Search Results

Search found 21198 results on 848 pages for 'context free'.

Page 188/848 | < Previous Page | 184 185 186 187 188 189 190 191 192 193 194 195  | Next Page >

  • fire an intent from the onCreate method in android

    - by Sephy
    Maybe my question might seem a bit weird, but I have an activity in which, in one case , I have to move to another activity before it finishes loading the screen. My condition is in the onCreate method, which means when I encounter it, i get a "startActivity called from outside an activity context" error and the app just crashes... But then, is there an easy way like a flag for the intent to make it work without having the activity context resolved? thanks for any answer

    Read the article

  • HTTPS post - what I'm doing wrong?

    - by evilone
    Hi, I'm making requests to the webaddress to get XML files throught the HTTPS connection. But this connection works like 50%. In most cases it fails. Usual error is "socket error #10060". Or "Error connecting with SSL. EOF was observed that violates the protocol". What I'm doing wrong? function SendRequest(parameters: string): IXMLDocument; var sPostData: TStringList; sHttpSocket: TIdHTTP; sshSocketHandler: TIdSSLIOHandlerSocketOpenSSL; resStream: TStringStream; xDoc: IXMLDocument; begin sPostData := TStringList.Create; try sPostData.Add('add some parameter to post' + '&'); sPostData.Add('add some parameter to post' + '&'); sPostData.Add('add some parameter to post' + '&'); sPostData.Add(parameters); sHttpSocket := TIdHTTP.Create; sshSocketHandler := TIdSSLIOHandlerSocketOpenSSL.Create; sHttpSocket.IOHandler := sshSocketHandler; sHttpSocket.Request.ContentType := 'application/x-www-form-urlencoded'; sHttpSocket.Request.Method := 'POST'; resStream := TStringStream.Create; sHttpSocket.Post(Self.sUrl, sPostData, resStream); xDoc := CreateXMLDoc; xDoc.LoadFromStream(resStream); Result := xDoc; resStream.Free; sHttpSocket.Free; sshSocketHandler.Free; sPostData.Free; except on E: Exception do begin TCommon.ErrorLog('errorLog.txt', DateTimeToStr(Now) + ' ' + E.Message); end end; end; Maybe I can do this in another way, that works like 100%, when internet connection is available? Regards, evilone

    Read the article

  • Which is the best license for my Open Source project?

    - by coderex
    I am a web developer, and I don't have enough knowledge about software licenses. I wish to publish some of my works, and I need to select licenses for them. My software product is free of cost. But I have some restrictions on the distribution/modification of the code. It's free of cost (but donations are acceptable ;-)). The source code is freely available. You can use, customize or edit/remove code (as long as the basic nature of the software is not changed). You don't have any permission to change the product name. There are some libraries and classes which are in a folder caller "myname". You don't have the permission to rename "myname". You can contribute any additions or modifications to my project, to the original source repository (the contributors name/email/site link will be listed on the credit file). You can't remove the original author's name from the license. You can put the license file or license code anywhere in the project file or folder. You can redistribute this code as free or commercial software. :) Do you think all these restrictions are valid? Given these restrictions, which license should I use? Edit 1:- My main intention is to make the product more popular with free source code while ensuring the original author is not ignored. The product is open. Edit 2:- Thank you all, the above points are because of my lack of knowledge of license terms. You can help me to correct or remove some of the above points. What I'm basically looking for is in my Edit 1.

    Read the article

  • Does it make sense to have a model with only static methods?

    - by Jamie Dixon
    Hey everyone, I have an ASP.NET MVC 2 project that I'm working on and I'm wondering where I should place some of my code. I currently have a UsersModel which consists of a bunch of static methods that operate against my data context. These methods include such things as: UserExistsInDatabase, UserIsRegisteredForActivity, GetUserIdFromFacebookId etc etc. Should these methods be inside a UsersModel class or would they be more suited to a user helper class outside of the models context? Cheers for any pointers.

