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  • How to delay static initialization within a property

    - by Mystagogue
    I've made a class that is a cross between a singleton (fifth version) and a (dependency injectable) factory. Call this a "Mono-Factory?" It works, and looks like this: public static class Context { public static BaseLogger LogObject = null; public static BaseLogger Log { get { return LogFactory.instance; } } class LogFactory { static LogFactory() { } internal static readonly BaseLogger instance = LogObject ?? new BaseLogger(null, null, null); } } //USAGE EXAMPLE: //Optional initialization, done once when the application launches... Context.LogObject = new ConLogger(); //Example invocation used throughout the rest of code... Context.Log.Write("hello", LogSeverity.Information); The idea is for the mono-factory could be expanded to handle more than one item (e.g. more than a logger). But I would have liked to have made the mono-factory look like this: public static class Context { private static BaseLogger LogObject = null; public static BaseLogger Log { get { return LogFactory.instance; } set { LogObject = value; } } class LogFactory { static LogFactory() { } internal static readonly BaseLogger instance = LogObject ?? new BaseLogger(null, null, null); } } The above does not work, because the moment the Log property is touched (by a setter invocation) it causes the code path related to the getter to be executed...which means the internal LogFactory "instance" data is always set to the BaseLogger (setting the "LogObject" is always too late!). So is there a decoration or other trick I can use that would cause the "get" path of the Log property to be lazy while the set path is being invoked?

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  • WCF and ASP.NET - Server.Execute throwing object reference not set to an instance of an object

    - by user208662
    Hello, I have an ASP.NET page that calls to a WCF service. This WCF service uses a BackgroundWorker to asynchronously create an ASP.NET page on my server. Oddly, when I execute the WCF Service [OperationContract] [WebInvoke(Method = "POST", BodyStyle = WebMessageBodyStyle.WrappedRequest, RequestFormat = WebMessageFormat.Json, ResponseFormat = WebMessageFormat.Json)] public void PostRequest(string comments) { // Do stuff // If everything went o.k. asynchronously render a page on the server. I do not want to // block the caller while this is occurring. BackgroundWorker myWorker = new BackgroundWorker(); myWorker.DoWork += new DoWorkEventHandler(myWorker_DoWork); myWorker.RunWorkerAsync(HttpContext.Current); } private void myWorker_DoWork(object sender, DoWorkEventArgs e) { // Set the current context so we can render the page via Server.Execute HttpContext context = (HttpContext)(e.Argument); HttpContext.Current = context; // Retrieve the url to the page string applicationPath = context.Request.ApplicationPath; string sourceUrl = applicationPath + "/log.aspx"; string targetDirectory = currentContext.Server.MapPath("/logs/"); // Execute the other page and load its contents using (StringWriter stringWriter = new StringWriter()) { // Write the contents out to the target url // NOTE: THIS IS WHERE MY ERROR OCCURS currentContext.Server.Execute(sourceUrl, stringWriter); // Prepare to write out the result of the log targetPath = targetDirectory + "/" + DateTime.Now.ToShortDateString() + ".aspx"; using (StreamWriter streamWriter = new StreamWriter(targetPath, false)) { // Write out the content to the file sb.Append(stringWriter.ToString()); streamWriter.Write(sb.ToString()); } } } Oddly, when the currentContext.Server.Execute method is executed, it throws an "object reference not set to an instance of an object" error. The reason this is so strange is because I can look at the currentContext properties in the watch window. In addition, Server is not null. Because of this, I have no idea where this error is coming from. Can someone point me in the correct direction of what the cause of this could be? Thank you!

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  • ContextMenu not popping up on Long click

    - by primal
    Hi, The context menu is not popping up on the long click on the list items in the list view. I've extended the base adapter and used a view holder to implement the custom list with textviews and an imagebutton. adapter = new MyClickableListAdapter(this, R.layout.timeline, mObjectList); list.setAdapter(adapter); registerForContextMenu(list); Implementation of onCreateContextMenu @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { // TODO Auto-generated method stub super.onCreateContextMenu(menu, v, menuInfo); Log.d(TAG, "Entering Context Menu"); menu.setHeaderTitle("Context Menu"); menu.add(Menu.NONE, DELETE_ID, Menu.NONE, "Delete") .setIcon(R.drawable.icon); } The XML for listview is here <ListView android:id="@+id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" /> I've been trying this for many days. I think its impossible to register Context-menu for a custom list view like this. Correct me if I am wrong (possibly with sample code). Now I am thinking of a adding a button to the list item and it displays a menu on clicking it. Is it possible with some other way than using Dialogs? Any help would be much appreciated..

