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  • How can I put a string and an integer into the same array?

    - by Stelios M
    I have to following code. I want this to return an array e.g. arg[] that contains at arg[0] the number of the rows of my cursor and at arg[1] String(0) of my cursor. Since one is integer and the other is string I have a problem. Any ideas how to fix this? public String[] getSubcategoriesRow(String id){ this.openDataBase(); String[] asColumnsToReturn = new String[] {SECOND_COLUMN_ID,SECOND_COLUMN_SUBCATEGORIES,}; Cursor cursor = this.dbSqlite.query(SECOND_TABLE_NAME, asColumnsToReturn, SECOND_COLUMN_SUBCATEGORIES + "= \"" + id + "\"", null, null, null, null); String string = cursor.getString(0); int count = cursor.getCount(); String arg[] = new String[]{count, string}; cursor.close(); return arg; } The cursor and the results and correct i just need to compine them to an array in order to return that.

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  • How do I convert a number (as a String) to an array of bytes in Java?

    - by user1795595
    I'm creating a method specific method for a java project i'm working on. The UML given specifies the return type to be of static byte[] that accepts the arguments (String, byte) So far, looks like this: public static byte[] convertNumToDigitArray(String number, byte numDigits) { } This method is supposed to convert a number (as a String) to an array of bytes. The ordering must go from most to least significant digits. For example, if the number String is “732” then index 0 of the array should contain 7. The last argument (numDigits) should match the length of the string passed in. How do I do this?

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  • How to store array in one column in Sqlite3?

    - by SPK
    Hi, Is there any way to store an array of integers in one column of table? I want o/p like this: ident | value | count ----------------+------------------------------------------------------------------------------------------------------------------------+------- 563 | [0:10]={"(0,0)","(1,100)","(2,200)","(3,300)","(4,400)","(5,500)"} | 6 This I have already acheieved through postgres but i want same o/p from sqlite also. Here column value store an array. I tried it through BLOB but it is not working. Somebody told me about serialized way but i am not sure how to do that. Please help. Thanks in advance.

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  • How does Array.ForEach() compare to standard for loop in C#?

    - by DaveN59
    I pine for the days when, as a C programmer, I could type: memset( byte_array, '0xFF' ); and get a byte array filled with 'FF' characters. So, I have been looking for a replacement for this: for (int i=0; i < byteArray.Length; i++) { byteArray[i] = 0xFF; } Lately, I have been using some of the new C# features and have been using this approach instead: Array.ForEach<byte>(byteArray, b => b = 0xFF); Granted, the second approach seems cleaner and is easier on the eye, but how does the performance compare to using the first approach? Am I introducing needless overhead by using Linq and generics? Thanks, Dave

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  • Enumerate all k-partitions of 1d array with N elements?

    - by user301217
    This seems like a simple request, but google is not my friend because "partition" scores a bunch of hits in database and filesystem space. I need to enumerate all partitions of an array of N values (N is constant) into k sub-arrays. The sub-arrays are just that - a starting index and ending index. The overall order of the original array will be preserved. For example, with N=4 and k=2: [ | a b c d ] (0, 4) [ a | b c d ] (1, 3) [ a b | c d ] (2, 2) [ a b c | d ] (3, 1) [ a b c d | ] (4, 0) I'm pretty sure this isn't an original problem (and no, it's not homework), but I'd like to do it for every k <= N, and it'd be great if the later passes (as k grows) took advantage of earlier results. If you've got a link, please share.

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  • Any ideas on reducing lag in terrain generation?

    - by l5p4ngl312
    Ok so here's the deal. I've written an isometric engine that generates terrain based on camera values using 2D perlin noise. I planned on doing 3D but first I need to work out the lag issues I'm having. I will try to explain how I am doing this so that maybe someone can spot where I am going wrong. I know it should not be this laggy. There is the abstract class Block which right now just contains render(). BlockGrass, etc. extend this class and each has code in the render function to create a textured quad at the given position. Then there is the class Chunk which has the function Generate() and setBlocksInArea(). Generate uses 2D perlin noise to make a height map and stores the heights in a 2D array. It stores the positions of each block it generates in blockarray[x][y][z]. The chunks are 8x8x128. In the main game class there is a 3D array called blocksInArea. The blocks in this array are what gets rendered. When a chunk generates, it adds its blocks to this array at the correct index. It is like this so chunks can be saved to the hard drive (even though they aren't yet) but there can still be optimization with the rendering that you wouldn't have if you rendered each chunk separately. Here's where the laggy part comes in: When the camera moves to a new chunk, a row of chunks generates on the end of the axis that the camera moved on. But it still has to move the other chunks up/down in the blocksInArea (render) array. It does this by calculating the new position in the array and doing the Chunk.setBlocksInArea(): for(int x = 0; x < 8; x++){ for(int y = 0; y < 8; y++){ nx = x+(coordX - camCoordX)*8 ny = y+(coordY - camCoordY)*8 for(int z = 0; z < height[x][y]; z++){ blockarray[x][y][z] = Game.blocksInArea[nx][ny][z]; } } } My reasoning was that this would be much faster than doing the perlin noise all over again, but there are still little spikes of lag when you move in between chunks. Edit: Would it be possible to create a 3 dimensional array list so that shifting of chunks within the array would not be neccessary?