    Read the article

  • Android Thumbnail Loading Problem

    - by y ramesh rao
    I'm using a thumbnail loader in my project the one mentioned below. The problem is that the it loads all the thumbnails properly except the ones who's size is of about 40K. When our back end is giving that sort of thumbnails are not generated and sometimes this eventually leads to a Crash too. What m I supposed to do with this ? public class ThumbnailManager { private final Map<String, Bitmap> drawableMap; public static Context context; private Resources res; private int thumbnail_size; public ThumbnailManager() { drawableMap = new HashMap<String, Bitmap >(); res = new Resources(context.getAssets(), null, null); thumbnail_size = res.getInteger(R.ThumbnailManager.THUMBNAIL_SIZE); } public Bitmap fetchBitmap(String urlString) { if(drawableMap.containsKey(urlString)) { return (drawableMap.get(urlString)); } //Log.d(getClass().getSimpleName(), " Image URL :: "+ urlString); try { InputStream is = fetch(urlString); android.util.Log.v("ThumbnailManager", "ThumbnailManager " + urlString); drawableMap.put(urlString, BitmapFactory.decodeStream(is));//Bitmap.createScaledBitmap(BitmapFactory.decodeStream(is), thumbnail_size, thumbnail_size, false)); return drawableMap.get(urlString); } catch(Exception e) { android.util.Log.v("EXCEPTION", "EXCEPTION" + urlString); return null; } } public void fetchBitmapOnThread(final String urlString, final ImageView imageView) { if(drawableMap.containsKey(urlString)) { imageView.setImageBitmap(drawableMap.get(urlString)); return; } if(urlString.compareTo("AUDIO") == 0) { Bitmap audioThumb = BitmapFactory.decodeResource(context.getResources(), R.drawable.timeline_audio_thumb); drawableMap.put(urlString, Bitmap.createScaledBitmap(audioThumb, thumbnail_size, thumbnail_size, false)); imageView.setImageBitmap(drawableMap.get(urlString)); return; } final Handler handler = new Handler() { public void handleMessage(Message message) { imageView.setImageBitmap((Bitmap) message.obj); } }; Thread thread = new Thread() { public void run() { Bitmap urlBitmap = fetchBitmap(urlString); Message message = handler.obtainMessage(1, urlBitmap); handler.sendMessage(message); } }; thread.start(); } public InputStream fetch(String urlString) throws IOException, MalformedURLException { final URL url = new URL(urlString); final URLConnection conn = url.openConnection(); HttpURLConnection httpConn = (HttpURLConnection) conn; httpConn.setAllowUserInteraction(true); httpConn.setInstanceFollowRedirects(true); httpConn.setRequestMethod("GET"); httpConn.connect(); return(conn.getInputStream()); } }

    Read the article

  • Play! Framework - Can my view template be localised when rendering it as an AsyncResult?

    - by avik
    I've recently started using the Play! framework (v2.0.4) for writing a Java web application. In the majority of my controllers I'm following the paradigm of suspending the HTTP request until the promise of a web service response has been fulfilled. Once the promise has been fulfilled, I return an AsyncResult. This is what most of my actions look like (with a bunch of code omitted): public static Result myActionMethod() { Promise<MyWSResponse> wsResponse; // Perform a web service call that will return the promise of a MyWSResponse... return async(wsResponse.map(new Function<MyWSResponse, Result>() { @Override public Result apply(MyWSResponse response) { // Validate response... return ok(myScalaViewTemplate.render(response.data())); } })); } I'm now trying to internationalise my app, but hit the following error when I try to render a template from an async method: [error] play - Waiting for a promise, but got an error: There is no HTTP Context available from here. java.lang.RuntimeException: There is no HTTP Context available from here. at play.mvc.Http$Context.current(Http.java:27) ~[play_2.9.1.jar:2.0.4] at play.mvc.Http$Context$Implicit.lang(Http.java:124) ~[play_2.9.1.jar:2.0.4] at play.i18n.Messages.get(Messages.java:38) ~[play_2.9.1.jar:2.0.4] at views.html.myScalaViewTemplate$.apply(myScalaViewTemplate.template.scala:40) ~[classes/:na] at views.html.myScalaViewTemplate$.render(myScalaViewTemplate.template.scala:87) ~[classes/:na] at views.html.myScalaViewTemplate.render(myScalaViewTemplate.template.scala) ~[classes/:na] In short, where I've got a message bundle lookup in my view template, some Play! code is attempting to access the original HTTP request and retrieve the accept-languages header, in order to know which message bundle to use. But it seems that the HTTP request is inaccessible from the async method. I can see a couple of (unsatisfactory) ways to work around this: Go back to the 'one thread per request' paradigm and have threads block waiting for responses. Figure out which language to use at Controller level, and feed that choice into my template. I also suspect this might not be an issue on trunk. I know that there is a similar issue in 2.0.4 with regards to not being able to access or modify the Session object which has recently been fixed. However I'm stuck on 2.0.4 for the time being, so is there a better way that I can resolve this problem?