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  • SecurityManager StackOverflowError

    - by Tom Brito
    Running the following code, I get a StackOverflowError at the getPackage() line. How can I grant permission just to classes inside package I want, if I can't access the getPackage() to check the package? package myPkg.security; import java.security.Permission; import javax.swing.JOptionPane; public class SimpleSecurityManager extends SecurityManager { @Override public void checkPermission(Permission perm) { Class<?>[] contextArray = getClassContext(); for (Class<?> c : contextArray) { checkPermission(perm, c); } } @Override public void checkPermission(Permission perm, Object context) { if (context instanceof Class) { Class clazz = (Class) context; Package pkg = clazz.getPackage(); // StackOverflowError String name = pkg.getName(); if (name.startsWith("java.")) { // permission granted return; } if (name.startsWith("sun.")) { // permission granted return; } if (name.startsWith("myPkg.")) { // permission granted return; } } // permission denied throw new SecurityException("Permission denied for " + context); } public static void main(String[] args) { System.setSecurityManager(new SimpleSecurityManager()); JOptionPane.showMessageDialog(null, "test"); } }

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  • [EF 4 POCO] Problem with INSERT...

    - by Darmak
    Hi all, I'm so frustrated because of this problem, you have no idea... I have 2 classes: Post and Comment. I use EF 4 POCO support, I don't have foreign key columns in my .edmx model (Comment class doesn't have PostID property, but has Post property) class Comment { public Post post { get; set; } // ... } class Post { public virtual ICollection<Comment> Comments { get; set; } // ... } Can someone tell me why the code below doesn't work? I want to create a new comment for a post: Comment comm = context.CreateObject<Comment>(); Post post = context.Posts.Where(p => p.Slug == "something").SingleOrDefault(); // post != null, so don't worry, be happy // here I set all other comm properties and... comm.Post = post; context.AddObject("Comments", comm); // Exception here context.SaveChanges(); The Exception is: Cannot insert the value NULL into column 'PostID', table 'Blog.Comments'; column does not allow nulls. INSERT fails. ... this 'PostID' column is of course a foreign key to the Posts table. Any help will be appreciated!

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  • iPhone Rendering Question

    - by slythic
    Hi all, I'm new to iPhone/Objective-C development. I "jumped the gun" and started reading and implementing some chapters from O'Reilly's iPhone Development. I was following the ebook's code exactly and my code was generating the following error: CGContextSetFillColorWithColor: invalid context CGContextFillRects: invalid context CGContextSetFillColorWithColor: invalid context CGContextGetShouldSmoothFonts: invalid context However, when I downloaded the sample code for the same chapter the code is different. Book Code: - (void) Render { CGContextRef g = UIGraphicsGetCurrentContext(); //fill background with gray CGContextSetFillColorWithColor(g, [UIColor grayColor].CGColor); CGContextFillRect(g, CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)); //draw text in black. CGContextSetFillColorWithColor(g, [UIColor blackColor].CGColor); [@"O'Reilly Rules!" drawAtPoint:CGPointMake(10.0, 20.0) withFont:[UIFont systemFontOfSize:[UIFont systemFontSize]]]; } Actual Project Code from the website (works): - (void) Render { [self setNeedsDisplay]; //this sets up a deferred call to drawRect. } - (void)drawRect:(CGRect)rect { CGContextRef g = UIGraphicsGetCurrentContext(); //fill background with gray CGContextSetFillColorWithColor(g, [UIColor grayColor].CGColor); CGContextFillRect(g, CGRectMake(0, 0, self.frame.size.width, self.frame.size.height)); //draw text in black. CGContextSetFillColorWithColor(g, [UIColor blackColor].CGColor); [@"O'Reilly Rules!" drawAtPoint:CGPointMake(10.0, 20.0) withFont:[UIFont systemFontOfSize:[UIFont systemFontSize]]]; } What is it about these lines of code that make the app render correctly? - (void) Render { [self setNeedsDisplay]; //this sets up a deferred call to drawRect. } - (void)drawRect:(CGRect)rect { Thanks in advance for helping out a newbie!

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  • Custom UITableviewcell, CGGradient still shows when cell is selected?