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  • Using Unity – Part 5

    - by nmarun
    In the previous article of the series, I talked about constructor and property (setter) injection. I wanted to write about how to work with arrays and generics in Unity in this blog, after seeing how lengthy this one got, I’ve decided to write about generics in the next one. This one will only concentrate on arrays. My Product4 class has the following definition: 1: public interface IProduct 2: { 3: string WriteProductDetails(); 4: } 5:  6: public class Product4 : IProduct 7: { 8: public string Name { get; set; } 9: public ILogger[] Loggers { get; set; } 10:  11: public Product4(string productName, ILogger[] loggers) 12: { 13: Name = productName; 14: Loggers = loggers; 15: } 16:  17: public string WriteProductDetails() 18: { 19: StringBuilder productDetails = new StringBuilder(); 20: productDetails.AppendFormat("{0}<br/>", Name); 21: for (int i = 0; i < Loggers.Count(); i++) 22: { 23: productDetails.AppendFormat("{0}<br/>", Loggers[i].WriteLog()); 24: } 25: 26: return productDetails.ToString(); 27: } 28: } The key parts are line 4 where we declare an array of ILogger and line 5 where-in the constructor passes an instance of an array of ILogger objects. I’ve created another class – FakeLogger: 1: public class FakeLogger : ILogger 2: { 3: public string WriteLog() 4: { 5: return string.Format("Type: {0}", GetType()); 6: } 7: } It’s implementation is the same as what we had for the FileLogger class. Coming to the web.config file, first add the following aliases. The alias for FakeLogger should make sense right away. ILoggerArray defines an array of ILogger objects. I’ll tell why we need an alias for System.String data type. 1: <typeAlias alias="string" type="System.String, mscorlib" /> 2: <typeAlias alias="ILoggerArray" type="ProductModel.ILogger[], ProductModel" /> 3: <typeAlias alias="FakeLogger" type="ProductModel.FakeLogger, ProductModel"/> Next is to create mappings for the FileLogger and FakeLogger classes: 1: <type type="ILogger" mapTo="FileLogger" name="logger1"> 2: <lifetime type="singleton" /> 3: </type> 4: <type type="ILogger" mapTo="FakeLogger" name="logger2"> 5: <lifetime type="singleton" /> 6: </type> Finally, for the real deal: 1: <type type="IProduct" mapTo="Product4" name="ArrayProduct"> 2: <typeConfig extensionType="Microsoft.Practices.Unity.Configuration.TypeInjectionElement,Microsoft.Practices.Unity.Configuration, Version=1.2.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"> 3: <constructor> 4: <param name="productName" parameterType="string" > 5: <value value="Product name from config file" type="string"/> 6: </param> 7: <param name="loggers" parameterType="ILoggerArray"> 8: <array> 9: <dependency name="logger2" /> 10: <dependency name="logger1" /> 11: </array> 12: </param> 13: </constructor> 14: </typeConfig> 15: </type> Here’s where I’m saying, that if a type of IProduct is requested to be resolved, map it to type Product4. Furthermore, the Product4 has two constructor parameters – a string and an array of type ILogger. You might have observed the first parameter of the constructor is named ‘productName’ and that matches the value in the name attribute of the param element. The parameterType of ‘string’ maps to ‘System.String, mscorlib’ and is defined in the type alias above. The set up is similar for the second constructor parameter. The name matches the name of the parameter (loggers) and is of type ILoggerArray, which maps to an array of ILogger objects. We’ve also decided to add two elements to this array when unity resolves it – an instance of FileLogger and one of FakeLogger. The click event of the button does the following: 1: //unityContainer.RegisterType<IProduct, Product4>(); 2: //IProduct product4 = unityContainer.Resolve<IProduct>(); 3: IProduct product4 = unityContainer.Resolve<IProduct>("ArrayConstructor"); 4: productDetailsLabel.Text = product4.WriteProductDetails(); It’s worth mentioning here about the change in the format of resolving the IProduct to create an instance of Product4. You cannot use the regular way (the commented lines) to get an instance of Product4. The reason is due to the behavior of Unity which Alex Ermakov has brilliantly explained here. The corresponding output of the action is: You have a couple of options when it comes to adding dependency elements in the array node. You can: - leave it empty (no dependency elements declared): This will only create an empty array of loggers. This way you can check for non-null condition, in your mock classes. - add multiple dependency elements with the same name 1: <param name="loggers" parameterType="ILoggerArray"> 2: <array> 3: <dependency name="logger2" /> 4: <dependency name="logger2" /> 5: </array> 6: </param> With this you’ll see two instances of FakeLogger in the output. This article shows how Unity allows you to instantiate objects with arrays. Find the code here.

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  • Javascript For-Each Loop Syntax Help

