Search Results

Search found 4652 results on 187 pages for 'explicit constructor'.

Page 183/187 | < Previous Page | 179 180 181 182 183 184 185 186 187  | Next Page >

  • Choosing a scripting language for game and implementing it

    - by Radius
    Hello, I am currently developing a 3D Action/RPG game in C++, and I would like some advice in choosing a scripting language to program the AI of the game. My team comes from a modding background, and in fact we are still finishing work on a mod of the game Gothic. In that game (which we also got our inspiration from) the language DAEDALUS (created by Piranha Bytes, the makers of the game) is used. Here is a full description of said language. The main thing to notice about this is that it uses instances moreso than classes. The game engine is closed, and so one can only guess about the internal implementation of this language, but the main thing I am looking for in a scripting language (which ideally would be quite similar but preferably also more powerful than DAEDALUS) is the fact that there are de facto 3 'separations' of classes - ie classes, instances and (instances of instances?). I think it will be easier to understand what I want if I provide an example. Take a regular NPC. First of all you have a class defined which (I understand) mirrors the (class or structure) inside the engine: CLASS C_NPC { VAR INT id ; // absolute ID des NPCs VAR STRING name [5] ; // Namen des NPC VAR STRING slot ; VAR INT npcType ; VAR INT flags ; VAR INT attribute [ATR_INDEX_MAX] ; VAR INT protection [PROT_INDEX_MAX]; VAR INT damage [DAM_INDEX_MAX] ; VAR INT damagetype ; VAR INT guild,level ; VAR FUNC mission [MAX_MISSIONS] ; var INT fight_tactic ; VAR INT weapon ; VAR INT voice ; VAR INT voicePitch ; VAR INT bodymass ; VAR FUNC daily_routine ; // Tagesablauf VAR FUNC start_aistate ; // Zustandsgesteuert // ********************** // Spawn // ********************** VAR STRING spawnPoint ; // Beim Tod, wo respawnen ? VAR INT spawnDelay ; // Mit Delay in (Echtzeit)-Sekunden // ********************** // SENSES // ********************** VAR INT senses ; // Sinne VAR INT senses_range ; // Reichweite der Sinne in cm // ********************** // Feel free to use // ********************** VAR INT aivar [50] ; VAR STRING wp ; // ********************** // Experience dependant // ********************** VAR INT exp ; // EXerience Points VAR INT exp_next ; // EXerience Points needed to advance to next level VAR INT lp ; // Learn Points }; Then, you can also define prototypes (which set some default values). But how you actually define an NPC is like this: instance BAU_900_Ricelord (Npc_Default) //Inherit from prototype Npc_Default { //-------- primary data -------- name = "Ryzowy Ksiaze"; npctype = NPCTYPE_GUARD; guild = GIL_BAU; level = 10; voice = 12; id = 900; //-------- abilities -------- attribute[ATR_STRENGTH] = 50; attribute[ATR_DEXTERITY] = 10; attribute[ATR_MANA_MAX] = 0; attribute[ATR_MANA] = 0; attribute[ATR_HITPOINTS_MAX]= 170; attribute[ATR_HITPOINTS] = 170; //-------- visuals -------- // animations Mdl_SetVisual (self,"HUMANS.MDS"); Mdl_ApplyOverlayMds (self,"Humans_Arrogance.mds"); Mdl_ApplyOverlayMds (self,"HUMANS_DZIDA.MDS"); // body mesh ,bdytex,skin,head mesh ,headtex,teethtex,ruestung Mdl_SetVisualBody (self,"Hum_Body_CookSmith",1,1,"Hum_Head_FatBald",91 , 0,-1); B_Scale (self); Mdl_SetModelFatness(self,2); fight_tactic = FAI_HUMAN_STRONG; //-------- Talente -------- Npc_SetTalentSkill (self,NPC_TALENT_1H,1); //-------- inventory -------- CreateInvItems (self, ItFoRice,10); CreateInvItem (self, ItFoWine); CreateInvItems(self, ItMiNugget,40); EquipItem (self, Heerscherstab); EquipItem (self, MOD_AMULETTDESREISLORDS); CreateInvItem (self, ItMi_Alchemy_Moleratlubric_01); //CreateInvItem (self,ItKey_RB_01); EquipItem (self, Ring_des_Lebens); //-------------Daily Routine------------- daily_routine = Rtn_start_900; }; FUNC VOID Rtn_start_900 () { TA_Boss (07,00,20,00,"NC_RICELORD"); TA_SitAround (20,00,24,00,"NC_RICELORD_SIT"); TA_Sleep (24,00,07,00,"NC_RICEBUNKER_10"); }; As you can see, the instance declaration is more like a constructor function, setting values and calling functions from within. This still wouldn't pose THAT much of a problem, if not for one more thing: multiple copies of this instance. For example, you can spawn multiple BAU_900_Ricelord's, and each of them keeps track of its own AI state, hitpoints etc. Now I think the instances are represented as ints (maybe even as the id of the NPC) inside the engine, as whenever (inside the script) you use the expression BAU_900_Ricelord it can be only assigned to an int variable, and most functions that operate on NPCs take that int value. However to directly modify its hitpoints etc you have to do something like var C_NPC npc = GetNPC(Bau_900_Ricelord); npc.attribute[ATR_HITPOINTS] = 10; ie get the actual C_NPC object that represents it. To finally recap - is it possible to get this kind of behaviour in any scripting languages you know of, or am I stuck with having to make my own? Or maybe there is an even better way of representing NPC's and their behaviours that way. The IDEAL language for scripting for me would be C#, as I simply adore that language, but somehow I doubt it is possible or indeed feasible to try and implement a similar kind of behaviour in C#. Many thanks

    Read the article

  • Reworking my singly linked list

    - by Stradigos
    Hello everyone, thanks for taking the time to stop by my question. Below you will find my working SLL, but I want to make more use of C# and, instead of having two classes, SLL and Node, I want to use Node's constructors to do all the work (To where if you pass a string through the node, the constructor will chop it up into char nodes). The problem is, after an a few hours of tinkering, I'm not really getting anywhere... using System; using System.Collections.Generic; using System.Text; using System.IO; namespace PalindromeTester { class Program { static void Main(string[] args) { SLL mySLL = new SLL(); mySLL.add('a'); mySLL.add('b'); mySLL.add('c'); mySLL.add('d'); mySLL.add('e'); mySLL.add('f'); Console.Out.WriteLine("Node count = " + mySLL.count); mySLL.reverse(); mySLL.traverse(); Console.Out.WriteLine("\n The header is: " + mySLL.gethead); Console.In.ReadLine(); } class Node { private char letter; private Node next; public Node() { next = null; } public Node(char c) { this.data = c; } public Node(string s) { } public char data { get { return letter; } set { letter = value; } } public Node nextNode { get { return next; } set { next = value; } } } class SLL { private Node head; private int totalNode; public SLL() { head = null; totalNode = 0; } public void add(char s) { if (head == null) { head = new Node(); head.data = s; } else { Node temp; temp = new Node(); temp.data = s; temp.nextNode = head; head = temp; } totalNode++; } public int count { get { return totalNode; } } public char gethead { get { return head.data; } } public void traverse() { Node temp = head; while(temp != null) { Console.Write(temp.data + " "); temp = temp.nextNode; } } public void reverse() { Node q = null; Node p = this.head; while(p!=null) { Node r=p; p=p.nextNode; r.nextNode=q; q=r; } this.head = q; } } } } Here's what I have so far in trying to work it into Node's constructors: using System; using System.Collections.Generic; using System.Text; using System.IO; namespace PalindromeTester { class Program { static void Main(string[] args) { //Node myList = new Node(); //TextReader tr = new StreamReader("data.txt"); //string line; //while ((line = tr.ReadLine()) != null) //{ // Console.WriteLine(line); //} //tr.Close(); Node myNode = new Node("hello"); Console.Out.WriteLine(myNode.count); myNode.reverse(); myNode.traverse(); // Console.Out.WriteLine(myNode.gethead); Console.In.ReadLine(); } class Node { private char letter; private Node next; private Node head; private int totalNode; public Node() { head = null; totalNode = 0; } public Node(char c) { if (head == null) { head = new Node(); head.data = c; } else { Node temp; temp = new Node(); temp.data = c; temp.nextNode = head; head = temp; } totalNode++; } public Node(string s) { foreach (char x in s) { new Node(x); } } public char data { get { return letter; } set { letter = value; } } public Node nextNode { get { return next; } set { next = value; } } public void reverse() { Node q = null; Node p = this.head; while (p != null) { Node r = p; p = p.nextNode; r.nextNode = q; q = r; } this.head = q; } public void traverse() { Node temp = head; while (temp != null) { Console.Write(temp.data + " "); temp = temp.nextNode; } } public int count { get { return totalNode; } } } } } Ideally, the only constructors and methods I would be left with are Node(), Node(char c), Node(string s), Node reserve() and I'll be reworking traverse into a ToString overload. Any suggestions?

    Read the article

  • Android draw using SurfaceView and Thread

    - by Morten Høgseth
    I am trying to draw a ball to my screen using 3 classes. I have read a little about this and I found a code snippet that works using the 3 classes on one page, Playing with graphics in Android I altered the code so that I have a ball that is moving and shifts direction when hitting the wall like the picture below (this is using the code in the link). Now I like to separate the classes into 3 different pages for not making everything so crowded, everything is set up the same way. Here are the 3 classes I have. BallActivity.java Ball.java BallThread.java package com.brick.breaker; import android.app.Activity; import android.os.Bundle; import android.view.Window; import android.view.WindowManager; public class BallActivity extends Activity { private Ball ball; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_FULLSCREEN); ball = new Ball(this); setContentView(ball); } @Override protected void onPause() { // TODO Auto-generated method stub super.onPause(); setContentView(null); ball = null; finish(); } } package com.brick.breaker; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.view.SurfaceHolder; import android.view.SurfaceView; public class Ball extends SurfaceView implements SurfaceHolder.Callback { private BallThread ballThread = null; private Bitmap bitmap; private float x, y; private float vx, vy; public Ball(Context context) { super(context); // TODO Auto-generated constructor stub bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.ball); x = 50.0f; y = 50.0f; vx = 10.0f; vy = 10.0f; getHolder().addCallback(this); ballThread = new BallThread(getHolder(), this); } protected void onDraw(Canvas canvas) { update(canvas); canvas.drawBitmap(bitmap, x, y, null); } public void update(Canvas canvas) { checkCollisions(canvas); x += vx; y += vy; } public void checkCollisions(Canvas canvas) { if(x - vx < 0) { vx = Math.abs(vx); } else if(x + vx > canvas.getWidth() - getBitmapWidth()) { vx = -Math.abs(vx); } if(y - vy < 0) { vy = Math.abs(vy); } else if(y + vy > canvas.getHeight() - getBitmapHeight()) { vy = -Math.abs(vy); } } public int getBitmapWidth() { if(bitmap != null) { return bitmap.getWidth(); } else { return 0; } } public int getBitmapHeight() { if(bitmap != null) { return bitmap.getHeight(); } else { return 0; } } public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { // TODO Auto-generated method stub ballThread.setRunnable(true); ballThread.start(); } public void surfaceDestroyed(SurfaceHolder holder) { // TODO Auto-generated method stub boolean retry = true; ballThread.setRunnable(false); while(retry) { try { ballThread.join(); retry = false; } catch(InterruptedException ie) { //Try again and again and again } break; } ballThread = null; } } package com.brick.breaker; import android.graphics.Canvas; import android.view.SurfaceHolder; public class BallThread extends Thread { private SurfaceHolder sh; private Ball ball; private Canvas canvas; private boolean run = false; public BallThread(SurfaceHolder _holder,Ball _ball) { sh = _holder; ball = _ball; } public void setRunnable(boolean _run) { run = _run; } public void run() { while(run) { canvas = null; try { canvas = sh.lockCanvas(null); synchronized(sh) { ball.onDraw(canvas); } } finally { if(canvas != null) { sh.unlockCanvasAndPost(canvas); } } } } public Canvas getCanvas() { if(canvas != null) { return canvas; } else { return null; } } } Here is a picture that shows the outcome of these classes. I've tried to figure this out but since I am pretty new to Android development I thought I could ask for help. Does any one know what is causing the ball to be draw like that? The code is pretty much the same as the one in the link and I have tried to experiment to find a solution but no luck. Thx in advance for any help=)

