Search Results

Search found 19130 results on 766 pages for 'tariq iphone programmer'.

Page 193/766 | < Previous Page | 189 190 191 192 193 194 195 196 197 198 199 200  | Next Page >

  • Problem streaming video on iPhone, only audio is playing

    - by Sheehan Alam
    I am trying to stream a video using MPMoviePlayerController but only audio is working. How can I get the video to appear? - (void)loadView { NSString *url = @"http://d1xt8xjto3lfs9.cloudfront.net/060810/afternoonupdate060810.mov"; MPMoviePlayerController *moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL URLWithString:url]]; [moviePlayer play]; }

    Read the article

  • UIPickerView issues - iphone

    - by Rob J
    I have the following: - (NSInteger) numberOfComponentsInPickerView:(UIPickerView *)pickerView { return 2; } - (NSInteger) pickerView:(UIPickerView *) pickerView numberOfRowsInComponent:(NSInteger) component { return [genderPickerData count]; return [agePickerData count]; } When I do this, the UIPicker is split into 2 components, but the PickerData is only being represented for gender on both pickers. I am trying to figure out through Apple's confusing documentation on how I reference each individual component but can't seem to figure it out.

    Read the article

  • iPhone SDK allow touches to affect multiple views

    - by Parad0x13
    I have a main view that has has two buttons on it that control methods to display the next image and display the previous image. In this case the 'Image' is a class that inherits from UIImageView and has multiple pictures on it that you can interact with, and I call this class a 'Pane'. The pane itself handles all the user interaction itself while the main view controls the display of next and previous panes with the buttons. Here is my dilemma, because the pane fully covers the main view it wont allow for the user to tap the buttons on the main view! So once a pane pops up you cannot change it via the buttons! Is there a way to allow touches through transparent parts of a view, or if not how in the world do I achieve this?! I cannot pass touchesBegan or any of those methods from the pane to the superview because all of the button touch methods are created in the xib file. I cannot insert the pane under the control panel because then you wouldn't be able to interact with the pane. And as far as I know theres no way to pass touch events to every single pane within the paneHoldingArray that belongs to the main view I cannot add the command buttons inside of the pane because I want to be able to replace the command button's image with a thumbprint render of the next/previous pane. I've been stuck on this for a very long time, please somebody help me out with a fix action or a new way to re-engineer the code so that it will work!

    Read the article

  • parse XML file that contains unicode characters in iphone

    - by Jim
    Hi, I am trying to parse one XML file that contains some unicode characters.I tried to parse the file using NSXMLParser but i am unable to parse XML.Parser stops when it encounters any unicode characters. Is there any other good solution to parse XML file with unicode letters? Please suggest. Thanks, Jim.

    Read the article

  • iphone facebook friend status.

    - by Syed Faraz Haider Zaidi
    NSMutableDictionary * params = [[NSMutableDictionary alloc] init]; [params setValue:@"100000********" forKey:@"uid"]; [params setValue:@"1500" forKey:@"limit"]; [params setValue:@"results" forKey:@"callback"]; when im using this coding im getting my friend status... but when im using a dynamic value like this : [params setValue:[NSString stringWithFormat:@"%@", a] forKey:@"uid"]; im getting this error The operation couldn’t be completed. (facebookErrDomain error 10000.) looking forward for your help guys....

    Read the article

  • willSendRequest redirectResponse doesn't work in iPhone SDK2.0

    - by WholeIphone
    I use the delegate method connection:willSendRequest:redirectResponse: in SDK 2.2, the code like below: - (NSURLRequest *)connection:(NSURLConnection *)con willSendRequest:(NSURLRequest *)request redirectResponse:(NSURLResponse *)redirectResponse { if(redirectResponse) { if(!self.autoRedirect) { NSLog(@"response will redirect"); request = nil; } } return request; if the request is returned to nil ,it seems it hangs up here, and delegate didReceiveData will not get called. but it works in SDK 3. Any suggestions about this?

