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  • SIFR 3.0 - Font Size

    - by Nick
    I have been working with SIFR 3.0 for some time now and the font-size never seems to work correctly. I understand the most basic concepts behind SIFR. SIFR runs when you load the page. It does some calculations one the size of the HTML rendered font and then replaces it with a flash movie that is roughly equal to that size. Because of this, you want to style your HTML font to match the size of your SIFR font as close as possible. My problem always comes up when trying to style these two font sizes to match. Let's say I want to use a SIFR font of Helvetica Neue Lt at about 32px. The HTML equivalent is something like Arial Narrow at about 36px with some negative letter spacing. So here is what I do. In sifr.css I'll write: @media screen { .sIFR-active h1 { visibility: hidden; z-index: 0 !important; font-size: 36px; } } Great, that gets the default HTML font the size I need. Now I need to update the flash SIFR font size. So I go into sifr-config.js and write something like this: sIFR.replace(HelveticaNeueThinCond, { selector: 'h1', css: '.sIFR-root { color: #762123; font-size: 32px; line-height: 1em; }', transparent: true }); So right now everything is working great. That is until my h1 text wraps more than one line. For some reason, when the text wraps it only shows the first line. It seems calculates the height wrong. This is very weird because I ran some tests. I took "visibility: hidden" off of "sIFR-active h1" to make sure that the HTML rendered text was the right size. It is, it takes up two lines. However, when the Flash replaces this text it gives it a min-height of one line of text. Odd. The only way I could find to fix this wrapping problem was to remove "font-size: 32px;" from "sIFR.replace(HelveticaNeueThinCond" in sifr-config. The problem I run into then is that it inherits the font-size set in sifr.css. Now the problem is that my HTML text is bigger then the SIFR text. So occasional my HTML text will wrap to a new line before my SIFR text leaving a big white space. So, how do I set two different font-size (one for my HTML text and one for my SIFR) without losing the wrapping. The only time I have been able to use the successfully is when I have a SIFR font that is so similar to a web safe font that they can share the same font-size attribute. Thanks

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  • From Java GUI to Java Web

    - by Xorty
    I've been doing quite large application recently with Java - Swing. Now I'd like to move to web. Basically - I am not Microsoft guy, Java is fine with me. I've checked some basics of Java EE framework and decided that my choice will be Spring. I already am familiar with JDBC. Learning Spring is one thing, but working just with GUIs (C++ and Java) means that I have very poor knowledge of web development. Before I start reading tutorials of Spring MVC, what should I know to develop web solutions? I am mainly interested "how to" with graphics ... start from scratch or some nice IDE RAD-like development ? I kind of like f.e. Silverlight and integrating to web or asp.net win forms - allows us 'GUI' people develop faster. So can you please give me some useful advices? Thanx

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  • microphone volume control from javascript

    - by paleozogt
    I'd like to be able to control the system microphone volume from the browser. I know that the microphone can be recorded from using Flash or Silverlight, but these don't allow control of the microphone volume. (Flash has Microphone.gain, but as its just a software multiplier, it doesn't help when the system mic volume is muted or too loud.) I've heard that HTML5 will have some sort of microphone access, but whether it will allow volume control is unclear to me. At any rate, I don't think any browsers support it yet. Are there any plugins that would allow volume control? The old Google Gears project has some AudioApi docs, though these don't seem to have made it into the actual plugin. There's also the Google Talk plugin- it seems to do some kind of gain control, but its unclear if there's an api to the plugin. Perhaps there's a draft HTML5 implementation plugin for microphone access (like indexeddb, for example)?