    Read the article

  • problem in displaying list using array adapters

    - by Rahul Varma
    Hi, I am trying to display the list of songs using array adapters. But the problem is i couldnt display the list and only empty screen with preset background is showing up. Here's the code...All the thee are seperate classes... Plz help me... public class SongsAdapter extends ArrayAdapter<SongsList>{ private Context context; TextView tvTitle; TextView tvMovie; TextView tvSinger; String s; public SongsAdapter(Context context, int resource, int textViewResourceId, String title) { super(context, resource, textViewResourceId); this.context=context; } public View getView(int position, View convertView, ViewGroup parent) { final int i=position; List<SongsList> listSongs = new ArrayList<SongsList>(); String title = listSongs.get(i).gettitleName().toString(); String album = listSongs.get(i).getmovieName().toString(); String artist = listSongs.get(i).getsingerName().toString(); String imgal = listSongs.get(i).gettitleName().toString(); LayoutInflater inflater = ((Activity) context).getLayoutInflater(); View v = inflater.inflate(R.layout.row, null); tvTitle=(TextView)v.findViewById(R.id.text2); tvMovie=(TextView)v.findViewById(R.id.text3); tvSinger=(TextView)v.findViewById(R.id.text1); tvTitle.setText(title); tvMovie.setText(album); tvSinger.setText(artist); final ImageView im=(ImageView)v.findViewById(R.id.image); s="http://www.gorinka.com/"+imgal; String imgPath=s; AsyncImageLoaderv asyncImageLoaderv=new AsyncImageLoaderv(); Bitmap cachedImage = asyncImageLoaderv.loadDrawable(imgPath, new AsyncImageLoaderv.ImageCallback() { public void imageLoaded(Bitmap imageDrawable, String imageUrl) { im.setImageBitmap(imageDrawable); } }); im.setImageBitmap(cachedImage); return v; } public class imageloader implements Runnable{ private String ss; private ImageView im; public imageloader(String s, ImageView im) { this.ss=s; this.im=im; Thread thread = new Thread(this); thread.start(); } public void run(){ try { HttpGet httpRequest = null; httpRequest = new HttpGet(ss); HttpClient httpclient = new DefaultHttpClient(); HttpResponse response = (HttpResponse) httpclient.execute(httpRequest); HttpEntity entity = response.getEntity(); BufferedHttpEntity bufHttpEntity = new BufferedHttpEntity(entity); InputStream is = bufHttpEntity.getContent(); Bitmap bm = BitmapFactory.decodeStream(is); Log.d("img","img"); is.close(); im.setImageBitmap(bm); } catch (Exception t) { Log.e("bitmap url", "Exception in updateStatus()", t); } } } } public class SongsList { private String titleName; private String movieName; private String singerName; private String imagePath; private String mediaPath; // Constructor for the SongsList class public SongsList(String titleName, String movieName, String singerName,String imagePath,String mediaPath ) { super(); this.titleName = titleName; this.movieName = movieName; this.singerName = singerName; this.imagePath = imagePath; this.mediaPath = mediaPath; } public String gettitleName() { return titleName; } public void settitleName(String titleName) { this.titleName = titleName; } public String getmovieName() { return movieName; } public void setmovieName(String movieName) { this.movieName = movieName; } public String getsingerName() { return singerName; } public void setsingerName(String singerName) { this.singerName = singerName; } public String getimagePath() { return imagePath; } public void setimagePath(String imagePath) { this.imagePath = imagePath; } public String getmediaPath() { return mediaPath; } public void setmediaPath(String mediaPath) { this.mediaPath = mediaPath; } } public class MusicListActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.openadiuofile); ListView list = (ListView)findViewById(R.id.list1); SongsAdapter adapter = new SongsAdapter(this,R.layout.row, R.id.text2, null); list.setAdapter(adapter); } }

    Read the article

  • How to determine errors in java

    - by user225269
    I'm just a java beginner. Do you have any tips there on how to determine errors. I'm trying to connect to mysql derby database. I don't know how to determine the error, there is no red line, but there is a message box that shows up when I try to run the program. All I want to do is to display the first record in the database. All I get is this in the output: E:\Users\users.netbeans\6.8\var\cache\executor-snippets\run.xml:45: package Employees; import java.sql.Statement; import javax.swing.JOptionPane; import java.sql.Connection; import java.sql.DriverManager; import java.sql.SQLException; import java.sql.ResultSet; /** * * @author Nrew */ public class Students extends javax.swing.JFrame { Connection con; Statement stmt; ResultSet rs; /** Creates new form Students */ public Students() { initComponents(); DoConnect(); } public void DoConnect(){ try { String host= "jdbc:derby://localhost:1527/YURA"; String uname = "bart"; String pword = "12345"; con = DriverManager.getConnection(host, uname, pword); stmt = con.createStatement( ); String SQL = "SELECT * FROM APP.XROSS"; rs = stmt.executeQuery(SQL); rs.next(); rs.next( ); int ids = rs.getInt("IDNUM"); String idz = Integer.toString(ids); String fname = rs.getString("FNAME"); String lname = rs.getString("LNAME"); String course = rs.getString("COURSE"); String skul = rs.getString("SCHOOL"); String gen = rs.getString("GENDER"); TextIDNUM.setText(idz); TextFNAME.setText(fname); TextLNAME.setText(lname); textCOURSE.setText(course); textSCHOOL.setText(skul); textGENDER.setText(gen); } catch (SQLException err) { JOptionPane.showMessageDialog(Students.this, err.getMessage()); } } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { TextIDNUM = new javax.swing.JTextField(); TextFNAME = new javax.swing.JTextField(); TextLNAME = new javax.swing.JTextField(); textCOURSE = new javax.swing.JTextField(); textSCHOOL = new javax.swing.JTextField(); textGENDER = new javax.swing.JTextField(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(116, 116, 116) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.TRAILING, false) .addComponent(textGENDER, javax.swing.GroupLayout.Alignment.LEADING) .addComponent(textSCHOOL, javax.swing.GroupLayout.Alignment.LEADING) .addComponent(textCOURSE, javax.swing.GroupLayout.Alignment.LEADING) .addComponent(TextLNAME, javax.swing.GroupLayout.Alignment.LEADING) .addComponent(TextFNAME, javax.swing.GroupLayout.Alignment.LEADING) .addComponent(TextIDNUM, javax.swing.GroupLayout.Alignment.LEADING, javax.swing.GroupLayout.DEFAULT_SIZE, 151, Short.MAX_VALUE)) .addContainerGap(243, Short.MAX_VALUE)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(37, 37, 37) .addComponent(TextIDNUM, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(18, 18, 18) .addComponent(TextFNAME, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(18, 18, 18) .addComponent(TextLNAME, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(18, 18, 18) .addComponent(textCOURSE, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED) .addComponent(textSCHOOL, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED) .addComponent(textGENDER, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(67, Short.MAX_VALUE)) ); pack(); }// </editor-fold> /** * @param args the command line arguments */ public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new Students().setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JTextField TextFNAME; private javax.swing.JTextField TextIDNUM; private javax.swing.JTextField TextLNAME; private javax.swing.JTextField textCOURSE; private javax.swing.JTextField textGENDER; private javax.swing.JTextField textSCHOOL; // End of variables declaration }

    Read the article

  • Add child to scene from within a class.

    - by Fecal Brunch
    Hi, I'm new to flash in general and have been writing a program with two classes that extend MovieClip (Stems and Star). I need to create a new Stems object as a child of the scene when the user stops dragging a Star object, but do not know how to reference the scene from within the Star class's code. I've tried passing the scene into the constructor of the Star and doing sometihng like: this.scene.addChild (new Stems ()); But apparently that's not how to do it... Below is the code for Stems and Stars, any advice would be appreciated greatly. package { import flash.display.MovieClip; import flash.events.*; import flash.utils.Timer; public class Stems extends MovieClip { public const centreX=1026/2; public const centreY=600/2; public var isFlowing:Boolean; public var flowerType:Number; public const outerLimit=210; public const innerLimit=100; public function Stems(fType:Number) { this.isFlowing=false; this.scaleX=this.scaleY= .0007* distanceFromCentre(this.x, this.y); this.setXY(); trace(distanceFromCentre(this.x, this.y)); if (fType==2) { gotoAndStop("Aplant"); } } public function distanceFromCentre(X:Number, Y:Number):int { return (Math.sqrt((X-centreX)*(X-centreX)+(Y-centreY)*(Y-centreY))); } public function rotateAwayFromCentre():void { var theX:int=centreX-this.x; var theY:int = (centreY - this.y) * -1; var angle = Math.atan(theY/theX)/(Math.PI/180); if (theX<0) { angle+=180; } if (theX>=0&&theY<0) { angle+=360; } this.rotation = ((angle*-1) + 90)+180; } public function setXY() { do { var tempX=Math.random()*centreX*2; var tempY=Math.random()*centreY*2; } while (distanceFromCentre (tempX, tempY)>this.outerLimit || distanceFromCentre (tempX, tempY)<this.innerLimit); this.x=tempX; this.y=tempY; rotateAwayFromCentre(); } public function getFlowerType():Number { return this.flowerType; } } } package { import flash.display.MovieClip; import flash.events.*; import flash.utils.Timer; public class Star extends MovieClip { public const sWide=1026; public const sTall=600; public var startingX:Number; public var startingY:Number; public var starColor:Number; public var flicker:Timer; public var canUpdatePos:Boolean=true; public const innerLimit=280; public function Star(color:Number, basefl:Number, factorial:Number) { this.setXY(); this.starColor=color; this.flicker = new Timer (basefl + factorial * (Math.ceil(100* Math.random ()))); this.flicker.addEventListener(TimerEvent.TIMER, this.tick); this.addEventListener(MouseEvent.MOUSE_OVER, this.hover); this.addEventListener(MouseEvent.MOUSE_UP, this.drop); this.addEventListener(MouseEvent.MOUSE_DOWN, this.drag); this.addChild (new Stems (2)); this.flicker.start(); this.updateAnimation(0, false); } public function distanceOK(X:Number, Y:Number):Boolean { if (Math.sqrt((X-(sWide/2))*(X-(sWide/2))+(Y-(sTall/2))*(Y-(sTall/2)))>innerLimit) { return true; } else { return false; } } public function setXY() { do { var tempX=this.x=Math.random()*sWide; var tempY=this.y=Math.random()*sTall; } while (distanceOK (tempX, tempY)==false); this.startingX=tempX; this.startingY=tempY; } public function tick(event:TimerEvent) { if (this.canUpdatePos) { this.setXY(); } this.updateAnimation(0, false); this.updateAnimation(this.starColor, false); } public function updateAnimation(color:Number, bright:Boolean) { var brightStr:String; if (bright) { brightStr="bright"; } else { brightStr="low"; } switch (color) { case 0 : this.gotoAndStop("none"); break; case 1 : this.gotoAndStop("N" + brightStr); break; case 2 : this.gotoAndStop("A" + brightStr); break; case 3 : this.gotoAndStop("F" + brightStr); break; case 4 : this.gotoAndStop("E" + brightStr); break; case 5 : this.gotoAndStop("S" + brightStr); break; } } public function hover(event:MouseEvent):void { this.updateAnimation(this.starColor, true); this.canUpdatePos=false; } public function drop(event:MouseEvent):void { this.stopDrag(); this.x=this.startingX; this.y=this.startingY; this.updateAnimation(0, false); this.canUpdatePos=true; } public function drag(event:MouseEvent):void { this.startDrag(false); this.canUpdatePos=false; } } }

    Read the article

  • friendship and operator overloading help

    - by sil3nt
    hello there, I have the following class #ifndef Container_H #define Container_H #include <iostream> using namespace std; class Container{ friend bool operator==(const Container &rhs,const Container &lhs); public: void display(ostream & out) const; private: int sizeC; // size of Container int capacityC; // capacity of dynamic array int * elements; // pntr to dynamic array }; ostream & operator<< (ostream & out, const Container & aCont); #endif and this source file #include "container.h" /*----------------------------********************************************* note: to test whether capacityC and sizeC are equal, must i add 1 to sizeC? seeing as sizeC starts off with 0?? */ Container::Container(int maxCapacity){ capacityC = maxCapacity; elements = new int [capacityC]; sizeC = 0; } Container::~Container(){ delete [] elements; } Container::Container(const Container & origCont){ //copy constructor? int i = 0; for (i = 0; i<capacityC; i++){ //capacity to be used here? (*this).elements[i] = origCont.elements[i]; } } bool Container::empty() const{ if (sizeC == 0){ return true; }else{ return false; } } void Container::insert(int item, int index){ if ( sizeC == capacityC ){ cout << "\n*** Next: Bye!\n"; return; // ? have return here? } if ( (index >= 0) && (index <= capacityC) ){ elements[index] = item; sizeC++; } if ( (index < 0) && (index > capacityC) ){ cout<<"*** Illegal location to insert--"<< index << ". Container unchanged. ***\n"; }//error here not valid? according to original a3? have i implemented wrong? } void Container::erase(int index){ if ( (index >= 0) && (index <= capacityC) ){ //correct here? legal location? int i = 0; while (i<capacityC){ //correct? elements[index] = elements[index+1]; //check if index increases here. i++; } sizeC=sizeC-1; //correct? updated sizeC? }else{ cout<<"*** Illegal location to be removed--"<< index << ". Container unchanged. ***\n"; } } int Container::size()const{ return sizeC; //correct? } /* bool Container::operator==(const Container &rhs,const Container &lhs){ int equal = 0, i = 0; for (i = 0; i < capacityC ; i++){ if ( rhs.elements[i] == lhs.elements[i] ){ equal++; } } if (equal == sizeC){ return true; }else{ return false; } } ostream & operator<< (ostream & out, const Container & aCont){ int i = 0; for (i = 0; i<sizeC; i++){ out<< aCont.elements[i] << " " << endl; } } */ I dont have the other functions in the header file (just a quikie). Anyways, the last two functions in "/* */" I cant get to work, what am I doing wrong here? the first function is to see whether the two arrays are equal to one another

