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  • Application is crash..

    - by user338322
    Below is my crash Report. 0 0x326712f8 in prepareForMethodLookup () 1 0x3266cf5c in lookUpMethod () 2 0x32668f28 in objc_msgSend_uncached () 3 0x33f70996 in NSPopAutoreleasePool () 4 0x33f82a6c in -[NSAutoreleasePool drain] () 5 0x00003d3e in -[CameraViewcontroller save:] (self=0x811400, _cmd=0x319c00d4, number=0x11e210) at /Users/hardikrathore/Desktop/LiveVideoRecording/Classes/CameraViewcontroller.m:266 6 0x33f36f8a in __NSFireDelayedPerform () 7 0x32da44c2 in CFRunLoopRunSpecific () 8 0x32da3c1e in CFRunLoopRunInMode () 9 0x31bb9374 in GSEventRunModal () 10 0x30bf3c30 in -[UIApplication _run] () 11 0x30bf2230 in UIApplicationMain () 12 0x00002650 in main (argc=1, argv=0x2ffff474) at /Users/hardikrathore/Desktop/LiveVideoRecording/main.m:14 And this is the code. lines, where I am getting the error. -(void)save:(id)number { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; j =[number intValue]; while(screens[j] != NULL){ NSLog(@" image made : %d",j); UIImage * image = [UIImage imageWithCGImage:screens[j]]; image=[self imageByCropping:image toRect:CGRectMake(0, 0, 320, 240)]; NSData *imgdata = UIImageJPEGRepresentation(image,0.3); [image release]; CGImageRelease(screens[j]); screens[j] = NULL; UIImage * image1 = [UIImage imageWithCGImage:screens[j+1]]; image1=[self imageByCropping:image1 toRect:CGRectMake(0, 0, 320, 240)]; NSData *imgdata1 = UIImageJPEGRepresentation(image1,0.3); [image1 release]; CGImageRelease(screens[j+1]); screens[j+1] = NULL; NSString *urlString=@"http://www.test.itmate4.com/iPhoneToServerTwice.php"; // setting up the request object now NSMutableURLRequest *request = [[NSMutableURLRequest alloc]init]; [request setURL:[NSURL URLWithString:urlString]]; [request setHTTPMethod:@"POST"]; NSString *fileName=[VideoID stringByAppendingString:@"_"]; fileName=[fileName stringByAppendingString:[NSString stringWithFormat:@"%d",k]]; NSString *fileName2=[VideoID stringByAppendingString:@"_"]; fileName2=[fileName2 stringByAppendingString:[NSString stringWithFormat:@"%d",k+1]]; /* add some header info now we always need a boundary when we post a file also we need to set the content type You might want to generate a random boundary.. this is just the same as my output from wireshark on a valid html post */ NSString *boundary = [NSString stringWithString:@"---------------------------14737809831466499882746641449"]; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@",boundary]; [request addValue:contentType forHTTPHeaderField: @"Content-Type"]; /* now lets create the body of the post */ //NSString *count=[NSString stringWithFormat:@"%d",front];; NSMutableData *body = [NSMutableData data]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; //[body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile\"; count=\"@\"";filename=\"%@.jpg\"\r\n",count,fileName] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile\"; filename=\"%@.jpg\"\r\n",fileName] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Type: application/octet-stream\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[NSData dataWithData:imgdata]]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; //second boundary NSString *string1 = [[NSString alloc] initWithFormat:@"\r\n--%@\r\n",boundary]; NSString *string2 =[[NSString alloc] initWithFormat:@"Content-Disposition: form-data; name=\"userfile2\"; filename=\"%@.jpg\"\r\n",fileName2]; NSString *string3 =[[NSString alloc] initWithFormat:@"\r\n--%@--\r\n",boundary]; [body appendData:[string1 dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[string2 dataUsingEncoding:NSUTF8StringEncoding]]; //experiment //[body appendData:[[NSString stringWithFormat:@"Content-Disposition: form-data; name=\"userfile2\"; filename=\"%@.jpg\"\r\n",fileName2] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Type: application/octet-stream\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[NSData dataWithData:imgdata1]]; //[body appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[string3 dataUsingEncoding:NSUTF8StringEncoding]]; // setting the body of the post to the reqeust [request setHTTPBody:body]; // now lets make the connection to the web NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *returnString = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; if([returnString isEqualToString:@"SUCCESS"]) { NSLog(returnString); k=k+2; j=j+2; [self performSelectorInBackground:@selector(save:) withObject:(id)[NSNumber numberWithInt:j]]; } //k=k+2; [imgdata release]; [imgdata1 release]; [NSThread sleepForTimeInterval:.01]; } [pool drain]; <-------------Line 266 } As you can see in log report. I am getting the error, Line 266. Some autorelease problem Any help !!!? coz I am not getting why its happening.

