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  • Text on a model

    - by alecnash
    I am trying to put some text on a Model and I want it to be dynamic. Did some research and came up with drawing the text on the texture and then set it on the model. I use something like this: public static Texture2D SpriteFontTextToTexture(SpriteFont font, string text, Color backgroundColor, Color textColor) { Size = font.MeasureString(text); RenderTarget2D renderTarget = new RenderTarget2D(GraphicsDevice, (int)Size.X, (int)Size.Y); GraphicsDevice.SetRenderTarget(renderTarget); GraphicsDevice.Clear(Color.Transparent); Spritbatch.Begin(); //have to redo the ColorTexture Spritbatch.Draw(ColorTexture.Create(GraphicsDevice, 1024, 1024, backgroundColor), Vector2.Zero, Color.White); Spritbatch.DrawString(font, text, Vector2.Zero, textColor); Spritbatch.End(); GraphicsDevice.SetRenderTarget(null); return renderTarget; } When I was working with primitives and not models everything worked fine because I set the texture exactly where I wanted but with the model (RoundedRect 3D button). It now looks like that: Is there a way to have the text centered only on one side?

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  • At the Java DEMOgrounds - ZeroTurnaround and its LiveRebel 2.5

    - by Janice J. Heiss
    At the ZeroTurnaround demo, I spoke with Krishnan Badrinarayanan, their Product Marketing Manager. ZeroTurnaround, the creator of JRebel and LiveRebel, describes itself on their site as a company “dedicated to changing the way the world develops, tests and runs Java applications."“We just launched LiveRebel 2.5 today,” stated Badrinarayanan, “which enables companies to embrace the concept and practice of continuous delivery, which means having a pipeline that takes products right from the developers to an end-user, faster, more frequently -- all the while ensuring that it’s a quality product that does not break in production. So customers don’t feel the discontinuity that something has changed under them and that they can’t deal with the change. And all this happens while there is zero down time.”He pointed out that Salesforce.com is not useable from 3 a.m. to 5 a.m. on Saturday because they are engaged in maintenance. “With LiveRebel 2.5, you can unify the whole delivery chain without having any downtime at all,” he said. “There are many products that tell customers to take their tools and change how they work as an organization so that you they have to conform to the way the tool prescribes them to work as an application team. We take a more pragmatic approach. A lot of companies might use Jenkins or Bamboo to do continuous integration. We extend that. We say, take our product, take LiveRebel okay, and integrate it with Jenkins – you can do that quickly, so that, in half a day, you will be up and running. And let LiveRebel automate your deployment processes and all the automated tasks that go with it. Right from tests to the staging environment to production -- all with zero downtime and with no impact on users currently using the system.” “So if you were to make the update right now and you had 100 users on your system, they would not even know this was happening. It would maintain their sessions and transfer them over to the new version, all in the background.”

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  • String on a model

    - by alecnash
    I am trying to put a sting on a Model and I want it to be dynamic. Did some research and came up with drawing the text on the texture and then set it on the model. I use something like this: public static Texture2D SpriteFontTextToTexture(SpriteFont font, string text, Color backgroundColor, Color textColor) { Size = font.MeasureString(text); RenderTarget2D renderTarget = new RenderTarget2D(GraphicsDevice, (int)Size.X, (int)Size.Y); GraphicsDevice.SetRenderTarget(renderTarget); GraphicsDevice.Clear(Color.Transparent); Spritbatch.Begin(); //have to redo the ColorTexture Spritbatch.Draw(ColorTexture.Create(GraphicsDevice, 1024, 1024, backgroundColor), Vector2.Zero, Color.White); Spritbatch.DrawString(font, text, Vector2.Zero, textColor); Spritbatch.End(); GraphicsDevice.SetRenderTarget(null); return renderTarget; } When I was working with primitives and not models everything worked fine because I set the texture exactly where I wanted but with the model (RoundedRect 3d button) it looks like that: Is there a way to have the text centered only on one side?

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  • How to create a new WCF/MVC/jQuery application from scratch

    - by pjohnson
    As a corporate developer by trade, I don't get much opportunity to create from-the-ground-up web sites; usually it's tweaks, fixes, and new functionality to existing sites. And with hobby sites, I often don't find the challenges I run into with enterprise systems; usually it's starting from Visual Studio's boilerplate project and adding whatever functionality I want to play around with, rarely deploying outside my own machine. So my experience creating a new enterprise-level site was a bit dated, and the technologies to do so have come a long way, and are much more ready to go out of the box. My intention with this post isn't so much to provide any groundbreaking insights, but to just tie together a lot of information in one place to make it easy to create a new site from scratch. Architecture One site I created earlier this year had an MVC 3 front end and a WCF 4-driven service layer. Using Visual Studio 2010, these project types are easy enough to add to a new solution. I created a third Class Library project to store common functionality the front end and services layers both needed to access, for example, the DataContract classes that the front end uses to call services in the service layer. By keeping DataContract classes in a separate project, I avoided the need for the front end to have an assembly/project reference directly to the services code, a bit cleaner and more flexible of an SOA implementation. Consuming the service Even by this point, VS has given you a lot. You have a working web site and a working service, neither of which do much but are great starting points. To wire up the front end and the services, I needed to create proxy classes and WCF client configuration information. I decided to use the SvcUtil.exe utility provided as part of the Windows SDK, which you should have installed if you installed VS. VS also provides an Add Service Reference command since the .NET 1.x ASMX days, which I've never really liked; it creates several .cs/.disco/etc. files, some of which contained hardcoded URL's, adding duplicate files (*1.cs, *2.cs, etc.) without doing a good job of cleaning up after itself. I've found SvcUtil much cleaner, as it outputs one C# file (containing several proxy classes) and a config file with settings, and it's easier to use to regenerate the proxy classes when the service changes, and to then maintain all your configuration in one place (your Web.config, instead of the Service Reference files). I provided it a reference to a copy of my common assembly so it doesn't try to recreate the data contract classes, had it use the type List<T> for collections, and modified the output files' names and .NET namespace, ending up with a command like: svcutil.exe /l:cs /o:MyService.cs /config:MyService.config /r:MySite.Common.dll /ct:System.Collections.Generic.List`1 /n:*,MySite.Web.ServiceProxies http://localhost:59999/MyService.svc I took the generated MyService.cs file and drop it in the web project, under a ServiceProxies folder, matching the namespace and keeping it separate from classes I coded manually. Integrating the config file took a little more work, but only needed to be done once as these settings didn't often change. A great thing Microsoft improved with WCF 4 is configuration; namely, you can use all the default settings and not have to specify them explicitly in your config file. Unfortunately, SvcUtil doesn't generate its config file this way. If you just copy & paste MyService.config's contents into your front end's Web.config, you'll copy a lot of settings you don't need, plus this will get unwieldy if you add more services in the future, each with its own custom binding. Really, as the only mandatory settings are the endpoint's ABC's (address, binding, and contract) you can get away with just this: <system.serviceModel>  <client>    <endpoint address="http://localhost:59999/MyService.svc" binding="wsHttpBinding" contract="MySite.Web.ServiceProxies.IMyService" />  </client></system.serviceModel> By default, the services project uses basicHttpBinding. As you can see, I switched it to wsHttpBinding, a more modern standard. Using something like netTcpBinding would probably be faster and more efficient since the client & service are both written in .NET, but it requires additional server setup and open ports, whereas switching to wsHttpBinding is much simpler. From an MVC controller action method, I instantiated the client, and invoked the method for my operation. As with any object that implements IDisposable, I wrapped it in C#'s using() statement, a tidy construct that ensures Dispose gets called no matter what, even if an exception occurs. Unfortunately there are problems with that, as WCF's ClientBase<TChannel> class doesn't implement Dispose according to Microsoft's own usage guidelines. I took an approach similar to Technology Toolbox's fix, except using partial classes instead of a wrapper class to extend the SvcUtil-generated proxy, making the fix more seamless from the controller's perspective, and theoretically, less code I have to change if and when Microsoft fixes this behavior. User interface The MVC 3 project template includes jQuery and some other common JavaScript libraries by default. I updated the ones I used to the latest versions using NuGet, available in VS via the Tools > Library Package Manager > Manage NuGet Packages for Solution... > Updates. I also used this dialog to remove packages I wasn't using. Given that it's smart enough to know the difference between the .js and .min.js files, I was hoping it would be smart enough to know which to include during build and publish operations, but this doesn't seem to be the case. I ended up using Cassette to perform the minification and bundling of my JavaScript and CSS files; ASP.NET 4.5 includes this functionality out of the box. The web client to web server link via jQuery was easy enough. In my JavaScript function, unobtrusively wired up to a button's click event, I called $.ajax, corresponding to an action method that returns a JsonResult, accomplished by passing my model class to the Controller.Json() method, which jQuery helpfully translates from JSON to a JavaScript object.$.ajax calls weren't perfectly straightforward. I tried using the simpler $.post method instead, but ran into trouble without specifying the contentType parameter, which $.post doesn't have. The url parameter is simple enough, though for flexibility in how the site is deployed, I used MVC's Url.Action method to get the URL, then sent this to JavaScript in a JavaScript string variable. If the request needed input data, I used the JSON.stringify function to convert a JavaScript object with the parameters into a JSON string, which MVC then parses into strongly-typed C# parameters. I also specified "json" for dataType, and "application/json; charset=utf-8" for contentType. For success and error, I provided my success and error handling functions, though success is a bit hairier. "Success" in this context indicates whether the HTTP request succeeds, not whether what you wanted the AJAX call to do on the web server was successful. For example, if you make an AJAX call to retrieve a piece of data, the success handler will be invoked for any 200 OK response, and the error handler will be invoked for failed requests, e.g. a 404 Not Found (if the server rejected the URL you provided in the url parameter) or 500 Internal Server Error (e.g. if your C# code threw an exception that wasn't caught). If an exception was caught and handled, or if the data requested wasn't found, this would likely go through the success handler, which would need to do further examination to verify it did in fact get back the data for which it asked. I discuss this more in the next section. Logging and exception handling At this point, I had a working application. If I ran into any errors or unexpected behavior, debugging was easy enough, but of course that's not an option on public web servers. Microsoft Enterprise Library 5.0 filled this gap nicely, with its Logging and Exception Handling functionality. First I installed Enterprise Library; NuGet as outlined above is probably the best way to do so. I needed a total of three assembly references--Microsoft.Practices.EnterpriseLibrary.ExceptionHandling, Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.Logging, and Microsoft.Practices.EnterpriseLibrary.Logging. VS links with the handy Enterprise Library 5.0 Configuration Console, accessible by right-clicking your Web.config and choosing Edit Enterprise Library V5 Configuration. In this console, under Logging Settings, I set up a Rolling Flat File Trace Listener to write to log files but not let them get too large, using a Text Formatter with a simpler template than that provided by default. Logging to a different (or additional) destination is easy enough, but a flat file suited my needs. At this point, I verified it wrote as expected by calling the Microsoft.Practices.EnterpriseLibrary.Logging.Logger.Write method from my C# code. With those settings verified, I went on to wire up Exception Handling with Logging. Back in the EntLib Configuration Console, under Exception Handling, I used a LoggingExceptionHandler, setting its Logging Category to the category I already had configured in the Logging Settings. Then, from code (e.g. a controller's OnException method, or any action method's catch block), I called the Microsoft.Practices.EnterpriseLibrary.ExceptionHandling.ExceptionPolicy.HandleException method, providing the exception and the exception policy name I had configured in the Exception Handling Settings. Before I got this configured correctly, when I tried it out, nothing was logged. In working with .NET, I'm used to seeing an exception if something doesn't work or isn't set up correctly, but instead working with these EntLib modules reminds me more of JavaScript (before the "use strict" v5 days)--it just does nothing and leaves you to figure out why, I presume due in part to the listener pattern Microsoft followed with the Enterprise Library. First, I verified logging worked on its own. Then, verifying/correcting where each piece wires up to the next resolved my problem. Your C# code calls into the Exception Handling module, referencing the policy you pass the HandleException method; that policy's configuration contains a LoggingExceptionHandler that references a logCategory; that logCategory should be added in the loggingConfiguration's categorySources section; that category references a listener; that listener should be added in the loggingConfiguration's listeners section, which specifies the name of the log file. One final note on error handling, as the proper way to handle WCF and MVC errors is a whole other very lengthy discussion. For AJAX calls to MVC action methods, depending on your configuration, an exception thrown here will result in ASP.NET'S Yellow Screen Of Death being sent back as a response, which is at best unnecessarily and uselessly verbose, and at worst a security risk as the internals of your application are exposed to potential hackers. I mitigated this by overriding my controller's OnException method, passing the exception off to the Exception Handling module as above. I created an ErrorModel class with as few properties as possible (e.g. an Error string), sending as little information to the client as possible, to both maximize bandwidth and mitigate risk. I then return an ErrorModel in JSON format for AJAX requests: if (filterContext.HttpContext.Request.IsAjaxRequest()){    filterContext.Result = Json(new ErrorModel(...));    filterContext.ExceptionHandled = true;} My $.ajax calls from the browser get a valid 200 OK response and go into the success handler. Before assuming everything is OK, I check if it's an ErrorModel or a model containing what I requested. If it's an ErrorModel, or null, I pass it to my error handler. If the client needs to handle different errors differently, ErrorModel can contain a flag, error code, string, etc. to differentiate, but again, sending as little information back as possible is ideal. Summary As any experienced ASP.NET developer knows, this is a far cry from where ASP.NET started when I began working with it 11 years ago. WCF services are far more powerful than ASMX ones, MVC is in many ways cleaner and certainly more unit test-friendly than Web Forms (if you don't consider the code/markup commingling you're doing again), the Enterprise Library makes error handling and logging almost entirely configuration-driven, AJAX makes a responsive UI more feasible, and jQuery makes JavaScript coding much less painful. It doesn't take much work to get a functional, maintainable, flexible application, though having it actually do something useful is a whole other matter.