    - by radrew
    Hey guys, I've got a complex block of PHP/Javascript that isn't functioning. I'm trying to manipulate a form that contains 4 dropdown select lists. Each dropdown is dependent upon what was selected in the one above it. I apologize for the huge amount of code, but I was hoping someone might be able to spot a syntax error or something else simple that I'm missing. The form in question is located in the right sidebar of the following site: http://www.buyautocovers.com $Manufacturer_array[] = array('id' => 'all', 'text' => $this->__('Choose Make')); $Model_array[] = array('id' = 'all', 'text' = $this-('Choose Model')); $Number_array[] = array('id' = 'all', 'text' = $this-('Choose Year')); $Body_array[] = array('id' = 'all', 'text' = $this-__('Choose Body Type')); $javascript = ' // var a = new Array(); var b = new Array(); var c = new Array(); var d = new Array();'; $M_a = array(); foreach ($rows as $r) { if (!isset($M_a [$r['manufacturer']])) $Manufacturer_array[] = array('id' = $r['manufacturer'], 'text' = $r['manufacturer']); $M_a [$r['manufacturer']][$r['model']][$r['number']][$r['body']] = 1; } $i = 0; foreach ($M_a as $k =$v){ $javascript .= 'a['.$i.']="'.$k.'";b['.$i.'];c['.$i.'];=new Array('; $ii = 0; $s = ''; foreach ($M_a[$k] as $kk =$vv){ $javascript .= ($ii != 0 ? ',' : '').'"'.$kk.'"'; $ss = ''; $iii = 0; foreach ($M_a[$k][$kk] as $kkk = $vvv){ $javascript .= ($iii != 0 ? ',' : '').'"'.$kkk.'"'; $sss = ''; $iiii = 0; foreach ($M_a[$k][$kk][$kkk] as $kkkk = $vvvv){ $sss .= ($iiii != 0 ? ',' : '').'"'.$kkkk.'"'; $iiii++; } $ss .= 'd['.$i.']['.$ii.']['.$iii.']=new Array('.$sss.');'; $iii++; } $s .= 'd['.$i.']['.$ii.']=new Array('.$ss.');'; $ii++; } $javascript .= ');d['.$i.']=new Array();'.$s; $i++; } $javascript .= ' function pop_model(){ var o ="' . $this-('Choose Model') . '"; var sv = $(\'mmn_manufacturer\').value; if(sv != "all"){ var v = a.length; while(v--) if(sv == a[v]) break; for(var i = 0; i < b[v].length; i++) o+=""+b[v][i]+""; } o+=""; $(\'model_select\').innerHTML= o; $(\'number_select\').innerHTML= "' . $this-('Choose Year') . '"; } function pop_number(){ var o ="' . $this-('Choose Year') . '"; var sv = $(\'mmn_manufacturer\').value; if(sv != "all"){ var v = a.length; while(v--) if(sv == a[v]) break; var sv2 = $(\'mmn_model\').value; if(sv2 != "all"){ var v2 = b[v].length; while(v2--) if(sv2 == b[v][v2]) break; for(var i = 0; i < c[v][v2].length; i++) o+=""+c[v][v2][i]+""; } } o+=""; $(\'number_select\').innerHTML= o; $(\'body_select\').innerHTML= "' . $this-('Choose Body Type') . '"; } function pop_body(){ var o ="' . $this-__('Choose Body Type') . '"; var sv = $(\'mmn_manufacturer\').value; if(sv != "all"){ var v = a.length; while(v--) if(sv == a[v]) break; var sv2 = $(\'mmn_model\').value; if(sv2 != "all"){ var v2 = b[v].length; while(v2--) if(sv2 == b[v][v2]) break; var sv3 = $(\'mmn_number\').value; if(sv3 != "all"){ var v3 = c[v].length; while(v3--) if(sv3 == b[v]c[v2][v3]) break; for(var i = 0; i < d[v]c[v2][v3].length; i++) o+=""+d[v]c[v2][v3][i]+""; } } } o+=""; $(\'number_select\').innerHTML= o; } //]] '; $expire = time()+60*60*24*90; if (isset($_GET['Manufacturer'])){ setcookie("Manufacturer_selected", $_GET['Manufacturer'], $expire,'/'); if ($_GET['Manufacturer'] != 'all') $Manufacturer_selected_var = $_GET['Manufacturer']; } elseif (isset($_COOKIE['Manufacturer_selected']) && $_COOKIE['Manufacturer_selected'] != 'all') $Manufacturer_selected_var = $_COOKIE['Manufacturer_selected']; if (isset($_GET['Model'])){ setcookie("Model_selected", $_GET['Model'], $expire,'/'); if ($_GET['Model'] != 'all') $Model_selected_var = $_GET['Model']; } elseif (isset($_COOKIE['Model_selected']) && $_COOKIE['Model_selected'] != 'all') $Model_selected_var = $_COOKIE['Model_selected']; if (isset($_GET['Number'])){ setcookie("Number_selected", $_GET['Number'], $expire,'/'); if ($_GET['Number'] != 'all') $Number_selected_var = $_GET['Number']; } elseif (isset($_COOKIE['Number_selected']) && $_COOKIE['Number_selected'] != 'all') $Number_selected_var = $_COOKIE['Number_selected']; if (isset($_GET['Body'])){ setcookie("Body_selected", $_GET['Body'], $expire,'/'); if ($_GET['Body'] != 'all') $Body_selected_var = $_GET['Body']; } elseif (isset($_COOKIE['Body_selected']) && $_COOKIE['Body_selected'] != 'all') $Body_selected_var = $_COOKIE['Body_selected']; if (isset($Manufacturer_selected_var) && isset($M_a[$Manufacturer_selected_var])) foreach ($M_a[$Manufacturer_selected_var] as $k => $v) $Model_array[] = array('id' = $k, 'text' = $k); if (isset($Manufacturer_selected_var) && isset($Model_selected_var) && isset($M_a[$Manufacturer_selected_var][$Model_selected_var])) foreach ($M_a[$Manufacturer_selected_var][$Model_selected_var] as $k = $v) $Number_array[] = array('id' = $k, 'text' = $k); if (isset($Manufacturer_selected_var) && isset($Model_selected_var) && isset($Number_selected_var) && isset($M_a[$Manufacturer_selected_var][$Model_selected_var][$Number_selected_var])) foreach ($M_a[$Manufacturer_selected_var][$Model_selected_var][$Number_selected_var] as $k = $v) $Body_array[] = array('id' = $k, 'text' = $k); echo $javascript;

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  • How to remove raid 5 array of 5 SAS and use only use one SAS at a time without writing any thing to disc for recovery

    - by murtaza hamid
    I have HP server ML370 g5 with 8 SAS, c drive 1 72 gb raid 0, d drive 2 72 gb raid 0, f drive 5 146 gb raid 5. 2 of 5 sas drive has got bad sectors and raid 5 is showing status failed. now i want to remove all this 5 SAS and put 1 by 1 in any of the bay to make its image for data recovery purpose without writing anything to the drive. how should i proceed. i also want to keep drive c and d intact. also is it possible if i put all this 5 drives in the bay with the same sequense will it recognise the raid 5 array ( i read some where its smart controller..just curious) many thanks in advance.

