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  • Are event handlers in JavaScript called in order?

    - by musicfreak
    I know this is a simple question, but I haven't had the chance to test it in any browser other than Firefox. If I attach multiple event handlers to a single event on a single DOM element, are the event handlers guaranteed to be called in the order they were added? Or should I not rely on this behavior?

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  • Capture KeyUp event on form when child control has focus

    - by Jon B
    I need to capture the KeyUp event in my form (to toggle a "full screen mode"). Here's what I'm doing: protected override void OnKeyUp(KeyEventArgs e) { base.OnKeyUp(e); if (e.KeyCode == Keys.F12) this.ToggleFullScreen(); } private void ToggleFullScreen() { // Snazzy code goes here } This works fine, unless a control on the form has focus. In that case, I don't get the event at all (also tried OnKeyDown - no luck there either). I could handle the KeyUp event from the child control, but the controls on the form are generated dynamically, and there may be many of them - each having many children of their own. Is there any way to do this without generating event handlers for every control on the screen (which I certainly could do with a recursive function)?

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  • C++ wxWidgets Event (Focus) Handling

    - by Wallter
    Due to comments I added the following code (in BasicPanel) Connect(CTRL_ONE, wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); Connect(CTRL_TWO,wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); Connect(CTRL_THREE, wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); Connect(CTRL_FOUR, wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); Connect(CTRL_FIVE, wxEVT_KILL_FOCUS, (wxObjectEventFunction)&BasicPanel::OnKillFocus); (enums) CTRL_NAME = wxID_HIGHEST + 5, // 6004 CTRL_ADDRESS = wxID_HIGHEST + 6, // 6005 CTRL_PHONENUMBER = wxID_HIGHEST + 7, // 6006 CTRL_SS = wxID_HIGHEST + 8, // 6007 CTRL_EMPNUMBER = wxID_HIGHEST + 9 // 6008 (The OnKillFocus Function - the declaration is included as suggested) void BasicPanel::OnKillFocus(wxFocusEvent& event) { switch (event.GetId()) { case 6004: ... break; ... ... ... } All of these added to the code do nothing when the user changes focus on which text box they are using... Q1:I am using wxWidgets (C++) and have come accost a problem that i can not locate any help. I have created several wxTextCtrl boxes and would like the program to update the simple calculations in them when the user 'kills the focus.' I could not find any documentation on this subject on the wxWidgets webpage and Googling it only brought up wxPython. The two events i have found are: EVT_COMMAND_KILL_FOCUS - EVT_KILL_FOCUS for neither of which I could find any snippet for. Could anyone give me a short example or lead me to a page that would be helpful? Q2:Would i have to create an event to handle the focus being killed for each of my 8 wxTextCtrl boxes? In the case that i have to create a different event: How would i get each event to differentiate from each other? I know i will have to create new wxID's for each of the wxTextCtrl boxes but how do I get the correct one to be triggered? class BasicPanel : public wxPanel { ... wxTextCtrl* one; wxTextCtrl* two; wxTextCtrl* three; wxTextCtrl* four; ... }

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  • Basic GUI Event Handling Questions C#

    - by JHarley1
    Good Afternoon, I have some very basic questions on GUI Event Handling. Firstly with C# how can we link events to objects - I am guessing event handlers? If so can each handler use separate code? - How can the event handler locate the objects it must manipulate? I have a rough idea of how it works in JAVA. Pointing me towards a reference would be fine - I have already trawled Google for answers to no avail. Many Thanks, J

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  • C# Event Handlers Using an Enum

    - by Jimbo
    I have a StatusChanged event that is raised by my object when its status changes - however, the application needs to carry out additional actions based on what the new status is. e.g If the new status is Disconnected, then it must update the status bar text and send an email notification. So, I wanted to create an Enum with the possible statuses (Connected, Disconnected, ReceivingData, SendingData etc.) and have that sent with the EventArgs parameter of the event when it is raised (see below) Define the object: class ModemComm { public event CommanderEventHandler ModemCommEvent; public delegate void CommanderEventHandler(object source, ModemCommEventArgs e); public void Connect() { ModemCommEvent(this, new ModemCommEventArgs ModemCommEventArgs.eModemCommEvent.Connected)); } } Define the new EventArgs parameter: public class ModemCommEventArgs : EventArgs{ public enum eModemCommEvent { Idle, Connected, Disconnected, SendingData, ReceivingData } public eModemCommEvent eventType { get; set; } public string eventMessage { get; set; } public ModemCommEventArgs(eModemCommEvent eventType, string eventMessage) { this.eventMessage = eventMessage; this.eventType = eventType; } } I then create a handler for the event in the application: ModemComm comm = new ModemComm(); comm.ModemCommEvent += OnModemCommEvent; and private void OnModemCommEvent(object source, ModemCommEventArgs e) { } The problem is, I get a 'Object reference not set to an instance of an object' error when the object attempts to raise the event. Hoping someone can explain in n00b terms why and how to fix it :)

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  • AS3: Synchronize Timer event to actual time?

