RHCA, SQL Server Training, Prince2 Foundation etc. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Security, SQL Server, SQL Tips and Tricks, SQL Training, T SQL, Technology

    Read the article

  • To ORM or Not to ORM. That is the question&hellip;

    - by Patrick Liekhus
    UPDATE:  Thanks for the feedback and comments.  I have adjusted my table below with your recommendations.  I had missed a point or two. I wanted to do a series on creating an entire project using the EDMX XAF code generation and the SpecFlow BDD Easy Test tools discussed in my earlier posts, but I thought it would be appropriate to start with a simple comparison and reasoning on why I choose to use these tools. Let’s start by defining the term ORM, or Object-Relational Mapping.  According to Wikipedia it is defined as the following: Object-relational mapping (ORM, O/RM, and O/R mapping) in computer software is a programming technique for converting data between incompatible type systems in object-oriented programming languages. This creates, in effect, a "virtual object database" that can be used from within the programming language. Why should you care?  Basically it allows you to map your business objects in code to their persistence layer behind them. And better yet, why would you want to do this?  Let me outline it in the following points: Development speed.  No more need to map repetitive tasks query results to object members.  Once the map is created the code is rendered for you. Persistence portability.  The ORM knows how to map SQL specific syntax for the persistence engine you choose.  It does not matter if it is SQL Server, Oracle and another database of your choosing. Standard/Boilerplate code is simplified.  The basic CRUD operations are consistent and case use database metadata for basic operations. So how does this help?  Well, let’s compare some of the ORM tools that I have used and/or researched.  I have been interested in ORM for some time now.  My ORM of choice for a long time was NHibernate and I still believe it has a strong case in some business situations.  However, you have to take business considerations into account and the law of diminishing returns.  Because of these two factors, my recent activity and experience has been around DevExpress eXpress Persistence Objects (XPO).  The primary reason for this is because they have the DevExpress eXpress Application Framework (XAF) that sits on top of XPO.  With this added value, the data model can be created (either database first of code first) and the Web and Windows client can be created from these maps.  While out of the box they provide some simple list and detail screens, you can verify easily extend and modify these to your liking.  DevExpress has done a tremendous job of providing enough framework while also staying out of the way when you need to extend it.  This sounds worse than it really is.  What I mean by this is that if you choose to follow DevExpress coding style and recommendations, the hooks and extension points provided allow you to do some pretty heavy lifting while also not worrying about the basics. I have put together a list of the top features that I have used to compare the limited list of ORM’s that I have exposure with.  Again, the biggest selling point in my opinion is that XPO is just a solid as any of the other ORM’s but with the added layer of XAF they become unstoppable.  And then couple that with the EDMX modeling tools and code generation, it becomes a no brainer. Designer Features Entity Framework NHibernate Fluent w/ Nhibernate Telerik OpenAccess DevExpress XPO DevExpress XPO/XAF plus Liekhus Tools Uses XML to map relationships - Yes - - -   Visual class designer interface Yes - - - - Yes Management integrated w/ Visual Studio Yes - - Yes - Yes Supports schema first approach Yes - - Yes - Yes Supports model first approach Yes - - Yes Yes Yes Supports code first approach Yes Yes Yes Yes Yes Yes Attribute driven coding style Yes - Yes - Yes Yes                 I have a very small team and limited resources with a lot of responsibilities.  In order to keep up with our customers, we must rely on tools like these.  We use the EDMX tool so that we can create a visual representation of the applications with our customers.  Second, we rely on the code generation so that we can focus on the business problems at hand and not whether a field is mapped correctly.  This keeps us from requiring as many junior level developers on our team.  I have also worked on multiple teams where they believed in writing their own “framework”.  In my experiences and opinion this is not the route to take unless you have a team dedicated to supporting just the framework.  Each time that I have worked on custom frameworks, the framework eventually becomes old, out dated and full of “performance” enhancements specific to one or two requirements.  With an ORM, there are a lot smarter people than me working on the bigger issue of persistence and performance.  Again, my recommendation would be to use an available framework and get to working on your business domain problems.  If your coding is not making money for you, why are you working on it?  Do you really need to be writing query to object member code again and again? Thanks

    Read the article

  • Visualising data a different way with Pivot collections

    - by Rob Farley
    Roger’s been doing a great job extending PivotViewer recently, and you can find the list of LobsterPot pivots at http://pivot.lobsterpot.com.au Many months back, the TED Talk that Gary Flake did about Pivot caught my imagination, and I did some research into it. At the time, most of what we did with Pivot was geared towards what we could do for clients, including making Pivot collections based on students at a school, and using it to browse PDF invoices by their various properties. We had actual commercial work based on Pivot collections back then, and it was all kinds of fun. Later, we made some collections for events that were happening, and even got featured in the TechEd Australia keynote. But I’m getting ahead of myself... let me explain the concept. A Pivot collection is an XML file (with .cxml extension) which lists Items, each linking to an image that’s stored in a Deep Zoom format (this means that it contains tiles like Bing Maps, so that the browser can request only the ones of interest according to the zoom level). This collection can be shown in a Silverlight application that uses the PivotViewer control, or in the Pivot Browser that’s available from getpivot.com. Filtering and sorting the items according to their facets (attributes, such as size, age, category, etc), the PivotViewer rearranges the way that these are shown in a very dynamic way. To quote Gary Flake, this lets us “see patterns which are otherwise hidden”. This browsing mechanism is very suited to a number of different methods, because it’s just that – browsing. It’s not searching, it’s more akin to window-shopping than doing an internet search. When we decided to put something together for the conferences such as TechEd Australia 2010 and the PASS Summit 2010, we did some screen-scraping to provide a different view of data that was already available online. Nick Hodge and Michael Kordahi from Microsoft liked the idea a lot, and after a bit of tweaking, we produced one that Michael used in the TechEd Australia keynote to show the variety of talks on offer. It’s interesting to see a pattern in this data: The Office track has the most sessions, but if the Interactive Sessions and Instructor-Led Labs are removed, it drops down to only the sixth most popular track, with Cloud Computing taking over. This is something which just isn’t obvious when you look an ordinary search tool. You get a much better feel for the data when moving around it like this. The more observant amongst you will have noticed some difference in the collection that Michael is demonstrating in the picture above with the screenshots I’ve shown. That’s because it’s been extended some more. At the SQLBits conference in the UK this year, I had some interesting discussions with the guys from Xpert360, particularly Phil Carter, who I’d met in 2009 at an earlier SQLBits conference. They had got around to producing a Pivot collection based on the SQLBits data, which we had been planning to do but ran out of time. We discussed some of ways that Pivot could be used, including the ways that my old friend Howard Dierking had extended it for the MSDN Magazine. I’m not suggesting I influenced Xpert360 at all, but they certainly inspired us with some of their posts on the matter So with LobsterPot guys David Gardiner and Roger Noble both having dabbled in Pivot collections (and Dave doing some for clients), I set Roger to work on extending it some more. He’s used various events and so on to be able to make an environment that allows us to do quick deployment of new collections, as well as showing the data in a grid view which behaves as if it were simply a third view of the data (the other two being the array of images and the ‘histogram’ view). I see PivotViewer as being a significant step in data visualisation – so much so that I feature it when I deliver talks on Spatial Data Visualisation methods. Any time when there is information that can be conveyed through an image, you have to ask yourself how best to show that image, and whether that image is the focal point. For Spatial data, the image is most often a map, and the map becomes the central mode for navigation. I show Pivot with postcode areas, since I can browse the postcodes based on their data, and many of the images are recognisable (to locals of South Australia). Naturally, the images could link through to the map itself, and so on, but generally people think of Spatial data in terms of navigating a map, which doesn’t always gel with the information you’re trying to extract. Roger’s even looking into ways to hook PivotViewer into the Bing Maps API, in a similar way to the Deep Earth project, displaying different levels of map detail according to how ‘zoomed in’ the images are. Some of the work that Dave did with one of the schools was generating the Deep Zoom tiles “on the fly”, based on images stored in a database, and Roger has produced a collection which uses images from flickr, that lets you move from one search term to another. Pulling the images down from flickr.com isn’t particularly ideal from a performance aspect, and flickr doesn’t store images in a small-enough format to really lend itself to this use, but you might agree that it’s an interesting concept which compares nicely to using Maps. I’m looking forward to future versions of the PivotViewer control, and hope they provide many more events that can be used, and even more hooks into it. Naturally, LobsterPot could help provide your business with a PivotViewer experience, but you can probably do a lot of it yourself too. There’s a thorough guide at getpivot.com, which is how we got into it. For some examples of what we’ve done, have a look at http://pivot.lobsterpot.com.au. I’d like to see PivotViewer really catch on a data visualisation tool.