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  • Confused about home screen widget size in normal screen and larget screen

    - by kknight
    I am designing a home screen widget. The widget layout file is like below. <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/widget" android:layout_width="240dip" android:layout_height="200dip" android:background="@drawable/base_all" /> I ran this widget on a HTC Hero device, which has a screen of 320 pixels * 480 pixels with mdpi. It ran perfect on HTC Hero. The widget takes 3 cells * 2 cells space, i.e. 240 pixels * 200 pixels. Then I ran this widget on a Nexus One device, which has a screen of 480 pixels * 800 pixels, mdpi. Since Nexus One also is mdpi, so I though 240dip is equivalent to 240 pixels on Nexus One and 200dip is equivalent to 200 pixels on Nexus One, so the widget will not take 3 cells * 2 cells space on Nexus One device. To my surprise, when running on Nexus One device, the widget take exact 3 cells * 2 cells, about 360 pixels * 300 pixels, on Nexus One device. I am confused. The layout xml above specifies 240dip in width and 200dip in height for the widget, but why did it take 360 pixels * 300 pixels on Nexus One Device? What am I missing? Thanks.

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  • GLSL compiler messages from different vendors [on hold]

    - by revers
    I'm writing a GLSL shader editor and I want to parse GLSL compiler messages to make hyperlinks to invalid lines in a shader code. I know that these messages are vendor specific but currently I have access only to AMD's video cards. I want to handle at least NVidia's and Intel's hardware, apart from AMD's. If you have video card from different vendor than AMD, could you please give me the output of following C++ program: #include <GL/glew.h> #include <GL/freeglut.h> #include <iostream> using namespace std; #define STRINGIFY(X) #X static const char* fs = STRINGIFY( out vec4 out_Color; mat4 m; void main() { vec3 v3 = vec3(1.0); vec2 v2 = v3; out_Color = vec4(5.0 * v2.x, 1.0); vec3 k = 3.0; float = 5; } ); static const char* vs = STRINGIFY( in vec3 in_Position; void main() { vec3 v(5); gl_Position = vec4(in_Position, 1.0); } ); void printShaderInfoLog(GLint shader) { int infoLogLen = 0; int charsWritten = 0; GLchar *infoLog; glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); if (infoLogLen > 0) { infoLog = new GLchar[infoLogLen]; glGetShaderInfoLog(shader, infoLogLen, &charsWritten, infoLog); cout << "Log:\n" << infoLog << endl; delete [] infoLog; } } void printProgramInfoLog(GLint program) { int infoLogLen = 0; int charsWritten = 0; GLchar *infoLog; glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen); if (infoLogLen > 0) { infoLog = new GLchar[infoLogLen]; glGetProgramInfoLog(program, infoLogLen, &charsWritten, infoLog); cout << "Program log:\n" << infoLog << endl; delete [] infoLog; } } void initShaders() { GLuint v = glCreateShader(GL_VERTEX_SHADER); GLuint f = glCreateShader(GL_FRAGMENT_SHADER); GLint vlen = strlen(vs); GLint flen = strlen(fs); glShaderSource(v, 1, &vs, &vlen); glShaderSource(f, 1, &fs, &flen); GLint compiled; glCompileShader(v); bool succ = true; glGetShaderiv(v, GL_COMPILE_STATUS, &compiled); if (!compiled) { cout << "Vertex shader not compiled." << endl; succ = false; } printShaderInfoLog(v); glCompileShader(f); glGetShaderiv(f, GL_COMPILE_STATUS, &compiled); if (!compiled) { cout << "Fragment shader not compiled." << endl; succ = false; } printShaderInfoLog(f); GLuint p = glCreateProgram(); glAttachShader(p, v); glAttachShader(p, f); glLinkProgram(p); glUseProgram(p); printProgramInfoLog(p); if (!succ) { exit(-1); } delete [] vs; delete [] fs; } int main(int argc, char* argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA); glutInitWindowSize(600, 600); glutCreateWindow("Triangle Test"); glewInit(); GLenum err = glewInit(); if (GLEW_OK != err) { cout << "glewInit failed, aborting." << endl; exit(1); } cout << "Using GLEW " << glewGetString(GLEW_VERSION) << endl; const GLubyte* renderer = glGetString(GL_RENDERER); const GLubyte* vendor = glGetString(GL_VENDOR); const GLubyte* version = glGetString(GL_VERSION); const GLubyte* glslVersion = glGetString(GL_SHADING_LANGUAGE_VERSION); GLint major, minor; glGetIntegerv(GL_MAJOR_VERSION, &major); glGetIntegerv(GL_MINOR_VERSION, &minor); cout << "GL Vendor : " << vendor << endl; cout << "GL Renderer : " << renderer << endl; cout << "GL Version : " << version << endl; cout << "GL Version : " << major << "." << minor << endl; cout << "GLSL Version : " << glslVersion << endl; initShaders(); return 0; } On my video card it gives: Status: Using GLEW 1.7.0 GL Vendor : ATI Technologies Inc. GL Renderer : ATI Radeon HD 4250 GL Version : 3.3.11631 Compatibility Profile Context GL Version : 3.3 GLSL Version : 3.30 Vertex shader not compiled. Log: Vertex shader failed to compile with the following errors: ERROR: 0:1: error(#132) Syntax error: '5' parse error ERROR: error(#273) 1 compilation errors. No code generated Fragment shader not compiled. Log: Fragment shader failed to compile with the following errors: WARNING: 0:1: warning(#402) Implicit truncation of vector from size 3 to size 2. ERROR: 0:1: error(#174) Not enough data provided for construction constructor WARNING: 0:1: warning(#402) Implicit truncation of vector from size 1 to size 3. ERROR: 0:1: error(#132) Syntax error: '=' parse error ERROR: error(#273) 2 compilation errors. No code generated Program log: Vertex and Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed. Or if you like, you could give me other compiler messages than proposed by me. To summarize, the question is: What are GLSL compiler messages formats (INFOs, WARNINGs, ERRORs) for different vendors? Please give me examples or pattern explanation. EDIT: Ok, it seems that this question is too broad, then shortly: How does NVidia's and Intel's GLSL compilers present ERROR and WARNING messages? AMD/ATI uses patterns like this: ERROR: <position>:<line_number>: <message> WARNING: <position>:<line_number>: <message> (examples are above).