    - by Nebs
    I plan to use a timer event to fire every second (for a clock application). I may be wrong, but I assume that there will probably be a (very slight) sync issue with the actual system time. For example the timer event might fire when the actual system time milliseconds are at 500 instead of 0 (meaning the seconds will be partially 'out of phase' if you will). Is there a way to either synchronize the timer event to the real time or get some kind of system time event to fire when an second ticks in AS3? Also if I set a Timer to fire every 1000 milliseconds, is that guaranteed or can there be some offset based on the application load? These are probably negligible issues but I'm just curious. Thanks.

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  • WP7 - Cancelling ContextMenu click event propagation

    - by Praetorian
    I'm having a problem when the Silverlight toolkit's ContextMenu is clicked while it is over a UIElement that has registered a Tap event GestureListener. The context menu click propagates to the underlying element and fires its tap event. For instance, say I have a ListBox and each ListBoxItem within it has registered both a ContextMenu and a Tap GestureListener. Assume that clicking context menu item2 is supposed to take you to Page1.xaml, while tapping on any of ListBox items themselves is supposed to take you to Page2.xaml. If I open the context menu on item1 in the ListBox, then context menu item2 is on top of ListBox item2. When I click on context menu item2 I get weird behavior where the app navigates to Page1.xaml and then immediately to Page2.xaml because the click event also triggered the Tap gesture for ListBox item2. I've verified in the debugger that it is always the context menu that receives the click event first. How do I cancel the context menu item click's routed event propagation so it doesn't reach ListBox item2? Thanks for your help!

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  • WPF Event Handler in Another Class

    - by Nathan Tornquist
    I have built a series of event handlers for some custom WPF controls. The event handles format the text displayed when the user enters or leaves a textbox based on the type of data contained (Phone number, zip code, monetary value, etc.) Right now I have all of the events locally in the C# code directly attached to the xaml. Because I have developed a could controls, this means that the logic is repeated a lot, and if I want to change the program-wide functionality I would have to make changes everywhere the event code is located. I am sure there is a way to put all of my event handlers in a single class. Can anyone help point me in the correct direction? I saw this article: Event Handler located in different class than MainWindow But I'm not sure if it directly relates to what I'm doing. I would rather make small changes to the existing logic that I have, as it works, then rewrite everything into commands. I would essentially like to something like this if possible: LostFocus="ExpandedTextBoxEvents.TextBox_LostFocus" It is easy enough to do something like this: private void TextBoxCurrencyGotFocus(object sender, RoutedEventArgs e) { ExpandedTextBoxEvents.TextBoxCurrencyGotFocus(sender, e); } private void TextBoxCurrencyLostFocus(object sender, RoutedEventArgs e) { ExpandedTextBoxEvents.TextBoxCurrencyLostFocus(sender, e); } But that is less elegant.

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  • How to troubleshoot Application Popup issues 0XC0000142 and 0XC000009a

    - by DotDot
    I am running randomly into 1 of these popups when our application runs. The machines range from 8GB/8Core to 24GB/24Core and run Windows Server 2008 R2. The application is a bunch of perl scripts and exe's that are expected to utilitize the server well. The process tree can be quite deep (5-6 child levels) and quite broad (60-70 level 1 processes). We hit this issues every 1% run on random machines. The application stalls on popup, unless someone clicks the damn button. The event log reads as cmd.exe - "Failed to initialize app. Click OK to close app" How could I reliably repro these issues?

