Search Results

Search found 14154 results on 567 pages for 'sp send dbmail'.

Page 193/567 | < Previous Page | 189 190 191 192 193 194 195 196 197 198 199 200  | Next Page >

  • Flash/Flex sending XML to Rails App

    - by bdicasa
    I'm trying to send some XML to a rails app in Flex. I'm using the URLRequest and URLLoader objects. However, I'm having trouble determining how to send the XML and _method parameter to the rails app using these flash objects. Below is how I'm currently trying to achieve this. var request:URLRequest = new URLRequest(); request.method = URLRequestMethod.POST; request.data = new Object(); request.data.xml = Blog.xml.toXMLString(); request.contentType = "text/xml"; var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, saveCompleteHandler); var saveUrl:String = ""; saveUrl = BASE_URL; if (Blog.isNewBlog) { // Set the rails REST method. request.data._method = "POST"; saveUrl += "blogs.xml"; } else { // Set the rails REST method. request.data._method = "PUT"; saveUrl += "blogs/" + Blog.id.toString() + ".xml"; } request.url = saveUrl; //trace(request.data.toString()); loader.load(request); However the only data that is getting sent to the server is [Object object]. If some one could let me know where I'm going wrong I'd greatly appreciate it. Thanks.

    Read the article

  • Comet, responseText and memory usage

    - by ithcy
    Is there a way to clear out the responseText of an XHR object without destroying the XHR object? I need to keep a persistent connection open to a web server to feed live data to a browser. The problem is, there is a relatively large amount of data coming through (several hundred K per second constantly), so memory usage is a big problem, because this connection must remain open for at least several minutes. responseText gets very big very quickly, even though the JSON I send back has been crunched as small as it can get. Due to the way the server-side app works, if I use AJAX-style short polling and just destroy the XHR object when I'm done with it, I miss significant amounts of important data even in the few milliseconds it takes to parse the response, create a new XHR and send it out. I do not have the option to use overlapping requests, as the web server only accepts one connection at a time. (Don't ask.) So Comet is exactly the model I need. What I would like to do is parse each JSON chunk as it comes back from the server, and then clear out responseText so that I can keep using the same connection. However, responseText is read-only. It cannot be directly emptied by any method I have found. Is there a part of the picture I am missing here? Does anyone know any tricks I can use to free up responseText when I'm done reading it? Or is there another place the server responses can go? I am not including code because this is really almost a code-agnostic question. The Javascript routines that spawn the XHRs and handle the returned data are very, very simple.

    Read the article

  • I find a problem with sending receiving parameter

    - by kawtousse
    how to get the xml translation to html dropdownlist with ajax. I send the parameter with GET method but the JSP FILE THAT GENERATES THE XML DONT RECEIVE IT. var url="responsexml.jsp"; url=url+"?projectCode="+prj.options[prj.selectedIndex].value; xmlhttp.onreadystatechange=stateChanged; xmlhttp.open("GET",url,true); xmlhttp.send(null); and then in responsexml.jsp I do like that: <% String projectcode= (String)request.getParameter("projectCode"); System.out.println("++++projectCode:=" +projectcode); Session s = null; Transaction tx; try { s = HibernateUtil.currentSession(); tx = s.beginTransaction(); Query query = s.createQuery("SELECT from Wa wa where wa.ProjectCode='"+projectcode+"'"); response.setContentType("text/xml"); PrintWriter output = response.getWriter(); output.write( "<?xml version=\"1.0\" encoding=\"utf-8\"?>"); //response.setHeader("Cache-Control", "no-cache"); //constriure le xml if(projectcode!=null) { for(Iterator it=query.iterate();it.hasNext();) { if(it.hasNext()) { Wa object=(Wa)it.next(); //out.print( "<item id=\"" +object.getIdWA() + "\" name=\"" + object.getWAName() + "\" />"); output.write("<wa>"); output.write( "<item id=\"" + object.getIdWA() + "\" name=\"" + object.getWAName() + "\" />"); output.write("</wa>"); } } } } catch (HibernateException e) { e.printStackTrace(); } %> </body> </html> With this code I dont have my xml file. I got this error: The server did not understand the request, or the request was invalid. Erreur de traitement de la ressource http://www.w3.o... PLEASE HELP.

