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  • Converting 2D Physics to 3D.

    - by static void main
    I'm new to game physics and I am trying to adapt a simple 2D ball simulation for a 3D simulation with the Java3D library. I have this problem: Two things: 1) I noted down the values generated by the engine: X/Y are too high and minX/minY/maxY/maxX values are causing trouble. Sometimes the balls are drawing but not moving Sometimes they are going out of the panel Sometimes they're moving on little area Sometimes they just stick at one place... 2) I'm unable to select/define/set the default correct/suitable values considering the 3D graphics scaling/resolution while they are set with respect to 2D screen coordinates, that is my only problem. Please help. This is the code: public class Ball extends GameObject { private float x, y; // Ball's center (x, y) private float speedX, speedY; // Ball's speed per step in x and y private float radius; // Ball's radius // Collision detected by collision detection and response algorithm? boolean collisionDetected = false; // If collision detected, the next state of the ball. // Otherwise, meaningless. private float nextX, nextY; private float nextSpeedX, nextSpeedY; private static final float BOX_WIDTH = 640; private static final float BOX_HEIGHT = 480; /** * Constructor The velocity is specified in polar coordinates of speed and * moveAngle (for user friendliness), in Graphics coordinates with an * inverted y-axis. */ public Ball(String name1,float x, float y, float radius, float speed, float angleInDegree, Color color) { this.x = x; this.y = y; // Convert velocity from polar to rectangular x and y. this.speedX = speed * (float) Math.cos(Math.toRadians(angleInDegree)); this.speedY = speed * (float) Math.sin(Math.toRadians(angleInDegree)); this.radius = radius; } public void move() { if (collisionDetected) { // Collision detected, use the values computed. x = nextX; y = nextY; speedX = nextSpeedX; speedY = nextSpeedY; } else { // No collision, move one step and no change in speed. x += speedX; y += speedY; } collisionDetected = false; // Clear the flag for the next step } public void collideWith() { // Get the ball's bounds, offset by the radius of the ball float minX = 0.0f + radius; float minY = 0.0f + radius; float maxX = 0.0f + BOX_WIDTH - 1.0f - radius; float maxY = 0.0f + BOX_HEIGHT - 1.0f - radius; double gravAmount = 0.9811111f; double gravDir = (90 / 57.2960285258); // Try moving one full step nextX = x + speedX; nextY = y + speedY; System.out.println("In serializedBall in collision."); // If collision detected. Reflect on the x or/and y axis // and place the ball at the point of impact. if (speedX != 0) { if (nextX > maxX) { // Check maximum-X bound collisionDetected = true; nextSpeedX = -speedX; // Reflect nextSpeedY = speedY; // Same nextX = maxX; nextY = (maxX - x) * speedY / speedX + y; // speedX non-zero } else if (nextX < minX) { // Check minimum-X bound collisionDetected = true; nextSpeedX = -speedX; // Reflect nextSpeedY = speedY; // Same nextX = minX; nextY = (minX - x) * speedY / speedX + y; // speedX non-zero } } // In case the ball runs over both the borders. if (speedY != 0) { if (nextY > maxY) { // Check maximum-Y bound collisionDetected = true; nextSpeedX = speedX; // Same nextSpeedY = -speedY; // Reflect nextY = maxY; nextX = (maxY - y) * speedX / speedY + x; // speedY non-zero } else if (nextY < minY) { // Check minimum-Y bound collisionDetected = true; nextSpeedX = speedX; // Same nextSpeedY = -speedY; // Reflect nextY = minY; nextX = (minY - y) * speedX / speedY + x; // speedY non-zero } } speedX += Math.cos(gravDir) * gravAmount; speedY += Math.sin(gravDir) * gravAmount; } public float getSpeed() { return (float) Math.sqrt(speedX * speedX + speedY * speedY); } public float getMoveAngle() { return (float) Math.toDegrees(Math.atan2(speedY, speedX)); } public float getRadius() { return radius; } public float getX() { return x; } public float getY() { return y; } public void setX(float f) { x = f; } public void setY(float f) { y = f; } } Here's how I'm drawing the balls: public class 3DMovingBodies extends Applet implements Runnable { private static final int BOX_WIDTH = 800; private static final int BOX_HEIGHT = 600; private int currentNumBalls = 1; // number currently active private volatile boolean playing; private long mFrameDelay; private JFrame frame; private int currentFrameRate; private Ball[] ball = new Ball[currentNumBalls]; private Random rand; private Sphere[] sphere = new Sphere[currentNumBalls]; private Transform3D[] trans = new Transform3D[currentNumBalls]; private TransformGroup[] objTrans = new TransformGroup[currentNumBalls]; public 3DMovingBodies() { rand = new Random(); float angleInDegree = rand.nextInt(360); setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse .getPreferredConfiguration(); Canvas3D c = new Canvas3D(config); add("Center", c); ball[0] = new Ball(0.5f, 0.0f, 0.5f, 0.4f, angleInDegree, Color.yellow); // ball[1] = new Ball(1.0f, 0.0f, 0.25f, 0.8f, angleInDegree, // Color.yellow); // ball[2] = new Ball(0.0f, 1.0f, 0.15f, 0.11f, angleInDegree, // Color.yellow); trans[0] = new Transform3D(); // trans[1] = new Transform3D(); // trans[2] = new Transform3D(); sphere[0] = new Sphere(0.5f); // sphere[1] = new Sphere(0.25f); // sphere[2] = new Sphere(0.15f); // Create a simple scene and attach it to the virtual universe BranchGroup scene = createSceneGraph(); SimpleUniverse u = new SimpleUniverse(c); u.getViewingPlatform().setNominalViewingTransform(); u.addBranchGraph(scene); startSimulation(); } public BranchGroup createSceneGraph() { // Create the root of the branch graph BranchGroup objRoot = new BranchGroup(); for (int i = 0; i < currentNumBalls; i++) { // Create a simple shape leaf node, add it to the scene graph. objTrans[i] = new TransformGroup(); objTrans[i].setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); Transform3D pos1 = new Transform3D(); pos1.setTranslation(randomPos()); objTrans[i].setTransform(pos1); objTrans[i].addChild(sphere[i]); objRoot.addChild(objTrans[i]); } BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0); Color3f light1Color = new Color3f(1.0f, 0.0f, 0.2f); Vector3f light1Direction = new Vector3f(4.0f, -7.0f, -12.0f); DirectionalLight light1 = new DirectionalLight(light1Color, light1Direction); light1.setInfluencingBounds(bounds); objRoot.addChild(light1); // Set up the ambient light Color3f ambientColor = new Color3f(1.0f, 1.0f, 1.0f); AmbientLight ambientLightNode = new AmbientLight(ambientColor); ambientLightNode.setInfluencingBounds(bounds); objRoot.addChild(ambientLightNode); return objRoot; } public void startSimulation() { playing = true; Thread t = new Thread(this); t.start(); } public void stop() { playing = false; } public void run() { long previousTime = System.currentTimeMillis(); long currentTime = previousTime; long elapsedTime; long totalElapsedTime = 0; int frameCount = 0; while (true) { currentTime = System.currentTimeMillis(); elapsedTime = (currentTime - previousTime); // elapsed time in // seconds totalElapsedTime += elapsedTime; if (totalElapsedTime > 1000) { currentFrameRate = frameCount; frameCount = 0; totalElapsedTime = 0; } for (int i = 0; i < currentNumBalls; i++) { ball[i].move(); ball[i].collideWith(); drawworld(); } try { Thread.sleep(88); } catch (Exception e) { e.printStackTrace(); } previousTime = currentTime; frameCount++; } } public void drawworld() { for (int i = 0; i < currentNumBalls; i++) { printTG(objTrans[i], "SteerTG"); trans[i].setTranslation(new Vector3f(ball[i].getX(), ball[i].getY(), 0.0f)); objTrans[i].setTransform(trans[i]); } } private Vector3f randomPos() /* * Return a random position vector. The numbers are hardwired to be within * the confines of the box. */ { Vector3f pos = new Vector3f(); pos.x = rand.nextFloat() * 5.0f - 2.5f; // -2.5 to 2.5 pos.y = rand.nextFloat() * 2.0f + 0.5f; // 0.5 to 2.5 pos.z = rand.nextFloat() * 5.0f - 2.5f; // -2.5 to 2.5 return pos; } // end of randomPos() public static void main(String[] args) { System.out.println("Program Started"); 3DMovingBodiesbb = new 3DMovingBodies(); bb.addKeyListener(bb); MainFrame mf = new MainFrame(bb, 600, 400); } }

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  • PostgreSQL, Ubuntu, NetBeans IDE (Part 3)

    - by Geertjan
    To complete the picture, let's use the traditional (that is, old) Hibernate mechanism, i.e., via XML files, rather than via the annotations shown yesterday. It's definitely trickier, with many more places where typos can occur, but that's why it's the old mechanism. I do not recommend this approach. I recommend the approach shown yesterday. The other players in this scenario include PostgreSQL, as outlined in the previous blog entries in this series. Here's the structure of the module, replacing the code shown yesterday: Here's the Employee class, notice that it has no annotations: import java.io.Serializable; import java.util.Date; public class Employees implements Serializable {         private int employeeId;     private String firstName;     private String lastName;     private Date dateOfBirth;     private String phoneNumber;     private String junk;     public int getEmployeeId() {         return employeeId;     }     public void setEmployeeId(int employeeId) {         this.employeeId = employeeId;     }     public String getFirstName() {         return firstName;     }     public void setFirstName(String firstName) {         this.firstName = firstName;     }     public String getLastName() {         return lastName;     }     public void setLastName(String lastName) {         this.lastName = lastName;     }     public Date getDateOfBirth() {         return dateOfBirth;     }     public void setDateOfBirth(Date dateOfBirth) {         this.dateOfBirth = dateOfBirth;     }     public String getPhoneNumber() {         return phoneNumber;     }     public void setPhoneNumber(String phoneNumber) {         this.phoneNumber = phoneNumber;     }     public String getJunk() {         return junk;     }     public void setJunk(String junk) {         this.junk = junk;     } } And here's the Hibernate configuration file: <?xml version="1.0"?> <!DOCTYPE hibernate-configuration PUBLIC       "-//Hibernate/Hibernate Configuration DTD 3.0//EN"     "http://hibernate.sourceforge.net/hibernate-configuration-3.0.dtd"> <hibernate-configuration>     <session-factory>         <property name="hibernate.connection.driver_class">org.postgresql.Driver</property>         <property name="hibernate.connection.url">jdbc:postgresql://localhost:5432/smithdb</property>         <property name="hibernate.connection.username">smith</property>         <property name="hibernate.connection.password">smith</property>         <property name="hibernate.connection.pool_size">1</property>         <property name="hibernate.default_schema">public"</property>         <property name="hibernate.transaction.factory_class">org.hibernate.transaction.JDBCTransactionFactory</property>         <property name="hibernate.current_session_context_class">thread</property>         <property name="hibernate.dialect">org.hibernate.dialect.PostgreSQLDialect</property>         <property name="hibernate.show_sql">true</property>         <mapping resource="org/db/viewer/employees.hbm.xml"/>     </session-factory> </hibernate-configuration> Next, the Hibernate mapping file: <?xml version="1.0"?> <!DOCTYPE hibernate-mapping PUBLIC       "-//Hibernate/Hibernate Mapping DTD 3.0//EN"       "http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd"> <hibernate-mapping>     <class name="org.db.viewer.Employees"            table="employees"            schema="public"            catalog="smithdb">         <id name="employeeId" column="employee_id" type="int">             <generator class="increment"/>         </id>         <property name="firstName" column="first_name" type="string" />         <property name="lastName" column="last_name" type="string" />         <property name="dateOfBirth" column="date_of_birth" type="date" />         <property name="phoneNumber" column="phone_number" type="string" />         <property name="junk" column="junk" type="string" />             </class>     </hibernate-mapping> Then, the HibernateUtil file, for providing access to the Hibernate SessionFactory: import java.net.URL; import org.hibernate.cfg.AnnotationConfiguration; import org.hibernate.SessionFactory; public class HibernateUtil {     private static final SessionFactory sessionFactory;         static {         try {             // Create the SessionFactory from standard (hibernate.cfg.xml)             // config file.             String res = "org/db/viewer/employees.cfg.xml";             URL myURL = Thread.currentThread().getContextClassLoader().getResource(res);             sessionFactory = new AnnotationConfiguration().configure(myURL).buildSessionFactory();         } catch (Throwable ex) {             // Log the exception.             System.err.println("Initial SessionFactory creation failed." + ex);             throw new ExceptionInInitializerError(ex);         }     }         public static SessionFactory getSessionFactory() {         return sessionFactory;     }     } Finally, the "createKeys" in the ChildFactory: @Override protected boolean createKeys(List list) {     Session session = HibernateUtil.getSessionFactory().getCurrentSession();     Transaction transac = null;     try {         transac = session.beginTransaction();         Query query = session.createQuery("from Employees");         list.addAll(query.list());     } catch (HibernateException he) {         Exceptions.printStackTrace(he);         if (transac != null){             transac.rollback();         }     } finally {         session.close();     }     return true; } Note that Constantine Drabo has a similar article here. Run the application and the result should be the same as yesterday.