    - by Burnsoft Ltd
    I'm using a custom tableview cell (like Tweetie's fast scrolling) i've added a gradient to the context, which looks really nice, but when I select the cell, the gradient is still visible. I'm not sure how to go about removing the gradient when the cell is selected? any ideas? cheers Nik - (void)drawContentView:(CGRect)r { CGContextRef context = UIGraphicsGetCurrentContext(); UIColor *backgroundColor = [UIColor whiteColor]; UIColor *textColor = [UIColor blackColor]; UIColor *dateColor = [UIColor colorWithRed:77.f/255.f green:103.f/255.f blue:155.f/255.f alpha:1]; if(self.selected) { backgroundColor = [UIColor clearColor]; textColor = [UIColor whiteColor]; } [backgroundColor set]; CGContextFillRect(context, r); //add gradient CGGradientRef myGradient; CGColorSpaceRef myColorspace; size_t num_locations = 2; CGFloat locations[2] = {0.0, 1.0}; CGFloat components[8] = {0.9f, 0.9f, 0.9f, 0.7f, // Bottom Colour: Red, Green, Blue, Alpha. 1.0f, 1.0f, 1.0f, 1.0}; // Top Colour: Red, Green, Blue, Alpha. myColorspace = CGColorSpaceCreateDeviceRGB(); myGradient = CGGradientCreateWithColorComponents (myColorspace, components, locations, num_locations); CGColorSpaceRelease(myColorspace); CGPoint startPoint, endPoint; startPoint.x = 0; startPoint.y = self.frame.size.height; endPoint.x = 0; endPoint.y = self.frame.size.height-15; // just keep the gradient static size, never mind how big the cell is CGContextDrawLinearGradient (context, myGradient, startPoint, endPoint, 0); CGGradientRelease(myGradient); //gradient end //rest of custom drawing goes here.... } Should I be doing something in the if cell selected code?

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  • Design problem with callback functions in android

    - by Franz Xaver
    Hi folks! I'm currently developing an app in android that is accessing wifi values, that is, the application needs to scan for all access point and their specific signal strengths. I know that I have to extend the class BroadcastReceiver overwriting the method BroadcastReceiver.onReceive(Context context, Intent intent) which is called when the values are ready. Perhaps there exist solutions provided by the android system itself but I'm relatively new to android so I could need some help. The problem I encountered is that I got one class (an activity, thus controlled by the user) that needs this scan results for two different things (first to save the values in a database or second, to use them for further calculations but not both at one moment!) So how to design the callback system in order to "transport" the scan results from onReceive(Context context, Intent intent) to the operation intended by the user? My first solution was to define enums for each use case (save or use for calculations) which wlan-interested classes have to submit when querying for the values. But that would force the BroadcastReceiverextending class to save the current enum and use it as a parameter in the callback function of the querying class (this querying class needs to know what it asked for when getting backcalled) But that seems to me kind of dirty ;) So anyone a good idea for this?

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  • App will not launch from drawer after phone is removed from car dock

    - by BigFwoosh
    I am creating a replacement Car Home app for Android 2.0+ devices. The app needs to launch when the phone is inserted into the car dock, as well as terminate when it is removed from the dock. It also needs to be able to be launched from the app drawer. I'm having a problem right now where once the phone is inserted and removed from the dock, I can no longer launch the app from the app drawer because every time I launch the app my BroadcastReceiver picks up a DOCK_EVENT action for some reason. I created a test project that only registers my BroadcastReceiver, and the same thing happens. Here's the code for the BroadcastReceiver: public class CarDockBroadcastReceiver extends BroadcastReceiver { /** * @see android.content.BroadcastReceiver#onReceive(Context,Intent) */ @Override public void onReceive(Context context, Intent intent) { // TODO Put your code here if(intent.getExtras().containsKey("android.intent.extra.DOCK_STATE")){ int state = intent.getExtras().getInt("android.intent.extra.DOCK_STATE",1); if(state == 0){ Log.i("Dock", "Removed from dock!"); ((Activity)context).finish(); } } } } My main Activity is as follows: public class MainActivity extends Activity { /** Called when the activity is first created. */ CarDockBroadcastReceiver receiver; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); IntentFilter filter = new IntentFilter("android.intent.action.DOCK_EVENT"); receiver = new CarDockBroadcastReceiver(); registerReceiver(receiver, filter); } @Override protected void onDestroy() { // TODO Auto-generated method stub unregisterReceiver(receiver); super.onDestroy(); } } The main Activity has an intent filter for action.MAIN, category.LAUNCHER, category.DEFAULT, and category.CAR_DOCK. Any ideas on why this is happening?

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  • Android - Persist file when app closes.