    Read the article

  • Sending email via GMail in .NET

    - by VP
    I am getting the following error when I try to send an email in my C# program. I am using Visual Studio 2008 on windows 7. I would paste my code first and then the error: class email_log_files { private string login_username = "my_gmail_id"; private string login_password = "my_gmail_password"; public void send_email() { string src_address = "[email protected]"; string dest_address = "[email protected]"; try { MailMessage email_msg = new MailMessage(); SmtpClient email_client = new SmtpClient(); email_msg.From = new MailAddress(src_address); email_msg.Sender = new MailAddress(src_address); email_msg.ReplyTo = new MailAddress(src_address); email_msg.To.Add(dest_address); email_msg.Subject = "Test"; email_msg.Body = "Body of the message"; NetworkCredential credentials = new NetworkCredential(login_username, login_password); email_client.Credentials = credentials; email_client.Host = "smtp.gmail.com"; email_client.Port = 465; email_client.EnableSsl = true; email_client.Send(email_msg); Console.WriteLine("Message Sent Successfully!!"); Console.ReadLine(); } } } And the error message is as follows: The operation has timed out. Why is it always timing out? I am sure that I have the correct smtp server address and port number for gmail as I have configured my outlook with the same. Any help or ideas?

    Read the article

  • find and replace values in a flat-file using PHP

    - by peirix
    I'd think there was a question on this already, but I can't find one. Maybe the solution is too easy... Anyway, I have a flat-file and want to let the user change the values based on a name. I've already sorted out creating new name+value-pairs using the fopen('a') mode, using jQuery to send the AJAX call with newValue and newName. But say the content looks like this: host|http:www.stackoverflow.com folder|/questions/ folder2|/users/ And now I want to change the folder value. So I'll send in folder as oldName and /tags/ as newValue. What's the best way to overwrite the value? The order in the list doesn't matter, and the name will always be on the left, followed by a |(pipe), the value and then a new-line. My first thought was to read the list, store it in an array, search all the [0]'s for oldName, then change the [1] that belongs to it, and then write it back to a file. But I feel there is a better way around this? Any ideas? Maybe regex?

    Read the article

  • Sending series of images to display like a movie on iPhone

    - by unknownthreat
    Allow me to elaborate more. On the server, we will have a program that will take data from iPhone and process that data and produce series of images. Each time an image is generated, it will be send back to display on iPhone. I have done all of the things above using UDP, OpenGL, and such. It works. The images are transferred to iPhone and can be displayed, but it is slow. The image's resolution is around 320 x 420 and we send the image pixels by pixels. This naive implementation leads to a slow framerate. I can see around 2-3 frames per second. There are also some UDP packets dropped, and this is expected. Are there any sort of compression method available for something like this? Are there any other method that can make this better? NOTE: please don't just write "compression" as an answer, because we are aware that we will need to do it in some ways.

    Read the article

  • check whether mmap'ed address is correct

    - by reddot
    I'm writing a high-loaded daemon that should be run on the FreeBSD 8.0 and on Linux as well. The main purpose of daemon is to pass files that are requested by their identifier. Identifier is converted into local filename/file size via request to db. And then I use sequential mmap() calls to pass file blocks with send(). However sometimes there are mismatch of filesize in db and filesize on filesystem (realsize < size in db). In this situation I've sent all real data blocks and when next data block is mapped -- mmap returns no errors, just usual address (I've checked errno variable also, it's equal to zero after mmap). And when daemon tries to send this block it gets Segmentation Fault. (This behaviour is guarantedly issued on FreeBSD 8.0 amd64) I was using safe check before open to ensure size with stat() call. However real life shows to me that segfault still can be raised in rare situtaions. So, my question is there a way to check whether pointer is accessible before dereferencing it? When I've opened core in gdb, gdb says that given address is out of bound. Probably there is another solution somebody can propose.

