Search Results

Search found 7394 results on 296 pages for 'sdk'.

Page 182/296 | < Previous Page | 178 179 180 181 182 183 184 185 186 187 188 189  | Next Page >

  • Audio File continues to play even on leaving the view

    - by Swastik
    What I am doing is -(void)viewWillAppear:(BOOL)animated{ [NSTimer scheduledTimerWithTimeInterval:0.3 target:self selector:@selector(clickEvent:) userInfo:nil repeats:YES]; } -(void)clickEvent:(NSTimer *)aTimer{ NSDate* finishDate = [NSDate date]; if([finishDate timeIntervalSinceDate: self.startDate] 11 && touched == NO){ NSString *mp3Path = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"test.mp3"]; [self playMusicFile:mp3Path]; NSLog(@"Timer from First Page"); [aTimer invalidate]; //[touchCheckTimer release]; aTimer = nil; } else{ } -(void)playMusicFile:(NSString *)mp3Path{ NSURL *mp3Url = [NSURL fileURLWithPath:mp3Path]; NSError *err; AVAudioPlayer *audPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:mp3Url error:&err]; [self setAudioPlayer1:audPlayer]; if(audioPlayer1) [audioPlayer1 play]; [audPlayer release]; } Now, on pushing another view this audio file keeps playing in the background. Please help!

    Read the article

  • how to change color of table view title

    - by madhavi
    hello, Can we change the color of the table view title the string which i am showing appears in gray color can we choose color for it .Is there any property of table view title i am not asking for table view header or footer i mean the title - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { // Keep space in the following line ........ DONT REMOVE return [NSString stringWithFormat:@"Select your service:"]; }

    Read the article

  • play sound clips in iphone

    - by LaGrad
    I'm new to iphone development. i want to write an app that has 3 buttons. touching each will trigger a sound. 1.wav 2.wav 3.wav Can someone give me some hints and guide me to the right path?

    Read the article

  • Working with Content Shell on windows 7

    - by JAre
    I can't run Content Shell on my system (Windows 7 x64): When i run --dump-render-tree with the stable release content_shell.exe crashes with message: [XXXX:XXXX:0522/XXXXXX:XXXXXXXXX:FATAL:content_main_runner.cc(735)] Check failed: base::i18n::InitializeICU() were X - some number. And i can't run dev build because it misses mojo_system.dll. Is there any way to fix it? Does it work on Linux or MacOS? If so i probably can run it in VM For the time being.

    Read the article

  • Suggestions on how to implement a UI Element to display a long image in iPhone.

    - by Tattat
    I want to display a long image on iPhone. The user can swipe left or right to see difficult parts of the image. I want to spite the long image into different parts... for example, a long long image is 1000* 100; I want to display 100*100 for each time. When the image is loaded, it shows from x:0 to x:100. When user swipe right, it becomes x:101, x:200. When the user swipe left, it back to x:0, x:100, when the user continue to swipe right, it show x:201, x:300. I am thinking how to implement this specified imageView. I have two ideas now. First, make my own imageView, which super class is UIImageView, and overriding the swipe left, swipe right method. Second, make my own UIView. just implement the user swipe left/right action. Which way you think is better, or any better ideas on implement this? thz u.

    Read the article

  • How much memory is my iphone app using (from Simulator)

    - by Jonathan
    I know this has something to do with Instruments, but well it's kind of confusing and searching for Instruments on Google doesn't help much. I'd like to know how well my app runs, like how much memory it uses. I just don't know where to find something like: "As close as we can tell from the simulator you'll app will currently be using xx MBs of RAM on a real iphone device." I need help on how to get this information.

    Read the article

  • android drawable changes sizes on screen when reading image from file

    - by Daniel Benedykt
    Hi I have an image on a private file. I read the file, create the drawable, and assign it to an ImageView. The ImageView has WRAP_CONTENT so the size is automatic. On 320x480 screens, the image looks good But on screens with more resolution and high density 480x800 or 480x854 (N1, droid) , when the image is for example 150x150, I see the image as 100x100. Of course it has something to do with the density but not sure how should I resolve this. This is my code: FileInputStream fis = this.openFileInput("icon.png"); icon = Drawable.createFromStream(fis, "icon"); fis.close(); imageView.setImageDrawable(icon); thanks

    Read the article

  • UIImagePickerController Crash after 5 to 7 pictures - again

    - by Sophtware
    OK, I know this one has been beaten to death on this forum, but I'm still having the memory problem and I have tried all the techniques on the web to get around this. I have an application that uses the UIImagePickerController to capture an image from the camera. I've tried both creating and destroying the controller for each picture, and keeping it around for the life of the app. Both are failing. The first way crashes the phone almost immediately. While the second, leaving the controller around, crashes the app after about 5 to 7 pictures. My original app used an undocumented API to get around this issue, but Apple rejected it because of this. I really need to get my app to the store. Does anyone have code showing how they got around the issue? I know there is a way because there are apps on the store using the camera, but I just can't seem to get it. Any help is greatly appreciated! I can post my code here too, if needed.