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  • BI Applications overview

    - by sv744
    Welcome to Oracle BI applications blog! This blog will talk about various features, general roadmap, description of functionality and implementation steps related to Oracle BI applications. In the first post we start with an overview of the BI apps and will delve deeper into some of the topics below in the upcoming weeks and months. If there are other topics you would like us to talk about, pl feel free to provide feedback on that. The Oracle BI applications are a set of pre-built applications that enable pervasive BI by providing role-based insight for each functional area, including sales, service, marketing, contact center, finance, supplier/supply chain, HR/workforce, and executive management. For example, Sales Analytics includes role-based applications for sales executives, sales management, as well as front-line sales reps, each of whom have different needs. The applications integrate and transform data from a range of enterprise sources—including Siebel, Oracle, PeopleSoft, SAP, and others—into actionable intelligence for each business function and user role. This blog  starts with the key benefits and characteristics of Oracle BI applications. In a series of subsequent blogs, each of these points will be explained in detail. Why BI apps? Demonstrate the value of BI to a business user, show reports / dashboards / model that can answer their business questions as part of the sales cycle. Demonstrate technical feasibility of BI project and significantly lower risk and improve success Build Vs Buy benefit Don’t have to start with a blank sheet of paper. Help consolidate disparate systems Data integration in M&A situations Insulate BI consumers from changes in the OLTP Present OLTP data and highlight issues of poor data / missing data – and improve data quality and accuracy Prebuilt Integrations BI apps support prebuilt integrations against leading ERP sources: Fusion Applications, E- Business Suite, Peoplesoft, JD Edwards, Siebel, SAP Co-developed with inputs from functional experts in BI and Applications teams. Out of the box dimensional model to source model mappings Multi source and Multi Instance support Rich Data Model    BI apps have a very rich dimensionsal data model built over 10 years that incorporates best practises from BI modeling perspective as well as reflect the source system complexities  Thanks for reading a long post, and be on the lookout for future posts.  We will look forward to your valuable feedback on these topics as well as suggestions on what other topics would you like us to cover. I Conformed dimensional model across all business subject areas allows cross functional reporting, e.g. customer / supplier 360 Over 360 fact tables across 7 product areas CRM – 145, SCM – 47, Financials – 28, Procurement – 20, HCM – 27, Projects – 18, Campus Solutions – 21, PLM - 56 Supported by 300 physical dimensions Support for extensive calendars; Gregorian, enterprise and ledger based Conformed data model and metrics for real time vs warehouse based reporting  Multi-tenant enabled Extensive BI related transformations BI apps ETL and data integration support various transformations required for dimensional models and reporting requirements. All these have been distilled into common patterns and abstracted logic which can be readily reused across different modules Slowly Changing Dimension support Hierarchy flattening support Row / Column Hybrid Hierarchy Flattening As Is vs. As Was hierarchy support Currency Conversion :-  Support for 3 corporate, CRM, ledger and transaction currencies UOM conversion Internationalization / Localization Dynamic Data translations Code standardization (Domains) Historical Snapshots Cycle and process lifecycle computations Balance Facts Equalization of GL accounting chartfields/segments Standardized values for categorizing GL accounts Reconciliation between GL and subledgers to track accounted/transferred/posted transactions to GL Materialization of data only available through costly and complex APIs e.g. Fusion Payroll, EBS / Fusion Accruals Complex event Interpretation of source data – E.g. o    What constitutes a transfer o    Deriving supervisors via position hierarchy o    Deriving primary assignment in PSFT o    Categorizing and transposition to measures of Payroll Balances to specific metrics to support side by side comparison of measures of for example Fixed Salary, Variable Salary, Tax, Bonus, Overtime Payments. o    Counting of Events – E.g. converting events to fact counters so that for example the number of hires can easily be added up and compared alongside the total transfers and terminations. Multi pass processing of multiple sources e.g. headcount, salary, promotion, performance to allow side to side comparison. Adding value to data to aid analysis through banding, additional domain classifications and groupings to allow higher level analytical reporting and data discovery Calculation of complex measures examples: o    COGs, DSO, DPO, Inventory turns  etc o    Transfers within a Hierarchy or out of / into a hierarchy relative to view point in hierarchy. Configurability and Extensibility support  BI apps offer support for extensibility for various entities as automated extensibility or part of extension methodology Key Flex fields and Descriptive Flex support  Extensible attribute support (JDE)  Conformed Domains ETL Architecture BI apps offer a modular adapter architecture which allows support of multiple product lines into a single conformed model Multi Source Multi Technology Orchestration – creates load plan taking into account task dependencies and customers deployment to generate a plan based on a customers of multiple complex etl tasks Plan optimization allowing parallel ETL tasks Oracle: Bit map indexes and partition management High availability support    Follow the sun support. TCO BI apps support several utilities / capabilities that help with overall total cost of ownership and ensure a rapid implementation Improved cost of ownership – lower cost to deploy On-going support for new versions of the source application Task based setups flows Data Lineage Functional setup performed in Web UI by Functional person Configuration Test to Production support Security BI apps support both data and object security enabling implementations to quickly configure the application as per the reporting security needs Fine grain object security at report / dashboard and presentation catalog level Data Security integration with source systems  Extensible to support external data security rules Extensive Set of KPIs Over 7000 base and derived metrics across all modules Time series calculations (YoY, % growth etc) Common Currency and UOM reporting Cross subject area KPIs (analyzing HR vs GL data, drill from GL to AP/AR, etc) Prebuilt reports and dashboards 3000+ prebuilt reports supporting a large number of industries Hundreds of role based dashboards Dynamic currency conversion at dashboard level Highly tuned Performance The BI apps have been tuned over the years for both a very performant ETL and dashboard performance. The applications use best practises and advanced database features to enable the best possible performance. Optimized data model for BI and analytic queries Prebuilt aggregates& the ability for customers to create their own aggregates easily on warehouse facts allows for scalable end user performance Incremental extracts and loads Incremental Aggregate build Automatic table index and statistics management Parallel ETL loads Source system deletes handling Low latency extract with Golden Gate Micro ETL support Bitmap Indexes Partitioning support Modularized deployment, start small and add other subject areas seamlessly Source Specfic Staging and Real Time Schema Support for source specific operational reporting schema for EBS, PSFT, Siebel and JDE Application Integrations The BI apps also allow for integration with source systems as well as other applications that provide value add through BI and enable BI consumption during operational decision making Embedded dashboards for Fusion, EBS and Siebel applications Action Link support Marketing Segmentation Sales Predictor Dashboard Territory Management External Integrations The BI apps data integration choices include support for loading extenral data External data enrichment choices : UNSPSC, Item class etc. Extensible Spend Classification Broad Deployment Choices Exalytics support Databases :  Oracle, Exadata, Teradata, DB2, MSSQL ETL tool of choice : ODI (coming), Informatica Extensible and Customizable Extensible architecture and Methodology to add custom and external content Upgradable across releases

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  • Silverlight 4 Released

    - by ScottGu
    The final release of Silverlight 4 is now available. What is in the Silverlight 4 Release Silverlight 4 contains a ton of new features and capabilities.  In particular we focused on three scenarios with this release: Further enhancing media support Building great business applications Enabling out of the browser experiences On Tuesday I gave a 60 minute keynote about Silverlight 4 which showed off many of the new features and capabilities now available.  You can watch my keynote to learn more about Silverlight 4 and see a ton of great demos of it in action. Also check out these three great posts by Tim Heuer that talk about the new features and provide a guide to the new Silverlight 4 capabilities: Silverlight 4 Beta – A Guide to the New Features Silverlight 4 RC – What was updated Silverlight 4 Released Also read David Anson’s great Silverlight 4 Toolkit post to learn more about the new controls and functionality also available within the Silverlight Toolkit release we also made available today.  Also visit this page to learn more about the new Pivot functionality in Silverlight 4 – which makes it really easy to visualize and interact with collections of images using Silverlight. Lastly – make sure to visit the www.silverlight.net web-site and visit the “Get Started” section to find free tutorials that you can use. Download and Install Silverlight 4 Tools for VS 2010 To develop Silverlight 4 applications you should first download and install Visual Studio 2010 or download and install the free Visual Web Developer 2010 Express edition. Then install the Silverlight Tools RC2 for Visual Studio 2010.  This setup includes the Silverlight 4 Developer Runtime, Silverlight 4 SDK, RIA Services, and VS 2010 tools support.  Once installed you can do File->New Project and choose Silverlight Application to create your first Silverlight 4 project.  You can then use the new WYSIWYG Silverlight designer in Visual Studio 2010 to design and build rich Silverlight 4 applications. Important: If you previously installed the Silverlight 4 Beta or RC build on your machine, please make sure to go into Add/Remove programs and uninstall the “Update for Visual Studio 2010 (KB976272)” package prior to installing the Silverlight Tools RC2 for Visual Studio 2010 setup.  Note that while Silverlight 4 is released, the “Silverlight 4 Tools for VS 2010” is currently in “RC2” mode (meaning we are going to keep an eye out for any remaining issues before finally calling it done).  We’ll update the tools to be “final” in a few weeks once we verify that no last minute issues/bugs remain. Download and Install Expression Blend 4 Release Candidate You can also download and install the Expression Blend 4 RC to create and design great Silverlight 4 applications.  Blend contains “Sketchflow” support – which makes it really easy to rapidly prototype ideas and applications.  To learn more about Sketchflow watch this 90 second video of it in action. Summary Today’s release is the fourth release of Silverlight that we’ve shipped in the last 2.5 years.  The team has done a great job of advancing it quickly and staying focused.  We think today’s Silverlight 4 release opens up a ton of new opportunities to build great solutions for both consumers and business scenarios.  We are looking forward to seeing what you build with it! Hope this helps, Scott

