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  • Get 5.1 surround sound from computer through a VCR config?

    - by Wedding Nails
    I'm posting to see if my idea of this setup is right and can be done. I currently have the following "equipment": a JVC VCR -quite old-, which has built in surround sound (aka it has several speaker outputs, which I believe is 5.1 and are connected to several speakers that are in every corner of the room), a computer with SPDIF optical output and a new flat screen TV (with built in HDMI). I want the computer to take advantage of the VCR's surround system (all the speakers in the room) in order to play mainly music and video always with all the speakers (5.1) and with the maximum sound quality. Currently, the computer plays sound only through the front speaker (I connect one output to the on board pc audio input) and the quality is really bad. As a side note, the computer video runs with S-video (old school), and the picture quality as you would imagine, is really bad with the new big LCD screen. My main goals are: to upgrade the picture with a new video card which would support HDMI (my tv has HDMI). to buy a SPDIF optical cable, connect one end to the VCR SPDIF input and the other end to the PC output This is theoretically what I've researched so far, and I came out with several questions: in this case, with the SPDIF cable connected, and all the configurations done in windows allowing the 5.1, will I get every content I play "converted" or played through all of my speakers? (I read this forum post). I already know that in order for this setup to play from all the speakers, the content/audio source has to be 5.1. but my question is, if there is a way to play from all of the speakers no matter what type of content I'm playing (that's why I said conversion there) I already know that HDMI cables carry digital sound. Is there a way I can only use said HDMI cord to the tv, and get sound through the VCR? (I'm not too sure about this, I would have to disable the TVs speakers and use the VCR surround as default, but I have no clue wether this can be done or not). Update: The ultimate question is, do I really have to rely on "sound virtualization" technology to get sound from all the speakers, no matter what content I play? (do I require a newer sound card, like a creative soundblaster with said technology?) Thanks!

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  • Delete manytomanyfield in Django

    - by Mike
    I have the following models class Database(models.Model): user = models.ForeignKey(User) name = models.CharField(max_length=100) created = models.DateTimeField(auto_now_add=True) updated = models.DateTimeField(auto_now=True) class DatabaseUser(models.Model): user = models.ForeignKey(User) name = models.CharField(max_length=100) password = models.CharField(max_length=100) database = models.ManyToManyField(Database) created = models.DateTimeField(auto_now_add=True) updated = models.DateTimeField(auto_now=True) One DatabaseUser can have many Databases under it's control. The issue I have if I go to delete a Database it wants to Delete the DatabaseUser also.. Is there a way to stop this from happening easily?

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  • Non-linear regression models in PostgreSQL using R

    - by Dave Jarvis
    Background I have climate data (temperature, precipitation, snow depth) for all of Canada between 1900 and 2009. I have written a basic website and the simplest page allows users to choose category and city. They then get back a very simple report (without the parameters and calculations section): The primary purpose of the web application is to provide a simple user interface so that the general public can explore the data in meaningful ways. (A list of numbers is not meaningful to the general public, nor is a website that provides too many inputs.) The secondary purpose of the application is to provide climatologists and other scientists with deeper ways to view the data. (Using too many inputs, of course.) Tool Set The database is PostgreSQL with R (mostly) installed. The reports are written using iReport and generated using JasperReports. Poor Model Choice Currently, a linear regression model is applied against annual averages of daily data. The linear regression model is calculated within a PostgreSQL function as follows: SELECT regr_slope( amount, year_taken ), regr_intercept( amount, year_taken ), corr( amount, year_taken ) FROM temp_regression INTO STRICT slope, intercept, correlation; The results are returned to JasperReports using: SELECT year_taken, amount, year_taken * slope + intercept, slope, intercept, correlation, total_measurements INTO result; JasperReports calls into PostgreSQL using the following parameterized analysis function: SELECT year_taken, amount, measurements, regression_line, slope, intercept, correlation, total_measurements, execute_time FROM climate.analysis( $P{CityId}, $P{Elevation1}, $P{Elevation2}, $P{Radius}, $P{CategoryId}, $P{Year1}, $P{Year2} ) ORDER BY year_taken This is not an optimal solution because it gives the false impression that the climate is changing at a slow, but steady rate. Questions Using functions that take two parameters (e.g., year [X] and amount [Y]), such as PostgreSQL's regr_slope: What is a better regression model to apply? What CPAN-R packages provide such models? (Installable, ideally, using apt-get.) How can the R functions be called within a PostgreSQL function? If no such functions exist: What parameters should I try to obtain for functions that will produce the desired fit? How would you recommend showing the best fit curve? Keep in mind that this is a web app for use by the general public. If the only way to analyse the data is from an R shell, then the purpose has been defeated. (I know this is not the case for most R functions I have looked at so far.) Thank you!