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  • no more hitcollision at 1 life

    - by user1449547
    So I finally got my implementation of lives fixed, and it works. Now however when I collide with a ghost when I am at 1 life, nothing happens. I can fall to my death enough times for a game over. from what i can tell the problem is that hit collision is not longer working, because it does not detect a hit, I do not fall. the question is why? update if i kill myself fast enough it works, but if i play for like 30 seconds, it stops the hit collision detection on my ghosts. platforms and springs still work. public class World { public interface WorldListener { public void jump(); public void highJump(); public void hit(); public void coin(); public void dying(); } public static final float WORLD_WIDTH = 10; public static final float WORLD_HEIGHT = 15 * 20; public static final int WORLD_STATE_RUNNING = 0; public static final int WORLD_STATE_NEXT_LEVEL = 1; public static final int WORLD_STATE_GAME_OVER = 2; public static final Vector2 gravity = new Vector2(0, -12); public Hero hero; public final List<Platform> platforms; public final List<Spring> springs; public final List<Ghost> ghosts; public final List<Coin> coins; public Castle castle; public final WorldListener listener; public final Random rand; public float heightSoFar; public int score; public int state; public int lives=3; public World(WorldListener listener) { this.hero = new Hero(5, 1); this.platforms = new ArrayList<Platform>(); this.springs = new ArrayList<Spring>(); this.ghosts = new ArrayList<Ghost>(); this.coins = new ArrayList<Coin>(); this.listener = listener; rand = new Random(); generateLevel(); this.heightSoFar = 0; this.score = 0; this.state = WORLD_STATE_RUNNING; } private void generateLevel() { float y = Platform.PLATFORM_HEIGHT / 2; float maxJumpHeight = Hero.hero_JUMP_VELOCITY * Hero.hero_JUMP_VELOCITY / (2 * -gravity.y); while (y < WORLD_HEIGHT - WORLD_WIDTH / 2) { int type = rand.nextFloat() > 0.8f ? Platform.PLATFORM_TYPE_MOVING : Platform.PLATFORM_TYPE_STATIC; float x = rand.nextFloat() * (WORLD_WIDTH - Platform.PLATFORM_WIDTH) + Platform.PLATFORM_WIDTH / 2; Platform platform = new Platform(type, x, y); platforms.add(platform); if (rand.nextFloat() > 0.9f && type != Platform.PLATFORM_TYPE_MOVING) { Spring spring = new Spring(platform.position.x, platform.position.y + Platform.PLATFORM_HEIGHT / 2 + Spring.SPRING_HEIGHT / 2); springs.add(spring); } if (rand.nextFloat() > 0.7f) { Ghost ghost = new Ghost(platform.position.x + rand.nextFloat(), platform.position.y + Ghost.GHOST_HEIGHT + rand.nextFloat() * 3); ghosts.add(ghost); } if (rand.nextFloat() > 0.6f) { Coin coin = new Coin(platform.position.x + rand.nextFloat(), platform.position.y + Coin.COIN_HEIGHT + rand.nextFloat() * 3); coins.add(coin); } y += (maxJumpHeight - 0.5f); y -= rand.nextFloat() * (maxJumpHeight / 3); } castle = new Castle(WORLD_WIDTH / 2, y); } public void update(float deltaTime, float accelX) { updatehero(deltaTime, accelX); updatePlatforms(deltaTime); updateGhosts(deltaTime); updateCoins(deltaTime); if (hero.state != Hero.hero_STATE_HIT) checkCollisions(); checkGameOver(); checkFall(); } private void updatehero(float deltaTime, float accelX) { if (hero.state != Hero.hero_STATE_HIT && hero.position.y <= 0.5f) hero.hitPlatform(); if (hero.state != Hero.hero_STATE_HIT) hero.velocity.x = -accelX / 10 * Hero.hero_MOVE_VELOCITY; hero.update(deltaTime); heightSoFar = Math.max(hero.position.y, heightSoFar); } private void updatePlatforms(float deltaTime) { int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); platform.update(deltaTime); if (platform.state == Platform.PLATFORM_STATE_PULVERIZING && platform.stateTime > Platform.PLATFORM_PULVERIZE_TIME) { platforms.remove(platform); len = platforms.size(); } } } private void updateGhosts(float deltaTime) { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); ghost.update(deltaTime); if (ghost.state == Ghost.GHOST_STATE_DYING && ghost.stateTime > Ghost.GHOST_DYING_TIME) { ghosts.remove(ghost); len = ghosts.size(); } } } private void updateCoins(float deltaTime) { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); coin.update(deltaTime); } } private void checkCollisions() { checkPlatformCollisions(); checkGhostCollisions(); checkItemCollisions(); checkCastleCollisions(); } private void checkPlatformCollisions() { if (hero.velocity.y > 0) return; int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); if (hero.position.y > platform.position.y) { if (OverlapTester .overlapRectangles(hero.bounds, platform.bounds)) { hero.hitPlatform(); listener.jump(); if (rand.nextFloat() > 0.5f) { platform.pulverize(); } break; } } } } private void checkGhostCollisions() { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); if (hero.position.y < ghost.position.y) { if (OverlapTester.overlapRectangles(ghost.bounds, hero.bounds)){ hero.hitGhost(); listener.hit(); } break; } else { if(hero.position.y > ghost.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, ghost.bounds)){ hero.hitGhostJump(); listener.jump(); ghost.dying(); score += Ghost.GHOST_SCORE; } break; } } } } private void checkItemCollisions() { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); if (OverlapTester.overlapRectangles(hero.bounds, coin.bounds)) { coins.remove(coin); len = coins.size(); listener.coin(); score += Coin.COIN_SCORE; } } if (hero.velocity.y > 0) return; len = springs.size(); for (int i = 0; i < len; i++) { Spring spring = springs.get(i); if (hero.position.y > spring.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, spring.bounds)) { hero.hitSpring(); listener.highJump(); } } } } private void checkCastleCollisions() { if (OverlapTester.overlapRectangles(castle.bounds, hero.bounds)) { state = WORLD_STATE_NEXT_LEVEL; } } private void checkFall() { if (heightSoFar - 7.5f > hero.position.y) { --lives; hero.hitSpring(); listener.highJump(); } } private void checkGameOver() { if (lives<=0) { state = WORLD_STATE_GAME_OVER; } } }

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  • Simple Physics Simulation in java not working.

    - by Static Void Main
    Dear experts, I wanted to implement ball physics and as i m newbie, i adapt the code in tutorial http://adam21.web.officelive.com/Documents/JavaPhysicsTutorial.pdf . i try to follow that as i much as i can, but i m not able to apply all physical phenomenon in code, can somebody please tell me, where i m mistaken or i m still doing some silly programming mistake. The balls are moving when i m not calling bounce method and i m unable to avail the bounce method and ball are moving towards left side instead of falling/ending on floor**, Can some body recommend me some better way or similar easy compact way to accomplish this task of applying physics on two ball or more balls with interactivity. here is code ; import java.awt.*; public class AdobeBall { protected int radius = 20; protected Color color; // ... Constants final static int DIAMETER = 40; // ... Instance variables private int m_x; // x and y coordinates upper left private int m_y; private double dx = 3.0; // delta x and y private double dy = 6.0; private double m_velocityX; // Pixels to move each time move() is called. private double m_velocityY; private int m_rightBound; // Maximum permissible x, y values. private int m_bottomBound; public AdobeBall(int x, int y, double velocityX, double velocityY, Color color1) { super(); m_x = x; m_y = y; m_velocityX = velocityX; m_velocityY = velocityY; color = color1; } public double getSpeed() { return Math.sqrt((m_x + m_velocityX - m_x) * (m_x + m_velocityX - m_x) + (m_y + m_velocityY - m_y) * (m_y + m_velocityY - m_y)); } public void setSpeed(double speed) { double currentSpeed = Math.sqrt(dx * dx + dy * dy); dx = dx * speed / currentSpeed; dy = dy * speed / currentSpeed; } public void setDirection(double direction) { m_velocityX = (int) (Math.cos(direction) * getSpeed()); m_velocityY = (int) (Math.sin(direction) * getSpeed()); } public double getDirection() { double h = ((m_x + dx - m_x) * (m_x + dx - m_x)) + ((m_y + dy - m_y) * (m_y + dy - m_y)); double a = (m_x + dx - m_x) / h; return a; } // ======================================================== setBounds public void setBounds(int width, int height) { m_rightBound = width - DIAMETER; m_bottomBound = height - DIAMETER; } // ============================================================== move public void move() { double gravAmount = 0.02; double gravDir = 90; // The direction for the gravity to be in. // ... Move the ball at the give velocity. m_x += m_velocityX; m_y += m_velocityY; // ... Bounce the ball off the walls if necessary. if (m_x < 0) { // If at or beyond left side m_x = 0; // Place against edge and m_velocityX = -m_velocityX; } else if (m_x > m_rightBound) { // If at or beyond right side m_x = m_rightBound; // Place against right edge. m_velocityX = -m_velocityX; } if (m_y < 0) { // if we're at top m_y = 0; m_velocityY = -m_velocityY; } else if (m_y > m_bottomBound) { // if we're at bottom m_y = m_bottomBound; m_velocityY = -m_velocityY; } // double speed = Math.sqrt((m_velocityX * m_velocityX) // + (m_velocityY * m_velocityY)); // ...Friction stuff double fricMax = 0.02; // You can use any number, preferably less than 1 double friction = getSpeed(); if (friction > fricMax) friction = fricMax; if (m_velocityX >= 0) { m_velocityX -= friction; } if (m_velocityX <= 0) { m_velocityX += friction; } if (m_velocityY >= 0) { m_velocityY -= friction; } if (m_velocityY <= 0) { m_velocityY += friction; } // ...Gravity stuff m_velocityX += Math.cos(gravDir) * gravAmount; m_velocityY += Math.sin(gravDir) * gravAmount; } public Color getColor() { return color; } public void setColor(Color newColor) { color = newColor; } // ============================================= getDiameter, getX, getY public int getDiameter() { return DIAMETER; } public double getRadius() { return radius; // radius should be a local variable in Ball. } public int getX() { return m_x; } public int getY() { return m_y; } } using adobeBall: import java.awt.*; import java.awt.event.*; import javax.swing.*; public class AdobeBallImplementation implements Runnable { private static final long serialVersionUID = 1L; private volatile boolean Play; private long mFrameDelay; private JFrame frame; private MyKeyListener pit; /** true means mouse was pressed in ball and still in panel. */ private boolean _canDrag = false; private static final int MAX_BALLS = 50; // max number allowed private int currentNumBalls = 2; // number currently active private AdobeBall[] ball = new AdobeBall[MAX_BALLS]; public AdobeBallImplementation(Color ballColor) { frame = new JFrame("simple gaming loop in java"); frame.setSize(400, 400); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pit = new MyKeyListener(); pit.setPreferredSize(new Dimension(400, 400)); frame.setContentPane(pit); ball[0] = new AdobeBall(34, 150, 7, 2, Color.YELLOW); ball[1] = new AdobeBall(50, 50, 5, 3, Color.BLUE); frame.pack(); frame.setVisible(true); frame.setBackground(Color.white); start(); frame.addMouseListener(pit); frame.addMouseMotionListener(pit); } public void start() { Play = true; Thread t = new Thread(this); t.start(); } public void stop() { Play = false; } public void run() { while (Play == true) { // bounce(ball[0],ball[1]); runball(); pit.repaint(); try { Thread.sleep(mFrameDelay); } catch (InterruptedException ie) { stop(); } } } public void drawworld(Graphics g) { for (int i = 0; i < currentNumBalls; i++) { g.setColor(ball[i].getColor()); g.fillOval(ball[i].getX(), ball[i].getY(), 40, 40); } } public double pointDistance (double x1, double y1, double x2, double y2) { return Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)); } public void runball() { while (Play == true) { try { for (int i = 0; i < currentNumBalls; i++) { for (int j = 0; j < currentNumBalls; j++) { if (pointDistance(ball[i].getX(), ball[i].getY(), ball[j].getX(), ball[j].getY()) < ball[i] .getRadius() + ball[j].getRadius() + 2) { // bounce(ball[i],ball[j]); ball[i].setBounds(pit.getWidth(), pit.getHeight()); ball[i].move(); pit.repaint(); } } } try { Thread.sleep(50); } catch (Exception e) { System.exit(0); } } catch (Exception e) { e.printStackTrace(); } } } public static double pointDirection(int x1, int y1, int x2, int y2) { double H = Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1)); // The // hypotenuse double x = x2 - x1; // The opposite double y = y2 - y1; // The adjacent double angle = Math.acos(x / H); angle = angle * 57.2960285258; if (y < 0) { angle = 360 - angle; } return angle; } public static void bounce(AdobeBall b1, AdobeBall b2) { if (b2.getSpeed() == 0 && b1.getSpeed() == 0) { // Both balls are stopped. b1.setDirection(pointDirection(b1.getX(), b1.getY(), b2.getX(), b2 .getY())); b2.setDirection(pointDirection(b2.getX(), b2.getY(), b1.getX(), b1 .getY())); b1.setSpeed(1); b2.setSpeed(1); } else if (b2.getSpeed() == 0 && b1.getSpeed() != 0) { // B1 is moving. B2 is stationary. double angle = pointDirection(b1.getX(), b1.getY(), b2.getX(), b2 .getY()); b2.setSpeed(b1.getSpeed()); b2.setDirection(angle); b1.setDirection(angle - 90); } else if (b1.getSpeed() == 0 && b2.getSpeed() != 0) { // B1 is moving. B2 is stationary. double angle = pointDirection(b2.getX(), b2.getY(), b1.getX(), b1 .getY()); b1.setSpeed(b2.getSpeed()); b1.setDirection(angle); b2.setDirection(angle - 90); } else { // Both balls are moving. AdobeBall tmp = b1; double angle = pointDirection(b2.getX(), b2.getY(), b1.getX(), b1 .getY()); double origangle = b1.getDirection(); b1.setDirection(angle + origangle); angle = pointDirection(tmp.getX(), tmp.getY(), b2.getX(), b2.getY()); origangle = b2.getDirection(); b2.setDirection(angle + origangle); } } public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { new AdobeBallImplementation(Color.red); } }); } } *EDIT:*ok splitting the code using new approach for gravity from this forum: this code also not working the ball is not coming on floor: public void mymove() { m_x += m_velocityX; m_y += m_velocityY; if (m_y + m_bottomBound > 400) { m_velocityY *= -0.981; // setY(400 - m_bottomBound); m_y = 400 - m_bottomBound; } // ... Bounce the ball off the walls if necessary. if (m_x < 0) { // If at or beyond left side m_x = 0; // Place against edge and m_velocityX = -m_velocityX; } else if (m_x > m_rightBound) { // If at or beyond right side m_x = m_rightBound - 20; // Place against right edge. m_velocityX = -m_velocityX; } if (m_y < 0) { // if we're at top m_y = 1; m_velocityY = -m_velocityY; } else if (m_y > m_bottomBound) { // if we're at bottom m_y = m_bottomBound - 20; m_velocityY = -m_velocityY; } } thanks a lot for any correction and help. jibby

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  • To 'seal' or to 'wrap': that is the question ...

