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  • Unit Testing Error - The unit test adapter failed to connect to the data source or to read the data

    - by michael.lukatchik
    I'm using VSTS 2K8 and I've set up a Unit Test Project. In it, I have a test class with a method that does a simple assertion. I'm using an Excel 2007 spreadsheet as my data source. My test method looks like this: [DataSource("System.Data.Odbc", "Dsn=Excel Files;dbq=|DataDirectory|\\MyTestData.xlsx;defaultdir=C:\\TestData;driverid=1046;maxbuffersize=2048;pagetimeout=5", "Sheet1", DataAccessMethod.Sequential)] [DeploymentItem("MyTestData.xlsx")] [TestMethod()] public void State_Value_Is_Set() { string expected = "MD"; string actual = TestContext.DataRow["State"] as string; Assert.AreEqual(expected, actual); } As indicated in the method decoration attributes, my Excel spreadsheet is on my local C:/ Drive. In it, the sheet where all of my data is located is named "Sheet1". I've copied the Excel spreadsheet into my project and I've set its Build Action = "Content" and I've set its Copy to Output Directory = "Copy if Newer". When trying to run this simple unit test, I receive the following error: The unit test adapter failed to connect to the data source or to read the data. For more information on troubleshooting this error, see "Troubleshooting Data-Driven Unit Tests" (http://go.microsoft.com/fwlink/?LinkId=62412) in the MSDN Library. Error details: ERROR [42S02] [Microsoft][ODBC Excel Driver] The Microsoft Office Access database engine could not find the object 'Sheet1'. Make sure the object exists and that you spell its name and the path name correctly. I've verified that the sheet name is spelled correctly (i.e. Sheet1) and I've verified that my data sources are set correctly. Web searches haven't turned up much at all. And I'm totally stumped. All help or input is appreciated!!!!

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  • Why can't I initialize a class through a setter?

    - by Rob emenaker
    If I have a custom class called Tires: #import <Foundation/Foundation.h> @interface Tires : NSObject { @private NSString *brand; int size; } @property (nonatomic,copy) NSString *brand; @property int size; - (id)init; - (void)dealloc; @end ============================================= #import "Tires.h" @implementation Tires @synthesize brand, size; - (id)init { if (self = [super init]) { [self setBrand:[[NSString alloc] initWithString:@""]]; [self setSize:0]; } return self; } - (void)dealloc { [super dealloc]; [brand release]; } @end And I synthesize a setter and getter in my View Controller: #import <UIKit/UIKit.h> #import "Tires.h" @interface testViewController : UIViewController { Tires *frontLeft, *frontRight, *backleft, *backRight; } @property (nonatomic,copy) Tires *frontLeft, *frontRight, *backleft, *backRight; @end ==================================== #import "testViewController.h" @implementation testViewController @synthesize frontLeft, frontRight, backleft, backRight; - (void)viewDidLoad { [super viewDidLoad]; [self setFrontLeft:[[Tires alloc] init]]; } - (void)dealloc { [super dealloc]; } @end It dies after [self setFrontLeft:[[Tires alloc] init]] comes back. It compiles just fine and when I run the debugger it actually gets all the way through the init method on Tires, but once it comes back it just dies and the view never appears. However if I change the viewDidLoad method to: - (void)viewDidLoad { [super viewDidLoad]; frontLeft = [[Tires alloc] init]; } It works just fine. I could just ditch the setter and access the frontLeft variable directly, but I was under the impression I should use setters and getters as much as possible and logically it seems like the setFrontLeft method should work. This brings up an additional question that my coworkers keep asking in these regards (we are all new to Objective-C); why use a setter and getter at all if you are in the same class as those setters and getters.

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  • Algorithm to find the percentage of how much two texts are identical

    - by qster
    What algorithm would you suggest to identify how much from 0 to 1 (float) two texts are identical? Note that I don't mean similar (ie, they say the same thing but in a different way), I mean exact same words, but one of the two texts could have extra words or words slightly different or extra new lines and stuff like that. A good example of the algorithm I want is the one google uses to identify duplicate content in websites (X search results very similar to the ones shown have been omitted, click here to see them). The reason I need it is because my website has the ability for users to post comments; similar but different pages currently have their own comments, so many users ended up copy&pasting their comments on all the similar pages. Now I want to merge them (all similar pages will "share" the comments, and if you post it on page A it will appear on similar page B), and I would like to programatically erase all those copy&pasted comments from the same user. I have quite a few million comments but speed shouldn't be an issue since this is a one time thing that will run in the background. The programming language doesn't really matter (as long as it can interface to a MySQL database), but I was thinking of doing it in C++.