    Read the article

  • Repopulating a collection of Backbone forms with previously submitted data

    - by Brian Wheat
    I am able to post my forms to my database and I have stepped through my back end function to check and see that my Get function is returning the same data I submitted. However I am having trouble understanding how to have this data rendered upon visiting the page again. What am I missing? The intention is to be able to create, read, update, or delete (CRUD) some personal contact data for a variable collection of individuals. //Model var PersonItem = Backbone.Model.extend({ url: "/Application/PersonList", idAttribute: "PersonId", schema: { Title: { type: 'Select', options: function (callback) { $.getJSON("/Application/GetTitles/").done(callback); } }, Salutation: { type: 'Select', options: ['Mr.', 'Mrs.', 'Ms.', 'Dr.'] }, FirstName: 'Text', LastName: 'Text', MiddleName: 'Text', NameSuffix: 'Text', StreetAddress: 'Text', City: 'Text', State: { type: 'Select', options: function (callback) { $.getJSON("/Application/GetStates/").done(callback); } }, ZipCode: 'Text', PhoneNumber: 'Text', DateOfBirth: 'Date', } }); Backbone.Form.setTemplates(template, PersonItem); //Collection var PersonList = Backbone.Collection.extend({ model: PersonItem , url: "/Application/PersonList" }); //Views var PersonItemView = Backbone.Form.extend({ tagName: "li", events: { 'click button.delete': 'remove', 'change input': 'change' }, initialize: function (options) { console.log("ItemView init"); PersonItemView.__super__.initialize.call(this, options); _.bindAll(this, 'render', 'remove'); console.log("ItemView set attr = " + options); }, render: function () { PersonItemView.__super__.render.call(this); $('fieldset', this.el).append("<button class=\"delete\" style=\"float: right;\">Delete</button>"); return this; }, change: function (event) { var target = event.target; console.log('changing ' + target.id + ' from: ' + target.defaultValue + ' to: ' + target.value); }, remove: function () { console.log("delete button pressed"); this.model.destroy({ success: function () { alert('person deleted successfully'); } }); return false; } }); var PersonListView = Backbone.View.extend({ el: $("#application_fieldset"), events: { 'click button#add': 'addPerson', 'click button#save': 'save2db' }, initialize: function () { console.log("PersonListView Constructor"); _.bindAll(this, 'render', 'addPerson', 'appendItem', 'save'); this.collection = new PersonList(); this.collection.bind('add', this.appendItem); //this.collection.fetch(); this.collection.add([new PersonItem()]); console.log("collection length = " + this.collection.length); }, render: function () { var self = this; console.log(this.collection.models); $(this.el).append("<button id='add'>Add Person</button>"); $(this.el).append("<button id='save'>Save</button>"); $(this.el).append("<fieldset><legend>Contact</legend><ul id=\"anchor_list\"></ul>"); _(this.collection.models).each(function (item) { self.appendItem(item); }, this); $(this.el).append("</fieldset>"); }, addPerson: function () { console.log("addPerson clicked"); var item = new PersonItem(); this.collection.add(item); }, appendItem: function (item) { var itemView = new PersonItemView({ model: item }); $('#anchor_list', this.el).append(itemView.render().el); }, save2db: function () { var self = this; console.log("PersonListView save"); _(this.collection.models).each(function (item) { console.log("item = " + item.toJSON()); var cid = item.cid; console.log("item.set"); item.set({ Title: $('#' + cid + '_Title').val(), Salutation: $('#' + cid + '_Salutation').val(), FirstName: $('#' + cid + '_FirstName').val(), LastName: $('#' + cid + '_LastName').val(), MiddleName: $('#' + cid + '_MiddleName').val(), NameSuffix: $('#' + cid + '_NameSuffix').val(), StreetAddress: $('#' + cid + '_StreetAddress').val(), City: $('#' + cid + '_City').val(), State: $('#' + cid + '_State').val(), ZipCode: $('#' + cid + '_ZipCode').val(), PhoneNumber: $('#' + cid + '_PhoneNumber').val(), DateOfBirth: $('#' + cid + '_DateOfBirth').find('input').val() }); if (item.isNew()) { console.log("item.isNew"); self.collection.create(item); } else { console.log("!item.isNew"); item.save(); } }); return false; } }); var personList = new PersonList(); var view = new PersonListView({ collection: personList }); personList.fetch({ success: function () { $("#application_fieldset").append(view.render()); } });

    Read the article

  • sqlite no such table

    - by Graham B
    can anyone please help. I've seen many people with the same problem and looked at all suggestions but still cannot get this to work. I have tried to unistall the application and install again, I have tried to change the version number and start again. I've debugged the code and it does go into the onCreate function, but when I go to make a select query it says the users table does not exist. Any help would greatly be appreciated. Thanks guys DatabaseHandler Class public class DatabaseHandler extends SQLiteOpenHelper { // Variables protected static final int DATABASE_VERSION = 1; protected static final String DATABASE_NAME = "MyUser.db"; // Constructor public DatabaseHandler(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } // Creating Tables @Override public void onCreate(SQLiteDatabase db) { // Create the Users table // NOTE: I have the column variables saved above String CREATE_USERS_TABLE = "CREATE TABLE IF NOT EXISTS Users(" + KEY_PRIMARY_ID + " " + INTEGER + " " + PRIMARY_KEY + " " + AUTO_INCREMENT + " " + NOT_NULL + "," + USERS_KEY_EMAIL + " " + NVARCHAR+"(1000)" + " " + UNIQUE + " " + NOT_NULL + "," + USERS_KEY_PIN + " " + NVARCHAR+"(10)" + " " + NOT_NULL + ")"; db.execSQL(CREATE_USERS_TABLE); } // Upgrading database @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { db.execSQL("DROP TABLE IF EXISTS Users"); onCreate(db); } UserDataSource class public class UserDataSource { private SQLiteDatabase db; private DatabaseHandler dbHandler; public UserDataSource(Context context) { dbHandler = new DatabaseHandler(context); } public void OpenWriteable() throws SQLException { db = dbHandler.getWritableDatabase(); } public void Close() { dbHandler.close(); } // Validate the user login with the username and password provided public void ValidateLogin(String username, String pin) throws CustomException { Cursor cursor = db.rawQuery( "select * from Users where " + DatabaseHandler.USERS_KEY_EMAIL + " = '" + username + "'" + " and " + DatabaseHandler.USERS_KEY_PIN + " = '" + pin + "'" , null); ........ } Then in the activity class, I'm calling UserDataSource uds = new UserDataSource (this); uds.OpenWriteable(); uds.ValidateLogin("name", "pin"); Any help would be great, thanks very much Graham The following is the attached log from the error report 11-23 17:47:46.414: I/SqliteDatabaseCpp(26717): sqlite returned: error code = 1, msg = no such table: Users, db=/data/data/prometric.myitemwriter/databases/MyUser.db 11-23 17:47:57.085: D/AndroidRuntime(26717): Shutting down VM 11-23 17:47:57.085: W/dalvikvm(26717): threadid=1: thread exiting with uncaught exception (group=0x40bec1f8) 11-23 17:47:57.171: D/dalvikvm(26717): GC_CONCURRENT freed 575K, 8% free 8649K/9351K, paused 2ms+6ms 11-23 17:47:57.179: E/AndroidRuntime(26717): FATAL EXCEPTION: main 11-23 17:47:57.179: E/AndroidRuntime(26717): java.lang.IllegalStateException: Could not execute method of the activity 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.view.View$1.onClick(View.java:3091) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.view.View.performClick(View.java:3558) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.view.View$PerformClick.run(View.java:14152) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.os.Handler.handleCallback(Handler.java:605) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.os.Handler.dispatchMessage(Handler.java:92) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.os.Looper.loop(Looper.java:137) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.app.ActivityThread.main(ActivityThread.java:4514) 11-23 17:47:57.179: E/AndroidRuntime(26717): at java.lang.reflect.Method.invokeNative(Native Method) 11-23 17:47:57.179: E/AndroidRuntime(26717): at java.lang.reflect.Method.invoke(Method.java:511) 11-23 17:47:57.179: E/AndroidRuntime(26717): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:790) 11-23 17:47:57.179: E/AndroidRuntime(26717): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:557) 11-23 17:47:57.179: E/AndroidRuntime(26717): at dalvik.system.NativeStart.main(Native Method) 11-23 17:47:57.179: E/AndroidRuntime(26717): Caused by: java.lang.reflect.InvocationTargetException 11-23 17:47:57.179: E/AndroidRuntime(26717): at java.lang.reflect.Method.invokeNative(Native Method) 11-23 17:47:57.179: E/AndroidRuntime(26717): at java.lang.reflect.Method.invoke(Method.java:511) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.view.View$1.onClick(View.java:3086) 11-23 17:47:57.179: E/AndroidRuntime(26717): ... 11 more 11-23 17:47:57.179: E/AndroidRuntime(26717): Caused by: android.database.sqlite.SQLiteException: no such table: Users: , while compiling: select * from Users where email = '' and pin = '' 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteCompiledSql.native_compile(Native Method) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteCompiledSql.<init>(SQLiteCompiledSql.java:68) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteProgram.compileSql(SQLiteProgram.java:143) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteProgram.compileAndbindAllArgs(SQLiteProgram.java:361) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteProgram.<init>(SQLiteProgram.java:127) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteProgram.<init>(SQLiteProgram.java:94) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteQuery.<init>(SQLiteQuery.java:53) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteDirectCursorDriver.query(SQLiteDirectCursorDriver.java:47) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteDatabase.rawQueryWithFactory(SQLiteDatabase.java:1685) 11-23 17:47:57.179: E/AndroidRuntime(26717): at android.database.sqlite.SQLiteDatabase.rawQuery(SQLiteDatabase.java:1659) 11-23 17:47:57.179: E/AndroidRuntime(26717): at projectname.database.UserDataSource.ValidateLogin(UserDataSource.java:73) 11-23 17:47:57.179: E/AndroidRuntime(26717): at projectname.LoginActivity.btn_login_Click(LoginActivity.java:47) 11-23 17:47:57.179: E/AndroidRuntime(26717): ... 14 more

    Read the article

  • Will creating a background thread in a WCF service during a call, take up a thread in the ASP .NET t

    - by Nate Pinchot
    The following code is part of a WCF service. Will eventWatcher take up a thread in the ASP .NET thread pool, even if it is set IsBackground = true? /// <summary> /// Provides methods to work with the PhoneSystem web services SDK. /// This is a singleton since we need to keep track of what lines (extensions) are open. /// </summary> public sealed class PhoneSystemWebServiceFactory : IDisposable { // singleton instance reference private static readonly PhoneSystemWebServiceFactory instance = new PhoneSystemWebServiceFactory(); private static readonly object l = new object(); private static volatile Hashtable monitoredExtensions = new Hashtable(); private static readonly PhoneSystemWebServiceClient webServiceClient = CreateWebServiceClient(); private static volatile bool isClientRegistered; private static volatile string clientHandle; private static readonly Thread eventWatcherThread = new Thread(EventPoller) {IsBackground = true}; #region Constructor // these constructors are hacks to make the C# compiler not mark beforefieldinit // more info: http://www.yoda.arachsys.com/csharp/singleton.html static PhoneSystemWebServiceFactory() { } PhoneSystemWebServiceFactory() { } #endregion #region Properties /// <summary> /// Gets a thread safe instance of PhoneSystemWebServiceFactory /// </summary> public static PhoneSystemWebServiceFactory Instance { get { return instance; } } #endregion #region Private methods /// <summary> /// Create and configure a PhoneSystemWebServiceClient with basic http binding and endpoint from app settings. /// </summary> /// <returns>PhoneSystemWebServiceClient</returns> private static PhoneSystemWebServiceClient CreateWebServiceClient() { string url = ConfigurationManager.AppSettings["PhoneSystemWebService_Url"]; if (string.IsNullOrEmpty(url)) { throw new ConfigurationErrorsException( "The AppSetting \"PhoneSystemWebService_Url\" could not be found. Check the application configuration and ensure that the element exists. Example: <appSettings><add key=\"PhoneSystemWebService_Url\" value=\"http://xyz\" /></appSettings>"); } return new PhoneSystemWebServiceClient(new BasicHttpBinding(), new EndpointAddress(url)); } #endregion #region Event poller public static void EventPoller() { while (true) { if (Thread.CurrentThread.ThreadState == ThreadState.Aborted || Thread.CurrentThread.ThreadState == ThreadState.AbortRequested || Thread.CurrentThread.ThreadState == ThreadState.Stopped || Thread.CurrentThread.ThreadState == ThreadState.StopRequested) break; // get events //webServiceClient.GetEvents(clientHandle, 30, 100); } Thread.Sleep(5000); } #endregion #region Client registration methods private static void RegisterClientIfNeeded() { if (isClientRegistered) { return; } lock (l) { // double lock check if (isClientRegistered) { return; } //clientHandle = webServiceClient.RegisterClient("PhoneSystemWebServiceFactoryInternal", null); isClientRegistered = true; } } private static void UnregisterClient() { if (!isClientRegistered) { return; } lock (l) { // double lock check if (!isClientRegistered) { return; } //webServiceClient.UnegisterClient(clientHandle); } } #endregion #region Phone extension methods public bool SubscribeToEventsForExtension(string extension) { if (monitoredExtensions.Contains(extension)) { return false; } lock (monitoredExtensions.SyncRoot) { // double lock check if (monitoredExtensions.Contains(extension)) { return false; } RegisterClientIfNeeded(); // open line so we receive events for extension LineInfo lineInfo; try { //lineInfo = webServiceClient.OpenLine(clientHandle, extension); } catch (FaultException<PhoneSystemWebSDKErrorDetail>) { // TODO: log error return false; } // add extension to list of monitored extensions //monitoredExtensions.Add(extension, lineInfo.lineID); monitoredExtensions.Add(extension, 1); // start event poller thread if not already started if (eventWatcherThread.ThreadState == ThreadState.Stopped || eventWatcherThread.ThreadState == ThreadState.Unstarted) { eventWatcherThread.Start(); } return true; } } public bool UnsubscribeFromEventsForExtension(string extension) { if (!monitoredExtensions.Contains(extension)) { return false; } lock (monitoredExtensions.SyncRoot) { if (!monitoredExtensions.Contains(extension)) { return false; } // close line try { //webServiceClient.CloseLine(clientHandle, (int) monitoredExtensions[extension]); } catch (FaultException<PhoneSystemWebSDKErrorDetail>) { // TODO: log error return false; } // remove extension from list of monitored extensions monitoredExtensions.Remove(extension); // if we are not monitoring anything else, stop the poller and unregister the client if (monitoredExtensions.Count == 0) { eventWatcherThread.Abort(); UnregisterClient(); } return true; } } public bool IsExtensionMonitored(string extension) { lock (monitoredExtensions.SyncRoot) { return monitoredExtensions.Contains(extension); } } #endregion #region Dispose public void Dispose() { lock (l) { // close any open lines var extensions = monitoredExtensions.Keys.Cast<string>().ToList(); while (extensions.Count > 0) { UnsubscribeFromEventsForExtension(extensions[0]); extensions.RemoveAt(0); } if (!isClientRegistered) { return; } // unregister web service client UnregisterClient(); } } #endregion }

    Read the article

  • How do I prevent my form from freezing when it is loading an image from the web at the click of a button?