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  • Do I need to rebuild the array after putting in a new hot spare?

    - by Shade34321
    So my experience with RAID is minimal. So I figured I'd come and ask here. We have a 16 drive RAID system that have 15 drives in RAID 5 with a hot spare left over. Recently one of the drives in the RAID was giving errors so I cloned it over to the hot spare and put a new drive in it's spot. I made the new drive the hot spare as I was told. I was told to rebuild the array after putting in the new drive as a hot spare so I tried and wasn't able to. So my question is do I need to rebuild it and if so why did it tell me I couldn't. Thanks! UPDATE: So I've come back up to work and looked at the RAID and it pulled in the hot spare into the raid and kicked out another drive.

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  • RAID0 array of USB 2 disks, both connected to a single hub. Any benefit?

    - by Josh
    I have two unused USB 2 drives. I wanted to stripe them in a RAID0 configuration for fast disk access for virtual machines. (I find running a VMware virtual machine off a USB2 drive to be painfully slow. Especially Windows Vista) If I have both USB drives attached to the same USB2 hub, will that negate any benefit I gain by creating a RAID0 array? That is to say, is the speed of USB2 the limiting factor or is the speed of the drives? Would I get better performance by attaching one or both drives directly to my computer?

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  • How likely can my data be recovered after Windows CHKDSK performed on a degraded RAID 5 array?

    - by chrisling106
    Hello there, We have a RAID 5 setup with 3 SATA disks, #2 went down as reported on the pre-POST screen. Unfortunately, for some reason out of my control, the system was rebooted with a degraded RAID :-O Windows XP (64-bit) loaded, CHKDSK ran automatically and done its recovery! From that point onwards, the following error prompts every time even in Safe Mode: lsass.exe - The endpoint format is invalid I took those 3 disks to the data recovery expert and need to wait at least 2-4 days for results. There are 2 VMs on multiple files stored in this RAID 5 array, and there's no backup! Sorry, I just inherited the system from an ex-staff who has left the company 2 months before I joined. How likely the data can be recovered?

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  • How to move an existing Win7 setup to a RAID-1 array?

    - by Matthew Scharley
    Currently I have a the following setup: Drive A/B: Identical HDD's Drive C: 2TB external drive with plenty of space currently. Hardware RAID controller Currently I have Drive A which is my boot drive (Win7), and Drive C which is a data drive, and Drive B which I only recently received and is blank. What is the best way of moving off of Drive A, setting up the hardware RAID and then migrating my data back onto the RAID array? I'm proficient with Linux, but I'm not sure if I can get away with simply using dd here. There is currently enough free space on Drive C to take 5-6 copies of a disk image of Drive A, so space isn't an issue.

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  • How to remove a drive from a 2-drive RAID 5 array?

    - by DrSAR
    There is some information available on shape changes in RAID arrays but I'm a little nervous and would like confirmation: Problem: I have 2 500GB drive as software raid 5 (mdadm). I would like to free one of the two drives since RAID-redundancy is for wimps... Can I just mdadm --grow --array-size=1 followed by a mdadm --grow --raid-disks 1? This seems too simple. How would I specify which drive gets freed? Part of the reason for this maneuver is that I don't have additional space to run a backup.

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  • Codeigniter Twitter Library : What is my Callback URL. Where can i find it?