    - by Simon Thorpe
    If you follow this blog you will already have a good idea of what Oracle Information Rights Management (IRM) does. By encrypting documents Oracle IRM secures and tracks all copies of those documents, everywhere they are shared, stored and used, inside and outside your firewall. Unlike earlier encryption products authorized end users can transparently use IRM-encrypted documents within standard desktop applications such as Microsoft Office, Adobe Reader, Internet Explorer, etc. without first having to manually decrypt the documents. Oracle refers to this encryption process as 'sealing', and it is thanks to the freely available Oracle IRM Desktop that end users can transparently open 'sealed' documents within desktop applications without needing to know they are encrypted and without being able to save them out in unencrypted form. So Oracle IRM provides an amazing, unprecedented capability to secure and track every copy of your most sensitive information - even enabling end user access to be revoked long after the documents have been copied to home computers or burnt to CD/DVDs. But what doesn't it do? The main limitation of Oracle IRM (and IRM products in general) is format and platform support. Oracle IRM supports by far the broadest range of desktop applications and the deepest range of application versions, compared to other IRM vendors. This is important because you don't want to exclude sensitive business processes from being 'sealed' just because either the file format is not supported or users cannot upgrade to the latest version of Microsoft Office or Adobe Reader. But even the Oracle IRM Desktop can only open 'sealed' documents on Windows and does not for example currently support CAD (although this is coming in a future release). IRM products from other vendors are much more restrictive. To address this limitation Oracle has just made available the Oracle IRM Wrapper all-format, any-platform encryption/decryption utility. It uses the same core Oracle IRM web services and classification-based rights model to manually encrypt and decrypt files of any format on any Java-capable operating system. The encryption envelope is the same, and it uses the same role- and classification-based rights as 'sealing', but before you can use 'wrapped' files you must manually decrypt them. Essentially it is old-school manual encryption/decryption using the modern classification-based rights model of Oracle IRM. So if you want to share sensitive CAD documents, ZIP archives, media files, etc. with a partner, and you already have Oracle IRM, it's time to get 'wrapping'! Please note that the Oracle IRM Wrapper is made available as a free sample application (with full source code) and is not formally supported by Oracle. However it is informally supported by its author, Martin Lambert, who also created the widely-used Oracle IRM Hot Folder automated sealing application.

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  • I can't install using Wubi due to permission denied error

    - by Taksh Sharma
    I can't install ubuntu 11.10 inside my windows 7. It shows permission denied while installation. It gave a log file having the following data: 03-29 20:19 DEBUG TaskList: # Running tasklist... 03-29 20:19 DEBUG TaskList: ## Running select_target_dir... 03-29 20:19 INFO WindowsBackend: Installing into D:\ubuntu 03-29 20:19 DEBUG TaskList: ## Finished select_target_dir 03-29 20:19 DEBUG TaskList: ## Running create_dir_structure... 03-29 20:19 DEBUG CommonBackend: Creating dir D:\ubuntu 03-29 20:19 DEBUG CommonBackend: Creating dir D:\ubuntu\disks 03-29 20:19 DEBUG CommonBackend: Creating dir D:\ubuntu\install 03-29 20:19 DEBUG CommonBackend: Creating dir D:\ubuntu\install\boot 03-29 20:19 DEBUG CommonBackend: Creating dir D:\ubuntu\disks\boot 03-29 20:19 DEBUG CommonBackend: Creating dir D:\ubuntu\disks\boot\grub 03-29 20:19 DEBUG CommonBackend: Creating dir D:\ubuntu\install\boot\grub 03-29 20:19 DEBUG TaskList: ## Finished create_dir_structure 03-29 20:19 DEBUG TaskList: ## Running uncompress_target_dir... 03-29 20:19 DEBUG TaskList: ## Finished uncompress_target_dir 03-29 20:19 DEBUG TaskList: ## Running create_uninstaller... 03-29 20:19 DEBUG WindowsBackend: Copying uninstaller E:\wubi.exe -> D:\ubuntu\uninstall-wubi.exe 03-29 20:19 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi UninstallString D:\ubuntu\uninstall-wubi.exe 03-29 20:19 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi InstallationDir D:\ubuntu 03-29 20:19 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayName Ubuntu 03-29 20:19 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayIcon D:\ubuntu\Ubuntu.ico 03-29 20:19 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayVersion 11.10-rev241 03-29 20:19 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi Publisher Ubuntu 03-29 20:19 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi URLInfoAbout http://www.ubuntu.com 03-29 20:19 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi HelpLink http://www.ubuntu.com/support 03-29 20:19 DEBUG TaskList: ## Finished create_uninstaller 03-29 20:19 DEBUG TaskList: ## Running copy_installation_files... 03-29 20:19 DEBUG WindowsBackend: Copying C:\Users\Home\AppData\Local\Temp\pylB911.tmp\data\custom-installation -> D:\ubuntu\install\custom-installation 03-29 20:19 DEBUG WindowsBackend: Copying C:\Users\Home\AppData\Local\Temp\pylB911.tmp\winboot -> D:\ubuntu\winboot 03-29 20:19 DEBUG WindowsBackend: Copying C:\Users\Home\AppData\Local\Temp\pylB911.tmp\data\images\Ubuntu.ico -> D:\ubuntu\Ubuntu.ico 03-29 20:19 DEBUG TaskList: ## Finished copy_installation_files 03-29 20:19 DEBUG TaskList: ## Running get_iso... 03-29 20:19 DEBUG TaskList: New task copy_file 03-29 20:19 DEBUG TaskList: ### Running copy_file... 03-29 20:23 ERROR TaskList: [Errno 13] Permission denied Traceback (most recent call last): File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\utils.py", line 202, in copy_file IOError: [Errno 13] Permission denied 03-29 20:23 DEBUG TaskList: # Cancelling tasklist 03-29 20:23 DEBUG TaskList: New task check_iso 03-29 20:23 ERROR root: [Errno 13] Permission denied Traceback (most recent call last): File "\lib\wubi\application.py", line 58, in run File "\lib\wubi\application.py", line 130, in select_task File "\lib\wubi\application.py", line 205, in run_cd_menu File "\lib\wubi\application.py", line 120, in select_task File "\lib\wubi\application.py", line 158, in run_installer File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\utils.py", line 202, in copy_file IOError: [Errno 13] Permission denied 03-29 20:23 ERROR TaskList: 'WindowsBackend' object has no attribute 'iso_path' Traceback (most recent call last): File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\backend.py", line 579, in get_iso File "\lib\wubi\backends\common\backend.py", line 565, in use_iso AttributeError: 'WindowsBackend' object has no attribute 'iso_path' 03-29 20:23 DEBUG TaskList: # Cancelling tasklist 03-29 20:23 DEBUG TaskList: # Finished tasklist 03-29 20:29 INFO root: === wubi 11.10 rev241 === 03-29 20:29 DEBUG root: Logfile is c:\users\home\appdata\local\temp\wubi-11.10-rev241.log 03-29 20:29 DEBUG root: sys.argv = ['main.pyo', '--exefile="E:\\wubi.exe"'] 03-29 20:29 DEBUG CommonBackend: data_dir=C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\data 03-29 20:29 DEBUG WindowsBackend: 7z=C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\bin\7z.exe 03-29 20:29 DEBUG WindowsBackend: startup_folder=C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Startup 03-29 20:29 DEBUG CommonBackend: Fetching basic info... 03-29 20:29 DEBUG CommonBackend: original_exe=E:\wubi.exe 03-29 20:29 DEBUG CommonBackend: platform=win32 03-29 20:29 DEBUG CommonBackend: osname=nt 03-29 20:29 DEBUG CommonBackend: language=en_IN 03-29 20:29 DEBUG CommonBackend: encoding=cp1252 03-29 20:29 DEBUG WindowsBackend: arch=amd64 03-29 20:29 DEBUG CommonBackend: Parsing isolist=C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\data\isolist.ini 03-29 20:29 DEBUG CommonBackend: Adding distro Xubuntu-i386 03-29 20:29 DEBUG CommonBackend: Adding distro Xubuntu-amd64 03-29 20:29 DEBUG CommonBackend: Adding distro Kubuntu-amd64 03-29 20:29 DEBUG CommonBackend: Adding distro Mythbuntu-i386 03-29 20:29 DEBUG CommonBackend: Adding distro Ubuntu-amd64 03-29 20:29 DEBUG CommonBackend: Adding distro Ubuntu-i386 03-29 20:29 DEBUG CommonBackend: Adding distro Mythbuntu-amd64 03-29 20:29 DEBUG CommonBackend: Adding distro Kubuntu-i386 03-29 20:29 DEBUG WindowsBackend: Fetching host info... 03-29 20:29 DEBUG WindowsBackend: registry_key=Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi 03-29 20:29 DEBUG WindowsBackend: windows version=vista 03-29 20:29 DEBUG WindowsBackend: windows_version2=Windows 7 Home Basic 03-29 20:29 DEBUG WindowsBackend: windows_sp=None 03-29 20:29 DEBUG WindowsBackend: windows_build=7601 03-29 20:29 DEBUG WindowsBackend: gmt=5 03-29 20:29 DEBUG WindowsBackend: country=IN 03-29 20:29 DEBUG WindowsBackend: timezone=Asia/Calcutta 03-29 20:29 DEBUG WindowsBackend: windows_username=Home 03-29 20:29 DEBUG WindowsBackend: user_full_name=Home 03-29 20:29 DEBUG WindowsBackend: user_directory=C:\Users\Home 03-29 20:29 DEBUG WindowsBackend: windows_language_code=1033 03-29 20:29 DEBUG WindowsBackend: windows_language=English 03-29 20:29 DEBUG WindowsBackend: processor_name=Intel(R) Core(TM) i3 CPU M 370 @ 2.40GHz 03-29 20:29 DEBUG WindowsBackend: bootloader=vista 03-29 20:29 DEBUG WindowsBackend: system_drive=Drive(C: hd 61135.1523438 mb free ntfs) 03-29 20:29 DEBUG WindowsBackend: drive=Drive(C: hd 61135.1523438 mb free ntfs) 03-29 20:29 DEBUG WindowsBackend: drive=Drive(D: hd 12742.5507813 mb free ntfs) 03-29 20:29 DEBUG WindowsBackend: drive=Drive(E: cd 0.0 mb free cdfs) 03-29 20:29 DEBUG WindowsBackend: drive=Drive(F: cd 0.0 mb free ) 03-29 20:29 DEBUG WindowsBackend: drive=Drive(G: hd 93.22265625 mb free fat32) 03-29 20:29 DEBUG WindowsBackend: drive=Drive(Q: hd 0.0 mb free ) 03-29 20:29 DEBUG WindowsBackend: uninstaller_path=D:\ubuntu\uninstall-wubi.exe 03-29 20:29 DEBUG WindowsBackend: previous_target_dir=D:\ubuntu 03-29 20:29 DEBUG WindowsBackend: previous_distro_name=Ubuntu 03-29 20:29 DEBUG WindowsBackend: keyboard_id=67699721 03-29 20:29 DEBUG WindowsBackend: keyboard_layout=us 03-29 20:29 DEBUG WindowsBackend: keyboard_variant= 03-29 20:29 DEBUG CommonBackend: python locale=('en_IN', 'cp1252') 03-29 20:29 DEBUG CommonBackend: locale=en_IN 03-29 20:29 DEBUG WindowsBackend: total_memory_mb=3893.859375 03-29 20:29 DEBUG CommonBackend: Searching ISOs on USB devices 03-29 20:29 DEBUG CommonBackend: Searching for local CDs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Ubuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Ubuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Kubuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Kubuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Xubuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Xubuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Mythbuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Mythbuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 03-29 20:29 DEBUG Distro: parsing info from str=Ubuntu 11.10 "Oneiric Ocelot" - Release i386 (20111012) 03-29 20:29 DEBUG Distro: parsed info={'name': 'Ubuntu', 'subversion': 'Release', 'version': '11.10', 'build': '20111012', 'codename': 'Oneiric Ocelot', 'arch': 'i386'} 03-29 20:29 INFO Distro: Found a valid CD for Ubuntu: E:\ 03-29 20:29 INFO root: Running the CD menu... 03-29 20:29 DEBUG WindowsFrontend: __init__... 03-29 20:29 DEBUG WindowsFrontend: on_init... 03-29 20:29 INFO WinuiPage: appname=wubi, localedir=C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\translations, languages=['en_IN', 'en'] 03-29 20:29 INFO WinuiPage: appname=wubi, localedir=C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\translations, languages=['en_IN', 'en'] 03-29 20:29 INFO root: CD menu finished 03-29 20:29 INFO root: Already installed, running the uninstaller... 03-29 20:29 INFO root: Running the uninstaller... 03-29 20:29 INFO CommonBackend: This is the uninstaller running 03-29 20:29 INFO WinuiPage: appname=wubi, localedir=C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\translations, languages=['en_IN', 'en'] 03-29 20:29 INFO root: Received settings 03-29 20:29 INFO WinuiPage: appname=wubi, localedir=C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\translations, languages=['en_IN', 'en'] 03-29 20:29 DEBUG TaskList: # Running tasklist... 03-29 20:29 DEBUG TaskList: ## Running Remove bootloader entry... 03-29 20:29 DEBUG WindowsBackend: Could not find bcd id 03-29 20:29 DEBUG WindowsBackend: undo_bootini C: 03-29 20:29 DEBUG WindowsBackend: undo_configsys Drive(C: hd 61135.1523438 mb free ntfs) 03-29 20:29 DEBUG WindowsBackend: undo_bootini D: 03-29 20:29 DEBUG WindowsBackend: undo_configsys Drive(D: hd 12742.5507813 mb free ntfs) 03-29 20:29 DEBUG WindowsBackend: undo_bootini G: 03-29 20:29 DEBUG WindowsBackend: undo_configsys Drive(G: hd 93.22265625 mb free fat32) 03-29 20:29 DEBUG WindowsBackend: undo_bootini Q: 03-29 20:29 DEBUG WindowsBackend: undo_configsys Drive(Q: hd 0.0 mb free ) 03-29 20:29 DEBUG TaskList: ## Finished Remove bootloader entry 03-29 20:29 DEBUG TaskList: ## Running Remove target dir... 03-29 20:29 DEBUG CommonBackend: Deleting D:\ubuntu 03-29 20:29 DEBUG TaskList: ## Finished Remove target dir 03-29 20:29 DEBUG TaskList: ## Running Remove registry key... 03-29 20:29 DEBUG TaskList: ## Finished Remove registry key 03-29 20:29 DEBUG TaskList: # Finished tasklist 03-29 20:29 INFO root: Almost finished uninstalling 03-29 20:29 INFO root: Finished uninstallation 03-29 20:29 DEBUG CommonBackend: Fetching basic info... 03-29 20:29 DEBUG CommonBackend: original_exe=E:\wubi.exe 03-29 20:29 DEBUG CommonBackend: platform=win32 03-29 20:29 DEBUG CommonBackend: osname=nt 03-29 20:29 DEBUG WindowsBackend: arch=amd64 03-29 20:29 DEBUG CommonBackend: Parsing isolist=C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\data\isolist.ini 03-29 20:29 DEBUG CommonBackend: Adding distro Xubuntu-i386 03-29 20:29 DEBUG CommonBackend: Adding distro Xubuntu-amd64 03-29 20:29 DEBUG CommonBackend: Adding distro Kubuntu-amd64 03-29 20:29 DEBUG CommonBackend: Adding distro Mythbuntu-i386 03-29 20:29 DEBUG CommonBackend: Adding distro Ubuntu-amd64 03-29 20:29 DEBUG CommonBackend: Adding distro Ubuntu-i386 03-29 20:29 DEBUG CommonBackend: Adding distro Mythbuntu-amd64 03-29 20:29 DEBUG CommonBackend: Adding distro Kubuntu-i386 03-29 20:29 DEBUG WindowsBackend: Fetching host info... 03-29 20:29 DEBUG WindowsBackend: registry_key=Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi 03-29 20:29 DEBUG WindowsBackend: windows version=vista 03-29 20:29 DEBUG WindowsBackend: windows_version2=Windows 7 Home Basic 03-29 20:29 DEBUG WindowsBackend: windows_sp=None 03-29 20:29 DEBUG WindowsBackend: windows_build=7601 03-29 20:29 DEBUG WindowsBackend: gmt=5 03-29 20:29 DEBUG WindowsBackend: country=IN 03-29 20:29 DEBUG WindowsBackend: timezone=Asia/Calcutta 03-29 20:29 DEBUG WindowsBackend: windows_username=Home 03-29 20:29 DEBUG WindowsBackend: user_full_name=Home 03-29 20:29 DEBUG WindowsBackend: user_directory=C:\Users\Home 03-29 20:29 DEBUG WindowsBackend: windows_language_code=1033 03-29 20:29 DEBUG WindowsBackend: windows_language=English 03-29 20:29 DEBUG WindowsBackend: processor_name=Intel(R) Core(TM) i3 CPU M 370 @ 2.40GHz 03-29 20:29 DEBUG WindowsBackend: bootloader=vista 03-29 20:29 DEBUG WindowsBackend: system_drive=Drive(C: hd 61134.8632813 mb free ntfs) 03-29 20:29 DEBUG WindowsBackend: drive=Drive(C: hd 61134.8632813 mb free ntfs) 03-29 20:29 DEBUG WindowsBackend: drive=Drive(D: hd 12953.140625 mb free ntfs) 03-29 20:29 DEBUG WindowsBackend: drive=Drive(E: cd 0.0 mb free cdfs) 03-29 20:29 DEBUG WindowsBackend: drive=Drive(F: cd 0.0 mb free ) 03-29 20:29 DEBUG WindowsBackend: drive=Drive(G: hd 93.22265625 mb free fat32) 03-29 20:29 DEBUG WindowsBackend: drive=Drive(Q: hd 0.0 mb free ) 03-29 20:29 DEBUG WindowsBackend: uninstaller_path=None 03-29 20:29 DEBUG WindowsBackend: previous_target_dir=None 03-29 20:29 DEBUG WindowsBackend: previous_distro_name=None 03-29 20:29 DEBUG WindowsBackend: keyboard_id=67699721 03-29 20:29 DEBUG WindowsBackend: keyboard_layout=us 03-29 20:29 DEBUG WindowsBackend: keyboard_variant= 03-29 20:29 DEBUG WindowsBackend: total_memory_mb=3893.859375 03-29 20:29 DEBUG CommonBackend: Searching ISOs on USB devices 03-29 20:29 DEBUG CommonBackend: Searching for local CDs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Ubuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Ubuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Kubuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Kubuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Xubuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Xubuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Mythbuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether C:\Users\Home\AppData\Local\Temp\pyl3487.tmp is a valid Mythbuntu CD 03-29 20:29 DEBUG Distro: does not contain C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 03-29 20:29 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 03-29 20:29 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 03-29 20:29 INFO Distro: Found a valid CD for Ubuntu: E:\ 03-29 20:29 INFO root: Running the installer... 03-29 20:29 INFO WinuiPage: appname=wubi, localedir=C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\translations, languages=['en_IN', 'en'] 03-29 20:29 INFO WinuiPage: appname=wubi, localedir=C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\translations, languages=['en_IN', 'en'] 03-29 20:30 DEBUG WinuiInstallationPage: target_drive=C:, installation_size=8000MB, distro_name=Ubuntu, language=en_US, locale=en_US.UTF-8, username=taksh 03-29 20:30 INFO root: Received settings 03-29 20:30 INFO WinuiPage: appname=wubi, localedir=C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\translations, languages=['en_US', 'en'] 03-29 20:30 DEBUG TaskList: # Running tasklist... 03-29 20:30 DEBUG TaskList: ## Running select_target_dir... 03-29 20:30 INFO WindowsBackend: Installing into C:\ubuntu 03-29 20:30 DEBUG TaskList: ## Finished select_target_dir 03-29 20:30 DEBUG TaskList: ## Running create_dir_structure... 03-29 20:30 DEBUG CommonBackend: Creating dir C:\ubuntu 03-29 20:30 DEBUG CommonBackend: Creating dir C:\ubuntu\disks 03-29 20:30 DEBUG CommonBackend: Creating dir C:\ubuntu\install 03-29 20:30 DEBUG CommonBackend: Creating dir C:\ubuntu\install\boot 03-29 20:30 DEBUG CommonBackend: Creating dir C:\ubuntu\disks\boot 03-29 20:30 DEBUG CommonBackend: Creating dir C:\ubuntu\disks\boot\grub 03-29 20:30 DEBUG CommonBackend: Creating dir C:\ubuntu\install\boot\grub 03-29 20:30 DEBUG TaskList: ## Finished create_dir_structure 03-29 20:30 DEBUG TaskList: ## Running uncompress_target_dir... 03-29 20:30 DEBUG TaskList: ## Finished uncompress_target_dir 03-29 20:30 DEBUG TaskList: ## Running create_uninstaller... 03-29 20:30 DEBUG WindowsBackend: Copying uninstaller E:\wubi.exe -> C:\ubuntu\uninstall-wubi.exe 03-29 20:30 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi UninstallString C:\ubuntu\uninstall-wubi.exe 03-29 20:30 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi InstallationDir C:\ubuntu 03-29 20:30 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayName Ubuntu 03-29 20:30 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayIcon C:\ubuntu\Ubuntu.ico 03-29 20:30 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayVersion 11.10-rev241 03-29 20:30 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi Publisher Ubuntu 03-29 20:30 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi URLInfoAbout http://www.ubuntu.com 03-29 20:30 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi HelpLink http://www.ubuntu.com/support 03-29 20:30 DEBUG TaskList: ## Finished create_uninstaller 03-29 20:30 DEBUG TaskList: ## Running copy_installation_files... 03-29 20:30 DEBUG WindowsBackend: Copying C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\data\custom-installation -> C:\ubuntu\install\custom-installation 03-29 20:30 DEBUG WindowsBackend: Copying C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\winboot -> C:\ubuntu\winboot 03-29 20:30 DEBUG WindowsBackend: Copying C:\Users\Home\AppData\Local\Temp\pyl3487.tmp\data\images\Ubuntu.ico -> C:\ubuntu\Ubuntu.ico 03-29 20:30 DEBUG TaskList: ## Finished copy_installation_files 03-29 20:30 DEBUG TaskList: ## Running get_iso... 03-29 20:30 DEBUG TaskList: New task copy_file 03-29 20:30 DEBUG TaskList: ### Running copy_file... 03-29 20:34 ERROR TaskList: [Errno 13] Permission denied Traceback (most recent call last): File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\utils.py", line 202, in copy_file IOError: [Errno 13] Permission denied 03-29 20:34 DEBUG TaskList: # Cancelling tasklist 03-29 20:34 DEBUG TaskList: New task check_iso 03-29 20:34 ERROR root: [Errno 13] Permission denied Traceback (most recent call last): File "\lib\wubi\application.py", line 58, in run File "\lib\wubi\application.py", line 130, in select_task File "\lib\wubi\application.py", line 205, in run_cd_menu File "\lib\wubi\application.py", line 120, in select_task File "\lib\wubi\application.py", line 158, in run_installer File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\utils.py", line 202, in copy_file IOError: [Errno 13] Permission denied 03-29 20:34 ERROR TaskList: 'WindowsBackend' object has no attribute 'iso_path' Traceback (most recent call last): File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\backend.py", line 579, in get_iso File "\lib\wubi\backends\common\backend.py", line 565, in use_iso AttributeError: 'WindowsBackend' object has no attribute 'iso_path' 03-29 20:34 DEBUG TaskList: # Cancelling tasklist 03-29 20:34 DEBUG TaskList: # Finished tasklist I have no idea what's the problem is. I'm a kind of newbie. I'm using win7 64bit, and installing as an administrator. Please help me out!