    - by Donal Rafferty
    I am creating a file in my Android application as follows: HEADINGSTRING = new String("Android Debugging " + "\n" "XML test Debugging"); } public void setUpLogging(Context context){ Log.d("LOGGING", "Setting up logging....."); try { // catches IOException below FileOutputStream fOut = context.openFileOutput(FILE_NAME,Context.MODE_APPEND); OutputStreamWriter osw = new OutputStreamWriter(fOut); // Write the string to the file osw.write(HEADINGSTRING); /* ensure that everything is * really written out and close */ osw.flush(); osw.close(); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } finally{ Log.d("LOGGING", "Finished logging setup....."); } } And I write to the file during the running of the app as follows: public void addToLog(File file, String text) throws IOException { BufferedWriter bw = new BufferedWriter (new FileWriter(file, true)); bw.write ("\n" + text); bw.newLine(); bw.flush(); bw.close(); } This works fine but when my app closes the file gets deleted and when the app is run again all the information I wrote to it is gone. How can I make sure the file persists even after closure of the app? Update: I have changed MODE_PRIVATE to MODE_APPEND but the problem still remains.

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  • Handling Status Bar notification

    - by MAkS
    in my app a background service starts and from that service i want to set Status bar notification, that the service has Started following is the code : Context context = getApplicationContext(); String ns = Context.NOTIFICATION_SERVICE; int icon = R.drawable.icon; CharSequence tickerText = "Hello"; long when = System.currentTimeMillis(); Notification notification = new Notification(icon, tickerText, when); CharSequence contentTitle = "My notification"; CharSequence contentText = "Hello World!"; Intent notificationIntent = new Intent(MyService.this, MyClass.class); notificationIntent.setFlags( Intent.FLAG_ACTIVITY_NEW_TASK); PendingIntent contentIntent = PendingIntent.getActivity(this,0,notificationIntent,0); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); NotificationManager mNotificationManager = (NotificationManager) getSystemService(ns); mNotificationManager.notify(1, notification); Notification is displayed in Status bar But whin i click on that MyClass.class is not fired.And in log cat it shows "Input Manager Service Window already focused ignoring focuson ...." so plz provide solution. thanks in advance

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  • jQuery ajax call failing with undefined error

    - by Groo
    My jQuery ajax call is failing with an undefined error. My js code looks like this: $.ajax({ type: "POST", url: "Data/RealTime.ashx", data: "{}", contentType: "application/json; charset=utf-8", dataType: "json", timeout: 15000, dataFilter: function(data, type) { alert("RAW DATA: " + data + ", TYPE: "+ type); return data; }, error: function(xhr, textStatus, errorThrown) { alert("FAIL: " + xhr + " " + textStatus + " " + errorThrown); }, success: function(data) { alert("SUCCESS"); } }); My ajax source is a generic ASP.NET handler: [WebService(Namespace = "http://my.website.com")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] public class RealTime : IHttpHandler { public void ProcessRequest(HttpContext context) { context.Response.ContentType = "application/json"; context.Response.Write("{ data: [1,2,3] }"); context.Response.End(); } public bool IsReusable { get { return false; } } } Now, if I return an empty object ("{ }") in my handler, the call will succeed. But when I return any other JSON object, the call fails. The dataFilter handler shows that I am receiving a correct object. Firebug shows the response as expected, and the JSON tab shows that the object is parsed correctly. So what could be the cause?

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  • Removing NSLog breaks compiler

    - by DVG
    Okay, so this is weird I have this code - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { switch (indexPath.row) { case 1: NSLog(@"Platform Cell Selected"); AddGamePlatformSelectionViewController *platformVC = [[AddGamePlatformSelectionViewController alloc] initWithNibName:@"AddGamePlatformSelectionViewController" bundle:nil]; platformVC.context = context; platformVC.game = newGame; [self.navigationController pushViewController:platformVC animated:YES]; [platformVC release]; break; default: break; } } Which works fine. When I remove the NSLog Statement, like so: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { switch (indexPath.row) { case 1: //NSLog(@"Platform Cell Selected"); AddGamePlatformSelectionViewController *platformVC = [[AddGamePlatformSelectionViewController alloc] initWithNibName:@"AddGamePlatformSelectionViewController" bundle:nil]; platformVC.context = context; platformVC.game = newGame; [self.navigationController pushViewController:platformVC animated:YES]; [platformVC release]; break; default: break; } } I get the following compiler errors /Users/DVG/Development/iPhone/Backlog/Classes/AddGameTableViewController.m:102:0 /Users/DVG/Development/iPhone/Backlog/Classes/AddGameTableViewController.m:102: error: expected expression before 'AddGamePlatformSelectionViewController' /Users/DVG/Development/iPhone/Backlog/Classes/AddGameTableViewController.m:103:0 /Users/DVG/Development/iPhone/Backlog/Classes/AddGameTableViewController.m:103: error: 'platformVC' undeclared (first use in this function) If I just edit out the two // for commenting out that line, everything works swimingly.