    Read the article

  • C++ Little Wonders: The C++11 auto keyword redux

    - by James Michael Hare
    I’ve decided to create a sub-series of my Little Wonders posts to focus on C++.  Just like their C# counterparts, these posts will focus on those features of the C++ language that can help improve code by making it easier to write and maintain.  The index of the C# Little Wonders can be found here. This has been a busy week with a rollout of some new website features here at my work, so I don’t have a big post for this week.  But I wanted to write something up, and since lately I’ve been renewing my C++ skills in a separate project, it seemed like a good opportunity to start a C++ Little Wonders series.  Most of my development work still tends to focus on C#, but it was great to get back into the saddle and renew my C++ knowledge.  Today I’m going to focus on a new feature in C++11 (formerly known as C++0x, which is a major move forward in the C++ language standard).  While this small keyword can seem so trivial, I feel it is a big step forward in improving readability in C++ programs. The auto keyword If you’ve worked on C++ for a long time, you probably have some passing familiarity with the old auto keyword as one of those rarely used C++ keywords that was almost never used because it was the default. That is, in the code below (before C++11): 1: int foo() 2: { 3: // automatic variables (allocated and deallocated on stack) 4: int x; 5: auto int y; 6:  7: // static variables (retain their value across calls) 8: static int z; 9:  10: return 0; 11: } The variable x is assumed to be auto because that is the default, thus it is unnecessary to specify it explicitly as in the declaration of y below that.  Basically, an auto variable is one that is allocated and de-allocated on the stack automatically.  Contrast this to static variables, that are allocated statically and exist across the lifetime of the program. Because auto was so rarely (if ever) used since it is the norm, they decided to remove it for this purpose and give it new meaning in C++11.  The new meaning of auto: implicit typing Now, if your compiler supports C++ 11 (or at least a good subset of C++11 or 0x) you can take advantage of type inference in C++.  For those of you from the C# world, this means that the auto keyword in C++ now behaves a lot like the var keyword in C#! For example, many of us have had to declare those massive type declarations for an iterator before.  Let’s say we have a std::map of std::string to int which will map names to ages: 1: std::map<std::string, int> myMap; And then let’s say we want to find the age of a given person: 1: // Egad that's a long type... 2: std::map<std::string, int>::const_iterator pos = myMap.find(targetName); Notice that big ugly type definition to declare variable pos?  Sure, we could shorten this by creating a typedef of our specific map type if we wanted, but now with the auto keyword there’s no need: 1: // much shorter! 2: auto pos = myMap.find(targetName); The auto now tells the compiler to determine what type pos should be based on what it’s being assigned to.  This is not dynamic typing, it still determines the type as if it were explicitly declared and once declared that type cannot be changed.  That is, this is invalid: 1: // x is type int 2: auto x = 42; 3:  4: // can't assign string to int 5: x = "Hello"; Once the compiler determines x is type int it is exactly as if we typed int x = 42; instead, so don’t' confuse it with dynamic typing, it’s still very type-safe. An interesting feature of the auto keyword is that you can modify the inferred type: 1: // declare method that returns int* 2: int* GetPointer(); 3:  4: // p1 is int*, auto inferred type is int 5: auto *p1 = GetPointer(); 6:  7: // ps is int*, auto inferred type is int* 8: auto p2 = GetPointer(); Notice in both of these cases, p1 and p2 are determined to be int* but in each case the inferred type was different.  because we declared p1 as auto *p1 and GetPointer() returns int*, it inferred the type int was needed to complete the declaration.  In the second case, however, we declared p2 as auto p2 which means the inferred type was int*.  Ultimately, this make p1 and p2 the same type, but which type is inferred makes a difference, if you are chaining multiple inferred declarations together.  In these cases, the inferred type of each must match the first: 1: // Type inferred is int 2: // p1 is int* 3: // p2 is int 4: // p3 is int& 5: auto *p1 = GetPointer(), p2 = 42, &p3 = p2; Note that this works because the inferred type was int, if the inferred type was int* instead: 1: // syntax error, p1 was inferred to be int* so p2 and p3 don't make sense 2: auto p1 = GetPointer(), p2 = 42, &p3 = p2; You could also use const or static to modify the inferred type: 1: // inferred type is an int, theAnswer is a const int 2: const auto theAnswer = 42; 3:  4: // inferred type is double, Pi is a static double 5: static auto Pi = 3.1415927; Thus in the examples above it inferred the types int and double respectively, which were then modified to const and static. Summary The auto keyword has gotten new life in C++11 to allow you to infer the type of a variable from it’s initialization.  This simple little keyword can be used to cut down large declarations for complex types into a much more readable form, where appropriate.   Technorati Tags: C++, C++11, Little Wonders, auto