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  • Ldap ssh authentication is super slow... any way to speed it up?

    - by Johnathon
    I am running OpenSUSE. Here is the output of ssh -vvv: OpenSSH_5.8p1, OpenSSL 1.0.0c 2 Dec 2010 debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug2: ssh_connect: needpriv 0 debug1: Connecting to <ipaddress> [ipaddress] port 22. debug1: Connection established. debug1: permanently_set_uid: 0/0 debug3: Incorrect RSA1 identifier debug3: Could not load "/root/.ssh/id_rsa" as a RSA1 public key debug2: key_type_from_name: unknown key type '-----BEGIN' debug3: key_read: missing keytype debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug3: key_read: missing whitespace debug2: key_type_from_name: unknown key type '-----END' debug3: key_read: missing keytype debug1: identity file /root/.ssh/id_rsa type 1 debug1: identity file /root/.ssh/id_rsa-cert type -1 debug1: identity file /root/.ssh/id_dsa type -1 debug1: identity file /root/.ssh/id_dsa-cert type -1 debug1: identity file /root/.ssh/id_ecdsa type -1 debug1: identity file /root/.ssh/id_ecdsa-cert type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.1 debug1: match: OpenSSH_5.1 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_5.8 debug2: fd 3 setting O_NONBLOCK debug3: load_hostkeys: loading entries for host "ipaddress" from file "/root/.ssh/known_hosts" debug3: load_hostkeys: found key type RSA in file /root/.ssh/known_hosts:4 debug3: load_hostkeys: loaded 1 keys debug3: order_hostkeyalgs: prefer hostkeyalgs: [email protected],[email protected],ssh-rsa debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug2: kex_parse_kexinit: ecdh-sha2-nistp256,ecdh-sha2-nistp384,ecdh-sha2-nistp521,diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: [email protected],[email protected],ssh-rsa,[email protected],[email protected],[email protected],[email protected],[email protected],ecdsa-sha2-nistp256,ecdsa-sha2-nistp384,ecdsa-sha2-nistp521,ssh-dss debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: aes128-ctr,aes192-ctr,aes256-ctr,arcfour256,arcfour128,aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,aes192-cbc,aes256-cbc,arcfour,[email protected] debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: none,[email protected],zlib debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: kex_parse_kexinit: diffie-hellman-group-exchange-sha256,diffie-hellman-group-exchange-sha1,diffie-hellman-group14-sha1,diffie-hellman-group1-sha1 debug2: kex_parse_kexinit: ssh-rsa,ssh-dss debug2: kex_parse_kexinit: aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,arcfour128,arcfour256,arcfour,aes192-cbc,aes256-cbc,[email protected],aes128-ctr,aes192-ctr,aes256-ctr debug2: kex_parse_kexinit: aes128-cbc,3des-cbc,blowfish-cbc,cast128-cbc,arcfour128,arcfour256,arcfour,aes192-cbc,aes256-cbc,[email protected],aes128-ctr,aes192-ctr,aes256-ctr debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: hmac-md5,hmac-sha1,[email protected],hmac-ripemd160,[email protected],hmac-sha1-96,hmac-md5-96 debug2: kex_parse_kexinit: none,[email protected] debug2: kex_parse_kexinit: none,[email protected] debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: debug2: kex_parse_kexinit: first_kex_follows 0 debug2: kex_parse_kexinit: reserved 0 debug2: mac_setup: found hmac-md5 debug1: kex: server->client aes128-ctr hmac-md5 none debug2: mac_setup: found hmac-md5 debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug2: dh_gen_key: priv key bits set: 138/256 debug2: bits set: 529/1024 debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA cb:7f:ff:2e:65:28:f0:95:e6:8a:71:24:2a:67:02:2b debug3: load_hostkeys: loading entries for host "<ipaddress>" from file "/root/.ssh/known_hosts" debug3: load_hostkeys: found key type RSA in file /root/.ssh/known_hosts:4 debug3: load_hostkeys: loaded 1 keys debug1: Host '<ipaddress>' is known and matches the RSA host key. debug1: Found key in /root/.ssh/known_hosts:4 debug2: bits set: 504/1024 debug1: ssh_rsa_verify: signature correct debug2: kex_derive_keys debug2: set_newkeys: mode 1 debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug2: set_newkeys: mode 0 debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug2: service_accept: ssh-userauth debug1: SSH2_MSG_SERVICE_ACCEPT received debug2: key: /root/.ssh/id_rsa (0xb789d5c8) debug2: key: /root/.ssh/id_dsa ((nil)) debug2: key: /root/.ssh/id_ecdsa ((nil)) debug1: Authentications that can continue: publickey,keyboard-interactive debug3: start over, passed a different list publickey,keyboard-interactive debug3: preferred publickey,keyboard-interactive,password debug3: authmethod_lookup publickey debug3: remaining preferred: keyboard-interactive,password debug3: authmethod_is_enabled publickey debug1: Next authentication method: publickey debug1: Offering RSA public key: /root/.ssh/id_rsa debug3: send_pubkey_test debug2: we sent a publickey packet, wait for reply It hangs here for a good 30 seconds to a minute then debug1: Authentications that can continue: publickey,keyboard-interactive debug1: Trying private key: /root/.ssh/id_dsa debug3: no such identity: /root/.ssh/id_dsa debug1: Trying private key: /root/.ssh/id_ecdsa debug3: no such identity: /root/.ssh/id_ecdsa debug2: we did not send a packet, disable method debug3: authmethod_lookup keyboard-interactive debug3: remaining preferred: password debug3: authmethod_is_enabled keyboard-interactive debug1: Next authentication method: keyboard-interactive debug2: userauth_kbdint debug2: we sent a keyboard-interactive packet, wait for reply debug2: input_userauth_info_req debug2: input_userauth_info_req: num_prompts 1 I added PubkeyAuthentication no to the /etc/ssh/ssh_config and the /etc/ssh/sshd_config which makes it faster getting to the password prompt, but the password prompt still takes some time. Any way to fix that? Here is where the password hangs debug3: packet_send2: adding 32 (len 25 padlen 7 extra_pad 64) debug2: input_userauth_info_req debug2: input_userauth_info_req: num_prompts 0 debug3: packet_send2: adding 48 (len 10 padlen 6 extra_pad 64) debug1: Authentication succeeded (keyboard-interactive). Authenticated to ipaddress ([ipaddress]:22). debug1: channel 0: new [client-session] debug3: ssh_session2_open: channel_new: 0 debug2: channel 0: send open debug1: Requesting [email protected] debug1: Entering interactive session. FIXED!!!!!!!!!!!!!! What is did... In the nsswitch_conf I had ldap included in the group and passwd which slows it down a lot. Thank you everybody for your input passwd: compat group: files hosts: files dns networks: files dns

