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  • Does the order of readonly variable declarations guarantee the order in which the values are set?

    - by Jason Down
    Say I were to have a few readonly variables for filepaths, would I be able to guarantee the order in which the values are assigned based on the order of declaration? e.g. readonly string basepath = @"my\base\directory\location"; readonly string subpath1 = basepath + @"\abc\def"; readonly string subpath2 = basepath + @"\ghi\klm"; Is this a safe approach or is it possible that basepath may still be the default value for a string at the time subpath1 and subpath2 make a reference to the string? I realize I could probably guarantee the order by assigning the values in a constructor instead of at the time of declaration. However, I believe this approach wouldn't be possible if I needed to declare the variables inside of a static class (e.g. Program.cs for a console application, which has a static void Main() procedure instead of a constructor).

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  • Efficiency of while(true) ServerSocket Listen

    - by Submerged
    I am wondering if a typical while(true) ServerSocket listen loop takes an entire core to wait and accept a client connection (Even when implementing runnable and using Thread .start()) I am implementing a type of distributed computing cluster and each computer needs every core it has for computation. A Master node needs to communicate with these computers (invoking static methods that modify the algorithm's functioning). The reason I need to use sockets is due to the cross platform / cross language capabilities. In some cases, PHP will be invoking these java static methods. I used a java profiler (YourKit) and I can see my running ServerSocket listen thread and it never sleeps and it's always running. Is there a better approach to do what I want? Or, will the performance hit be negligible? Please, feel free to offer any suggestion if you can think of a better way (I've tried RMI, but it isn't supported cross-language. Thanks everyone

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  • Missing backslashes in filename using C#

    - by CL4NCY
    Hi, I have a string literal as follows: string filename = @"C:\myfolder\myfile.jpg"; When I use File.Exists(filename) it works most of the time but sometimes I get an error saying the following file doesn't exist: C:myfoldermyfile.jpg Something seems to strip the backslashes out of the filename. This code is sometimes accessed via an ajax request. Does anyone know why/how this could be happening? Edit: Here is a more detailed version of the code. public class Feeds { public static string ftpDir = @"C:\website\Feeds\"; } public class Feed { public static void run(string name) { if (!Directory.Exists(Feeds.ftpDir + name)){ Response.Write("Feed doesn't exist '" + Feeds.ftpDir + name + "'"); return; } //run feed... } }

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  • Java HTTP Client Request with defined timeout

    - by Maxim Veksler
    Hello, I would like to make BIT (Built in tests) to a number of server in my cloud. I need the request to fail on large timeout. How should I do this with java? Trying something like the below does not seem to work. public class TestNodeAliveness { public static NodeStatus nodeBIT(String elasticIP) throws ClientProtocolException, IOException { HttpClient client = new DefaultHttpClient(); client.getParams().setIntParameter("http.connection.timeout", 1); HttpUriRequest request = new HttpGet("http://192.168.20.43"); HttpResponse response = client.execute(request); System.out.println(response.toString()); return null; } public static void main(String[] args) throws ClientProtocolException, IOException { nodeBIT(""); } } -- EDIT: Clarify what library is being used -- I'm using httpclient from apache, here is the relevant pom.xml section org.apache.httpcomponents httpclient 4.0.1 jar

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  • How to inject dependencies into a custom UserNamePasswordValidator in WCF?

    - by Dannerbo
    I'm using a UserNamePasswordValidator in WCF along with Unity for my dependency injection, but since WCF creates the instance of the UserNamePasswordValidator, I cannot inject my container into the class. So how would one go about this? The simplest solution I can think of is to create a static proxy/wrapper class around a static instance of a UnityContainer, which exposes all the same methods... This way, any class can access the container, and I don't need to inject it everywhere. So I could just do UnityContainerWrapper.Resolve() anywhere in code. So basically this solution solves 2 problems for me, I can use it in classes that I'm not creating an instance of, and I can use it anywhere without having to inject the container into a bunch of classes. The only downside I can think of is that I'm now potentially exposing my container to a bunch of classes that wouldn't of had access to the container before. Not really sure if this is even a problem though?