    - by Tapha
    I would like to know where i can find my callback url in ci? Im quite new to it so not really sure. Here is the lib im using. <?php class Home extends Controller { function Home() { parent::Controller(); } public function index() { // This is how we do a basic auth: // $this->twitter->auth('user', 'password'); // Fill in your twitter oauth client keys here $consumer_key = ''; $consumer_key_secret = ''; // For this example, we're going to get and save our access_token and access_token_secret // in session data, but you might want to use a database instead :) $this->load->library('session'); $tokens['access_token'] = NULL; $tokens['access_token_secret'] = NULL; // GET THE ACCESS TOKENS $oauth_tokens = $this->session->userdata('twitter_oauth_tokens'); if ( $oauth_tokens !== FALSE ) $tokens = $oauth_tokens; $this->load->library('twitter'); $auth = $this->twitter->oauth($consumer_key, $consumer_key_secret, $tokens['access_token'], $tokens['access_token_secret']); if ( isset($auth['access_token']) && isset($auth['access_token_secret']) ) { // SAVE THE ACCESS TOKENS $this->session->set_userdata('twitter_oauth_tokens', $auth); if ( isset($_GET['oauth_token']) ) { $uri = $_SERVER['REQUEST_URI']; $parts = explode('?', $uri); // Now we redirect the user since we've saved their stuff! header('Location: '.$parts[0]); return; } } // This is where you can call a method. $this->twitter->call('statuses/update', array('status' => 'Testing CI Twitter oAuth sexyness by @elliothaughin')); // Here's the calls you can make now. // Sexy! /* $this->twitter->call('statuses/friends_timeline'); $this->twitter->search('search', array('q' => 'elliot')); $this->twitter->search('trends'); $this->twitter->search('trends/current'); $this->twitter->search('trends/daily'); $this->twitter->search('trends/weekly'); $this->twitter->call('statuses/public_timeline'); $this->twitter->call('statuses/friends_timeline'); $this->twitter->call('statuses/user_timeline'); $this->twitter->call('statuses/show', array('id' => 1234)); $this->twitter->call('direct_messages'); $this->twitter->call('statuses/update', array('status' => 'If this tweet appears, oAuth is working!')); $this->twitter->call('statuses/destroy', array('id' => 1234)); $this->twitter->call('users/show', array('id' => 'elliothaughin')); $this->twitter->call('statuses/friends', array('id' => 'elliothaughin')); $this->twitter->call('statuses/followers', array('id' => 'elliothaughin')); $this->twitter->call('direct_messages'); $this->twitter->call('direct_messages/sent'); $this->twitter->call('direct_messages/new', array('user' => 'jamierumbelow', 'text' => 'This is a library test. Ignore')); $this->twitter->call('direct_messages/destroy', array('id' => 123)); $this->twitter->call('friendships/create', array('id' => 'elliothaughin')); $this->twitter->call('friendships/destroy', array('id' => 123)); $this->twitter->call('friendships/exists', array('user_a' => 'elliothaughin', 'user_b' => 'jamierumbelow')); $this->twitter->call('account/verify_credentials'); $this->twitter->call('account/rate_limit_status'); $this->twitter->call('account/rate_limit_status'); $this->twitter->call('account/update_delivery_device', array('device' => 'none')); $this->twitter->call('account/update_profile_colors', array('profile_text_color' => '666666')); $this->twitter->call('help/test'); */ } } /* End of file welcome.php */ /* Location: ./system/application/controllers/home.php */ Thank you all

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  • Polymorphic associations in CakePHP2

    - by Joseph
    I have 3 models, Page , Course and Content Page and Course contain meta data and Content contains HTML content. Page and Course both hasMany Content Content belongsTo Page and Course To avoid having page_id and course_id fields in Content (because I want this to scale to more than just 2 models) I am looking at using Polymorphic Associations. I started by using the Polymorphic Behavior in the Bakery but it is generating waaay too many SQL queries for my liking and it's also throwing an "Illegal Offset" error which I don't know how to fix (it was written in 2008 and nobody seems to have referred to it recently so perhaps the error is due to it not having been designed for Cake 2?) Anyway, I've found that I can almost do everything I need by hardcoding the associations in the models as such: Page Model CREATE TABLE `pages` ( `id` int(11) NOT NULL AUTO_INCREMENT, `title` varchar(255) COLLATE utf8_unicode_ci NOT NULL, `slug` varchar(255) COLLATE utf8_unicode_ci NOT NULL, `created` datetime NOT NULL, `updated` datetime NOT NULL, PRIMARY KEY (`id`) ) <?php class Page extends AppModel { var $name = 'Page'; var $hasMany = array( 'Content' => array( 'className' => 'Content', 'foreignKey' => 'foreign_id', 'conditions' => array('Content.class' => 'Page'), ) ); } ?> Course Model CREATE TABLE `courses` ( `id` int(11) NOT NULL AUTO_INCREMENT, `title` varchar(255) COLLATE utf8_unicode_ci NOT NULL, `slug` varchar(255) COLLATE utf8_unicode_ci NOT NULL, `created` datetime NOT NULL, `updated` datetime NOT NULL, PRIMARY KEY (`id`) ) <?php class Course extends AppModel { var $name = 'Course'; var $hasMany = array( 'Content' => array( 'className' => 'Content', 'foreignKey' => 'foreign_id', 'conditions' => array('Content.class' => 'Course'), ) ); } ?> Content model CREATE TABLE IF NOT EXISTS `contents` ( `id` int(11) unsigned NOT NULL AUTO_INCREMENT, `class` varchar(30) COLLATE utf8_unicode_ci NOT NULL, `foreign_id` int(11) unsigned NOT NULL, `title` varchar(100) COLLATE utf8_unicode_ci NOT NULL, `content` text COLLATE utf8_unicode_ci NOT NULL, `created` datetime DEFAULT NULL, `modified` datetime DEFAULT NULL, PRIMARY KEY (`id`) ) <?php class Content extends AppModel { var $name = 'Content'; var $belongsTo = array( 'Page' => array( 'foreignKey' => 'foreign_id', 'conditions' => array('Content.class' => 'Page') ), 'Course' => array( 'foreignKey' => 'foreign_id', 'conditions' => array('Content.class' => 'Course') ) ); } ?> The good thing is that $this->Content->find('first') only generates a single SQL query instead of 3 (as was the case with the Polymorphic Behavior) but the problem is that the dataset returned includes both of the belongsTo models, whereas it should only really return the one that exists. Here's how the returned data looks: array( 'Content' => array( 'id' => '1', 'class' => 'Course', 'foreign_id' => '1', 'title' => 'something about this course', 'content' => 'The content here', 'created' => null, 'modified' => null ), 'Page' => array( 'id' => null, 'title' => null, 'slug' => null, 'created' => null, 'updated' => null ), 'Course' => array( 'id' => '1', 'title' => 'Course name', 'slug' => 'name-of-the-course', 'created' => '2012-10-11 00:00:00', 'updated' => '2012-10-11 00:00:00' ) ) I only want it to return one of either Page or Course depending on which one is specified in Content.class UPDATE: Combining the Page and Course models would seem like the obvious solution to this problem but the schemas I have shown above are just shown for the purpose of this question. The actual schemas are actually very different in terms of their fields and the each have a different number of associations with other models too. UPDATE 2 Here is the query that results from running $this->Content->find('first'); : SELECT `Content`.`id`, `Content`.`class`, `Content`.`foreign_id`, `Content`.`title`, `Content`.`slug`, `Content`.`content`, `Content`.`created`, `Content`.`modified`, `Page`.`id`, `Page`.`title`, `Page`.`slug`, `Page`.`created`, `Page`.`updated`, `Course`.`id`, `Course`.`title`, `Course`.`slug`, `Course`.`created`, `Course`.`updated` FROM `cakedb`.`contents` AS `Content` LEFT JOIN `cakedb`.`pages` AS `Page` ON (`Content`.`foreign_id` = `Page`.`id` AND `Content`.`class` = 'Page') LEFT JOIN `cakedb`.`courses` AS `Course` ON (`Content`.`foreign_id` = `Course`.`id` AND `Content`.`class` = 'Course') WHERE 1 = 1 LIMIT 1

