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  • Can I pass a non-generic type where a generic type is expected?

    - by Water Cooler v2
    I want to define a set of classes that collect and persist data. I want to call them either on-demand basis, or in a chain-of-responsibility fashion, as the caller pleases. To support the chaining, I have declared my interface like so: interface IDataManager<T, K> { T GetData(K args); void WriteData(Stream stream); void WriteData(T data, Stream stream); IDataCollectionPolicy Policy; IDataManager<T, K> NextDataManager; } But the T's and K's for each concrete types will be different. If I give it like this: IDataManager<T, K> NextDataManager; I assume that the calling code will only be able to chain types that have the same T's and K's. Is there a way I can have it chain any type of IDataManager? One thing that occurs to me is to have IDataManager inherit from a non-generic IDataManager like so: interface IDataManager { } interface IDataManager<T, K>: IDataManager { T GetData(K args); void WriteData(Stream stream); void WriteData(T data, Stream stream); IDataCollectionPolicy Policy; IDataManager NextDataManager; } Is this going to work?

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  • C++ - Where to throw exception?

    - by HardCoder1986
    Hello! I have some kind of an ideological question, so: Suppose I have some templated function template <typename Stream> void Foo(Stream& stream, Object& object) { ... } which does something with this object and the stream (for example, serializes that object to the stream or something like that). Let's say I also add some plain wrappers like (and let's say the number of these wrappers equals 2 or 3): void FooToFile(const std::string& filename, Object& object) { std::ifstream stream(filename.c_str()); Foo(stream, object); } So, my question is: Where in this case (ideologically) should I throw the exception if my stream is bad? Should I do this in each wrapper or just move that check to my Foo, so that it's body would look like if (!foo.good()) throw (something); // Perform ordinary actions I understand that this may be not the most important part of coding and these solutions are actually equal, but I just wan't to know "the proper" way to implement this. Thank you.

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  • SSIS - Connect to Oracle on a 64-bit machine (Updated for SSIS 2008 R2)

    - by jorg
    We recently had a few customers where a connection to Oracle on a 64 bit machine was necessary. A quick search on the internet showed that this could be a big problem. I found all kind of blog and forum posts of developers complaining about this. A lot of developers will recognize the following error message: Test connection failed because of an error in initializing provider. Oracle client and networking components were not found. These components are supplied by Oracle Corporation and are part of the Oracle Version 7.3.3 or later client software installation. Provider is unable to function until these components are installed. After a lot of searching, trying and debugging I think I found the right way to do it! Problems Because BIDS is a 32 bit application, as well on 32 as on 64 bit machines, it cannot see the 64 bit driver for Oracle. Because of this, connecting to Oracle from BIDS on a 64 bit machine will never work when you install the 64 bit Oracle client. Another problem is the "Microsoft Provider for Oracle", this driver only exists in a 32 bit version and Microsoft has no plans to create a 64 bit one in the near future. The last problem I know of is in the Oracle client itself, it seems that a connection will never work with the instant client, so always use the full client. There are also a lot of problems with the 10G client, one of it is the fact that this driver can't handle the "(x86)" in the path of SQL Server. So using the 10G client is no option! Solution Download the Oracle 11G full client. Install the 32 AND the 64 bit version of the 11G full client (Installation Type: Administrator) and reboot the server afterwards. The 32 bit version is needed for development from BIDS with is 32 bit, the 64 bit version is needed for production with the SQLAgent, which is 64 bit. Configure the Oracle clients (both 32 and 64 bits) by editing  the files tnsnames.ora and sqlnet.ora. Try to do this with an Oracle DBA or, even better, let him/her do this. Use the "Oracle provider for OLE DB" from SSIS, don't use the "Microsoft Provider for Oracle" because a 64 bit version of it does not exist. Schedule your packages with the SQLAgent. Background information Visual Studio (BI Dev Studio)is a 32bit application. SQL Server Management Studio is a 32bit application. dtexecui.exe is a 32bit application. dtexec.exe has both 32bit and 64bit versions. There are x64 and x86 versions of the Oracle provider available. SQLAgent is a 64bit process. My advice to BI consultants is to get an Oracle DBA or professional for the installation and configuration of the 2 full clients (32 and 64 bit). Tell the DBA to download the biggest client available, this way you are sure that they pick the right one ;-) Testing if the clients have been installed and configured in the right way can be done with Windows ODBC Data Source Administrator: Start... Programs... Administrative tools... Data Sources (ODBC) ADITIONAL STEPS FOR SSIS 2008 R2 It seems that, unfortunately, some additional steps are necessary for SQL Server 2008 R2 installations: 1. Open REGEDIT (Start… Run… REGEDIT) on the server and search for the following entry (for the 32 bits driver): HKEY_LOCAL_MACHINE\Software\Microsoft\MSDTC\MTxOCI Make sure the following values are entered: 2. Next, search for (for the 64 bits driver): HKEY_LOCAL_MACHINE\Software\Wow6432Node\Microsoft\MSDTC\MTxOCI Make sure the same values as above are entered. 3. Reboot your server.