    Read the article

  • Out of disk space - /boot at 100%

    - by uvasal
    My /boot is at 100%. When I run aptitude search ~ilinux-image I'm getting loads of unused images. When I try to delete one of them (after checking which one is currently in use by doing uname -r), e.g apt-get autoremove linux-image-3.2.0-44-generic I get: Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: linux-generic : Depends: linux-headers-generic (= 3.2.0.51.61) but 3.2.0.54.64 is to be installed linux-server : Depends: linux-headers-server (= 3.2.0.51.61) but 3.2.0.54.64 is to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). And running apt-get -f install throws No space left on device. I've also tried doing apt-get purge but I am getting the same thing. Output of df -h and dpkg -l linux-*.: root@hb2088:/srv/www# df -h Filesystem Size Used Avail Use% Mounted on /dev/sda3 9.4G 3.0G 6.0G 34% / udev 301M 4.0K 301M 1% /dev tmpfs 124M 228K 124M 1% /run none 5.0M 0 5.0M 0% /run/lock none 309M 0 309M 0% /run/shm /dev/sda1 92M 91M 0 100% /boot root@hb2088:/srv/www# dpkg -l linux-* Desired=Unknown/Install/Remove/Purge/Hold | Status=Not/Inst/Conf-files/Unpacked/halF-conf/Half-inst/trig-aWait/Trig-pend |/ Err?=(none)/Reinst-required (Status,Err: uppercase=bad) ||/ Name Version Description +++-====================================================-====================================================-======================================================================================================================== un linux-doc-3.2.0 <none> (no description available) ii linux-firmware 1.79.6 Firmware for Linux kernel drivers iU linux-generic 3.2.0.51.61 Complete Generic Linux kernel un linux-headers <none> (no description available) un linux-headers-3 <none> (no description available) un linux-headers-3.0 <none> (no description available) ii linux-headers-3.2.0-44 3.2.0-44.69 Header files related to Linux kernel version 3.2.0 ii linux-headers-3.2.0-44-generic 3.2.0-44.69 Linux kernel headers for version 3.2.0 on 64 bit x86 SMP ii linux-headers-3.2.0-45 3.2.0-45.70 Header files related to Linux kernel version 3.2.0 ii linux-headers-3.2.0-45-generic 3.2.0-45.70 Linux kernel headers for version 3.2.0 on 64 bit x86 SMP ii linux-headers-3.2.0-48 3.2.0-48.74 Header files related to Linux kernel version 3.2.0 ii linux-headers-3.2.0-48-generic 3.2.0-48.74 Linux kernel headers for version 3.2.0 on 64 bit x86 SMP ii linux-headers-3.2.0-51 3.2.0-51.77 Header files related to Linux kernel version 3.2.0 ii linux-headers-3.2.0-51-generic 3.2.0-51.77 Linux kernel headers for version 3.2.0 on 64 bit x86 SMP ii linux-headers-3.2.0-52 3.2.0-52.78 Header files related to Linux kernel version 3.2.0 ii linux-headers-3.2.0-52-generic 3.2.0-52.78 Linux kernel headers for version 3.2.0 on 64 bit x86 SMP iU linux-headers-3.2.0-54 3.2.0-54.82 Header files related to Linux kernel version 3.2.0 iU linux-headers-3.2.0-54-generic 3.2.0-54.82 Linux kernel headers for version 3.2.0 on 64 bit x86 SMP iU linux-headers-generic 3.2.0.54.64 Generic Linux kernel headers iU linux-headers-server 3.2.0.54.64 Linux kernel headers on Server Equipment. un linux-image <none> (no description available) un linux-image-3.0 <none> (no description available) ii linux-image-3.2.0-44-generic 3.2.0-44.69 Linux kernel image for version 3.2.0 on 64 bit x86 SMP ii linux-image-3.2.0-45-generic 3.2.0-45.70 Linux kernel image for version 3.2.0 on 64 bit x86 SMP ii linux-image-3.2.0-48-generic 3.2.0-48.74 Linux kernel image for version 3.2.0 on 64 bit x86 SMP iF linux-image-3.2.0-51-generic 3.2.0-51.77 Linux kernel image for version 3.2.0 on 64 bit x86 SMP iF linux-image-3.2.0-52-generic 3.2.0-52.78 Linux kernel image for version 3.2.0 on 64 bit x86 SMP in linux-image-3.2.0-54-generic <none> (no description available) iU linux-image-generic 3.2.0.51.61 Generic Linux kernel image iU linux-image-server 3.2.0.51.61 Linux kernel image on Server Equipment. un linux-initramfs-tool <none> (no description available) un linux-kernel-headers <none> (no description available) un linux-kernel-log-daemon <none> (no description available) ii linux-libc-dev 3.2.0-52.78 Linux Kernel Headers for development un linux-restricted-common <none> (no description available) iU linux-server 3.2.0.51.61 Complete Linux kernel on Server Equipment. un linux-source-3.2.0 <none> (no description available) un linux-tools <none> (no description available) Output of du -sh /boot/*: root@hb2088:~# du -sh /boot/* 781K /boot/abi-3.2.0-44-generic 781K /boot/abi-3.2.0-45-generic 781K /boot/abi-3.2.0-48-generic 781K /boot/abi-3.2.0-51-generic 781K /boot/abi-3.2.0-52-generic 139K /boot/config-3.2.0-44-generic 139K /boot/config-3.2.0-45-generic 139K /boot/config-3.2.0-48-generic 139K /boot/config-3.2.0-51-generic 139K /boot/config-3.2.0-52-generic 1.6M /boot/grub 14M /boot/initrd.img-3.2.0-44-generic 14M /boot/initrd.img-3.2.0-45-generic 14M /boot/initrd.img-3.2.0-48-generic 12K /boot/lost+found 174K /boot/memtest86+.bin 176K /boot/memtest86+_multiboot.bin 2.8M /boot/System.map-3.2.0-44-generic 2.8M /boot/System.map-3.2.0-45-generic 2.8M /boot/System.map-3.2.0-48-generic 2.8M /boot/System.map-3.2.0-51-generic 2.8M /boot/System.map-3.2.0-52-generic 4.8M /boot/vmlinuz-3.2.0-44-generic 4.8M /boot/vmlinuz-3.2.0-45-generic 4.8M /boot/vmlinuz-3.2.0-48-generic 4.8M /boot/vmlinuz-3.2.0-51-generic 4.8M /boot/vmlinuz-3.2.0-52-generic

    Read the article

  • Basic shadow mapping fails on NVIDIA card?

    - by James
    Recently I switched from an AMD Radeon HD 6870 card to an (MSI) NVIDIA GTX 670 for performance reasons. I found however that my implementation of shadow mapping in all my applications failed. In a very simple shadow POC project the problem appears to be that the scene being drawn never results in a draw to the depth map and as a result the entire depth map is just infinity, 1.0 (Reading directly from the depth component after draw (glReadPixels) shows every pixel is infinity (1.0), replacing the depth comparison in the shader with a comparison of the depth from the shadow map with 1.0 shadows the entire scene, and writing random values to the depth map and then not calling glClear(GL_DEPTH_BUFFER_BIT) results in a random noisy pattern on the scene elements - from which we can infer that the uploading of the depth texture and comparison within the shader are functioning perfectly.) Since the problem appears almost certainly to be in the depth render, this is the code for that: const int s_res = 1024; GLuint shadowMap_tex; GLuint shadowMap_prog; GLint sm_attr_coord3d; GLint sm_uniform_mvp; GLuint fbo_handle; GLuint renderBuffer; bool isMappingShad = false; //The scene consists of a plane with box above it GLfloat scene[] = { -10.0, 0.0, -10.0, 0.5, 0.0, 10.0, 0.0, -10.0, 1.0, 0.0, 10.0, 0.0, 10.0, 1.0, 0.5, -10.0, 0.0, -10.0, 0.5, 0.0, -10.0, 0.0, 10.0, 0.5, 0.5, 10.0, 0.0, 10.0, 1.0, 0.5, ... }; //Initialize the stuff used by the shadow map generator int initShadowMap() { //Initialize the shadowMap shader program if (create_program("shadow.v.glsl", "shadow.f.glsl", shadowMap_prog) != 1) return -1; const char* attribute_name = "coord3d"; sm_attr_coord3d = glGetAttribLocation(shadowMap_prog, attribute_name); if (sm_attr_coord3d == -1) { fprintf(stderr, "Could not bind attribute %s\n", attribute_name); return 0; } const char* uniform_name = "mvp"; sm_uniform_mvp = glGetUniformLocation(shadowMap_prog, uniform_name); if (sm_uniform_mvp == -1) { fprintf(stderr, "Could not bind uniform %s\n", uniform_name); return 0; } //Create a framebuffer glGenFramebuffers(1, &fbo_handle); glBindFramebuffer(GL_FRAMEBUFFER, fbo_handle); //Create render buffer glGenRenderbuffers(1, &renderBuffer); glBindRenderbuffer(GL_RENDERBUFFER, renderBuffer); //Setup the shadow texture glGenTextures(1, &shadowMap_tex); glBindTexture(GL_TEXTURE_2D, shadowMap_tex); glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, s_res, s_res, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); return 0; } //Delete stuff void dnitShadowMap() { //Delete everything glDeleteFramebuffers(1, &fbo_handle); glDeleteRenderbuffers(1, &renderBuffer); glDeleteTextures(1, &shadowMap_tex); glDeleteProgram(shadowMap_prog); } int loadSMap() { //Bind MVP stuff glm::mat4 view = glm::lookAt(glm::vec3(10.0, 10.0, 5.0), glm::vec3(0.0, 0.0, 0.0), glm::vec3(0.0, 1.0, 0.0)); glm::mat4 projection = glm::ortho<float>(-10,10,-8,8,-10,40); glm::mat4 mvp = projection * view; glm::mat4 biasMatrix( 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0 ); glm::mat4 lsMVP = biasMatrix * mvp; //Upload light source matrix to the main shader programs glUniformMatrix4fv(uniform_ls_mvp, 1, GL_FALSE, glm::value_ptr(lsMVP)); glUseProgram(shadowMap_prog); glUniformMatrix4fv(sm_uniform_mvp, 1, GL_FALSE, glm::value_ptr(mvp)); //Draw to the framebuffer (with depth buffer only draw) glBindFramebuffer(GL_FRAMEBUFFER, fbo_handle); glBindRenderbuffer(GL_RENDERBUFFER, renderBuffer); glBindTexture(GL_TEXTURE_2D, shadowMap_tex); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, shadowMap_tex, 0); glDrawBuffer(GL_NONE); glReadBuffer(GL_NONE); GLenum result = glCheckFramebufferStatus(GL_FRAMEBUFFER); if (GL_FRAMEBUFFER_COMPLETE != result) { printf("ERROR: Framebuffer is not complete.\n"); return -1; } //Draw shadow scene printf("Creating shadow buffers..\n"); int ticks = SDL_GetTicks(); glClear(GL_DEPTH_BUFFER_BIT); //Wipe the depth buffer glViewport(0, 0, s_res, s_res); isMappingShad = true; //DRAW glEnableVertexAttribArray(sm_attr_coord3d); glVertexAttribPointer(sm_attr_coord3d, 3, GL_FLOAT, GL_FALSE, 5*4, scene); glDrawArrays(GL_TRIANGLES, 0, 14*3); glDisableVertexAttribArray(sm_attr_coord3d); isMappingShad = false; glBindFramebuffer(GL_FRAMEBUFFER, 0); printf("Render Sbuf in %dms (GLerr: %d)\n", SDL_GetTicks() - ticks, glGetError()); return 0; } This is the full code for the POC shadow mapping project (C++) (Requires SDL 1.2, SDL-image 1.2, GLEW (1.5) and GLM development headers.) initShadowMap is called, followed by loadSMap, the scene is drawn from the camera POV and then dnitShadowMap is called. I followed this tutorial originally (Along with another more comprehensive tutorial which has disappeared as this guy re-configured his site but used to be here (404).) I've ensured that the scene is visible (as can be seen within the full project) to the light source (which uses an orthogonal projection matrix.) Shader utilities function fine in non-shadow-mapped projects. I should also note that at no point is the GL error state set. What am I doing wrong here and why did this not cause problems on my AMD card? (System: Ubuntu 12.04, Linux 3.2.0-49-generic, 64 bit, with the nvidia-experimental-310 driver package. All other games are functioning fine so it's most likely not a card/driver issue.)