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  • Pass a variable from javascript to php in the same session OnClickFunction

    - by MickyScion
    I was seeing through stackoverflow the solutions for this kind of problems but any of them are executing the code of javascript in the same session...please i want some help with this...i have this in my session <script> function show_alert() { var ProdAntes = document.getElementById("productoseleccionado").value; var CantAntes = document.getElementById("cantidadantes").value; var PrecAntes = document.getElementById("precioantes").value; var FecAntes = document.getElementById("fechaantes").value; var ProdAhora = document.getElementById("SoyaProductorProduccionProducto").value; var CantAhora = document.getElementById("SoyaProductorProduccionCantidadtm").value; var PrecAhora = document.getElementById("SoyaProductorProduccionPreciodolar").value; var FecAhora = document.getElementById("select_date").value; } </script> and in my html stuff i have this <?php echo $this->Form->create('SoyaProductorProduccion');?> <fieldset> <?php echo $this->Form->hidden('id', array('value' => $this->data['SoyaProductorProduccion']['id'])); echo $this->Form->input('operacion', array('type' => 'hidden', 'value'=>'Produccion')); //-------------------------------------------------------------- $productoseleccionado = $this->data['SoyaProductorProduccion']['producto']; echo $this->Form->input('productoseleccionado', array('type' => 'hidden','style'=>'width:500px; height:30px;','id' => 'productoseleccionado' , 'value' => $productoseleccionado)); echo $this->Form->input('producto', array( 'options' => array( $productoseleccionado => $productoseleccionado, 'Torta solvente de soya' => 'Torta solvente de soya', 'Torta solvente de girasol' => 'Torta solvente de girasol', 'Harina integral de soya' => 'Harina integral de soya', 'Harina de girasol' => 'Harina de girasol', 'Cascarilla de soya' => 'Cascarilla de soya', 'Cascarilla de girasol' => 'Cascarilla de girasol', 'Aceite de soya refinado' => 'Aceite de soya refinado', 'Aceite de soya crudo' => 'Aceite de soya crudo', 'Aceite de girasol refinado' => 'Aceite de girasol refinado', 'Aceite de girasol crudo' => 'Aceite de girasol crudo', ),'label'=>'Tipo de Producto' )); foreach ($soyacambiodolares as $soyacambiodolar): $dolar=$soyacambiodolar['SoyaCambioDolar']['cambio']; endforeach; echo $this->Form->input('cambio', array('type' => 'hidden','value' => $dolar)); //----------------------------------------------------------------------------- $cantidadantes = $this->data['SoyaProductorProduccion']['cantidadtm']; echo $this->Form->input('cantidadantes', array('type' => 'hidden','style'=>'width:500px; height:30px;', 'value' => $cantidadantes,'id' => 'cantidadantes')); echo $this->Form->input('cantidadtm', array('label' => 'Cantidad en tonelada(s) métrica(s) del producto (TM)','style'=>'width:500px; height:30px;')); //----------------------------------------------------------------------------- $precioantes = $this->data['SoyaProductorProduccion']['preciodolar']; echo $this->Form->input('precioantes', array('type' => 'hidden','style'=>'width:500px; height:30px;', 'value' => $precioantes,'id' => 'precioantes')); echo $this->Form->input('preciodolar', array('label' => 'Precio en Dolares Americanos por tonelada métrica (TM / $us)','style'=>'width:500px; height:30px;')); //----------------------------------------------------------------------------- ?> <table style="width: 600px"> <tr> <td > <?php //---------------------------------------------------------------- $fechaantes = $this->data['SoyaProductorProduccion']['fecharegistro']; echo $this->Form->input('fechaantes', array('type' => 'hidden','style'=>'width:500px; height:30px;', 'value' => $fechaantes, 'id' => 'fechaantes')); //---------------------------------------------------------------- echo $this->Form->input("fecharegistro", array( 'label' => '<strong>Periodo al que corresponde la declaración</strong>', 'type' => 'text', 'style' => 'width: 110px', 'class' => 'fl tal vat w300p', 'error' => false , 'id' => 'select_date')); ?> <?php echo $this->Html->div('datepicker_img w100p fl pl460p pa', $this->Html->image('datepicker_calendar_icon.gif'),array('id' => 'datepicker_img')); ?> <?php echo $this->Html->div('datepicker fl pl460p pa', ' ' ,array('id' => 'datepicker')); ?> </td> </tr> </table> <?php echo $this->Form->submit('Modificar Existencia', array('class' => 'form-submit', 'title' => 'Presione aqui para agregar datos', 'onclick' => 'return show_alert();')); ?> </fieldset> <?php echo $this->Form->end(); ?> my function is ok but i want these: when i click the submit button i want to compare wich field had been changed, and i want to create a chain of detailed changes like "change in the field 1, change in the fiel 2.--" and so on...and this has to be saved in my database so i have to pass to a variable in my php before saving...thanks!