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  • javascript function not working in IE 7

    - by JPro
    Hi, Can anyone please tell me how do I make this script run in IE 7? When I run this , nothing happens. <html> <body> <script language="JavaScript"> function moveSelectedOption() { // Fetch references to the <select> elements. var origin = document.getElementById('origin_select'); var target = document.getElementById('target_select'); // Fetch the selected option and clone it. var option = origin.options[origin.selectedIndex]; var copy = option.cloneNode(true); // Add the clone to the target element. target.add(copy, null); } </script> <select id="origin_select" multiple> <option value="A">A</option> <option value="B">B</option> <option value="C">C</option> </select> <select id="target_select" multiple> <option value="C1">C1</option> </select> <button onclick="moveSelectedOption()">Add</button> </body> </html>

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  • Iterating changes using jQuery?

    - by HipHop-opatamus
    In the HTML below, I would like to copy the "submittedby" beside "message", within the H2 tag: <div class="comment"> <H2 class="threadtitle">Message 1</h2> <span class="submittedby">James</a> </div> <div class="comment"> <H2 class="threadtitle">Message 2</h2> <span class="submittedby">Bill</a> </div> <div class="comment"> <H2 class="threadtitle">Message 3</h2> <div class="submittedby">Phil</a> </div> My current jQuery code is as follows: $(document).ready(function() { $('.submittedby').copy().appendTo('.threadtitle'); }); The problem is this copies EVERY "submittedby" to EVERY "threadtitle". How do I code it so it only copies the "submittedby" from within the same "comment" div? Thanks!

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  • UIView: how to do non-destructive drawing?

    - by Caffeine Coma
    My original question: I'm creating a simple drawing application and need to be able to draw over existing, previously drawn content in my drawRect. What is the proper way to draw on top of existing content without entirely replacing it? Based on answers received here and elsewhere, here is the deal. You should be prepared to redraw the entire rectangle whenever drawRect is called. You cannot prevent the contents from being erased by doing the following: [self setClearsContextBeforeDrawing: NO]; This is merely a hint to the graphics engine that there is no point in having it pre-clear the view for you, since you will likely need to re-draw the whole area anyway. It may prevent your view from being automatically erased, but you cannot depend on it. To draw on top of your view without erasing, do your drawing to an off-screen bitmap context (which is never cleared by the system.) Then in your drawRect, copy from this off-screen buffer to the view. Example: - (id) initWithCoder: (NSCoder*) coder { if (self = [super initWithCoder: coder]) { self.backgroundColor = [UIColor clearColor]; CGSize size = self.frame.size; drawingContext = [self createDrawingBufferContext: size]; } return self; } - (CGContextRef) createOffscreenContext: (CGSize) size { CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef context = CGBitmapContextCreate(NULL, size.width, size.height, 8, size.width*4, colorSpace, kCGImageAlphaPremultipliedLast); CGColorSpaceRelease(colorSpace); CGContextTranslateCTM(context, 0, size.height); CGContextScaleCTM(context, 1.0, -1.0); return context; } - (void)drawRect:(CGRect) rect { UIGraphicsPushContext(drawingContext); CGImageRef cgImage = CGBitmapContextCreateImage(drawingContext); UIImage *uiImage = [[UIImage alloc] initWithCGImage:cgImage]; UIGraphicsPopContext(); CGImageRelease(cgImage); [uiImage drawInRect: rect]; [uiImage release]; } TODO: can anyone optimize the drawRect so that only the (usually tiny) modified rectangle region is used for the copy?

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  • OutOfMemoryException when I read FileStream 500 MB

    - by Alhambra Eidos
    Hi all, I'm using Filestream for read big file ( 500 MB) and I get the OutOfMemoryException. Any solutions about it. My Code is: using (var fs3 = new FileStream(filePath2, FileMode.Open, FileAccess.Read)) { byte[] b2 = ReadFully(fs3, 1024); } public static byte[] ReadFully(Stream stream, int initialLength) { // If we've been passed an unhelpful initial length, just // use 32K. if (initialLength < 1) { initialLength = 32768; } byte[] buffer = new byte[initialLength]; int read = 0; int chunk; while ((chunk = stream.Read(buffer, read, buffer.Length - read)) > 0) { read += chunk; // If we've reached the end of our buffer, check to see if there's // any more information if (read == buffer.Length) { int nextByte = stream.ReadByte(); // End of stream? If so, we're done if (nextByte == -1) { return buffer; } // Nope. Resize the buffer, put in the byte we've just // read, and continue byte[] newBuffer = new byte[buffer.Length * 2]; Array.Copy(buffer, newBuffer, buffer.Length); newBuffer[read] = (byte)nextByte; buffer = newBuffer; read++; } } // Buffer is now too big. Shrink it. byte[] ret = new byte[read]; Array.Copy(buffer, ret, read); return ret; } thanks in advanced,