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  • How to rip AVI from VOB using ffmpeg

    - by Linux Jedi
    I am trying to convert a VOB to an AVI. I have ripped an AVI from this VOB before using ffmpeg, but for some reason it's not working this time. This is what I tried: ffmpeg -sameq -acodec copy -i VTS_01_2.VOB output.avi This is the output I get: FFmpeg version 0.6.1, Copyright (c) 2000-2010 the FFmpeg developers built on Dec 29 2010 18:02:10 with gcc 4.2.1 (Apple Inc. build 5664) configuration: libavutil 50.15. 1 / 50.15. 1 libavcodec 52.72. 2 / 52.72. 2 libavformat 52.64. 2 / 52.64. 2 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0.11. 0 / 0.11. 0 [mpeg2video @ 0x101014200]mpeg_decode_postinit() failure Last message repeated 6 times Input #0, mpeg, from 'VTS_01_2.VOB': Duration: 26:30:29.20, start: 140.171311, bitrate: 90 kb/s Stream #0.0[0x1e0]: Video: mpeg2video, yuv420p, 720x480 [PAR 32:27 DAR 16:9], 9800 kb/s, 31.44 fps, 29.97 tbr, 90k tbn, 59.94 tbc Stream #0.1[0xa0]: Audio: pcm_s16be, 48000 Hz, 2 channels, s16, 1536 kb/s Output #0, avi, to 'output.avi': Metadata: ISFT : Lavf52.64.2 Stream #0.0: Video: mpeg4, yuv420p, 720x480 [PAR 32:27 DAR 16:9], q=2-31, 200 kb/s, 29.97 tbn, 29.97 tbc Stream #0.1: Audio: pcm_s16be, 48000 Hz, 2 channels, 1536 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Could not write header for output file #0 (incorrect codec parameters ?)

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  • Just one client bound to address and port: does it make a difference broadcast versus unicast in terms of overhead?

    - by chrisapotek
    Scenario: I am implementing failed over for a network node, so my idea is to make the master node listens on a broadcast ip address and port. If the master node fails, another failover node will start listening on this broadcast address (and port) and take over. Question: My concern is that I will be using a broadcast IP address just for a single node: the master. The failover node only binds if the master fails, in other words, almost never. In terms of network/traffic overhead, is it bad to talk to a single node through a broadcast address or the network somehow is smart enough to know that nobody else is listening to this broadcast address and kind of treat it as a unicast in terms of overhead? My concern is that I will be flooding my network with packets from this broadcast address even thought I am just really talking to a single node (the master). But I can't use unicast because the failover node has to be able to pick up the master stream quickly and transparently in case it fails.

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  • ffmpeg - h264 to xvid creates large file