    - by Vimal Basdeo
    I want to display an image from the web to a panel in another Jframe at the click of a button but whenever I click the button first the image loads and during this time the current form potentially freezes and once the image has loaded the form is displayed with the image.. How can I avoid the situation where my form freezes since it is very irritating My codes :: My current class private void btn_TrackbusActionPerformed(java.awt.event.ActionEvent evt) { try { sendMessage("Query,map,$,start,211,Arsenal,!"); System.out.println(receiveMessage()); } catch (UnknownHostException ex) { Logger.getLogger(client_Trackbus.class.getName()).log(Level.SEVERE, null, ex); } catch (IOException ex) { Logger.getLogger(client_Trackbus.class.getName()).log(Level.SEVERE, null, ex); } catch (Exception ex) { Logger.getLogger(client_Trackbus.class.getName()).log(Level.SEVERE, null, ex); } client_trackedbus nextform=new client_trackedbus(planform,connection,packet_receive,packet_send); this.setVisible(false); this.dispose(); nextform.setVisible(true); // TODO add your handling code here: } My next class that displays the image public class client_trackedbus extends javax.swing.JFrame { client_planform planform=null; DatagramSocket connection=null; DatagramPacket packet_receive=null; DatagramPacket packet_send=null; JLabel label=null; /** Creates new form client_trackedbus */ public client_trackedbus(client_planform planform,DatagramSocket connection,DatagramPacket packet_receive,DatagramPacket packet_send) { initComponents(); this.planform=planform; this.connection=connection; this.packet_receive=packet_receive; this.packet_send=packet_send; try { displayMap("http://www.huddletogether.com/projects/lightbox2/images/image-2.jpg", jPanel1, new JLabel()); } catch (MalformedURLException ex) { Logger.getLogger(client_trackedbus.class.getName()).log(Level.SEVERE, null, ex); } } private void displayMap(String url,JPanel panel,JLabel label) throws MalformedURLException{ URL imageurl=new URL(url); Image image=(Toolkit.getDefaultToolkit().createImage(imageurl)); ImageIcon icon = new ImageIcon(image); label.setIcon(icon); panel.add(label); // System.out.println(panel.getSize().width); this.getContentPane().add(panel); } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { jPanel1 = new javax.swing.JPanel(); jLabel1 = new javax.swing.JLabel(); btn_Exit = new javax.swing.JButton(); btn_Plan = new javax.swing.JButton(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); setTitle("Public Transport Journey Planner"); javax.swing.GroupLayout jPanel1Layout = new javax.swing.GroupLayout(jPanel1); jPanel1.setLayout(jPanel1Layout); jPanel1Layout.setHorizontalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 368, Short.MAX_VALUE) ); jPanel1Layout.setVerticalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGap(0, 172, Short.MAX_VALUE) ); jLabel1.setFont(new java.awt.Font("Arial", 1, 18)); jLabel1.setText("Your tracked bus"); btn_Exit.setText("Exit"); btn_Exit.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { btn_ExitActionPerformed(evt); } }); btn_Plan.setText("Plan journey"); btn_Plan.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { btn_PlanActionPerformed(evt); } }); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(104, 104, 104) .addComponent(jLabel1)) .addGroup(layout.createSequentialGroup() .addContainerGap() .addComponent(jPanel1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)) .addGroup(layout.createSequentialGroup() .addGap(65, 65, 65) .addComponent(btn_Plan) .addGap(65, 65, 65) .addComponent(btn_Exit, javax.swing.GroupLayout.PREFERRED_SIZE, 87, javax.swing.GroupLayout.PREFERRED_SIZE))) .addContainerGap(20, Short.MAX_VALUE)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(35, 35, 35) .addComponent(jLabel1) .addGap(18, 18, 18) .addComponent(jPanel1, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(18, 18, 18) .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE) .addComponent(btn_Exit) .addComponent(btn_Plan)) .addContainerGap(12, Short.MAX_VALUE)) ); pack(); }// </editor-fold> private void btn_ExitActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: Exitform(); } private void btn_PlanActionPerformed(java.awt.event.ActionEvent evt) { // TODO add your handling code here: this.setVisible(false); this.dispose(); this.planform.setVisible(true); } private void Exitform(){ this.setVisible(false); this.dispose(); } /** * @param args the command line arguments */ public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { // new client_trackedbus().setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JButton btn_Exit; private javax.swing.JButton btn_Plan; private javax.swing.JLabel jLabel1; private javax.swing.JPanel jPanel1; // End of variables declaration }

    Read the article

  • Pass a Delphi class to a C++ function/method that expects a class with __thiscall methods.

    - by Alan G.
    I have some MSVC++ compiled DLL's for which I have created COM-like (lite) interfaces (abstract Delphi classes). Some of those classes have methods that need pointers to objects. These C++ methods are declared with the __thiscall calling convention (which I cannot change), which is just like __stdcall, except a this pointer is passed on the ECX register. I create the class instance in Delphi, then pass it on to the C++ method. I can set breakpoints in Delphi and see it hitting the exposed __stdcall methods in my Delphi class, but soon I get a STATUS_STACK_BUFFER_OVERRUN and the app has to exit. Is it possible to emulate/deal with __thiscall on the Delphi side of things? If I pass an object instantiated by the C++ system then all is good, and that object's methods are called (as would be expected), but this is useless - I need to pass Delphi objects. Edit 2010-04-19 18:12 This is what happens in more detail: The first method called (setLabel) exits with no error (though its a stub method). The second method called (init), enters then dies when it attempts to read the vol parameter. C++ Side #define SHAPES_EXPORT __declspec(dllexport) // just to show the value class SHAPES_EXPORT CBox { public: virtual ~CBox() {} virtual void init(double volume) = 0; virtual void grow(double amount) = 0; virtual void shrink(double amount) = 0; virtual void setID(int ID = 0) = 0; virtual void setLabel(const char* text) = 0; }; Delphi Side IBox = class public procedure destroyBox; virtual; stdcall; abstract; procedure init(vol: Double); virtual; stdcall; abstract; procedure grow(amount: Double); virtual; stdcall; abstract; procedure shrink(amount: Double); virtual; stdcall; abstract; procedure setID(val: Integer); virtual; stdcall; abstract; procedure setLabel(text: PChar); virtual; stdcall; abstract; end; TMyBox = class(IBox) protected FVolume: Double; FID: Integer; FLabel: String; // public constructor Create; destructor Destroy; override; // BEGIN Virtual Method implementation procedure destroyBox; override; stdcall; // empty - Dont need/want C++ to manage my Delphi objects, just call their methods procedure init(vol: Double); override; stdcall; // FVolume := vol; procedure grow(amount: Double); override; stdcall; // Inc(FVolume, amount); procedure shrink(amount: Double); override; stdcall; // Dec(FVolume, amount); procedure setID(val: Integer); override; stdcall; // FID := val; procedure setLabel(text: PChar); override; stdcall; // Stub method; empty. // END Virtual Method implementation property Volume: Double read FVolume; property ID: Integer read FID; property Label: String read FLabel; end; I would have half expected using stdcall alone to work, but something is messing up, not sure what, perhaps something to do with the ECX register being used? Help would be greatly appreciated. Edit 2010-04-19 17:42 Could it be that the ECX register needs to be preserved on entry and restored once the function exits? Is the this pointer required by C++? I'm probably just reaching at the moment based on some intense Google searches. I found something related, but it seems to be dealing with the reverse of this issue.

    Read the article

  • google link for the RGBA library?

    - by Navruk
    I want google link for the RGBA library <script type='text/javascript' src='jquery.color-RGBa-patch.js'></script> This file contains /* * jQuery Color Animations */ (function(jQuery){ // We override the animation for all of these color styles jQuery.each(['backgroundColor', 'borderBottomColor', 'borderLeftColor', 'borderRightColor', 'borderTopColor', 'color', 'outlineColor'], function(i,attr){ jQuery.fx.step[attr] = function(fx){ if ( fx.colorFunction == undefined || fx.state == 0 ) { fx.start = getColor( fx.elem, attr ); fx.end = getRGB( fx.end ); if ( fx.start == undefined ) { fx.start = [ 255,255,255,0 ]; } else { if ( fx.start[3] == undefined ) // if alpha channel is not spotted fx.start[3] = 1; // assume it is fully opaque if ( fx.start[3] == 0 ) // if alpha is present and fully transparent fx.start[0] = fx.start[1] = fx.start[2] = 255; // assume starting with white } if ( fx.end[3] == undefined ) // if alpha channel is not spotted fx.end[3] = 1; // assume it is fully opaque fx.colorFunction = ( fx.start[3] == 1 && fx.end[3] == 1 ? calcRGB : calcRGBa ); } fx.elem.style[attr] = fx.colorFunction(); } }); var calcRGB = function() { return 'rgb(' + Math.max(Math.min( parseInt((this.pos * (this.end[0] - this.start[0])) + this.start[0]), 255), 0) + ',' + Math.max(Math.min( parseInt((this.pos * (this.end[1] - this.start[1])) + this.start[1]), 255), 0) + ',' + Math.max(Math.min( parseInt((this.pos * (this.end[2] - this.start[2])) + this.start[2]), 255), 0) + ')'; }; var calcRGBa = function() { return 'rgba(' + Math.max(Math.min( parseInt((this.pos * (this.end[0] - this.start[0])) + this.start[0]), 255), 0) + ',' + Math.max(Math.min( parseInt((this.pos * (this.end[1] - this.start[1])) + this.start[1]), 255), 0) + ',' + Math.max(Math.min( parseInt((this.pos * (this.end[2] - this.start[2])) + this.start[2]), 255), 0) + ',' + Math.max(Math.min( parseFloat((this.pos * (this.end[3] - this.start[3])) + this.start[3]), 1), 0) + ')'; }; // Color Conversion functions from highlightFade // By Blair Mitchelmore // http://jquery.offput.ca/highlightFade/ // Parse strings looking for color tuples [255,255,255] function getRGB(color) { var result; // Check if we're already dealing with an array of colors if ( color && color.constructor == Array && color.length >= 3 ) return color; // Look for rgb(num,num,num) if (result = /rgba?\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,?\s*((?:[0-9](?:\.[0-9]+)?)?)\s*\)/.exec(color)) return [ parseInt(result[1]), parseInt(result[2]), parseInt(result[3]), parseFloat(result[4]||1) ]; // Look for rgb(num%,num%,num%) if (result = /rgba?\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,?\s*((?:[0-9](?:\.[0-9]+)?)?)\s*\)/.exec(color)) return [parseFloat(result[1])*2.55, parseFloat(result[2])*2.55, parseFloat(result[3])*2.55, parseFloat(result[4]||1)]; // Look for #a0b1c2 if (result = /#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(color)) return [parseInt(result[1],16), parseInt(result[2],16), parseInt(result[3],16)]; // Look for #fff if (result = /#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(color)) return [parseInt(result[1]+result[1],16), parseInt(result[2]+result[2],16), parseInt(result[3]+result[3],16)]; // Otherwise, we're most likely dealing with a named color var colorName = jQuery.trim(color).toLowerCase(); if ( colors[colorName] != undefined ) return colors[colorName]; return [ 255, 255, 255, 0 ]; } function getColor(elem, attr) { var color; do { color = jQuery.curCSS(elem, attr); // Keep going until we find an element that has color, or we hit the body if ( color != '' && color != 'transparent' || jQuery.nodeName(elem, "body") ) break; attr = "backgroundColor"; } while ( elem = elem.parentNode ); return getRGB(color); }; // Some named colors to work with // From Interface by Stefan Petre // http://interface.eyecon.ro/ var colors = { aqua:[0,255,255], azure:[240,255,255], beige:[245,245,220], black:[0,0,0], blue:[0,0,255], brown:[165,42,42], cyan:[0,255,255], darkblue:[0,0,139], darkcyan:[0,139,139], darkgrey:[169,169,169], darkgreen:[0,100,0], darkkhaki:[189,183,107], darkmagenta:[139,0,139], darkolivegreen:[85,107,47], darkorange:[255,140,0], darkorchid:[153,50,204], darkred:[139,0,0], darksalmon:[233,150,122], darkviolet:[148,0,211], fuchsia:[255,0,255], gold:[255,215,0], green:[0,128,0], indigo:[75,0,130], khaki:[240,230,140], lightblue:[173,216,230], lightcyan:[224,255,255], lightgreen:[144,238,144], lightgrey:[211,211,211], lightpink:[255,182,193], lightyellow:[255,255,224], lime:[0,255,0], magenta:[255,0,255], maroon:[128,0,0], navy:[0,0,128], olive:[128,128,0], orange:[255,165,0], pink:[255,192,203], purple:[128,0,128], violet:[128,0,128], red:[255,0,0], silver:[192,192,192], white:[255,255,255], yellow:[255,255,0] }; })(jQuery);

    Read the article

  • How do I remove the time from printpreview dialog?