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  • How to make custom join query with Django ?

    - by xRobot
    I have these 2 models: genre = ( ('D', 'Dramatic'), ('T', 'Thriller'), ('L', 'Love'), ) class Book(models.Model): title = models.CharField(max_length=100) genre = models.CharField(max_length=1, choices=genre) class Author(models.Model): user = models.ForeignKey(User, unique=True) born = models.DateTimeField('born') book = models.ForeignKey(Book) I need to retrieve first_name and last_name of all authors of dramatic's books. How can I do this in django ?

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  • Django debug error

    - by Hulk
    I have the following in my model: class info(models.Model): add = models.CharField(max_length=255) name = models.CharField(max_length=255) An in the views when i say info_l = info.objects.filter(id=1) logging.debug(info_l.name) i get an error saying name doesnt exist at debug statement. 'QuerySet' object has no attribute 'name' 1.How can this be resolved. 2.Also how to query for only one field instead of selecting all like select name from info.

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  • Django: name of many to many items in the admin interface

    - by Adam
    I have a many to many field, which I'm displaying in the django admin panel. When I add multiple items, they all come up as "ASGGroup object" in the display selector. Instead, I want them to come up as whatever the ASGGroup.name field is set to. How do I do this? My models looks like: class Thing(Model): read_groups = ManyToManyField('ASGGroup', related_name="thing_read", blank=True) class ASGGroup(Model): name = CharField(max_length=63, null=True) But what I'm seeing the m2m widget display is:

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  • What's the point of some of shoulda's macros?

    - by ryeguy
    I think shoulda is really neat, but what I don't understand is why some of the macros exist, such as: should_validate_uniqueness_of :title should_validate_presence_of :body, :message => /wtf/ should_validate_presence_of :title should_validate_numericality_of :user_id I'm relatively new to testing, but what purpose do these serve? They're almost an exact mirror of the same validations that happen in the model. For example, what exactly do you accomplish by going into your model and writing validates_uniqueness_of :title and then writing a test that says should_validate_uniqueness_of :title?

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  • video streaming infrastructure advice

    - by Alchemical
    We would like to set-up a live video-chat web site and are looking for basic recomendations for software and hardware set-up. Most streams will be broadcast live from a single person with a web cam, etc., and viewed by typically 1-10 people, although there could be up to 100+ viewers on the high side. Audio and video do not have to be super-high quality, but do need to be "good enough". The main point is to convey the basic info in the video (and audio). If occasionally the frame-rate drops low and then goes back to normal fairly soon, we could live with that. Budget is an issue, so we are in general looking for a lower cost solution that will give us most of what we need in temers of performance and quality. We are looking at Peer1 for co-lo. The rest of our web site will be .Net / Windows platform. We are open to looking at any platform for the best streaming solution, although our technical expertise is currently more on the Windows side.

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  • Good PHP ORM Library?

    - by sgibbons
    Does anyone know of a good object-relational-mapping library for PHP? I know of PDO/ADO, but they seem to only provide abstraction of differences between database vendors not an actual mapping between the domain model and the relational model. I'm looking for a PHP library that functions similarly to the way Hibernate does for Java/.Net.

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  • Tips on Managing Podcast Subscriptions

    - by Ben Griswold
    I listen to a silly number of technical podcasts. I listen to enough of them that it is literally impossible to keep up. I nearly gave up and started dropping feeds from my subscription list when I heard Craig Shoemaker talk about his Polymorphic Podcast fast feed. The idea is he provides the same content at a higher speed so you can listen to his complete show in 3/4th the time. I tried it out with his recent jQuery Secrets with Dave Ward interview and I was shocked with the feed quality. It was a super clear, understandable conversation which only took a fraction of the time commitment. I experimented a bit and played the normal recording at 2x speed on my iPhone and the quality was once again just fine. But now I'm saving half of the time. I'm curious as to how you might manage your podcast subscriptions. Can you offer any tips or advice on how to get the best bang for your buck when it comes to technical podcast listening?