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  • c++ stl priority queue insert bad_alloc exception

    - by bsg
    Hi, I am working on a query processor that reads in long lists of document id's from memory and looks for matching id's. When it finds one, it creates a DOC struct containing the docid (an int) and the document's rank (a double) and pushes it on to a priority queue. My problem is that when the word(s) searched for has a long list, when I try to push the DOC on to the queue, I get the following exception: Unhandled exception at 0x7c812afb in QueryProcessor.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x0012ee88.. When the word has a short list, it works fine. I tried pushing DOC's onto the queue in several places in my code, and they all work until a certain line; after that, I get the above error. I am completely at a loss as to what is wrong because the longest list read in is less than 1 MB and I free all memory that I allocate. Why should there suddenly be a bad_alloc exception when I try to push a DOC onto a queue that has a capacity to hold it (I used a vector with enough space reserved as the underlying data structure for the priority queue)? I know that questions like this are almost impossible to answer without seeing all the code, but it's too long to post here. I'm putting as much as I can and am anxiously hoping that someone can give me an answer, because I am at my wits' end. The NextGEQ function is too long to put here, but it reads a list of compressed blocks of docids block by block. That is, if it sees that the lastdocid in the block (in a separate list) is larger than the docid passed in, it decompresses the block and searches until it finds the right one. If it sees that it was already decompressed, it just searches. Below, when I call the function the first time, it decompresses a block and finds the docid; the push onto the queue after that works. The second time, it doesn't even need to decompress; that is, no new memory is allocated, but after that time, pushing on to the queue gives a bad_alloc error. struct DOC{ long int docid; long double rank; public: DOC() { docid = 0; rank = 0.0; } DOC(int num, double ranking) { docid = num; rank = ranking; } bool operator>( const DOC & d ) const { return rank > d.rank; } bool operator<( const DOC & d ) const { return rank < d.rank; } }; struct listnode{ int* metapointer; int* blockpointer; int docposition; int frequency; int numberdocs; int* iquery; listnode* nextnode; }; void QUERYMANAGER::SubmitQuery(char *query){ vector<DOC> docvec; docvec.reserve(20); DOC doct; //create a priority queue to use as a min-heap to store the documents and rankings; //although the priority queue uses the heap as its underlying data structure, //I found it easier to use the STL priority queue implementation priority_queue<DOC, vector<DOC>,std::greater<DOC>> q(docvec.begin(), docvec.end()); q.push(doct); //do some processing here; startlist is a pointer to a listnode struct that starts the //linked list cout << "Opening lists:" << endl; //point the linked list start pointer to the node returned by the OpenList method startlist = &OpenList(value); listnode* minpointer; q.push(doct); //more processing here; else{ //start by finding the first docid in the shortest list int i = 0; q.push(doct); num = NextGEQ(0, *startlist); q.push(doct); while(num != -1) cout << "finding nextGEQ from shortest list" << endl; q.push(doct); //the is where the problem starts - every previous q.push(doct) works; the one after //NextGEQ(num +1, *startlist) gives the bad_alloc error num = NextGEQ(num + 1, *startlist); q.push(doct); //if you didn't break out of the loop; i.e., all lists contain a matching docid, //calculate the document's rank; if it's one of the top 20, create a struct //containing the docid and the rank and add it to the priority queue if(!loop) { cout << "found match" << endl; if(num < 0) { cout << "reached end of list" << endl; //reached the end of the shortest list; close the list CloseList(startlist); break; } rank = calculateRanking(table, num); try{ //if the heap is not full, create a DOC struct with the docid and //rank and add it to the heap if(q.size() < 20) { doc.docid = num; doc.rank = rank; q.push(doct); q.push(doc); } } catch (exception& e) { cout << e.what() << endl; } } } Thank you very much, bsg.

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  • Create links programmatically inside an EmberJS view

    - by Michael Gallego
    I have a pretty complex view to render which involves some kind of recursion (the typical folder/file nested list). The fact that it contains heterogeneous objects (folders and files) make it even harder to write Handlebars templates. Therefore, the only solution I've found is to create a view, and manually fill the render buffer. I came with the following solution: App.LibraryContentList = Ember.View.extend({ tagName: 'ol', classNames: ['project-list', 'dd-list'], nameChanged: function() { this.rerender(); }.observes('[email protected]'), render: function(buffer) { // We only start with depth of zero var content = this.get('content').filterProperty('depth', 0); content.forEach(function(item) { this.renderItem(buffer, item); }, this); }, renderItem: function(buffer, item) { switch (item.constructor.toString()) { case 'Photo.Folder': this.renderFolder(buffer, item); break; case 'Photo.File': this.renderFile(buffer, item); break; } }, renderFolder: function(buffer, folder) { buffer.push('<li class="folder dd-item">'); buffer.push('<span class="dd-handle">' + folder.get('name') + '</span>'); // Merge sub folders and files, and sort them by sort order var content = this.mergeAndSort(); if (content.get('length') > 0) { buffer.push('<ol>'); content.forEach(function(item) { this.renderItem(buffer, item); }, this); buffer.push('</ol>'); } buffer.push('</li>'); }, renderFile: function(buffer, album) { buffer.push('<li class="album dd-item">'); buffer.push('<span class="dd-handle">' + file.get('name') + '</span>'); buffer.push('</li>'); } }); Now, what I'd like is to be able to add links so that each folder and each file is clickable and redirect to another route. But how am I supposed to do that, as I don't have access to the linkTo helper? I've tried to play with the LinkView view, but without any success. Should I register handlers manually for each item? I've also thought about breaking that with a CollectionView instead, and splitting the content by depth so that I could render it using templates, but it seems more complicated. Any thoughts?

