Search Results

Search found 9706 results on 389 pages for 'aggregate functions'.

Page 19/389 | < Previous Page | 15 16 17 18 19 20 21 22 23 24 25 26  | Next Page >

  • C++: Explicit DLL Loading: First-chance Exception on non "extern C" functions

    - by Shiftbit
    I am having trouble importing my C++ functions. If I declare them as C functions I can successfully import them. When explicit loading, if any of the functions are missing the extern as C decoration I get a the following exception: First-chance exception at 0x00000000 in cpp.exe: 0xC0000005: Access violation. DLL.h: extern "C" __declspec(dllimport) int addC(int a, int b); __declspec(dllimport) int addCpp(int a, int b); DLL.cpp: #include "DLL.h" int addC(int a, int b) { return a + b; } int addCpp(int a, int b) { return a + b; } main.cpp: #include "..DLL/DLL.h" #include <stdio.h> #include <windows.h> int main() { int a = 2; int b = 1; typedef int (*PFNaddC)(int,int); typedef int (*PFNaddCpp)(int,int); HMODULE hDLL = LoadLibrary(TEXT("../Debug/DLL.dll")); if (hDLL != NULL) { PFNaddC pfnAddC = (PFNaddC)GetProcAddress(hDLL, "addC"); PFNaddCpp pfnAddCpp = (PFNaddCpp)GetProcAddress(hDLL, "addCpp"); printf("a=%d, b=%d\n", a,b); printf("pfnAddC: %d\n", pfnAddC(a,b)); printf("pfnAddCpp: %d\n", pfnAddCpp(a,b)); //EXCEPTION ON THIS LINE } getchar(); return 0; } How can I import c++ functions for dynamic loading? I have found that the following code works with implicit loading by referencing the *.lib, but I would like to learn about dynamic loading. Thank you to all in advance.

    Read the article

  • How can you assign multiple Javascript functions to the upload_start_handler for WordPress's SWFUplo

    - by Byron
    I've got 2 WordPress plugins (PhotoSmash and TwitPic-It) that need to hook into the SWFUploader for the Media Uploader in WordPress. SWFUpload has a setting "upload_start_handler" where you can specify a javascript function that will run immediately before the upload begins. The trouble is that I need to assign 2 different functions to run in separate plugins that may or may not coexist in a given user's WordPress blog. I want to make the implementation so that it allows other plugin authors to hook their own javascript functions. I don't know that I have access to the actual event being fired. The "upload_start_handler" is a setting on a JS object, not an event hook on the flash object. You set it like: swfu.settings.upload_start_handler = function(){ runFlashStartUploadFunctions(); } My current plan is to add a 2 functions and an array variable (check if they exists first). The array variable is intended to hold an array of function names (strings) to run when "runFlashStartUploadFunctions" gets called at upload start. The first function is to add new functions to the array. The second function is "runFlashStartUploadFunctions", and it will iterate through the array and eval each function name. Is there a better way? Thanks, Byron

    Read the article

  • Calling Model Functions from a Library

    - by Abs
    Hello all, I have turned a normal PHP class into a library so I can use it in Codeigniter as a library. I can load it and call the functions I need in that class. Here is that class to help with the question. However, there are quite a few points where I have to call functions in my class. These functions reside in the model that instantiated my class. How can I do this as currently normal calls don't work. Here is my code: class Controlpanel_model extends Model { var $category = ''; var $dataa = 'a'; function Controlpanel_model(){ parent::Model(); } function import_browser_bookmarks(){ $this->load->library('BookmarkParser'); /* *In this function call to the class I pass * what model functions exist that it should call * You can view how this done by clicking the link above and looking at line 383 */ $this->bookmarkparser->parseNetscape("./bookmarks.html", 0, 'myURL', 'myFolder'); return $this->dataa; } function myURL($data, $depth, $no) { $category = $this->category; $this->dataa .= 'Tag = '.$category.'<br />'.'URL = '.$data["url"].'<br />'.'Title = '.$data["descr"].'<br />'.'<br /><br />'; } function myFolder($data, $depth, $no) { $this->category = $data["name"]; } } Thanks all for any help.

    Read the article

  • topic-comment naming of functions/methods

    - by Daniel
    I was looking at American Sign Language the other day... and I noticed that the construction of the language was topic-comment. As in "Weather is good". That got me to thinking about why we name methods/functions in the manner of: function getName() { ... } function setName(v) { ... } If we think about naming in a topic-comment function, the function names would be function nameGet() { ... } function nameSet() { ... } This might be better for a class had multiple purposes. IE: class events { function ListAdd(); function ListDelete(); function ListGet(); function EventAdd(); function EventDelete(); function EventGet(); } This way the functions are grouped by "topic". Where as the former naming, functions are grouped Action-Noun, but are sorted by Noun. I thought this was an interesting POV, what do other people think about naming functions/methods Topic-Comment? Obviously, mixing naming conventions up in the same project would be weird, but overall? -daniel

    Read the article

  • What OpenGL functions are not GPU accelerated?

