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  • How to display combo box as textbox in WPF via a style template trigger?

    - by Greg R
    I would like to display a combobox drop down list as a textbox when it's set to be read only. For some reason I can't seem to bind the text of the selected item in the combo box to the textbox. This is my XAML: <Style x:Key="EditableDropDown" TargetType="ComboBox"> <Style.Triggers> <Trigger Property="IsReadOnly" Value="True"> <Setter Property="Background" Value="#FFFFFF" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ComboBox"> <TextBox Text="{TemplateBinding SelectedItem, Converter={StaticResource StringCaseConverter}}" BorderThickness="0" Background="Transparent" FontSize="{TemplateBinding FontSize}" HorizontalAlignment="{TemplateBinding HorizontalAlignment}" FontFamily="{TemplateBinding FontFamily}" Width="{TemplateBinding Width}" TextWrapping="Wrap"/> </ControlTemplate> </Setter.Value> </Setter> </Trigger> </Style.Triggers> </Style> <ComboBox IsReadOnly="{Binding ReadOnlyMode}" Style="{StaticResource EditableDropDown}" Margin="0 0 10 0"> <ComboBoxItem IsSelected="True">Test</ComboBoxItem> </ComboBox> When I do this, I get the following as the text: System.Windows.Controls.ComboBoxItem: Test I would really appreciate the help!

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  • Non-Dom Element Event Binding with jQuery

    - by Rick Strahl
    Yesterday I had a short discussion with Dave Reed on Twitter regarding setting up fake ‘events’ on objects that are hookable. jQuery makes it real easy to bind events on DOM elements and with a little bit of extra work (that I didn’t know about) you can also set up binding to non-DOM element ‘event’ bindings. Assume for a second that you have a simple JavaScript object like this: var item = { sku: "wwhelp" , foo: function() { alert('orginal foo function'); } }; and you want to be notified when the foo function is called. You can use jQuery to bind the handler like this: $(item).bind("foo", function () { alert('foo Hook called'); } ); Binding alone won’t actually cause the handler to be triggered so when you call: item.foo(); you only get the ‘original’ message. In order to fire both the original handler and the bound event hook you have to use the .trigger() function: $(item).trigger("foo"); Now if you do the following complete sequence: var item = { sku: "wwhelp" , foo: function() { alert('orginal foo function'); } }; $(item).bind("foo", function () { alert('foo hook called'); } ); $(item).trigger("foo"); You’ll see the ‘hook’ message first followed by the ‘original’ message fired in succession. In other words, using this mechanism you can hook standard object functions and chain events to them in a way similar to the way you can do with DOM elements. The main difference is that the ‘event’ has to be explicitly triggered in order for this to happen rather than just calling the method directly. .trigger() relies on some internal logic that checks for event bindings on the object (attached via an expando property) which .trigger() searches for in its bound event list. Once the ‘event’ is found it’s called prior to execution of the original function. This is pretty useful as it allows you to create standard JavaScript objects that can act as event handlers and are effectively hookable without having to explicitly override event definitions with JavaScript function handlers. You get all the benefits of jQuery’s event methods including the ability to hook up multiple events to the same handler function and the ability to uniquely identify each specific event instance with post fix string names (ie. .bind("MyEvent.MyName") and .unbind("MyEvent.MyName") to bind MyEvent). Watch out for an .unbind() Bug Note that there appears to be a bug with .unbind() in jQuery that doesn’t reliably unbind an event and results in a elem.removeEventListener is not a function error. The following code demonstrates: var item = { sku: "wwhelp", foo: function () { alert('orginal foo function'); } }; $(item).bind("foo.first", function () { alert('foo hook called'); }); $(item).bind("foo.second", function () { alert('foo hook2 called'); }); $(item).trigger("foo"); setTimeout(function () { $(item).unbind("foo"); // $(item).unbind("foo.first"); // $(item).unbind("foo.second"); $(item).trigger("foo"); }, 3000); The setTimeout call delays the unbinding and is supposed to remove the event binding on the foo function. It fails both with the foo only value (both if assigned only as “foo” or “foo.first/second” as well as when removing both of the postfixed event handlers explicitly. Oddly the following that removes only one of the two handlers works: setTimeout(function () { //$(item).unbind("foo"); $(item).unbind("foo.first"); // $(item).unbind("foo.second"); $(item).trigger("foo"); }, 3000); this actually works which is weird as the code in unbind tries to unbind using a DOM method that doesn’t exist. <shrug> A partial workaround for unbinding all ‘foo’ events is the following: setTimeout(function () { $.event.special.foo = { teardown: function () { alert('teardown'); return true; } }; $(item).unbind("foo"); $(item).trigger("foo"); }, 3000); which is a bit cryptic to say the least but it seems to work more reliably. I can’t take credit for any of this – thanks to Dave Reed and Damien Edwards who pointed out some of these behaviors. I didn’t find any good descriptions of the process so thought it’d be good to write it down here. Hope some of you find this helpful.© Rick Strahl, West Wind Technologies, 2005-2010Posted in jQuery  