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  • How to get or own your own IP address?

    - by Cory
    The website we running let people register their own URL and redirect to our website to their user account. Lets it is something similar to Blogspot.com where users can have their own URL. The problem is that in order to do this we need to have static IP address for the DNS redirection to work. We can easily get static IP addresses from most hosting companies, but if we change our hosting company it means we will have to force all our users to change their DNS setting to our new IP address. This if very problematic. Is there a way of owning our own IP address that we can take it with us to wherever hosting company we decide to go with? Or there there other easier solutions out there?

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  • Where do I find API key and API secret for Facebook?

    - by Sara
    Trying to connect to Facebook to make a statusupdate through my Android application. Got the whole thing running but I need API key + secret. Where can I create/get a hold of these? private static final String apiKey = "<YOUR API KEY>"; private static final String apiSecret = "<YOUR SECRET KEY>"; Tried the same thing with Twitter and then I just "created" an application and recieved "ConsumerKEY" and "ConsumerSECRET", but what is the deal with Facebook?

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  • wglCreateContext in C# failing but not in managed C++

    - by SeeR
    I'm trying to use opengl in C#. I have following code which fails with error 2000 ERROR_INVALID_PIXEL_FORMAT First definitions: [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true, ExactSpelling = true)] public static extern IntPtr GetDC(IntPtr hWnd); [StructLayout(LayoutKind.Sequential)] public struct PIXELFORMATDESCRIPTOR { public void Init() { nSize = (ushort) Marshal.SizeOf(typeof (PIXELFORMATDESCRIPTOR)); nVersion = 1; dwFlags = PFD_FLAGS.PFD_DRAW_TO_WINDOW | PFD_FLAGS.PFD_SUPPORT_OPENGL | PFD_FLAGS.PFD_DOUBLEBUFFER | PFD_FLAGS.PFD_SUPPORT_COMPOSITION; iPixelType = PFD_PIXEL_TYPE.PFD_TYPE_RGBA; cColorBits = 24; cRedBits = cRedShift = cGreenBits = cGreenShift = cBlueBits = cBlueShift = 0; cAlphaBits = cAlphaShift = 0; cAccumBits = cAccumRedBits = cAccumGreenBits = cAccumBlueBits = cAccumAlphaBits = 0; cDepthBits = 32; cStencilBits = cAuxBuffers = 0; iLayerType = PFD_LAYER_TYPES.PFD_MAIN_PLANE; bReserved = 0; dwLayerMask = dwVisibleMask = dwDamageMask = 0; } ushort nSize; ushort nVersion; PFD_FLAGS dwFlags; PFD_PIXEL_TYPE iPixelType; byte cColorBits; byte cRedBits; byte cRedShift; byte cGreenBits; byte cGreenShift; byte cBlueBits; byte cBlueShift; byte cAlphaBits; byte cAlphaShift; byte cAccumBits; byte cAccumRedBits; byte cAccumGreenBits; byte cAccumBlueBits; byte cAccumAlphaBits; byte cDepthBits; byte cStencilBits; byte cAuxBuffers; PFD_LAYER_TYPES iLayerType; byte bReserved; uint dwLayerMask; uint dwVisibleMask; uint dwDamageMask; } [Flags] public enum PFD_FLAGS : uint { PFD_DOUBLEBUFFER = 0x00000001, PFD_STEREO = 0x00000002, PFD_DRAW_TO_WINDOW = 0x00000004, PFD_DRAW_TO_BITMAP = 0x00000008, PFD_SUPPORT_GDI = 0x00000010, PFD_SUPPORT_OPENGL = 0x00000020, PFD_GENERIC_FORMAT = 0x00000040, PFD_NEED_PALETTE = 0x00000080, PFD_NEED_SYSTEM_PALETTE = 0x00000100, PFD_SWAP_EXCHANGE = 0x00000200, PFD_SWAP_COPY = 0x00000400, PFD_SWAP_LAYER_BUFFERS = 0x00000800, PFD_GENERIC_ACCELERATED = 0x00001000, PFD_SUPPORT_DIRECTDRAW = 0x00002000, PFD_DIRECT3D_ACCELERATED = 0x00004000, PFD_SUPPORT_COMPOSITION = 0x00008000, PFD_DEPTH_DONTCARE = 0x20000000, PFD_DOUBLEBUFFER_DONTCARE = 0x40000000, PFD_STEREO_DONTCARE = 0x80000000 } public enum PFD_LAYER_TYPES : byte { PFD_MAIN_PLANE = 0, PFD_OVERLAY_PLANE = 1, PFD_UNDERLAY_PLANE = 255 } public enum PFD_PIXEL_TYPE : byte { PFD_TYPE_RGBA = 0, PFD_TYPE_COLORINDEX = 1 } [DllImport("gdi32.dll", CharSet = CharSet.Auto, SetLastError = true, ExactSpelling = true)] public static extern int ChoosePixelFormat(IntPtr hdc, [In] ref PIXELFORMATDESCRIPTOR ppfd); [DllImport("gdi32.dll", CharSet = CharSet.Auto, SetLastError = true, ExactSpelling = true)] public static extern bool SetPixelFormat(IntPtr hdc, int iPixelFormat, ref PIXELFORMATDESCRIPTOR ppfd); [DllImport("opengl32.dll", CharSet = CharSet.Auto, SetLastError = true, ExactSpelling = true)] public static extern IntPtr wglCreateContext(IntPtr hDC); And now the code that fails: IntPtr dc = Win.GetDC(hwnd); var pixelformatdescriptor = new GL.PIXELFORMATDESCRIPTOR(); pixelformatdescriptor.Init(); var pixelFormat = GL.ChoosePixelFormat(dc, ref pixelformatdescriptor); if(!GL.SetPixelFormat(dc, pixelFormat, ref pixelformatdescriptor)) throw new Win32Exception(Marshal.GetLastWin32Error()); IntPtr hglrc; if((hglrc = GL.wglCreateContext(dc)) == IntPtr.Zero) throw new Win32Exception(Marshal.GetLastWin32Error()); //<----- here I have exception the same code in managed C++ is working HDC dc = GetDC(hWnd); PIXELFORMATDESCRIPTOR pf; pf.nSize = sizeof(PIXELFORMATDESCRIPTOR); pf.nVersion = 1; pf.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER | PFD_SUPPORT_COMPOSITION; pf.cColorBits = 24; pf.cRedBits = pf.cRedShift = pf.cGreenBits = pf.cGreenShift = pf.cBlueBits = pf.cBlueShift = 0; pf.cAlphaBits = pf.cAlphaShift = 0; pf.cAccumBits = pf.cAccumRedBits = pf.cAccumGreenBits = pf.cAccumBlueBits = pf.cAccumAlphaBits = 0; pf.cDepthBits = 32; pf.cStencilBits = pf.cAuxBuffers = 0; pf.iLayerType = PFD_MAIN_PLANE; pf.bReserved = 0; pf.dwLayerMask = pf.dwVisibleMask = pf.dwDamageMask = 0; int ipf = ChoosePixelFormat(dc, &pf); SetPixelFormat(dc, ipf, &pf); HGLRC hglrc = wglCreateContext(dc); I've tried it on VIsta 64-bit with ATI graphic card and on Windows XP 32-bit with Nvidia with the same result in both cases. Also I want to mention that I don't want to use any already written framework for it. Can anyone show me where is the bug in C# code that is causing the exception?

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  • How can I have a serializable struct that wraps it's self as an int32 implicitly? in C#?

    - by firoso
    Long story short, I have a struct (see below) that contains exactly one field: private int value; I've also implemented implicit conversion operators: public static implicit operator int(Outlet val) { return val.value; } public static implicit operator Outlet(int val) { return new Outlet(val); } I've implemented all of the following : IComparable, IComparable<Cart>, IComparable<int>, IConvertible, IEquatable<Cart>, IEquatable<int>, IFormattable I'm at a point where I really have no clue why, but whenever I serialize this object, I get no value. For instance, with XmlSerialization: <Outlet /> Also, I'm not solely concerned about XmlSerialization, I'm concerned about ALL serialization (binary for instance) How can I ensure that this serializes properly? NOTE: I did this because mapping an int,int dictionary seemed rather poorly typed to me when explicit objects with validation behavior were desired.