    Read the article

  • ASP.NET MVC & Windsor.Castle: working with HttpContext-dependent services

    - by Igor Brejc
    I have several dependency injection services which are dependent on stuff like HTTP context. Right now I'm configuring them as singletons the Windsor container in the Application_Start handler, which is obviously a problem for such services. What is the best way to handle this? I'm considering making them transient and then releasing them after each HTTP request. But what is the best way/place to inject the HTTP context into them? Controller factory or somewhere else?

    Read the article

  • Image Handler for Sharepoint Not Working

    - by Peter
    My ImageHandler.ashx is not working when the webpart is calling it. any ideas on what is the correct way on calling or adding a handler in sharepoint? Thanks in advance Here My ImageHandler.ashx code byte[] buffer = (byte[])image.ImageData; context.Response.ContentType = "image/jpeg"; context.Response.OutputStream.Write(buffer, 0, buffer.Length); In my webpart imgcontrol.ImageUrl = "ImageHandler.aspx?id=1";

    Read the article

  • Silverlight Handle App MouseLeftButtonDown?

    - by user492488
    Hi All, In my silverlight project I have a Context Menu (right click menu) that I want to close it if I click anywhere outside it. I add handler to the click event on App: AddHandler App.Current.RootVisual.MouseLeftButtonDown, AddressOf HideMenu But the problem that: it does not enter the Handler when I click on any other command, or click on the same control that have the context menu, it is enter only when I click on an empty area outside the menu. Thanks.

    Read the article

  • Converting a pointer C# type to F#??

    - by Brendon
    Hello all I am just a beginner in programing i wish covert some code from C# to F#, I have encotered this code: "float[] v1=new float[10]" I need to use this pointer to pass to the function: "ComputeBuffer bufV1 = new ComputeBuffer(Context, ComputeMemoryFlags.ReadWrite | ComputeMemoryFlags.UseHostPointer, v1);" If i creat an array in F# like this: "let v1 = [| 1.0..10.0 |]" and call now the funaction like this: "let bufV1 = new ComputeBuffer(Context, ComputeMemoryFlags.ReadWrite ||| ComputeMemoryFlags.UseHostPointer, v1)" Is it an error?? How do i pass a pointer??

    Read the article

  • How to deploy the same webapp with different logging? (Tomcat, Solr)

    - by Karussell
    We are using multiple solr instances on tomcat but want that they log into different log files. How could we do this? We are using the follwing xml file under tomcat/conf/Catalina/localhost to make it working: <Context docBase="/pathtosolr/dist/apache-solr-1.4.0.war" debug="0" crossContext="true" > <Environment name="solr/home" type="java.lang.String" value="/pathtosolr/solr" override="true" /> </Context>

    Read the article

  • Why does OpenGL's glDrawArrays() fail with GL_INVALID_OPERATION under Core Profile 3.2, but not 3.3 or 4.2?