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  • Building Visual Studio Setup Projects with TFS 2010 Team Build

    - by Jakob Ehn
    One of the most common complaints from people starting to use Team Build is that is doesn’t support building Microsoft’s own Setup and Deployment project (*.vdproj). When creating a default build definition that compiles a solution containing a setup project, you’ll get the following warning: The project file "MyProject.vdproj" is not supported by MSBuild and cannot be built.   This is what the problem is all about. MSBuild, that is used for compiling your projects, does not understand the proprietary vdproj format defined by Microsoft quite some time ago. Unfortunately there is no sign that this will change in the near future, in fact the setup projects has barely changed at all since they were introduced. VS 2010 brings no new features or improvements hen it comes to the setup projects. VS 2010 does include a limited version of InstallShield which promises to be more MSBuild friendly and with more or less the same features as VS setup projects. I hope to get a closer look at this installer project type soon. But, how do we go about to build a Visual Studio setup project and produce an MSI as part of a Team Build process? Well, since only one application known to man understands the vdproj projects, we will have to installa copy of Visual Studio on the build server. Sad but true. After doing this, we use the Visual Studio command line interface (devenv) to perform the build. In this post I will show how to do this by using the InvokeProcess activity directly in a build workflow template. You’ll want to run build your setup projects after you have successfully compiled the projects.   Install Visual Studio 2010 on the build server(s)   Open your build process template /remember to branch or copy the xaml file before modifying it!)   Locate the Try to Compile the Project activity   Drop an instance of the InvokeProcess activity from the toolbox onto the designer, after the Run MSBuild for Project activity   Drop an instance of the WriteBuildMessage activity inside the Handle Standard Output section. Set the Importance property to Microsoft.TeamFoundation.Build.Client.BuildMessageImportance.High (NB: This is necessary if you want the output from devenv to show up in the build log when running the build with the default verbosity) Set the Message property to stdOutput   Drop an instance of the WriteBuildError activity to the Handle Error Output section Set the Message property to errOutput   Select the InvokeProcess activity and set the values of the parameters to:     The finished workflow should look like this:     This will generate the MSI files, but they won’t be copied to the drop location. This is because we are using devenv and not MSBuild, so we have to do this explicitly   Drop a Sequence activity somewhere after the Copy to Drop location activity.   Create a variable in the Sequence activity of type IEnumerable<String> and call it GeneratedInstallers   Drop a FindMatchingFiles activity in the sequence activity and set the properties to:     Drop a ForEach<String> activity after the FindMatchingFiles activity. Set the Value property to GeneratedInstallers   Drop an InvokeProcess activity inside the ForEach activity.  FileName: “xcopy.exe” Arguments: String.Format("""{0}"" ""{1}""", item, BuildDetail.DropLocation) The Sequence activity should look like this:     Save the build process template and check it in.   Run the build and verify that the MSI’s is built and copied to the drop location.   Note 1: One of the drawback of using devenv like this in a team build is that since all the output from the default compilations is placed in the Binaries folder, the outputs is not avaialable when devenv is invoked, which causes the whole solution to rebuild again. In TFS 2008, this was pretty simple to fix by using the CustomizableOutDir property. In TFS 2010, the same feature is not avaialble. Jim Lamb blogged about this recently, have a look at it if you have a problem with this: http://blogs.msdn.com/jimlamb/archive/2010/04/13/customizableoutdir-in-tfs-2010.aspx   Note 2: Although the above solution works, a better approach is to wrap this in a custom activity that you can use in your builds. I will come back to this in a future post.

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  • Automatic Properties, Collection Initializers, and Implicit Line Continuation support with VB 2010

    - by ScottGu
    [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] This is the eighteenth in a series of blog posts I’m doing on the upcoming VS 2010 and .NET 4 release. A few days ago I blogged about two new language features coming with C# 4.0: optional parameters and named arguments.  Today I’m going to post about a few of my favorite new features being added to VB with VS 2010: Auto-Implemented Properties, Collection Initializers, and Implicit Line Continuation support. Auto-Implemented Properties Prior to VB 2010, implementing properties within a class using VB required you to explicitly declare the property as well as implement a backing field variable to store its value.  For example, the code below demonstrates how to implement a “Person” class using VB 2008 that exposes two public properties - “Name” and “Age”:   While explicitly declaring properties like above provides maximum flexibility, I’ve always found writing this type of boiler-plate get/set code tedious when you are simply storing/retrieving the value from a field.  You can use VS code snippets to help automate the generation of it – but it still generates a lot of code that feels redundant.  C# 2008 introduced a cool new feature called automatic properties that helps cut down the code quite a bit for the common case where properties are simply backed by a field.  VB 2010 also now supports this same feature.  Using the auto-implemented properties feature of VB 2010 we can now implement our Person class using just the code below: When you declare an auto-implemented property, the VB compiler automatically creates a private field to store the property value as well as generates the associated Get/Set methods for you.  As you can see above – the code is much more concise and easier to read. The syntax supports optionally initializing the properties with default values as well if you want to: You can learn more about VB 2010’s automatic property support from this MSDN page. Collection Initializers VB 2010 also now supports using collection initializers to easily create a collection and populate it with an initial set of values.  You identify a collection initializer by declaring a collection variable and then use the From keyword followed by braces { } that contain the list of initial values to add to the collection.  Below is a code example where I am using the new collection initializer feature to populate a “Friends” list of Person objects with two people, and then bind it to a GridView control to display on a page: You can learn more about VB 2010’s collection initializer support from this MSDN page. Implicit Line Continuation Support Traditionally, when a statement in VB has been split up across multiple lines, you had to use a line-continuation underscore character (_) to indicate that the statement wasn’t complete.  For example, with VB 2008 the below LINQ query needs to append a “_” at the end of each line to indicate that the query is not complete yet: The VB 2010 compiler and code editor now adds support for what is called “implicit line continuation support” – which means that it is smarter about auto-detecting line continuation scenarios, and as a result no longer needs you to explicitly indicate that the statement continues in many, many scenarios.  This means that with VB 2010 we can now write the above code with no “_” at all: The implicit line continuation feature also works well when editing XML Literals within VB (which is pretty cool). You can learn more about VB 2010’s Implicit Line Continuation support and many of the scenarios it supports from this MSDN page (scroll down to the “Implicit Line Continuation” section to find details). Summary The above three VB language features are but a few of the new language and code editor features coming with VB 2010.  Visit this site to learn more about some of the other VB language features coming with the release.  Also subscribe to the VB team’s blog to learn more and stay up-to-date with the posts they the team regularly publishes. Hope this helps, Scott

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  • Things to install on a new machine – revisited

    - by RoyOsherove
    as I prepare to get a new dev machine at work, I write the things I am going to install on it, before writing the first line of code on that machine: Control Freak Tools: Everything Search Engine – a free and amazingly fast search engine for files all over your machine. (just file names, not inside files). This is so fast I use it almost as a replacement for my start menu, but it’s also great for finding those files that get hidden and tucked away in dark places on my system. Ever had a situation where you needed to see exactly how many copies of X.dll were hiding on your machine and where? this tool is perfect for that. Google Chrome. It’s just fast. very fast. and Firefox has become the IE of alternative browsers in terms of speed and memory. Don’t even get me started on IE. TweetDeck – get a complete view of what’s up on twitter Total Commander – my still favorite file manager, over five years now. KatMouse – will scroll any window your hovering on, even if it’s not an active window, when you use scroll the wheel on it. PowerIso or Daemon Tools – for loading up ISO images of discs LogMeIn Ignition – quick access to your LogMeIn computers for online Backup: JungleDisk or BackBlaze KeePass – save important passwords MS Security Essentials – free anti virus that’s quoest and doesn’t make a mess of your system. for home: uTorrent – a torrent client that can read rss feeds (like the ones from ezrss.it ) Camtasia Studio and SnagIt – for recording and capturing the screen, and then adding cool effects on top. Foxit PDF Reader – much faster that adove reader. Toddler Keys (for home) – for when your baby wants to play with your keyboard. Live Writer – for writing blog posts for Lenovo ThinkPads – Lenovo System Update – if you have a “custom” system instead of the one that came built in, this will keep all your lenovo drivers up to date. FileZilla – for FTP stuff All the utils from sysinternals, (or try the live-links) especially: AutoRuns for deciding what’s really going to load at startup, procmon to see what’s really going on with processes in your system   Developer stuff: Reflector. Pure magic. Time saver. See source code of any compiled assembly. Resharper. Great for productivity and navigation across your source code FinalBuilder – a commercial build automation tool. Love it. much better than any xml based time hog out there. TeamCity – a great visual and friendly server to manage continuous integration. powerful features. Test Lint – a free addin for vs 2010 I helped create, that checks your unit tests for possible problems and hints you about it. TestDriven.NET – a great test runner for vs 2008 and 2010 with some powerful features. VisualSVN – a commercial tool if you use subversion. very reliable addin for vs 2008 and 2010 Beyond Compare – a powerful file and directory comparison tool. I love the fact that you can right click in windows exporer on any file and select “select left side to compare”, then right click on another file and select “compare with left side”. Great usability thought! PostSharp 2.0 – for addind system wide concepts into your code (tracing, exception management). Goes great hand in hand with.. SmartInspect – a powerful framework and viewer for tracing for your application. lots of hidden features. Crypto Obfuscator – a relatively new obfuscation tool for .NET that seems to do the job very well. Crypto Licensing – from the same company –finally a licensing solution that seems to really fit what I needed. And it works. Fiddler 2 – great for debugging and tracing http traffic to and from your app. Debugging Tools for Windows and DebugDiag  - great for debugging scenarios. still wanting more? I think this should keep you busy for a while.   Regulator and Regulazy – for testing and generating regular expressions Notepad 2 – for quick editing and viewing with syntax highlighting

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  • SQL SERVER – A Picture is Worth a Thousand Words – A Collection of Inspiring and Funny Posts by Vinod Kumar