    - by Xavier Ho
    I was shocked when I read this (from the OpenGL wiki): glTranslate, glRotate, glScale Are these hardware accelerated? No, there are no known GPUs that execute this. The driver computes the matrix on the CPU and uploads it to the GPU. All the other matrix operations are done on the CPU as well : glPushMatrix, glPopMatrix, glLoadIdentity, glFrustum, glOrtho. This is the reason why these functions are considered deprecated in GL 3.0. You should have your own math library, build your own matrix, upload your matrix to the shader. For a very, very long time I thought most of the OpenGL functions use the GPU to do computation. I'm not sure if this is a common misconception, but after a while of thinking, this makes sense. Old OpenGL functions (2.x and older) are really not suitable for real-world applications, due to too many state switches. This makes me realise that, possibly, many OpenGL functions do not use the GPU at all. So, the question is: Which OpenGL function calls don't use the GPU? I believe knowing the answer to the above question would help me become a better programmer with OpenGL. Please do share some of your insights.

    Read the article

  • How to hide helper functions from public API in c

    - by emge
    I'm working on a project and I need to create an API. I am using sockets to communicate between the server (my application) and the clients (the other applications using my API). This project is in c not C++ I come from a linux background and this is my first project using Windows, Visual Studio 2008, and dll libraries. I have communication working between the client and server, but I have some that is duplicated on both projects. I would like to create a library (probably a dll file), that both projects can link to so I don't have to maintain extra code. I also have to create the library that has the API that I need to make available for my clients. Within the API functions that I want public are the calls to these helper functions that are "duplicated code", I don't want to expose these functions to my client, but I do want my server to be able to use those functions. How can I do this? I will try to clarify with an example. This is what I started with. Server Project: int Server_GetPacket(SOCKET sd); int ReceiveAll(SOCKET sd, char *buf, int len); int VerifyLen(char *buf); Client Project: int Client_SendCommand(int command); int Client_GetData(int command, char *buf, int len); int ReceiveAll(SOCKET sd, char *buf, int len); int VerifyLen(char *buf); This is kind of what I would like to end up with: //Server Project: int Server_GetPacket(SOCKET sd); // library with public and private types // private API (not exposed to my client) int ReceiveAll(SOCKET sd, char *buf, int len); int VerifyLen(char *buf); // public API (header file available for client) int Client_SendCommand(int command); int Client_GetData(int command, char *buf, int len); Thanks any help would be appreciated.

    Read the article

  • Which OpenGL functions are not GPU-accelerated?

    - by Xavier Ho
    I was shocked when I read this (from the OpenGL wiki): glTranslate, glRotate, glScale Are these hardware accelerated? No, there are no known GPUs that execute this. The driver computes the matrix on the CPU and uploads it to the GPU. All the other matrix operations are done on the CPU as well : glPushMatrix, glPopMatrix, glLoadIdentity, glFrustum, glOrtho. This is the reason why these functions are considered deprecated in GL 3.0. You should have your own math library, build your own matrix, upload your matrix to the shader. For a very, very long time I thought most of the OpenGL functions use the GPU to do computation. I'm not sure if this is a common misconception, but after a while of thinking, this makes sense. Old OpenGL functions (2.x and older) are really not suitable for real-world applications, due to too many state switches. This makes me realise that, possibly, many OpenGL functions do not use the GPU at all. So, the question is: Which OpenGL function calls don't use the GPU? I believe knowing the answer to the above question would help me become a better programmer with OpenGL. Please do share some of your insights.