    - by metaleap
    I have OpenGL rendering code calling glDrawArrays that works flawlessly when the OpenGL context is (automatically / implicitly obtained) 4.2 but fails consistently (GL_INVALID_OPERATION) with an explicitly requested OpenGL core context 3.2. (Shaders are always set to #version 150 in both cases but that's beside the point here I suspect.) According to specs, there are only two instances when glDrawArrays() fails with GL_INVALID_OPERATION: "if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped" -- I'm not doing any buffer mapping at this point "if a geometry shader is active and mode? is incompatible with [...]" -- nope, no geometry shaders as of now. Furthermore: I have verified & double-checked that it's only the glDrawArrays() calls failing. Also double-checked that all arguments passed to glDrawArrays() are identical under both GL versions, buffer bindings too. This happens across 3 different nvidia GPUs and 2 different OSes (Win7 and OSX, both 64-bit -- of course, in OSX we have only the 3.2 context, no 4.2 anyway). It does not happen with an integrated "Intel HD" GPU but for that one, I only get an automatic implicit 3.3 context (trying to explicitly force a 3.2 core profile with this GPU via GLFW here fails the window creation but that's an entirely different issue...) For what it's worth, here's the relevant routine excerpted from the render loop, in Golang: func (me *TMesh) render () { curMesh = me curTechnique.OnRenderMesh() gl.BindBuffer(gl.ARRAY_BUFFER, me.glVertBuf) if me.glElemBuf > 0 { gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, me.glElemBuf) gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) gl.DrawElements(me.glMode, me.glNumIndices, gl.UNSIGNED_INT, gl.Pointer(nil)) gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0) } else { gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) /* BOOM! */ gl.DrawArrays(me.glMode, 0, me.glNumVerts) } gl.BindBuffer(gl.ARRAY_BUFFER, 0) } So of course this is part of a bigger render-loop, though the whole "*TMesh" construction for now is just two instances, one a simple cube and the other a simple pyramid. What matters is that the entire drawing loop works flawlessly with no errors reported when GL is queried for errors under both 3.3 and 4.2, yet on 3 nvidia GPUs with an explicit 3.2 core profile fails with an error code that according to spec is only invoked in two specific situations, none of which as far as I can tell apply here. What could be wrong here? Have you ever run into this? Any ideas what I have been missing?

    Read the article

  • call a python function in another class from a class?

    - by user3527697
    hi i'am begginer in pYthon and openerp , i want to call a function exists in another class for example: i have 2 class : class a: def notif_personne_event(self, cr, uid,ids,context=None): and import a class b: notifier(self, cr, uid,ids,context=None): self.notifiernotif_personne_event() but when i do this an error is displayed telling me that class b have not an attribute notifiernotif_personne_event() someone help me please

    Read the article

  • RequestFactoryEditorDriver getting edited data after flush

    - by Deanna
    Let me start with I have a solution, but I don't really think it is elegant. So, I am looking for a cleaner way to do this. I have an EntityProxy displayed in a view panel. The view panel is a RequestFactoryEditorDriver only using display mode. The user clicks on a data element and opens a popup editor to edit a data element of the EntityProxy with a few more bits of data than is displayed in the view panel. When the user saves the element I need the view panel to update the display. I ran into a problem because the RequestFactoryEditorDriver of the popup editor flow doesn't let you get to the edited data. The driver uses the passed in context and sends it to the server. The context returned out of flush only allows a Receiver even if you cast it to the type of context you stored in the editor driver in the edit() call. It doesn't appear to send and EntityProxyChanged event either, so I couldn't listen for that and update the display view. The solution I found was to change my domain object persist to return the newly saved entity. Then create the popup editor like this editor.getSaveButtonClickHandler().addClickHandler(createSaveHandler(driver, editor)); // initialize the Driver and edit the given text. driver.initialize(rf, editor); PlayerProfileCtx ctx = rf.playerProfile(); ctx.persist().using(playerProfile).with(driver.getPaths()) .to(new Receiver<PlayerProfileProxy>(){ @Override public void onSuccess(PlayerProfileProxy profile) { editor.hide(); playerProfile = profile; viewDriver.display(playerProfile); } }); driver.edit(playerProfile, ctx); editor.centerAndShow(); Then in the save handler I just fire the context I get from the flush. While this approach works, it doesn't seem right. It would seem I should subscribe to the entitychanged event in the display view and update the entity and the view from there. Also this approach saves the complete entity, not just the changed bits, which will increase bandwidth usage. What I would think should happen, is when you flush the entity it should 'optimistically' update the rf managed version of the entity and fire the entity proxy changed event. Only reverting the entity if something went wrong in the save. The actual save should only send the changed bits. In this way there isn't a need to refetch the whole entity and send that complete data over the wire twice. Is there a better solution?