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  • Proper use of HttpRequestInterceptor and CredentialsProvider in doing preemptive authentication with

    - by Preston
    I'm writing an application in Android that consumes some REST services I've created. These web services aren't issuing a standard Apache Basic challenge / response. Instead in the server-side code I'm wanting to interrogate the username and password from the HTTP(S) request and compare it against a database user to make sure they can run that service. I'm using HttpClient to do this and I have the credentials stored on the client after the initial login (at least that's how I see this working). So here is where I'm stuck. Preemptive authenticate under HttpClient requires you to setup an interceptor as a static member. This is the example Apache Components uses. HttpRequestInterceptor preemptiveAuth = new HttpRequestInterceptor() { @Override public void process( final HttpRequest request, final HttpContext context) throws HttpException, IOException { AuthState authState = (AuthState) context.getAttribute(ClientContext.TARGET_AUTH_STATE); CredentialsProvider credsProvider = (CredentialsProvider) context.getAttribute( ClientContext.CREDS_PROVIDER); HttpHost targetHost = (HttpHost) context.getAttribute(ExecutionContext.HTTP_TARGET_HOST); if (authState.getAuthScheme() == null) { AuthScope authScope = new AuthScope(targetHost.getHostName(), targetHost.getPort()); Credentials creds = credsProvider.getCredentials(authScope); if (creds != null) { authState.setAuthScheme(new BasicScheme()); authState.setCredentials(creds); } } } }; So the question would be this. What would the proper use of this be? Would I spin this up as part of the application when the application starts? Pulling the username and password out of memory and then using them to create this CredentialsProvider which is then utilized by the HttpRequestInterceptor? Or is there a way to do this more dynamically?

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  • Native functions throw UnsatisfiedLinkError in custom view, despite working in main activity

    - by Mark Ingram
    For some reason I can only call native functions from my main activity and not any custom views that I've created. Here is an example file (I followed a tutorial, but renamed the classes http://mindtherobot.com/blog/452/android-beginners-ndk-setup-step-by-step/) See the usage of the native function "getNewString". package com.example.native; import android.app.Activity; import android.app.AlertDialog; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.os.Bundle; import android.view.View; public class NativeTestActivity extends Activity { static { System.loadLibrary("nativeTest"); } private native String getNewString(); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); this.setContentView(new BitmapView(this)); String hello = getNewString(); // This line works fine new AlertDialog.Builder(this).setMessage(hello).show(); } } class BitmapView extends View { static { System.loadLibrary("nativeTest"); } private native String getNewString(); public BitmapView(Context context) { super(context); String hello = getNewString(); // This line throws the UnsatisfiedLinkError new AlertDialog.Builder(this.getContext()).setMessage(hello).show(); } } How can I call native functions in my custom views? I've built the application as an Android 2.2 app. I'm running the application on my HTC Desire. I have the latest SDK (9) and latest NDK (r5).

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  • asp.net ajax + http module fails

    - by Sri Kumar
    Hi, I am trying my hands on asp.net+ajax+httpmodule. My Form <form id="LoginForm" runat="server"> <asp:ScriptManager ID="LoginScriptMgr" runat="server"></asp:ScriptManager> <asp:UpdatePanel ID="LoginPanel" runat="server"> <ContentTemplate> <asp:Label ID="lblLoginHeader" Text="Login" runat="server"></asp:Label> <asp:TextBox ID="txtUserName" runat="server"></asp:TextBox> <asp:TextBox ID="txtPassword" runat="server" TextMode="Password"></asp:TextBox> <asp:Button ID="btnLogin" Text="Login" runat="server" OnClick="Login" /> <asp:Label ID="lblLoginStatus" runat="server" /> </ContentTemplate> </asp:UpdatePanel> </form> C# Code protected void Login(object sender, EventArgs e) { lblLoginStatus.Text = "Login Successful"; } Web.config <httpModules> <add name="TimeModule" type="MyWebPortal.App_Code.TimeModule,App_Code"/> </httpModules> HTTP Module public class TimeModule : IHttpModule { private HttpApplication oApps = null; public void Dispose() { } public void Init(System.Web.HttpApplication context) { oApps = context; context.PreSendRequestContent += new EventHandler (context_PreSendRequestContent); } void context_PreSendRequestContent(object sender, EventArgs e) { string message = "&lt;!-- This page is being processed at " + System.DateTime.Now.ToString() + " -->"; oApps.Context.Response.Output.Write(message); } } When i remove the TimeModule from Web.config my ajax works. If add the TimeModule then the label doesn't show the message "Login Successful". Removing the ajax panel and with httpmodule available the label shows the message. So, how ajax panel was related to httpmodules?