    Read the article

  • uiButton should always be as top view in iPhone

    - by suse
    hello, i have a UIView UIImageview UIButton and UISlider added as subview to UIView example: [view addsubview:uiImageview_obj]; [view addsubview:uiButtonview_obj]; [view addsubview:uiSliderview_obj]; When i zoom the uiimageview_obj, it covers uislider and uibutton also, hence i cannot use uislider and uibutton when i zoom the image. So please tell me how to make uislider and uibutton to be always on top? Thank you in advance.

    Read the article

  • Playing wav files with AudioServices in iPhone

    - by Biranchi
    Hi All, I am trying to play two .wav files in my appllication, but i am only able to play the first wav file , the second file is not at all playing. I have added the AudioToolbox framework. In my .h file i have included the Audiotoolbox.h file and has the following declarations //Beep Sound SystemSoundID soundFileObject; SystemSoundID recycleFileObject; In my .m file i am registering both the wav files as following CFURLRef soundFileURLRef = CFBundleCopyResourceURL (CFBundleGetMainBundle (),CFSTR ("Beep"),CFSTR ("wav"),NULL ); AudioServicesCreateSystemSoundID (soundFileURLRef,&soundFileObject ); CFURLRef soundFileURLRef2 = CFBundleCopyResourceURL (CFBundleGetMainBundle (),CFSTR ("Recycle"),CFSTR ("wav"),NULL ); AudioServicesCreateSystemSoundID (soundFileURLRef2,&recycleFileObject ); And i have written two methods for playing each file individually. -(void)playBeepSound { NSLog(@"Beep sound called : %d", soundFileObject); AudioServicesPlaySystemSound (soundFileObject); } -(void)playRecycleSound { NSLog(@"Recycle sound called : %d", recycleFileObject); AudioServicesPlaySystemSound (recycleFileObject); } But i am only able to play the Beep sound , but not the second sound wav file. What is the error ??? Thanks

    Read the article

  • iPhone reachability checking

    - by Sneakyness
    I've found several examples of code to do what I want (check for reachability), but none of it seems to be exact enough to be of use to me. I can't figure out why this doesn't want to play nice. I have the reachability.h/m in my project, I'm doing #import <SystemConfiguration/SystemConfiguration.h> And I have the framework added. I also have: #import "Reachability.h" at the top of the .m in which I'm trying to use the reachability. Reachability* reachability = [Reachability sharedReachability]; [reachability setHostName:@"http://www.google.com"]; // set your host name here NetworkStatus remoteHostStatus = [reachability remoteHostStatus]; if(remoteHostStatus == NotReachable) {NSLog(@"no");} else if (remoteHostStatus == ReachableViaWiFiNetwork) {NSLog(@"wifi"); } else if (remoteHostStatus == ReachableViaCarrierDataNetwork) {NSLog(@"cell"); } This is giving me all sorts of problems. What am I doing wrong? I'm an alright coder, I just have a hard time when it comes time to figure out what needs to be put where to enable what I want to do, regardless if I want to know what I want to do or not. (So frustrating) Update: This is what's going on. This is in my viewcontroller, which I have the #import <SystemConfiguration/SystemConfiguration.h> and #import "Reachability.h" set up with. This is my least favorite part of programming by far. FWIW, we never ended up implementing this in our code. The two features that required internet access (entering the sweepstakes, and buying the dvd), were not main features. Nothing else required internet access. Instead of adding more code, we just set the background of both internet views to a notice telling the users they must be connected to the internet to use this feature. It was in theme with the rest of the application's interface, and was done well/tastefully. They said nothing about it during the approval process, however we did get a personal phone call to verify that we were giving away items that actually pertained to the movie. According to their usually vague agreement, you aren't allowed to have sweepstakes otherwise. I would also think this adheres more strictly to their "only use things if you absolutely need them" ideaology as well. Here's the iTunes link to the application, EvoScanner.