    Read the article

  • Anything like Heroku for PHP or .NET?

    - by Wayne M
    In my area PHP is very widespread, so is .NET. Ruby not so much; most places have never heard of it. For some personal things I am "forced" to choose Rails because I want to take advantage of Heroku - the ability to deploy and scale on the cloud very easily is the main reason. Also, they offer a small FREE plan that I can use for demo sites or, in this case, for my business' static page; as a totally bootstrapped startup I have maybe $50 or so in initial capital and cannot afford to pay monthly fees while I'm getting started. Are there any similar offerings for other languages? Specifically, I really like the small, 5MB site for free that Heroku offers - is there anything like that for PHP and/or .NET? I'm not even that concerned about the "cloud" part, but that would be a nice bonus. If there is, I might be able to kill two birds with one stone and pick up a useful skill as I'm doing my own thing instead of using something that nobody else knows or cares about. I should add I'm specifically interested in something that offers a free plan. As I said, Heroku has a 5mb plan that you can have as many as you want for free; I have yet to find anything similar for any other platform, and to be honest I'm not too thrilled about using Ruby on Rails for everything simply to take advantage of this.

    Read the article

  • Query Entity Framework 4

    - by nick
    Hi, Is it possible to run a query on an EF4.0 data context and get all objects of a certain type? Say the context has books, genres & authors but I only have a generic parameter, t. Is it possible to get all of type just by using this t? I don't think it is :(

    Read the article

  • Objective-C: iPad Crash When Screen Shot Button Clicked

    - by SeongHo
    OK, i am making a Coloring app and it has a "Save" button that will take the screen shot of the view where the drawing is. I have 6 images to color. In the intro page there 6 buttons, each will link you to a particular coloring page. All are working well including the "Save" button except for one. All coloring views has the same contents and functions but in one image, it crashes the iPad whenever i clicked the "Save" button. Here's some of my codes: On Button Click: [self saveScreenshotToPhotosAlbum]; camFlash = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 1024, 768)]; [camFlash setBackgroundColor:[UIColor whiteColor]]; [camFlash setAlpha:0.0]; [cbHolder addSubview:camFlash]; [cbHolder bringSubviewToFront:camFlash]; [UIView beginAnimations:@"Flash-On" context:NULL]; [UIView setAnimationDuration:0.2]; [UIView setAnimationRepeatAutoreverses:NO]; [camFlash setAlpha:1.0]; [UIView commitAnimations]; NSString *soundPath = [[NSBundle mainBundle] pathForResource:@"flash" ofType:@"wav"]; AVAudioPlayer *flashSFX = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:soundPath] error:NULL]; flashSFX.volume = 0.5; flashSFX.numberOfLoops = 0; self->camFlashSFX = flashSFX; if ([flashSFX currentTime] != 0) [flashSFX setCurrentTime:0]; [flashSFX play]; [self performSelector:@selector(removeFlash) withObject:nil afterDelay:0.2]; Remove Flash: - (void) removeFlash { [camFlash removeFromSuperview]; } For the screenshot: - (UIImage*)captureView { UIGraphicsBeginImageContext(CGSizeMake(1024, 768)); CGContextRef context = UIGraphicsGetCurrentContext(); [cbHolder.layer renderInContext:context]; UIImage *img = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return img; } - (void)saveScreenshotToPhotosAlbum { UIImageWriteToSavedPhotosAlbum([self captureView], nil, nil, nil); } This one is for the button that will show the coloring page: uc4 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"tpUncolored1.png"]]; [uc4 setUserInteractionEnabled:YES]; [uc4 setFrame:CGRectMake(0, 0, 1024, 768)]; [cbHolder addSubview:uc4]; clrd4 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"tpColored1.png"]]; [clrd4 setUserInteractionEnabled:YES]; [clrd4 setFrame:CGRectMake(0, 0, 1024, 768)]; [cbHolder addSubview:clrd4]; [UIView beginAnimations:@"fabe-out" context:NULL]; [UIView setAnimationDuration:1.5]; [clrd4 setAlpha:0.0]; [UIView commitAnimations]; [self performSelector:@selector(cb4) withObject:nil afterDelay:1.5];