    Read the article

  • 2D metaball liquid effect - how to feed output of one rendering pass as input to another shader

    - by Guye Incognito
    I'm attempting to make a shader for unity3d web project. I want to implement something like in the great answer by DMGregory in this question. in order to achieve a final look something like this.. Its metaballs with specular and shading. The steps to make this shader are. 1. Convert the feathered blobs into a heightmap. 2. Generate a normalmap from the heightmap 3. Feed the normal map and height map into a standard unity shader, for instance transparent parallax specular. I pretty much have all the pieces I need assembled but I am new to shaders and need help putting them together I can generate a heightmap from the blobs using some fragment shader code I wrote (I'm just using the red channel here cus i dont know if you can access the brightness) half4 frag (v2f i) : COLOR{ half4 texcol,finalColor; texcol = tex2D (_MainTex, i.uv); finalColor=_MyColor; if(texcol.r<_botmcut) { finalColor.r= 0; } else if((texcol.r>_topcut)) { finalColor.r= 0; } else { float r = _topcut-_botmcut; float xpos = _topcut - texcol.r; finalColor.r= (_botmcut + sqrt((xpos*xpos)-(r*r)))/_constant; } return finalColor; } turns these blobs.. into this heightmap Also I've found some CG code that generates a normal map from a height map. The bit of code that makes the normal map from finite differences is here void surf (Input IN, inout SurfaceOutput o) { o.Albedo = fixed3(0.5); float3 normal = UnpackNormal(tex2D(_BumpMap, IN.uv_MainTex)); float me = tex2D(_HeightMap,IN.uv_MainTex).x; float n = tex2D(_HeightMap,float2(IN.uv_MainTex.x,IN.uv_MainTex.y+1.0/_HeightmapDimY)).x; float s = tex2D(_HeightMap,float2(IN.uv_MainTex.x,IN.uv_MainTex.y-1.0/_HeightmapDimY)).x; float e = tex2D(_HeightMap,float2(IN.uv_MainTex.x-1.0/_HeightmapDimX,IN.uv_MainTex.y)).x; float w = tex2D(_HeightMap,float2(IN.uv_MainTex.x+1.0/_HeightmapDimX,IN.uv_MainTex.y)).x; float3 norm = normal; float3 temp = norm; //a temporary vector that is not parallel to norm if(norm.x==1) temp.y+=0.5; else temp.x+=0.5; //form a basis with norm being one of the axes: float3 perp1 = normalize(cross(norm,temp)); float3 perp2 = normalize(cross(norm,perp1)); //use the basis to move the normal in its own space by the offset float3 normalOffset = -_HeightmapStrength * ( ( (n-me) - (s-me) ) * perp1 + ( ( e - me ) - ( w - me ) ) * perp2 ); norm += normalOffset; norm = normalize(norm); o.Normal = norm; } Also here is the built-in transparent parallax specular shader for unity. Shader "Transparent/Parallax Specular" { Properties { _Color ("Main Color", Color) = (1,1,1,1) _SpecColor ("Specular Color", Color) = (0.5, 0.5, 0.5, 0) _Shininess ("Shininess", Range (0.01, 1)) = 0.078125 _Parallax ("Height", Range (0.005, 0.08)) = 0.02 _MainTex ("Base (RGB) TransGloss (A)", 2D) = "white" {} _BumpMap ("Normalmap", 2D) = "bump" {} _ParallaxMap ("Heightmap (A)", 2D) = "black" {} } SubShader { Tags {"Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent"} LOD 600 CGPROGRAM #pragma surface surf BlinnPhong alpha #pragma exclude_renderers flash sampler2D _MainTex; sampler2D _BumpMap; sampler2D _ParallaxMap; fixed4 _Color; half _Shininess; float _Parallax; struct Input { float2 uv_MainTex; float2 uv_BumpMap; float3 viewDir; }; void surf (Input IN, inout SurfaceOutput o) { half h = tex2D (_ParallaxMap, IN.uv_BumpMap).w; float2 offset = ParallaxOffset (h, _Parallax, IN.viewDir); IN.uv_MainTex += offset; IN.uv_BumpMap += offset; fixed4 tex = tex2D(_MainTex, IN.uv_MainTex); o.Albedo = tex.rgb * _Color.rgb; o.Gloss = tex.a; o.Alpha = tex.a * _Color.a; o.Specular = _Shininess; o.Normal = UnpackNormal(tex2D(_BumpMap, IN.uv_BumpMap)); } ENDCG } FallBack "Transparent/Bumped Specular" }