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  • return value (not a reference) from the function, bound to a const reference in the calling function

    - by brainydexter
    "If you return a value (not a reference) from the function, then bind it to a const reference in the calling function, its lifetime would be extended to the scope of the calling function." So: const BoundingBox Player::GetBoundingBox(void) { return BoundingBox( &GetBoundingSphere() ); } Returns a value of type const BoundingBox from function GetBoundingBox() Called function: (From within function Update() the following is called:) variant I: (Bind it to a const reference) const BoundingBox& l_Bbox = l_pPlayer->GetBoundingBox(); variant II: (Bind it to a const copy) const BoundingBox l_Bbox = l_pPlayer->GetBoundingBox(); Both work fine and I don't see the l_Bbox object going out of scope. (Though, I understand in variant one, the copy constructor is not called and thus is slightly better than variant II). Also, for comparison, I made the following changes. BoundingBox Player::GetBoundingBox(void) { return BoundingBox( &GetBoundingSphere() ); } with Variants: I BoundingBox& l_Bbox = l_pPlayer->GetBoundingBox(); and II: BoundingBox l_Bbox = l_pPlayer->GetBoundingBox(); The objet l_Bbox still does not out scope. So, I don't see how "bind it to a const reference in the calling function, its lifetime would be extended to the scope of the calling function", really extends the lifetime of the object to the scope of the calling function ? Am I missing something trivial here..please explain .. Thanks a lot

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  • Optimize CUDA with Thrust in a loop

    - by macs
    Given the following piece of code, generating a kind of code dictionary with CUDA using thrust (C++ template library for CUDA): thrust::device_vector<float> dCodes(codes->begin(), codes->end()); thrust::device_vector<int> dCounts(counts->begin(), counts->end()); thrust::device_vector<int> newCounts(counts->size()); for (int i = 0; i < dCodes.size(); i++) { float code = dCodes[i]; int count = thrust::count(dCodes.begin(), dCodes.end(), code); newCounts[i] = dCounts[i] + count; //Had we already a count in one of the last runs? if (dCounts[i] > 0) { newCounts[i]--; } //Remove thrust::detail::normal_iterator<thrust::device_ptr<float> > newEnd = thrust::remove(dCodes.begin()+i+1, dCodes.end(), code); int dist = thrust::distance(dCodes.begin(), newEnd); dCodes.resize(dist); newCounts.resize(dist); } codes->resize(dCodes.size()); counts->resize(newCounts.size()); thrust::copy(dCodes.begin(), dCodes.end(), codes->begin()); thrust::copy(newCounts.begin(), newCounts.end(), counts->begin()); The problem is, that i've noticed multiple copies of 4 bytes, by using CUDA visual profiler. IMO this is generated by The loop counter i float code, int count and dist Every access to i and the variables noted above This seems to slow down everything (sequential copying of 4 bytes is no fun...). So, how i'm telling thrust, that these variables shall be handled on the device? Or are they already? Using thrust::device_ptr seems not sufficient for me, because i'm not sure whether the for loop around runs on host or on device (which could also be another reason for the slowliness).

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  • XSLT pass node into CDATA JS

    - by davomarti
    I have the following xml <AAA> <BBB>Total</BBB> </AAA> Transforming it with the following xslt using the xsl:copy-of tag, because I want to use the xml to create a xml doc in js. <xsl:template match="/"> <![CDATA[ function myFunc() { xmlStr = ']]><xsl:copy-of select="/"/><![CDATA['; } ]]> </xsl:template> The output looks like this function myFunc() { xmlStr = '<AAA> <BBB>Total</BBB> </AAA>'; } JS doesn't like this because of the missing semicolons ending the lines. How can I fix my xsl to get the below result: function myFunc() { xmlStr = '<AAA><BBB>Total</BBB></AAA>'; } I've tried normalize-space() and translate() but they strip the tags from the xml. Thanks!