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  • SQLAlchemy automatically converts str to unicode on commit

    - by Victor Stanciu
    Hello, When inserting an object into a database with SQLAlchemy, all it's properties that correspond to String() columns are automatically transformed from <type 'str'> to <type 'unicode'>. Is there a way to prevent this behavior? Here is the code: from sqlalchemy import create_engine, Table, Column, Integer, String, MetaData from sqlalchemy.orm import mapper, sessionmaker engine = create_engine('sqlite:///:memory:', echo=False) metadata = MetaData() table = Table('projects', metadata, Column('id', Integer, primary_key=True), Column('name', String(50)) ) class Project(object): def __init__(self, name): self.name = name mapper(Project, table) metadata.create_all(engine) session = sessionmaker(bind=engine)() project = Project("Lorem ipsum") print(type(project.name)) session.add(project) session.commit() print(type(project.name)) And here is the output: <type 'str'> <type 'unicode'> I know I should probably just work with unicode, but this would involve digging through some third-party code and I don't have the Python skills for that yet :)

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  • How do we know if a query is cache or retrieved from database?

    - by Hadi
    For example: class Product has_many :sales_orders def total_items_deliverable self.sales_orders.each { |so| #sum the total } #give back the value end end class SalesOrder def self.deliverable # return array of sales_orders that are deliverable to customer end end SalesOrder.deliverable #give all sales_orders that are deliverable to customer pa = Product.find(1) pa.sales_orders.deliverable #give all sales_orders whose product_id is 1 and deliverable to customer pa.total_so_deliverable The very point that i'm going to ask is: how many times SalesOrder.deliverable is actually computed, from point 1, 3, and 4, They are computed 3 times that means 3 times access to database so having total_so_deliverable is promoting a fat model, but more database access. Alternatively (in view) i could iterate while displaying the content, so i ends up only accessing the database 2 times instead of 3 times. Any win win solution / best practice to this kind of problem ?

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  • Search object array for matching possible multiple values using different comparison operators

    - by Sparkles
    I have a function to search an array of objects for a matching value using the eq operator, like so: sub find { my ( $self, %params ) = @_; my @entries = @{ $self->{_entries} }; if ( $params{filename} ) { @entries = grep { $_->filename eq $params{filename} } @entries; } if ( $params{date} ) { @entries = grep { $_->date eq $params{date} } @entries; } if ( $params{title} ) { @entries = grep { $_->title eq $params{title} } @entries; } .... I wanted to also be able to pass in a qr quoted variable to use in the comparison instead but the only way I can think of separating the comparisons is using an if/else block, like so: if (lc ref($params{whatever}) eq 'regexp') { #use =~ } else { #use eq } Is there a shorter way of doing it? Because of reasons beyond my control I'm using Perl 5.8.8 so I can't use the smart match operator. TIA

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  • @synthesize with UITabBarController?

    - by fuzzygoat
    I am curious if there is a good reason I should / should not be using @synthesize for the tabBarController below, or does it not matter? @implementation ScramAppDelegate @synthesize window; @synthesize tabBarController; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { [self setTabBarController:[[UITabBarController alloc] init]]; [window addSubview:[tabBarController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [tabBarController release]; [self setTabBarController: nil]; [window release]; [super dealloc]; } OR @implementation ScramAppDelegate @synthesize window; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { tabBarController = [[UITabBarController alloc] init]; [window addSubview:[tabBarController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [tabBarController release]; [window release]; [super dealloc]; } cheers Gary

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  • Save batch file path to local harddisk