    Read the article

  • how to make my code scalable on iphone ..thanks

    - by zjm1126
    this is my code: <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=0,maximum-scale=2.0><!--,user-scalable=no">--> </head> <body onorientationchange="updateOrientation();"> <div id="a"> <input id='ab' type="button" value="button" /> </div> <div id=b style="display: none"></div> <style type="text/css"> *{ margin:0; padding:0; } body{ /*height: 356px;* } /* Reposition on orientation change */ body.landscape{ height: 208px; } body.landscape div#a{ line-height:104px; } div#a{ height:50%; line-height:178px; text-align:center; } #b{ width:100%; height:50%; background:red; } </style> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script type="text/javascript"> function updateOrientation() { var orientation = window.orientation; switch (orientation) { // If we're horizontal case 90: case -90: // Set orient to landscape $(document.body).addClass("landscape"); break; // If we're vertical default: // Set orient to portrait $(document.body).removeClass("landscape"); break; } } $('#ab').click(function(){ if($('#b').css('display')=='none')$('#b').css('display','block') else $('#b').css('display','none') }) </script> </body> </html> thanks

    Read the article

  • How to efficiently show many Images? (iPhone programming)

    - by Thomas
    In my application I needed something like a particle system so I did the following: While the application initializes I load a UIImage laserImage = [UIImage imageNamed:@"laser.png"]; UIImage *laserImage is declared in the Interface of my Controller. Now every time I need a new particle this code makes one: // add new Laserimage UIImageView *newLaser = [[UIImageView alloc] initWithImage:laserImage]; [newLaser setTag:[model.lasers count]-9]; [newLaser setBounds:CGRectMake(0, 0, 17, 1)]; [newLaser setOpaque:YES]; [self.view addSubview:newLaser]; [newLaser release]; Please notice that the images are only 17px * 1px small and model.lasers is a internal array to do all the calculating seperated from graphical output. So in my main drawing loop I set all the UIImageView's positions to the calculated positions in my model.lasers array: for (int i = 0; i < [model.lasers count]; i++) { [[self.view viewWithTag:i+10] setCenter:[[model.lasers objectAtIndex:i] pos]]; } I incremented the tags by 10 because the default is 0 and I don't want to move all the views with the default tag. So the animation looks fine with about 10 - 20 images but really gets slow when working with about 60 images. So my question is: Is there any way to optimize this without starting over in OpenGl ES? Thank you very much and sorry for my english! Greetings from Germany, Thomas

    Read the article

  • iPhone Dev:Blurring of CALayers when rotated

    - by user153231
    Hello All, I have a CALayer with a png image as its content.When rotation is applied the layer looks blurry. I've searched for a cause for this problem and found out that the problem might be the half pixel problem, which makes the layer blurry if its frame.origin lays on fractions like 96.5, and they suggest to make the origin a whole number. Now, my layer's origin contains fractions because of the rotation i make as in: tempLayer.anchorPoint = CGPointMake(0.5,0.5); tempLayer.position = CGPointMake(200,100); tempLayer.bounds = CGRectMake(0,0,70,88); tempLayer.transform = CATransform3DMakeRotation(10.f*M_PI/180.f, 0.f, 0.f, 1.f); tempLayer.contents = (id)myImage; Basically i have three questions: 1) Is there a better way to rotate the layer? 2) The frame values are derived from the anchorPoint, position, bounds and transform values, how can i round my frame values to integer values and keep my rotation intact? 3) Can the CGRectIntegral function help me? If yes how? Thank you all in advance.