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  • WCF – interchangeable data-contract types

    - by nmarun
    In a WSDL based environment, unlike a CLR-world, we pass around the ‘state’ of an object and not the reference of an object. Well firstly, what does ‘state’ mean and does this also mean that we can send a struct where a class is expected (or vice-versa) as long as their ‘state’ is one and the same? Let’s see. So I have an operation contract defined as below: 1: [ServiceContract] 2: public interface ILearnWcfServiceExtend : ILearnWcfService 3: { 4: [OperationContract] 5: Employee SaveEmployee(Employee employee); 6: } 7:  8: [ServiceBehavior] 9: public class LearnWcfService : ILearnWcfServiceExtend 10: { 11: public Employee SaveEmployee(Employee employee) 12: { 13: employee.EmployeeId = 123; 14: return employee; 15: } 16: } Quite simplistic operation there (which translates to ‘absolutely no business value’). Now, the data contract Employee mentioned above is a struct. 1: public struct Employee 2: { 3: public int EmployeeId { get; set; } 4:  5: public string FName { get; set; } 6: } After compilation and consumption of this service, my proxy (in the Reference.cs file) looks like below (I’ve ignored the rest of the details just to avoid unwanted confusion): 1: public partial struct Employee : System.Runtime.Serialization.IExtensibleDataObject, System.ComponentModel.INotifyPropertyChanged I call the service with the code below: 1: private static void CallWcfService() 2: { 3: Employee employee = new Employee { FName = "A" }; 4: Console.WriteLine("IsValueType: {0}", employee.GetType().IsValueType); 5: Console.WriteLine("IsClass: {0}", employee.GetType().IsClass); 6: Console.WriteLine("Before calling the service: {0} - {1}", employee.EmployeeId, employee.FName); 7: employee = LearnWcfServiceClient.SaveEmployee(employee); 8: Console.WriteLine("Return from the service: {0} - {1}", employee.EmployeeId, employee.FName); 9: } The output is: I now change my Employee type from a struct to a class in the proxy class and run the application: 1: public partial class Employee : System.Runtime.Serialization.IExtensibleDataObject, System.ComponentModel.INotifyPropertyChanged { The output this time is: The state of an object implies towards its composition, the properties and the values of these properties and not based on whether it is a reference type (class) or a value type (struct). And as shown above, we’re actually passing an object by its state and not by reference. Continuing on the same topic of ‘type-interchangeability’, WCF treats two data contracts as equivalent if they have the same ‘wire-representation’. We can do so using the DataContract and DataMember attributes’ Name property. 1: [DataContract] 2: public struct Person 3: { 4: [DataMember] 5: public int Id { get; set; } 6:  7: [DataMember] 8: public string FirstName { get; set; } 9: } 10:  11: [DataContract(Name="Person")] 12: public class Employee 13: { 14: [DataMember(Name = "Id")] 15: public int EmployeeId { get; set; } 16:  17: [DataMember(Name="FirstName")] 18: public string FName { get; set; } 19: } I’ve created two data contracts with the exact same wire-representation. Just remember that the names and the types of data members need to match to be considered equivalent. The question then arises as to what gets generated in the proxy class. Despite us declaring two data contracts (Person and Employee), only one gets emitted – Person. This is because we’re saying that the Employee type has the same wire-representation as the Person type. Also that the signature of the SaveEmployee operation gets changed on the proxy side: 1: [System.CodeDom.Compiler.GeneratedCodeAttribute("System.ServiceModel", "4.0.0.0")] 2: [System.ServiceModel.ServiceContractAttribute(ConfigurationName="ServiceProxy.ILearnWcfServiceExtend")] 3: public interface ILearnWcfServiceExtend 4: { 5: [System.ServiceModel.OperationContractAttribute(Action="http://tempuri.org/ILearnWcfServiceExtend/SaveEmployee", ReplyAction="http://tempuri.org/ILearnWcfServiceExtend/SaveEmployeeResponse")] 6: ClientApplication.ServiceProxy.Person SaveEmployee(ClientApplication.ServiceProxy.Person employee); 7: } But, on the service side, the SaveEmployee still accepts and returns an Employee data contract. 1: [ServiceBehavior] 2: public class LearnWcfService : ILearnWcfServiceExtend 3: { 4: public Employee SaveEmployee(Employee employee) 5: { 6: employee.EmployeeId = 123; 7: return employee; 8: } 9: } Despite all these changes, our output remains the same as the last one: This is type-interchangeability at work! Here’s one more thing to ponder about. Our Person type is a struct and Employee type is a class. Then how is it that the Person type got emitted as a ‘class’ in the proxy? It’s worth mentioning that WSDL describes a type called Employee and does not say whether it is a class or a struct (see the SOAP message below): 1: <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" 2: xmlns:tem="http://tempuri.org/" 3: xmlns:ser="http://schemas.datacontract.org/2004/07/ServiceApplication"> 4: <soapenv:Header/> 5: <soapenv:Body> 6: <tem:SaveEmployee> 7: <!--Optional:--> 8: <tem:employee> 9: <!--Optional:--> 10: <ser:EmployeeId>?</ser:EmployeeId> 11: <!--Optional:--> 12: <ser:FName>?</ser:FName> 13: </tem:employee> 14: </tem:SaveEmployee> 15: </soapenv:Body> 16: </soapenv:Envelope> There are some differences between how ‘Add Service Reference’ and the svcutil.exe generate the proxy class, but turns out both do some kind of reflection and determine the type of the data contract and emit the code accordingly. So since the Employee type is a class, the proxy ‘Person’ type gets generated as a class. In fact, reflecting on svcutil.exe application, you’ll see that there are a couple of places wherein a flag actually determines a type as a class or a struct. One example is in the ExportISerializableDataContract method in the System.Runtime.Serialization.CodeExporter class. Seems like these flags have a say in deciding whether the type gets emitted as a struct or a class. This behavior is different if you use the WSDL tool though. WSDL tool does not do any kind of reflection of the data contract / serialized type, it emits the type as a class by default. You can check this using the two command lines below:   Note to self: Remember ‘state’ and type-interchangeability when traversing through the WSDL planet!

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  • Integrating NetBeans for Raspberry Pi Java Development

    - by speakjava
    Raspberry Pi IDE Java Development The Raspberry Pi is an incredible device for building embedded Java applications but, despite being able to run an IDE on the Pi it really pushes things to the limit.  It's much better to use a PC or laptop to develop the code and then deploy and test on the Pi.  What I thought I'd do in this blog entry was to run through the steps necessary to set up NetBeans on a PC for Java code development, with automatic deployment to the Raspberry Pi as part of the build process. I will assume that your starting point is a Raspberry Pi with an SD card that has one of the latest Raspbian images on it.  This is good because this now includes the JDK 7 as part of the distro, so no need to download and install a separate JDK.  I will also assume that you have installed the JDK and NetBeans on your PC.  These can be downloaded here. There are numerous approaches you can take to this including mounting the file system from the Raspberry Pi remotely on your development machine.  I tried this and I found that NetBeans got rather upset if the file system disappeared either through network interruption or the Raspberry Pi being turned off.  The following method uses copying over SSH, which will fail more gracefully if the Pi is not responding. Step 1: Enable SSH on the Raspberry Pi To run the Java applications you create you will need to start Java on the Raspberry Pi with the appropriate class name, classpath and parameters.  For non-JavaFX applications you can either do this from the Raspberry Pi desktop or, if you do not have a monitor connected through a remote command line.  To execute the remote command line you need to enable SSH (a secure shell login over the network) and connect using an application like PuTTY. You can enable SSH when you first boot the Raspberry Pi, as the raspi-config program runs automatically.  You can also run it at any time afterwards by running the command: sudo raspi-config This will bring up a menu of options.  Select '8 Advanced Options' and on the next screen select 'A$ SSH'.  Select 'Enable' and the task is complete. Step 2: Configure Raspberry Pi Networking By default, the Raspbian distribution configures the ethernet connection to use DHCP rather than a static IP address.  You can continue to use DHCP if you want, but to avoid having to potentially change settings whenever you reboot the Pi using a static IP address is simpler. To configure this on the Pi you need to edit the /etc/network/interfaces file.  You will need to do this as root using the sudo command, so something like sudo vi /etc/network/interfaces.  In this file you will see this line: iface eth0 inet dhcp This needs to be changed to the following: iface eth0 inet static     address 10.0.0.2     gateway 10.0.0.254     netmask 255.255.255.0 You will need to change the values in red to an appropriate IP address and to match the address of your gateway. Step 3: Create a Public-Private Key Pair On Your Development Machine How you do this will depend on which Operating system you are using: Mac OSX or Linux Run the command: ssh-keygen -t rsa Press ENTER/RETURN to accept the default destination for saving the key.  We do not need a passphrase so simply press ENTER/RETURN for an empty one and once more to confirm. The key will be created in the file .ssh/id_rsa.pub in your home directory.  Display the contents of this file using the cat command: cat ~/.ssh/id_rsa.pub Open a window, SSH to the Raspberry Pi and login.  Change directory to .ssh and edit the authorized_keys file (don't worry if the file does not exist).  Copy and paste the contents of the id_rsa.pub file to the authorized_keys file and save it. Windows Since Windows is not a UNIX derivative operating system it does not include the necessary key generating software by default.  To generate the key I used puttygen.exe which is available from the same site that provides the PuTTY application, here. Download this and run it on your Windows machine.  Follow the instructions to generate a key.  I remove the key comment, but you can leave that if you want. Click "Save private key", confirm that you don't want to use a passphrase and select a filename and location for the key. Copy the public key from the part of the window marked, "Public key for pasting into OpenSSH authorized_keys file".  Use PuTTY to connect to the Raspberry Pi and login.  Change directory to .ssh and edit the authorized_keys file (don't worry if this does not exist).  Paste the key information at the end of this file and save it. Logout and then start PuTTY again.  This time we need to create a saved session using the private key.  Type in the IP address of the Raspberry Pi in the "Hostname (or IP address)" field and expand "SSH" under the "Connection" category.  Select "Auth" (see the screen shot below). Click the "Browse" button under "Private key file for authentication" and select the file you saved from puttygen. Go back to the "Session" category and enter a short name in the saved sessions field, as shown below.  Click "Save" to save the session. Step 4: Test The Configuration You should now have the ability to use scp (Mac/Linux) or pscp.exe (Windows) to copy files from your development machine to the Raspberry Pi without needing to authenticate by typing in a password (so we can automate the process in NetBeans).  It's a good idea to test this using something like: scp /tmp/foo [email protected]:/tmp on Linux or Mac or pscp.exe foo pi@raspi:/tmp on Windows (Note that we use the saved configuration name instead of the IP address or hostname so the public key is picked up). pscp.exe is another tool available from the creators of PuTTY. Step 5: Configure the NetBeans Build Script Start NetBeans and create a new project (or open an existing one that you want to deploy automatically to the Raspberry Pi). Select the Files tab in the explorer window and expand your project.  You will see a build.xml file.  Double click this to edit it. This file will mostly be comments.  At the end (but within the </project> tag) add the XML for <target name="-post-jar">, shown below Here's the code again in case you want to use cut-and-paste: <target name="-post-jar">   <echo level="info" message="Copying dist directory to remote Pi"/>   <exec executable="scp" dir="${basedir}">     <arg line="-r"/>     <arg value="dist"/>     <arg value="[email protected]:NetBeans/CopyTest"/>   </exec>  </target> For Windows it will be slightly different: <target name="-post-jar">   <echo level="info" message="Copying dist directory to remote Pi"/>   <exec executable="C:\pi\putty\pscp.exe" dir="${basedir}">     <arg line="-r"/>     <arg value="dist"/>     <arg value="pi@raspi:NetBeans/CopyTest"/>   </exec> </target> You will also need to ensure that pscp.exe is in your PATH (or specify a fully qualified pathname). From now on when you clean and build the project the dist directory will automatically be copied to the Raspberry Pi ready for testing.