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  • Employing elegance in order to evade importing elephants: a case of excessive dll Imports

    - by user994179
    I am writing C# code that interfaces to a legacy (Feb 2012) C program, using DllImport. It works fine, but I need to call more than 30 different functions, turning my normally impeccable, exquisite code into something of near-elephantine proportions. Surely there must be a way around this? [Warning: those with weak stomachs may want to avert their eyes from what follows]: [DllImport("C:\\Users\\mitt\\Documents\\Visual Studio 2010\\Projects\\mrSolution\\mr\\x64\\Debug\\mrDll.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)] public static extern bool mrEngine_initialize( [In, Out, MarshalAs(UnmanagedType.LPStruct)] PLOT_SPEC PlotSpec); [DllImport("C:\\Users\\mitt\\Documents\\Visual Studio 2010\\Projects\\mrSolution\\mr\\x64\\Debug\\mrDll.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)] public static extern bool mrEngine_getDataPoint( [In, Out, MarshalAs(UnmanagedType.LPStruct)] PLOT_SPEC PlotSpec);

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  • I can't Open my excel file in c#

    - by Ruben Guico
    Hi, Below is my code, i tried to open my excel file in my c# application but the program give's me an error message "Cannot Access "my excel.xls". But when I specify the file path in my string path variable it works, the problem is I need to get the file path from an openFileDialog. using System; using System.IO; using System.Collections.Generic; using System.Text; using System.Data; using System.Windows.Forms; using System.Data.OleDb; using System.Reflection; using MOIE = Microsoft.Office.Interop.Excel; using OFFICE = Microsoft.Office.Core; namespace EmpUploader { public class ExcelCon { private OleDbDataReader reader = null; private OleDbCommand excelCommand = new OleDbCommand(); private OleDbDataAdapter adapter = new OleDbDataAdapter(); private DataTable excelData = new DataTable(); private MOIE.ApplicationClass objExcel = new MOIE.ApplicationClass(); private MOIE.Workbook wb = null; private string myConn = ""; private string strSQL = ""; private string err = ""; private string path2 = ""; private int sheetCount = 0; private OleDbConnection Con = new OleDbConnection(""); #region "excel interop prarameters" private static object xl_missing = Type.Missing; private static object xl_true = true; private static object xl_false = false; private object xl_update_links = xl_missing; private object xl_read_only = xl_missing; private object xl_format = xl_missing; private object xl_password = xl_missing; private object xl_write_res_password = xl_missing; private object xl_ignore_read_only = xl_missing; private object xl_origin = xl_missing; private object xl_delimiter = xl_missing; private object xl_editable = xl_missing; private object xl_notify = xl_missing; private object xl_converter = xl_missing; private object xl_add_to_mru = xl_missing; private object xl_local = xl_missing; private object xl_corrupt_load = xl_missing; #endregion } //MY CODE FOR OPENING THE EXCEL //note that my file path came from an openfiledialog public void InitializeConnection(string path) { //connection string for excel myConn = @"Provider=Microsoft.Jet.OLEDB.4.0; Data Source=" + path + "; Extended Properties =Excel 8.0"; Con.ConnectionString = myConn; Con.Open(); //this is the sample specified path that worked when i test my application //path = @"C:\shinetsu p5 emp list.xls"; objExcel.Visible = false; wb = objExcel.Workbooks.Open(path, xl_update_links, xl_read_only, xl_format, xl_password, xl_write_res_password, xl_ignore_read_only, xl_origin, xl_delimiter, xl_editable, xl_notify, xl_converter, xl_add_to_mru, xl_local, xl_corrupt_load); sheetCount = wb.Worksheets.Count; } }

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  • IF Statement has strange behavior