    - by Brian
    Hi, I have a batch file that is Run when a selfextraction file is executed. The self extracted files must be copied to to specefic place on the harddisc. In the batch file the user is asked where the path is (if it's not located the default place) Part of the batch file: @ECHO OFF IF EXIST "C:\Program Files\program\program.exe". ( set PROGRAMPATH=C:\Program Files\ ) ELSE ( echo Program folder was not found. Please enter the path for Program set /p PROGRAMPATH=Path: ) echo Copying data to "%PROGRAMPATH%"... copy /Y "*.txt" "%PROGRAMPATH%" Now for my question. If a user then enters a new path, is it possible to save that path. So when he executes the self extraction packagde again, it could remember that new path?

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  • i cannot set the title for my navigationBar

    - by Brionac
    here's my problem. i couldn't set the name for my navigationBar.. below are some i have tried but to no avail. (void)viewDidLload { [super viewDidLoad]; self.title = @"Food"; } (void)viewDidLload { [super viewDidLoad]; [self.setTitle:@"Food"]; } (void)viewDidLload { [super viewDidLoad]; MyTableViewController *myTableViewController = [[MyTableViewController alloc] init]; myTableViewController = @"Food"; } any kind soul?

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  • UIActionSheet cancel button strange behaviour

    - by nevan
    I have a UIBarButtonItem opening an action sheet to offer users choices about what to do. Everything works as expected unless I try to click on the "Cancel" button. The target of the button appears to have moved up from where it should be. I can only activate it by clicking somewhere in the middle of the "Cancel" and "Ok" buttons. I've tried at action sheets in other applications and they work fine, so it's not just my big thumb. The action sheet is opening in a UIViewController - (void)showOpenOptions { UIActionSheet *sheet = [[UIActionSheet alloc] initWithTitle:NSLocalizedString(@"Open link in external application?", @"Open in external application") delegate:self cancelButtonTitle:NSLocalizedString(@"Cancel", @"Cancel") destructiveButtonTitle:NSLocalizedString(@"Open Link", @"Open Link") otherButtonTitles:nil]; [sheet showInView:self.view]; [sheet release]; }

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  • Python del() built-in can't be used in assignment?

    - by emcee
    I noticed a problem when I was trying to use del in a lambda to thin out a list of threads to just those running: map(lambda x: del(x) if not x.isAlive() else x, self.threads) Ignore for a second that this doesn't do anything, I'm just fooling around with map, reduce, and lambda. This fails with a syntax error at del(x). With some messing around, I think the problem is del() doesn't return a value. For example, this fails with the same error: b = 5 x = del(b) This doesn't, however: def rmThis(x): del(x) Which means I'm using this workaround: map(lambda x: rmThis(x) if not x.isAlive() else x, self.threads) So is the limitation just because del() doesn't return a value? Why not? I'm using python 2.6.2

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  • how floating point numbers work in C

    - by hatorade
    Let's say I have this: float i = 1.5 in binary, this float is represented as: 0 01111111 10000000000000000000000 I broke up the binary to represent the 'signed', 'exponent' and 'fraction' chunks. What I don't understand is how this represents 1.5. The exponent is 0 once you subtract the bias (127 - 127), and the fraction part with the implicit leading one is 1.1. How does 1.1 scaled by nothing = 1.5???

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  • web2py error while using distinct in the queries

    - by Steve
    Hi, I am using web2py with GAE. While using some of the queries which has a distinct clause, GAE throws out an error.I have pasted the Traceback. Can someone please help me out with this. In FILE: /base/data/home/apps/panneersoda/1.341206242889687944/applications/init/controllers/default.py Traceback (most recent call last): File "/base/data/home/apps/panneersoda/1.341206242889687944/gluon/restricted.py", line 173, in restricted exec ccode in environment File "/base/data/home/apps/panneersoda/1.341206242889687944/applications/init/controllers/default.py:profileview", line 263, in <module> File "/base/data/home/apps/panneersoda/1.341206242889687944/gluon/globals.py", line 96, in <lambda> self._caller = lambda f: f() File "/base/data/home/apps/panneersoda/1.341206242889687944/applications/init/controllers/default.py:profileview", line 97, in profileview File "/base/data/home/apps/panneersoda/1.341206242889687944/gluon/contrib/gql.py", line 675, in select (items, tablename, fields) = self._select(*fields, **attributes) File "/base/data/home/apps/panneersoda/1.341206242889687944/gluon/contrib/gql.py", line 624, in _select raise SyntaxError, 'invalid select attribute: %s' % key SyntaxError: invalid select attribute: distinct Thanks

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  • Can I create a UITableViewController that inherits from a custom subclass of UIViewController?