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  • problem loading texture with transparency with OpenGL ES and Android

    - by Evan Kimia
    Im trying to load an image that has background transparency that will be layered over another texture. When i try and load it, all i get is a white screen. The texture is 512 by 512, and its saved in photoshop as a 24 bit PNG (standard PNG specs in the Photoshop Save for Web and Devices config window). Any idea why its not showing? The texture without transparency shows without a problem. Here is my loadTextures method: public void loadGLTexture(GL10 gl, Context context) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.m1); Bitmap normalScheduleLines = BitmapFactory.decodeResource(context.getResources(), R.drawable.m1n); //Generate texture pointers... gl.glGenTextures(3, textures, 0); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[1]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_GENERATE_MIPMAP, GL11.GL_TRUE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); bitmap.recycle(); //Bind our normal schedule bus map lines gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_GENERATE_MIPMAP, GL11.GL_TRUE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_RGBA, normalScheduleLines, 0); normalScheduleLines.recycle(); }

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  • Adding an ADO.NET Entity Data Model throws build errors

    - by user3726262
    I am using Visual Studio 2013 express. I create a new project and then I add a database to that project. But, when I add an ADO.NET Entity Framework model to that project and then run the program, I get the following four build errors listed below. To try to remedy this myself, I added the namespaces 'System.Data.Entity' and 'System.Data.Entity.Design', but that didn't help. Also, I uninstalled and re-installed the Nuget package. I also uninstalled and re-installed Visual Studio 2013 Express for Windows Desktop. But these measures didn't help the situation either. Please note that I used to use the Entity Data model just fine. But it was around the time that I did a system restore on my computer, and when I updated VS 2013 with an update offered on the start page, and finally, when I signed up for MS Azure, that I started running into the problem described above. Now I would think that uninstalling and reinstalling Visual Studio 2013, and then installing the 'Nuget' Package would solve all problems. What am I missing here? The errors mentioned above are: Error 1 The type or namespace name 'Infrastructure' does not exist in the namespace 'System.Data.Entity' (are you missing an assembly reference?) C:\Users\John\documents\visual studio 2013\Projects\Riches\Riches\RichesModel.Context.cs 14 30 DataLayer Error 2 The type or namespace name 'DbContext' could not be found (are you missing a using directive or an assembly reference?) C:\Users\John\documents\visual studio 2013\Projects\Riches\Riches\RichesModel.Context.cs 16 52 DataLayer Error 3 The type or namespace name 'DbModelBuilder' could not be found (are you missing a using directive or an assembly reference?) C:\Users\John\documents\visual studio 2013\Projects\Riches\Riches\RichesModel.Context.cs 23 49 DataLayer Error 4 The type or namespace name 'DbSet' could not be found (are you missing a using directive or an assembly reference?) C:\Users\John\documents\visual studio 2013\Projects\Riches\Riches\RichesModel.Context.cs 28 16 DataLayer Thank you and I realize that my last attempt at this question was rather rough-draftish, John

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  • Cast object to interface when created via reflection

    - by Al
    I'm trying some stuff out in Android and I'm stuck at when trying to cast a class in another .apk to my interface. I have the interface and various classes in other .apks that implement that interface. I find the other classes using PackageManager's query methods and use Application#createPackageContext() to get the classloader for that context. I then load the class, create a new instance and try to cast it to my interface, which I know it definitely implements. When I try to cast, it throws a class cast exception. I tried various things like loading the interface first, using Class#asSubclass, etc, none of which work. Class#getInterfaces() shows the interface is implemented. My code is below: PackageManager pm = getPackageManager(); List<ResolveInfo> lr = pm.queryIntentServices(new Intent("com.example.some.action"), 0); ArrayList<MyInterface> list = new ArrayList<MyInterface>(); for (ResolveInfo r : lr) { try { Context c = getApplication().createPackageContext(r.serviceInfo.packageName, Context.CONTEXT_IGNORE_SECURITY | Context.CONTEXT_INCLUDE_CODE); ClassLoader cl = c.getClassLoader(); String className = r.serviceInfo.name; if (className != null) { try { Class<?> cls = cl.loadClass(className); Object o = cls.newInstance(); if (o instanceof MyInterface) { //fails list.add((MyInterface) o); } } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } // some exceptions removed for readability } } catch (NameNotFoundException e1) { e1.printStackTrace(); }