    Read the article

  • Android: Cannot get the httpPost params but can get the httpGet from php

    - by jjLin
    Here is my android code to send request: // defaultHttpClient DefaultHttpClient httpClient = new DefaultHttpClient(); HttpPost httpPost = new HttpPost(serverUrl); List<NameValuePair> params = new ArrayList<NameValuePair>(); params.add(new BasicNameValuePair("abc", "abc2")); httpPost.setEntity(new UrlEncodedFormEntity(params)); HttpResponse httpResponse = httpClient.execute(httpPost); HttpEntity httpEntity = httpResponse.getEntity(); InputStream is = null; is = httpEntity.getContent(); BufferedReader reader = new BufferedReader(new InputStreamReader( is, "UTF-8"), 8); StringBuilder sb = new StringBuilder(); String line = null; while ((line = reader.readLine()) != null) { sb.append(line + "\n"); } is.close(); String json = ""; json = sb.toString(); Log.d("JSON", "JSON is:" + json); and here is my php code to get the request: <?php echo $_POST['abc']; ?> When I run the application, the string json is nothing. I expect to get JSON is:abc2 Then I change the some code, in android part: HttpPost httpPost = new HttpPost(serverUrl); change to: HttpPost httpPost = new HttpPost(serverUrl + "?abc=abc3"); in php part: <?php echo $_GET['abc']; ?> This time, the string json in logcat is JSON is:abc3. It is correct!! I have tried lots of time, but seems cannot send HttpPost request with params. Any one can help me to find out what wrongs with my code??

    Read the article

  • PostMessage does not seem to be working.

    - by Vaccano
    I am trying to use PostMessage to send a tab key. Here is my code: // This class allows us to send a tab key when the the enter key // is pressed for the mooseworks mask control. public class MaskKeyControl : MaskedEdit { // [DllImport("coredll.dll", SetLastError = true, CharSet = CharSet.Auto)] // static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, Int32 wParam, Int32 lParam); [return: MarshalAs(UnmanagedType.Bool)] // I am calling this on a Windows Mobile device so the dll is coredll.dll [DllImport("coredll.dll", SetLastError = true)] static extern bool PostMessage(IntPtr hWnd, uint Msg, Int32 wParam, Int32 lParam); public const Int32 VK_TAB = 0x09; public const Int32 WM_KEYDOWN = 0x100; protected override void OnKeyDown(KeyEventArgs e) { if (e.KeyData == Keys.Enter) { PostMessage(this.Handle, WM_KEYDOWN, VK_TAB, 0); return; } base.OnKeyDown(e); } protected override void OnKeyPress(KeyPressEventArgs e) { if (e.KeyChar == '\r') e.Handled = true; base.OnKeyPress(e); } } When I press enter the code gets called, but nothing happens. Then I press TAB and it works fine. (So there is something wrong with my sending of the Tab Message.)

    Read the article

  • AS3 using PrintJob to print a MovieClip

    - by Chris Waugh
    Hello, I am currently trying to create a function which will allow me to pass in a movieclip and print it. Here is the simplified version of the function: function printMovieClip(clip:MovieClip) { var printJob:PrintJob = new PrintJob(); var numPages:int = 0; var printY:int = 0; var printHeight:Number; if ( printJob.start() ) { /* Resize movie clip to fit within page width */ if (clip.width > printJob.pageWidth) { clip.width = printJob.pageWidth; clip.scaleY = clip.scaleX; } numPages = Math.ceil(clip.height / printJob.pageHeight); /* Add pages to print job */ for (var i:int = 0; i < numPages; i++) { printJob.addPage(clip, new Rectangle(0, printY, printJob.pageWidth, printJob.pageHeight)); printY += printJob.pageHeight; } /* Send print job to printer */ printJob.send(); /* Delete job from memory */ printJob = null; } } printMovieClip( testMC ); Unfortunately this is not working as expected i.e. printing the full width of the Movieclip and doing page breaks on the length. Any help with this would be greatly appreciated. Many thanks, Chris

    Read the article

  • My perl script is acting funny...