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  • Why is button background defaulting to grey when IsPressed is true

    - by Dave Colwell
    Hey all, I have a simple problem. Using the IsPressed trigger i want to be able to set the background color of a button to something other than the default grey. Here is what the button looks like when it is not pressed and here is what it looks like when it is clicked Here is the trigger for the button. I know the trigger is firing correctly because of the glow effect around the edge of the button when it is clicked. I also know that the brush is correct because i tried it out as a background brush to see what it looked like. <Style.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="Background" Value="{DynamicResource ButtonHoverBrush}"/> <Setter Property="BitmapEffect" Value="{DynamicResource ButtonHoverGlow}"/> </Trigger> <!-- This is the trigger which is working but the background color wont change --> <Trigger Property="IsPressed" Value="True"> <Setter Property="BitmapEffect" Value="{DynamicResource ButtonHoverGlow}"/> <Setter Property="Background" Value="{DynamicResource ButtonPressedBrush}" /> </Trigger> </Style.Triggers>

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  • WPF abnormal CPU usage for animation

    - by 0xDEAD BEEF
    HI! I am developing WPF application and client reports extreamly high CPU usage (90%) (whereas i am unable to repeat that behavior). I have traced bootleneck down to these lines. It is simple glowing animation for small single led control (blinking led). What could be reason for this simple annimation taking up SO huge CPU resources? <Trigger Property="State"> <Trigger.Value> <local:BlinkingLedStatus>Blinking</local:BlinkingLedStatus> </Trigger.Value> <Trigger.EnterActions> <BeginStoryboard Name="beginStoryBoard"> <Storyboard> <DoubleAnimation Storyboard.TargetName="glow" Storyboard.TargetProperty="Opacity" AutoReverse="True" From="0.0" To="1.0" Duration="0:0:0.5" RepeatBehavior="Forever"/> </Storyboard> </BeginStoryboard> </Trigger.EnterActions> <Trigger.ExitActions> <StopStoryboard BeginStoryboardName="beginStoryBoard"/> </Trigger.ExitActions> </Trigger>

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  • C# WPF abnormal CPU usage for animation

    - by 0xDEAD BEEF
    I am developing WPF application and client reports extreamly high CPU usage (90%) (whereas i am unable to repeat that behavior). I have traced bootleneck down to these lines. It is simple glowing animation for small single led control (blinking led). What could be reason for this simple annimation taking up SO huge CPU resources? <Trigger Property="State"> <Trigger.Value> <local:BlinkingLedStatus>Blinking</local:BlinkingLedStatus> </Trigger.Value> <Trigger.EnterActions> <BeginStoryboard Name="beginStoryBoard"> <Storyboard> <DoubleAnimation Storyboard.TargetName="glow" Storyboard.TargetProperty="Opacity" AutoReverse="True" From="0.0" To="1.0" Duration="0:0:0.5" RepeatBehavior="Forever"/> </Storyboard> </BeginStoryboard> </Trigger.EnterActions> <Trigger.ExitActions> <StopStoryboard BeginStoryboardName="beginStoryBoard"/> </Trigger.ExitActions> </Trigger>

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  • WPF problem modify style of images in multiple Button Templates