    - by Albo Best
    Here is my code: Imports System.Data.OleDb Imports System.Drawing.Printing Namespace Print Public Class Form1 Inherits System.Windows.Forms.Form Dim PrintC As PrinterClass Dim conn As OleDb.OleDbConnection Dim connectionString As String = "Provider=Microsoft.Jet.OLEDB.4.0;Data Source=..\\db1.mdb" Dim sql As String = String.Empty Dim ds As DataSet Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load FillDataGrid() '//create printerclass object PrintC = New PrinterClass(PrintDocument1, dataGrid) End Sub Private Sub FillDataGrid() Try Dim dt As New DataTable Dim ds As New DataSet ds.Tables.Add(dt) Dim da As New OleDbDataAdapter con.Open() da = New OleDbDataAdapter("SELECT * from klient ", con) da.Fill(dt) con.Close() dataGrid.DataSource = dt.DefaultView Dim dTable As DataTable For Each dTable In ds.Tables Dim dgStyle As DataGridTableStyle = New DataGridTableStyle dgStyle.MappingName = dTable.TableName dataGrid.TableStyles.Add(dgStyle) Next ' DataGrid settings dataGrid.CaptionText = "TE GJITHE KLIENTET" dataGrid.HeaderFont = New Font("Verdana", 12) dataGrid.TableStyles(0).GridColumnStyles(0).Width = 60 dataGrid.TableStyles(0).GridColumnStyles(1).Width = 140 dataGrid.TableStyles(0).GridColumnStyles(2).Width = 140 dataGrid.TableStyles(0).GridColumnStyles(3).Width = 140 dataGrid.TableStyles(0).GridColumnStyles(4).Width = 140 dataGrid.TableStyles(0).GridColumnStyles(5).HeaderText = "" dataGrid.TableStyles(0).GridColumnStyles(5).Width = -1 Catch ex As Exception MessageBox.Show(ex.Message) End Try End Sub Private Sub btnPrint_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnPrint.Click 'create printerclass object PrintC = New PrinterClass(PrintDocument1, dataGrid) PrintDocument1.Print() End Sub Private Sub btnPreview_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnPreview.Click 'create printerclass object PrintC = New PrinterClass(PrintDocument1, dataGrid) ''preview Dim ps As New PaperSize("A4", 840, 1150) ps.PaperName = PaperKind.A4 PrintDocument1.DefaultPageSettings.PaperSize = ps PrintPreviewDialog1.WindowState = FormWindowState.Normal PrintPreviewDialog1.StartPosition = FormStartPosition.CenterScreen PrintPreviewDialog1.ClientSize = New Size(600, 600) PrintPreviewDialog1.ShowDialog() End Sub Private Sub PrintDocument1_PrintPage(ByVal sender As System.Object, ByVal e As System.Drawing.Printing.PrintPageEventArgs) Handles PrintDocument1.PrintPage 'print grid Dim morepages As Boolean = PrintC.Print(e.Graphics) If (morepages) Then e.HasMorePages = True End If End Sub End Class End Namespace This is how data looks in DataGrid (that's perfect)... and here is how it looks when I click PrintPreview. (I don't want the time to appear there, the "12:00:00" part. in database the date is stored as Short Date (10-Dec-12) Can somebody suggest a way around that? Imports System Imports System.Windows.Forms Imports System.Drawing Imports System.Drawing.Printing Imports System.Collections Imports System.Data Namespace Print Public Class PrinterClass '//clone of Datagrid Dim PrintGrid As Grid '//printdocument for initial printer settings Private PrintDoc As PrintDocument '//defines whether the grid is ordered right to left Private bRightToLeft As Boolean '//Current Top Private CurrentY As Single = 0 '//Current Left Private CurrentX As Single = 0 '//CurrentRow to print Private CurrentRow As Integer = 0 '//Page Counter Public PageCounter As Integer = 0 '/// <summary> '/// Constructor Class '/// </summary> '/// <param name="pdocument"></param> '/// <param name="dgrid"></param> Public Sub New(ByVal pdocument As PrintDocument, ByVal dgrid As DataGrid) 'MyBase.new() PrintGrid = New Grid(dgrid) PrintDoc = pdocument '//The grid columns are right to left bRightToLeft = dgrid.RightToLeft = RightToLeft.Yes '//init CurrentX and CurrentY CurrentY = pdocument.DefaultPageSettings.Margins.Top CurrentX = pdocument.DefaultPageSettings.Margins.Left End Sub Public Function Print(ByVal g As Graphics, ByRef currentX As Single, ByRef currentY As Single) As Boolean '//use predefined area currentX = currentX currentY = currentY PrintHeaders(g) Dim Morepages As Boolean = PrintDataGrid(g) currentY = currentY currentX = currentX Return Morepages End Function Public Function Print(ByVal g As Graphics) As Boolean CurrentX = PrintDoc.DefaultPageSettings.Margins.Left CurrentY = PrintDoc.DefaultPageSettings.Margins.Top PrintHeaders(g) Return PrintDataGrid(g) End Function '/// <summary> '/// Print the Grid Headers '/// </summary> '/// <param name="g"></param> Private Sub PrintHeaders(ByVal g As Graphics) Dim sf As StringFormat = New StringFormat '//if we want to print the grid right to left If (bRightToLeft) Then CurrentX = PrintDoc.DefaultPageSettings.PaperSize.Width - PrintDoc.DefaultPageSettings.Margins.Right sf.FormatFlags = StringFormatFlags.DirectionRightToLeft Else CurrentX = PrintDoc.DefaultPageSettings.Margins.Left End If Dim i As Integer For i = 0 To PrintGrid.Columns - 1 '//set header alignment Select Case (CType(PrintGrid.Headers.GetValue(i), Header).Alignment) Case HorizontalAlignment.Left 'left sf.Alignment = StringAlignment.Near Case HorizontalAlignment.Center sf.Alignment = StringAlignment.Center Case HorizontalAlignment.Right sf.Alignment = StringAlignment.Far End Select '//advance X according to order If (bRightToLeft) Then '//draw the cell bounds (lines) and back color g.FillRectangle(New SolidBrush(PrintGrid.HeaderBackColor), CurrentX - PrintGrid.Headers(i).Width, CurrentY, PrintGrid.Headers(i).Width, PrintGrid.Headers(i).Height) g.DrawRectangle(New Pen(PrintGrid.LineColor), CurrentX - PrintGrid.Headers(i).Width, CurrentY, PrintGrid.Headers(i).Width, PrintGrid.Headers(i).Height) '//draw the cell text g.DrawString(PrintGrid.Headers(i).CText, PrintGrid.Headers(i).Font, New SolidBrush(PrintGrid.HeaderForeColor), New RectangleF(CurrentX - PrintGrid.Headers(i).Width, CurrentY, PrintGrid.Headers(i).Width, PrintGrid.Headers(i).Height), sf) '//next cell CurrentX -= PrintGrid.Headers(i).Width Else '//draw the cell bounds (lines) and back color g.FillRectangle(New SolidBrush(PrintGrid.HeaderBackColor), CurrentX, CurrentY, PrintGrid.Headers(i).Width, PrintGrid.Headers(i).Height) g.DrawRectangle(New Pen(PrintGrid.LineColor), CurrentX, CurrentY, PrintGrid.Headers(i).Width, PrintGrid.Headers(i).Height) '//draw the cell text g.DrawString(PrintGrid.Headers(i).CText, PrintGrid.Headers(i).Font, New SolidBrush(PrintGrid.HeaderForeColor), New RectangleF(CurrentX, CurrentY, PrintGrid.Headers(i).Width, PrintGrid.Headers(i).Height), sf) '//next cell CurrentX += PrintGrid.Headers(i).Width End If Next '//reset to beginning If (bRightToLeft) Then '//right align CurrentX = PrintDoc.DefaultPageSettings.PaperSize.Width - PrintDoc.DefaultPageSettings.Margins.Right Else '//left align CurrentX = PrintDoc.DefaultPageSettings.Margins.Left End If '//advance to next row CurrentY = CurrentY + CType(PrintGrid.Headers.GetValue(0), Header).Height End Sub Private Function PrintDataGrid(ByVal g As Graphics) As Boolean Dim sf As StringFormat = New StringFormat PageCounter = PageCounter + 1 '//if we want to print the grid right to left If (bRightToLeft) Then CurrentX = PrintDoc.DefaultPageSettings.PaperSize.Width - PrintDoc.DefaultPageSettings.Margins.Right sf.FormatFlags = StringFormatFlags.DirectionRightToLeft Else CurrentX = PrintDoc.DefaultPageSettings.Margins.Left End If Dim i As Integer For i = CurrentRow To PrintGrid.Rows - 1 Dim j As Integer For j = 0 To PrintGrid.Columns - 1 '//set cell alignment Select Case (PrintGrid.Cell(i, j).Alignment) '//left Case HorizontalAlignment.Left sf.Alignment = StringAlignment.Near Case HorizontalAlignment.Center sf.Alignment = StringAlignment.Center '//right Case HorizontalAlignment.Right sf.Alignment = StringAlignment.Far End Select '//advance X according to order If (bRightToLeft) Then '//draw the cell bounds (lines) and back color g.FillRectangle(New SolidBrush(PrintGrid.BackColor), CurrentX - PrintGrid.Cell(i, j).Width, CurrentY, PrintGrid.Cell(i, j).Width, PrintGrid.Cell(i, j).Height) g.DrawRectangle(New Pen(PrintGrid.LineColor), CurrentX - PrintGrid.Cell(i, j).Width, CurrentY, PrintGrid.Cell(i, j).Width, PrintGrid.Cell(i, j).Height) '//draw the cell text g.DrawString(PrintGrid.Cell(i, j).CText, PrintGrid.Cell(i, j).Font, New SolidBrush(PrintGrid.ForeColor), New RectangleF(CurrentX - PrintGrid.Cell(i, j).Width, CurrentY, PrintGrid.Cell(i, j).Width, PrintGrid.Cell(i, j).Height), sf) '//next cell CurrentX -= PrintGrid.Cell(i, j).Width Else '//draw the cell bounds (lines) and back color g.FillRectangle(New SolidBrush(PrintGrid.BackColor), CurrentX, CurrentY, PrintGrid.Cell(i, j).Width, PrintGrid.Cell(i, j).Height) g.DrawRectangle(New Pen(PrintGrid.LineColor), CurrentX, CurrentY, PrintGrid.Cell(i, j).Width, PrintGrid.Cell(i, j).Height) '//draw the cell text '//Draw text by alignment g.DrawString(PrintGrid.Cell(i, j).CText, PrintGrid.Cell(i, j).Font, New SolidBrush(PrintGrid.ForeColor), New RectangleF(CurrentX, CurrentY, PrintGrid.Cell(i, j).Width, PrintGrid.Cell(i, j).Height), sf) '//next cell CurrentX += PrintGrid.Cell(i, j).Width End If Next '//reset to beginning If (bRightToLeft) Then '//right align CurrentX = PrintDoc.DefaultPageSettings.PaperSize.Width - PrintDoc.DefaultPageSettings.Margins.Right Else '//left align CurrentX = PrintDoc.DefaultPageSettings.Margins.Left End If '//advance to next row CurrentY += PrintGrid.Cell(i, 0).Height CurrentRow += 1 '//if we are beyond the page margin (bottom) then we need another page, '//return true If (CurrentY > PrintDoc.DefaultPageSettings.PaperSize.Height - PrintDoc.DefaultPageSettings.Margins.Bottom) Then Return True End If Next Return False End Function End Class End Namespace

    Read the article

  • Simple syntax error still eluding me.

    - by melee
    Here is the header for a class I started: #ifndef CANVAS_ #define CANVAS_ #include <iostream> #include <iomanip> #include <string> #include <stack> class Canvas { public: Canvas(); void Paint(int R, int C, char Color); const int Nrow; const int Ncol; string Title; int image[][100]; stack<int> path; struct PixelCoordinates { unsigned int r; unsigned int c; } position; Canvas operator<< (const Canvas& One ); Canvas operator>>( Canvas& One ); }; /*----------------------------------------------------------------------------- Name: operator<< Purpose: Put a Canvas into an output stream -----------------------------------------------------------------------------*/ ostream& operator<<( ostream& Out, const Canvas& One ) { Out << One.Title << endl; Out << "Rows: " << One.Nrow << " Columns: " << One.Ncol << endl; int i,j; for( i=0; i<One.Nrow; i++) { cout<<"\n\n\n"; cout<< " COLUMN\n"; cout<< " 1 2 3"; for(i=0;i<One.Nrow;i++) { cout<<"\nROW "<<i+1; for(j=0;j<One.Ncol;j++) cout<< One.image[i][j]; } } return Out; } /*----------------------------------------------------------------------------- Name: operator>> Purpose: Get a Canvas from an input stream -----------------------------------------------------------------------------*/ istream& operator>>( istream& In, Canvas& One ) { // string Line; // int Place = 0; // { // In >> Line; // if (In.good()) // { // One.image[Place][0] = Line; // Place++; // } // return In; #endif Here is my implementation file for class Canvas: using namespace std; #include <iostream> #include <iomanip> #include <string> #include <stack> #include "proj05.canvas.h" //----------------Constructor----------------// Canvas::Canvas() { Title = ""; Nrow = 0; Ncol = 0; image[][100] = {}; position.r = 0; position.c = 0; } //-------------------Paint------------------// void Canvas::Paint(int R, int C, char Color) { cout << "Paint to be implemented" << endl; } And the errors I'm getting are these: proj05.canvas.cpp: In function 'std::istream& operator>>(std::istream&, Canvas&)': proj05.canvas.cpp:11: error: expected `;' before '{' token proj05.canvas.cpp:24: error: expected `}' at end of input From my limited experience, they look like simple syntax errors but for the life of me, I cannot see what I am missing. I know putting a ; at the end of Canvas::Canvas() is wrong but that seems to be what it expects. Could someone please clarify for me? (Also, I know much of the code for the << and operator definitions look terrible, but unless that is the specific reason for the error please do not address it. This is a draft :) )

    Read the article

  • What's wrong with my destructor?