    Read the article

  • A*, Tile costs and heuristic; How to approach

    - by Kevin Toet
    I'm doing exercises in tile games and AI to improve my programming. I've written a highly unoptimised pathfinder that does the trick and a simple tile class. The first problem i ran into was that the heuristic was rounded to int's which resulted in very straight paths. Resorting a Euclidian Heuristic seemed to fixed it as opposed to use the Manhattan approach. The 2nd problem I ran into was when i tried added tile costs. I was hoping to use the value's of the flags that i set on the tiles but the value's were too small to make the pathfinder consider them a huge obstacle so i increased their value's but that breaks the flags a certain way and no paths were found anymore. So my questions, before posting the code, are: What am I doing wrong that the Manhatten heuristic isnt working? What ways can I store the tile costs? I was hoping to (ab)use the enum flags for this The path finder isnt considering the chance that no path is available, how do i check this? Any code optimisations are welcome as I'd love to improve my coding. public static List<Tile> FindPath( Tile startTile, Tile endTile, Tile[,] map ) { return FindPath( startTile, endTile, map, TileFlags.WALKABLE ); } public static List<Tile> FindPath( Tile startTile, Tile endTile, Tile[,] map, TileFlags acceptedFlags ) { List<Tile> open = new List<Tile>(); List<Tile> closed = new List<Tile>(); open.Add( startTile ); Tile tileToCheck; do { tileToCheck = open[0]; closed.Add( tileToCheck ); open.Remove( tileToCheck ); for( int i = 0; i < tileToCheck.neighbors.Count; i++ ) { Tile tile = tileToCheck.neighbors[ i ]; //has the node been processed if( !closed.Contains( tile ) && ( tile.flags & acceptedFlags ) != 0 ) { //Not in the open list? if( !open.Contains( tile ) ) { //Set G int G = 10; G += tileToCheck.G; //Set Parent tile.parentX = tileToCheck.x; tile.parentY = tileToCheck.y; tile.G = G; //tile.H = Math.Abs(endTile.x - tile.x ) + Math.Abs( endTile.y - tile.y ) * 10; //TODO omg wtf and other incredible stories tile.H = Vector2.Distance( new Vector2( tile.x, tile.y ), new Vector2(endTile.x, endTile.y) ); tile.Cost = tile.G + tile.H + (int)tile.flags; //Calculate H; Manhattan style open.Add( tile ); } //Update the cost if it is else { int G = 10;//cost of going to non-diagonal tiles G += map[ tile.parentX, tile.parentY ].G; //If this path is shorter (G cost is lower) then change //the parent cell, G cost and F cost. if ( G < tile.G ) //if G cost is less, { tile.parentX = tileToCheck.x; //change the square's parent tile.parentY = tileToCheck.y; tile.G = G;//change the G cost tile.Cost = tile.G + tile.H + (int)tile.flags; // add terrain cost } } } } //Sort costs open = open.OrderBy( o => o.Cost).ToList(); } while( tileToCheck != endTile ); closed.Reverse(); List<Tile> validRoute = new List<Tile>(); Tile currentTile = closed[ 0 ]; validRoute.Add( currentTile ); do { //Look up the parent of the current cell. currentTile = map[ currentTile.parentX, currentTile.parentY ]; currentTile.renderer.material.color = Color.green; //Add tile to list validRoute.Add( currentTile ); } while ( currentTile != startTile ); validRoute.Reverse(); return validRoute; } And my Tile class: [Flags] public enum TileFlags: int { NONE = 0, DIRT = 1, STONE = 2, WATER = 4, BUILDING = 8, //handy WALKABLE = DIRT | STONE | NONE, endofenum } public class Tile : MonoBehaviour { //Tile Properties public int x, y; public TileFlags flags = TileFlags.DIRT; public Transform cachedTransform; //A* properties public int parentX, parentY; public int G; public float Cost; public float H; public List<Tile> neighbors = new List<Tile>(); void Awake() { cachedTransform = transform; } }

    Read the article

  • Master/Detail insert using BCP?

    - by Joseph
    I've a master table with identity on for the primary key and I've some child tables. When I insert a record to the master table using BCP, how can I use the newly created ID from the master table to insert in the related child tables (May be BCP again)? Will it be possible? I may be able to set identity off, but, will it work? Thanks Joseph

    Read the article

  • Byte = 8bits, but why doesn't BitConverter think so

    - by Paul Farry
    Given the following information Public Enum Request As Byte None = 0 Identity = 1 License = 2 End Enum Protected mType As Communication.Request mType = Communication.Request.Identity Debug.Print (BitConverter.GetBytes(mType).Length.tostring) 2 Why does bitconverter report that mType is a length of 2. I would have thought that passing a Byte into BitConverter.GetBytes would just return the Byte. I mean it's no big deal because it's only sending a very small block of data across a TCP Socket, but I'm just intrigued why it thinks it's 2 bytes.

    Read the article

  • Asynchronous Webcrawling F#, something wrong ?