    Read the article

  • [C++] Trouble declaring and recognizing global functions

    - by Sarah
    I've created some mathematical functions that will be used in main() and by member functions in multiple host classes. I was thinking it would be easiest to make these math functions global in scope, but I'm not sure how to do this. I've currently put all the functions in a file called Rdraws.cpp, with the prototypes in Rdraws.h. Even with all the #includes and externs, I'm getting a "symbol not found" error at the first function call in main(). Here's what I have: // Rdraws.cpp #include <cstdlib> using namespace std; #include <cmath> #include "Rdraws.h" #include "rng.h" extern RNG rgen // this is the PRNG used in the simulation; global scope void rmultinom( double p_trans[], int numTrials, int numTrans, int numEachTrans[] ) { // function 1 def } void rmultinom( const double p_trans[], const int numTrials, int numTrans, int numEachTrans[]) { // function 2 def } int rbinom( int nTrials, double pLeaving ) { // function 3 def } // Rdraws.h #ifndef RDRAWS #define RDRAWS void rmultinom( double[], int, int, int[] ); void rmultinom( const double[], const int, int, int[] ); int rbinom( int, double ); #endif // main.cpp ... #include "Rdraws.h" ... extern void rmultinom(double p_trans[], int numTrials, int numTrans, int numEachTrans[]); extern void rmultinom(const double p_trans[], const int numTrials, int numTrans, int numEachTrans[]); extern int rbinom( int n, double p ); ... int main() { ... } I'm pretty new to programming. If there's a dramatically smarter way to do this, I'd love to know.

    Read the article

  • Performance difference between functions and pattern matching in Mathematica

    - by Samsdram
    So Mathematica is different from other dialects of lisp because it blurs the lines between functions and macros. In Mathematica if a user wanted to write a mathematical function they would likely use pattern matching like f[x_]:= x*x instead of f=Function[{x},x*x] though both would return the same result when called with f[x]. My understanding is that the first approach is something equivalent to a lisp macro and in my experience is favored because of the more concise syntax. So I have two questions, is there a performance difference between executing functions versus the pattern matching/macro approach? Though part of me wouldn't be surprised if functions were actually transformed into some version of macros to allow features like Listable to be implemented. The reason I care about this question is because of the recent set of questions (1) (2) about trying to catch Mathematica errors in large programs. If most of the computations were defined in terms of Functions, it seems to me that keeping track of the order of evaluation and where the error originated would be easier than trying to catch the error after the input has been rewritten by the successive application of macros/patterns.

    Read the article

  • How to use V8's built in functions

    - by Victor jiang
    I'm new in both javascript and V8. According to Google's Embedder's Guide, I saw something in the context section talking about built-in utility javascript functions. And I also found some .js files(e.g. math.js) in the downloaded source code, so I tried to write a simple program to call functions in these files, but I failed. Does a context created by Persistent<Context> context = Context::New() have any built-in js functions? How can I access them? Is there a way to first import existing js files as a library(something like src="xxx" type="text/javascript" in HTML page) and then run my own execute script? Can I call google maps api through the embedded V8 library in app? How?

    Read the article

  • GCC (ld) option to strip unreferenced data/functions

    - by legends2k
    I've written an program which uses a library which has numerous functuions, but I only limited functions from it. GCC is the compiler I use. Once I've created a binary, when I used nm to see the symbols in it, it shows all the unwanted (unreferenced) functions which are never used. How do I removed those unreferenced functions and data from the executable? Is the -s option right? I'm tols that it strips all symbol table and relocation data from the binary, but does this remove the function and data too? I'm not sure on how to verify this too, since after using -s nm doesn't work since it's stripped all sym. table data too.

    Read the article

  • bash bcmath functions

    - by Gordon
    I have two functions for GNU bc in a Bash script. BC_CEIL="define ceil(x) { if (x>0) { if (x%1>0) return x+(1-(x%1)) else return x } else return -1*floor(-1*x) }\n" BC_FLOOR="define floor(x) { if (x>0) return x-(x%1) else return -1*ceil(-1*x) }\n" echo -e "scale=2"$BC_CEIL$BC_FLOOR"ceil(2.5)" | bc Both functions work fine in interactive bc. bc does not seem to allow multiple functions on one line separated by ; though, so I have to echo -n | bc with newlines at the end of each function. The above output is 2.5, not the expected 3.0 that I get if I type it into bc -i myself. It seems that bash calls bc for each line of echo output, rather than echo'ing it all to a single instance. Is there any workaround for this?

    Read the article

  • How can I work around SQL Server - Inline Table Value Function execution plan variation based on par