    - by BSchlinker
    I've developed a 'custom' cout, so that I can display text to console and also print it to a log file. This cout class is passed a different integer on initialization, with the integer representing the verbosity level of the message. If the current verbosity level is greater then or equal to the verbosity level of the message, the message should print. The problem is, I have messages printing even when the current verbosity level is too low. I went ahead and debugged it, expecting to find the problem. Instead, I found multiple scenarios where my if statements are not working as expected. The statement if(ilralevel_passed <= ilralevel_set) will sometimes proceed even if ilralevel_set is LESS then ilralevel_passed. You can see this behavior in the following picture (my apologizes for using Twitpic) http://twitpic.com/1xtx4g/full. Notice how ilralevel_set is equal to zero, and ilralevel_passed is equal to one. Yet, the if statement has returned true and is now moving forward to pass the line to cout. I've never seen this type of behavior before and I'm not exactly sure how to proceed debugging it. I'm not able to isolate the behavior either -- it only occurs in certain parts of my program. Any suggestions are appreciated as always. // Here is an example use of the function: // ilra_status << setfill('0') << setw(2) << dispatchtime.tm_sec << endl; // ilra_warning << "Dispatch time (seconds): " << mktime(&dispatchtime) << endl; // Here is the 'custom' cout function: #ifndef ILRA_H_ #define ILRA_H_ // System libraries #include <iostream> #include <ostream> #include <sstream> #include <iomanip> // Definitions #define ilra_talk ilra(__FUNCTION__,0) #define ilra_update ilra(__FUNCTION__,0) #define ilra_error ilra(__FUNCTION__,1) #define ilra_warning ilra(__FUNCTION__,2) #define ilra_status ilra(__FUNCTION__,3) // Statics static int ilralevel_set = 0; static int ilralevel_passed; // Classes class ilra { public: // constructor / destructor ilra(const std::string &funcName, int toset) { ilralevel_passed = toset; } ~ilra(){}; // enable / disable irla functions static void ilra_verbose_level(int toset){ ilralevel_set = toset; } // output template <class T> ilra &operator<<(const T &v) { if(ilralevel_passed <= ilralevel_set) std::cout << v; return *this; } ilra &operator<<(std::ostream&(*f)(std::ostream&)) { if(ilralevel_passed <= ilralevel_set) std::cout << *f; return *this; } }; // end of the class #endif /* ILRA_H_ */

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  • WPF ListView in GridView mode Highlighting problem

    - by xenik
    While reskining GridView (ListView with more columns), I ran into a problem, that I couldn't change the color of the Highlighted row. I searched the internet and found out, that adding this can help. <SolidColorBrush x:Key="{x:Static SystemColors.HighlightBrushKey}" Color="Transparent" /> <SolidColorBrush x:Key="{x:Static SystemColors.ControlBrushKey}" Color="Transparent" /> This solved the issue for some people but it didnt help me. The Highlight color was still in system default. I finally managed to change the color of the selected row, but the highlight is still visible around the border of the row plus i need to get rid of the Highlight in the ColumnHeaders. Heres the code, where my approach doesn't work. sth sthelse

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  • How to use a separate class to validate credit card numbers in C#

    - by EvanRyan
    I have set up a class to validate credit card numbers. The credit card type and number are selected on a form in a separate class. I'm trying to figure out how to get the credit card type and number that are selected in the other class (frmPayment) in to my credit card class algorithm: public enum CardType { MasterCard, Visa, AmericanExpress } public sealed class CardValidator { public static string SelectedCardType { get; private set; } public static string CardNumber { get; private set; } private CardValidator(string selectedCardType, string cardNumber) { SelectedCardType = selectedCardType; CardNumber = cardNumber; } public static bool Validate(CardType cardType, string cardNumber) { byte[] number = new byte[16]; int length = 0; for (int i = 0; i < cardNumber.Length; i++) { if (char.IsDigit(cardNumber, i)) { if (length == 16) return false; number[length++] = byte.Parse(cardNumber[i]); //not working. find different way to parse } } switch(cardType) { case CardType.MasterCard: if(length != 16) return false; if(number[0] != 5 || number[1] == 0 || number[1] > 5) return false; break; case CardType.Visa: if(length != 16 & length != 13) return false; if(number[0] != 4) return false; break; case CardType.AmericanExpress: if(length != 15) return false; if(number[0] != 3 || (number[1] != 4 & number[1] != 7)) return false; break; } // Use Luhn Algorithm to validate int sum = 0; for(int i = length - 1; i >= 0; i--) { if(i % 2 == length % 2) { int n = number[i] * 2; sum += (n / 10) + (n % 10); } else sum += number[i]; } return (sum % 10 == 0); } }