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  • Rebol Multitasking with Async: why do I get Invalid port spec

    - by Rebol Tutorial
    I tried http://www.mail-archive.com/[email protected]/msg19437.html (I just changed to www.reboltutorial.com) : do http://www.rebol.it/giesse/async-protocol.r handler: func [port [port!] state [word! error!] /local tmp cmd] [ if error? :state [print mold disarm state return true] switch state [ connect [ ; do HTTP request insert port {GET /files/2009/10/word.png HTTP/1.0^M^JHost: www.reboltutorial.com^M^J^M^J} false ] read [false] write [false] close [ ; get data data: copy port close port ;print copy/part data find data "^M^J^M^J" data: to binary! find/tail data "^M^J^M^J" other/image: attempt [load data] other/text: "" show other false ] ] ] port: open async://www.reboltutorial.com:80 port/awake: :handler view layout [ across me: box 100x100 random 255.255.255 0:00:00.5 feel [ engage: func [f a e] [ if a = 'time [ me/color: random 255.255.255 show me ] ] ] other: box 100x100 255.255.255 "Downloading image..." Return Area 208x100 "You can type here while downloading." ] ] But I'm getting this error: >> port: open async://reboltutorial.com:80 ** Access Error: Invalid port spec: async://reboltutorial.com:80 ** Near: port: open async://reboltutorial.com:80 >> port/awake: :handler ** Script Error: port has no value ** Near: port/awake: :handler

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  • Ruby Fileutils.cp_r Permission Denied when :preserve => true

    - by slawley
    Hello, I am trying to implement a poor-man's backup/mirroring script and am having some trouble. I am on Windows-XP, using Ruby's FileUtils module to recursively copy files. So long as I don't set the :preserve flag to true, everything works fine. Works: FileUtils.cp_r('Source_dir', 'Dest_dir', :verbose => true) Doesn't work: FileUtils.cp_r('Source_dir', 'Dest_dir', :verbose => true, :preserve => true) I have full permissions on the Dest_dir as it's on the desktop of my local machine and I just created it. I can copy and delete files and folders, but apparently changing, or maintaining the file attributes with :preserve isn't working. I haven't had a chance to try this on a Mac or linux box, but from reading around online the :preserve flag is a normal stumbling block to come up against in a Windows environment. In a similar line of questioning, what is the default behavior for FileUtils.cp_r when it encounters an existing file at the destination directory? Simply overwrite and replace everything in Destination with whatever is in Source, or can I skip a file with conflicts and just log it for resolution later? (If this should be a separate question, just let me know and I'll make it one.) Thanks, Spencer

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  • Open PDF Content files in ASP.NET MVC 2

    - by mcbingo
    I want to provide simple href links to my PDF forms that reside in my Forms folder. I have a created a simple Index.aspx and FormController Index action that simple iterates through the list of PDF files using my FormMetaData.xml file. The links get created just fine but when you click on the links I get a 404 exception. That looks like this: Server Error in '/' Application. The resource cannot be found. Description: HTTP 404. The resource you are looking for (or one of its dependencies) could have been removed, had its name changed, or is temporarily unavailable. Please review the following URL and make sure that it is spelled correctly. Requested URL: /Forms/ccindteamgolfform.pdf Version Information: Microsoft .NET Framework Version:2.0.50727.4927; ASP.NET Version:2.0.50727.4927 This seems like this should open up a new browser window with the PDF in it but perhaps I am making a bad assumption. The PDF content files have Build Action of Content and Copy to Output set to Copy Always. Here is an example output html for the link from my Index.aspx page: <span class="form"> <a href="Forms/ccindteamgolfform.pdf" target="_blank"> <span class="description">Entry Form</span></span> I must be missing something because this does not work. Do I need to add a MapRoute for these documents? Or am I missing something else with the routing? This seems like it should not be that difficult.

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  • vector::erase with pointer member

    - by matt
    I am manipulating vectors of objects defined as follow: class Hyp{ public: int x; int y; double wFactor; double hFactor; char shapeNum; double* visibleShape; int xmin, xmax, ymin, ymax; Hyp(int xx, int yy, double ww, double hh, char s): x(xx), y(yy), wFactor(ww), hFactor(hh), shapeNum(s) {visibleShape=0;shapeNum=-1;}; //Copy constructor necessary for support of vector::push_back() with visibleShape Hyp(const Hyp &other) { x = other.x; y = other.y; wFactor = other.wFactor; hFactor = other.hFactor; shapeNum = other.shapeNum; xmin = other.xmin; xmax = other.xmax; ymin = other.ymin; ymax = other.ymax; int visShapeSize = (xmax-xmin+1)*(ymax-ymin+1); visibleShape = new double[visShapeSize]; for (int ind=0; ind<visShapeSize; ind++) { visibleShape[ind] = other.visibleShape[ind]; } }; ~Hyp(){delete[] visibleShape;}; }; When I create a Hyp object, allocate/write memory to visibleShape and add the object to a vector with vector::push_back, everything works as expected: the data pointed by visibleShape is copied using the copy-constructor. But when I use vector::erase to remove a Hyp from the vector, the other elements are moved correctly EXCEPT the pointer members visibleShape that are now pointing to wrong addresses! How to avoid this problem? Am I missing something?