    - by Ovidiu Pacurar
    Here is the situation: I have a table value function with a datetime parameter ,lest's say tdf(p_date) , that filters about two million rows selecting those with column date smaller than p_date and computes some aggregate values on other columns. It works great but if p_date is a custom scalar value function (returning the end of day in my case) the execution plan is altered an the query goes from 1 sec to 1 minute execution time. A proof of concept table - 1K products, 2M rows: CREATE TABLE [dbo].[POC]( [Date] [datetime] NOT NULL, [idProduct] [int] NOT NULL, [Quantity] [int] NOT NULL ) ON [PRIMARY] The inline table value function: CREATE FUNCTION tdf (@p_date datetime) RETURNS TABLE AS RETURN ( SELECT idProduct, SUM(Quantity) AS TotalQuantity, max(Date) as LastDate FROM POC WHERE (Date < @p_date) GROUP BY idProduct ) The scalar value function: CREATE FUNCTION [dbo].[EndOfDay] (@date datetime) RETURNS datetime AS BEGIN DECLARE @res datetime SET @res=dateadd(second, -1, dateadd(day, 1, dateadd(ms, -datepart(ms, @date), dateadd(ss, -datepart(ss, @date), dateadd(mi,- datepart(mi,@date), dateadd(hh, -datepart(hh, @date), @date)))))) RETURN @res END Query 1 - Working great SELECT * FROM [dbo].[tdf] (getdate()) The end of execution plan: Stream Aggregate Cost 13% <--- Clustered Index Scan Cost 86% Query 2 - Not so great SELECT * FROM [dbo].[tdf] (dbo.EndOfDay(getdate())) The end of execution plan: Stream Aggregate Cost 4% <--- Filter Cost 12% <--- Clustered Index Scan Cost 86%

    Read the article

  • VB.NET function that takes other functions as a parameter, and executes them

    - by rob
    Hello, Is there a way in vb.net to create a sub/function that will take as an argument some kind of pointer to another function, and allow this new sub/function to execute the passed function? What I have are 10-12 xml-rpc functions I am calling against a remote server. Each of these functions has different argument lists (one takes 1 string, another might take 3 strings and one int, etc). All of them return an object. As I am calling these, it seems like it should be able to be factored better. For instance, everytime I call any of these functions, I want to test the return value for a session drop, and do something to try and reconnect to the remote system, etc. Using .net 3.5 Thanks! -R

    Read the article

  • How to use function to connect to database and how to work with queries?

    - by Abhilash Shukla
    I am using functions to work with database.. Now the way i have defined the functions are as follows:- /** * Database definations */ define ('db_type', 'MYSQL'); define ('db_host', 'localhost'); define ('db_port', '3306'); define ('db_name', 'database'); define ('db_user', 'root'); define ('db_pass', 'password'); define ('db_table_prefix', ''); /** * Database Connect */ function db_connect($host = db_host, $port = db_port, $username = db_user, $password = db_pass, $database = db_name) { if(!$db = @mysql_connect($host.':'.$port, $username, $password)) { return FALSE; } if((strlen($database) > 0) AND (!@mysql_select_db($database, $db))) { return FALSE; } // set the correct charset encoding mysql_query('SET NAMES \'utf8\''); mysql_query('SET CHARACTER_SET \'utf8\''); return $db; } /** * Database Close */ function db_close($identifier) { return mysql_close($identifier); } /** * Database Query */ function db_query($query, $identifier) { return mysql_query($query, $identifier); } Now i want to know whether it is a good way to do this or not..... Also, while database connect i am using $host = db_host Is it ok? Secondly how i can use these functions, these all code is in my FUNCTIONS.php The Database Definitions and also the Database Connect... will it do the needful for me... Using these functions how will i be able to connect to database and using the query function... how will i able to execute a query? VERY IMPORTANT: How can i make mysql to mysqli, is it can be done by just adding an 'i' to mysql....Like:- @mysql_connect @mysqli_connect

    Read the article

  • Helper functions & prototype methods to replace heavy frameworks?

    - by Rob
    All frameworks aside, what are some of the common helper functions/prototype methods you use on a daily basis? Please note I am not arguing against frameworks. I've simply found that the majority of what I do on a daily basis can, most often, be done with a few dozen Array, String and Element.prototype methods. With the addition of a few helper functions like $ (getElementsById) and $$$ (getElementsByClass), I am able to satisfy some of the core benefits, however basic, of a much heavier framework. If you were to collect a small library of basic methods and functions to replace the core functionality of some of the popular frameworks, what would they be?

    Read the article

  • My PowerShell functions do not appear to be registered

    - by Frank
    Hi there, I have a script saved in a ps1 file in which I define 2 functions as such: function Invoke-Sql([string]$query) { Invoke-Sqlcmd -ServerInstance $Server -Database $DB -User $User -Password $Password -Query $query } function Get-Queued { Invoke-Sql "Select * From Comment where AwaitsModeration = 1" } In the PowerShell console I then call the ps1 file by typing it in (it's in a folder in the path, and autocompletion works) However, I cannot start using the functions. I am confused, because when I copy / paste the functions into the console, all is fine and they work. I also have a function defined in my profile, and it works. Where am I thinking wrong, why doesn't it work what I'm trying to do?