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  • ASP.NET CacheDependency out of ThreadPool

    - by Stephen
    In an async http handler, we add items to the ASP.NET cache, with dependencies on some files. If the async method executes on a thread from the ThreadPool, all is fine: AsyncResult result = new AsyncResult(context, cb, extraData); ThreadPool.QueueUserWorkItem(new WaitCallBack(DoProcessRequest), result); But as soon as we try to execute on a thread out of the ThreadPool: AsyncResult result = new AsyncResult(context, cb, extraData); Runner runner = new Runner(result); Thread thread = new Thread(new ThreadStart(runner.Run()); ... where Runner.Run just invokes DoProcessRequest, The dependencies do trigger right after the thread exits. I.e. the items are immediately removed from the cache, the reason being the dependencies. We want to use an out-of-pool thread because the processing might take a long time. So obviously something's missing when we create the thread. We might need to propagate the call context, the http context... Has anybody already encountered that issue? Note: off-the-shelf custom threadpools probably solve this. Writing our own threadpool is probably a bad idea (think NIH syndrom). Yet I'd like to understand this in details, though.

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  • Interpreting java.lang.NoSuchMethodError message

    - by Doog
    I get the following runtime error message (along with the first line of the stack trace, which points to line 94). I'm trying to figure out why it says no such method exists. java.lang.NoSuchMethodError: com.sun.tools.doclets.formats.html.SubWriterHolderWriter.printDocLinkForMenu( ILcom/sun/javadoc/ClassDoc;Lcom/sun/javadoc/MemberDoc; Ljava/lang/String;Z)Ljava/lang/String; at com.sun.tools.doclets.formats.html.AbstractExecutableMemberWriter.writeSummaryLink( AbstractExecutableMemberWriter.java:94) Line 94 of writeSummaryLink is shown below. QUESTIONS What does "ILcom" or "Z" mean? Why there are four types in parentheses (ILcom/sun/javadoc/ClassDoc;Lcom/sun/javadoc/MemberDoc;Ljava/lang/String;Z) and one after the parentheses Ljava/lang/String; when the method printDocLinkForMenu clearly has five parameters? CODE DETAIL The writeSummaryLink method is: protected void writeSummaryLink(int context, ClassDoc cd, ProgramElementDoc member) { ExecutableMemberDoc emd = (ExecutableMemberDoc)member; String name = emd.name(); writer.strong(); writer.printDocLinkForMenu(context, cd, (MemberDoc) emd, name, false); // 94 writer.strongEnd(); writer.displayLength = name.length(); writeParameters(emd, false); } Here's the method line 94 is calling: public void printDocLinkForMenu(int context, ClassDoc classDoc, MemberDoc doc, String label, boolean strong) { String docLink = getDocLink(context, classDoc, doc, label, strong); print(deleteParameterAnchors(docLink)); }

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  • How to speed up an already cached pip install?

    - by Maxime R.
    I frequently have to re-create virtual environments from a requirements.txt and I am already using $PIP_DOWNLOAD_CACHE. It still takes a lot of time and I noticed the following: Pip spends a lot of time between the following two lines: Downloading/unpacking SomePackage==1.4 (from -r requirements.txt (line 2)) Using download cache from $HOME/.pip_download_cache/cached_package.tar.gz Like ~20 seconds on average to decide it's going to use the cached package, then the install is fast. This is a lot of time when you have to install dozens of packages (actually enough to write this question). What is going on in the background? Are they some sort of integrity checks against the online package? Is there a way to speed this up? edit: Looking at: time pip install -v Django==1.4 I get: real 1m16.120s user 0m4.312s sys 0m1.280s The full output is here http://pastebin.com/e4Q2B5BA. Looks like pip is spending his time looking for a valid download link while it already has a valid cache of http://pypi.python.org/packages/source/D/Django/Django-1.4.tar.gz. Is there a way to look for the cache first and stop there if versions match?