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  • Keybindings for individual letter keys (not modifier-combinations) on a GtkTextView widget (Gtk3 and PyGI)

    - by monotasker
    I've been able to set several keybord shortcuts for a GtkTextView and a GtkTextEntry using the new css provider system. I'm finding, though, that I only seem to be able to establish keybindings for combinations including a modifier key. The widget doesn't respond to any bindings I set up that use: the delete key the escape key individual letter or punctuation keys alone Here's the code where I set up the css provider for the keybindings: #set up style context keys = Gtk.CssProvider() keys.load_from_path(os.path.join(data_path, 'keybindings.css')) #set up style contexts and css providers widgets = {'window': self.window, 'vbox': self.vbox, 'toolbar': self.toolbar, 'search_entry': self.search_entry, 'paned': self.paned, 'notelist_treeview': self.notelist_treeview, 'notelist_window': self.notelist_window, 'notetext_window': self.notetext_window, 'editor': self.editor, 'statusbar': self.statusbar } for l, w in widgets.iteritems(): w.get_style_context().add_provider(keys, Gtk.STYLE_PROVIDER_PRIORITY_USER) Then in keybindings.css this is an example of what works: @binding-set gtk-vi-text-view { bind "<ctrl>b" { "move-cursor" (display-lines, -5, 0) }; /* 5 lines up */ bind "<ctrl>k" { "move-cursor" (display-lines, -1, 0) }; /* down */ bind "<ctrl>j" { "move-cursor" (display-lines, 1, 0) }; /* up */ } Part of what I'm trying to do is just add proper delete-key function to the text widgets (right now the delete key does nothing at all). So if I add a binding like one of these, nothing happens: bind "Delete" { "delete-selection" () }; bind "Delete" { "delete-from-cursor" (chars, 1) }; The other part of what I want to do is more elaborate. I want to set up something like Vim's command and visual modes. So at the moment I'm just playing around with (a) setting the widget to editable=false by hitting the esc key; and (b) using homerow letters to move the cursor (as a proof-of-concept exercise). So far there's no response from the escape key or from the letter keys, even though the bindings work when I apply them to modifier-key combinations. For example, I do this in the css for the text-widget: bind "j" { "move-cursor" (display-lines, 1, 0) }; /* down */ bind "k" { "move-cursor" (display-lines, -1, 0) }; /* up */ bind "l" { "move-cursor" (logical-positions, 1, 0) }; /* right */ bind "h" { "move-cursor" (logical-positions, -1, 0) }; /* left */ but none of these bindings does anything, even if other bindings in the same set are respected. What's especially odd is that the vim-like movement bindings above are respected when I attach them to a GtkTreeView widget for navigating the tree-view options: @binding-set gtk-vi-tree-view { bind "j" { "move-cursor" (display-lines, 1) }; /* selection down */ bind "k" { "move-cursor" (display-lines, -1) }; /* selection up */ } So it seems like there are limitations or overrides of some kind on keybindings for the TextView widget (and for the del key?), but I can't find documentation of anything like that. Are these just things that can't be done with the css providers? If so, what are my alternatives for non-modified keybindings? Thanks.

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  • Encrypting and decrypting single file with master password and passphrase

    - by Iori
    Last night my system shutdown unexpectedly and when i restart it, it gave me superblock error. will then i fixed a little but. i was able to retrive my encrypted files which i encrypted my pgp public key but i was not able to retrive my private key or public key now i have ecrypted file which cannot be open because i have lost my private key. is there any way that i can encrypt my file by providing only master password and passphrase and no physical key or private key and when i am on another computer i can easily open it my same master password and passphrase. Thanks in advance

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  • Loosely Coupled Tabs in Java Editor

    - by Geertjan
    One of the NetBeans Platform 7.1 API enhancements is the @MultiViewElement.Registration annotation. That lets you add a new tab to any existing NetBeans editor. Really powerful since I didn't need to change the sources (or even look at the sources) of the Java editor to add the "Visualizer" tab to it, as shown below: Right now, the tab doesn't show anything, that will come in the next blog entry. The point here is to show how to set things up so that you have a new tab in the Java editor, without needing to touch any of the NetBeans IDE sources: And here's the code, take note of the annotation, which registers the JPanel for the "text/x-java" MIME type: import javax.swing.Action; import javax.swing.JComponent; import javax.swing.JPanel; import javax.swing.JToolBar; import org.netbeans.core.spi.multiview.CloseOperationState; import org.netbeans.core.spi.multiview.MultiViewElement; import org.netbeans.core.spi.multiview.MultiViewElementCallback; import org.openide.awt.UndoRedo; import org.openide.loaders.DataObject; import org.openide.util.Lookup; import org.openide.util.NbBundle; import org.openide.windows.TopComponent; @MultiViewElement.Registration(displayName = "#LBL_Visualizer", iconBase = "org/java/vis/icon.gif", mimeType = "text/x-java", persistenceType = TopComponent.PERSISTENCE_NEVER, preferredID = "JavaVisualizer", position = 3000) @NbBundle.Messages({     "LBL_Visualizer=Visualizer" }) public class JavaVisualizer extends JPanel implements MultiViewElement {     private JToolBar toolbar = new JToolBar();     private DataObject obj;     private MultiViewElementCallback mvec;     public JavaVisualizer(Lookup lkp) {         obj = lkp.lookup(DataObject.class);         assert obj != null;     }     @Override     public JComponent getVisualRepresentation() {         return this;     }     @Override     public JComponent getToolbarRepresentation() {         return toolbar;     }     @Override     public Action[] getActions() {         return new Action[0];     }     @Override     public Lookup getLookup() {         return obj.getLookup();     }     @Override     public void componentOpened() {     }     @Override     public void componentClosed() {     }     @Override     public void componentShowing() {     }     @Override     public void componentHidden() {     }     @Override     public void componentActivated() {     }     @Override     public void componentDeactivated() {     }     @Override     public UndoRedo getUndoRedo() {         return UndoRedo.NONE;     }     @Override     public void setMultiViewCallback(MultiViewElementCallback mvec) {         this.mvec = mvec;     }     @Override     public CloseOperationState canCloseElement() {         return CloseOperationState.STATE_OK;     } } It's a fair amount of code, but mostly pretty self-explanatory. The loosely coupled tabs are applicable to all NetBeans editors, not just the Java editor, which is why the "History" tab is now available to all editors throughout NetBeans IDE. In the next blog entry, you'll see the integration of the Visual Library into the panel I embedded in the Java editor.

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  • General Purpose ASP.NET Data Source Control

    - by Ricardo Peres
    OK, you already know about the ObjectDataSource control, so what’s wrong with it? Well, for once, it doesn’t pass any context to the SelectMethod, you only get the parameters supplied on the SelectParameters plus the desired ordering, starting page and maximum number of rows to display. Also, you must have two separate methods, one for actually retrieving the data, and the other for getting the total number of records (SelectCountMethod). Finally, you don’t get a chance to alter the supplied data before you bind it to the target control. I wanted something simple to use, and more similar to ASP.NET 4.5, where you can have the select method on the page itself, so I came up with CustomDataSource. Here’s how to use it (I chose a GridView, but it works equally well with any regular data-bound control): 1: <web:CustomDataSourceControl runat="server" ID="datasource" PageSize="10" OnData="OnData" /> 2: <asp:GridView runat="server" ID="grid" DataSourceID="datasource" DataKeyNames="Id" PageSize="10" AllowPaging="true" AllowSorting="true" /> The OnData event handler receives a DataEventArgs instance, which contains some properties that describe the desired paging location and size, and it’s where you return the data plus the total record count. Here’s a quick example: 1: protected void OnData(object sender, DataEventArgs e) 2: { 3: //just return some data 4: var data = Enumerable.Range(e.StartRowIndex, e.PageSize).Select(x => new { Id = x, Value = x.ToString(), IsPair = ((x % 2) == 0) }); 5: e.Data = data; 6: //the total number of records 7: e.TotalRowCount = 100; 8: } Here’s the code for the DataEventArgs: 1: [Serializable] 2: public class DataEventArgs : EventArgs 3: { 4: public DataEventArgs(Int32 pageSize, Int32 startRowIndex, String sortExpression, IOrderedDictionary parameters) 5: { 6: this.PageSize = pageSize; 7: this.StartRowIndex = startRowIndex; 8: this.SortExpression = sortExpression; 9: this.Parameters = parameters; 10: } 11:  12: public IEnumerable Data 13: { 14: get; 15: set; 16: } 17:  18: public IOrderedDictionary Parameters 19: { 20: get; 21: private set; 22: } 23:  24: public String SortExpression 25: { 26: get; 27: private set; 28: } 29:  30: public Int32 StartRowIndex 31: { 32: get; 33: private set; 34: } 35:  36: public Int32 PageSize 37: { 38: get; 39: private set; 40: } 41:  42: public Int32 TotalRowCount 43: { 44: get; 45: set; 46: } 47: } As you can guess, the StartRowIndex and PageSize receive the starting row and the desired page size, where the page size comes from the PageSize property on the markup. There’s also a SortExpression, which gets passed the sorted-by column and direction (if descending) and a dictionary containing all the values coming from the SelectParameters collection, if any. All of these are read only, and it is your responsibility to fill in the Data and TotalRowCount. The code for the CustomDataSource is very simple: 1: [NonVisualControl] 2: public class CustomDataSourceControl : DataSourceControl 3: { 4: public CustomDataSourceControl() 5: { 6: this.SelectParameters = new ParameterCollection(); 7: } 8:  9: protected override DataSourceView GetView(String viewName) 10: { 11: return (new CustomDataSourceView(this, viewName)); 12: } 13:  14: internal void GetData(DataEventArgs args) 15: { 16: this.OnData(args); 17: } 18:  19: protected virtual void OnData(DataEventArgs args) 20: { 21: EventHandler<DataEventArgs> data = this.Data; 22:  23: if (data != null) 24: { 25: data(this, args); 26: } 27: } 28:  29: [Browsable(false)] 30: [DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)] 31: [PersistenceMode(PersistenceMode.InnerProperty)] 32: public ParameterCollection SelectParameters 33: { 34: get; 35: private set; 36: } 37:  38: public event EventHandler<DataEventArgs> Data; 39:  40: public Int32 PageSize 41: { 42: get; 43: set; 44: } 45: } Also, the code for the accompanying internal – as there is no need to use it from outside of its declaring assembly - data source view: 1: sealed class CustomDataSourceView : DataSourceView 2: { 3: private readonly CustomDataSourceControl dataSourceControl = null; 4:  5: public CustomDataSourceView(CustomDataSourceControl dataSourceControl, String viewName) : base(dataSourceControl, viewName) 6: { 7: this.dataSourceControl = dataSourceControl; 8: } 9:  10: public override Boolean CanPage 11: { 12: get 13: { 14: return (true); 15: } 16: } 17:  18: public override Boolean CanRetrieveTotalRowCount 19: { 20: get 21: { 22: return (true); 23: } 24: } 25:  26: public override Boolean CanSort 27: { 28: get 29: { 30: return (true); 31: } 32: } 33:  34: protected override IEnumerable ExecuteSelect(DataSourceSelectArguments arguments) 35: { 36: IOrderedDictionary parameters = this.dataSourceControl.SelectParameters.GetValues(HttpContext.Current, this.dataSourceControl); 37: DataEventArgs args = new DataEventArgs(this.dataSourceControl.PageSize, arguments.StartRowIndex, arguments.SortExpression, parameters); 38:  39: this.dataSourceControl.GetData(args); 40:  41: arguments.TotalRowCount = args.TotalRowCount; 42: arguments.MaximumRows = this.dataSourceControl.PageSize; 43: arguments.AddSupportedCapabilities(DataSourceCapabilities.Page | DataSourceCapabilities.Sort | DataSourceCapabilities.RetrieveTotalRowCount); 44: arguments.RetrieveTotalRowCount = true; 45:  46: if (!(args.Data is ICollection)) 47: { 48: return (args.Data.OfType<Object>().ToList()); 49: } 50: else 51: { 52: return (args.Data); 53: } 54: } 55: } As always, looking forward to hearing from you!

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  • Alt Tab with xdotool and xkeybind

    - by Gary
    I'm trying to map alt tab behavior to a mouse button using xdotool in my .xbindkeysrc. What I want to do is map something like "xdotools keydown alt key Tab" release b:7 but by doing this the alt key gets stuck, and it prevents my other mappings from working until I press the alt key on the keyboard. Is there a way to do this without having to press the alt key to get things unstuck? Without keydown it just switches back and forth between two windows, with keydown it behaves like I want (displaying the alt-tab switcher) but the alt key is stuck. Is there a way to unstick the key after using the alt tab switcher using xdotools?

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  • Error in my Separating Axis Theorem collision code

    - by Holly
    The only collision experience i've had was with simple rectangles, i wanted to find something that would allow me to define polygonal areas for collision and have been trying to make sense of SAT using these two links Though i'm a bit iffy with the math for the most part i feel like i understand the theory! Except my implementation somewhere down the line must be off as: (excuse the hideous font) As mentioned above i have defined a CollisionPolygon class where most of my theory is implemented and then have a helper class called Vect which was meant to be for Vectors but has also been used to contain a vertex given that both just have two float values. I've tried stepping through the function and inspecting the values to solve things but given so many axes and vectors and new math to work out as i go i'm struggling to find the erroneous calculation(s) and would really appreciate any help. Apologies if this is not suitable as a question! CollisionPolygon.java: package biz.hireholly.gameplay; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import biz.hireholly.gameplay.Types.Vect; public class CollisionPolygon { Paint paint; private Vect[] vertices; private Vect[] separationAxes; int x; int y; CollisionPolygon(Vect[] vertices){ this.vertices = vertices; //compute edges and separations axes separationAxes = new Vect[vertices.length]; for (int i = 0; i < vertices.length; i++) { // get the current vertex Vect p1 = vertices[i]; // get the next vertex Vect p2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; // subtract the two to get the edge vector Vect edge = p1.subtract(p2); // get either perpendicular vector Vect normal = edge.perp(); // the perp method is just (x, y) => (-y, x) or (y, -x) separationAxes[i] = normal; } paint = new Paint(); paint.setColor(Color.RED); } public void draw(Canvas c, int xPos, int yPos){ for (int i = 0; i < vertices.length; i++) { Vect v1 = vertices[i]; Vect v2 = vertices[i + 1 == vertices.length ? 0 : i + 1]; c.drawLine( xPos + v1.x, yPos + v1.y, xPos + v2.x, yPos + v2.y, paint); } } public void update(int xPos, int yPos){ x = xPos; y = yPos; } /* consider changing to a static function */ public boolean intersects(CollisionPolygon p){ // loop over this polygons separation exes for (Vect axis : separationAxes) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // loop over the other polygons separation axes Vect[] sepAxesOther = p.getSeparationAxes(); for (Vect axis : sepAxesOther) { // project both shapes onto the axis Vect p1 = this.minMaxProjection(axis); Vect p2 = p.minMaxProjection(axis); // do the projections overlap? if (!p1.overlap(p2)) { // then we can guarantee that the shapes do not overlap return false; } } // if we get here then we know that every axis had overlap on it // so we can guarantee an intersection return true; } /* Note projections wont actually be acurate if the axes aren't normalised * but that's not necessary since we just need a boolean return from our * intersects not a Minimum Translation Vector. */ private Vect minMaxProjection(Vect axis) { float min = axis.dot(new Vect(vertices[0].x+x, vertices[0].y+y)); float max = min; for (int i = 1; i < vertices.length; i++) { float p = axis.dot(new Vect(vertices[i].x+x, vertices[i].y+y)); if (p < min) { min = p; } else if (p > max) { max = p; } } Vect minMaxProj = new Vect(min, max); return minMaxProj; } public Vect[] getSeparationAxes() { return separationAxes; } public Vect[] getVertices() { return vertices; } } Vect.java: package biz.hireholly.gameplay.Types; /* NOTE: Can also be used to hold vertices! Projections, coordinates ect */ public class Vect{ public float x; public float y; public Vect(float x, float y){ this.x = x; this.y = y; } public Vect perp() { return new Vect(-y, x); } public Vect subtract(Vect other) { return new Vect(x - other.x, y - other.y); } public boolean overlap(Vect other) { if(y > other.x && other.y > x){ return true; } return false; } /* used specifically for my SAT implementation which i'm figuring out as i go, * references for later.. * http://www.gamedev.net/page/resources/_/technical/game-programming/2d-rotated-rectangle-collision-r2604 * http://www.codezealot.org/archives/55 */ public float scalarDotProjection(Vect other) { //multiplier = dot product / length^2 float multiplier = dot(other) / (x*x + y*y); //to get the x/y of the projection vector multiply by x/y of axis float projX = multiplier * x; float projY = multiplier * y; //we want to return the dot product of the projection, it's meaningless but useful in our SAT case return dot(new Vect(projX,projY)); } public float dot(Vect other){ return (other.x*x + other.y*y); } }