    - by TheGNUGuy
    I am trying to make a jabber bot from scratch and my script is acting funny. I was originally developing the bot on a remote CentOS box, but I have switched to a local Win7 machine. Right now I'm using ActiveState Perl and I'm using Eclipse with the perl plugin to run a debug the script. The funny behavior I'm experiencing occurs when I run or debug the script. If I run the script using the debugger it works fine, meaning I can send messages to the bot and it can send messages to me. However when I just execute the script normally the bot sends the successful connection message then it disconnects from my jabber server and the script ends. I'm a novice when it comes to perl and I can't figure out what I'm doing wrong. My guess is it has something to do with the subroutines and sending the presence of the bot. (I know for sure that it has something to do with sending the bot's presence because if the presence code is removed, the script behaves as expected except the bot doesn't appear to be online.) If anyone can help me with this that would be great. I originally had everything in 1 file but separated them into several trying to figure out my problem here are the pastebin links to my source code. jabberBot.pl: http://pastebin.com/cVifv0mm chatRoutine.pm: http://pastebin.com/JXmMT7av trimSpaces.pm: http://pastebin.com/SkeuWtu1 Thanks again for any help!

    Read the article

  • vs10 not deploying all required files - then not over-writing updated files

    - by justSteve
    I'm in the habit of deploying to alternating folders (/inetpub/wwwroot/mySite & /inetpub/wwwroot/mySite2) so if something unexpected happens with the deploy i can quickly swap back to a previous version just by changing the path in IIS So i was deploying an MVC2 webapp to a empty folder figuring that VS would send up all the files it needs. Not even close. Initially, it didn't even upload a couple required nHibernate.dlls. Later, after manually copying files referenced in the thrown exceptions, i just copied all the files from the previous compile and then re-published over the top expecting VS to over-write the changed files. Failed that too. No reports of errors by VS....just failed to over-write a number of pre-existing (but changed/updated) files. Hard to believe these kinds of errors (and lack of feedback that errors were encountered) in a state of the art tool like VS. Clearly, I'm doing something wrong. I'm using VisualSVN for source control and connect to my colocated server via a VPN-based mapped network drive (so I can use FileSystem to publish). (both of which can complicate file properties) VS08 had more choices for which files it would send up - i found i needed to use the 'All files in source' on an initial deployment, the 'Replace Matching'. If I choose 'delete all existing...' I'd be back to square 1 and have to deploy with the 'All files in source project folder'. But VS10 doesn't have the 'All files in source project folder. I ended up manually copying the files - which seems not right in the extreme. Are these known issues others have to deal with? What's best practice for deploying a web-app? thx

    Read the article

  • Sanitizing user input that will later be e-mailed - what should I be worried about?

    - by Kevin Burke
    I'm interning for an NGO in India (Seva Mandir, http://sevamandir.org) and trying to fix their broken "subscribe to newsletter" box. Because the staff isn't very sophisticated and our web host isn't great, I decided to send the relevant data to the publications person via mail() instead of storing it in a MySQL database. I know that it's best to treat user input as malicious, and I've searched the SO forums for posts relevant to escaping user data for sending in a mail message. I know the data should be escaped; what should I be worried about and what's the best way to sanitize the input before emailing it? Form flow: 1. User enters email on homepage and clicks Submit 2. User enters name, address, more information on second page (bad usability, I know, but my boss asked me to) and clicks "Submit" 3. Collect the data via $_POST and email it to the publications editor (and possibly send a confirmation to the subscriber). I am going to sanitize the email in step 2 and the other data in step 3. I appreciate your help, Kevin