    - by jlezard
    Not quite sure if it is ok to do this but, my question is: Is there something wrong with my code ? It doesn't go as fast as I would like, and since I am using lots of async workflows maybe I am doing something wrong. The goal here is to build something that can crawl 20 000 pages in less than an hour. open System open System.Text open System.Net open System.IO open System.Text.RegularExpressions open System.Collections.Generic open System.ComponentModel open Microsoft.FSharp open System.Threading //This is the Parallel.Fs file type ComparableUri ( uri: string ) = inherit System.Uri( uri ) let elts (uri:System.Uri) = uri.Scheme, uri.Host, uri.Port, uri.Segments interface System.IComparable with member this.CompareTo( uri2 ) = compare (elts this) (elts(uri2 :?> ComparableUri)) override this.Equals(uri2) = compare this (uri2 :?> ComparableUri ) = 0 override this.GetHashCode() = 0 ///////////////////////////////////////////////Funtions to retreive html string////////////////////////////// let mutable error = Set.empty<ComparableUri> let mutable visited = Set.empty<ComparableUri> let getHtmlPrimitiveAsyncDelay (delay:int) (uri : ComparableUri) = async{ try let req = (WebRequest.Create(uri)) :?> HttpWebRequest // 'use' is equivalent to ‘using’ in C# for an IDisposable req.UserAgent<-"Mozilla" //Console.WriteLine("Waiting") do! Async.Sleep(delay * 250) let! resp = (req.AsyncGetResponse()) Console.WriteLine(uri.AbsoluteUri+" got response after delay "+string delay) use stream = resp.GetResponseStream() use reader = new StreamReader(stream) let html = reader.ReadToEnd() return html with | _ as ex -> Console.WriteLine( ex.ToString() ) lock error (fun () -> error<- error.Add uri ) lock visited (fun () -> visited<-visited.Add uri ) return "BadUri" } ///////////////////////////////////////////////Active Pattern Matching to retreive href////////////////////////////// let (|Matches|_|) (pat:string) (inp:string) = let m = Regex.Matches(inp, pat) // Note the List.tl, since the first group is always the entirety of the matched string. if m.Count > 0 then Some (List.tail [ for g in m -> g.Value ]) else None let (|Match|_|) (pat:string) (inp:string) = let m = Regex.Match(inp, pat) // Note the List.tl, since the first group is always the entirety of the matched string. if m.Success then Some (List.tail [ for g in m.Groups -> g.Value ]) else None ///////////////////////////////////////////////Find Bad href////////////////////////////// let isEmail (link:string) = link.Contains("@") let isMailto (link:string) = if Seq.length link >=6 then link.[0..5] = "mailto" else false let isJavascript (link:string) = if Seq.length link >=10 then link.[0..9] = "javascript" else false let isBadUri (link:string) = link="BadUri" let isEmptyHttp (link:string) = link="http://" let isFile (link:string)= if Seq.length link >=6 then link.[0..5] = "file:/" else false let containsPipe (link:string) = link.Contains("|") let isAdLink (link:string) = if Seq.length link >=6 then link.[0..5] = "adlink" elif Seq.length link >=9 then link.[0..8] = "http://adLink" else false ///////////////////////////////////////////////Find Bad href////////////////////////////// let getHref (htmlString:string) = let urlPat = "href=\"([^\"]+)" match htmlString with | Matches urlPat urls -> urls |> List.map( fun href -> match href with | Match (urlPat) (link::[]) -> link | _ -> failwith "The href was not in correct format, there was more than one match" ) | _ -> Console.WriteLine( "No links for this page" );[] |> List.filter( fun link -> not(isEmail link) ) |> List.filter( fun link -> not(isMailto link) ) |> List.filter( fun link -> not(isJavascript link) ) |> List.filter( fun link -> not(isBadUri link) ) |> List.filter( fun link -> not(isEmptyHttp link) ) |> List.filter( fun link -> not(isFile link) ) |> List.filter( fun link -> not(containsPipe link) ) |> List.filter( fun link -> not(isAdLink link) ) let treatAjax (href:System.Uri) = let link = href.ToString() let firstPart = (link.Split([|"#"|],System.StringSplitOptions.None)).[0] new Uri(firstPart) //only follow pages with certain extnsion or ones with no exensions let followHref (href:System.Uri) = let valid2 = set[".py"] let valid3 = set[".php";".htm";".asp"] let valid4 = set[".php3";".php4";".php5";".html";".aspx"] let arrLength = href.Segments |> Array.length let lastExtension = (href.Segments).[arrLength-1] let lengthLastExtension = Seq.length lastExtension if (lengthLastExtension <= 3) then not( lastExtension.Contains(".") ) else //test for the 2 case let last4 = lastExtension.[(lengthLastExtension-1)-3..(lengthLastExtension-1)] let isValid2 = valid2|>Seq.exists(fun validEnd -> last4.EndsWith( validEnd) ) if isValid2 then true else if lengthLastExtension <= 4 then not( last4.Contains(".") ) else let last5 = lastExtension.[(lengthLastExtension-1)-4..(lengthLastExtension-1)] let isValid3 = valid3|>Seq.exists(fun validEnd -> last5.EndsWith( validEnd) ) if isValid3 then true else if lengthLastExtension <= 5 then not( last5.Contains(".") ) else let last6 = lastExtension.[(lengthLastExtension-1)-5..(lengthLastExtension-1)] let isValid4 = valid4|>Seq.exists(fun validEnd -> last6.EndsWith( validEnd) ) if isValid4 then true else not( last6.Contains(".") ) && not(lastExtension.[0..5] = "mailto") //Create the correct links / -> add the homepage , make them a comparabel Uri let hrefLinksToUri ( uri:ComparableUri ) (hrefLinks:string list) = hrefLinks |> List.map( fun link -> try if Seq.length link <4 then Some(new Uri( uri, link )) else if link.[0..3] = "http" then Some(new Uri(link)) else Some(new Uri( uri, link )) with | _ as ex -> Console.WriteLine(link); lock error (fun () ->error<-error.Add uri) None ) |> List.filter( fun link -> link.IsSome ) |> List.map( fun o -> o.Value) |> List.map( fun uri -> new ComparableUri( string uri ) ) //Treat uri , removing ajax last part , and only following links specified b Benoit let linksToFollow (hrefUris:ComparableUri list) = hrefUris |>List.map( treatAjax ) |>List.filter( fun link -> followHref link ) |>List.map( fun uri -> new ComparableUri( string uri ) ) |>Set.ofList let needToVisit uri = ( lock visited (fun () -> not( visited.Contains uri) ) ) && (lock error (fun () -> not( error.Contains uri) )) let getLinksToFollowAsyncDelay (delay:int) ( uri: ComparableUri ) = async{ let! links = getHtmlPrimitiveAsyncDelay delay uri lock visited (fun () ->visited<-visited.Add uri) let linksToFollow = getHref links |> hrefLinksToUri uri |> linksToFollow |> Set.filter( needToVisit ) |> Set.map( fun link -> if uri.Authority=link.Authority then link else link ) return linksToFollow } //Add delays if visitng same authority let getDelay(uri:ComparableUri) (authorityDelay:Dictionary<string,int>) = let uriAuthority = uri.Authority let hasAuthority,delay = authorityDelay.TryGetValue(uriAuthority) if hasAuthority then authorityDelay.[uriAuthority] <-delay+1 delay else authorityDelay.Add(uriAuthority,1) 0 let rec getLinksToFollowFromSetAsync maxIteration ( uris: seq<ComparableUri> ) = let authorityDelay = Dictionary<string,int>() if maxIteration = 100 then Console.WriteLine("Finished") else //Unite by authority add delay for those we same authority others ignore let stopwatch= System.Diagnostics.Stopwatch() stopwatch.Start() let newLinks = uris |> Seq.map( fun uri -> let delay = lock authorityDelay (fun () -> getDelay uri authorityDelay ) getLinksToFollowAsyncDelay delay uri ) |> Async.Parallel |> Async.RunSynchronously |> Seq.concat stopwatch.Stop() Console.WriteLine("\n\n\n\n\n\n\nTimeElapse : "+string stopwatch.Elapsed+"\n\n\n\n\n\n\n\n\n") getLinksToFollowFromSetAsync (maxIteration+1) newLinks getLinksToFollowFromSetAsync 0 (seq[ComparableUri( "http://twitter.com/" )]) Console.WriteLine("Finished") Some feedBack would be great ! Thank you (note this is just something I am doing for fun)

    Read the article

  • MS SQL share identitiy seed amongst tables

    - by Net Citizen
    In MS SQL is it possible to share an identity seed across tables? For example I may have 2 tables: Table: PeopleA id name Table: PeopleB id name I'd like for PeopleA.id and PeopleB.id to always have unique values between themselves. I.e. I want them to share the same Identity seed. Note: I do not want to hear about table partitioning please, only about if it's possible to share a seed across tables.

    Read the article

  • User Profile objects are empty, even user logged-in properly?

    - by Ahmed
    I use asp:Login control, user can login properly, but while checking user Profile information within LoggedIn event of Login control, all of the fields in the Profile objects are empty. Also, User.Identity.IsAuthenticated always returns false. But, all of these issue solved while navigating to another page. Why User.Identity.IsAuthenticated returns false, even user logged-in properly? And, is there any way to get user's profile information within LoggedIn event of Login control?

    Read the article

  • App.config in WCF Library and its Windows Service Host

    - by inutan
    Hello there, I have two Services called TemplateService, TemplateReportService (both defined in one WCF Service Library) to be exposed to the client application. And, I am trying to host these services under Windows Service. Can anyone please guide me if App.config in Windows Service will be same as the one in WCF Library? Here is my app.config in WCF Library: <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.web> <compilation debug="true" /> </system.web> <system.serviceModel> <services> <service behaviorConfiguration="ReportingComponentLibrary.TemplateServiceBehavior" name="ReportingComponentLibrary.TemplateService"> <endpoint address="" binding="wsHttpBinding" contract="ReportingComponentLibrary.ITemplateService" > <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" ></endpoint> <host> <baseAddresses> <add baseAddress="http://localhost:8080/ReportingComponentLibrary/TemplateService/" /> </baseAddresses> </host> </service> <service behaviorConfiguration="ReportingComponentLibrary.TemplateServiceBehavior" name="ReportingComponentLibrary.TemplateReportService"> <endpoint address="" binding="wsHttpBinding" contract="ReportingComponentLibrary.ITemplateReportService" > <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> <host> <baseAddresses> <add baseAddress="http://localhost:8080/ReportingComponentLibrary/TemplateReportService/" /> </baseAddresses> </host> </service> </services> <behaviors> <serviceBehaviors> <behavior name="ReportingComponentLibrary.TemplateServiceBehavior"> <serviceMetadata httpGetEnabled="True"/> <serviceDebug includeExceptionDetailInFaults="True" /> </behavior> </serviceBehaviors> </behaviors> </system.serviceModel> </configuration> So, the App.config in my Windows Service(Where I am hosting above two services) will be same as above or there are only some particular sections that I need to move. Please guide. Thank you!