    - by prendio2
    I have common functionality that I need to access from all screens of my app: a right bar button item and associated action. So as not to repeat the code I would like to set this up in a custom UIViewController and have all my view controllers inherit from it. - (void)viewDidLoad { UIBarButtonItem *rightBarButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemPlay target:self action:@selector(lightsCamera)]; self.navigationItem.rightBarButtonItem = rightBarButton; } - (void)lightsCamera { … } However, I have a number of UITableViewControllers however and I would like to know if it is possible for them to inherit the functionality too?

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  • What is the difference between these two different lines of Objective-C, and why does one work and n

    - by jrtc27
    If I try and release tempSeedsArray after seedsArray = tempSeedsArray , I get an EXEC_BAD_ACCESS, and Instruments shows that tempSeedsArray has been released twice. Here is my viewWillAppear method: - (void)viewWillAppear:(BOOL)animated { NSString *arrayFilePath = [[NSBundle mainBundle] pathForResource:@"SeedsArray" ofType:@"plist"]; NSLog(@"HIT!"); NSMutableArray *tempSeedsArray = [[NSMutableArray alloc] initWithContentsOfFile:arrayFilePath]; seedsArray = tempSeedsArray; NSLog(@"%u", [seedsArray retainCount]); [seedsArray sortUsingSelector:@selector(localizedCaseInsensitiveCompare:)]; [super viewWillAppear:animated]; } seedsArray is an NSMutableArray set as a nonatomic and a retain property, and is synthesised. However, if I change seedsArray = tempSeedsArray to self.seedsArray = tempSeedsArray (or [self seedsArray] = tempSeedsArray etc.), I can release tempSeedsArray. Could someone please explain simply to me why this is, as I am very confused! Thanks

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  • iPhone - dealloc subview UIViewController when removeFromSuperview

    - by bbullis21
    I have several buttons on my main UIViewController (main menu) that creates and adds a subview UIViewController on top of the main menu. When I remove the subview the memory from that controller is not released. How can I release that subviews memory instantly? Does anyone have an example? This would solve all my problems! Thanks in advance. Here is how I add a subview if((UIButton *) sender == gameClassicBtn) { GameClassic *gameClassicController = [[GameClassic alloc] initWithNibName:@"GameClassic" bundle:nil]; self.gameClassic = gameClassicController; [gameClassicController release]; [self.view insertSubview:gameClassicController.view atIndex:1]; }

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  • How to translate legacy system colors to (A)RGB?

    - by Paul Sasik
    I have a list of color values encoded as signed integers in a legacy INI file that I need to translate into (A)RGB values with .NET. An INI example: [INI_Section] Color=-2147483633 Doing something like: Color.FromArgb(-2147483633) gives an alpha-blended version of a color that is not at all what I expect. Is there a .NET method for translating these legacy colors properly? Note that pInvoke to OlePro32.dll is not an option.

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  • How can you make an emacs macro wait for cscope query results?