    Read the article

  • Find user defined functions and their usage in a massive code base

    - by Frenck
    Hi, I'm currently working with an massive PHP codebase, witch is completely undocumented. Here's the deal. All of the PHP code is included every page call. They build a simple include all kinda function that scan's the directory and includes all PHP files it can find. It works recursively for all the subfolders. I would like to know what functions are used in what files and from which files those functions came. I need to know this in order to switch to normale includes. Also it gives me more information about not used functions and files (since it a really old and big codebase, there is a lot of legacy in it). It there a tool or something for PHP that can check this kind of stuff in a codebase?

    Read the article

  • A maximum character limit on the preg functions?

    - by animuson
    On my site I use output buffering to grab all the output and then run it through a process function before sending it out to the browser (I don't replace anything, just break it into more manageable pieces). In this particular case, there is a massive amount of output because it is listing out a label for every country in the database (around 240 countries). The problem is that in full, my preg_match functions seems to get skipped over, it does absolutely nothing and returns no matches. However, if I remove parts of the labels (no particular part, just random pieces to reduce characters) then the preg_match functions works again. It doesn't seem to matter what I remove from the label, it just seems to be that as long as I remove so many characters. Is there some sort of cap on what the preg functions can handle or will it time out if there is too much data to be scanned over?

    Read the article

  • C# how to create functions that are interpreted at runtime

    - by Lirik
    I'm making a Genetic Program, but I'm hitting a limitation with C# where I want to present new functions to the algorithm but I can't do it without recompiling the program. In essence I want the user of the program to provide the allowed functions and the GP will automatically use them. It would be great if the user is required to know as little about programming as possible. I want to plug in the new functions without compiling them into the program. In Python this is easy, since it's all interpreted, but I have no clue how to do it with C#. Does anybody know how to achieve this in C#? Are there any libraries, techniques, etc?

    Read the article

  • Using Fortran to call C++ Functions

    - by Dane Larsen
    I'm trying to get some FORTRAN code to call a couple c++ functions that I wrote (c_tabs_ being one of them). Linking and everything works just fine, as long as I'm calling functions that don't belong to a class. My problem is that the functions I want the FORTRAN code to call belong to a class. I looked at the symbol table using nm and the function name is something ugly like this: 00000000 T _ZN9Interface7c_tabs_Ev FORTRAN won't allow me to call a function by that name, because of the underscore at the beginning, so I'm at a loss. The symbol for c_tabs when it's not in a class is quite simple, and FORTRAN has no problems with it: 00000030 T c_tabs_ Any suggestions? Thanks in advance.

    Read the article

  • listing the functions of a web service

    - by Jankhana
    hi, I wanted to make an application that will take either the path of the dll or Webservice and list me all the functions present in that dll. I accomplished the listing of the function using this but I am not able to list the functions of the Webservices. Using Assembly.GetMembers() it's listing the Function Name with the Parameters Type and I am not able to get the Parameters Name. How shall i get that? While debugging I found that m_parameters is a nonpublic member and i'm not able to get the Parameter name. Is that possible??? And one more question is how shall i list the functions available in the web service without including the web reference or service reference in the windows application using C#.

    Read the article

  • Function allocation

    - by novice_coder
    Where are functions stored in a C++ program? For example int abc() { //where am I stored? } I know that we can take the address of a function, that means functions are stored somewhere in memory. But I have already read at many places that no memory allocation for functions takes place. I am confused. My question may seem vague to many of you but I can't help.

    Read the article

  • Javascript function as a parameter to another function?

    - by Alex
    Hello there, I'm learning lots of javascript these days, and one of the things I'm not quite understanding is passing functions as parameters to other functions. I get the concept of doing such things, but I myself can't come up with any situations where this would be ideal? My question is: When do you want to have your javascript functions take another function as a parameter? Why not just assign a variable to that functions return value and pass that variable to the function like so: // Why not do this var foo = doStuff(params); callerFunction(foo); //instead of this callerFunction(doStuff); I'm confused as to why I would ever choose to do things as in my second example. Why would you do this? What are the use cases? Thanks!!

    Read the article

  • Python Profiling In Windows, How do you ignore Builtin Functions

    - by Tim McJilton
    I have not been capable of finding this anywhere online. I was looking to find out using a profiler how to better optimize my code, and when sorting by which functions use up the most time cumulatively, things like str(), print, and other similar widely used functions eat up much of the profile. What is the best way to profile a python program to get the user-defined functions only to see what areas of their code they can optimize? I hope that makes sense, any light you can shed on this subject would be very appreciated.

    Read the article

< Previous Page | 15 16 17 18 19 20 21 22 23 24 25 26  | Next Page >