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  • jQuery multiple themes on one page

    - by lloydphillips
    This is driving me NUTS! I've followed the post here which just doesn't seem to be working: http://www.filamentgroup.com/lab/using_multiple_jquery_ui_themes_on_a_single_page/ I have a base theme, for examples sake it's the Smoothness theme from the jQuery UI gallery. Then I have a 'red' theme which basically colours the buttons red. Here is the theme I created. So I go to download my theme. Choose Advanced settings, set the scope to 'red' and my theme folder name to 'red' and download. First of all I'm not entirely 100% sure which folder I'm to copy over to my project is it the 'development-bundle\themes' folder (which contains my red folder) or the '\css\red' folder? I've tried both. The post above seems to suggest if I copy my themes folder and link to my theme in the css it'll work when I add a class of 'red' to a wrapper div or element. So I've linked the themes like so in my file: <link type="text/css" href="themes/base/jquery.ui.all.css" rel="stylesheet" /> <link type="text/css" href="themes/red/jquery.ui.all.css" rel="stylesheet" /> The base theme loads and works all honkey doorey but the red theme doesn't. I've got a button styled like so: <input type="submit" id="btn" value="A submit button" class="red" /> I've also tried: <div class="red"> <input type="submit" id="btn" value="A submit button" /> </div> Neither work. When I remove the 'themes/base/jquery.ui.all.css' css file link the button's aren't styled at all. Crazy! I'm pulling my hair out. Where am I going wrong? Surely they should just make it easy enough to download JUST the theme folder and reference the ui.all file.

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  • Accelerated C++, problem 5-6 (copying values from inside a vector to the front)