    Read the article

  • iphone Odd Problem when using a custom cell

    - by Brodie4598
    Please note where I have the NSLOG. All it is displaying in the log is the first three items in the nameSection. After some testing, I discovered it is displaying how many keys there are because if I add a key to the plist, it will log a fourth item in log. nameSection should be an array of the strings that make up the key array in the plist file. the plist file has 3 dictionaries, each with several arrays of strings. The code picks the dictionary I am working with correctly, then should use the array names as sections in the table and the strings en each array as what to display in each cell. so if the dictionary i am working with has 3 arrays, NSLOG will display 3 strings from the first array: 2010-05-01 17:03:26.957 Checklists[63926:207] string0 2010-05-01 17:03:26.960 Checklists[63926:207] string1 2010-05-01 17:03:26.962 Checklists[63926:207] string2 then stop with: 2010-05-01 17:03:26.963 Checklists[63926:207] * Terminating app due to uncaught exception 'NSRangeException', reason: '* -[NSCFArray objectAtIndex:]: index (3) beyond bounds (3)' if i added an array to the dictionary, it log 4 items instead of 3. I hope this explanation makes sense... -(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView{ return [keys count]; } -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger) section { NSString *key = [keys objectAtIndex:section]; NSArray *nameSection = [names objectForKey:key]; return [nameSection count]; } -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger section = [indexPath section]; NSString *key = [keys objectAtIndex: section]; NSArray *nameSection = [names objectForKey:key]; static NSString *SectionsTableIdentifier = @"SectionsTableIdentifier"; static NSString *ChecklistCellIdentifier = @"ChecklistCellIdentifier "; ChecklistCell *cell = (ChecklistCell *)[tableView dequeueReusableCellWithIdentifier: SectionsTableIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"ChecklistCell" owner:self options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[ChecklistCell class]]) cell = (ChecklistCell *)oneObject; } NSUInteger row = [indexPath row]; NSDictionary *rowData = [self.keys objectAtIndex:row]; NSString *tempString = [[NSString alloc]initWithFormat:@"%@",[nameSection objectAtIndex:row]]; NSLog(@"%@",tempString); cell.colorLabel.text = [tempArray objectAtIndex:0]; cell.nameLabel.text = [tempArray objectAtIndex:1]; return cell; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else if (cell.accessoryType == UITableViewCellAccessoryCheckmark) { cell.accessoryType = UITableViewCellAccessoryNone; } [tableView deselectRowAtIndexPath:indexPath animated:NO]; } -(NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section{ NSString *key = [keys objectAtIndex:section]; return key; }

    Read the article

  • iphone download help thanks

    - by Floo
    hi all !  i create an array using :  NSURL *url = [NSURL URLWithString:@"http;//www.myadress.myplist.plist"];f NSArray *tmp = [NSArray arrayWithContentsOfURL:url]; how do i know when the download is complete ?  thanks to all !

    Read the article

  • Iphone - UIView not displayed

    - by Raphael Pinto
    Hi, I have a strange problem with a UIView : I want to show an Activity Indicator View that I created with Interface Builder to indicate long running activity. In the viewDidLoad function of my principal viewController I init the ActivityIndicator View like this : - (void)viewDidLoad { [super viewDidLoad]; appDelegate = (MyAppDelegate *)[[UIApplication sharedApplication] delegate]; load = [[ActivityIndicatorViewController alloc] init]; ... When I push a button it call this IBAction : - (IBAction)LaunchButtonPressed{ // Show the Activity indicator view. [self.view addSubview:load.view]; // eavy work [self StartWorking]; // Hide the loading view. [load.view removeFromSuperview]; } In the StartWorking function, I ask a request to an internet serveur and parse the XML file that it return me. The problem is that if I Call my StartWorking function, the application do not start by showing the Activity Indicator view but with the StartWorking function. Whereas if I remove the call to StartWorking function, the view is shown. Is someone able to explain me why? :s

    Read the article

  • iPhone OS: KVO: Why is my Observer only getting notified at applicationDidfinishLaunching