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  • Django: customizing the message after a successful form save

    - by chiurox
    Hello, whenever I save a model in my Admin interface, it displays the usual "successfully saved message." However, I want to know if it's possible to customize this message because I have a situation where I want to warn the user about what he just saved and the implications of these actions. class PlanInlineFormset(forms.models.BaseInlineFormset): def clean(self): ### How can I detect the changes? ### (self.changed_data doesn't work because it's an inline) ### and display what he/she just changed at the top AFTER the successful save? class PlanInline(admin.TabularInline): model = Plan formset = PlanInlineFormset

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  • Putting update logic in your migrations

    - by Daniel Abrahamsson
    A couple of times I've been in the situation where I've wanted to refactor the design of some model and have ended up putting update logic in migrations. However, as far as I've understood, this is not good practice (especially since you are encouraged to use your schema file for deployment, and not your migrations). How do you deal with these kind of problems? To clearify what I mean, say I have a User model. Since I thought there would only be two kinds of users, namely a "normal" user and an administrator, I chose to use a simple boolean field telling whether the user was an adminstrator or not. However, after I while I figured I needed some third kind of user, perhaps a moderator or something similar. In this case I add a UserType model (and the corresponding migration), and a second migration for removing the "admin" flag from the user table. And here comes the problem. In the "add_user_type_to_users" migration I have to map the admin flag value to a user type. Additionally, in order to do this, the user types have to exist, meaning I can not use the seeds file, but rather create the user types in the migration (also considered bad practice). Here comes some fictional code representing the situation: class CreateUserTypes < ActiveRecord::Migration def self.up create_table :user_types do |t| t.string :name, :nil => false, :unique => true end #Create basic types (can not put in seed, because of future migration dependency) UserType.create!(:name => "BASIC") UserType.create!(:name => "MODERATOR") UserType.create!(:name => "ADMINISTRATOR") end def self.down drop_table :user_types end end class AddTypeIdToUsers < ActiveRecord::Migration def self.up add_column :users, :type_id, :integer #Determine type via the admin flag basic = UserType.find_by_name("BASIC") admin = UserType.find_by_name("ADMINISTRATOR") User.all.each {|u| u.update_attribute(:type_id, (u.admin?) ? admin.id : basic.id)} #Remove the admin flag remove_column :users, :admin #Add foreign key execute "alter table users add constraint fk_user_type_id foreign key (type_id) references user_types (id)" end def self.down #Re-add the admin flag add_column :users, :admin, :boolean, :default => false #Reset the admin flag (this is the problematic update code) admin = UserType.find_by_name("ADMINISTRATOR") execute "update users set admin=true where type_id=#{admin.id}" #Remove foreign key constraint execute "alter table users drop foreign key fk_user_type_id" #Drop the type_id column remove_column :users, :type_id end end As you can see there are two problematic parts. First the row creation part in the first model, which is necessary if I would like to run all migrations in a row, then the "update" part in the second migration that maps the "admin" column to the "type_id" column. Any advice?

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  • BlackBerry use of the simulators

    - by user301467
    Hallo, on the BlackBerry homepage you can download different simulators for every different model. There are a lot fo simulators there... My question is, how do you develop BlackBerry applications: do you use the simulators - can you relay on them. If an application works on the simulator, does it works 1:1 on the phone? Do you develop for every model a different UI, as the screensize is different? Thanks you very much for your replay?

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  • sorl-thumbnail: random name in Thumbnail field

    - by xRobot
    I want to use str(uuid.uuid4()) instead of the name uploaded. I have this model: class foo(models.Model): pic = ThumbnailField(upload_to='pics', size=(200, 200)) I am uploading hello_world.jpg and I should save these named versions should be saved for example in 4ba9b397-da69-4307-9bce-e92887e84d2f.jpg. How can I do that?

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  • Rails routes question. Always find by name and remove /class_name/ from route

    - by Hock
    I have a Category model and a Product model. Category has_many products and Product belongs_to Category I want my routes to be like this: /:category_type/:category_name/ opens Product#index /:category_type/ opens Category#show / opens Category#index Is there a way to achieve that with resources? I tried with path_prefix but I just can't get it done. Any help? Thanks, Nicolás Hock Isaza

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  • Erlang-style light-weight processes in .NET

    - by alexey
    Is there any way to implement Erlang-style light-weight processes in .NET? I found some projects that implement Erlang messaging model (actors model). For example, Axum. But I found nothing about light-weight processes implementation. I mean multiple processes that run in a context of a single OS-thread or OS-process.