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  • infix operation to postfix using stacks

    - by Chris De La O
    We are writing a program that needs to convert an infix operation (4 5/3) to postfix (4 5 3 / ) using stacks. however my convert to postfix does not work as it doesnt not output the postFix array that is supposed to store the conversion from infix notation to postfix notation. here is the code for the convertToPostix fuction. //converts infix expression to postfix expression void ArithmeticExpression::convertToPostfix(char *const inFix, char *const postFix) { //create a stack2 object named cow Stack2<char> cow; cout<<postFix; char thing = '('; //push a left parenthesis onto the stack cow.push(thing); //append a right parenthesis to the end of inFix array strcat(inFix, ")"); int i = 0;//declare an int that will control posFix position //if the stack is not empty if (!cow.isEmpty()) { //loop to run until the last character in inFix array for (int x = 0; inFix[x]!= '\0'; x++ ) { //if the inFix element is a digit if (isdigit(inFix[x])) { postFix[i]=inFix[x];//it is assigned to the next element in postFix array i++;//move on to next element in postFix } //if the inFix element is a left parenthesis else if (inFix[x]=='(') { cow.push(inFix[x]);//push it unto the stack } //if the inFix element is an operator else if (isOperator(inFix[x])) { char oper2 = inFix[x];//char variable holds inFix operator if (isOperator(cow.stackTop()))//if the top node in the stack is an operator { while (isOperator(cow.stackTop()))//and while the top node in the stack is an operator { char oper1 = cow.stackTop();//char variable holds node operator if(precedence( oper1, oper2))//if the node operator has higher presedence than node operator { postFix[i] = cow.pop();//we pop such operator and insert it in postFix array's next element cow.push(inFix[x]);//and push inFix operator unto the stack i++;//move to the next element in posFix } } } //if the top node is not an operator //we push the current inFix operator unto the top of the stack else cow.push(inFix[x]); } //if the inFix element is a right parenthesis else if (inFix[x]==')') { //we pop everything in the stack and insert it in postFix //until we arrive at a left paranthesis while (cow.stackTop()!='(') { postFix[i] = cow.pop(); i++; } //we then pop and discard left parenthesis cow.pop(); } } postFix[i]='\0'; //print !!postFix array!! (not stack) print();//code for this is just cout<<postFix; }

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • drupal - using variable_set, hook block and hook menu to save config values then print out in custom

    - by bert
    I am trying to 1) implement the hook menu and variable_set in the block hook and to solicit and store configuration values from user, 2) then use retrieve configuration values and 3) pass them out into a template using theme hook when page is shown. However I need a bit of a push on step two and three! // ===================== file: my_module.php function my_module_block($op = 'list', $delta = 0, $edit = array()) { switch($op) { case 'list': $blocks[0] = array( 'info' => t('Find Something'), // required value - this shows up in your list of blocks 'region' => 'left', // default region on the page 'weight' => 0, // position the block vertically within its column. 'visibility' => 1, // permit the block to be displayed for a given user. 'status' => TRUE, // enabled ); return $blocks; break; // case configure case 'configure': // not used ? // case save (save configuration values) case 'save': variable_set('my_module_text_bottom', $edit['my_module_text_bottom']); variable_set('my_module_text_top', $edit['my_module_text_top']); break; } } function my_module_menu(){ $items = array(); // add menu items $items['my_module'] = array( // add a menu item here... ); // administration setting - callback my_module_admin $items['admin/settings/my_module'] = array( 'title' => 'Lookup on Something', 'description' => 'Description of my module settings page', 'page callback' => 'drupal_get_form', 'page arguments' => array('my_module_admin'), 'access arguments' => array('access administration pages'), 'type' => MENU_NORMAL_ITEM, ); return $items; } // setup administrative default values (see: site configiration) function my_module_admin() { $form = array(); $form['my_module_text_top'] = array( '#type' => 'textarea', '#title' => t('Text of top of page'), '#default_value' => variable_get('my_module_text_top', 'my_module_text_top: This is configurable text found in the module configuration.'), '#size' => 1024, '#maxlength' => 1024, '#description' => t("text above the Find a Retailer block."), '#required' => TRUE, ); $form['my_module_text_bottom'] = array( '#type' => 'textarea', '#title' => t('Text at bottom of page'), '#default_value' => variable_get('my_module_text_bottom', 'my_module_text_bottom: This is configurable text found in the module configuration.'), '#size' => 1024, '#maxlength' => 1024, '#description' => t("text below the Find a Retailer block."), '#required' => TRUE, ); return system_settings_form($form); } // registering a theme function my_module_theme(){ return array( 'my_module_show' => array( 'arguments' => array('content' => "hello"), 'template' => 'my_module_show' ), ); } // implementing a theme function theme_my_module_show($content){ $output = '<ul>$content</ul>'; return $output; } function my_module(){ $output = ''; $variables = ""; $output .= theme('my_module_show', $variables); return $output; } // ===================== file: my_module_show.tpl.php print $text1; print $text2;

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