    Read the article

  • help on ejb stateless datagram and message driven beans

    - by Kemmal
    i have a client thats sending a message to the ejbserver using UDP, i want the server(stateless bean) to echo back this message to the client but i cant seem to do this. or can i implement the same logic by using JMS? please help and enlighten. this is just a test, in the end i want a midp to be sending the message to the ejb using datagrams. here is my code. @Stateless public class SessionFacadeBean implements SessionFacadeRemote { public SessionFacadeBean() { } public static void main(String[] args) { DatagramSocket aSocket = null; byte[] buffer = null; try { while(true) { DatagramPacket request = new DatagramPacket(buffer, buffer.length); aSocket.receive(request); DatagramPacket reply = new DatagramPacket(request.getData(), request.getLength(), request.getAddress(), request.getPort()); aSocket.send(reply); } } catch (SocketException e) { System.out.println("Socket: " + e.getMessage()); } catch (IOException e) { System.out.println("IO: " + e.getMessage()); } finally { if(aSocket != null) aSocket.close(); } } } and the client: public static void main(String[] args) { DatagramSocket aSocket = null; try { aSocket = new DatagramSocket(); byte [] m = "Test message!".getBytes(); InetAddress aHost = InetAddress.getByName("localhost"); int serverPort = 6789; DatagramPacket request = new DatagramPacket(m, m.length, aHost, serverPort); aSocket.send(request); byte[] buffer = new byte[1000]; DatagramPacket reply = new DatagramPacket(buffer, buffer.length); aSocket.receive(reply); System.out.println("Reply: " + new String(reply.getData())); } catch (SocketException e) { System.out.println("Socket: " + e.getMessage()); } catch (IOException e) { System.out.println("IO: " + e.getMessage()); } finally { if(aSocket != null) aSocket.close(); } } please help.

    Read the article

  • Best strategy for synching data in iPhone app

    - by iamj4de
    I am working on a regular iPhone app which pulls data from a server (XML, JSON, etc...), and I'm wondering what is the best way to implement synching data. Criteria are speed (less network data exchange), robustness (data recovery in case update fails), offline access and flexibility (adaptable when the structure of the database changes slightly, like a new column). I know it varies from app to app, but can you guys share some of your strategy/experience? For me, I'm thinking of something like this: 1) Store Last Modified Date in iPhone 2) Upon launching, send a message like getNewData.php?lastModifiedDate=... 3) Server will process and send back only modified data from last time. 4) This data is formatted as so: <+><data id="..."></data></+> // add this to SQLite/CoreData <-><data id="..."></data></-> // remove this <%><data id="..."><attribute>newValue</attribute></data></%> // new modified value I don't want to make <+, <-, <%... for each attribute as well, because it would be too complicated, so probably when receive a <% field, I would just remove the data with the specified id and then add it again (assuming id here is not some automatically auto-incremented field). 5) Once everything is downloaded and updated, I will update the Last Modified Date field. The main problem with this strategy is: If the network goes down when I am updating something = the Last Modified Date is not yet updated = next time I relaunch the app, I will have to go through the same thing again. Not to mention potential inconsistent data. If I use a temporary table for update and make the whole thing atomic, it would work, but then again, if the update is too long (lots of data change), the user has to wait a long time until new data is available. Should I use Last-Modified-Date for each of the data field and update data gradually?

    Read the article

  • In app purchase on iphone.: How to receive your available products *before* someone may be able to b

    - by Thorsten S.
    Currently I am loading my supported products from a plist and after that I send a SKProductsRequest to guarantee that my SKProducts are still valid. So I set up the request, start it and get the response in: (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response Now, so far all functions correctly. Problem: From calling the request until receiving the response it may last several seconds. Until that my app is already loaded and the user may be able to choose and buy a product. But because no products have been received, the available products are not in sync with the validated products - unlikely, but possible error. So my idea is to wait until the data is loaded and only continue when the list is validated. (Just a few seconds waiting...). I have a singleton instance managing all products. + (MyClass *) sharedInstance { if (!sharedInstance) sharedInstance = [MyClass new]; // Now wait until we have our data [condition lock]; while (noEntriesYet) // is yes at begin [condition wait]; [condition unlock]; return sharedInstance; } - productsRequest: didReceiveResponse: { [condition lock]; // I have my data noEntriesYet = false; [condition signal]; [condition unlock]; } Problem: The app freezes. Everything works fine if didReceiveResponse is completed before the sharedInstance is queried. There are different threads, the lock is working if wait is reached during didReceiveResponse, everything fine. But if not, didReceiveResponse is never called even if the request was sent. The lock is released, everything looks ok. I have tried to send the product request in a separate NSThread, with NSOperationQueue...without avail. Why ? What is happening ? How to solve the problem ?