    Read the article

  • MSBuild: Items + Batching + CreateItem + Transforms Question

    - by KeithCS
    I have this bit of an msbuild project that is making me wonder why it the outcome is the way it is. Not that it is causing an issue or anything of the sort, but I would like to try and better my understanding of it. <?xml version="1.0" encoding="utf-8" ?> <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" DefaultTargets="TestTarget1;TestTarget2" ToolsVersion="3.5"> <ItemGroup> <PathDir Include="C:\RootDir\UniqueDir1"/> <PathDir Include="C:\RootDir\UniqueDir2" /> </ItemGroup> <Target Name="TestTarget1" Outputs="%(PathDir.Identity)"> <PropertyGroup> <RootPath>%(PathDir.Identity)</RootPath> </PropertyGroup> <ItemGroup> <SubDirectory Include="Common1"/> <SubDirectory Include="Common2"/> </ItemGroup> <CreateItem Include="@(SubDirectory->'$(RootPath)\%(Identity)')"> <Output TaskParameter="Include" ItemName="FullPath"/> </CreateItem> <Message Text="@(FullPath)"/> </Target> <Target Name="TestTarget2"> <Message Text="@(FullPath)"/> </Target> </Project> So I have two main paths that are unique, and within each I have two directories with the same names in each of the unique paths. In target1, I am batching against the identity of the items in PathDir, and then performing a transform on item SubDirectory, which contains the common folder names found in the unique directories, to create a new item containing the full paths. So anyways, after that, the output for the targets is as follows: Target 1: C:\RootDir\UniqueDir1\Common1;C:\RootDir\UniqueDir1\Common2 C:\RootDir\UniqueDir2\Common1;C:\RootDir\UniqueDir2\Common2 Target 2: C:\RootDir\UniqueDir1\Common1;C:\RootDir\UniqueDir1\Common2;C:\RootDir\UniqueDir2\Common1;C:\RootDir\UniqueDir2\Common2 So my question I guess is ... why does target1 only display the directories containing the directory it is batching against? I know it probably has to do with batching, but thats all I know.

    Read the article

  • How do you uninstall a ClickOnce application that doesn't appear in Add/Remove Programs?

    - by digiduck
    I'm getting the following error when I try to install one of my ClickOnce applications: An application for this deployment is already installed with a different application identity. I understand this is because I have used the same Application Identity but moved the deployment URL. I'd like to just uninstall the existing ClickOnce application and install from the new deployment location, however the existing application does not show in Add/Remove Programs. How can I remove the existing ClickOnce application so that it will let me install from the new location?

    Read the article

  • GenericIdentity not FormsIdentity

    - by Tony
    H Regarding this URL http://www.codeproject.com/KB/aspnet/FlashUpload.aspx User.Identity as System.Web.Security.FormsIdentity is always null, because the Identity is GenericIdentity, I assumed it will be as in the tutorial FormsIdentity, what is chances. Thanks

    Read the article

  • Troubleshooting Multiple Endpoints Problem in WCF

    - by omatase
    I have been using WCF for a few years now and am fairly comfortable with it, however there is one simple WCF concept that I have yet to employ and am having difficulties with it. Following this article about WCF addressing as it specifically relates to multiple endpoints in IIS I see these two excerpts: "Suppose you have a file named calc.svc and you place it in a virtual directory that corresponds to (http://localhost:8080/calcservice). The base address for this service will be (http://localhost:8080/calcservice/calc.svc)." and "Now, consider the endpoint configuration found in the virtual directory’s web.config file (in Figure 3). In this case, the address of the first endpoint becomes the same as the base address (http://localhost:8080/calcservice/calc.svc) since I left the endpoint address empty. The address of the second endpoint becomes the combination of the base address appended with "secure", like this: (http://localhost:8080/calcservice/calc.svc/secure)." Now in my application I'm trying to create two endpoints for the same service (shown below). The service name is MainService.svc. For endpoint one I have address="" and endpoint two has address="Soap11". Bringing the site up in IIS I can successfully hit this URL: (https://localhost:444/MainService.svc). This is the base address for the service according to all the documentation I can find. According to this article and others I have seen that confirm its information I should have the second endpoint at (https://localhost:444/MainService.svc/Soap11) but if I navigate to that URL I get a .Net exception indicating the resource is not found. Is there a tool I can use to see where my different endpoints will be available? Maybe some IIS or aspnet_isapi.dll logging I can turn on? My web.config section defining my endpoints follows. Thanks in advance for your help <service behaviorConfiguration="MyService.MainServiceBehavior" name="MyService.MainService"> <endpoint address="" binding="wsHttpBinding" bindingConfiguration="WSBindingConfig" contract="MyService.IMainService"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="Soap11" binding="basicHttpBinding" bindingConfiguration="BasicBindingWithCredentials" contract="MyService.IMainService"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service>

    Read the article

  • Negative Primary Keys

    - by bjax
    Are there any repercussions using Negative Primary Keys for tables (Identity Increment -1, Identity Seed -1 in SQL Server 2005)? The reason for this is we're creating a new database to replace an existing one. There are similar tables between the two databases and we'd like the "source" of the information to be transparent to our applications. The approach is to create views that unions tables from both databases. Negative PKs ensures the identities don't overlap.

    Read the article

  • 47 memory leaks. STL pointers.

    - by icelated
    I have a major amount of memory leaks. I know that the Sets have pointers and i cannot change that! I cannot change anything, but clean up the mess i have... I am creating memory with new in just about every function to add information to the sets. I have a Cd/ DVD/book: super classes of ITEM class and a library class.. In the library class i have 2 functions for cleaning up the sets.. Also, the CD, DVD, book destructors are not being called.. here is my potential leaks.. library.h #pragma once #include <ostream> #include <map> #include <set> #include <string> #include "Item.h" using namespace std; typedef set<Item*> ItemSet; typedef map<string,Item*> ItemMap; typedef map<string,ItemSet*> ItemSetMap; class Library { public: // general functions void addKeywordForItem(const Item* const item, const string& keyword); const ItemSet* itemsForKeyword(const string& keyword) const; void printItem(ostream& out, const Item* const item) const; // book-related functions const Item* addBook(const string& title, const string& author, int const nPages); const ItemSet* booksByAuthor(const string& author) const; const ItemSet* books() const; // music-related functions const Item* addMusicCD(const string& title, const string& band, const int nSongs); void addBandMember(const Item* const musicCD, const string& member); const ItemSet* musicByBand(const string& band) const; const ItemSet* musicByMusician(const string& musician) const; const ItemSet* musicCDs() const; // movie-related functions const Item* addMovieDVD(const string& title, const string& director, const int nScenes); void addCastMember(const Item* const movie, const string& member); const ItemSet* moviesByDirector(const string& director) const; const ItemSet* moviesByActor(const string& actor) const; const ItemSet* movies() const; ~Library(); void Purge(ItemSet &set); void Purge(ItemSetMap &map); }; here is some functions for adding info using new in library. Keep in mind i am cutting out alot of code to keep this post short. library.cpp #include "Library.h" #include "book.h" #include "cd.h" #include "dvd.h" #include <iostream> // general functions ItemSet allBooks; ItemSet allCDS; ItemSet allDVDs; ItemSetMap allBooksByAuthor; ItemSetMap allmoviesByDirector; ItemSetMap allmoviesByActor; ItemSetMap allMusicByBand; ItemSetMap allMusicByMusician; const ItemSet* Library::itemsForKeyword(const string& keyword) const { const StringSet* kw; ItemSet* obj = new ItemSet(); return obj; const Item* Library::addBook(const string& title, const string& author, const int nPages) { ItemSet* obj = new ItemSet(); Book* item = new Book(title,author,nPages); allBooks.insert(item); // add to set of all books obj->insert(item); return item; const Item* Library::addMusicCD(const string& title, const string& band, const int nSongs) { ItemSet* obj = new ItemSet(); CD* item = new CD(title,band,nSongs); return item; void Library::addBandMember(const Item* musicCD, const string& member) { ItemSet* obj = new ItemSet(); (((CD*) musicCD)->addBandMember(member)); obj->insert((CD*) musicCD); here is the library destructor..... Library::~Library() { Purge(allBooks); Purge(allCDS); Purge(allDVDs); Purge(allBooksByAuthor); Purge(allmoviesByDirector); Purge(allmoviesByActor); Purge(allMusicByBand); Purge(allMusicByMusician); } void Library::Purge(ItemSet &set) { for (ItemSet::iterator it = set.begin(); it != set.end(); ++it) delete *it; set.clear(); } void Library::Purge(ItemSetMap &map) { for (ItemSetMap::iterator it = map.begin(); it != map.end(); ++it) delete it->second; map.clear(); } so, basically item, cd, dvd class all have a set like this: typedef set<string> StringSet; class CD : public Item StringSet* music; and i am deleting it like: but those superclasses are not being called.. Item destructor is. CD::~CD() { delete music; } Do, i need a copy constructor? and how do i delete those objects i am creating in the library class? and how can i get the cd,dvd, destructor called? would the addbandmember function located in the library.cpp cause me to have a copy constructor? Any real help you can provide me to help me clean up this mess instead of telling me not to use pointers in my sets i would really appreciate. How can i delete the memory i am creating in those functions? I cannot delete them in the function!!