    - by Sudhanshu
    I am trying to write a macro which calls cscope-find-functions-calling-this-function on each and every tag in a file displayed in the *Tags List* buffer (created by list-tags command). This should create a buffer which contains list of all functions calling a set of functions defined in a certain file. This is the sequence of keystrokes: 1. <f11> ;; cscope-find-functions-calling-this-function 2. RET ;; newline [shows results of cscope in a split window] 3. C-x C-p ;; mark-page 4. C-x C-x ;; icicle-exchange-point-and-mark 5. <up> ;; previous-line 6. <end> ;; end-of-line [region to copy has been marked] 7. <f7> ;; append-results-to-buffer 8. C-x ESC O ;; [move back to split window on the right] 9. C-x b ;; icicle-buffer [Switch back to *Tags List* buffer] 10. *Tags ;; self-insert-command * 5 11. SPC ;; self-insert-command 12. List* ;; self-insert-command * 5 13. RET ;; newline 14 . <down> ;; next-line [Position point on next tag in the list] Problem: I get no results in the buffer, and I found out that's because Step 3-7 execute even before cscope prints the results of query made on Steps 1-2. I can insert a pause in the macro by using C-x q, but I'd rather like the macro to wait after Step 2, until cscope has returned with the results and only then continue further. I suspect this is not possible through a macro, maybe a LISP function... I'm not a lisp expert myself. Can someone please help? Thanks! Details: I have Icicles installed so by default I get word at point in current buffer as input in minibuffer. F11 is bound to cscope-find-functions-calling-this-function windmove is installed and C-x (C-x ESC o - as shown below) takes you to the right window. F7 is bound to append-results-to-buffer which is defined as: (defun append-results-to-buffer () (interactive) (append-to-buffer (get-buffer-create "c1") (point) (mark))) This function just appends the currently marked region to a buffer named "c1".

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  • How can I access data that's stored in my App Delegate from my various view controllers?

    - by BeachRunnerJoe
    This question is similar to this other post, but I'm new to iPhone development and I'm getting used to the good practices for organizing my data throughout my app. I understand the ApplicationDelegate object to be the best place to manage data that is global to my app, correct? If so, how can I access data that's stored in my App Delegate from various view controllers? Specifically, I have an array of table section titles for my root table view controller created as such... appdelegate.m sectionTitles = [[NSArray alloc] initWithObjects: @"Title1", @"Title2", @"Title3", nil]; rootViewController.appDelegate = self; and I need to access it throughout the different views of my app, like such... rootviewcontroller.m NSUInteger numSections = [self.appDelegate.sectionTitles count]; Is this the best way to do it or are there any reasons I should organize my data a better way? Thanks so much in advance for your help!

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  • EXC_BAD_ACCESS when trying to release an ABRecordRef

    - by synic
    I've got the following class that is a wrapper around an ABPerson (ABRecordRef): @interface Recipient : NSObject { ABRecordRef person; } - (id)initWithPerson:(ABRecordRef)person; @end @implementation - (id)initWithPerson:(ABRecordRef)_person { if(self = [super init]) person = CFRetain(_person); return self; } - (void)dealloc { if(person) CFRelease(person); [super dealloc]; } @end I've left some of the methods out, but they aren't relevant to this question. Everything works fine, except I get an EXC_BAD_ACCESS on the if(person) CFRelease(person); line. Why does this happen? I'm not calling CFRelease or CFRetain at all anywhere else in my app.

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  • Setting Position of NSWindow before Display

    - by Armin Ronacher
    Right now I'm setting the position of a window that is about to open like this: -(void) setActiveNodeDialog:(ISKNodeDialogController *)dialog { if (activeNodeDialog) [[activeNodeDialog window] close]; activeNodeDialog = dialog; if (activeNodeDialog) { [activeNodeDialog setMainWindowController:self]; NSRect windowRect = [[self window] frame]; NSRect dialogRect = [[activeNodeDialog window] frame]; NSPoint pos; pos.x = windowRect.origin.x + windowRect.size.width - dialogRect.size.width - 10; pos.y = windowRect.origin.y + 32; [[activeNodeDialog window] setFrameOrigin:pos]; [[activeNodeDialog window] makeKeyAndOrderFront:nil]; } } The problem with that is, that the window will "jump" when shown. And that even though I set the position before showing the window with "makeKeyAndOrderFront". The window is a NSPanel *. Anyone any ideas how to fix the jumping? Setting the position in awakeFromNib is not an option because the main controller is set later.