    - by Darel
    Hello, I'm working through the exercises in Accelerated C++ and I'm stuck on question 5-6. Here's the problem description: (somewhat abbreviated, I've removed extraneous info.) 5-6. Write the extract_fails function so that it copies the records for the passing students to the beginning of students, and then uses the resize function to remove the extra elements from the end of students. (students is a vector of student structures. student structures contain an individual student's name and grades.) More specifically, I'm having trouble getting the vector.insert function to properly copy the passing student structures to the start of the vector students. Here's the extract_fails function as I have it so far (note it doesn't resize the vector yet, as directed by the problem description; that should be trivial once I get past my current issue.) // Extract the students who failed from the "students" vector. void extract_fails(vector<Student_info>& students) { typedef vector<Student_info>::size_type str_sz; typedef vector<Student_info>::iterator iter; iter it = students.begin(); str_sz i = 0, count = 0; while (it != students.end()) { // fgrade tests wether or not the student failed if (!fgrade(*it)) { // if student passed, copy to front of vector students.insert(students.begin(), it, it); // tracks of the number of passing students(so we can properly resize the array) count++; } cout << it->name << endl; // output to verify that each student is iterated to it++; } } The code compiles and runs, but the students vector isn't adding any student structures to its front. My program's output displays that the students vector is unchanged. Here's my complete source code, followed by a sample input file (I redirect input from the console by typing " < grades" after the compiled program name at the command prompt.) #include <iostream> #include <string> #include <algorithm> // to get the declaration of `sort' #include <stdexcept> // to get the declaration of `domain_error' #include <vector> // to get the declaration of `vector' //driver program for grade partitioning examples using std::cin; using std::cout; using std::endl; using std::string; using std::domain_error; using std::sort; using std::vector; using std::max; using std::istream; struct Student_info { std::string name; double midterm, final; std::vector<double> homework; }; bool compare(const Student_info&, const Student_info&); std::istream& read(std::istream&, Student_info&); std::istream& read_hw(std::istream&, std::vector<double>&); double median(std::vector<double>); double grade(double, double, double); double grade(double, double, const std::vector<double>&); double grade(const Student_info&); bool fgrade(const Student_info&); void extract_fails(vector<Student_info>& v); int main() { vector<Student_info> vs; Student_info s; string::size_type maxlen = 0; while (read(cin, s)) { maxlen = max(maxlen, s.name.size()); vs.push_back(s); } sort(vs.begin(), vs.end(), compare); extract_fails(vs); // display the new, modified vector - it should be larger than // the input vector, due to some student structures being // added to the front of the vector. cout << "count: " << vs.size() << endl << endl; vector<Student_info>::iterator it = vs.begin(); while (it != vs.end()) cout << it++->name << endl; return 0; } // Extract the students who failed from the "students" vector. void extract_fails(vector<Student_info>& students) { typedef vector<Student_info>::size_type str_sz; typedef vector<Student_info>::iterator iter; iter it = students.begin(); str_sz i = 0, count = 0; while (it != students.end()) { // fgrade tests wether or not the student failed if (!fgrade(*it)) { // if student passed, copy to front of vector students.insert(students.begin(), it, it); // tracks of the number of passing students(so we can properly resize the array) count++; } cout << it->name << endl; // output to verify that each student is iterated to it++; } } bool compare(const Student_info& x, const Student_info& y) { return x.name < y.name; } istream& read(istream& is, Student_info& s) { // read and store the student's name and midterm and final exam grades is >> s.name >> s.midterm >> s.final; read_hw(is, s.homework); // read and store all the student's homework grades return is; } // read homework grades from an input stream into a `vector<double>' istream& read_hw(istream& in, vector<double>& hw) { if (in) { // get rid of previous contents hw.clear(); // read homework grades double x; while (in >> x) hw.push_back(x); // clear the stream so that input will work for the next student in.clear(); } return in; } // compute the median of a `vector<double>' // note that calling this function copies the entire argument `vector' double median(vector<double> vec) { typedef vector<double>::size_type vec_sz; vec_sz size = vec.size(); if (size == 0) throw domain_error("median of an empty vector"); sort(vec.begin(), vec.end()); vec_sz mid = size/2; return size % 2 == 0 ? (vec[mid] + vec[mid-1]) / 2 : vec[mid]; } // compute a student's overall grade from midterm and final exam grades and homework grade double grade(double midterm, double final, double homework) { return 0.2 * midterm + 0.4 * final + 0.4 * homework; } // compute a student's overall grade from midterm and final exam grades // and vector of homework grades. // this function does not copy its argument, because `median' does so for us. double grade(double midterm, double final, const vector<double>& hw) { if (hw.size() == 0) throw domain_error("student has done no homework"); return grade(midterm, final, median(hw)); } double grade(const Student_info& s) { return grade(s.midterm, s.final, s.homework); } // predicate to determine whether a student failed bool fgrade(const Student_info& s) { return grade(s) < 60; } Sample input file: Moo 100 100 100 100 100 100 100 100 Fail1 45 55 65 80 90 70 65 60 Moore 75 85 77 59 0 85 75 89 Norman 57 78 73 66 78 70 88 89 Olson 89 86 70 90 55 73 80 84 Peerson 47 70 82 73 50 87 73 71 Baker 67 72 73 40 0 78 55 70 Davis 77 70 82 65 70 77 83 81 Edwards 77 72 73 80 90 93 75 90 Fail2 55 55 65 50 55 60 65 60 Thanks to anyone who takes the time to look at this!

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  • Value get changed even though I'm not using reference

    - by atch
    In code: struct Rep { const char* my_data_; Rep* my_left_; Rep* my_right_; Rep(const char*); }; typedef Rep& list; ostream& operator<<(ostream& out, const list& a_list) { int count = 0; list tmp = a_list;//----->HERE I'M CREATING A LOCAL COPY for (;tmp.my_right_;tmp = *tmp.my_right_) { out << "Object no: " << ++count << " has name: " << tmp.my_data_; //tmp = *tmp.my_right_; } return out;//------>HERE a_list is changed } I've thought that if I'll create local copy to a_list object I'll be operating on completely separate object. Why isn't so? Thanks.

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  • Delete specific files after installation using visual studio setup project

    - by Vadiklk
    I have this problem. I want to build an installer for my c# solution, that will be placed in a folder with other installation folders and files that are needed to be copied to the installed folder. So that is easy, I just copy them to the folder I create using the folder structure I want. Now, I want also to install another program and run a .exe file I've created to unzip some files for me. For that I need to copy 2 .exe files and 2 dlls (for the exes) to the folder to which I am installing and create 2 custom actions that will use them. That I've managed to do. After that I want to delete those 4 extra files, as the user does not need them and shouldn't even be aware they are there. How to do so? I couldn't find a way in the built in setup project preferences + I do not know how to make a custom installer class. A bonus question, is how to make the other installer (one of the .exe files is just a plain installer) install quietly to any path? I do not want the user to see an installer pop out of my program installer. Thanks!