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  • (conditional) Multiple Event Handlers C#

    - by gjk
    A portion of my program requires a "flag" retrieval, that is I am fetching a value that is either True or False, and based on this return value two things could follow. 1) The flag is true, aka "go ahead", and I retrieve data from a database. 2) The flag is false, and I want to prevent the data from being retrieved. Now, this check has to be performed before any function that would call upon the database in question. I decided to implement this check in the form of an event handler attached to GUI objects that would trigger this data inquiry. This check event handler is called first upon necessary events, and my question is: How do I stop subsequent event handlers from firing if the FIRST event handler (my flag checker) comes up FALSE? Thanks

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  • Simple Mouse Move Event in F# with Winforms

    - by MarkPearl
    This evening I had the pleasure of reading one of ThomasP’s blog posts on first class events. It was an excellent read, and I thought I would make a brief derivative of his post to explore some of the basics. In Thomas’s post he has a form with an ellipse on it that when he clicks on the ellipse it pops up a message box with the button clicked… awesome. Something that got me on the post though was the code similar to the one below… // React to Mouse Move events on the form let evtMessages = frm.MouseMove |> Event.map (fun mi -> mi.Location.ToString()) |> Event.map (sprintf "Hey, you clicked on the ellipse.\nUsing: %s") |> Event.add (MessageBox.Show >> ignore) The MessageBox is a function with a string passed into it. What if I wanted to rather change a mutable value holder instead, how would the syntax go for that? Immediately the thought came to me of anonymous functions. I’ve used them before to do something like this… let HelloPerson personName = "Hello " + personName |> fun(x) -> Console.WriteLine(x) So using the same approach I adapted the event code to instead of showing a Message Box with a string passed in to it, to rather change the forms header. |> Event.map (sprintf "Your mouse position is %s") |> Event.add(fun(x) -> frm.Text <- x) Okay… it looks a bit weird with the –> x <- syntax, but makes sense and works… The next thing I wanted to do was change Thomas’s code sample from having an ellipse, and reacting to the position of the mouse and click, to rather trigger the event whenever the mouse moved. This simple involved removing some filtering code. Finally I wanted the code to work as a FSharp Project without having to run through the F# interactive. To achieve this I just needed to find out how to trigger the window event loop. This can be achieved with the code below… // Program eventloop while frm.Created do Application.DoEvents()   So lets look at the complete code sample… #light open System open System.Drawing open System.Windows.Forms // Create the main form let frm = new Form(ClientSize=Size(600,400)) // React to Mouse Move events on the form let evtMessages = frm.MouseMove |> Event.map (fun mi -> mi.Location.ToString()) |> Event.map (sprintf "Your mouse position is %s") |> Event.add(fun(x) -> frm.Text <- x) // Show the form frm.Show() // Program eventloop while frm.Created do Application.DoEvents()

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  • Android Touch Event Collision Detection

    - by chrissb
    I'm relatively new to both Java and Android, so hopefully the problem I'm having is stemming from something pretty minor that I've overlooked. I've got a (very early stage) game that I've started working on, for Android using Java. At this stage, when the user touches the screen, if they touched a point at which there is an enemy, the enemies health is decreased and they become immobile (for the current implementation at least). The issue that I'm having is that the touch detection doesn't always seem to work. I've got a testing sprite set up that goes to the eventX and eventY coordinates of the touch down event, and it always seems to collide with the enemy object. Yet, the enemy doesn't always register as being hit, and sometimes a hit is registered when the sprite indicates the touch coordinates were outside of the enemies bounding box. I realise that this probably doesn't mean much without any code, so here's what I've got so far. Be gentle, as this is literally my first attempt at something more than basic movement etc. First off, the MainGamePanel class registers the touch event, and informs the levelmanager class (which is what I set up to monitor/handle enemies) public boolean onTouchEvent(MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_DOWN){ levelManager.handleActionDown((int)event.getX(), (int)event.getY()); targetX=event.getX(); targetY=event.getY(); } if (event.getAction() == MotionEvent.ACTION_MOVE) { //the gestures } if (event.getAction() == MotionEvent.ACTION_UP) { //touch was released } return true; } From there, in the levelmanager class the touch event is passed on to all of the enemies within a list array: public static void handleActionDown(int eventX,int eventY){ hit=false; for (enemy1 en : enemy1array){ en.handleActionDown(eventX, eventY); } } The rest of the collision code is handled within the enemies handleActionDown function: public void handleActionDown(int eventX, int eventY) { if(eventX>this.x-enemy1bitmap.getWidth() && eventX<this.x+enemy1bitmap.getWidth() && eventY>this.y-enemy1bitmap.getHeight() && eventY<this.x+enemy1bitmap.getHeight()){ takeDamage(1); levelmanager.setHit(); } } I should probably be using getWidth()/2 and getHeight()/2 for it to be more accurate, but I expanded the area to test this - although I've noticed no improvement. At this stage, the games detection over whether or not the enemy is hit is spotty at best. Generally it takes two or three attempts before a collision is successfully registered, even though the sprite that is being used for testing and set to the eventX and eventY coordinates always indicates that the collision should have worked. Hopefully someone can steer me in the right direction here, and if more information is needed, ask away! Cheers, -Chris