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  • java checked exception in a catch clause compilation error

    - by srandpersonia
    Hi, I was expecting an compilation error in the following program because of the throw statement in the catch block as IOException is a checked exception and it is not caught by another try block within the catch block. But I am getting "Hurray!" printed. Any explanation would be much appreciated. According to JLS 11.2.3, http://java.sun.com/docs/books/jls/third_edition/html/exceptions.html It is a compile-time error if a method or constructor body can throw some exception type E when both of the following hold: * E is a checked exception type * E is not a subtype of some type declared in the throws clause of the method or constructor. import java.io.*; public class Test{ public static void main(String args[]) { System.out.println(method()); } public static int method() { try{ throw new Exception(); } catch(Exception e){ throw new IOException(); //No compile time error } finally{ System.out.println("Hurray!"); } } } Thanks in advance.

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  • How can I make one Code::Blocks project dependent on another?

    - by George Edison
    I have a workspace with two projects in it. One is a static library (we'll call it Project A). The other is a console app that links with the static library (we'll call it Project B). I went to Project B's properties and checked off Project A as a dependency of Project B. So I make a change to a file in Project A and rebuild Project B. It correctly discovers the changes to the file in Project A and rebuilds Project A. However, when it gets to Project B it says: Target is up to date. Nothing to be done. How can I tell it to run the linker everytime Project A is changed?

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  • Grails / GORM, Disable First-level Cache

    - by Stephen Swensen
    Suppose I have the following Domain class mapping to a legacy table, utilizing read-only second-level cache, and having a transient field: class DomainObject { static def transients = ['userId'] Long id Long userId static mapping = { cache usage: 'read-only' table 'SOME_TABLE' } } I have a problem, references to DomainObject are being shared due to first-level caching, and thus transient fields are writing over each other. For example, def r1 = DomainObject.get(1) r1.userId = 22 def r2 = DomainObject.get(1) r2.userId = 34 assert r1.userId == 34 That is, r1 and r2 are references to the same instance. This is undesirable, I would like to cache the table data without sharing references. Any ideas? [Edit] Understanding the situation better now, I believe my question boils down to the following: Is there anyway to disable first level cache for a specific domain class while still using second level cache?

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  • ASP.NET MVC - Alternative to Role Provider?

    - by ebb
    Hey there, I'm trying to avoid the use of the Role Provider and Membership Provider since its way too clumsy in my opinion, and therefore I'm trying to making my own "version" which is less clumsy and more manageable/flexible. Now is my question.. is there an alternative to the Role Provider which is decent? (I know that I can do custom Role provier, membership provider etc.) By more manageable/flexible I mean that I'm limited to use the Roles static class and not implement directly into my service layer which interact with the database context, instead I'm bound to use the Roles static class which has its own database context etc, also the table names is awful.. Thanks in advance.

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  • Is there a simpler way to convert a byte array to a 2-byte-size hexadecimal string?