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  • Removing elements using XSLT 1.0

    - by pmdarrow
    I'm attempting to remove Component elements from the XML below that have File children with the extension "config." I've managed to do this part, but I also need to remove the matching ComponentRef elements that have the same IDs as these Components. <Fragment> <DirectoryRef Id="MyWebsite"> <Component Id="Comp1"> <File Source="Web.config" /> </Component> <Component Id="Comp2"> <File Source="Default.aspx" /> </Component> </DirectoryRef> </Fragment> <Fragment> <ComponentGroup Id="MyWebsite"> <ComponentRef Id="Comp1" /> <ComponentRef Id="Comp2" /> </ComponentGroup> </Fragment> Based on other SO answers, I've come up with the following XSLT to remove these Component elements: <?xml version="1.0" encoding="utf-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:output method="xml" indent="yes" /> <xsl:template match="Component[File[substring(@Source, string-length(@Source)- string-length('config') + 1) = 'config']]" /> <xsl:template match="@*|node()"> <xsl:copy> <xsl:apply-templates select="@*|node()"/> </xsl:copy> </xsl:template> </xsl:stylesheet> Unfortunately, this doesn't remove the matching ComponentRef elements. The XSLT will remove the component with the Id "Comp1" but not the ComponentRef with Id "Comp1". How do I achieve this using XSLT 1.0?

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  • Calling handwritten CUDA kernel with thrust

    - by macs
    Hi, since i needed to sort large arrays of numbers with CUDA, i came along with using thrust. So far, so good...but what when i want to call a "handwritten" kernel, having a thrust::host_vector containing the data? My approach was (backcopy is missing): int CUDA_CountAndAdd_Kernel(thrust::host_vector<float> *samples, thrust::host_vector<int> *counts, int n) { thrust::device_ptr<float> dSamples = thrust::device_malloc<float>(n); thrust::copy(samples->begin(), samples->end(), dSamples); thrust::device_ptr<int> dCounts = thrust::device_malloc<int>(n); thrust::copy(counts->begin(), counts->end(), dCounts); float *dSamples_raw = thrust::raw_pointer_cast(dSamples); int *dCounts_raw = thrust::raw_pointer_cast(dCounts); CUDA_CountAndAdd_Kernel<<<1, n>>>(dSamples_raw, dCounts_raw); thrust::device_free(dCounts); thrust::device_free(dSamples); } The kernel looks like: __global__ void CUDA_CountAndAdd_Kernel_Device(float *samples, int *counts) But compilation fails with: error: argument of type "float **" is incompatible with parameter of type "thrust::host_vector *" Huh?! I thought i was giving float and int raw-pointers? Or am i missing something?

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  • Perl+Image::Magick usage: how to assemble several areas in one image into a new image?

    - by Jin
    Hi Everybody, I'm new to ImageMagick and haven't figured out how to assemble several areas into a new image. E.g., I know the "geometry" of words "hello" and "world" respectively in an image, what I need to do is to retrieve the word images and put then into one line image while keep their relative positions. Question1: Suppose I use the perl API, how should I use Composite() or other correct methods to do this? my $geom = sprintf('%dx%x+%d+%d', $word->{width}, $word->{height}, $offsetx, $offsety); $x = $lineimg->Composite($wordimg, $geom); warn "$x" if "$x"; Suppose $lineimg's size is big enough to hold all word images and the geometry has been computed. This code gives out a complain by ImageMagick: Exception 410: composite image required `Image::Magick' @ Magick.xs/XS_Image__Magick_Mogrify/7790 ... Question2: currently I only know how to crop a word image out of the original one and then Clone() method to restore the original image. Is there a way to copy instead of crop a specific area from a image? This way can save the time to copy back and forth the whole image several times. Does anybody know how to write this kind of processing? I appreciate all your help and suggestions! -Jin

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  • writing CMS in ZEND

    - by Neoman
    Hello guys, I'm trying to write my own CMS using Zend framework and I created modular structure. I have modules like 'news', 'blog' and etc. Also I have "admin" module which has different layout and this is like the administrator panel where admin can edit all the content and etc. But the problem is that I'm looking for the best practice and solution to solve the problem. I don't like the idea that my admin module will have a lot of controllers which will be for administer all the other modules. So I want to ask you all, maybe you have some tuts or just have an advice how to implement admin module separated from other modules as much as it can be done. Because I just want to copy one module for example from one project to another and I want it will work same. I don't want to search the right admin controller, view or something like this in admin module and copy this part seperatelly into new admin module. Hope the question and situation is clear enough and I will be happy to hear any advice or see any tutorials how to do it. Thanks guys!