    - by pinaldave
    One of the most popular quotes is: A picture is worth a thousand words. Working on this concept I started a series over my blog called the “Picture Post”. Rather than rambling over tons of material over text, we are trying to give you a capsule mode of the blog in a quick glance. Some of the picture posts already available over my blog are: Correlation of Ego and Work: Ego and Pride most of the times become a hindrance when we work inside a team. Take this cue, the first ever Picture post was published. Simple and easy to understand concept. Would want to say, Ego is the biggest enemy to humans. Read Original Post. Success (Perception Vs Reality): Personally, have always thought success is not something the talented achieve with the opportunity presented to them, but success is developed using the opportunity in hand now. In this fast paced world where success is pre-defined and convoluted by metrics it is hard to understand how complex it can sometimes be. So I took a stab at this concept in a simple way. Read Original Post. Doing Vs Saying: As Einstein would describe, Insanity is doing the same thing over and over again and expecting different results. Given the amount of information we get, it is difficult to keep track, learn and implement the same. If you were ever reminded of your college days, there will always be 5-6 people doing different things and we naturally try to emulate what they are doing. This could be from competitive exams GMAT, GRE, CAT, Higher-Ed, B-School hunting etc. Rather than saying you are going to do, it is best to do and then say!!! Read Original Picture Post. Your View Vs Management View: Being in the corporate world can be really demanding and we keep asking this question – “Why me?” when the performance appraisal process ends. In this post I just want to ask you one frank opinion – “Are you really self-critical in your assessments?”. If that is the case there shouldn’t be any heartburns or surprises. If you had just one thing to take back, well forget what others are getting but invest time in making yourself better because that is going to take you longer and further in your career. Read Picture Post. Blogging lifecycle for majority: I am happy and fortunate to be in this blog post because this picture post surely doesn’t apply to SQLAuthority where consistency and persistence have been the hallmark of the blog. For the majority others, who have a tendency to start a blog, get into slumber for a while and write saying they want to get back to blogging, the picture post was specifically done for them. Paradox of being someone else: It is always a dream that we want to become somebody and in this process of doing so, we become nobody. In this constant tussle of lost identity we forget to enjoy the moment that is in front of us. I just depicted this using a simple analogy of our constant struggle to get to the other side, just to realize we missed the wonderful moments. Grass is not greener on the other side, but grass is greener where we water the surface. Read Picture Post. And on the lighter side… Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: About Me, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Optional Parameters and Named Arguments in C# 4 (and a cool scenario w/ ASP.NET MVC 2)

    - by ScottGu
    [In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu] This is the seventeenth in a series of blog posts I’m doing on the upcoming VS 2010 and .NET 4 release. Today’s post covers two new language feature being added to C# 4.0 – optional parameters and named arguments – as well as a cool way you can take advantage of optional parameters (both in VB and C#) with ASP.NET MVC 2. Optional Parameters in C# 4.0 C# 4.0 now supports using optional parameters with methods, constructors, and indexers (note: VB has supported optional parameters for awhile). Parameters are optional when a default value is specified as part of a declaration.  For example, the method below takes two parameters – a “category” string parameter, and a “pageIndex” integer parameter.  The “pageIndex” parameter has a default value of 0, and as such is an optional parameter: When calling the above method we can explicitly pass two parameters to it: Or we can omit passing the second optional parameter – in which case the default value of 0 will be passed:   Note that VS 2010’s Intellisense indicates when a parameter is optional, as well as what its default value is when statement completion is displayed: Named Arguments and Optional Parameters in C# 4.0 C# 4.0 also now supports the concept of “named arguments”.  This allows you to explicitly name an argument you are passing to a method – instead of just identifying it by argument position.  For example, I could write the code below to explicitly identify the second argument passed to the GetProductsByCategory method by name (making its usage a little more explicit): Named arguments come in very useful when a method supports multiple optional parameters, and you want to specify which arguments you are passing.  For example, below we have a method DoSomething that takes two optional parameters: We could use named arguments to call the above method in any of the below ways: Because both parameters are optional, in cases where only one (or zero) parameters is specified then the default value for any non-specified arguments is passed. ASP.NET MVC 2 and Optional Parameters One nice usage scenario where we can now take advantage of the optional parameter support of VB and C# is with ASP.NET MVC 2’s input binding support to Action methods on Controller classes. For example, consider a scenario where we want to map URLs like “Products/Browse/Beverages” or “Products/Browse/Deserts” to a controller action method.  We could do this by writing a URL routing rule that maps the URLs to a method like so: We could then optionally use a “page” querystring value to indicate whether or not the results displayed by the Browse method should be paged – and if so which page of the results should be displayed.  For example: /Products/Browse/Beverages?page=2. With ASP.NET MVC 1 you would typically handle this scenario by adding a “page” parameter to the action method and make it a nullable int (which means it will be null if the “page” querystring value is not present).  You could then write code like below to convert the nullable int to an int – and assign it a default value if it was not present in the querystring: With ASP.NET MVC 2 you can now take advantage of the optional parameter support in VB and C# to express this behavior more concisely and clearly.  Simply declare the action method parameter as an optional parameter with a default value: C# VB If the “page” value is present in the querystring (e.g. /Products/Browse/Beverages?page=22) then it will be passed to the action method as an integer.  If the “page” value is not in the querystring (e.g. /Products/Browse/Beverages) then the default value of 0 will be passed to the action method.  This makes the code a little more concise and readable. Summary There are a bunch of great new language features coming to both C# and VB with VS 2010.  The above two features (optional parameters and named parameters) are but two of them.  I’ll blog about more in the weeks and months ahead. If you are looking for a good book that summarizes all the language features in C# (including C# 4.0), as well provides a nice summary of the core .NET class libraries, you might also want to check out the newly released C# 4.0 in a Nutshell book from O’Reilly: It does a very nice job of packing a lot of content in an easy to search and find samples format. Hope this helps, Scott

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  • FAT Volume and CE

    - by Kate Moss' Open Space
    Whenever we format a disk volume, it is a good idea to name the label so it will be easier to categorize. To label a volume, we can use LABEL command or UI depends on your preference. Windows CE does provide FAT driver and support various format (FAT12, FAT16,FAT32, ExFAT and TFAT - transaction-safe FAT) and many feature to let you scan and even defrag the volume but not labeling. At any time you format a volume in CE and then mount it on PC, the label is always empty! Of course, you can always label the volume on PC, even it is formatted in CE. So looks like CE does not care about the volume label at all, neither report the label to OS nor changing the label on FAT.So how can we set the volume label in CE? To Answer this question, we need to know how does FAT stores the volume label. Here are some on-line resources are handy for parsing FAT. http://en.wikipedia.org/wiki/File_Allocation_Table http://www.pjrc.com/tech/8051/ide/fat32.html http://www.microsoft.com/whdc/system/platform/firmware/fatgen.mspx You can refer to PUBLIC\COMMON\OAK\DRIVERS\FSD\FATUTIL\MAIN\bootsec.h and dosbpb.h or the above links for the fields we discuss here. The first sector of a FAT Volume (it is not necessary to be the first sector of a disk.) is a FAT boot sector and BPB (BIOS Parameter Block). And at offset 43, bgbsVolumeLabel (or bsVolumeLabel on FAT16) is for storing the volume lable, but note in the spec also indicates "FAT file system drivers should make sure that they update this field when the volume label file in the root directory has its name changed or created.". So we can't just simply update the bgbsVolumeLabel but also need to create a volume lable file in root directory. The volume lable file is not a real file but just a file entry in root directory with zero file lenth and a very special file attribute, ATTR_VOLUME_ID. (defined in public\common\oak\drivers\fsd\fatutil\MAIN\fatutilp.h) Locating and accessing bootsector is quite straight forward, as long as we know the starting sector of a FAT volume, that's it. But where is the root directory? The layout of a typical FAT is like this Boot sector (Volume ID in the figure) followed by Reserved Sectors (1 on FAT12/16 and 32 on FAT32), then FAT chain table(s) (can be 1 or 2), after that is the root directory (FAT12/16 and not shows in the figure) then begining of the File and Directories. In FAT12/16, the root directory is placed right after FAT so it is not hard to caculate the offset in the volume. But in FAT32, this rule is no longer true: the first cluster of the root directory is determined by BGBPB_RootDirStrtClus (or offset 44 in boot sector). Although this field is usually 0x00000002 (it is how CE initial the root directory after formating a volume. Note we should never assume it is always true) which means the first cluster contains data but not like the root directory is contiguous in FAT12/16, it is just like a regular file can be fragmented. So we need to access the root directory (of FAT32) hopping one cluster to another by traversing FAT table. Let's trace the code now. Although the source of FAT driver is not available in CE Shared Source program, but the formatter, Fatutil.dll, is available in public\common\oak\drivers\fsd\fatutil\MAIN\formatdisk.cpp. Be aware the public code only provides formatter for FAT12/16/32 for ExFAT it is still not available. FormatVolumeInternal is the main worker function. With the knowledge here, you should be able the trace the code easily. But I would like to discuss the following code pieces     dwReservedSectors = (fo.dwFatVersion == 32) ? 32 : 1;     dwRootEntries = (fo.dwFatVersion == 32) ? 0 : fo.dwRootEntries; Note the dwReservedSectors is 32 in FAT32 and 1 in FAT12/16. Root Entries is another different mentioned in previous paragraph, 0 for FAT32 (dynamic allocated) and fixed size (usually 512, defined in DEFAULT_ROOT_ENTRIES in public\common\sdk\inc\fatutil.h) And then here   memset(pBootSec->bsVolumeLabel, 0x20, sizeof(pBootSec->bsVolumeLabel)); It sets the Volume Label as empty string. Now let's carry on to the next section - write the root directory.     if (fo.dwFatVersion == 32) {         if (!(fo.dwFlags & FATUTIL_FORMAT_TFAT)) {             dwRootSectors = dwSectorsPerCluster;         }         else {             DIRENTRY    dirEntry;             DWORD       offset;             int               iVolumeNo;             memset(pbBlock, 0, pdi->di_bytes_per_sect);             memset(&dirEntry, 0, sizeof(DIRENTRY));                         dirEntry.de_attr = ATTR_VOLUME_ID;             // the first one is volume label             memcpy(dirEntry.de_name, "TFAT       ", sizeof (dirEntry.de_name));             memcpy(pbBlock, &dirEntry, sizeof(dirEntry));              ...             // Skip the next step of zeroing out clusters             dwCurrentSec += dwSectorsPerCluster;             dwRootSectors = 0;         }     }     // Each new root directory sector needs to be zeroed.     memset(pbBlock, 0, cbSizeBlk);     iRootSec=0;     while ( iRootSec < dwRootSectors) { Basically, the code zero out the each entry in root directory depends on dwRootSectors. In FAT12/16, the dwRootSectors is calculated as the sectors we need for the root entries (512 for most of the case) and in FAT32 it just zero out the one cluster. Please note that, if it is a TFAT volume, it initialize the root directory with special volume label entries for some special purpose. Despite to its unusual initialization process for TFAT, it does provide a example for how to create a volume entry. With some minor modification, we can assign the volume label in FAT formatter and also remember to sync the volume label with bsVolumeLabel or bgbsVolumeLabel in boot sector.