    - by nickthedude
    I am basically trying to implement an achievement tracking setup in my app. I have a managedObjectModel class called StatTracker to keep track of all sorts of stats and I want my Achievement tracking class to be notified when those stats change so I can check them against a value and see if the user has earned an achievement. I've tried to impliment KVO and I think I'm pretty close to making it happen but the problem I'm running into is this: So in the appDelegate i have an Ivar for my Achievement tracker class, I attach it as an observer to a property value of my statTracker core data entity in the applicationDidFinishLaunching method. I know its making the connection because I've been able to trigger a UIAlert in my AchievementTracker instance, and I've put several log statements that should be triggered whenever the value on the StatTracker's property changes. the log statement appears only once at the application launch. I'm wondering if I'm missing something in the whole object lifecycle scheme of things, I just don't understand why the observer stops getting notified of changes after the applicationDidFinishLaunching method has run. Does it have something to do with the scope of the AchievementTracker reference or more likely the reference to my core data StatTracker is going away once that method finishes up. I guess I'm not sure the right place to place these if that is the case. Would love some help. Here is the code where I add the observer in my appDidFinishLaunching method: [[CoreDataSingleton sharedCoreDataSingleton] incrementStatTrackerStat:@"timesLaunched"]; achievementsObserver = [[AchievementTracker alloc] init]; StatTracker *object = nil; object = [[[CoreDataSingleton sharedCoreDataSingleton] getStatTracker] objectAtIndex:0]; NSLog(@"%@",[object description]); [[CoreDataSingleton sharedCoreDataSingleton] addObserver:achievementsObserver toStat:@"refreshCount"]; here is the code in my core data singleton: -(void) addObserver:(id)observer toStat:(NSString *) statToObserve { NSLog(@"observer added"); NSArray *array = [[NSArray alloc] init]; array = [self getStatTracker]; [[array objectAtIndex:0] addObserver:observer forKeyPath:statToObserve options:NSKeyValueObservingOptionNew | NSKeyValueObservingOptionOld context:NULL]; } and my AchievementTracker: - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { NSLog(@"achievemnt hit"); //NSLog("%@", [change description]); if ([keyPath isEqual:@"refreshCount"] && ((NSInteger)[change valueForKey:@"NSKeyValueObservingOptionOld"] == 60) ) { NSLog(@"achievemnt hit inside"); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"title" message:@"achievement unlocked" delegate:self cancelButtonTitle:@"cancel" otherButtonTitles:nil]; [alert show]; } }

    Read the article

  • post image and other data using mulipart form data in iphone

    - by abdulsamad
    Hi all I am sending some data and and an image to the server using multipart/form-data in objective C. kindly give me some Php code that how can i save the image on the server i am able to get the other variables on the server that i am passing with the image. kindly see my obj C code and php and tell me where i am wrong. your help will be highly appreciated. here i make the POST request. ////////////////////// NSString *stringBoundary, *contentType, *baseURLString, *urlString; NSData *imageData; NSURL *url; NSMutableURLRequest *urlRequest; NSMutableData *postBody; // Create POST request from message, imageData, username and password baseURLString = @"http://localhost:8888/Test.php"; urlString = [NSString stringWithFormat:@"%@", baseURLString]; url = [NSURL URLWithString:urlString]; urlRequest = [[[NSMutableURLRequest alloc] initWithURL:url] autorelease]; [urlRequest setHTTPMethod:@"POST"]; // Set the params NSString *path = [[NSBundle mainBundle] pathForResource:@"LibraryIcon" ofType:@"png"]; imageData = [[NSData alloc] initWithContentsOfFile:path]; // Setup POST body stringBoundary = [NSString stringWithString:@"0xKhTmLbOuNdArY"]; contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@", stringBoundary]; [urlRequest addValue:contentType forHTTPHeaderField:@"Content-Type"]; // Setting up the POST request's multipart/form-data body postBody = [NSMutableData data]; [postBody appendData:[[NSString stringWithFormat:@"\r\n\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"source\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"lighttable"] dataUsingEncoding:NSUTF8StringEncoding]]; // So Light Table show up as source in Twitter post [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"title\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:book.title] dataUsingEncoding:NSUTF8StringEncoding]]; // title [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"isbn\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:book.isbn] dataUsingEncoding:NSUTF8StringEncoding]]; // isbn [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"price\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:txtPrice.text] dataUsingEncoding:NSUTF8StringEncoding]]; // Price [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"condition\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:txtCondition.text] dataUsingEncoding:NSUTF8StringEncoding]]; // Price NSString *imageFileName = [NSString stringWithFormat:@"photo.jpeg"]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"upload\"; filename=\"%@\"\r\n",imageFileName] dataUsingEncoding:NSUTF8StringEncoding]]; //[postBody appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"upload\"\r\n\n\n"]dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[@"Content-Type: image/jpeg\r\n\r\n" dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:imageData]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; // [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n", stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; NSLog(@"postBody=%@", [[NSString alloc] initWithData:postBody encoding:NSASCIIStringEncoding]); [urlRequest setHTTPBody:postBody]; NSLog(@"Image data=%@",[[NSString alloc] initWithData:imageData encoding:NSASCIIStringEncoding]); // Spawn a new thread so the UI isn't blocked while we're uploading the image [NSThread detachNewThreadSelector:@selector(uploadingDataWithURLRequest:) toTarget:self withObject:urlRequest]; I the method uploadingDataWithURLRequest i post the request to the server... Here is my php Code ?php $title = $_POST['title']; $isbn = $_POST['isbn']; $price = $_POST['price']; $condition = $_POST['condition']; $image=$_FILES['image']['name']; if($image) { $filename = 'newimage.jpeg'; file_put_contents($filename, $image); echo "image is there"; } else { echo "image is nil"; } ?> I am unable to get the image on server kindly help me where i am wrong.