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  • Managing large binary files with git

    - by pi
    Hi there. I am looking for opinions of how to handle large binary files on which my source code (web application) is dependent. We are currently discussing several alternatives: Copy the binary files by hand. Pro: Not sure. Contra: I am strongly against this, as it increases the likelihood of errors when setting up a new site/migrating the old one. Builds up another hurdle to take. Manage them all with git. Pro: Removes the possibility to 'forget' to copy a important file Contra: Bloats the repository and decreases flexibility to manage the code-base and checkouts/clones/etc will take quite a while. Separate repositories. Pro: Checking out/cloning the source code is fast as ever, and the images are properly archived in their own repository. Contra: Removes the simpleness of having the one and only git repository on the project. Surely introduces some other things I haven't thought about. What are your experiences/thoughts regarding this? Also: Does anybody have experience with multiple git repositories and managing them in one project? Update: The files are images for a program which generates PDFs with those files in it. The files will not change very often(as in years) but are very relevant to a program. The program will not work without the files. Update2: I found a really nice screencast on using git-submodule at GitCasts.

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  • Python: slow read & write for millions of small files

    - by Jami
    I am building directory tree which has tons of subdirectories and files. The total directory count is somewhere along 256^32 subdirectories with 256 files in each end which are only a few bytes long. I did this so I would have fast access to these files (since i'm not searching and i'm just directly accessing then via a known file path) I have a python script that builds this filesystem and reads & writes those files. The problem is that when I reach more than 1Gb of total filesize, the read and write methods become extremely slow. Here's the function I have that reads the contents of a file (the file contains an integer string), adds a certain number to it, then writes it back to the original file. def addInFile(path, scoreToAdd): num = scoreToAdd try: shutil.copyfile(path, '/tmp/tmp.txt') fp = open('/tmp/tmp.txt', 'r') num += int(fp.readlines()[0]) fp.close() except: pass fp = open('/tmp/tmp.txt', 'w') fp.write(str(num)) fp.close() shutil.copyfile('/tmp/tmp.txt', path) I previously tried performing linux console commands but it was slower. I copy the file to a temporary file first then access/modify it then copy it back because i found this was faster than directly accessing the file. I think the cause of the slowdown is because there're tons of files. performing this function 1000 times sometimes reach 1 minute now, but before (when there were only a few files, 1000 calls was performed for only less than 1 second) How do you suggest I fix this?

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  • Cocoa Drag and Drop, reading back the data

    - by kodai
    Ok, I have a NSOutlineView set up, and I want it to capture PDF's if a pdf is dragged into the NSOutlineView. My first question, I have the following code: [outlineView registerForDraggedTypes:[NSArray arrayWithObjects:NSStringPboardType, NSFilenamesPboardType, nil]]; In all the apple Docs and examples I've seen I've also seen something like MySupportedType being an object registered for dragging. What does this mean? Do I change the code to be: [outlineView registerForDraggedTypes:[NSArray arrayWithObjects:@"pdf", NSStringPboardType, NSFilenamesPboardType, nil]]; Currently I have it set up to recognize drag and drop, and I can even make it spit out the URL of the dragged file once the drag is accepted, however, this leads me to my second question. I want to keep a copy of those PDF's app side. I suppose, and correct me if I'm wrong, that the best way to do this is to grab the data off the clipboard, save it in some persistant store, and that's that. (as apposed to using some sort of copy command and literally copying the file to the app director.) That being said, I'm not sure how to do that. I've the code: - (BOOL)outlineView:(NSOutlineView *)ov acceptDrop:(id <NSDraggingInfo>)info item:(id)item childIndex:(NSInteger)childIndex { NSPasteboard *pboard = [info draggingPasteboard]; NSURL *fileURL; if ( [[pboard types] containsObject:NSURLPboardType] ) { fileURL = [NSURL URLFromPasteboard:pboard]; // Perform operation using the file’s URL } NSData *data = [pboard dataForType:@"NSPasteboardTypePDF"]; But this never actually gets any data. Like I said before, it does get the URL, just not the data. Does anyone have any advise on how to get this going? Thanks so much!

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