    - by user556415
    I'm trying to create a control panel for a video camera, the panel has buttons for up, down, left and right etc. Each camera function up, down, left and right is represented by three images (see code below) for the left side, middle and right side. The control panel is circular so the corner images kind of overlap (its complicated to explain this without a visual). When I click on up for example I have to hide the initial three images (leftside, middle and right side) and display another three images for left , middle and right that indicate that the button is pressed. I am achieving this by having a grid inside a button template. The problem I have is that for the corner images for the control there are really four images that represent this. For example for the top left corner the four images would be represent 1. Top not clicked. 2. Top Clicked and 3. Left Not clicked and 4. Left Clicked. My problem is if I need to make the images contained within the Top button have precedence when the top control is clicked or the images in the left button have precedence when the left button is clicked. So it's like I want to modify the left button's image visible property when the top button is clicked and vise versa. This is really difficult to explain so I apologize if it makes little sense but I can email the source code on request if anyone is interested in my predicament. <Grid> <Canvas> <!--<StackPanel>--> <Button Name="TopSide" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" Height="34" Width="102" Canvas.Left="97" Canvas.Top="60" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" > <Button.Template> <ControlTemplate TargetType="{x:Type Button}"> <Grid Width="100"> <Canvas> <Image Name="TopRightNormal" Source="Resources/topright_off.jpg" Height="34" Width="34" Canvas.Left="66"></Image> <Image Name="TopRightDown" Source="Resources/topright_down.jpg" Height="34" Width="34" Canvas.Left="66" Visibility="Hidden" ></Image> <Image Name="TopNormal" Source="Resources/topcenter_off.jpg" Height="34" Width="34" Canvas.Left="34" /> <Image Name="TopPressed" Source="Resources/topcenter_down.jpg" Height="34" Width="34" Canvas.Left="34" Visibility="Hidden" /> <Image Name="TopDisabled" Source="Resources/topcenter_off.jpg" Height="34" Width="34" Canvas.Left="34" Visibility="Hidden" /> <Image Name="TopLeftNormal" Source="Resources/topleft_off.jpg" Height="34" Width="34" Canvas.Left="2" ></Image> <Image Name="TopLeftDown" Opacity="0" Source="Resources/topleft_down.jpg" Height="34" Width="34" Canvas.Left="2" Visibility="Hidden" ></Image> </Canvas> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="TopNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="TopPressed" Property="Visibility" Value="Visible" /> <Setter TargetName="TopRightNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="TopRightDown" Property="Visibility" Value="Visible" /> <Setter TargetName="TopLeftNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="TopLeftDown" Property="Visibility" Value="Visible" /> <Setter TargetName="TopLeftDown" Property="Opacity" Value="100" /> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter TargetName="TopNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="TopDisabled" Property="Visibility" Value="Visible" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Button.Template> </Button> <!--</StackPanel>--> <!--<StackPanel>--> <Button Name="LeftSide" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" Canvas.Left="100" Canvas.Top="60" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" MouseDown="Button_MouseDown_1"> <Button.Template> <ControlTemplate TargetType="{x:Type Button}"> <Grid Width="34" Height="100"> <Canvas> <Image Name="TopLeftNormal" Source="Resources/topleft_off.jpg" Height="34" Width="34" Canvas.Left="0"></Image> <Image Name="TopLeftDown" Opacity="0" Source="Resources/topleft_leftdown.jpg" Height="34" Width="34" Canvas.Left="0" Visibility="Hidden" ></Image> <Image Name="Normal" Source="Resources/leftcenter_off.jpg" Height="34" Width="34" Canvas.Top="32" Canvas.Left="0"/> <Image Name="Pressed" Source="Resources/leftcenter_down.jpg" Visibility="Hidden" Canvas.Top="32" Height="34" Width="34" /> <Image Name="Disabled" Source="Resources/leftcenter_off.jpg" Visibility="Hidden" Height="34" Width="34" Canvas.Top="32" /> </Canvas> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="Normal" Property="Visibility" Value="Hidden" /> <Setter TargetName="Pressed" Property="Visibility" Value="Visible" /> <Setter TargetName="TopLeftNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="TopLeftNormal" Property="Opacity" Value="0" /> <Setter TargetName="TopLeftDown" Property="Visibility" Value="Visible" /> <Setter TargetName="TopLeftDown" Property="Opacity" Value="100" /> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter TargetName="Normal" Property="Visibility" Value="Hidden" /> <Setter TargetName="Disabled" Property="Visibility" Value="Visible" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Button.Template> </Button> <!--</StackPanel>--> <!--<StackPanel>--> <Button xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" Height="34" Width="34" Canvas.Left="165" Canvas.Top="92" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" MouseDown="Button_MouseDown_2" > <Button.Template> <ControlTemplate TargetType="{x:Type Button}"> <Grid> <Image Name="Normal" Source="Resources/rightcenter_off.jpg" /> <Image Name="Pressed" Source="Resources/rightcenter_down.jpg" Visibility="Hidden" /> <Image Name="Disabled" Source="Resources/rightcenter_off.jpg" Visibility="Hidden" /> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="Normal" Property="Visibility" Value="Hidden" /> <Setter TargetName="Pressed" Property="Visibility" Value="Visible" /> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter TargetName="Normal" Property="Visibility" Value="Hidden" /> <Setter TargetName="Disabled" Property="Visibility" Value="Visible" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Button.Template> </Button> <!--</StackPanel>--> <!--<StackPanel>--> <Button xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" Height="34" Width="34" Canvas.Left="133" Canvas.Top="124" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" > <Button.Template> <ControlTemplate TargetType="{x:Type Button}"> <Grid> <Image Name="BottomNormal" Source="Resources/bottomcenter_off.jpg" /> <Image Name="BottomPressed" Source="Resources/bottomcenter_down.jpg" Visibility="Hidden" /> <Image Name="BottomDisabled" Source="Resources/bottomcenter_off.jpg" Visibility="Hidden" /> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="True"> <Setter TargetName="BottomNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="BottomPressed" Property="Visibility" Value="Visible" /> </Trigger> <Trigger Property="IsEnabled" Value="False"> <Setter TargetName="BottomNormal" Property="Visibility" Value="Hidden" /> <Setter TargetName="BottomDisabled" Property="Visibility" Value="Visible" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Button.Template> </Button> <!--</StackPanel>--> <Image Source="Resources/bottomright_off.jpg" Height="34" Width="34" Canvas.Left="165" Canvas.Top="124"></Image> <Image Source="Resources/bottomleft_off.jpg" Height="34" Width="34" Canvas.Left="100" Canvas.Top="124"></Image> <!--<ToggleButton Style="{StaticResource MyToggleButtonStyle}" Height="34" Width="34" Margin="150,100"/>--> </Canvas> </Grid>