    - by Tom Brito
    Is there a simpler way of implement this? Or a implemented method in JDK or other lib? /** * Convert a byte array to 2-byte-size hexadecimal String. */ public static String to2DigitsHex(byte[] bytes) { String hexData = ""; for (int i = 0; i < bytes.length; i++) { int intV = bytes[i] & 0xFF; // positive int String hexV = Integer.toHexString(intV); if (hexV.length() < 2) { hexV = "0" + hexV; } hexData += hexV; } return hexData; } public static void main(String[] args) { System.out.println(to2DigitsHex(new byte[] {8, 10, 12})); } the output is: "08 0A 0C" (without the spaces)

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  • Managing EntityConnection lifetime

    - by kervin
    There have been many question on managing EntityContext lifetime, e.g. http://stackoverflow.com/questions/813457/instantiating-a-context-in-linq-to-entities I've come to the conclusion that the entity context should be considered a unit-of-work and therefore not reused. Great. But while doing some research for speeding up my database access, I ran into this blog post... Improving Entity Framework Performance The post argues that EFs poor performance compared to other frameworks is often due to the EntityConnection object being created each time a new EntityContext object is needed. To test this I manually created a static EntityConnection in Global.asax.cs Application_Start(). I then converted all my context using statements to using( MyObjContext currContext = new MyObjeContext(globalStaticEFConnection) { .... } This seems to have sped things up a bit without any errors so far as far as I can tell. But is this safe? Does using a applicationwide static EntityConnection introduce race conditions? Best regards, Kervin

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  • How to encrypt and save a binary stream after serialization and read it back?

    - by Anindya Chatterjee
    I am having some problems in using CryptoStream when I want to encrypt a binary stream after binary serialization and save it to a file. I am getting the following exception System.ArgumentException : Stream was not readable. Can anybody please show me how to encrypt a binary stream and save it to a file and deserialize it back correctly? The code is as follows: class Program { public static void Main(string[] args) { var b = new B {Name = "BB"}; WriteFile<B>(@"C:\test.bin", b, true); var bb = ReadFile<B>(@"C:\test.bin", true); Console.WriteLine(b.Name == bb.Name); Console.ReadLine(); } public static T ReadFile<T>(string file, bool decrypt) { T bObj = default(T); var _binaryFormatter = new BinaryFormatter(); Stream buffer = null; using (var stream = new FileStream(file, FileMode.OpenOrCreate)) { if(decrypt) { const string strEncrypt = "*#4$%^.++q~!cfr0(_!#$@$!&#&#*&@(7cy9rn8r265&$@&*E^184t44tq2cr9o3r6329"; byte[] dv = {0x12, 0x34, 0x56, 0x78, 0x90, 0xAB, 0xCD, 0xEF}; CryptoStream cs; DESCryptoServiceProvider des = null; var byKey = Encoding.UTF8.GetBytes(strEncrypt.Substring(0, 8)); using (des = new DESCryptoServiceProvider()) { cs = new CryptoStream(stream, des.CreateEncryptor(byKey, dv), CryptoStreamMode.Read); } buffer = cs; } else buffer = stream; try { bObj = (T) _binaryFormatter.Deserialize(buffer); } catch(SerializationException ex) { Console.WriteLine(ex.Message); } } return bObj; } public static void WriteFile<T>(string file, T bObj, bool encrypt) { var _binaryFormatter = new BinaryFormatter(); Stream buffer; using (var stream = new FileStream(file, FileMode.Create)) { try { if(encrypt) { const string strEncrypt = "*#4$%^.++q~!cfr0(_!#$@$!&#&#*&@(7cy9rn8r265&$@&*E^184t44tq2cr9o3r6329"; byte[] dv = {0x12, 0x34, 0x56, 0x78, 0x90, 0xAB, 0xCD, 0xEF}; CryptoStream cs; DESCryptoServiceProvider des = null; var byKey = Encoding.UTF8.GetBytes(strEncrypt.Substring(0, 8)); using (des = new DESCryptoServiceProvider()) { cs = new CryptoStream(stream, des.CreateEncryptor(byKey, dv), CryptoStreamMode.Write); buffer = cs; } } else buffer = stream; _binaryFormatter.Serialize(buffer, bObj); buffer.Flush(); } catch(SerializationException ex) { Console.WriteLine(ex.Message); } } } } [Serializable] public class B { public string Name {get; set;} } It throws the serialization exception as follows The input stream is not a valid binary format. The starting contents (in bytes) are: 3F-17-2E-20-80-56-A3-2A-46-63-22-C4-49-56-22-B4-DA ...