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  • Visual Studio Little Wonders: Box Selection

    - by James Michael Hare
    So this week I decided I’d do a Little Wonder of a different kind and focus on an underused IDE improvement: Visual Studio’s Box Selection capability. This is a handy feature that many people still don’t realize was made available in Visual Studio 2010 (and beyond).  True, there have been other editors in the past with this capability, but now that it’s fully part of Visual Studio we can enjoy it’s goodness from within our own IDE. So, for those of you who don’t know what box selection is and what it allows you to do, read on! Sometimes, we want to select beyond the horizontal… The problem with traditional text selection in many editors is that it is horizontally oriented.  Sure, you can select multiple rows, but if you do you will pull in the entire row (at least for the middle rows).  Under the old selection scheme, if you wanted to select a portion of text from each row (a “box” of text) you were out of luck.  Box selection rectifies this by allowing you to select a box of text that bounded by a selection rectangle that you can grow horizontally or vertically.  So let’s think a situation that could occur where this comes in handy. Let’s say, for instance, that we are defining an enum in our code that we want to be able to translate into some string values (possibly to be stored in a database, output to screen, etc.). Perhaps such an enum would look like this: 1: public enum OrderType 2: { 3: Buy, // buy shares of a commodity 4: Sell, // sell shares of a commodity 5: Exchange, // exchange one commodity for another 6: Cancel, // cancel an order for a commodity 7: } 8:  Now, let’s say we are in the process of creating a Dictionary<K,V> to translate our OrderType: 1: var translator = new Dictionary<OrderType, string> 2: { 3: // do I really want to retype all this??? 4: }; Yes the example above is contrived so that we will pull some garbage if we do a multi-line select. I could select the lines above using the traditional multi-line selection: And then paste them into the translator code, which would result in this: 1: var translator = new Dictionary<OrderType, string> 2: { 3: Buy, // buy shares of a commodity 4: Sell, // sell shares of a commodity 5: Exchange, // exchange one commodity for another 6: Cancel, // cancel an order for a commodity 7: }; But I have a lot of junk there, sure I can manually clear it out, or use some search and replace magic, but if this were hundreds of lines instead of just a few that would quickly become cumbersome. The Box Selection Now that we have the ability to create box selections, we can select the box of text to delete!  Most of us are familiar with the fact we can drag the mouse (or hold [Shift] and use the arrow keys) to create a selection that can span multiple rows: Box selection, however, actually allows us to select a box instead of the typical horizontal lines: Then we can press the [delete] key and the pesky comments are all gone! You can do this either by holding down [Alt] while you select with your mouse, or by holding down [Alt+Shift] and using the arrow keys on the keyboard to grow the box horizontally or vertically. So now we have: 1: var translator = new Dictionary<OrderType, string> 2: { 3: Buy, 4: Sell, 5: Exchange, 6: Cancel, 7: }; Which is closer, but we still need an opening curly, the string to translate to, and the closing curly and comma. Fortunately, again, this is easy with box selections due to the fact box selection can even work for a zero-width selection! That is, hold down [Alt] and either drag down with no width, or hold down [Alt+Shift] and arrow down and you will define a selection range with no width, essentially, a vertical line selection: Notice the faint selection line on the right? So why is this useful? Well, just like with any selected range, we can type and it will replace the selection. What does this mean for box selections? It means that we can insert the same text all the way down on each line! If we have the same selection above, and type a curly and a space, we’d get: Imagine doing this over hundreds of lines and think of what a time saver it could be! Now make a zero-width selection on the other side: And type a curly and a comma, and we’d get: So close! Now finally, imagine we’ve already defined these strings somewhere and want to paste them in: 1: const private string BuyText = "Buy Shares"; 2: const private string SellText = "Sell Shares"; 3: const private string ExchangeText = "Exchange"; 4: const private string CancelText = "Cancel"; We can, again, use our box selection to pull out the constant names: And clicking copy (or [CTRL+C]) and then selecting a range to paste into: And finally clicking paste (or [CTRL+V]) to get the final result: 1: var translator = new Dictionary<OrderType, string> 2: { 3: { Buy, BuyText }, 4: { Sell, SellText }, 5: { Exchange, ExchangeText }, 6: { Cancel, CancelText }, 7: };   Sure, this was a contrived example, but I’m sure you’ll agree that it adds myriad possibilities of new ways to copy and paste vertical selections, as well as inserting text across a vertical slice. Summary: While box selection has been around in other editors, we finally get to experience it in VS2010 and beyond. It is extremely handy for selecting columns of information for cutting, copying, and pasting. In addition, it allows you to create a zero-width vertical insertion point that can be used to enter the same text across multiple rows. Imagine the time you can save adding repetitive code across multiple lines!  Try it, the more you use it, the more you’ll love it! Technorati Tags: C#,CSharp,.NET,Visual Studio,Little Wonders,Box Selection

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  • Columnstore Case Study #1: MSIT SONAR Aggregations

    - by aspiringgeek
    Preamble This is the first in a series of posts documenting big wins encountered using columnstore indexes in SQL Server 2012 & 2014.  Many of these can be found in this deck along with details such as internals, best practices, caveats, etc.  The purpose of sharing the case studies in this context is to provide an easy-to-consume quick-reference alternative. Why Columnstore? If we’re looking for a subset of columns from one or a few rows, given the right indexes, SQL Server can do a superlative job of providing an answer. If we’re asking a question which by design needs to hit lots of rows—DW, reporting, aggregations, grouping, scans, etc., SQL Server has never had a good mechanism—until columnstore. Columnstore indexes were introduced in SQL Server 2012. However, they're still largely unknown. Some adoption blockers existed; yet columnstore was nonetheless a game changer for many apps.  In SQL Server 2014, potential blockers have been largely removed & they're going to profoundly change the way we interact with our data.  The purpose of this series is to share the performance benefits of columnstore & documenting columnstore is a compelling reason to upgrade to SQL Server 2014. App: MSIT SONAR Aggregations At MSIT, performance & configuration data is captured by SCOM. We archive much of the data in a partitioned data warehouse table in SQL Server 2012 for reporting via an application called SONAR.  By definition, this is a primary use case for columnstore—report queries requiring aggregation over large numbers of rows.  New data is refreshed each night by an automated table partitioning mechanism—a best practices scenario for columnstore. The Win Compared to performance using classic indexing which resulted in the expected query plan selection including partition elimination vs. SQL Server 2012 nonclustered columnstore, query performance increased significantly.  Logical reads were reduced by over a factor of 50; both CPU & duration improved by factors of 20 or more.  Other than creating the columnstore index, no special modifications or tweaks to the app or databases schema were necessary to achieve the performance improvements.  Existing nonclustered indexes were rendered superfluous & were deleted, thus mitigating maintenance challenges such as defragging as well as conserving disk capacity. Details The table provides the raw data & summarizes the performance deltas. Logical Reads (8K pages) CPU (ms) Durn (ms) Columnstore 160,323 20,360 9,786 Conventional Table & Indexes 9,053,423 549,608 193,903 ? x56 x27 x20 The charts provide additional perspective of this data.  "Conventional vs. Columnstore Metrics" document the raw data.  Note on this linear display the magnitude of the conventional index performance vs. columnstore.  The “Metrics (?)” chart expresses these values as a ratio. Summary For DW, reports, & other BI workloads, columnstore often provides significant performance enhancements relative to conventional indexing.  I have documented here, the first in a series of reports on columnstore implementations, results from an initial implementation at MSIT in which logical reads were reduced by over a factor of 50; both CPU & duration improved by factors of 20 or more.  Subsequent features in this series document performance enhancements that are even more significant. 