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  • Node Serialization in NetBeans Platform 7.0

    - by Geertjan
    Node serialization makes sense when you're not interested in the data (since that should be serialized to a database), but in the state of the application. For example, when the application restarts, you want the last selected node to automatically be selected again. That's not the kind of information you'll want to store in a database, hence node serialization is not about data serialization but about application state serialization. I've written about this topic in October 2008, here and here, but want to show how to do this again, using NetBeans Platform 7.0. Somewhere I remember reading that this can't be done anymore and that's typically the best motivation for me, i.e., to prove that it can be done after all. Anyway, in a standard POJO/Node/BeanTreeView scenario, do the following: Remove the "@ConvertAsProperties" annotation at the top of the class, which you'll find there if you used the Window Component wizard. We're not going to use property-file based serialization, but plain old java.io.Serializable  instead. In the TopComponent, assuming it is named "UserExplorerTopComponent", typically at the end of the file, add the following: @Override public Object writeReplace() { //We want to work with one selected item only //and thanks to BeanTreeView.setSelectionMode, //only one node can be selected anyway: Handle handle = NodeOp.toHandles(em.getSelectedNodes())[0]; return new ResolvableHelper(handle); } public final static class ResolvableHelper implements Serializable { private static final long serialVersionUID = 1L; public Handle selectedHandle; private ResolvableHelper(Handle selectedHandle) { this.selectedHandle = selectedHandle; } public Object readResolve() { WindowManager.getDefault().invokeWhenUIReady(new Runnable() { @Override public void run() { try { //Get the TopComponent: UserExplorerTopComponent tc = (UserExplorerTopComponent) WindowManager.getDefault().findTopComponent("UserExplorerTopComponent"); //Get the display text to search for: String selectedDisplayName = selectedHandle.getNode().getDisplayName(); //Get the root, which is the parent of the node we want: Node root = tc.getExplorerManager().getRootContext(); //Find the node, by passing in the root with the display text: Node selectedNode = NodeOp.findPath(root, new String[]{selectedDisplayName}); //Set the explorer manager's selected node: tc.getExplorerManager().setSelectedNodes(new Node[]{selectedNode}); } catch (PropertyVetoException ex) { Exceptions.printStackTrace(ex); } catch (IOException ex) { Exceptions.printStackTrace(ex); } } }); return null; } } Assuming you have a node named "UserNode" for a type named "User" containing a property named "type", add the bits in bold below to your "UserNode": public class UserNode extends AbstractNode implements Serializable { static final long serialVersionUID = 1L; public UserNode(User key) { super(Children.LEAF); setName(key.getType()); } @Override public Handle getHandle() { return new CustomHandle(this, getName()); } public class CustomHandle implements Node.Handle { static final long serialVersionUID = 1L; private AbstractNode node = null; private final String searchString; public CustomHandle(AbstractNode node, String searchString) { this.node = node; this.searchString = searchString; } @Override public Node getNode() { node.setName(searchString); return node; } } } Run the application and select one of the user nodes. Close the application. Start it up again. The user node is not automatically selected, in fact, the window does not open, and you will see this in the output: Caused: java.io.InvalidClassException: org.serialization.sample.UserNode; no valid constructor Read this article and then you'll understand the need for this class: public class BaseNode extends AbstractNode { public BaseNode() { super(Children.LEAF); } public BaseNode(Children kids) { super(kids); } public BaseNode(Children kids, Lookup lkp) { super(kids, lkp); } } Now, instead of extending AbstractNode in your UserNode, extend BaseNode. Then the first non-serializable superclass of the UserNode has an explicitly declared no-args constructor, Do the same as the above for each node in the hierarchy that needs to be serialized. If you have multiple nodes needing serialization, you can share the "CustomHandle" inner class above between all the other nodes, while all the other nodes will also need to extend BaseNode (or provide their own non-serializable super class that explicitly declares a no-args constructor). Now, when I run the application, I select a node, then I close the application, restart it, and the previously selected node is automatically selected when the application has restarted.

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  • Synchronized Property Changes (Part 4)

    - by Geertjan
    The next step is to activate the undo/redo functionality... for a Node. Something I've not seen done before. I.e., when the Node is renamed via F2 on the Node, the "Undo/Redo" buttons should start working. Here is the start of the solution, via this item in the mailing list and Timon Veenstra's BeanNode class, note especially the items in bold: public class ShipNode extends BeanNode implements PropertyChangeListener, UndoRedo.Provider { private final InstanceContent ic; private final ShipSaveCapability saveCookie; private UndoRedo.Manager manager; private String oldDisplayName; private String newDisplayName; private Ship ship; public ShipNode(Ship bean) throws IntrospectionException { this(bean, new InstanceContent()); } private ShipNode(Ship bean, InstanceContent ic) throws IntrospectionException { super(bean, Children.LEAF, new ProxyLookup(new AbstractLookup(ic), Lookups.singleton(bean))); this.ic = ic; setDisplayName(bean.getType()); setShortDescription(String.valueOf(bean.getYear())); saveCookie = new ShipSaveCapability(bean); bean.addPropertyChangeListener(WeakListeners.propertyChange(this, bean)); } @Override public Action[] getActions(boolean context) { List<? extends Action> shipActions = Utilities.actionsForPath("Actions/Ship"); return shipActions.toArray(new Action[shipActions.size()]); } protected void fire(boolean modified) { if (modified) { ic.add(saveCookie); } else { ic.remove(saveCookie); } } @Override public UndoRedo getUndoRedo() { manager = Lookup.getDefault().lookup( UndoRedo.Manager.class); return manager; } private class ShipSaveCapability implements SaveCookie { private final Ship bean; public ShipSaveCapability(Ship bean) { this.bean = bean; } @Override public void save() throws IOException { StatusDisplayer.getDefault().setStatusText("Saving..."); fire(false); } } @Override public boolean canRename() { return true; } @Override public void setName(String newDisplayName) { Ship c = getLookup().lookup(Ship.class); oldDisplayName = c.getType(); c.setType(newDisplayName); fireNameChange(oldDisplayName, newDisplayName); fire(true); fireUndoableEvent("type", ship, oldDisplayName, newDisplayName); } public void fireUndoableEvent(String property, Ship source, Object oldValue, Object newValue) { ReUndoableEdit reUndoableEdit = new ReUndoableEdit( property, source, oldValue, newValue); UndoableEditEvent undoableEditEvent = new UndoableEditEvent( this, reUndoableEdit); manager.undoableEditHappened(undoableEditEvent); } private class ReUndoableEdit extends AbstractUndoableEdit { private Object oldValue; private Object newValue; private Ship source; private String property; public ReUndoableEdit(String property, Ship source, Object oldValue, Object newValue) { super(); this.oldValue = oldValue; this.newValue = newValue; this.source = source; this.property = property; } @Override public void undo() throws CannotUndoException { setName(oldValue.toString()); } @Override public void redo() throws CannotRedoException { setName(newValue.toString()); } } @Override public String getDisplayName() { Ship c = getLookup().lookup(Ship.class); if (null != c.getType()) { return c.getType(); } return super.getDisplayName(); } @Override public String getShortDescription() { Ship c = getLookup().lookup(Ship.class); if (null != String.valueOf(c.getYear())) { return String.valueOf(c.getYear()); } return super.getShortDescription(); } @Override public void propertyChange(PropertyChangeEvent evt) { if (evt.getPropertyName().equals("type")) { String oldDisplayName = evt.getOldValue().toString(); String newDisplayName = evt.getNewValue().toString(); fireDisplayNameChange(oldDisplayName, newDisplayName); } else if (evt.getPropertyName().equals("year")) { String oldToolTip = evt.getOldValue().toString(); String newToolTip = evt.getNewValue().toString(); fireShortDescriptionChange(oldToolTip, newToolTip); } fire(true); } } Undo works when rename is done, but Redo never does, because Undo is constantly activated, since it is reactivated whenever there is a name change. And why must the UndoRedoManager be retrieved from the Lookup (it doesn't work otherwise)? Don't get that part of the code either. Help welcome!

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  • Which part of this simple script is breaking internet explorer?

    - by user961627
    I'm writing a simple virtual keyboard for Arabic (indic) digits. Just links that, when clicked, produce the corresponding Unicode Indic character. The following is my HTML, in the body tag: <a href="#" id='start'>Start</a> <div id='vkb' style='padding:20px;font-size:16pt; border:2px solid #eee; width:250px' dir='ltr'> <a class='key' href='#' id='0'>&#1632;</a> <a class='key' href='#' id='1'>&#1633;</a> <a class='key' href='#' id='2'>&#1634;</a> <a class='key' href='#' id='3'>&#1635;</a> <a class='key' href='#' id='4'>&#1636;</a><br /> <a class='key' href='#' id='5'>&#1637;</a> <a class='key' href='#' id='6'>&#1638;</a> <a class='key' href='#' id='7'>&#1639;</a> <a class='key' href='#' id='8'>&#1640;</a> <a class='key' href='#' id='9'>&#1641;</a> <br /> <a href="#" id='stop'>Stop</a> </div> <div id='output' /></div> This is my CSS: a { text-decoration:none; } .key { padding:7px; background-color:#fff; margin:5px; border:2px solid #eee; display:inline-block; } .key:hover { background-color:#eee; } And this is my javascript: <script type="text/javascript" src="js/jquery.js"></script> <script> $(document).ready(function(){ var toprint = ""; $('#vkb').hide(); $('#start').click(function(e){ toprint = ""; $('#vkb').show(); }); $('#stop').click(function(e){ $('#vkb').hide(); ret = ar2ind(toprint); $('#output').text(ret); toprint = ""; }); $('#vkb').click(function(e){ var $key = $(e.target).closest('.key'); var pressed = $key.attr('id'); if(pressed === undefined){ pressed = ""; } toprint = toprint + pressed; }); }); function ar2ind(str) { str = str.replace(/0/g, "?"); str = str.replace(/1/g, "?"); str = str.replace(/2/g, "?"); str = str.replace(/3/g, "?"); str = str.replace(/4/g, "?"); str = str.replace(/5/g, "?"); str = str.replace(/6/g, "?"); str = str.replace(/7/g, "?"); str = str.replace(/8/g, "?"); str = str.replace(/9/g, "?"); return str; } </script> It seems simple enough but it's crashing in IE9. (Might be crashing in earlier versions too but haven't been able to check.)

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  • Does JUnit4 testclasses require a public no arg constructor?

    - by Thomas Baun
    I have a test class, written in JUnit4 syntax, that can be run in eclipse with the "run as junit test" option without failing. When I run the same test via an ant target I get this error: java.lang.Exception: Test class should have public zero-argument constructor at org.junit.internal.runners.MethodValidator.validateNoArgConstructor(MethodValidator.java:54) at org.junit.internal.runners.MethodValidator.validateAllMethods(MethodValidator.java:39) at org.junit.internal.runners.TestClassRunner.validate(TestClassRunner.java:33) at org.junit.internal.runners.TestClassRunner.<init>(TestClassRunner.java:27) at org.junit.internal.runners.TestClassRunner.<init>(TestClassRunner.java:20) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at org.junit.internal.requests.ClassRequest.getRunner(ClassRequest.java:26) at junit.framework.JUnit4TestAdapter.<init>(JUnit4TestAdapter.java:24) at junit.framework.JUnit4TestAdapter.<init>(JUnit4TestAdapter.java:17) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.run(JUnitTestRunner.java:386) at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.launch(JUnitTestRunner.java:911) at org.apache.tools.ant.taskdefs.optional.junit.JUnitTestRunner.main(JUnitTestRunner.java:768) Caused by: java.lang.NoSuchMethodException: dk.gensam.gaia.business.bonusregulering.TestBonusregulerAftale$Test1Reader.<init>() at java.lang.Class.getConstructor0(Class.java:2706) at java.lang.Class.getConstructor(Class.java:1657) at org.junit.internal.runners.MethodValidator.validateNoArgConstructor(MethodValidator.java:52) I have no public no arg constructor in the class, but is this really necessary? This is my ant target <target name="junit" description="Execute unit tests" depends="compile, jar-test"> <delete dir="tmp/rawtestoutput"/> <delete dir="test-reports"/> <mkdir dir="tmp/rawtestoutput"/> <junit printsummary="true" failureproperty="junit.failure" fork="true"> <classpath refid="class.path.test"/> <classpath refid="class.path.model"/> <classpath refid="class.path.gui"/> <classpath refid="class.path.jfreereport"/> <classpath path="tmp/${test.jar}"></classpath> <batchtest todir="tmp/rawtestoutput"> <fileset dir="${build}/test"> <include name="**/*Test.class" /> <include name="**/Test*.class" /> </fileset> </batchtest> </junit> <junitreport todir="tmp"> <fileset dir="tmp/rawtestoutput"/> <report todir="test-reports"/> </junitreport> <fail if="junit. failure" message="Unit test(s) failed. See reports!"/> </target> The test class have no constructors, but it has an inner class with default modifier. It also have an anonymouse inner class. Both inner classes gives the "Test class should have public zero-argument constructor error". I am using Ant version 1.7.1 and JUnit 4.7