    - by Ahmed Sharara
    // Sparse Array Assignment.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include<iostream> using namespace std; struct node{ int row; int col; int value; node* next_in_row; node* next_in_col; }; class MultiLinkedListSparseArray { private: char *logfile; node** rowPtr; node** colPtr; // used in constructor node* find_node(node* out); node* ins_node(node* ins,int col); node* in_node(node* ins,node* z); node* get(node* in,int row,int col); bool exist(node* so,int row,int col); node* dummy; int rowd,cold; //add anything you need public: MultiLinkedListSparseArray(int rows, int cols); ~MultiLinkedListSparseArray(); void setCell(int row, int col, int value); int getCell(int row, int col); void display(); void log(char *s); void dump(); }; MultiLinkedListSparseArray::MultiLinkedListSparseArray(int rows,int cols){ rowPtr=new node* [rows+1]; colPtr=new node* [cols+1]; for(int n=0;n<=rows;n++) rowPtr[n]=NULL; for(int i=0;i<=cols;i++) colPtr[i]=NULL; rowd=rows;cold=cols; } MultiLinkedListSparseArray::~MultiLinkedListSparseArray(){ cout<<"array is deleted"<<endl; for(int i=rowd;i>=0;i--){ for(int j=cold;j>=0;j--){ if(exist(rowPtr[i],i,j)) delete get(rowPtr[i],i,j); } } // it stops in the last loop & doesnt show the done word cout<<"done"<<endl; delete [] rowPtr; delete [] colPtr; delete dummy; } void MultiLinkedListSparseArray::log(char *s){ logfile=s; } void MultiLinkedListSparseArray::setCell(int row,int col,int value){ if(exist(rowPtr[row],row,col)){ (*get(rowPtr[row],row,col)).value=value; } else{ if(rowPtr[row]==NULL){ rowPtr[row]=new node; (*rowPtr[row]).value=value; (*rowPtr[row]).row=row; (*rowPtr[row]).col=col; (*rowPtr[row]).next_in_row=NULL; (*rowPtr[row]).next_in_col=NULL; } else if((*find_node(rowPtr[row])).col<col){ node* out; out=find_node(rowPtr[row]); (*out).next_in_row=new node; (*((*out).next_in_row)).col=col; (*((*out).next_in_row)).row=row; (*((*out).next_in_row)).value=value; (*((*out).next_in_row)).next_in_row=NULL; } else if((*find_node(rowPtr[row])).col>col){ node* ins; ins=in_node(rowPtr[row],ins_node(rowPtr[row],col)); node* g=(*ins).next_in_row; (*ins).next_in_row=new node; (*((*ins).next_in_row)).col=col; (*(*ins).next_in_row).row=row; (*(*ins).next_in_row).value=value; (*(*ins).next_in_row).next_in_row=g; } } } int MultiLinkedListSparseArray::getCell(int row,int col){ return (*get(rowPtr[row],row,col)).value; } void MultiLinkedListSparseArray::display(){ for(int i=1;i<=5;i++){ for(int j=1;j<=5;j++){ if(exist(rowPtr[i],i,j)) cout<<(*get(rowPtr[i],i,j)).value<<" "; else cout<<"0"<<" "; } cout<<endl; } } node* MultiLinkedListSparseArray::find_node(node* out) { while((*out).next_in_row!=NULL) out=(*out).next_in_row; return out; } node* MultiLinkedListSparseArray::ins_node(node* ins,int col){ while(!((*ins).col>col)) ins=(*ins).next_in_row; return ins; } node* MultiLinkedListSparseArray::in_node(node* ins,node* z){ while((*ins).next_in_row!=z) ins=(*ins).next_in_col; return ins; } node* MultiLinkedListSparseArray::get(node* in,int row,int col){ dummy=new node; dummy->value=0; while((*in).col!=col){ if((*in).next_in_row==NULL){ return dummy; } in=(*in).next_in_row; } return in; } bool MultiLinkedListSparseArray::exist(node* so,int row,int col){ if(so==NULL) return false; else{ while((*so).col!=col){ if((*so).next_in_row==NULL) return false; else so=(*so).next_in_row; } return true; } }

    Read the article

  • Netbeans Java SE GUI Builder: private initComponents() problem

    - by maSnun
    When I build a GUI for my Java SE app with Netbeans GUI builder, it puts all the codes in the initComponents() method which is private. I could not change it to public. So, all the components are accessible only to the class containing the UI. I want to access those components from another class so that I can write custom event handlers and everything. Most importantly I want to separate my GUI code and non-GUI from each other. I can copy paste the GUI code and later make them public by hand to achieve what I want. But thats a pain. I have to handcraft a portion whenever I need to re-design the UI. What I tried to do: I used the variable identifier to make the text box public. Now how can I access the text box from the Main class? I think I need the component generated in a public method as well. I am new to Java. Any helps? Here's the sample classes: The UI (uiFrame.java) /* * To change this template, choose Tools | Templates * and open the template in the editor. */ /* * uiFrame.java * * Created on Jun 3, 2010, 9:33:15 PM */ package barcode; import java.util.logging.Level; import java.util.logging.Logger; import javax.swing.JFileChooser; import javax.swing.UIManager; import javax.swing.UnsupportedLookAndFeelException; import net.sourceforge.barbecue.output.OutputException; /** * * @author masnun */ public class uiFrame extends javax.swing.JFrame { /** Creates new form uiFrame */ public uiFrame() { try { try { // Set cross-platform Java L&F (also called "Metal") UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); } catch (ClassNotFoundException ex) { Logger.getLogger(uiFrame.class.getName()).log(Level.SEVERE, null, ex); } catch (InstantiationException ex) { Logger.getLogger(uiFrame.class.getName()).log(Level.SEVERE, null, ex); } catch (IllegalAccessException ex) { Logger.getLogger(uiFrame.class.getName()).log(Level.SEVERE, null, ex); } catch (UnsupportedLookAndFeelException ex) { Logger.getLogger(uiFrame.class.getName()).log(Level.SEVERE, null, ex); } } finally { } initComponents(); } /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { label1 = new javax.swing.JLabel(); textBox = new javax.swing.JTextField(); saveButton = new javax.swing.JButton(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); label1.setFont(label1.getFont().deriveFont(label1.getFont().getStyle() | java.awt.Font.BOLD, 13)); label1.setText("Type a text:"); label1.setName("label1"); // NOI18N saveButton.setText("Save"); saveButton.addMouseListener(new java.awt.event.MouseAdapter() { public void mousePressed(java.awt.event.MouseEvent evt) { saveButtonMousePressed(evt); } }); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addGap(56, 56, 56) .addComponent(textBox, javax.swing.GroupLayout.PREFERRED_SIZE, 272, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(72, Short.MAX_VALUE)) .addGroup(javax.swing.GroupLayout.Alignment.TRAILING, layout.createSequentialGroup() .addContainerGap(154, Short.MAX_VALUE) .addComponent(saveButton, javax.swing.GroupLayout.PREFERRED_SIZE, 102, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(144, 144, 144)) .addGroup(javax.swing.GroupLayout.Alignment.TRAILING, layout.createSequentialGroup() .addContainerGap(140, Short.MAX_VALUE) .addComponent(label1, javax.swing.GroupLayout.PREFERRED_SIZE, 133, javax.swing.GroupLayout.PREFERRED_SIZE) .addGap(127, 127, 127)) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(layout.createSequentialGroup() .addContainerGap() .addComponent(label1, javax.swing.GroupLayout.PREFERRED_SIZE, 25, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED) .addComponent(textBox, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE) .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED) .addComponent(saveButton) .addContainerGap(193, Short.MAX_VALUE)) ); pack(); }// </editor-fold> @SuppressWarnings("static-access") private void saveButtonMousePressed(java.awt.event.MouseEvent evt) { JFileChooser file = new JFileChooser(); file.showSaveDialog(null); String data = file.getSelectedFile().getAbsolutePath(); String text = textBox.getText(); BarcodeGenerator barcodeFactory = new BarcodeGenerator(); try { barcodeFactory.generateBarcode(text, data); } catch (OutputException ex) { Logger.getLogger(uiFrame.class.getName()).log(Level.SEVERE, null, ex); } } /** * @param args the command line arguments */ // Variables declaration - do not modify private javax.swing.JLabel label1; private javax.swing.JButton saveButton; public javax.swing.JTextField textBox; // End of variables declaration } The Main Class (Main.java) package barcode; import javax.swing.JFrame; public class Main { public static void main(String[] args) { JFrame ui = new uiFrame(); ui.pack(); ui.show(); } }

    Read the article

  • Problem creating calculations 'engine' in two class java calculator

    - by tokee
    i have hit a brick wall whilst attempting to create a two class java calculator but have been unsuccessful so far in getting it working. i have the code for an interface which works and displays ok but creating a seperate class 'CalcEngine' to do the actual calculations has proven to be beyond me. I'd appreciate it if someone could kick start things for me and create a class calcEngine which works with the interface class and allows input when from single button i.e. if one is pressed on the calc then 1 displays onscreen. please note i'm not asking someone to do the whole thing for me as i want to learn and i'm confident i can do the rest including addition subtraction etc. once i get over the obstacle of getting the two classes to communicate. any and all assistance would be very much appreciated. Please see the calcInterface class code below - import java.awt.*; import javax.swing.*; import javax.swing.border.*; import java.awt.event.*; /** *A Class that operates as the framework for a calculator. *No calculations are performed in this section */ public class CalcFrame implements ActionListener { private CalcEngine calc; private JFrame frame; private JTextField display; private JLabel status; /** * Constructor for objects of class GridLayoutExample */ public CalcFrame() { makeFrame(); //calc = engine; } /** * This allows you to quit the calculator. */ // Alows the class to quit. private void quit() { System.exit(0); } // Calls the dialog frame with the information about the project. private void showAbout() { JOptionPane.showMessageDialog(frame, "Group Project", "About Calculator Group Project", JOptionPane.INFORMATION_MESSAGE); } private void makeFrame() { frame = new JFrame("Group Project Calculator"); makeMenuBar(frame); JPanel contentPane = (JPanel)frame.getContentPane(); contentPane.setLayout(new BorderLayout(8, 8)); contentPane.setBorder(new EmptyBorder( 10, 10, 10, 10)); /** * Insert a text field */ display = new JTextField(); contentPane.add(display, BorderLayout.NORTH); //Container contentPane = frame.getContentPane(); contentPane.setLayout(new GridLayout(4, 4)); JPanel buttonPanel = new JPanel(new GridLayout(4, 4)); contentPane.add(new JButton("1")); contentPane.add(new JButton("2")); contentPane.add(new JButton("3")); contentPane.add(new JButton("4")); contentPane.add(new JButton("5")); contentPane.add(new JButton("6")); contentPane.add(new JButton("7")); contentPane.add(new JButton("8")); contentPane.add(new JButton("9")); contentPane.add(new JButton("0")); contentPane.add(new JButton("+")); contentPane.add(new JButton("-")); contentPane.add(new JButton("/")); contentPane.add(new JButton("*")); contentPane.add(new JButton("=")); contentPane.add(new JButton("C")); contentPane.add(buttonPanel, BorderLayout.CENTER); //status = new JLabel(calc.getAuthor()); //contentPane.add(status, BorderLayout.SOUTH); frame.pack(); frame.setVisible(true); } /** * Create the main frame's menu bar. * The frame that the menu bar should be added to. */ private void makeMenuBar(JFrame frame) { final int SHORTCUT_MASK = Toolkit.getDefaultToolkit().getMenuShortcutKeyMask(); JMenuBar menubar = new JMenuBar(); frame.setJMenuBar(menubar); JMenu menu; JMenuItem item; // create the File menu menu = new JMenu("File"); menubar.add(menu); // create the Quit menu with a shortcut "Q" key. item = new JMenuItem("Quit"); item.setAccelerator(KeyStroke.getKeyStroke(KeyEvent.VK_Q, SHORTCUT_MASK)); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { quit(); } }); menu.add(item); // Adds an about menu. menu = new JMenu("About"); menubar.add(menu); // Displays item = new JMenuItem("Calculator Project"); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { showAbout(); } }); menu.add(item); } /** * An interface action has been performed. * Find out what it was and handle it. * @param event The event that has occured. */ public void actionPerformed(ActionEvent event) { String command = event.getActionCommand(); if(command.equals("0") || command.equals("1") || command.equals("2") || command.equals("3") || command.equals("4") || command.equals("5") || command.equals("6") || command.equals("7") || command.equals("8") || command.equals("9")) { int number = Integer.parseInt(command); calc.numberPressed(number); } else if(command.equals("+")) { calc.plus(); } else if(command.equals("-")) { calc.minus(); } else if(command.equals("=")) { calc.equals(); } else if(command.equals("C")) { calc.clear(); } else if(command.equals("?")) { } // else unknown command. redisplay(); } /** * Update the interface display to show the current value of the * calculator. */ private void redisplay() { display.setText("" + calc.getDisplayValue()); } /** * Toggle the info display in the calculator's status area between the * author and version information. */ }

    Read the article

  • How can I simulate the effects of an observable collection in this situation?