    - by fatnic
    I'm trying to use ffmpeg to convert a h264/aac video file to an xvid/mp3 file so I can play it in my ultra-cheap media player. At the moment the converted video file is TWICE the size of the original mp4. Is there any way to get a smaller file size without loosing too much quality? Even a drop to -qmin 1 is pretty awful! The command i'm using is ffmpeg -i input.mp4 -vcodec libxvid -sameq -acodec libmp3lame -ab 128k -ac 2 output.avi And the ffmpeg output is Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'input.mp4' Metadata: major_brand : isom minor_version : 1 compatible_brands: isomavc1 Duration: 01:34:27.69, start: 0.000000, bitrate: 1520 kb/s Stream #0.0(und): Video: h264, yuv420p, 720x304 [PAR 1:1 DAR 45:19], 1387 kb/s, 25 fps, 25 tbr, 25k tbn, 50 tbc Stream #0.1(und): Audio: aac, 48000 Hz, stereo, s16, 128 kb/s Output #0, avi, to 'output.avi': Metadata: ISFT : Lavf52.64.2 Stream #0.0(und): Video: mpeg4, yuv420p, 720x304 [PAR 1:1 DAR 45:19], q=2-31, 200 kb/s, 25 tbn, 25 tbc Stream #0.1(und): Audio: libmp3lame, 48000 Hz, stereo, s16, 128 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1

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  • How to use AVCaptureSession to stream live preview video, then take a photo, then return to streaming

    - by Matthew
    I have an application that creates its own live preview prior to taking a still photo. The app needs to run some processing on the image data and thus is not able to rely on AVCaptureVideoPreviewLayer. Getting the initial stream to work is going quite well, using Apple's example code. The problem comes when I try to switch to the higher quality image to take the snapshot. In response to a button press I attempt to reconfigure the session for taking a full resolution photo. I've tried many variations but here is my latest example (which still does not work): - (void)sessionSetupForPhoto { [session beginConfiguration]; session.sessionPreset = AVCaptureSessionPresetPhoto; AVCaptureStillImageOutput *output = [[[AVCaptureStillImageOutput alloc] init] autorelease]; for (AVCaptureOutput *output in [session outputs]) { [session removeOutput:output]; } if ([session canAddOutput:output]){ [session addOutput:output]; } else { NSLog(@"Not able to add an AVCaptureStillImageOutput"); } [session commitConfiguration]; } I am consistently getting an error message just after the commitConfiguration line that looks like this: (that is to say, I am getting an AVCaptureSessionRuntimeErrorNotification sent to my registered observer) Received an error: NSConcreteNotification 0x19d870 {name = AVCaptureSessionRuntimeErrorNotification; object = ; userInfo = { AVCaptureSessionErrorKey = "Error Domain=AVFoundationErrorDomain Code=-11800 \"The operation couldn\U2019t be completed. (AVFoundationErrorDomain error -11800.)\" UserInfo=0x19d810 {}"; The documentation in XCode ostensibly provides more information for the error number (-11800), "AVErrorUnknown - Reason for the error is unknown."; Previously I had also tried calls to stopRunning and startRunning, but no longer do that after watching WWDC Session 409, where it is discouraged. When I was stopping and starting, I was getting a different error message -11819, which corresponds to "AVErrorMediaServicesWereReset - The operation could not be completed because media services became unavailable.", which is much nicer than simply "unknown", but not necessarily any more helpful. It successfully adds the AVCaptureStillImageOutput (i.e., does NOT emit the log message). I am testing on an iPhone 3g (w/4.1) and iPhone 4. This call is happening in the main thread, which is also where my original AVCaptureSession setup took place. How can I avoid the error? How can I switch to the higher resolution to take the photo? Thank you!

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  • Flex, continuous scanning stream (from socket). Did I miss something using yywrap()?