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  • Problem with delete operation in many to many relation

    - by Alexey Zakharov
    Hi, I've got to classes Product and Store which have many to many relation I want deleting of store not to cause deleting of related product And deleting of product not to cause deleting of related store. Currently deleting of entity cause exception due to Foreign Key constraint. Here is this classes and their mapping in fluent hibernate: public class Product { public Product() { this.StoresStockedIn = new List<Store>(); } public virtual string Name { get; set; } public virtual double Price { get; set; } public virtual long ProductID { get; set; } public virtual IList<Store> StoresStockedIn { get; set; } } public class Store { public Store() { this.Products = new List<Product>(); this.Staff = new List<Employee>(); } public virtual string Name { get; set; } public virtual IList<Product> Products { get; set; } public virtual IList<Employee> Staff { get; set; } public virtual long StoreID { get; set; } } public class ProductMap : ClassMap<Product> { public ProductMap() { this.Id(x => x.ProductID); this.Map(x => x.Name); this.Map(x => x.Price); this.HasManyToMany(x => x.StoresStockedIn) .Cascade.None() .Table("StoreProduct"); } public class StoreMap : ClassMap<Store> { public StoreMap() { this.Id(x => x.StoreID); this.Map(x => x.Name); this.HasManyToMany(x => x.Products) .Cascade.None() .Inverse() .Table("StoreProduct"); this.HasMany(x => x.Staff) .Cascade.All() .Inverse(); } } Thanks, Alexey Zakharov

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  • How to start new browser window in cpecified location whith cpecified size

    - by Pritorian
    Hi all! I create a new instance and trying to resize new instance of browser like this: [System.Runtime.InteropServices.DllImport("user32.dll")] private static extern bool GetWindowInfo(IntPtr hwnd, ref tagWINDOWINFO pwi); [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)] public struct tagRECT { /// LONG->int public int left; /// LONG->int public int top; /// LONG->int public int right; /// LONG->int public int bottom; } [System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential)] public struct tagWINDOWINFO { /// DWORD->unsigned int public uint cbSize; /// RECT->tagRECT public tagRECT rcWindow; /// RECT->tagRECT public tagRECT rcClient; /// DWORD->unsigned int public uint dwStyle; /// DWORD->unsigned int public uint dwExStyle; /// DWORD->unsigned int public uint dwWindowStatus; /// UINT->unsigned int public uint cxWindowBorders; /// UINT->unsigned int public uint cyWindowBorders; /// ATOM->WORD->unsigned short public ushort atomWindowType; /// WORD->unsigned short public ushort wCreatorVersion; } [System.Runtime.InteropServices.DllImport("user32.dll")] private static extern bool MoveWindow(IntPtr hWnd, int X, int Y, int nWidth, int nHeight, bool bRepaint); [System.Runtime.InteropServices.DllImport("user32.dll")] private static extern bool UpdateWindow(IntPtr hWnd); private void button2_Click(object sender, EventArgs e) { using (System.Diagnostics.Process browserProc = new System.Diagnostics.Process()) { browserProc.StartInfo.FileName = webBrowser1.Url.ToString(); browserProc.StartInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Minimized; int i= browserProc.Id; tagWINDOWINFO info = new tagWINDOWINFO(); info.cbSize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(info); browserProc.Start(); GetWindowInfo(browserProc.MainWindowHandle, ref info); browserProc.WaitForInputIdle(); string str = browserProc.MainWindowTitle; MoveWindow(browserProc.MainWindowHandle, 100, 100, 100, 100, true); UpdateWindow(browserProc.MainWindowHandle); } } But I get an "No process is associated with this object". Could anyone help? Or mb other ideas how to run new browser window whith specified size and location?

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  • Sorting in Hash Maps in Java

    - by Crystal
    I'm trying to get familiar with Collections. I have a String which is my key, email address, and a Person object (firstName, lastName, telephone, email). I read in the Java collections chapter on Sun's webpages that if you had a HashMap and wanted it sorted, you could use a TreeMap. How does this sort work? Is it based on the compareTo() method you have in your Person class? I overrode the compareTo() method in my Person class to sort by lastName. But it isn't working properly and was wondering if I have the right idea or not. getSortedListByLastName at the bottom of this code is where I try to convert to a TreeMap. Also, if this is the correct way to do it, or one of the correct ways to do it, how do I then sort by firstName since my compareTo() is comparing by lastName. import java.util.*; public class OrganizeThis { /** Add a person to the organizer @param p A person object */ public void add(Person p) { staff.put(p.getEmail(), p); //System.out.println("Person " + p + "added"); } /** * Remove a Person from the organizer. * * @param email The email of the person to be removed. */ public void remove(String email) { staff.remove(email); } /** * Remove all contacts from the organizer. * */ public void empty() { staff.clear(); } /** * Find the person stored in the organizer with the email address. * Note, each person will have a unique email address. * * @param email The person email address you are looking for. * */ public Person findByEmail(String email) { Person aPerson = staff.get(email); return aPerson; } /** * Find all persons stored in the organizer with the same last name. * Note, there can be multiple persons with the same last name. * * @param lastName The last name of the persons your are looking for. * */ public Person[] find(String lastName) { ArrayList<Person> names = new ArrayList<Person>(); for (Person s : staff.values()) { if (s.getLastName() == lastName) { names.add(s); } } // Convert ArrayList back to Array Person nameArray[] = new Person[names.size()]; names.toArray(nameArray); return nameArray; } /** * Return all the contact from the orgnizer in * an array sorted by last name. * * @return An array of Person objects. * */ public Person[] getSortedListByLastName() { Map<String, Person> sorted = new TreeMap<String, Person>(staff); ArrayList<Person> sortedArrayList = new ArrayList<Person>(); for (Person s: sorted.values()) { sortedArrayList.add(s); } Person sortedArray[] = new Person[sortedArrayList.size()]; sortedArrayList.toArray(sortedArray); return sortedArray; } private Map<String, Person> staff = new HashMap<String, Person>(); public static void main(String[] args) { OrganizeThis testObj = new OrganizeThis(); Person person1 = new Person("J", "W", "111-222-3333", "[email protected]"); Person person2 = new Person("K", "W", "345-678-9999", "[email protected]"); Person person3 = new Person("Phoebe", "Wang", "322-111-3333", "[email protected]"); Person person4 = new Person("Nermal", "Johnson", "322-342-5555", "[email protected]"); Person person5 = new Person("Apple", "Banana", "123-456-1111", "[email protected]"); testObj.add(person1); testObj.add(person2); testObj.add(person3); testObj.add(person4); testObj.add(person5); System.out.println(testObj.findByEmail("[email protected]")); System.out.println("------------" + '\n'); Person a[] = testObj.find("W"); for (Person p : a) System.out.println(p); System.out.println("------------" + '\n'); a = testObj.find("W"); for (Person p : a) System.out.println(p); System.out.println("SORTED" + '\n'); a = testObj.getSortedListByLastName(); for (Person b : a) { System.out.println(b); } } } Person class: public class Person implements Comparable { String firstName; String lastName; String telephone; String email; public Person() { firstName = ""; lastName = ""; telephone = ""; email = ""; } public Person(String firstName) { this.firstName = firstName; } public Person(String firstName, String lastName, String telephone, String email) { this.firstName = firstName; this.lastName = lastName; this.telephone = telephone; this.email = email; } public String getFirstName() { return firstName; } public void setFirstName(String firstName) { this.firstName = firstName; } public String getLastName() { return lastName; } public void setLastName(String lastName) { this.lastName = lastName; } public String getTelephone() { return telephone; } public void setTelephone(String telephone) { this.telephone = telephone; } public String getEmail() { return email; } public void setEmail(String email) { this.email = email; } public int compareTo(Object o) { String s1 = this.lastName + this.firstName; String s2 = ((Person) o).lastName + ((Person) o).firstName; return s1.compareTo(s2); } public boolean equals(Object otherObject) { // a quick test to see if the objects are identical if (this == otherObject) { return true; } // must return false if the explicit parameter is null if (otherObject == null) { return false; } if (!(otherObject instanceof Person)) { return false; } Person other = (Person) otherObject; return firstName.equals(other.firstName) && lastName.equals(other.lastName) && telephone.equals(other.telephone) && email.equals(other.email); } public int hashCode() { return this.email.toLowerCase().hashCode(); } public String toString() { return getClass().getName() + "[firstName = " + firstName + '\n' + "lastName = " + lastName + '\n' + "telephone = " + telephone + '\n' + "email = " + email + "]"; } }

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  • Declare private static members in F#?

    - by acidzombie24
    I decided to port the class in C# below to F# as an exercise. It was difficult. I only notice three problems 1) Greet is visible 2) I can not get v to be a static class variable 3) I do not know how to set the greet member in the constructor. How do i fix these? The code should be similar enough that i do not need to change any C# source. ATM only Test1.v = 21; does not work C# using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CsFsTest { class Program { static void Main(string[] args) { Test1.hi("stu"); new Test1().hi(); Test1.v = 21; var a = new Test1("Stan"); a.hi(); a.a = 9; Console.WriteLine("v = {0} {1} {2}", a.a, a.b, a.NotSTATIC()); } } class Test1 { public int a; public int b { get { return a * 2; } } string greet = "User"; public static int v; public Test1() {} public Test1(string name) { greet = name; } public static void hi(string greet) { Console.WriteLine("Hi {0}", greet); } public void hi() { Console.WriteLine("Hi {0} #{1}", greet, v); } public int NotSTATIC() { return v; } } } F# namespace CsFsTest type Test1 = (* public int a; public int b { get { return a * 2; } } string greet = "User"; public static int v; *) [<DefaultValue>] val mutable a : int member x.b = x.a * 2 member x.greet = "User" (*!! Needs to be private *) [<DefaultValue>] val mutable v : int (*!! Needs to be static *) (* public Test1() {} public Test1(string name) { greet = name; } *) new () = {} new (name) = { } (* public static void hi(string greet) { Console.WriteLine("Hi {0}", greet); } public void hi() { Console.WriteLine("Hi {0} #{1}", greet, v); } public int NotSTATIC() { return v; } *) static member hi(greet) = printfn "hi %s" greet member x.hi() = printfn "hi %s #%i" x.greet x.v member x.NotSTATIC() = x.v

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  • Map One-To-One Relationship Doesn't Allow Inserting

    - by nfplee
    Hi, I'm trying to setup a one-to-one mapping from my Users to the UserDetails table. Say I have the following tables in my database: Users: - UserID (PK, Identity) - UserName - Password UsersDetails: - UserID (PK, FK) - FirstName - LastName I have created the following poco classes: public class User { public virtual int UserID { get; set; } public virtual string UserName { get; set; } public virtual string Password { get; set; } public virtual UserDetails Details { get; set; } } public class UserDetails { public virtual int UserID { get; set; } public virtual User User { get; set; } public virtual string FirstName { get; set; } public virtual string LastName { get; set; } public UserDetails() { } public UserDetails(User user) { User = user; } } Which are fluently mapped (please note the xml mapping is very similar and if all you know is the xml mapping then I would still appreciate you guidance): public class UserMap : ClassMap<User> { public UserMap() { Table("Users"); Id(x => x.UserID); Map(x => x.UserName); Map(x => x.Password); HasOne(x => x.Details) .Constrained() .Cascade.All(); } } public class UserDetailsMap : ClassMap<UserDetails> { public UserDetailsMap() { Table("UsersDetails"); Id(x => x.UserID) .GeneratedBy.Foreign("User"); HasOne(x => x.User) .Constrained(); Map(x => x.FirstName); Map(x => x.LastName); } } Everything displays correctly but if I say: var user = new User() { UserName = "Test", Password = "Test" }; user.Details = new UserDetails(user) { FirstName = "Test", LastName = "Test" }; session.Save(user); I get the error: "NHibernate.Id.IdentifierGenerationException: null id generated for: UserDetails." I'd really appreciate it if someone could show me what I've done wrong. Thanks

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  • access exception when invoking method of an anonymous class using java reflection

    - by Asaf David
    Hello I'm trying to use an event dispatcher to allow a model to notify subscribed listeners when it changes. the event dispatcher receives a handler class and a method name to call during dispatch. the presenter subscribes to the model changes and provide a Handler implementation to be called on changes. Here's the code (I'm sorry it's a bit long). EventDispacther: package utils; public class EventDispatcher<T> { List<T> listeners; private String methodName; public EventDispatcher(String methodName) { listeners = new ArrayList<T>(); this.methodName = methodName; } public void add(T listener) { listeners.add(listener); } public void dispatch() { for (T listener : listeners) { try { Method method = listener.getClass().getMethod(methodName); method.invoke(listener); } catch (Exception e) { System.out.println(e.getMessage()); } } } } Model: package model; public class Model { private EventDispatcher<ModelChangedHandler> dispatcher; public Model() { dispatcher = new EventDispatcher<ModelChangedHandler>("modelChanged"); } public void whenModelChange(ModelChangedHandler handler) { dispatcher.add(handler); } public void change() { dispatcher.dispatch(); } } ModelChangedHandler: package model; public interface ModelChangedHandler { void modelChanged(); } Presenter: package presenter; public class Presenter { private final Model model; public Presenter(Model model) { this.model = model; this.model.whenModelChange(new ModelChangedHandler() { @Override public void modelChanged() { System.out.println("model changed"); } }); } } Main: package main; public class Main { public static void main(String[] args) { Model model = new Model(); Presenter presenter = new Presenter(model); model.change(); } } Now, I except to get the "model changed" message. However, I'm getting an java.lang.IllegalAccessException: Class utils.EventDispatcher can not access a member of class presenter.Presenter$1 with modifiers "public". I understand that the class to blame is the anonymous class i created inside the presenter, however I don't know how to make it any more 'public' than it currently is. If i replace it with a named nested class it seem to work. It also works if the Presenter and the EventDispatcher are in the same package, but I can't allow that (several presenters in different packages should use the EventDispatcher) any ideas?

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