    - by MGSoto
    I am making a configuration editor for another application and am using reflection to pull editable fields from the configuration class. The following class is the base class for my various "DataTypeViewModels" and shows how I get and set the appropriate properties. public abstract class DataTypeViewModel<T> : ViewModelBase { Func<T> getFunction; Action<T> setAction; public const string ValuePropertyName = "Value"; public string Label { get; set; } public T Value { get { return getFunction.Invoke(); } set { if (getFunction.Invoke().Equals(value)) { return; } setAction.Invoke(value); // Update bindings, no broadcast RaisePropertyChanged(ValuePropertyName); } } /// <summary> /// Initializes a new instance of the StringViewModel class. /// </summary> public DataTypeViewModel(string sectionName, string label) { if (IsInDesignMode) { // Code runs in Blend --> create design time data. } else { Label = label; getFunction = new Func<T>(() => { return (T)Settings.Instance.GetType().GetProperty(sectionName).PropertyType. GetProperty(label).GetValue(Settings.Instance.GetType().GetProperty(sectionName).GetValue(Settings.Instance, null), null); }); setAction = new Action<T>(value => { Settings.Instance.GetType().GetProperty(sectionName).PropertyType.GetProperty(label). SetValue(Settings.Instance.GetType().GetProperty(sectionName).GetValue(Settings.Instance, null), value, null); }); } } } This part works the way I want it to, the next part is a sample DataTypeViewModel on a list of strings. public class StringListViewModel : DataTypeViewModel<ICollection<string>> { /// <summary> /// The <see cref="RemoveItemCommand" /> property's name. /// </summary> public const string RemoveItemCommandPropertyName = "RemoveItemCommand"; private RelayCommand<string> _removeItemCommand = null; public ObservableCollection<string> ObservableValue { get; set; } /// <summary> /// Gets the RemoveItemCommand property. /// TODO Update documentation: /// Changes to that property's value raise the PropertyChanged event. /// This property's value is broadcasted by the Messenger's default instance when it changes. /// </summary> public RelayCommand<string> RemoveItemCommand { get { return _removeItemCommand; } set { if (_removeItemCommand == value) { return; } var oldValue = _removeItemCommand; _removeItemCommand = value; // Update bindings, no broadcast RaisePropertyChanged(RemoveItemCommandPropertyName); } } /// <summary> /// The <see cref="AddItemCommand" /> property's name. /// </summary> public const string AddItemCommandPropertyName = "AddItemCommand"; private RelayCommand<string> _addItemCommand = null; /// <summary> /// Gets the AddItemCommand property. /// TODO Update documentation: /// Changes to that property's value raise the PropertyChanged event. /// This property's value is broadcasted by the Messenger's default instance when it changes. /// </summary> public RelayCommand<string> AddItemCommand { get { return _addItemCommand; } set { if (_addItemCommand == value) { return; } var oldValue = _addItemCommand; _addItemCommand = value; // Update bindings, no broadcast RaisePropertyChanged(AddItemCommandPropertyName); } } /// <summary> /// Initializes a new instance of the StringListViewModel class. /// </summary> public StringListViewModel(string sectionName, string label) : base(sectionName, label) { ObservableValue = new ObservableCollection<string>(Value); AddItemCommand = new RelayCommand<string>(param => { if (param != string.Empty) { Value.Add(param); ObservableValue.Add(param); } }); RemoveItemCommand = new RelayCommand<string>(param => { if (param != null) { Value.Remove(param); ObservableValue.Remove(param); } }); } } As you can see in the constructor, I currently have "Value" mirrored into a new ObservableCollection called "ObservableValue", which is then bound to by a ListView in the XAML. It works well this way, but cloning the List seems like such a hacky way to do this. While bound to Value, I've tried adding: RaisePropertyChanged("Value"); to the AddItemCommand and RemoveItemCommand, but this doesn't work, the ListView won't get updated. What is the proper way to do this?

    Read the article

  • C++ run error: pointer being freed was not allocated

    - by Dale Reves
    I'm learning c++ and am working on a program that keeps giving me a 'pointer being freed was not allocated' error. It's a grocery store program that inputs data from a txt file, then user can enter item# & qty. I've read through similar questions but what's throwing me off is the 'pointer' issue. I would appreciate if someone could take a look and help me out. I'm using Netbeans IDE 7.2 on a Mac. I'll just post the whole piece I have so far. Thx. #include <iostream> #include <fstream> #include <string> #include <vector> using namespace std; class Product { public: // PLU Code int getiPluCode() { return iPluCode; } void setiPluCode( int iTempPluCode) { iPluCode = iTempPluCode; } // Description string getsDescription() { return sDescription; } void setsDescription( string sTempDescription) { sDescription = sTempDescription; } // Price double getdPrice() { return dPrice; } void setdPrice( double dTempPrice) { dPrice = dTempPrice; } // Type..weight or unit int getiType() { return iType; } void setiType( int iTempType) { iType = iTempType; } // Inventory quantity double getdInventory() { return dInventory; } void setdInventory( double dTempInventory) { dInventory = dTempInventory; } private: int iPluCode; string sDescription; double dPrice; int iType; double dInventory; }; int main () { Product paInventory[21]; // Create inventory array Product paPurchase[21]; // Create customer purchase array // Constructor to open inventory input file ifstream InputInventory ("inventory.txt", ios::in); //If ifstream could not open the file if (!InputInventory) { cerr << "File could not be opened" << endl; exit (1); }//end if int x = 0; while (!InputInventory.eof () ) { int iTempPluCode; string sTempDescription; double dTempPrice; int iTempType; double dTempInventory; InputInventory >> iTempPluCode >> sTempDescription >> dTempPrice >> iTempType >> dTempInventory; paInventory[x].setiPluCode(iTempPluCode); paInventory[x].setsDescription(sTempDescription); paInventory[x].setdPrice(dTempPrice); paInventory[x].setiType(iTempType); paInventory[x].setdInventory(dTempInventory); x++; } bool bQuit = false; //CREATE MY TOTAL VARIABLE HERE! int iUserItemCount; do { int iUserPLUCode; double dUserAmount; double dAmountAvailable; int iProductIndex = -1; //CREATE MY SUBTOTAL VARIABLE HERE! while(iProductIndex == -1) { cout<<"Please enter the PLU Code of the product."<< endl; cin>>iUserPLUCode; for(int i = 0; i < 21; i++) { if(iUserPLUCode == paInventory[i].getiPluCode()) { dAmountAvailable = paInventory[i].getdInventory(); iProductIndex = i; } } //PLU code entry validation if(iProductIndex == -1) { cout << "You have entered an invalid PLU Code."; } } cout<<"Enter the quantity to buy.\n"<< "There are "<< dAmountAvailable << "available.\n"; cin>> dUserAmount; while(dUserAmount > dAmountAvailable) { cout<<"That's too many, please try again"; cin>>dUserAmount; } paPurchase[iUserItemCount].setiPluCode(iUserPLUCode);// Array of objects function calls paPurchase[iUserItemCount].setdInventory(dUserAmount); paPurchase[iUserItemCount].setdPrice(paInventory[iProductIndex].getdPrice()); paInventory[iProductIndex].setdInventory( paInventory[iProductIndex].getdInventory() - dUserAmount ); iUserItemCount++; cout <<"Are you done purchasing items? Enter 1 for yes and 0 for no.\n"; cin >> bQuit; //NOTE: Put Amount * quantity for subtotal //NOTE: Put code to update subtotal (total += subtotal) // NOTE: Need to create the output txt file! }while(!bQuit); return 0; }

    Read the article

  • Link List Implementation Help - Visual C++

    - by Greenhouse Gases
    Hi there I'm trying to implement a link list which stores the city name (though you will see this commented out as I need to resolve the issue of not being able to use string and needing to use a primitive data type instead during the declaration), longitude, latitude and of course a pointer to the next node in the chain. I am new to the Visual C++ environment and my brain is somewhat scrambled after coding for several straight hours today so I wondered if anyone could help resolve the 2 errors I am getting (ignore the #include syntax as I had to change them to avoid the browser interpreting html!): 1U08221.obj : error LNK2028: unresolved token (0A000298) "public: __thiscall Locations::Locations(void)" (??0Locations@@$$FQAE@XZ) referenced in function "int __clrcall main(cli::array^)" (?main@@$$HYMHP$01AP$AAVString@System@@@Z) 1U08221.obj : error LNK2019: unresolved external symbol "public: __thiscall Locations::Locations(void)" (??0Locations@@$$FQAE@XZ) referenced in function "int __clrcall main(cli::array^)" (?main@@$$HYMHP$01AP$AAVString@System@@@Z) The code for my header file is here: include string struct locationNode { //char[10] nodeCityName; double nodeLati; double nodeLongi; locationNode* Next; }; class Locations { private: int size; public: Locations(); // constructor for the class locationNode* Head; int Add(locationNode* Item); }; and here is the code for the file containing the main method: // U08221.cpp : main project file. include "stdafx.h" include "Locations.h" include iostream include string using namespace std; int n = 0; int x; string cityNameInput; bool acceptedInput = false; int Locations::Add(locationNode *NewItem) { locationNode *Sample = new locationNode; Sample = NewItem; Sample-Next = Head; Head = Sample; return size++; } void CorrectCase(string name) // Correct upper and lower case letters of input { x = name.size(); int firstLetVal = name[0], letVal; n = 1; // variable for name index from second letter onwards if((name[0] 90) && (name[0] < 123)) // First letter is lower case { firstLetVal = firstLetVal - 32; // Capitalise first letter name[0] = firstLetVal; } while(n <= x - 1) { if((name[n] = 65) && (name[n] <= 90)) { letVal = name[n] + 32; name[n] = letVal; } n++; } cityNameInput = name; } void nameValidation(string name) { n = 0; // start from first letter x = name.size(); while(!acceptedInput) { if((name[n] = 65) && (name[n] <= 122)) // is in the range of letters { while(n <= x - 1) { while((name[n] =91) && (name[n] <=97)) // ERROR!! { cout << "Please enter a valid city name" << endl; cin name; } n++; } } else { cout << "Please enter a valid city name" << endl; cin name; } if(n <= x - 1) { acceptedInput = true; } } cityNameInput = name; } int main(array ^args) { cout << "Enter a city name" << endl; cin cityNameInput; nameValidation(cityNameInput); // check is made up of valid characters CorrectCase(cityNameInput); // corrects name to standard format of capitalised first letter, and lower case subsequent letters cout << cityNameInput; cin cityNameInput; Locations::Locations(); Locations *Parts = new Locations(); locationNode *Part; Part = new locationNode; //Part-nodeCityName = "London"; Part-nodeLati = 87; Part-nodeLongi = 80; Parts-Add(Part); } I am familiar with the concepts but somewhat inexperienced with OOP so am making some silly errors that you can never find when you've stared at something too long. Any help you can offer will be appreciated! Thanks