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  • chat application: pubsubhubbub vs xmpp

    - by sofia
    I'm unsure on the best stack to build a chat application. Currently I'm thinking of two main options: facebook tornado cons: does not use the main chat protocol xmpp but pubsubhubbub pros: i really like its simplicity for development (webserver + webframework); pubsubhubbub also seems simpler as a protocol than xmpp; and i know python xmpp + bosch, punjab, ejabberd cons: don't know erlang; overall seems a bit harder to develop pros: uses xmpp protocol The chat app will need to have the following: Private messages Public rooms Private rooms Chat history for rooms (not forever, just the last n messages) html embedding url to chat room Both options seem scalable so that's not really my worry (we're thinking of running the app in amazon's ec2 as well). I know there's a project that builds a xmpp server using tornado but it's not ready for production use and our deadline isn't that big. Basically my main worry is ease of development vs somehow regretting later using pubsubhubbub to develop a chat app but I read somewhere that PubSubHubbub might eventually replace XMPP as REST replaced SOAP - so what do you think?

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  • How do I get Flex Builder to use the selected framework?

    - by Michael Prescott
    I'm attempting to create a Flex Project that will cause the Flash Player to cache the Flex framework. Flex Builder comes with Flex SDK 3.2.0.3958 and setting the Framework Linkage to use Runtime shared Library (RSL) under Project Properties - Flex Build Path will separate the framework from my main application and I see that my project's bin-debug directory contains framework_3.2.0.3958.swf and *.swz for distribution. Flex SDK 3.4 fixes a few bugs, so I configured it as another available sdk and set it as the default SDK. When I compile, I expect the bin-debug directory to contain framework_3.4.0.9271.swf and *.swz; however, Flex Builder is still writing framework_3.2.0.3958.swf and *.swz. How do I configure Flex Builder to package the correct framework files for Flash Player caching?

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  • car race game collision condition.