    Read the article

  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

    Read the article

  • Why is my custom view not appearing?

    - by user351469
    When I comment out setContentView(boardView); in my Game.java my custom view in BoardView works fine and displays everything nicely... but onSizeChanged never gets called in BoardView.java... so I can't read the device width and height at runtime. If I leave setContentView uncommented onSizeChanged works... but the screen is blank! I want to be able to read the screen width and height at runtime and set the sizes of my ImageViews at creation so they are the optimal size. public class Game extends Activity implements OnClickListener{ private BoardView boardView; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); boardView = new BoardView(this); setContentView(boardView); // when this line disabled, it looks ok boardView.requestFocus(); } public class BoardView extends View { private final Game game; private float width; // width of one unit private float height; // height of one unit public BoardView(Context context){ super(context); this.game = (Game)context; setFocusable(true); setFocusableInTouchMode(true); LinearLayout maincontainer = new LinearLayout(game); maincontainer.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); maincontainer.setGravity(Gravity.CENTER); maincontainer.setOrientation(LinearLayout.VERTICAL); maincontainer.setBackgroundColor(Color.BLACK); LinearLayout innercontainer = new LinearLayout(game); innercontainer.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT)); innercontainer.setGravity(Gravity.CENTER); innercontainer.setOrientation(LinearLayout.HORIZONTAL); // declare a new table TableLayout layout = new TableLayout(game); layout.setLayoutParams(new TableLayout.LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT)); // build a grid of ImageViews in a TableLayout for (int f=1; f<=7; f++) { TableRow tr = new TableRow(game); for (int c=1; c<=7; c++) { ImageView b = new ImageView(game); b.setImageResource(R.drawable.neworb); b.setOnClickListener(game); tr.addView(b, 30,30); // I'd like to not use fixed values here } // for layout.addView(tr); } // for innercontainer.addView(layout); maincontainer.addView(innercontainer); game.setContentView(maincontainer); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh){ width = w/9f; height = width; super.onSizeChanged(w, h, oldw, oldh); } }