    Read the article

  • Help adding a backgroundView to UITableViewCell

    - by Alex
    I'm getting really desperate trying to add a UIImageView to UITableViewCell.backgroundView. All my efforts have resulted in this crappy rendering: It looks like the cell's label's white background is sitting on top of cell's background and covering portions of it. I tried setting the label's background color to clear, or some other color and it does not have any event. It is always white. The reason I know it's the text label's background causing this white area is that if I don't do [cell setText:@"Cell text here"]; the white area is gone and I see just the cell's background image. Here's the code that I'm using. The table view is added in the .xib file and UITableView is added to UIViewController: - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [myCollection.items count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger rowIndex = indexPath.row; static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"darkCellBackground.png"]]; cell.selectedBackgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"darkCellBackground.png"]]; } [cell setText:@"Cell text here"]; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; [tableView deselectRowAtIndexPath:indexPath animated:YES]; } - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { return NO; } I'm sure I'm doing something wrong but cant quite figure out what.

    Read the article

  • UIRemoveNotificationType invalid conversion

    - by Daniel Wood
    Hi, I'm trying to use this fairly standard line of code in my app: [[UIApplication sharedApplication] registerForRemoteNotificationTypes:(UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound)]; But am receiving the follow error: error: invalid conversion from 'int' to 'UIRemoteNotificationType' It works if I only use one of the notification types but fails every time if I try and use more than one. Any ideas what I'm doing wrong?

    Read the article

  • Incompatible type in assignment

    - by coure06
    Getting error: Incompatible type in assignment at fValue = ..., see the code static float t = 0; float d = .5; static float fValue = 0; fValue = [self easeOutBounce:t andB:0 andC:30 andD:d]; here is the method -(float) easeOutBounce:(float)t andB:(float)b andC:(float)c andD:(float)d { if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))t + .75) + b; } else if (t < (2.5/2.75)) { return c(7.5625*(t-=(2.25/2.75))t + .9375) + b; } else { return c(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }

    Read the article

  • Appstore - An application with only Youtube videos will be accepted?

    - by Pittor
    Hi, this is my question... I have a compilation(UITableView) of videos from youtube of a particular gender(funny videos, for example) and I want to know if this app will pass the approval process. These videos are freely accessible by anyone in youtube, but ins't uploaded/recorded by me. This is a concept: http://img263.imageshack.us/img263/3466/img0075.png (obviously with a cool skin design and more options like Favorites, Share with friends, etc) Thanks for reading.

    Read the article

  • typical memory usage of an iphone app

    - by climbon
    According to Instruments 'Net Bytes' of my app are never more than 2MB yet sometimes I receive memory warning and the app crashes because some views on the stack are unloaded by force. I'd like to know what is the typical memory footprint where system would not send you memory warning and unload the views ? I have so far tried this on OS 3.1.2 on iphone 3GS and 3G and with 3G giving warning almost 80% of the time I test the app on it.

    Read the article

  • getting the bounds of a cell in groupedtable.

    - by praseed
    hi friends... how can i get the bounds of a row in a cell in a grouped table..My intention is to adjust the table view whenever the keyboard pops up. wat i have is a groupedtable with each cell having a textfield as subview of its contentview.. how can i get the bounds of the row in a cell, whenever user taps on a particular textfield. i need the bounds of the row so that i can adjust the view whenever keyboard pops up. Pls help me to find a solution. i am new to iphone development.

    Read the article

  • Core Data - Best way to save a "number of items"

    - by Daniel Granger
    The user will have a static list of items to choose from. Using a Picker View they will choose one of the items and then select how many of them they want. Whats the best way to save this in core data? A Struct? struct order { NSInteger item; NSInteger numberOf; }; Or some sort of relationship? Many Thanks

    Read the article

  • For a Chemical Equation Balancer App (Android), how do I count the number of atoms of each element in each term?

    - by Upas
    This is my app: If someone enters "C6H12O6+O2=CO2+H2O", then I have already written code to split the equation into terms, so in an ArrayList called rterms I have the strings: C6H12O6 CO2 and in another ArrayList called pterms, I have: CO2 H2O I need to count the number of C's in each term of the reactants, so 6 for term 1, 0 for term 2, and then the H's and then O's. How would I do this? Any help is appreciated.

    Read the article

< Previous Page | 178 179 180 181 182 183 184 185 186 187 188 189  | Next Page >