    - by ashok patidar
    in this how can rotate car when it goes to collied with the track side. package { import flash.display.MovieClip; import flash.events.Event; import flash.events.KeyboardEvent; import flash.text.TextField; import flash.ui.Keyboard; import Math; /** * ... * @author Ashok */ public class F1race extends MovieClip { public var increment:Number = 0; //amount the car moves each frame public var posNeg:Number = 1; public var acceleration:Number = .05; //acceleration of the car, or the amount increment gets increased by. public var speed:Number = 0; //the speed of the car that will be displayed on screen public var maxSpeed:Number = 100; public var keyLeftPressed:Boolean; public var keyRightPressed:Boolean; public var keyUpPressed:Boolean; public var keyDownPressed:Boolean; public var spedometer:TextField = new TextField(); public var carRotation:Number ; public var txt_hit:TextField = new TextField(); public function F1race() { carRotation = carMC.rotation; trace(carMC.rotation); //addChild(spedometer); //spedometer.x = 0; //spedometer.y = 0; addChild(txt_hit); txt_hit.x = 0; txt_hit.y = 100; //rotation of the car addEventListener(Event.ENTER_FRAME, onEnterFrameFunction); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed,false); stage.addEventListener(KeyboardEvent.KEY_UP, keyReleased,false); carMC.addEventListener(Event.ENTER_FRAME, carOver_road) } public function carOver_road(event:Event):void { //trace(texture.hitTestPoint(carMC.x,carMC.y,true),"--"); /* if(!texture.hitTestPoint(carMC.x,carMC.y,true)) { txt_hit.text = "WRONG WAY"; if(increment!=0) { increment=1; } } else { txt_hit.text = ""; //increment++; }*/ if (roadless.hitTestPoint(carMC.x - carMC.width / 2, carMC.y,true)) { trace("left Hit" + carMC.rotation); //acceleration = .005; //if(carMC.rotation>90 || carMC.rotation>90 //carMC.rotation += 2; if ((carMC.rotation >= 90) && (carMC.rotation <= 180)) { carMC.rotation += 3; carMC.x += 3; } if ((carMC.rotation <= -90) && (carMC.rotation >= -180)) { carMC.rotation += 3; texture.y -= 3; } if ((carMC.rotation > -90) && (carMC.rotation <= -1)) { carMC.rotation += 3; texture.y -= 3; } if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x + carMC.width / 2, carMC.y,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x, carMC.y- carMC.height / 2,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if ((!roadless.hitTestPoint(carMC.x - carMC.width / 2, carMC.y, true)) && (!roadless.hitTestPoint(carMC.x, carMC.y- carMC.height / 2,true)) && (!roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true)) && (!roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true))) { //acceleration = .05; } } public function onEnterFrameFunction(events:Event):void { speed = Math.round((increment) * 5); spedometer.text = String(speed); if ((carMC.rotation < 180)&&(carMC.rotation >= 0)){ carRotation = carMC.rotation; posNeg = 1; } if ((carMC.rotation < 0)&&(carMC.rotation > -180)){ carRotation = -1 * carMC.rotation; posNeg = -1; } if (keyRightPressed) { carMC.rotation += .5 * increment; carMC.LWheel.rotation = 8; carMC.RWheel.rotation = 8; steering.gotoAndStop(2); } if (keyLeftPressed) { carMC.rotation -= .5 * increment; carMC.LWheel.rotation = -8; carMC.RWheel.rotation = -8; steering.gotoAndStop(3); } if (keyDownPressed) { steering.gotoAndStop(1); carMC.LWheel.rotation = 0; carMC.RWheel.rotation = 0; increment -= 0.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } increment -= 1 * acceleration; if ((Math.abs(speed)) < (Math.abs(maxSpeed))) { increment += acceleration; } if ((Math.abs(speed)) == (Math.abs(maxSpeed))) { trace("hello"); } } if (keyUpPressed) { steering.gotoAndStop(1); carMC.LWheel.rotation = 0; carMC.RWheel.rotation = 0; //trace(carMC.rotation); texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } increment += 1 * acceleration; if ((Math.abs(speed)) < (Math.abs(maxSpeed))) { increment += acceleration; } } if ((!keyUpPressed) && (!keyDownPressed)){ /*if (increment > 0 && (!keyUpPressed)&& (!keyDownPressed)) { //texture.y -= ((90-carRotation)/90)*increment; increment -= 1.5 * acceleration; } if((increment==0)&&(!keyUpPressed)&& (!keyDownPressed)) { increment = 0; } if((increment<0)&&(!keyUpPressed)&& (!keyDownPressed)) { increment += 1.5 * acceleration; }*/ if (increment > 0) { increment -= 1.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } } if (increment == 0) { increment = 0; } if (increment < 0) { increment += 1.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } } } } public function keyPressed(event:KeyboardEvent):void { trace("keyPressed"); if (event.keyCode == Keyboard.LEFT) { keyLeftPressed = true; } if (event.keyCode == Keyboard.RIGHT) { keyRightPressed = true; } if (event.keyCode == Keyboard.UP) { keyUpPressed = true; } if (event.keyCode == Keyboard.DOWN) { keyDownPressed = true; } } public function keyReleased(event:KeyboardEvent):void { trace("keyReleased..."); //increment -= 1.5 * acceleration; //increment--; if (event.keyCode == Keyboard.LEFT) { keyLeftPressed = false; } if (event.keyCode == Keyboard.RIGHT) { keyRightPressed = false; } if (event.keyCode == Keyboard.UP) { keyUpPressed = false; } if (event.keyCode == Keyboard.DOWN) { keyDownPressed = false; } } } }

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  • Why does WPF toggle button pulse once unchecked

    - by randyc
    Wihtin a Desktop app I have a toggle button: For the Checked event I am setting a value and then executing a method FilterView(); //ommitting code Unchecked state is just the opposite. resets a variable and executed the method again The question I have is I noticed when I uncheck the toggle button the button continues to pulse or flash ( going from blue to chrome) as if it still has focus. The button will stay like this until another button is clicked. Is there a way to remove this focus so that when the button is unchecked the button goes back to a unchecked state without the flashing / pulsing color. As you can see from above this is a standard toggle button no styles or custom I tested this on just a regular button and I found the same occured when clicked the button will continue to pulse / flash until another button is clicked. How do you work around this or prevent this effect from happening. Thank you

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  • How to make my iPhone app compatible with iOS 4?