    Read the article

  • multi-threaded proxy checker having problems

    - by Paul
    hello everyone, I am trying to create a proxy checker. This is my first attempt at multithreading and it's not going so well, the threads seem to be waiting for one to complete before initializing the next. Imports System.Net Imports System.IO Imports System.Threading Public Class Form1 Public sFileName As String Public srFileReader As System.IO.StreamReader Public sInputLine As String Public Class WebCall Public proxy As String Public htmlout As String Public Sub New(ByVal proxy As String) Me.proxy = proxy End Sub Public Event ThreadComplete(ByVal htmlout As String) Public Sub send() Dim myWebRequest As HttpWebRequest = CType(WebRequest.Create("http://www.myserver.com/ip.php"), HttpWebRequest) myWebRequest.Proxy = New WebProxy(proxy, False) Try Dim myWebResponse As HttpWebResponse = CType(myWebRequest.GetResponse(), HttpWebResponse) Dim loResponseStream As StreamReader = New StreamReader(myWebResponse.GetResponseStream()) htmlout = loResponseStream.ReadToEnd() Debug.WriteLine("Finished - " & htmlout) RaiseEvent ThreadComplete(htmlout) Catch ex As WebException If (ex.Status = WebExceptionStatus.ConnectFailure) Then End If Debug.WriteLine("Failed - " & proxy) End Try End Sub End Class Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim proxy As String Dim webArray As New ArrayList() Dim n As Integer For n = 0 To 2 proxy = srFileReader.ReadLine() webArray.Add(New WebCall(proxy)) Next Dim w As WebCall For Each w In webArray Threading.ThreadPool.QueueUserWorkItem(New WaitCallback(AddressOf w.send), w) Next w End Sub Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load srFileReader = System.IO.File.OpenText("proxies.txt") End Sub End Class

    Read the article

  • cookies handling on webrequest and response

    - by manish patel
    I have created a application that has a function mainpost. It is created to post data on a https sites. Here I want to handle cookies in this function. How can I do this task? public string Mainpost(string website, string content) { // this is what we are sending string post_data = content; // this is where we will send it string uri = website; // create a request HttpWebRequest request = (HttpWebRequest) WebRequest.Create(uri); request.KeepAlive = false; request.ProtocolVersion = HttpVersion.Version10; request.Method = "POST"; // turn our request string into a byte stream byte[] postBytes = Encoding.ASCII.GetBytes(post_data); // this is important - make sure you specify type this way request.ContentType = "application/x-www-form-urlencoded"; request.ContentLength = postBytes.Length; Stream requestStream = request.GetRequestStream(); // now send it requestStream.Write(postBytes, 0, postBytes.Length); requestStream.Close(); // grab te response and print it out to the console along with the status // code HttpWebResponse response = (HttpWebResponse)request.GetResponse(); string str = (new StreamReader(response.GetResponseStream()).ReadToEnd()); Console.WriteLine(response.StatusCode); return str; }

    Read the article

  • How to post a SOAP request from a browser?

    - by understack
    Is it possible to send a SOAP request directly from a browser to service provider? And then parse the output in javascript to show the result? For example, if I've a SOAP request like this : POST /InStock HTTP/1.1 Host: www.example.org Content-Type: application/soap+xml; charset=utf-8 Content-Length: nnn <?xml version="1.0"?> <soap:Envelope xmlns:soap="http://www.w3.org/2001/12/soap-envelope" soap:encodingStyle="http://www.w3.org/2001/12/soap-encoding"> <soap:Body xmlns:m="http://www.example.org/stock"> <m:GetStockPrice> <m:StockName>IBM</m:StockName> </m:GetStockPrice> </soap:Body> </soap:Envelope> Then can I get the 'IBM stock price' by clicking on a link on a web page? And show result after xml processing. EDIT Can I send the whole envelope as POST data?