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  • Importing video from a videotape recorded on Soy Handycam

    - by Akhil Langer
    I used Windows Movie Maker to import videos from a videotape recorded on Sony handycam. I imported the video in .avi format( as it was giving the best video quality), but the size of the video is very large (8GB for just 1 hour). Moreover, it takes a lot of time to import the video in Windows Movie Maker (approx. 2.5 hrs. for 1 hour video). Please suggest some other software which is more robust in the sense that it can give good quality video in lesser size and also it should be able to import the video quickly(as I have to import many video cassettes).

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  • Is the DataTypeAttribute validation working in MVC2?

    - by Wayne
    As far as I know the System.ComponentModel.DataAnnotations.DataTypeAttribute not works in model validation in MVC v1. For example, public class Model { [DataType("EmailAddress")] public string Email {get; set;} } In the codes above, the Email property will not be validated in MVC v1. Is it working in MVC v2? Thanks in advance.

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  • How do I implement AABB ray cast hit checking for opengl es on the iPhone

    - by Big Fizzy
    Basically, I draw a 3D cube, I can spin it around but I want to be able to touch it and know where on my cube's surface the user touched. I'm using for setting up, generating and spinning. Its based on the Molecules code and NeHe tutorial #5. Any help, links, tutorials and code would be greatly appreciated. I have lots of development experience but nothing much in the way of openGL and 3d. // // GLViewController.h // NeHe Lesson 05 // // Created by Jeff LaMarche on 12/12/08. // Copyright Jeff LaMarche Consulting 2008. All rights reserved. // #import "GLViewController.h" #import "GLView.h" @implementation GLViewController - (void)drawBox { static const GLfloat cubeVertices[] = { -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,-1.0f, 1.0f, -1.0f,-1.0f, 1.0f, -1.0f, 1.0f,-1.0f, 1.0f, 1.0f,-1.0f, 1.0f,-1.0f,-1.0f, -1.0f,-1.0f,-1.0f }; static const GLubyte cubeNumberOfIndices = 36; const GLubyte cubeVertexFaces[] = { 0, 1, 5, // Half of top face 0, 5, 4, // Other half of top face 4, 6, 5, // Half of front face 4, 6, 7, // Other half of front face 0, 1, 2, // Half of back face 0, 3, 2, // Other half of back face 1, 2, 5, // Half of right face 2, 5, 6, // Other half of right face 0, 3, 4, // Half of left face 7, 4, 3, // Other half of left face 3, 6, 2, // Half of bottom face 6, 7, 3, // Other half of bottom face }; const GLubyte cubeFaceColors[] = { 0, 255, 0, 255, 255, 125, 0, 255, 255, 0, 0, 255, 255, 255, 0, 255, 0, 0, 255, 255, 255, 0, 255, 255 }; glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, 0, cubeVertices); int colorIndex = 0; for(int i = 0; i < cubeNumberOfIndices; i += 3) { glColor4ub(cubeFaceColors[colorIndex], cubeFaceColors[colorIndex+1], cubeFaceColors[colorIndex+2], cubeFaceColors[colorIndex+3]); int face = (i / 3.0); if (face%2 != 0.0) colorIndex+=4; glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, &cubeVertexFaces[i]); } glDisableClientState(GL_VERTEX_ARRAY); } //move this to a data model later! - (GLfixed)floatToFixed:(GLfloat)aValue; { return (GLfixed) (aValue * 65536.0f); } - (void)drawViewByRotatingAroundX:(float)xRotation rotatingAroundY:(float)yRotation scaling:(float)scaleFactor translationInX:(float)xTranslation translationInY:(float)yTranslation view:(GLView*)view; { glMatrixMode(GL_MODELVIEW); GLfixed currentModelViewMatrix[16] = { 45146, 47441, 2485, 0, -25149, 26775,-54274, 0, -40303, 36435, 36650, 0, 0, 0, 0, 65536 }; /* GLfixed currentModelViewMatrix[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65536 }; */ //glLoadIdentity(); //glOrthof(-1.0f, 