    - by Diederich Kroeske
    Working on a socketbased scanner (continuous stream) using Flex for pattern recognition. Flex doesn't find a match that overlaps 'array bounderies'. So I implemented yywrap() to setup new array content as soon yylex() detects < (it will call yywrap). No success so far. Basically (for pin-pointing my problem) this is my code: %{ #include <stdio.h> #include <string.h> #include <stdlib.h> #define BUFFERSIZE 26 /* 0123456789012345678901234 */ char cbuf1[BUFFERSIZE] = "Hello everybody, lex is su"; // Warning, no '\0' char cbuf2[BUFFERSIZE] = "per cool. Thanks! "; char recvBuffer[BUFFERSIZE]; int packetCnt = 0; YY_BUFFER_STATE bufferState1, bufferState2; %} %option nounput %option noinput %% "super" { ECHO; } . { printf( "%c", yytext[0] );} %% int yywrap() { int retval = 1; printf(">> yywrap()\n"); if( packetCnt <= 0 ) // Stop after 2 { // Copy cbuf2 into recvBuffer memcpy(recvBuffer, cbuf2, BUFFERSIZE); // yyrestart(NULL); // ?? has no effect // Feed new data to flex bufferState2 = yy_scan_bytes(recvBuffer, BUFFERSIZE); // packetCnt++; // Tell flex to resume scanning retval = 0; } return(retval); } int main(void) { printf("Lenght: %d\n", (int)sizeof(recvBuffer)) ; // Copy cbuf1 into recvBuffer memcpy(recvBuffer, cbuf1, BUFFERSIZE); // packetCnt = 0; // bufferState1 = yy_scan_bytes(recvBuffer, BUFFERSIZE); // yylex(); yy_delete_buffer(bufferState1); yy_delete_buffer(bufferState2); return 0; } This is my output: dkmbpro:test dkroeske$ ./text Lenght: 26 Hello everybody, lex is su>> yywrap() per cool. Thanks! >> yywrap() So no match on 'super'. According to the doc the lexxer is not 'reset' between yywrap's. What do I miss? Thanks.

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  • Using Node.js as an accelerator for WCF REST services

    - by Elton Stoneman
    Node.js is a server-side JavaScript platform "for easily building fast, scalable network applications". It's built on Google's V8 JavaScript engine and uses an (almost) entirely async event-driven processing model, running in a single thread. If you're new to Node and your reaction is "why would I want to run JavaScript on the server side?", this is the headline answer: in 150 lines of JavaScript you can build a Node.js app which works as an accelerator for WCF REST services*. It can double your messages-per-second throughput, halve your CPU workload and use one-fifth of the memory footprint, compared to the WCF services direct.   Well, it can if: 1) your WCF services are first-class HTTP citizens, honouring client cache ETag headers in request and response; 2) your services do a reasonable amount of work to build a response; 3) your data is read more often than it's written. In one of my projects I have a set of REST services in WCF which deal with data that only gets updated weekly, but which can be read hundreds of times an hour. The services issue ETags and will return a 304 if the client sends a request with the current ETag, which means in the most common scenario the client uses its local cached copy. But when the weekly update happens, then all the client caches are invalidated and they all need the same new data. Then the service will get hundreds of requests with old ETags, and they go through the full service stack to build the same response for each, taking up threads and processing time. Part of that processing means going off to a database on a separate cloud, which introduces more latency and downtime potential.   We can use ASP.NET output caching with WCF to solve the repeated processing problem, but the server will still be thread-bound on incoming requests, and to get the current ETags reliably needs a database call per request. The accelerator solves that by running as a proxy - all client calls come into the proxy, and the proxy routes calls to the underlying REST service. We could use Node as a straight passthrough proxy and expect some benefit, as the server would be less thread-bound, but we would still have one WCF and one database call per proxy call. But add some smart caching logic to the proxy, and share ETags between Node and WCF (so the proxy doesn't even need to call the servcie to get the current ETag), and the underlying service will only be invoked when data has changed, and then only once - all subsequent client requests will be served from the proxy cache.   I've built this as a sample up on GitHub: NodeWcfAccelerator on sixeyed.codegallery. Here's how the architecture looks:     The code is very simple. The Node proxy runs on port 8010 and all client requests target the proxy. If the client request has an ETag header then the proxy looks up the ETag in the tag cache to see if it is current - the sample uses memcached to share ETags between .NET and Node. If the ETag from the client matches the current server tag, the proxy sends a 304 response with an empty body to the client, telling it to use its own cached version of the data. If the ETag from the client is stale, the proxy looks for a local cached version of the response, checking for a file named after the current ETag. If that file exists, its contents are returned to the client as the body in a 200 response, which includes the current ETag in the header. If the proxy does not have a local cached file for the service response, it calls the service, and writes the WCF response to the local cache file, and to the body of a 200 response for the client. So the WCF service is only troubled if both client and proxy have stale (or no) caches.   The only (vaguely) clever bit in the sample is using the ETag cache, so the proxy can serve cached requests without any communication with the underlying service, which it does completely generically, so the proxy has no notion of what it is serving or what the services it proxies are doing. The relative path from the URL is used as the lookup key, so there's no shared key-generation logic between .NET and Node, and when WCF stores a tag it also stores the "read" URL against the ETag so it can be used for a reverse lookup, e.g:   Key Value /WcfSampleService/PersonService.svc/rest/fetch/3 "28cd4796-76b8-451b-adfd-75cb50a50fa6" "28cd4796-76b8-451b-adfd-75cb50a50fa6" /WcfSampleService/PersonService.svc/rest/fetch/3    In Node we read the cache using the incoming URL path as the key and we know that "28cd4796-76b8-451b-adfd-75cb50a50fa6" is the current ETag; we look for a local cached response in /caches/28cd4796-76b8-451b-adfd-75cb50a50fa6.body (and the corresponding .header file which contains the original service response headers, so the proxy response is exactly the same as the underlying service). When the data is updated, we need to invalidate the ETag cache – which is why we need the reverse lookup in the cache. In the WCF update service, we don't need to know the URL of the related read service - we fetch the entity from the database, do a reverse lookup on the tag cache using the old ETag to get the read URL, update the new ETag against the URL, store the new reverse lookup and delete the old one.   Running Apache Bench against the two endpoints gives the headline performance comparison. Making 1000 requests with concurrency of 100, and not sending any ETag headers in the requests, with the Node proxy I get 102 requests handled per second, average response time of 975 milliseconds with 90% of responses served within 850 milliseconds; going direct to WCF with the same parameters, I get 53 requests handled per second, mean response time of 1853 milliseconds, with 90% of response served within 3260 milliseconds. Informally monitoring server usage during the tests, Node maxed at 20% CPU and 20Mb memory; IIS maxed at 60% CPU and 100Mb memory.   Note that the sample WCF service does a database read and sleeps for 250 milliseconds to simulate a moderate processing load, so this is *not* a baseline Node-vs-WCF comparison, but for similar scenarios where the  service call is expensive but applicable to numerous clients for a long timespan, the performance boost from the accelerator is considerable.     * - actually, the accelerator will work nicely for any HTTP request, where the URL (path + querystring) uniquely identifies a resource. In the sample, there is an assumption that the ETag is a GUID wrapped in double-quotes (e.g. "28cd4796-76b8-451b-adfd-75cb50a50fa6") – which is the default for WCF services. I use that assumption to name the cache files uniquely, but it is a trivial change to adapt to other ETag formats.