    Read the article

  • Jquery set tr with empty td lower than with text in td

    - by PavelBY
    I have html, and jquery for sorting my table (also there is non-standart sorting (with multi-tbody)). My code could be found here: http://jsfiddle.net/GuRxj/ As you can see there, td with prices (on russian ????) are sorted ascending (but tech-as not!? why? (it a question too))... But as you see, i need to send this tr's with prices to top of this tbody (now there are in the bottom), while empty-price-tr send to bottom... How to do this? part of js: $('.prcol').click(function(e) { var $sort = this; var $table = $('#articles-table'); var $rows = $('tbody.analogs_art > tr',$table); $rows.sort(function(a, b){ var keyA = $('td:eq(3)',a).text(); var keyB = $('td:eq(3)',b).text(); if (keyA.length > 0 && keyB.length > 0) { if($($sort).hasClass('asc')){ console.log("bbb"); return (keyA > keyB) ? 1 : 0; } else { console.log(keyA+"-"+keyB); return (keyA > keyB) ? 1 : 0; } } }); $.each($rows, function(index, row){ //console.log(row); $table.append(row); //$("table.123").append(row); }); e.preventDefault(); });

    Read the article

  • Java: Implement own message queue (threadsafe)

    - by derMax
    The task is to implement my own messagequeue that is thread safe. My approach: public class MessageQueue { /** * Number of strings (messages) that can be stored in the queue. */ private int capacity; /** * The queue itself, all incoming messages are stored in here. */ private Vector<String> queue = new Vector<String>(capacity); /** * Constructor, initializes the queue. * * @param capacity The number of messages allowed in the queue. */ public MessageQueue(int capacity) { this.capacity = capacity; } /** * Adds a new message to the queue. If the queue is full, it waits until a message is released. * * @param message */ public synchronized void send(String message) { //TODO check } /** * Receives a new message and removes it from the queue. * * @return */ public synchronized String receive() { //TODO check return "0"; } } If the queue is empty and I call remove(), I want to call wait() so that another thread can use the send() method. Respectively, I have to call notifyAll() after every iteration. Question: Is that possible? I mean does it work that when I say wait() in one method of an object, that I can then execute another method of the same object? And another question: Does that seem to be clever?

    Read the article

  • How to flush DNS cache in Windows Mobile programmatically?

    - by Bounded
    Hello, My windows mobile application (written in C# with the compact framework) needs to know if a particular machine is active or not. To achieve this goal, I thought to use a ping mechanism. I tried to use the Ping class implemented in the opennetcf framework (the System.Net.NetworkInformation.Ping class for the .NET Framework is not part of the compact framework). Because I give to the Ping.Send function a host name, it first tries to resolve this host name and to retrieve an IP address. But i observe the following problem : If the first dns resolution fails (because the network is down at this moment), and if the application tries immediately again to send the ping, it fails too, even if the network is note down anymore. I check with a famous network protocol analyzer and i saw that only the requests concerning the first dns resolution are sent. The requests concerning the dns resolution of the second ping are not sent. Why is the second dns request not sent ? Is there any dns cache mechanism on such Windows Mobile devices ? If yes, can this mechanism beeing flushed programmatically ? EDIT : I gave up finding a solution to this DNS flush. I chose to ping an IP adress instead of a name machine. The problem of pinging an hard coded adress IP is that we have to be 100% sure that this IP will not change. The gateway IP can be used because it's always reachable (if it does not, it means the network is down).

    Read the article

  • How do I abort a socket.recv() from another thread in python?