1.0f, -1.5f, 1.5f, -10.0f, 4.0f); // Reset rotation system if (isFirstDrawing) { //glLoadIdentity(); glMultMatrixx(currentModelViewMatrix); [self configureLighting]; isFirstDrawing = NO; } // Scale the view to fit current multitouch scaling GLfixed fixedPointScaleFactor = [self floatToFixed:scaleFactor]; glScalex(fixedPointScaleFactor, fixedPointScaleFactor, fixedPointScaleFactor); // Perform incremental rotation based on current angles in X and Y glGetFixedv(GL_MODELVIEW_MATRIX, currentModelViewMatrix); GLfloat totalRotation = sqrt(xRotation*xRotation + yRotation*yRotation); glRotatex([self floatToFixed:totalRotation], (GLfixed)((xRotation/totalRotation) * (GLfloat)currentModelViewMatrix[1] + (yRotation/totalRotation) * (GLfloat)currentModelViewMatrix[0]), (GLfixed)((xRotation/totalRotation) * (GLfloat)currentModelViewMatrix[5] + (yRotation/totalRotation) * (GLfloat)currentModelViewMatrix[4]), (GLfixed)((xRotation/totalRotation) * (GLfloat)currentModelViewMatrix[9] + (yRotation/totalRotation) * (GLfloat)currentModelViewMatrix[8]) ); // Translate the model by the accumulated amount glGetFixedv(GL_MODELVIEW_MATRIX, currentModelViewMatrix); float currentScaleFactor = sqrt(pow((GLfloat)currentModelViewMatrix[0] / 65536.0f, 2.0f) + pow((GLfloat)currentModelViewMatrix[1] / 65536.0f, 2.0f) + pow((GLfloat)currentModelViewMatrix[2] / 65536.0f, 2.0f)); xTranslation = xTranslation / (currentScaleFactor * currentScaleFactor); yTranslation = yTranslation / (currentScaleFactor * currentScaleFactor); // Grab the current model matrix, and use the (0,4,8) components to figure the eye's X axis in the model coordinate system, translate along that glTranslatef(xTranslation * (GLfloat)currentModelViewMatrix[0] / 65536.0f, xTranslation * (GLfloat)currentModelViewMatrix[4] / 65536.0f, xTranslation * (GLfloat)currentModelViewMatrix[8] / 65536.0f); // Grab the current model matrix, and use the (1,5,9) components to figure the eye's Y axis in the model coordinate system, translate along that glTranslatef(yTranslation * (GLfloat)currentModelViewMatrix[1] / 65536.0f, yTranslation * (GLfloat)currentModelViewMatrix[5] / 65536.0f, yTranslation * (GLfloat)currentModelViewMatrix[9] / 65536.0f); // Black background, with depth buffer enabled glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); [self drawBox]; } - (void)configureLighting; { const GLfixed lightAmbient[] = {13107, 13107, 13107, 65535}; const GLfixed lightDiffuse[] = {65535, 65535, 65535, 65535}; const GLfixed matAmbient[] = {65535, 65535, 65535, 65535}; const GLfixed matDiffuse[] = {65535, 65535, 65535, 65535}; const GLfixed lightPosition[] = {30535, -30535, 0, 0}; const GLfixed lightShininess = 20; glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_COLOR_MATERIAL); glMaterialxv(GL_FRONT_AND_BACK, GL_AMBIENT, matAmbient); glMaterialxv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiffuse); glMaterialx(GL_FRONT_AND_BACK, GL_SHININESS, lightShininess); glLightxv(GL_LIGHT0, GL_AMBIENT, lightAmbient); glLightxv(GL_LIGHT0, GL_DIFFUSE, lightDiffuse); glLightxv(GL_LIGHT0, GL_POSITION, lightPosition); glEnable(GL_DEPTH_TEST); glShadeModel(GL_SMOOTH); glEnable(GL_NORMALIZE); } -(void)setupView:(GLView*)view { const GLfloat zNear = 0.1, zFar = 1000.0, fieldOfView = 60.0; GLfloat size; glMatrixMode(GL_PROJECTION); glEnable(GL_DEPTH_TEST); size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); CGRect rect = view.bounds; glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glViewport(0, 0, rect.size.width, rect.size.height); glScissor(0, 0, rect.size.width, rect.size.height); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glTranslatef(0.0f, 0.0f, -6.0f); isFirstDrawing = YES; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)dealloc { [super dealloc]; } @end

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