    Read the article

  • Uploading multiple files using Spring MVC 3.0.2 after HiddenHttpMethodFilter has been enabled

    - by Tiny
    I'm using Spring version 3.0.2. I need to upload multiple files using the multiple="multiple" attribute of a file browser such as, <input type="file" id="myFile" name="myFile" multiple="multiple"/> (and not using multiple file browsers something like the one stated by this answer, it indeed works I tried). Although no versions of Internet Explorer supports this approach unless an appropriate jQuery plugin/widget is used, I don't care about it right now (since most other browsers support this). This works fine with commons fileupload but in addition to using RequestMethod.POST and RequestMethod.GET methods, I also want to use other request methods supported and suggested by Spring like RequestMethod.PUT and RequestMethod.DELETE in their own appropriate places. For this to be so, I have configured Spring with HiddenHttpMethodFilter which goes fine as this question indicates. but it can upload only one file at a time even though multiple files in the file browser are chosen. In the Spring controller class, a method is mapped as follows. @RequestMapping(method={RequestMethod.POST}, value={"admin_side/Temp"}) public String onSubmit(@RequestParam("myFile") List<MultipartFile> files, @ModelAttribute("tempBean") TempBean tempBean, BindingResult error, Map model, HttpServletRequest request, HttpServletResponse response) throws IOException, FileUploadException { for(MultipartFile file:files) { System.out.println(file.getOriginalFilename()); } } Even with the request parameter @RequestParam("myFile") List<MultipartFile> files which is a List of type MultipartFile (it can always have only one file at a time). I could find a strategy which is likely to work with multiple files on this blog. I have gone through it carefully. The solution below the section SOLUTION 2 – USE THE RAW REQUEST says, If however the client insists on using the same form input name such as ‘files[]‘ or ‘files’ and then populating that name with multiple files then a small hack is necessary as follows. As noted above Spring 2.5 throws an exception if it detects the same form input name of type file more than once. CommonsFileUploadSupport – the class which throws that exception is not final and the method which throws that exception is protected so using the wonders of inheritance and subclassing one can simply fix/modify the logic a little bit as follows. The change I’ve made is literally one word representing one method invocation which enables us to have multiple files incoming under the same form input name. It attempts to override the method protected MultipartParsingResult parseFileItems(List fileItems, String encoding) {} of the abstract class CommonsFileUploadSupport by extending the class CommonsMultipartResolver such as, package multipartResolver; import java.io.UnsupportedEncodingException; import java.util.HashMap; import java.util.Iterator; import java.util.List; import java.util.Map; import javax.servlet.ServletContext; import org.apache.commons.fileupload.FileItem; import org.springframework.util.StringUtils; import org.springframework.web.multipart.MultipartException; import org.springframework.web.multipart.MultipartFile; import org.springframework.web.multipart.commons.CommonsMultipartFile; import org.springframework.web.multipart.commons.CommonsMultipartResolver; final public class MultiCommonsMultipartResolver extends CommonsMultipartResolver { public MultiCommonsMultipartResolver() { } public MultiCommonsMultipartResolver(ServletContext servletContext) { super(servletContext); } @Override @SuppressWarnings("unchecked") protected MultipartParsingResult parseFileItems(List fileItems, String encoding) { Map<String, MultipartFile> multipartFiles = new HashMap<String, MultipartFile>(); Map multipartParameters = new HashMap(); // Extract multipart files and multipart parameters. for (Iterator it = fileItems.iterator(); it.hasNext();) { FileItem fileItem = (FileItem) it.next(); if (fileItem.isFormField()) { String value = null; if (encoding != null) { try { value = fileItem.getString(encoding); } catch (UnsupportedEncodingException ex) { if (logger.isWarnEnabled()) { logger.warn("Could not decode multipart item '" + fileItem.getFieldName() + "' with encoding '" + encoding + "': using platform default"); } value = fileItem.getString(); } } else { value = fileItem.getString(); } String[] curParam = (String[]) multipartParameters.get(fileItem.getFieldName()); if (curParam == null) { // simple form field multipartParameters.put(fileItem.getFieldName(), new String[] { value }); } else { // array of simple form fields String[] newParam = StringUtils.addStringToArray(curParam, value); multipartParameters.put(fileItem.getFieldName(), newParam); } } else { // multipart file field CommonsMultipartFile file = new CommonsMultipartFile(fileItem); if (multipartFiles.put(fileItem.getName(), file) != null) { throw new MultipartException("Multiple files for field name [" + file.getName() + "] found - not supported by MultipartResolver"); } if (logger.isDebugEnabled()) { logger.debug("Found multipart file [" + file.getName() + "] of size " + file.getSize() + " bytes with original filename [" + file.getOriginalFilename() + "], stored " + file.getStorageDescription()); } } } return new MultipartParsingResult(multipartFiles, multipartParameters); } } What happens is that the last line in the method parseFileItems() (the return statement) i.e. return new MultipartParsingResult(multipartFiles, multipartParameters); causes a compile-time error because the first parameter multipartFiles is a type of Map implemented by HashMap but in reality, it requires a parameter of type MultiValueMap<String, MultipartFile> It is a constructor of a static class inside the abstract class CommonsFileUploadSupport, public abstract class CommonsFileUploadSupport { protected static class MultipartParsingResult { public MultipartParsingResult(MultiValueMap<String, MultipartFile> mpFiles, Map<String, String[]> mpParams) { } } } The reason might be - this solution is about the Spring version 2.5 and I'm using the Spring version 3.0.2 which might be inappropriate for this version. I however tried to replace the Map with MultiValueMap in various ways such as the one shown in the following segment of code, MultiValueMap<String, MultipartFile>mul=new LinkedMultiValueMap<String, MultipartFile>(); for(Entry<String, MultipartFile>entry:multipartFiles.entrySet()) { mul.add(entry.getKey(), entry.getValue()); } return new MultipartParsingResult(mul, multipartParameters); but no success. I'm not sure how to replace Map with MultiValueMap and even doing so could work either. After doing this, the browser shows the Http response, HTTP Status 400 - type Status report message description The request sent by the client was syntactically incorrect (). Apache Tomcat/6.0.26 I have tried to shorten the question as possible as I could and I haven't included unnecessary code. How could be made it possible to upload multiple files after Spring has been configured with HiddenHttpMethodFilter? That blog indicates that It is a long standing, high priority bug. If there is no solution regarding the version 3.0.2 (3 or higher) then I have to disable Spring support forever and continue to use commons-fileupolad as suggested by the third solution on that blog omitting the PUT, DELETE and other request methods forever. Just curiously waiting for a solution and/or suggestion. Very little changes to the code in the parseFileItems() method inside the class MultiCommonsMultipartResolver might make it to upload multiple files but I couldn't succeed in my attempts (again with the Spring version 3.0.2 (3 or higher)).

    Read the article

< Previous Page | 177 178 179 180 181 182 183 184 185 186 187 188  | Next Page >