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  • problem with send me log

    - by Lynnooi
    Hi, I had try to implement the send me log feature into my apps but I can't get it right. Can anyone please help me with it? In the logcat, it shows the errors: 03-29 21:23:37.636: ERROR/AndroidRuntime(820): Uncaught handler: thread AsyncTask #1 exiting due to uncaught exception 03-29 21:23:37.726: ERROR/AndroidRuntime(820): java.lang.RuntimeException: An error occured while executing doInBackground() 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at android.os.AsyncTask$3.done(AsyncTask.java:200) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.util.concurrent.FutureTask$Sync.innerSetException(FutureTask.java:234) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:258) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.util.concurrent.FutureTask.run(FutureTask.java:122) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:648) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:673) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.lang.Thread.run(Thread.java:1058) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): Caused by: java.lang.NullPointerException 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at resonet.android.androidgallery.helloAndroid$CheckForceCloseTask.doInBackground(helloAndroid.java:1565) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at resonet.android.androidgallery.helloAndroid$CheckForceCloseTask.doInBackground(helloAndroid.java:1) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at android.os.AsyncTask$2.call(AsyncTask.java:185) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:256) 03-29 21:23:37.726: ERROR/AndroidRuntime(820): ... 4 more Thanks. Here is my code: public class helloAndroid extends Activity implements OnClickListener { public static final int DIALOG_SEND_LOG = 345350; protected static final int DIALOG_PROGRESS_COLLECTING_LOG = 3255; protected static final int DIALOG_FAILED_TO_COLLECT_LOGS = 3535122; private static final int DIALOG_REPORT_FORCE_CLOSE = 3535788; private LogCollector mLogCollector; public void onCreate(Bundle savedInstanceState) { requestWindowFeature(Window.FEATURE_NO_TITLE); Bundle b = this.getIntent().getExtras(); s = b.getString("specialValue").trim(); String xmlURL = ""; CheckForceCloseTask task = new CheckForceCloseTask(); task.execute(); } private void throwException() { throw new NullPointerException(); } @Override protected Dialog onCreateDialog(int id) { Dialog dialog = null; switch (id) { case DIALOG_SEND_LOG: case DIALOG_REPORT_FORCE_CLOSE: Builder builder = new AlertDialog.Builder(this); String message; if (id==DIALOG_SEND_LOG) message = "Do you want to send me your logs?"; else message = "It appears this app has been force-closed, do you want to report it to me?"; builder.setTitle("Warning") .setIcon(android.R.drawable.ic_dialog_alert) .setMessage(message) .setPositiveButton("Yes", this) .setNegativeButton("No", this); dialog = builder.create(); break; case DIALOG_PROGRESS_COLLECTING_LOG: ProgressDialog pd = new ProgressDialog(this); pd.setTitle("Progress"); pd.setMessage("Collecting logs..."); pd.setIndeterminate(true); dialog = pd; break; case DIALOG_FAILED_TO_COLLECT_LOGS: builder = new AlertDialog.Builder(this); builder.setTitle("Error") .setMessage("Failed to collect logs.") .setNegativeButton("OK", null); dialog = builder.create(); } return dialog; } class CheckForceCloseTask extends AsyncTask { @Override protected Boolean doInBackground(Void... params) { return mLogCollector.hasForceCloseHappened(); } @Override protected void onPostExecute(Boolean result) { if (result) { showDialog(DIALOG_REPORT_FORCE_CLOSE); } else Toast.makeText(getApplicationContext(), "No force close detected.", Toast.LENGTH_LONG).show(); } } public void onClick(DialogInterface dialog, int which) { switch (which) { case DialogInterface.BUTTON_POSITIVE: new AsyncTask() { @Override protected Boolean doInBackground(Void... params) { return mLogCollector.collect(); } @Override protected void onPreExecute() { showDialog(DIALOG_PROGRESS_COLLECTING_LOG); } @Override protected void onPostExecute(Boolean result) { dismissDialog(DIALOG_PROGRESS_COLLECTING_LOG); if (result) mLogCollector.sendLog("[email protected]", "Error Log", "Preface\nPreface line 2"); else showDialog(DIALOG_FAILED_TO_COLLECT_LOGS); } }.execute(); } dialog.dismiss(); } }