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  • Accounts in Work Items after migration to TFS 2010 and to new domain

    - by Clara Oscura
    Lately I’ve been doing some tests on migrating our TFS 2008 installation to TFS 2010, coupled with a machine and domain change. One particular topic that was tricky is user accounts. We installed first a new machine with TFS 2010 and then migrated the projects in the old server. The work items were migrated with the projects. Great, but if I try to edit one of the old work items I cannot save it anymore because some fields contain old user names (ex. OLDDOMAIN\user) which are not known in the new domain (it should be NEWDOMAIN\user). The errors look like this: When I correct the ‘Assigned To’ field value, I get another error regarding another field: Before TFS 2010, we had TFSUsers power tool. It allow you to map an old user name to a new user name. This is not available anymore because WI fields with user accounts are now synchronized with AD display names changes (explained here). The correct way to go about this in TFS 2010 is to use TFSConfig Identities before adding the new domain accounts into the TFS groups (documented here). So, too late for us. I’ve found a (tedious) workaround to change those old account in work items in order to allow people to keep working with them. 1. Install TFS 2010 power tools 2. Export WIT from your project (VS | Tools | Process Editor | Work Item Types). Save the definition, for example: Original_MyProject_Task.xml 3. Copy the xml (NoReadOnly_MyProject_Task.xml) and edit it. From the field definition of ‘Activated By’, ‘Closed By’ and ‘Resolved By’, remove the following:        <WHENNOTCHANGED field="System.State">           <READONLY />         </WHENNOTCHANGED> 4. Import WIT in VS. Choose the new file (NoReadOnly_MyProject_Task.xml) and import it in MyProject 5. Open all tasks in Excel (flat list). Display the following columns: Asssigned To Activated By Closed By Resolved By Change the user accounts to the new ones (I usually sort each column alphabetically to make it easier). 6. Publish. If you get a conflict on a field, tough luck. You will have to manually choose “Local version” for each work item. I told you it was a tedious process. 7. Import original WIT (Original_MyProject_Task.xml) in MyProject. We only changed the WI definition so that we could change some fields. The original definition should be put back. And what about these other fields? Created By Authorized As These fields are not editable by definition (VS | Tools | Process Editor | Work Item Fields Explorer), even if they are not marked as read-only in the WIT. You can leave the old values. It doesn’t seem to matter to TFS. The other four fields are editable by definition, so only the WIT readonly rule prevents us from changing them. Technorati Tags: TFS,Team Foundation Server 2010,Work Item,Domain change

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  • Stepping outside Visual Studio IDE [Part 2 of 2] with Mono 2.6.4

    - by mbcrump
    Continuing part 2 of my Stepping outside the Visual Studio IDE, is the open-source Mono Project. Mono is a software platform designed to allow developers to easily create cross platform applications. Sponsored by Novell (http://www.novell.com/), Mono is an open source implementation of Microsoft's .NET Framework based on the ECMA standards for C# and the Common Language Runtime. A growing family of solutions and an active and enthusiastic contributing community is helping position Mono to become the leading choice for development of Linux applications. So, to clarify. You can use Mono to develop .NET applications that will run on Linux, Windows or Mac. It’s basically a IDE that has roots in Linux. Let’s first look at the compatibility: Compatibility If you already have an application written in .Net, you can scan your application with the Mono Migration Analyzer (MoMA) to determine if your application uses anything not supported by Mono. The current release version of Mono is 2.6. (Released December 2009) The easiest way to describe what Mono currently supports is: Everything in .NET 3.5 except WPF and WF, limited WCF. Here is a slightly more detailed view, by .NET framework version: Implemented C# 3.0 System.Core LINQ ASP.Net 3.5 ASP.Net MVC C# 2.0 (generics) Core Libraries 2.0: mscorlib, System, System.Xml ASP.Net 2.0 - except WebParts ADO.Net 2.0 Winforms/System.Drawing 2.0 - does not support right-to-left C# 1.0 Core Libraries 1.1: mscorlib, System, System.Xml ASP.Net 1.1 ADO.Net 1.1 Winforms/System.Drawing 1.1 Partially Implemented LINQ to SQL - Mostly done, but a few features missing WCF - silverlight 2.0 subset completed Not Implemented WPF - no plans to implement WF - Will implement WF 4 instead on future versions of Mono. System.Management - does not map to Linux System.EnterpriseServices - deprecated Links to documentation. The Official Mono FAQ’s Links to binaries. Mono IDE Latest Version is 2.6.4 That's it, nothing more is required except to compile and run .net code in Linux. Installation After landing on the mono project home page, you can select which platform you want to download. I typically pick the Virtual PC image since I spend all of my day using Windows 7. Go ahead and pick whatever version is best for you. The Virtual PC image comes with Suse Linux. Once the image is launch, you will see the following: I’m not going to go through each option but its best to start with “Start Here” icon. It will provide you with information on new projects or existing VS projects. After you get Mono installed, it's probably a good idea to run a quick Hello World program to make sure everything is setup properly. This allows you to know that your Mono is working before you try writing or running a more complex application. To write a "Hello World" program follow these steps: Start Mono Development Environment. Create a new Project: File->New->Solution Select "Console Project" in the category list. Enter a project name into the Project name field, for example, "HW Project". Click "Forward" Click “Packaging” then OK. You should have a screen very simular to a VS Console App. Click the "Run" button in the toolbar (Ctrl-F5). Look in the Application Output and you should have the “Hello World!” Your screen should look like the screen below. That should do it for a simple console app in mono. To test out an ASP.NET application, simply copy your code to a new directory in /srv/www/htdocs, then visit the following URL: http://localhost/directoryname/page.aspx where directoryname is the directory where you deployed your application and page.aspx is the initial page for your software. Databases You can continue to use SQL server database or use MySQL, Postgress, Sybase, Oracle, IBM’s DB2 or SQLite db. Conclusion I hope this brief look at the Mono IDE helps someone get acquainted with development outside of VS. As always, I welcome any suggestions or comments.

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  • Columnstore Case Study #1: MSIT SONAR Aggregations

    - by aspiringgeek
    Preamble This is the first in a series of posts documenting big wins encountered using columnstore indexes in SQL Server 2012 & 2014.  Many of these can be found in this deck along with details such as internals, best practices, caveats, etc.  The purpose of sharing the case studies in this context is to provide an easy-to-consume quick-reference alternative. Why Columnstore? If we’re looking for a subset of columns from one or a few rows, given the right indexes, SQL Server can do a superlative job of providing an answer. If we’re asking a question which by design needs to hit lots of rows—DW, reporting, aggregations, grouping, scans, etc., SQL Server has never had a good mechanism—until columnstore. Columnstore indexes were introduced in SQL Server 2012. However, they're still largely unknown. Some adoption blockers existed; yet columnstore was nonetheless a game changer for many apps.  In SQL Server 2014, potential blockers have been largely removed & they're going to profoundly change the way we interact with our data.  The purpose of this series is to share the performance benefits of columnstore & documenting columnstore is a compelling reason to upgrade to SQL Server 2014. App: MSIT SONAR Aggregations At MSIT, performance & configuration data is captured by SCOM. We archive much of the data in a partitioned data warehouse table in SQL Server 2012 for reporting via an application called SONAR.  By definition, this is a primary use case for columnstore—report queries requiring aggregation over large numbers of rows.  New data is refreshed each night by an automated table partitioning mechanism—a best practices scenario for columnstore. The Win Compared to performance using classic indexing which resulted in the expected query plan selection including partition elimination vs. SQL Server 2012 nonclustered columnstore, query performance increased significantly.  Logical reads were reduced by over a factor of 50; both CPU & duration improved by factors of 20 or more.  Other than creating the columnstore index, no special modifications or tweaks to the app or databases schema were necessary to achieve the performance improvements.  Existing nonclustered indexes were rendered superfluous & were deleted, thus mitigating maintenance challenges such as defragging as well as conserving disk capacity. Details The table provides the raw data & summarizes the performance deltas. Logical Reads (8K pages) CPU (ms) Durn (ms) Columnstore 160,323 20,360 9,786 Conventional Table & Indexes 9,053,423 549,608 193,903 ? x56 x27 x20 The charts provide additional perspective of this data.  "Conventional vs. Columnstore Metrics" document the raw data.  Note on this linear display the magnitude of the conventional index performance vs. columnstore.  The “Metrics (?)” chart expresses these values as a ratio. Summary For DW, reports, & other BI workloads, columnstore often provides significant performance enhancements relative to conventional indexing.  I have documented here, the first in a series of reports on columnstore implementations, results from an initial implementation at MSIT in which logical reads were reduced by over a factor of 50; both CPU & duration improved by factors of 20 or more.  Subsequent features in this series document performance enhancements that are even more significant. 

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  • XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture:

    - by The Thing
    Using XNA I'm working on my first, relatively simple, videogame for the PC. At the moment my game window is 1024 X 768 and I have a 'Starfield' linearly wrapped background texture 1280 X 1280 in size whose origin has been set to its center point (width / 2, height / 2). This texture is drawn onscreen using (graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2) to place the origin in the center of the window. I want to be able to use the horizontal movement of the mouse to rotate my texture left or right and use the arrow keys to scroll the texture in four directions. From my own related coding experiments I have found that once I rotate the texture it no longer scrolls in the direction I want, it's as if somehow the XNA framework's 'sense of direction' has been 'rotated' along with the texture. As an example of what I've described above lets say I rotate the texture 45 degrees to the right, then pressing the up arrow key results in the texture scrolling diagonally from top-right to bottom-left. This is not what I want, regardless of the degree or direction of rotation I want my texture to scroll straight up, straight down, or to the left or right depending on which arrow key was pressed. How do I go about accomplishing this? Any help or guidance is appreciated. To finish up there are two points I'd like to clarify: [1] The reason I'm using linear wrapping on my starfield texture is that it gives a nice impression of an endless starfield. [2] Using a texture at least 1280 X 1280 in conjunction with a game window of 1024 X 768 means that at no point in it's rotation will the edges of the texture become visible. Thanks for reading..... Update # 1 - as requested by RCIX: The code below is what I was referring to earlier when I mentioned 'related coding experiments'. As you can see I am scrolling a linearly wrapped texture in the direction I've moved the mouse relative to the center of the screen. This works perfectly if I don't rotate the texture, but once I do rotate it the direction of the scrolling gets messed up for some reason. public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; int x; int y; float z = 250f; Texture2D Overlay; Texture2D RotatingBackground; Rectangle? sourceRectangle; Color color; float rotation; Vector2 ScreenCenter; Vector2 Origin; Vector2 scale; Vector2 Direction; SpriteEffects effects; float layerDepth; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; graphics.ApplyChanges(); Direction = Vector2.Zero; IsMouseVisible = true; ScreenCenter = new Vector2(graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2); Mouse.SetPosition((int)graphics.PreferredBackBufferWidth / 2, (int)graphics.PreferredBackBufferHeight / 2); sourceRectangle = null; color = Color.White; rotation = 0.0f; scale = new Vector2(1.0f, 1.0f); effects = SpriteEffects.None; layerDepth = 1.0f; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); Overlay = Content.Load<Texture2D>("Overlay"); RotatingBackground = Content.Load<Texture2D>("Background"); Origin = new Vector2((int)RotatingBackground.Width / 2, (int)RotatingBackground.Height / 2); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { float timePassed = (float)gameTime.ElapsedGameTime.TotalSeconds; MouseState ms = Mouse.GetState(); Vector2 MousePosition = new Vector2(ms.X, ms.Y); Direction = ScreenCenter - MousePosition; if (Direction != Vector2.Zero) { Direction.Normalize(); } x += (int)(Direction.X * z * timePassed); y += (int)(Direction.Y * z * timePassed); //No rotation = texture scrolls as intended, With rotation = texture no longer scrolls in the direction of the mouse. My update method needs to somehow compensate for this. //rotation += 0.01f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.LinearWrap, null, null); spriteBatch.Draw(RotatingBackground, ScreenCenter, new Rectangle(x, y, RotatingBackground.Width, RotatingBackground.Height), color, rotation, Origin, scale, effects, layerDepth); spriteBatch.Draw(Overlay, Vector2.Zero, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