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  • Using RabbitMQ (Java client), is there a way to determine if network connection is closed during con

    - by MItch Branting
    I'm using RabbitMQ on RHEL 5.3 using the Java client. I have 2 nodes (machines). Node1 is consuming messages from a queue on Node2 using the Java helper class QueueingConsumer. QueueingConsumer consumer = new QueueingConsumer(channel); channel.basicConsume("MyQueueOnNode2", noAck, consumer); while (true) { QueueingConsumer.Delivery delivery = consumer.nextDelivery(); ... Process message - delivery.getBody() } If the interface is brought down on Node1 or Node2 (e.g. ifconfig eth1 down), the client (above) never knows the network isn't there anymore. Does RabbitMQ provide some type of configuration on the Java client that can be used to determine if the connection has gone away. Shutting down the RabbitMQ server on Node2 will trigger a ShutdownSignalException, which can be caught and the app can go into a reconnect loop. But bringing down the interface doesn't cause any type of exception to happen, so the code will be waiting forever on consumer.nextDelivery(). I've also tried using the timeout version of this call. e.g. QueueingConsumer consumer = new QueueingConsumer(channel); channel.basicConsume("MyQueueOnNode2", noAck, consumer); int timeout_ms = 30000; while (true) { QueueingConsumer.Delivery delivery = consumer.nextDelivery(timeout_ms); if (delivery == null) { if (channel.isOpen() == false) // Seems to always return true { throw new ShutdownSignalException(); } } else { ... Process message - delivery.getBody() } } but appears that this always returns true (even though the interface is down). I assume registering for the ShutdownListener on the connection will yield the same results, but haven't tried that yet. Is there a way to configure some sort of heartbeat, or do you just have to write custom lease logic (e.g. "I'm here now") in order to get this to work?