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  • GZipStream in an WebHttpResponse producing no data

    - by Pierre 303
    I want to compress my HTTP Responses for client that supports it. Here is the code used to send a standard response: IHttpClientContext context = (IHttpClientContext)sender; IHttpRequest request = e.Request; string responseBody = "This is some random text"; IHttpResponse response = request.CreateResponse(context); using (StreamWriter writer = new StreamWriter(response.Body)) { writer.WriteLine(responseBody); writer.Flush(); response.Send(); } The code above works fine. Now I added gzip support below. When I test it with a browser that supports gzip or a custom method, it returns an empty string. I'm sure I'm missing something simple, but I just can't find it... IHttpClientContext context = (IHttpClientContext)sender; IHttpRequest request = e.Request; string acceptEncoding = request.Headers["Accept-Encoding"]; string responseBody = "This is some random text"; IHttpResponse response = request.CreateResponse(context); if (acceptEncoding != null && acceptEncoding.Contains("gzip")) { byte[] bytes = ASCIIEncoding.ASCII.GetBytes(responseBody); response.AddHeader("Content-Encoding", "gzip"); using (GZipStream writer = new GZipStream(response.Body, CompressionMode.Compress)) { writer.Write(bytes, 0, bytes.Length); writer.Flush(); response.Send(); } } else { using (StreamWriter writer = new StreamWriter(response.Body)) { writer.WriteLine(responseBody); writer.Flush(); response.Send(); } }

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  • Safe and polymorphic toEnum

    - by jetxee
    I'd like to write a safe version of toEnum: safeToEnum :: (Enum t, Bounded t) => Int -> Maybe t A naive implementation: safeToEnum :: (Enum t, Bounded t) => Int -> Maybe t safeToEnum i = if (i >= fromEnum (minBound :: t)) && (i <= fromEnum (maxBound :: t)) then Just . toEnum $ i else Nothing main = do print $ (safeToEnum 1 :: Maybe Bool) print $ (safeToEnum 2 :: Maybe Bool) And it doesn't work: safeToEnum.hs:3:21: Could not deduce (Bounded t1) from the context () arising from a use of `minBound' at safeToEnum.hs:3:21-28 Possible fix: add (Bounded t1) to the context of an expression type signature In the first argument of `fromEnum', namely `(minBound :: t)' In the second argument of `(>=)', namely `fromEnum (minBound :: t)' In the first argument of `(&&)', namely `(i >= fromEnum (minBound :: t))' safeToEnum.hs:3:56: Could not deduce (Bounded t1) from the context () arising from a use of `maxBound' at safeToEnum.hs:3:56-63 Possible fix: add (Bounded t1) to the context of an expression type signature In the first argument of `fromEnum', namely `(maxBound :: t)' In the second argument of `(<=)', namely `fromEnum (maxBound :: t)' In the second argument of `(&&)', namely `(i <= fromEnum (maxBound :: t))' As well as I understand the message, the compiler does not recognize that minBound and maxBound should produce exactly the same type as in the result type of safeToEnum inspite of the explicit type declaration (:: t). Any idea how to fix it?

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  • OpenAL not playing on Max OS X 10.6

    - by Grimless
    I've been working on getting a basic audio engine running on my Mac using OpenAL. It seems relatively straightforward after working with OpenGL for a while. However, despite the fact that I believe I have everything in place, my sound will not play. Here is the order of things I am doing: //Creating a new device ALCdevice* device = alcOpenDevice(NULL); //Create a new context with the device ALCcontext* context = alcCreateContext(device, NULL); //Make that context current alcMakeContextCurrent(context); //Do lots of loading stuff to bring in an AIFF... voodooAIFF = myAIFFLoader("name"); //Then use that data ALuint buf; alGenBuffers(1, &buf); //Check for errors, but none happen... //Bind buffer data. alBufferData(buf, voodooAIFF.format, voodooAIFF.data, voodooAIFF.sizeInBytes, voodooAIFF.frequency); //Check for errors, none here either... //Create Source ALuint src; alGenSources(1, &src); //Error check again, no errors. //Bind source to buffer alSourcei(src, AL_BUFFER, buf); //Set reference distance alSourcei(sourceID, AL_REFERENCE_DISTANCE, 1); //Set source attributes including gain and pitch to 1 (direction set to 0,0,0) //Check for errors, nothing... //Set up listener attributes. //Check for errors, no errors. //Begin playing. alSourcePlay(src); Observe silence... Any insight, what steps am I missing here?

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