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  • Approach for packing 2D shapes while minimizing total enclosing area

    - by Dennis
    Not sure on my tags for this question, but in short .... I need to solve a problem of packing industrial parts into crates while minimizing total containing area. These parts are motors, or pumps, or custom-made components, and they have quite unusual shapes. For some, it may be possible to assume that a part === rectangular cuboid, but some are not so simple, i.e. they assume a shape more of that of a hammer or letter T. With those, (assuming 2D shape), by alternating direction of top & bottom, one can pack more objects into the same space, than if all tops were in the same direction. Crude example below with letter "T"-shaped parts: ***** xxxxx ***** x ***** *** ooo * x vs * x vs * x vs * x o * x * xxxxx * x * x o xxxxx xxx Right now we are solving the problem by something like this: using CAD software, make actual models of how things fit in crate boxes make estimates of actual crate dimensions & write them into Excel file (1) is crazy amount of work and as the result we have just a limited amount of possible entries in (2), the Excel file. The good things is that programming this is relatively easy. Given a combination of products to go into crates, we do a lookup, and if entry exists in the Excel (or Database), we bring it out. If it doesn't, we say "sorry, no data!". I don't necessarily want to go full force on making up some crazy algorithm that given geometrical part description can align, rotate, and figure out best part packing into a crate, given its shape, but maybe I do.. Question Well, here is my question: assuming that I can represent my parts as 2D (to be determined how), and that some parts look like letter T, and some parts look like rectangles, which algorithm can I use to give me a good estimate on the dimensions of the encompassing area, while ensuring that the parts are packed in a minimal possible area, to minimize crating/shipping costs? Are there approximation algorithms? Seeing how this can get complex, is there an existing library I could use? My thought / Approach My naive approach would be to define a way to describe position of parts, and place the first part, compute total enclosing area & dimensions. Then place 2nd part in 0 degree orientation, repeat, place it at 180 degree orientation, repeat (for my case I don't think 90 degree rotations will be meaningful due to long lengths of parts). Proceed using brute force "tacking on" other parts to the enclosing area until all parts are processed. I may have to shift some parts a tad (see 3rd pictorial example above with letters T). This adds a layer of 2D complexity rather than 1D. I am not sure how to approach this. One idea I have is genetic algorithms, but I think those will take up too much processing power and time. I will need to look out for shape collisions, as well as adding extra padding space, since we are talking about real parts with irregularities rather than perfect imaginary blocks. I'm afraid this can get geometrically messy fairly fast, and I'd rather keep things simple, if I can. But what if the best (practical) solution is to pack things into different crate boxes rather than just one? This can get a bit more tricky. There is human element involved as well, i.e. like parts can go into same box and are thus a constraint to be considered. Some parts that are not the same are sometimes grouped together for shipping and can be considered as a common grouped item. Sometimes customers want things shipped their way, which adds human element to constraints. so there will have to be some customization.

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  • fatal error C1084: Cannot read type library file: 'Smegui.tlb': Error loading type library/DLL.

    - by Steiny
    Hi, I am trying to build an old version of an application which consists of VC++ projects that were written in Visual Studio 2003. My OS is Windows 7 Enterprise (64-bit). When I try and build the solution I get the following errors: error C4772: #import referenced a type from a missing type library; '__missing_type__' used as a placeholder fatal error C1084: Cannot read type library file: 'Smegui.tlb': Error loading type library/DLL. They both complain about the following import statement: #import "Smegui.tlb" no_implementation This is not a case of the file path being incorrect as renaming the Smegui.tlb file causes the compiler to throw another error saying it cannot find the library. Smegui is from another application that this one depends on. I thought perhaps I was missing a dll but there is no such thing as Smegui.dll. All I know about .tlb files is that they are a type library and you can create them from an assembly using tlbexp.exe or regasm.exe (the later also registers the assembly with COM) There is also an Apache Ant build script which uses a custom task to invoke devenv.com to build the projects. This is the same script that the build server originally used to build the application. It gives me the same errors when I try and run it. The strangest thing about this is that I knew it ought to work seeing as it is all freshly checked out from subversion. I tried many different combinations of admin vs user elevation, VS vs Ant build, cleaning, release. I have got it to build successfully about 5 times but the build seems to be non-deterministic. If anyone can shed some light on how this tlb stuff even works or what this error might mean I would greatly appreciate it. Cheers, Steiny

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  • .NET "must-have" development tools

    - by nzpcmad
    James Avery wrote a classic article a while back entitled Ten Must-Have Tools Every Developer Should Download Now which is a companion to Visual Studio Add-Ins Every Developer Should Download Now and Scott Hanselman has an excellent list on his blog but if you were on a desert island and were only allowed three .NET development tools which ones would you pick? Update: Assuming you already have an IDE like Visual Studio ... Update (5) : Up to 08/01 : The current state of play: Reflector 13 Resharper 9 NUnit + TestDriven.Net 7 Refactor Pro 4 Process Explorer (other Sysinternals) 3 SnippetCompiler 3 CodeRush 3 MSDN Library 2 LinqPad 2 Cruisecontrol.net 2 VMWare 2 RhinoMocks 2 Fiddler 2 PowerShell 2 PowerCommands for VS 2008 1 Sandcastle 1 SQL Profiler 1 Redgate ANTS profiler 11 NCover 1 VisualSVN 1 Rubber Ducky 1 WinMerge 1 NAnt 1 ViEmu 1 AnkhSVN 1 dotTrace Profiler 1 BeyondCompare 1 DPack VS Plugin 1 WCF Trace Viewer (SDK) 1 xUnit.net 1 SourceGear DiffMerge 1 Ghostdoc 1 Expression Studio 1 XAML Pad 1 KaXaml 1 Blender for 3D modeling 1 Snoop a WPF tool 1 DiffMerge 1 DPack 1 NDepend 1 Kodos 1 WatiN 1 HTTPWatch Basic Edition 1 Paint.Net 1 Mole For VS 1 What I find particularly interesting about this is that "NUnit + TestDriven.Net " is right up there in third place which shows the growing emphasis on testing as an integral part of the development process rather than as an adjunct which is simply bolted on. And I'm somewhat perplexed that Codesmith didn't receive a single vote?

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  • Gacutil.exe successfully adds assembly, but assembly not viewable in explorer. Why?

    - by Ben McCormack
    I'm running GacUtil.exe from within Visual Studio Command Prompt 2010 to register a dll (CatalogPromotion.dll) to the GAC. After running the utility, it says Assembly Successfully added to the cache, and running gacutil /l CatalogPromotionDll shows that the GAC contains the assembly, but I can't see the assembly when I navigate to C:\WINDOWS\assembly from Windows Explorer. Why can't I see the assembly in WINDOWS\assembly from Windows Explorer but I can see it using gacutil.exe? Background: Here's what I typed into the command prompt for VS Tools: C:\_Dev Projects\VS Projects\bmccormack\CatalogPromotion\CatalogPromotionDll\bin \Debuggacutil /i CatalogPromotionDll.dll Microsoft (R) .NET Global Assembly Cache Utility. Version 4.0.30319.1 Copyright (c) Microsoft Corporation. All rights reserved. Assembly successfully added to the cache C:\_Dev Projects\VS Projects\bmccormack\CatalogPromotion\CatalogPromotionDll\bin \Debuggacutil /l CatalogPromotionDll Microsoft (R) .NET Global Assembly Cache Utility. Version 4.0.30319.1 Copyright (c) Microsoft Corporation. All rights reserved. The Global Assembly Cache contains the following assemblies: CatalogPromotionDll, Version=1.0.0.0, Culture=neutral, PublicKeyToken=9188a175 f199de4a, processorArchitecture=MSIL Number of items = 1 However, the assembly doesn't show up in C:\WINDOWS\assembly.

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  • How to break WinDbg in an anonymous method?

    - by Richard Berg
    Title kinda says it all. The usual SOS command !bpmd doesn't do a lot of good without a name. Some ideas I had: dump every method, then use !bpmd -md when you find the corresponding MethodDesc not practical in real world usage, from what I can tell. Even if I wrote a macro to limit the dump to anonymous types/methods, there's no obvious way to tell them apart. use Reflector to dump the MSIL name doesn't help when dealing with dynamic assemblies and/or Reflection.Emit. Visual Studio's inability to read local vars inside such scenarios is the whole reason I turned to Windbg in the first place... set the breakpoint in VS, wait for it to hit, then change to Windbg using the noninvasive trick attempting to detach from VS causes it to hang (along with the app). I think this is due to the fact that the managed debugger is a "soft" debugger via thread injection instead of a standard "hard" debugger. Or maybe it's just a VS bug specific to Silverlight (would hardly be the first I've encountered). set a breakpoint on some other location known to call into the anonymous method, then single-step your way in my backup plan, though I'd rather not resort to it if this Q&A reveals a better way

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