    Read the article

  • Compile Error Using singleton - iPhone SDK

    - by mrburns05
    Since someone here is a bit hot-headed and deleted my last question ill post a new one with a title to better please his ego...Hows this Michael? Anyways, im getting this error when i compile: Undefined symbols: "_OBJC_CLASS_$_SortedItems", referenced from: __objc_classrefs__DATA@0 in SortedByNameTableDataSource.o ld: symbol(s) not found collect2: ld returned 1 exit status Basically i followed apples "TheElements" sample app to create the singleton, tableview datasource and just changed some stuff around to suit my needs - ive triple checked all my code and cannot figure out why im getting this.. If anyone can help please do, it would be much appreciated. if more of my code is needed ill post.. let me know

    Read the article

  • iPhone application lifecycle

    - by iter
    InterfaceBuilder generates this method for me in fooAppDelegate.m: - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } IB also puts UIWindow *window; in fooAppDelegate.h and @synthesize window; in fooAppDelegate.m, and correspondingly for navigationController. IB generates code to release window and navigationController in dealloc. I cannot see any code that allocates and initializes the window and the navigationController. I wonder where that happens. Ari.

    Read the article

  • view Large PDF file in iPhone SDK

    - by aRrAY
    I have followed some tutorial that teach me how to view PDF file in UIWebView, however I found that if the file size is large, it will be lag when I zoom the PDF, but it doesn't occur in Mobile Safari. So anyone know how to solve it?

    Read the article

  • iPhone, JQTouch and HTML5 audio tags

    - by Moo
    I am having an issue with JQTouch (latest beta) and html5 audio tags on 'sub pages' - the audio tag works before any page transitions are done, and cease to work afterward. For example: http://richardprice.dyndns.ws/test.html and http://richardprice.dyndns.ws/test2.html are identical other than I swap the "current" class between the two divs - all the audio tags play the same mp3. On test.html the audio tag on the initial page works, but when you switch to Page 2 the audio tag on that page does not (and sometimes results in a browser crash). Switch back to Page 1 and the audio tag on that page has ceased to work. test2.html is the same test but with the initial pages reversed, and the same thing happens - Page 2 (now the initial page) plays the audio, Page 1 does not, and switching back to Page 2 results in the audio no longer working. Thoughts?

    Read the article

< Previous Page | 189 190 191 192 193 194 195 196 197 198 199 200  | Next Page >