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  • How to log subsonic3 sql

    - by bastos.sergio
    Hi, I'm starting to develop a new asp.net application based on subsonic3 (for queries) and log4net (for logs) and would like to know how to interface subsonic3 with log4net so that log4net logs the underlying sql used by subsonic. This is what I have so far: public static IEnumerable<arma_ocorrencium> ListArmasOcorrencia() { if (logger.IsInfoEnabled) { logger.Info("ListarArmasOcorrencia: start"); } var db = new BdvdDB(); var select = from p in db.arma_ocorrencia select p; var results = select.ToList<arma_ocorrencium>(); //Execute the query here if (logger.IsInfoEnabled) { // log sql here } if (logger.IsInfoEnabled) { logger.Info("ListarArmasOcorrencia: end"); } return results; }

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  • Generating a Change Log from Subversion Logs and integrating with Jira

    - by neves
    We use Subversion for version control and Jira for tickets. All our commit messages have a Jira ticket id in it. The repository has a traditional organization with a main trunk and a version branch. I'd like to answer this question: Which closed ticket items entered in this release? See that there are some caveats, like when an item is committed in a release branch and in the main trunk. Is there a tool that already does it for me? Or should I write my own Subversion log analyzer tool?

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  • SQL server 2008 Log shipping Failback

    - by MarcoF
    I need to set up log shipping for about 10 databases. The primary server is accessed by our website and the secondary server is a BI server. What I am struggling to figure out at moment is the best way to handle a “failback” situation once a failover has occurred. How do I get the primary server back to being the main server for the website? Does anyone have any suggestions or best practices to handle a failback? We are using SQL server 2008.

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  • Recovering transaction log from corrupt SQL database

    - by Don Kirkham
    We have a database that is backed up weekly in simple mode. Yesterday, we had a crc error corrupt the mdf file and we were unable to save it. I restored the backup from last week, but now we have a gap from the time of the backup to the time of the restore. Since I have the ldf file from that database, is there any way to "replay" that transaction log to fill in the gap? I have tried reattaching the ldf file to the recovered mdf file, but SQL will not allow me to do that. (It just creates a new ldf file with a different name when I reattach the database.) Any ideas would help. This is a lot of data to lose and although it is not critical data, I'd like to get it back (as well as learn as well as learn how to do it.)

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  • msysGit: Why does git log output blank lines?

    - by Sam
    It appears to insert less blank lines the closer I type the command to the bottom of the terminal window. If I type it at the top of the terminal window, it inserts nearly a full window height of blank lines; if I type it at the very bottom, no blank lines are inserted. It seems like the pager program is pushing output to the bottom of the terminal window, but I want the output to be right below my command or at the top, like in Linux git. I can get expected behavior by using git --no-pager log, but what if I want to use a pager?

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  • Is there a "vim runtime log"?

    - by Somebody still uses you MS-DOS
    Sometimes I try a customization/command in my vimrc. Everything seens to be correct, but it just doesn't work. It's difficult to know what's happening when vim starts, and know which command failed or not, so it's really difficult to debug what can be causing a problem in my vimrc. It's a trial-error approach, which is time consuming and really a PITA. For example, I'm having problems with snipmate plugin in some files and just don't have a clue on how to discover the problem. Is there a "runtime log" when vim starts, telling which commands it executed, which ones failed and such? This would help me a lot.

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  • Image container instead of event object in image load event handler

    - by avok00
    I stumbled upon a very strange thing. In FF 3.6 (not tested others yet) I add onload handler to an image like this: imgRef.addEventListener("load", activateLink, false); When load event fires, in activateLink(evt) the evt paramater is not an event, but the "a" tag that contains the image. Why is this? function activateLink(evt) { // evt turns out to be a refference to <a> tag (HTMLAnchorElement) that contains the image. // Actually two of them. Both dynamically added with addElement. } I remembered another fact that may be relevant. I have multiple images with the same src that all have registered this same event handler activateLink. Could this be the problem?