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  • Variable lenght arguments in log4cxx LOG4CXX_ macros

    - by Horacio
    I am using log4cxx in a big C++ project but I really don't like how log4cxx handles multiple variables when logging: LOG4CXX_DEBUG(logger, "test " << var1 << " and " << var3 " and .....) I prefer using printf like variable length arguments: LOG4CXX_DEBUG(logger, "test %d and %d", var1, var3) So I implemented this small wrapper on top of log4cxx #include <string.h> #include <stdio.h> #include <stdarg.h> #include <log4cxx/logger.h> #include "log4cxx/basicconfigurator.h" const char * log_format(const char *fmt, ...); #define MYLOG_TRACE(logger, fmt, ...) LOG4CXX_TRACE(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_DEBUG(logger, fmt, ...) LOG4CXX_DEBUG(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_INFO(logger, fmt, ...) LOG4CXX_INFO(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_WARN(logger, fmt, ...) LOG4CXX_WARN(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_ERROR(logger, fmt, ...) LOG4CXX_ERROR(logger, log_format(fmt, ## __VA_ARGS__)) #define MYLOG_FATAL(logger, fmt, ...) LOG4CXX_FATAL(logger, log_format(fmt, ## __VA_ARGS__)) static log4cxx::LoggerPtr logger(log4cxx::Logger::getRootLogger()); int main(int argc, char **argv) { log4cxx::BasicConfigurator::configure(); MYLOG_INFO(logger, "Start "); MYLOG_WARN(logger, log_format("In running this in %d threads safe?", 1000)); MYLOG_INFO(logger, "End "); return 0; } const char *log_format(const char *fmt, ...) { va_list va; static char formatted[1024]; va_start(va, fmt); vsprintf(formatted, 1024, fmt, va); va_end(va); return formatted; } And this works perfectly but I know using that static variable (formatted) can become problematic if I start using threads and each thread logging to the same place. I am no expert in log4cxx so I was wondering if the LOG4CXX macros are handling concurrent thread access automatically? or do I have to implement some sort of locking around the log_format method? something that I wan't to avoid due to performance implications. Also I would like to ask why if I replace the vsprintf inside the log_format method with vsnprintf (that is more secure) then I get nothing printed? To compile and test this program (in Ubuntu) use : g++ -o loggertest loggertest.cpp -llog4cxx

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  • How come this image won't resize to fit the sprite?

    - by George Edison
    I have this snippet of ActionScript code that is supposed to resize an image to fit the sprite: package { import flash.display.Sprite; import flash.display.Bitmap; import flash.events.Event; public class Main extends Sprite { [Embed(source = 'img.png')] private var TheImage:Class; public static const TheImageWidth:Number = 1300; public static const TheImageHeight:Number = 1300; public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // entry point var image:Bitmap = new TheImage(); addChild(image); image.scaleX = width / TheImageWidth; image.scaleY = height / TheImageHeight; } } } Why isn't it working?

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  • Arrays- Square root of an Array and printing the result JAVA

    - by roger34
    Hello, The title says it all, really. I'm trying to get an array of (9) numbers squared then printed but I keep coming back with only one result - the number of numbers in the array squared- obviously not what I want. Thanks for any help. Ok, here is my terrible code so far. Trying to pass it to a method as well. public static void main ( String args[] ) { double[] nums = {126, 12.939, 795, 320.16, 110, 34.7676, 7773, 67, 567, 323}; System.out.println ("Square root is " +square); square(nums); } public static double square (double [] array) { double result; for( double i = 0; i < array.length ; i++ ) result = Math.sqrt(array[i]); return result; } }

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  • Longest keyword chain?

    - by pg-robban
    As I was typing some constants in Java I noticed I had used 4 keywords in a row, which Eclipse highlighted for me: public static final int. I then took a break from my regular coding and asked myself (and google with no relevant results) what the longest chain of keywords I can use and still have valid code. After a while, the best I could come up with was this method definition: public synchronized static final strictfp int a() { ... which is 6 keywords in Java. Is it possible to go 7, or even higher? What about other languages?

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