    Read the article

  • Spring noHandlerFound

    - by Justin
    I am trying to set up my Spring MVC testing environment. But I always get this noHandlerFound error: Aug 21, 2014 4:43:25 PM org.springframework.web.servlet.DispatcherServlet noHandlerFound WARNING: No mapping found for HTTP request with URI [/restful/firstPage] in DispatcherServlet with name 'spring' Aug 21, 2014 4:47:21 PM org.springframework.web.servlet.DispatcherServlet noHandlerFound WARNING: No mapping found for HTTP request with URI [/restful/firstPage2] in DispatcherServlet with name 'spring' Aug 21, 2014 5:10:27 PM org.springframework.web.servlet.DispatcherServlet noHandlerFound WARNING: No mapping found for HTTP request with URI [/restful/index.html] in DispatcherServlet with name 'spring' I already searched for solution, but none can fix my problem. My spring mvc version: 3.1.3.RELEASE This is my web.xml: <servlet> <servlet-name>spring</servlet-name> <servlet-class>org.springframework.web.servlet.DispatcherServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>spring</servlet-name> <url-pattern>/</url-pattern> </servlet-mapping> <context-param> <param-name>contextConfigLocation</param-name> <param-value> /WEB-INF/applicationContext.xml </param-value> </context-param> this is my spring-servlet.xml: <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver" p:prefix="/WEB-INF/jsp/" p:suffix=".jsp" /> this is my applicationContext.xml: <context:annotation-config /> <context:component-scan base-package="test.spring" /> <mvc:annotation-driven /> <mvc:resources mapping="/index.html" location="/index.html" /> <mvc:view-controller path="/firstPage" /> This is my Controller: package test.spring; .... @Controller @RequestMapping("/") public class FirstController { @RequestMapping(value = "firstPage2", method = RequestMethod.GET) public String showFirstPage(Map<String,Object> model){ return "firstPage"; } } My server is tomcat 7, there is no error and warning when it is deployed. I also tried this with no luck: <mvc:default-servlet-handler/> Before I start Spring MVC, I can access index.html

    Read the article

  • How to use method hiding (new) with generic constrained class

    - by ongle
    I have a container class that has a generic parameter which is constrained to some base class. The type supplied to the generic is a sub of the base class constraint. The sub class uses method hiding (new) to change the behavior of a method from the base class (no, I can't make it virtual as it is not my code). My problem is that the 'new' methods do not get called, the compiler seems to consider the supplied type to be the base class, not the sub, as if I had upcast it to the base. Clearly I am misunderstanding something fundamental here. I thought that the generic where T: xxx was a constraint, not an upcast type. This sample code basically demonstrates what I'm talking about. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace GenericPartialTest { class ContextBase { public string GetValue() { return "I am Context Base: " + this.GetType().Name; } public string GetOtherValue() { return "I am Context Base: " + this.GetType().Name; } } partial class ContextSub : ContextBase { public new string GetValue() { return "I am Context Sub: " + this.GetType().Name; } } partial class ContextSub { public new string GetOtherValue() { return "I am Context Sub: " + this.GetType().Name; } } class Container<T> where T: ContextBase, new() { private T _context = new T(); public string GetValue() { return this._context.GetValue(); } public string GetOtherValue() { return this._context.GetOtherValue(); } } class Program { static void Main(string[] args) { Console.WriteLine("Simple"); ContextBase myBase = new ContextBase(); ContextSub mySub = new ContextSub(); Console.WriteLine(myBase.GetValue()); Console.WriteLine(myBase.GetOtherValue()); Console.WriteLine(mySub.GetValue()); Console.WriteLine(mySub.GetOtherValue()); Console.WriteLine("Generic Container"); Container<ContextBase> myContainerBase = new Container<ContextBase>(); Container<ContextSub> myContainerSub = new Container<ContextSub>(); Console.WriteLine(myContainerBase.GetValue()); Console.WriteLine(myContainerBase.GetOtherValue()); Console.WriteLine(myContainerSub.GetValue()); Console.WriteLine(myContainerSub.GetOtherValue()); Console.ReadKey(); } } }

    Read the article

  • Whats the relationship between Spring and javax.enterprise.inject?

    - by HDave
    I was reading a Wikipedia article about Java EE application servers here: http://en.wikipedia.org/wiki/Java_Platform,_Enterprise_Edition#Java_EE_5_certified It says that 2 APIs that Java App Services implement are: javax.enterprise.inject javax.enterprise.context These both relate to application context and dependency injection JSR-299. I had never heard of these APIs before. Does Spring implement these APIs? Would it matter to anyone if they did?

    Read the article

< Previous Page | 184 185 186 187 188 189 190 191 192 193 194 195  | Next Page >