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  • Multiple dex files define Lcom/google/api/client/auth/oauth/AbstractOAuthGetToken;

    - by Elad Benda
    I have just followed this tutorial: https://developers.google.com/drive/quickstart-android so I don't see a reason for duplicated libs in my project. I have added the drive Client lib via Google plugin for eclipse When I build my android app with this manifest <uses-sdk android:minSdkVersion="15" android:targetSdkVersion="16" /> <uses-permission android:name="android.permission.READ_CALENDAR" /> <uses-permission android:name="android.permission.WRITE_CALENDAR" /> <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/> <uses-permission android:name="android.permission.GET_ACCOUNTS"/> <uses-permission android:name="android.permission.INTERNET" /> <application android:icon="@drawable/todo" android:label="@string/app_name" > <activity android:name=".TodosOverviewActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".TodoDetailActivity" android:windowSoftInputMode="stateVisible|adjustResize" > <intent-filter> <action android:name="android.intent.action.SEND" /> <category android:name="android.intent.category.DEFAULT" /> <data android:mimeType="image/*" /> </intent-filter> </activity> <provider android:name=".contentprovider.MyTodoContentProvider" android:authorities="de.vogella.android.todos.contentprovider" > </provider> </application> I get the following error: [2013-10-27 00:43:58 - Dex Loader] Unable to execute dex: Multiple dex files define Lcom/google/api/client/auth/oauth/AbstractOAuthGetToken; [2013-10-27 00:43:58 - de.vogella.android.todos] Conversion to Dalvik format failed: Unable to execute dex: Multiple dex files define Lcom/google/api/client/auth/oauth/AbstractOAuthGetToken; how can I fix this?

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  • What is the best BitTorrent client for Mac OS X?

    - by deddebme
    I am using uTorrent in Mac OS X but I wasn't happy about it at all. It is much worse than its Windows version and it hasn't been updated for quite a while. I tried Azureus but its interface isn't good, probably because it is Java based. Any recommendation on which BitTorrent client to use in Mac OS X?

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  • Partial mapping in Entity Framework 4

    - by Dimi Toulakis
    Hi guys, I want to be able to do the following: I have a model and inside there I do have an entity. This entity has the following structure: public class Client { public int Id { get; set; } public string Name { get; set; } public string Description { get; set; } } What I want now, is to just get the client name based on the id. Therefore I wrote a stored procedure which is doing this. CREATE PROCEDURE [Client].[GetBasics] @Id INT AS BEGIN -- SET NOCOUNT ON added to prevent extra result sets from -- interfering with SELECT statements. SET NOCOUNT ON; SELECT Name FROM Client.Client INNER JOIN Client.Validity ON ClientId = Client.Id WHERE Client.Id = @Id; END Now, going back to VS, I do update the model from the database with the stored procedure included. Next step is to map this stored procedure to the client entity as a function import. This also works fine. Trying now to load one client's name results into an error during runtime... "The data reader is incompatible with the specified 'CSTestModel.Client'. A member of the type, 'Id', does not have a corresponding column in the data reader with the same name." I am OK with the message. I know how to fix this (returning as resultset Id, Name, Description). My idea behind this question is the following: I just want to load parts of the entity, not the complete entity itself. Is there a solution to my problem (except creating complex types)? And if yes, can someone point me to the right direction? Many thanks, Dimi

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  • Can a WCF Service provide publish/subscribe activity to a Linux-based C++ client application?

    - by Jeremy Roddingham
    I have a WCF service written to provide certain functionality to intranet-based clients. This is easy when a client is running Windows. I want to implement the same functionality for my Windows clients that is available to my linux clients. My questions are? How can I communicate to a linux c++ based client (supporting callback operations for a publish subscribe) type situation? I am aware of using SOAP over the HTTPBinding but is that the only way (does not support callbacks I believe)? Would the same apply if I were using TCPBinding on the service-side? Currently, the service is set up using TCP but what are my options for the linux client communcation? I read somewhere that messages can also be sent (via webservices I believe) in XML rather than SOAP? Which would be a better approach or how to determine which is a better approach? I am trying to understand the options I would have for a WCF data service if I wanted to communicate with it from a linux client. I appreciate all your help. Thank You, Jeremy

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  • Is there a web-based VNC client that I can use from my own web site? [closed]

    - by Eliot Solomon
    I'm interested in being able to control one of my computers remotely, without having to download and install a bunch of software on every machine I want to access my computer from. Is there a VNC client or RDP software that can be embedded in a web page? I realize this seems like it might be a web application based question, but the web application portion would only end up being one small portion of the whole solution. Would VNC really be the way to go for this?