    - by Samuel Skånberg
    I have a main thread that waits for connection. It spawns client threads that will echo the response from the client (telnet in this case). But say that I want to close down all sockets and all threads after some time, like after 1 connection. How would I do? If I do clientSocket.close() from the main thread, it won't stop doing the recv. It will only stop if I first send something through telnet, then it will fail doing further sends and recvs. My code look like this: # Echo server program import socket from threading import Thread import time class ClientThread(Thread): def __init__(self, clientSocket): Thread.__init__(self) self.clientSocket = clientSocket def run(self): while 1: try: # It will hang here, even if I do close on the socket data = self.clientSocket.recv(1024) print "Got data: ", data self.clientSocket.send(data) except: break self.clientSocket.close() HOST = '' PORT = 6000 serverSocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) serverSocket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) serverSocket.bind((HOST, PORT)) serverSocket.listen(1) clientSocket, addr = serverSocket.accept() print 'Got a new connection from: ', addr clientThread = ClientThread(clientSocket) clientThread.start() time.sleep(1) # This won't make the recv in the clientThread to stop immediately, # nor will it generate an exception clientSocket.close()

    Read the article

  • Concurrent WCF calls via shared channel

    - by Kent Boogaart
    I have a web tier that forwards calls onto an application tier. The web tier uses a shared, cached channel to do so. The application tier services in question are stateless and have concurrency enabled. But they are not being called concurrently. If I alter the web tier to create a new channel on every call, then I do get concurrent calls onto the application tier. But I wanted to avoid that cost since it is functionally unnecessary for my scenario. I have no session state, and nor do I need to re-authenticate the caller each time. I understand that the creation of the channel factory is far more expensive than than the creation of the channels, but it is still a cost I'd like to avoid if possible. I found this article on MSDN that states: While channels and clients created by the channels are thread-safe, they might not support writing more than one message to the wire concurrently. If you are sending large messages, particularly if streaming, the send operation might block waiting for another send to complete. Firstly, I'm not sending large messages (just a lot of small ones since I'm doing load testing) but am still seeing the blocking behavior. Secondly, this is rather open-ended and unhelpful documentation. It says they "might not" support writing more than one message but doesn't explain the scenarios under which they would support concurrent messages. Can anyone shed some light on this?

    Read the article

  • Python IOError: Not a gzipped file (Gzip and Blowfish Encrypt/Compress)

    - by notbad.jpeg
    I'm having some problems with python's built-in library gzip. Looked through almost every other stack question about it, and none of them seem to work. MY PROBLEM IS THAT WHEN I TRY TO DECOMPRESS I GET THE IOError I'm Getting: Traceback (most recent call last): File "mymodule.py", line 61, in return gz.read() File "/usr/lib/python2.7/gzip.py", line 245, readself._read(readsize) File "/usr/lib/python2.7/gzip.py", line 287, in _readself._read_gzip_header() File "/usr/lib/python2.7/gzip.py", line 181, in _read_gzip_header raise IOError, 'Not a gzipped file'IOError: Not a gzipped file This is my code to send it over SMB, it might not make sense why i do things, but it's normally in a while loop and memory efficient, I just simplified it. buffer = cStringIO.StringIO(output) #output is from a subprocess call small_buffer = cStringIO.StringIO() small_string = buffer.read() #need a string to write to buffer gzip_obj = gzip.GzipFile(fileobj=small_buffer,compresslevel=6, mode='wb') gzip_obj.write(small_string) compressed_str = small_buffer.getvalue() blowfish = Blowfish.new('abcd', Blowfish.MODE_ECB) remainder = '|'*(8 - (len(compressed_str) % 8)) compressed_str += remainder encrypted = blowfish.encrypt(compressed_str) #i send it over smb, then retrieve it later Then this is the code that retrieves it: #buffer is a cStringIO object filled with data from smb retrieval decrypter = Blowfish.new('abcd', Blowfish.MODE_ECB) value = buffer.getvalue() decrypted = decrypter.decrypt(value) buff = cStringIO.StringIO(decrypted) buff.seek(0) gz = gzip.GzipFile(fileobj=buff) return gz.read() Here's the problem return gz.read()

    Read the article

< Previous Page | 189 190 191 192 193 194 195 196 197 198 199 200  | Next Page >