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  • How to trigger a Symbian C++ application within a J2ME application for Nokia phones using J2ME API?

    - by kennykee
    Hi all, Anyone knows how to trigger a Symbian C++ application using any J2ME API call? I have a J2ME application that needs a customized photo taking application in Symbian C++. The reason for separating into two applications is because J2ME has a limit in heap size and the J2ME needs to know the path of photo after taking it. Thanks a lot for your help. Regards, Kenny

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  • What's the best way to return stuff from a PHP function, and simultaneously trigger a jQuery action?

    - by Jack Webb-Heller
    So the title is a tad ambiguous, but I'll try and give an example. Basically, I have an 'awards' system (similar to that of StackOverflow's badges) in my PHP/CodeIgniter site, and I want, as soon as an award is earned, a notification to appear to the user. Now I'm happy to have this appear on the next page load, but, ideally I'd like it to appear as soon as the award is transactioned since my site is mostly Ajax-powered and there may not be page reloads very often. The way the system works currently, is: 1) If the user does something to trigger the earning of an award, CodeIgniter does this: $params['user_id'] = $this->tank_auth->get_user_id(); $params['award_id'] = 1; // (I have a database table with different awards in) $this->awards->award($params); 2) My custom library, $this->awards, runs the award function: function award($params) { $sql = $this->ci->db->query("INSERT INTO users_awards (user_id, award_id) VALUES ('".$params['user_id']."','".$params['award_id']."') ON DUPLICATE KEY UPDATE duplicate=duplicate+1"); $awardinfo = $this->ci->db->query("SELECT * FROM awards WHERE id = ".$params['award_id']); // If it's the 'first time' the user has gotten the award (e.g. they've earnt it) if ($awardinfo->row('duplicate') == 0) { $params['title'] = $awardinfo->row('title'); $params['description'] = $awardinfo->row('description'); $params['iconpath'] = $awardinfo->row('iconpath'); $params['percentage'] = $awardinfo->row('percentage'); return $params; } } So, it awards the user (and if they've earnt it twice, updates a useless duplicate field by one), then checks if it's the first time they've earnt it (so it can alert them of the award). If so, it gets the variables (title of the award, the award description, the path to an icon to display for the award, and finally the percentage of users who have also got this award) and returns them as an array. So... that's that. Now I'd like to know, what's the best way to do this? Currently my Award-giving bit is called from a controller, but I guess if I want this to trigger via Ajax, then the code should be placed in a View file...? To sum it up: I need the returned award data to appear without a page refresh. What's the best way of doing this? (I'm already using jQuery on my page). Thanks very much everybody! Jack

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  • Change the color of a SolidcolorBrush resource with a trigger?

    - by HolySamosa
    I have a user control that uses a brush resource like the following to provide the color for several elements in the control: <UserControl.Resources> <SolidColorBrush x:Key="BlackBrush" Color="Black"/> </UserControl.Resources> Now, I'd like to change the color of this resource with a trigger to provide a highlight when a certain condition occurs. Is this possible? If so, how? Thanks!

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  • How can I trigger a transition effect when a child control is added or removed in flex?

    - by Jason Towne
    I've got a custom component that has children components dynamically added and removed to it depending on what button the user clicks. What I would like to do is trigger a transition effect that moves the child component onto the stage when it's added and then moves it off when it's removed. Does anyone have a good example on how to accomplish this? Edit: I figured it out and left my solution below. I hope it helps someone else!

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  • REBOL: How to do another task while waiting an alarm to trigger ?

    - by Rebol Tutorial
    So I have created an alarm function: alarm: func[seconds message [string! unset!]][ wav: load %attention.wav sound-port: open sound:// wait seconds do [ insert sound-port wav wait sound-port close sound-port if (value? 'message) [ print message ] ] ] which works like this: alarm 30 "Will trigger in 30 seconds" Now how can I for example show a timer which increments while waiting for the alarm since Rebol doesn't support thread ?

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