    - by Davide
    Hello, My iphoneos 3.1 based application is not working on iOS 4 GM: the camera is not showing in full screen, it doesn't correctly detects compass information, the uiwebviews doesn't respond to touches (they don't scroll), and so on. It's completely broken! Now my question is: how can I develop an update using the latest xcode with support for ios 4? The latest iOS 4 xcode (3.2.3) doesn't provide any way to develop for iPhoneOS 3.x ("base sdk missing"). By the other side, xcode 3.2.2 would not allow me to debug it on a iOS 4 device, so I can't test it.

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  • J2ME Development: Netbeans vs Eclipse

    - by Andrea Zilio
    I have to develop a J2ME application that will take advantage of Bluetooth technology to communicate with other instances of itself on other mobile devices. I know that both NetBeans and Eclipse offer an integrated environment to develop J2ME applications. Which one is more mature and stable? Which one offers better tools? My application has to communicate to many more devices running the same app and so I need to test my application with multiple instances of emulators running it and allowing these emulator instances to see each other via the J2ME Bluetooth APIs. Will I be able to do this?

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  • Selecting Users For A/B (Champion/Challenger) Testing

    - by Gordon Guthrie
    We have a framework that offers A/B split testing. You have a 'champion' version of a page and you develop a 'challenger' version of it. Then you run the website and allocate some of your users the champion and some the challenger and measure their different responses. If the challenger is better than the champion at achieving your metrics then you dethrone the champion and develop a new challenger... My question is what mechanisms should I consider to allocate the versions? A number of options spring to mind: odd or even IP address (or sub-segments) ****.****.****.123 gets champion but .124 gets challenger cookie push - check for a champion/challenger cookie, if it doesn't exist randomly allocate the user to one and push the cookie Best practice? suggestions? comments? experience?

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  • Cost of Design vs Development

    - by Marco
    I usually develop content management solutions in php, I work with designers that create the front end (html & css) and I usually develop the backend (php & mysql) of said cms. I know that the cost of the website may vary depending of the complexity of the html or the backend, but taking as reference a very basic website, what percentage of the cost should go to design and what percentage should go to development. I want to make clear that I as the developer i'm in charge of all the effects and animations of the websites using some of the javascript frameworks, not the designer. I just want to know what´s the fair share for me and for the designer.

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  • How to use Watin 64-bit with MSIE 32-bit

    - by dontomaso
    Hi, I have a C#-application running on Windows 7. I am using Watin to test some flash and quicktime movies in Internet Explorer. I am running in x64 mode due to some memory limitations I encountered in x86-mode. So I run my application which uses Watin, which starts MSIE. Watin starts the 64-bit version of MSIE. So far so good. The problem is, flash and quicktime do not seem to work in MSIE 64-bit, so testing playing of movies will not work. What must be done to run my C# application in 64-bit mode but to get Watin to run MSIE in 32-bit mode?

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  • Mac OS X Development.

    - by j-t-s
    Hi All, I would love to begin developing applications for the MAC OS X, although I have to idea where to start. Problem: I currently do not, and cannot afford a new MAC OS X-based computer. Solution: A very good friend loves trying out things that I've made for Windows, and also owns a MAC OS X computer, and is willing to test these new creations. Now I am faced with another problem. I don't know which language to use to develop these apps in. I am a .NET Developer and seeing as though I can only use a Windows based PC to develop MAC apps, where should I start? I've heard of Mono, and have used it on Linux before, would Mono be an option for MAC development on a Windows based computer, too? Are there any other ways around this? Any help is appreciated. :) Thank you jt

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  • retrieving documents from sharepoint via web services using jquery

    - by femi
    Hi, I am trying to develop a mobile application which can interact with a MOSS Site via web services. i expect it to be be able to; 1) retrieve documents (pdf, doc, docx, excel) 2) retrieve reporting services reports in a PDF or excel form. i will be using either phonegap or rhomobile to develop this app and i know that i can consume web services using jquery. My question revolves around MOSS Web Services Security. How will i handle authentication? Thanks

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  • VS2013: How to debug a web application under a specific app domain?