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  • How to deal with multiple sub-type of one super-type in Django admin

    - by Henri
    What would be the best solution for adding/editing multiple sub-types. E.g a super-type class Contact with sub-type class Client and sub-type class Supplier. The way shown here works, but when you edit a Contact you get both inlines i.e. sub-type Client AND sub-type Supplier. So even if you only want to add a Client you also get the fields for Supplier of vice versa. If you add a third sub-type , you get three sub-type field groups, while you actually only want one sub-type group, in the mentioned example: Client. E.g.: class Contact(models.Model): contact_name = models.CharField(max_length=128) class Client(models.Model): contact = models.OneToOneField(Contact, primary_key=True) user_name = models.CharField(max_length=128) class Supplier(models.Model): contact.OneToOneField(Contact, primary_key=True) company_name = models.CharField(max_length=128) and in admin.py class ClientInline(admin.StackedInline): model = Client class SupplierInline(admin.StackedInline): model = Supplier class ContactAdmin(admin.ModelAdmin): inlines = (ClientInline, SupplierInline,) class ClientAdmin(admin.ModelAdmin): ... class SupplierAdmin(admin.ModelAdmin): ... Now when I want to add a Client, i.e. only a Client I edit Contact and I get the inlines for both Client and Supplier. And of course the same for Supplier. Is there a way to avoid this? When I want to add/edit a Client that I only see the Inline for Client and when I want to add/edit a Supplier that I only see the Inline for Supplier, when adding/editing a Contact? Or perhaps there is a different approach. Any help or suggestion will be greatly appreciated.

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  • How do I automate installation of the MSMQ components on a Windows client?

    - by Roger Lipscombe
    I'm looking at message queueing for client/server communication in a new product. One of the problems with MSMQ is that it's not installed by default on most Windows desktops, and that it doesn't seem to be available as a redistributable for inclusion in our MSI. Given that the administrator will have access to Microsoft SMS or ConfigMgr or similar, how do I persuade them that it's easy to install? That is: how do I automate installation of the MSMQ components?

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  • How can I use JSONP to download client-side javascript objects?

    - by Alex Mcp
    I'm trying to get client-side javascript objects saved as a file locally. I'm not sure if this is possible. The basic architecture is this: Ping an external API to get back a JSON object Work client-side with that object, and eventually have a "download me" link This link sends the data to my server, which processes it and sends it back with a mime type application/json, which (should) prompt the user to download the file locally. Right now here are my pieces: Server Side Code <?php $data = array('zero', 'one', 'two', 'testing the encoding'); $json = json_encode($data); //$json = json_encode($_GET['']); //eventually I'll encode their data, but I'm testing header("Content-type: application/json"); header('Content-Disposition: attachment; filename="backup.json"'); echo $_GET['callback'] . ' (' . $json . ');'; ?> Relevant Client Side Code $("#download").click(function(){ var json = JSON.stringify(collection); //serializes their object $.ajax({ type: "GET", url: "http://www.myURL.com/api.php?callback=?", //this is the above script dataType: "jsonp", contentType: 'jsonp', data: json, success: function(data){ console.log( "Data Received: " + data[3] ); } }); return false; }); Right now when I visit the api.php site with Firefox, it prompts a download of download.json and that results in this text file, as expected: (["zero","one","two","testing the encoding"]); And when I click #download to run the AJAX call, it logs in Firebug Data Received: testing the encoding which is almost what I'd expect. I'm receiving the JSON string and serializing it, which is great. I'm missing two things: The Actual Questions What do I need to do to get the same prompt-to-download behavior that I get when I visit the page in a browser (much simpler) How do I access, server-side, the json object being sent to the server to serialize it? I don't know what index it is in the GET array (silly, I know, but I've tried almost everything)

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