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  • SQL SERVER – Reduce the Virtual Log Files (VLFs) from LDF file

    - by pinaldave
    Earlier, I wrote a quite note on SQL SERVER – Detect Virtual Log Files (VLF) in LDF. Because of this I got responses suggesting too many VLFs are bad for log file. This prompts to a simple question: “How many is ‘too many’ VLFs?” I suggest that you go and read an article written by Kimberly over here. I am sure that you are going to have a clear understanding of what a good number for your VLFs is from that article. If you have lots of VLFs, you can reduce them right away using the following method: (I am just attempting to write a working script over here.) USE AdventureWorks GO BACKUP LOG AdventureWorks TO DISK='d:\adtlog.bak' GO -- Get Logical file name of the log file sp_helpfile GO DBCC SHRINKFILE(AdventureWorks_Log,TRUNCATEONLY) GO ALTER DATABASE AdventureWorks MODIFY FILE (NAME = AdventureWorks_Log,SIZE = 1GB) GO DBCC LOGINFO GO Again, here I have assumed that your initial log size is 1 GB, but in reality you should select the number based on your own ideal size of the log file. If your log file grows to 10 GB every day, you may want to put the value as 10 GB. For accuracy, read what Kimberly’s original article says over here. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Running a Silverlight application in the Google App Engine platform

    - by rajbk
    This post shows you how to host a Silverlight application in the Google App Engine (GAE) platform. You deploy and host your Silverlight application on Google’s infrastructure by creating a configuration file and uploading it along with your application files. I tested this by uploading an old demo of mine - the four stroke engine silverlight demo. It is currently being served by the GAE over here: http://fourstrokeengine.appspot.com/ The steps to run your Silverlight application in GAE are as follows: Account Creation Create an account at http://appengine.google.com/. You are allocated a free quota at signup. Select “Create an Application”   Verify your account by SMS   Create your application by clicking on “Create an Application”   Pick an application identifier on the next screen. The identifier has to be unique. You will use this identifier when uploading your application. The application you create will by default be accessible at [applicationidentifier].appspot.com. You can also use custom domains if needed (refer to the docs).   Save your application. Download SDK  We will use the  Windows Launcher for Google App Engine tool to upload our apps (it is possible to do the same through command line). This is a GUI for creating, running and deploying applications. The launcher lets you test the app locally before deploying it to the GAE. This tool is available in the Google App Engine SDK. The GUI is written in Python and therefore needs an installation of Python to run. Download and install the Python Binaries from here: http://www.python.org/download/ Download and install the Google App Engine SDK from here: http://code.google.com/appengine/downloads.html Run the GAE Launcher. Select Create New Application.   On the next dialog, give your application a name (this must match the identifier we created earlier) For Parent Directory, point to the directory containing your Silverlight files. Change the port if you want to. The port is used by the GAE local web server. The server is started if you choose to run the application locally for testing purposes. Hit Save. Configure, Test and Upload As shown below, the files I am interested in uploading for my Silverlight demo app are The html page used to host the Silverlight control The xap file containing the compiled Silverlight application A favicon.ico file.   We now create a configuration file for our application called app.yaml. The app.yaml file specifies how URL paths correspond to request handlers and static files.  We edit the file by selecting our app in the GUI and clicking “Edit” The contents of file after editing is shown below (note that the contents of the file should be in plain text): application: fourstrokeengine version: 1 runtime: python api_version: 1 handlers: - url: /   static_files: Default.html   upload: Default.html - url: /favicon.ico   static_files: favicon.ico   upload: favicon.ico - url: /FourStrokeEngine.xap   static_files: FourStrokeEngine.xap   upload: FourStrokeEngine.xap   mime_type: application/x-silverlight-app - url: /.*   static_files: Default.html   upload: Default.html We have listed URL patterns for our files, specified them as static files and specified a mime type for our xap file. The wild card URL at the end will match all URLs that are not found to our default page (you would normally include a html file that displays a 404 message).  To understand more about app.yaml, refer to this page. Save the file. Run the application locally by selecting “Browse” in the GUI. A web server listening on the port you specified is started (8080 in my case). The app is loaded in your default web browser pointing to http://localhost:8080/. Make sure the application works as expected. We are now ready to deploy. Click the “Deploy” icon. You will be prompted for your username and password. Hit OK. The files will get uploaded and you should get a dialog telling you to “close the window”. We are done uploading our Silverlight application. Go to http://appengine.google.com/ and launch the application by clicking on the link in the “Current Version” column.   You should be taken to a URL which points to your application running in Google’s infrastructure : http://fourstrokeengine.appspot.com/. We are done deploying our application! Clicking on the link in the Application column will take you to the Admin console where you can see stats related to system usage.  To learn more about the Google Application Engine, go here: http://code.google.com/appengine/docs/whatisgoogleappengine.html

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