    Read the article

  • connecting clients to server with emulator on different computers

    - by prolink007
    I am writing an application that communicates using sockets. I have a server running on one android emulator on a computer, then i have 2 other clients running on android emulators on 2 other computers. I am trying to get the 2 clients to connect to the server. This works when i run the server and clients on the same computer, but when i attempt to do this on the same wifi network and on separate computers it gives me the following error. The client and server code is posted below. A lot is stripped out just to show the important stuff. Also, after the server starts i telnet into the server and run these commands redir add tcp:5000:6000 (i have also tried without doing the redir but it still says the same thing). Then i start the clients and get the error. Thanks for the help! Both the 5000 port and 6000 port are open on my router. And i have windows firewall disabled on the computer hosting the server. 11-27 18:54:02.274: W/ActivityManager(60): Activity idle timeout for HistoryRecord{44cf0a30 school.cpe434.ClassAidClient/school.cpe434.ClassAid.ClassAidClient4Activity} 11-27 18:57:02.424: W/System.err(205): java.net.SocketException: The operation timed out 11-27 18:57:02.454: W/System.err(205): at org.apache.harmony.luni.platform.OSNetworkSystem.connectSocketImpl(Native Method) 11-27 18:57:02.454: W/System.err(205): at org.apache.harmony.luni.platform.OSNetworkSystem.connect(OSNetworkSystem.java:114) 11-27 18:57:02.465: W/System.err(205): at org.apache.harmony.luni.net.PlainSocketImpl.connect(PlainSocketImpl.java:245) 11-27 18:57:02.465: W/System.err(205): at org.apache.harmony.luni.net.PlainSocketImpl.connect(PlainSocketImpl.java:220) 11-27 18:57:02.465: W/System.err(205): at java.net.Socket.startupSocket(Socket.java:780) 11-27 18:57:02.465: W/System.err(205): at java.net.Socket.<init>(Socket.java:314) 11-27 18:57:02.465: W/System.err(205): at school.cpe434.ClassAid.ClassAidClient4Activity.onCreate(ClassAidClient4Activity.java:102) 11-27 18:57:02.474: W/System.err(205): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 11-27 18:57:02.474: W/System.err(205): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2459) 11-27 18:57:02.474: W/System.err(205): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2512) 11-27 18:57:02.474: W/System.err(205): at android.app.ActivityThread.access$2200(ActivityThread.java:119) 11-27 18:57:02.474: W/System.err(205): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1863) 11-27 18:57:02.474: W/System.err(205): at android.os.Handler.dispatchMessage(Handler.java:99) 11-27 18:57:02.474: W/System.err(205): at android.os.Looper.loop(Looper.java:123) 11-27 18:57:02.486: W/System.err(205): at android.app.ActivityThread.main(ActivityThread.java:4363) 11-27 18:57:02.486: W/System.err(205): at java.lang.reflect.Method.invokeNative(Native Method) 11-27 18:57:02.486: W/System.err(205): at java.lang.reflect.Method.invoke(Method.java:521) 11-27 18:57:02.486: W/System.err(205): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 11-27 18:57:02.486: W/System.err(205): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 11-27 18:57:02.486: W/System.err(205): at dalvik.system.NativeStart.main(Native Method) The server code public class ClassAidServer4Activity extends Activity { ServerSocket ss = null; String mClientMsg = ""; String mClientExtraMsg = ""; Thread myCommsThread = null; public static final int SERVERPORT = 6000; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TextView tv = (TextView) findViewById(R.id.textView1); tv.setText("Nothing from client yet"); this.myCommsThread = new Thread(new CommsThread()); this.myCommsThread.start(); } class CommsThread implements Runnable { public void run() { // Socket s = null; try { ss = new ServerSocket(SERVERPORT ); } catch (IOException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } while(true) { try { Socket socket = ss.accept(); connectedDeviceCount++; Thread lThread = new Thread(new ListeningThread(socket)); lThread.start(); } catch (IOException e) { e.printStackTrace(); } } } } class ListeningThread implements Runnable { private Socket s = null; public ListeningThread(Socket socket) { // TODO Auto-generated constructor stub this.s = socket; } @Override public void run() { // TODO Auto-generated method stub while (!Thread.currentThread().isInterrupted()) { Message m = new Message(); // m.what = QUESTION_ID; try { if (s == null) s = ss.accept(); BufferedReader input = new BufferedReader( new InputStreamReader(s.getInputStream())); String st = null; st = input.readLine(); String[] temp = parseReadMessage(st); mClientMsg = temp[1]; if(temp.length > 2) { mClientExtraMsg = temp[2]; } m.what = Integer.parseInt(temp[0]); myUpdateHandler.sendMessage(m); } catch (IOException e) { e.printStackTrace(); } } } } } The client code public class ClassAidClient4Activity extends Activity { //telnet localhost 5554 //redir add tcp:5000:6000 private Socket socket; private String serverIpAddress = "192.168.1.102"; private static final int REDIRECTED_SERVERPORT = 5000; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); try { InetAddress serverAddr = InetAddress.getByName(serverIpAddress); socket = new Socket(serverAddr, REDIRECTED_SERVERPORT); } catch (UnknownHostException e1) { mQuestionAdapter.add("UnknownHostException"); e1.printStackTrace(); } catch (IOException e1) { mQuestionAdapter.add("IOException"); e1.printStackTrace(); } } }

    Read the article

  • Partially Modifying an XML serialized document.

    - by Stacey
    I have an XML document, several actually, that will be editable via a front-end UI. I've discovered a problem with this approach (other than the fact that it is using xml files instead of a database... but I cannot change that right now). If one user makes a change while another user is in the process of making a change, then the second one's changes will overwrite the first. I need to be able to request objects from the xml files, change them, and then submit the changes back to the xml file without re-writing the entire file. I've got my entire xml access class posted here (which was formed thanks to wonderful help from stackoverflow!) using System; using System.Linq; using System.Collections; using System.Collections.Generic; namespace Repositories { /// <summary> /// A file base repository represents a data backing that is stored in an .xml file. /// </summary> public partial class Repository<T> : IRepository { /// <summary> /// Default constructor for a file repository /// </summary> public Repository() { } /// <summary> /// Initialize a basic repository with a filename. This will have to be passed from a context to be mapped. /// </summary> /// <param name="filename"></param> public Repository(string filename) { FileName = filename; } /// <summary> /// Discovers a single item from this repository. /// </summary> /// <typeparam name="TItem">The type of item to recover.</typeparam> /// <typeparam name="TCollection">The collection the item belongs to.</typeparam> /// <param name="expression"></param> /// <returns></returns> public TItem Single<TItem, TCollection>(Predicate<TItem> expression) where TCollection : IDisposable, IEnumerable<TItem> { using (var list = List<TCollection>()) { return list.Single(i => expression(i)); } } /// <summary> /// Discovers a collection from the repository, /// </summary> /// <typeparam name="TCollection"></typeparam> /// <returns></returns> public TCollection List<TCollection>() where TCollection : IDisposable { using (var list = System.Xml.Serializer.Deserialize<TCollection>(FileName)) { return (TCollection)list; } } /// <summary> /// Discovers a single item from this repository. /// </summary> /// <typeparam name="TItem">The type of item to recover.</typeparam> /// <typeparam name="TCollection">The collection the item belongs to.</typeparam> /// <param name="expression"></param> /// <returns></returns> public List<TItem> Select<TItem, TCollection>(Predicate<TItem> expression) where TCollection : IDisposable, IEnumerable<TItem> { using (var list = List<TCollection>()) { return list.Where( i => expression(i) ).ToList<TItem>(); } } /// <summary> /// Attempts to save an entire collection. /// </summary> /// <typeparam name="TCollection"></typeparam> /// <param name="collection"></param> /// <returns></returns> public Boolean Save<TCollection>(TCollection collection) { try { // load the collection into an xml reader and try to serialize it. System.Xml.XmlDocument xDoc = new System.Xml.XmlDocument(); xDoc.LoadXml(System.Xml.Serializer.Serialize<TCollection>(collection)); // attempt to flush the file xDoc.Save(FileName); // assume success return true; } catch { return false; } } internal string FileName { get; private set; } } public interface IRepository { TItem Single<TItem, TCollection>(Predicate<TItem> expression) where TCollection : IDisposable, IEnumerable<TItem>; TCollection List<TCollection>() where TCollection : IDisposable; List<TItem> Select<TItem, TCollection>(Predicate<TItem> expression) where TCollection : IDisposable, IEnumerable<TItem>; Boolean Save<TCollection>(TCollection collection); } }

    Read the article

  • Databinding in combo box

    - by muralekarthick
    Hi I have two forms, and a class, queries return in Stored procedure. Stored Procedure: ALTER PROCEDURE [dbo].[Payment_Join] @reference nvarchar(20) AS BEGIN -- SET NOCOUNT ON added to prevent extra result sets from -- interfering with SELECT statements. SET NOCOUNT ON; -- Insert statements for procedure here SELECT p.iPaymentID,p.nvReference,pt.nvPaymentType,p.iAmount,m.nvMethod,u.nvUsers,p.tUpdateTime FROM Payment p, tblPaymentType pt, tblPaymentMethod m, tblUsers u WHERE p.nvReference = @reference and p.iPaymentTypeID = pt.iPaymentTypeID and p.iMethodID = m.iMethodID and p.iUsersID = u.iUsersID END payment.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using System.Data.SqlClient; using System.Windows.Forms; namespace Finance { class payment { string connection = global::Finance.Properties.Settings.Default.PaymentConnectionString; #region Fields int _paymentid = 0; string _reference = string.Empty; string _paymenttype; double _amount = 0; string _paymentmethod; string _employeename; DateTime _updatetime = DateTime.Now; #endregion #region Properties public int paymentid { get { return _paymentid; } set { _paymentid = value; } } public string reference { get { return _reference; } set { _reference = value; } } public string paymenttype { get { return _paymenttype; } set { _paymenttype = value; } } public string paymentmethod { get { return _paymentmethod; } set { _paymentmethod = value; } } public double amount { get { return _amount;} set { _amount = value; } } public string employeename { get { return _employeename; } set { _employeename = value; } } public DateTime updatetime { get { return _updatetime; } set { _updatetime = value; } } #endregion #region Constructor public payment() { } public payment(string refer) { reference = refer; } public payment(int paymentID, string Reference, string Paymenttype, double Amount, string Paymentmethod, string Employeename, DateTime Time) { paymentid = paymentID; reference = Reference; paymenttype = Paymenttype; amount = Amount; paymentmethod = Paymentmethod; employeename = Employeename; updatetime = Time; } #endregion #region Methods public void Save() { try { SqlConnection connect = new SqlConnection(connection); SqlCommand command = new SqlCommand("payment_create", connect); command.CommandType = CommandType.StoredProcedure; command.Parameters.Add(new SqlParameter("@reference", reference)); command.Parameters.Add(new SqlParameter("@paymenttype", paymenttype)); command.Parameters.Add(new SqlParameter("@amount", amount)); command.Parameters.Add(new SqlParameter("@paymentmethod", paymentmethod)); command.Parameters.Add(new SqlParameter("@employeename", employeename)); command.Parameters.Add(new SqlParameter("@updatetime", updatetime)); connect.Open(); command.ExecuteScalar(); connect.Close(); } catch { } } public void Load(string reference) { try { SqlConnection connect = new SqlConnection(connection); SqlCommand command = new SqlCommand("Payment_Join", connect); command.CommandType = CommandType.StoredProcedure; command.Parameters.Add(new SqlParameter("@Reference", reference)); //MessageBox.Show("ref = " + reference); connect.Open(); SqlDataReader reader = command.ExecuteReader(); while (reader.Read()) { this.reference = Convert.ToString(reader["nvReference"]); // MessageBox.Show(reference); // MessageBox.Show("here"); // MessageBox.Show("payment type id = " + reader["nvPaymentType"]); // MessageBox.Show("here1"); this.paymenttype = Convert.ToString(reader["nvPaymentType"]); // MessageBox.Show(paymenttype.ToString()); this.amount = Convert.ToDouble(reader["iAmount"]); this.paymentmethod = Convert.ToString(reader["nvMethod"]); this.employeename = Convert.ToString(reader["nvUsers"]); this.updatetime = Convert.ToDateTime(reader["tUpdateTime"]); } reader.Close(); } catch (Exception ex) { MessageBox.Show("Check it again" + ex); } } #endregion } } i have already binded the combo box items through designer, When i run the application i just get the reference populated in form 2 and combo box just populated not the particular value which is fetched. New to c# so help me to get familiar

    Read the article

  • Mistake in display and insert methods (double-ended queue)

    - by MANAL
    1) My problem when i make remove from right or left program will be remove true but when i call diplay method the content wrong like this I insert 12 43 65 23 and when make remove from left program will remove 12 but when call display method show like this 12 43 65 and when make remove from right program will remove 23 but when call display method show like this 12 43 Why ?????? ); and when i try to make insert after remove write this Can not insert right because the queue is full . first remove right and then u can insert right where is the problem ?? Please Help me please 2) My code FIRST CLASS class dqueue { private int fullsize; //number of all cells private int item_num; // number of busy cells only private int front,rear; public int j; private double [] dqarr; //========================================== public dqueue(int s) //constructor { fullsize = s; front = 0; rear = -1; item_num = 0; dqarr = new double[fullsize]; } //========================================== public void insert(double data) { if (rear == fullsize-1) rear = -1; rear++; dqarr[rear] = data; item_num++; } public double removeLeft() // take item from front of queue { double temp = dqarr[front++]; // get value and incr front if(front == fullsize) front = 0; item_num --; // one less item return temp; } public double removeRight() // take item from rear of queue { double temp = dqarr[rear--]; // get value and decr rear if(rear == -1) // rear = item_num -1; item_num --; // one less item return temp; } //========================================= public void display () //display items { for (int j=0;j<item_num;j++) // for every element System.out.print(dqarr[j] +" " ); // display it System.out.println(""); } //========================================= public int size() //number of items in queue { return item_num; } //========================================== public boolean isEmpty() // true if queue is empty { return (item_num ==0); } } SECOND CLASS import java.util.Scanner; class dqueuetest { public static void main(String[] args) { Scanner input = new Scanner(System.in); System.out.println(" ***** Welcome here***** "); System.out.println(" ***** Mind Of Programming Group***** "); System.out.println(" _____________________________________________ "); System.out.println("enter size of your dqueue"); int size = input.nextInt(); dqueue mydq = new dqueue(size); System.out.println(""); System.out.println("enter your itemes"); //===================================== for(int i = 0;i<=size-1;i++) { System.out.printf("item %d:",i+1); double item = input.nextDouble(); mydq.insert(item); System.out.println(""); } //===================================== int queue =size ; int c = 0 ; while (c != 6) { System.out.println(""); System.out.println("************************************************"); System.out.println(" MAIN MENUE"); System.out.println("1- INSERT RIGHT "); System.out.println("2- REMOVE LEFT"); System.out.println("3- REMOVE RIGHT"); System.out.println("4- DISPLAY"); System.out.println("5- SIZE"); System.out.println("6- EXIT"); System.out.println("************************************************"); System.out.println("choose your operation by number(1-6)"); c = input.nextInt(); switch (c) { case 1: if (queue == size) System.out.print("Can not insert right because the queue is full . first remove right and then u can insert right "); else { System.out.print("enter your item: "); double item = input.nextDouble(); mydq.insert(item);} break; case 2: System.out.println("REMOVE FROM REAR :"); if( !mydq.isEmpty() ) { double item = mydq.removeLeft(); System.out.print(item + "\t"); } // end while System.out.println(""); mydq.display(); break; case 3: System.out.println("REMOVE FROM FRONT :"); if( !mydq.isEmpty() ) { double item = mydq.removeRight(); System.out.print(item + "\t"); } // end while System.out.println(""); mydq.display(); break; case 4: System.out.println("The items in Queue are :"); mydq.display(); break; case 5: System.out.println("The Size of the Queue is :"+mydq.size()); break; case 6: System.out.println("Good Bye"); break; default: System.out.println("wrong chiose enter again"); } //end switch } //end while } // end main }//end class

    Read the article

< Previous Page | 179 180 181 182 183 184 185 186 187  | Next Page >