    - by burnt1ce
    I have a few applications running under one app domain using port 80. I'm using port 80 to test and develop web application code. I want to take those same applications and publish them in a different app domain under a different port, 8001. This way, clients can view my applications that's using port 8001 while I develop and compile my project on port 80. However, when I debug my application, it freezes both the web applications on both port 80 and 8001. How can I debug my application under port 80 without affecting the web applications under port 8001?

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  • echoing javascript when an ajax funtion is called

    - by Roland
    I'm doing a ajax call via the normal jquery ajax funtion My ajax looks as follows jQuery('#yt10').live('click',function(){jQuery.ajax({'data':{'set':$("#booking_set_id1").val(),'setStat':$("#booking_stockStatus").val(),'setNum':$("#booking_setNum").val()},'beforeSend':function(){ if($("#booking_set_id1").val() == "" || $("#booking_stockStatus").val() == "" || $("#booking_setNum").val() == ""){ $("#error").addClass("flash-error"); $("#error").html("Please fill in all relevant set details before adding a set"); return false; } },'dataType':'html','success':function(data,status){ $("#mainrow").show(); $("#error").removeClass("flash-error"); $("#error").html(""); $("#setTable tr:last").after(data); $("#booking_set_id1").val(""); $("#booking_stockStatus").val(""); $("#booking_setNum").val(""); },'url':'/booking/newSet','cache':false});return false;}); Now the function newSet needs to echo javascript to the bowser but somehow jquery filters the javscript out. Is it possible to echo javascript via ajax

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  • Open source software

    - by Maurizio Reginelli
    What is your opinion about open source software? It is helpful in many situation, for example a community can correct many bugs. But I also think that it can be dangerous for a software developer. If you develop an application and share its source code, a lot of applications can grow with a little effort, simply copying part of your code. For example, if you develop a library in WPF which can be used to create charts, and share your code, this can be dangerous for companies which main business is WPF component developing. And obviously it is dangerous for a software developer who works in that company. What do you think about this?

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  • HTML/JavaScript: mouseover effect for image maps?

    - by MVCDummy09
    I'm trying to help out a nonprofit by doing their website. They want (ugh) their logo to serve as an HTML image map. In other words, when you click on different parts of the logo, you're directed to different web pages. They also, however, want mouseover effects: when you mouseover a particular portion of the image map, that piece of the graphic should be highlighted. If the logo was simple, I would slice it up into rectangles and attach mouseover and click events to the appropriate rectangles. With the complexity of their logo, this is not possible, however. Has anyone done anything like this without Flash? I'm not a Flash developer but this is looking like a very difficult task in just HTML/JavaScript. Any ideas? Thanks!

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  • Trace() method doesnt work in FlashDevelop

    - by numerical25
    When I put a trace("test"); at the entry point of my flashdevelop project and run it. The application runs fine but I do not see the trace in the output. Below is my code package { import flash.display.Sprite; import flash.events.Event; /** * ... * @author Anthony Gordon */ public class Main extends Sprite { public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { trace("test"); removeEventListener(Event.ADDED_TO_STAGE, init); // entry point var game:Game = new Game(stage); addChild(game); } }

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  • Access current_user in model

    - by LearnRails
    I have 3 tables items (columns are: name , type) history(columns are: date, username, item_id) user(username, password) When a user say "ABC" logs in and creates a new item, a history record gets created with the following after_create filter. How to assign this username ‘ABC’ to the username field in history table through this filter. class Item < ActiveRecord::Base has_many :histories after_create :update_history def update_history histories.create(:date=Time.now, username= ?) end My login method in session_controller def login if request.post? user=User.authenticate(params[:username]) if user session[:user_id] =user.id redirect_to( :action='home') flash[:message] = "Successfully logged in " else flash[:notice] = "Incorrect user/password combination" redirect_to(:action="login") end end end I am not using any authentication plugin. I would appreciate if someone could tell me how to achieve this without using plugin(like userstamp etc.) if possible.

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