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  • checking player prefs from unity in xcode

    - by user313100
    I made a simple scene that has some GUI buttons in Unity. When you press a button it will set a player preference to 1. I have a button for facebook, twitter and a store. In XCode, when the value hits 1, it switches to a new window with facebook, twitter or the store. My problem is that when I try and retrieve the player preferences in XCode, they always come up as null. To compound my confusion, my code seems to respond to the switch to 1 and it switches to the new window when the value hits 1. Any ideas why it manages to switch to the other window and why I am getting null values? - (void) applicationDidFinishLaunching:(UIApplication*)application { printf_console("-> applicationDidFinishLaunching()\n"); NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; [userDefaults setInteger:0 forKey:@"Store"]; [userDefaults setInteger:0 forKey:@"Facebook"]; [userDefaults setInteger:0 forKey:@"Twitter"]; _storeWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; _facebookWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; _twitterWindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; viewControllerSK = [[SKViewController alloc]initWithNibName:@"SKViewController" bundle:nil]; viewControllerFacebook = [[xutils_exampleViewController alloc]initWithNibName:@"FacebookViewController" bundle:nil]; viewControllerTwitter = [[xutils_exampleViewController2 alloc]initWithNibName:@"TwitterViewController" bundle:nil]; [_storeWindow addSubview:viewControllerSK.view]; [_facebookWindow addSubview:viewControllerFacebook.view]; [_twitterWindow addSubview:viewControllerTwitter.view]; [SKStoreManager sharedManager]; [self startUnity:application]; } - (void) applicationDidBecomeActive:(UIApplication*)application { printf_console("-> applicationDidBecomeActive()\n"); if (gDidResignActive == true) { UnitySetAudioSessionActive(true); UnityPause(false); } gDidResignActive = false; [self newTimer]; } - (void) applicationWillResignActive:(UIApplication*)application { printf_console("-> applicationDidResignActive()\n"); UnitySetAudioSessionActive(false); UnityPause(true); gDidResignActive = true; } - (void) applicationDidReceiveMemoryWarning:(UIApplication*)application { printf_console("WARNING -> applicationDidReceiveMemoryWarning()\n"); } - (void) applicationWillTerminate:(UIApplication*)application { printf_console("-> applicationWillTerminate()\n"); UnityCleanup(); } -(void)newTimer { NSTimer *theTimer = [self getTimer]; [theTimer retain]; [[NSRunLoop currentRunLoop] addTimer: theTimer forMode: NSDefaultRunLoopMode]; } -(NSTimer *)getTimer { NSTimer *theTimer; theTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector: @selector(onLoop) userInfo:nil repeats:YES]; return [theTimer autorelease]; } -(void)onLoop { NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults]; //NSLog(@"FB: %@", [userDefaults integerForKey:@"Facebook"]); if ([userDefaults integerForKey:@"Store"] != 1 && [userDefaults integerForKey:@"Facebook"] != 1 && [userDefaults integerForKey:@"Twitter"] != 1) { UnityPause(FALSE); _window.hidden = NO; _storeWindow.hidden = YES; _facebookWindow.hidden = YES; _twitterWindow.hidden = YES; [_window makeKeyWindow]; } if ([userDefaults integerForKey:@"Store"] == 1) { UnityPause(TRUE); _storeWindow.hidden = NO; _window.hidden = YES; [_storeWindow makeKeyWindow]; } if ([userDefaults integerForKey:@"Facebook"] == 1) { UnityPause(TRUE); _facebookWindow.hidden = NO; _window.hidden = YES; [_facebookWindow makeKeyWindow]; } if ([userDefaults integerForKey:@"Twitter"] == 1) { UnityPause(TRUE); _twitterWindow.hidden = NO; _window.hidden = YES; [_twitterWindow makeKeyWindow]; } } -(void) dealloc { DestroySurface(&_surface); [_context release]; _context = nil; [_window release]; [_storeWindow release]; [_facebookWindow release]; [_twitterWindow release]; [viewControllerSK release]; [viewControllerFacebook release]; [viewControllerTwitter release]; [super dealloc]; }

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  • EXC_BAD_ACCESS when scrolling table after json data is imported

    - by Michael Robinson
    Hello, I'm having a bear of a time trying to figure out why I'm getting a EXC_BAD ACCESS error. The console is giving me this eror: " -[CFArray objectAtIndex:]: message sent to deallocated instance 0x3b14110", I Can't figure it out...Thanks in advance. // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [rows count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. NSDictionary *dict = [rows objectAtIndex: indexPath.row]; cell.textLabel.text = [dict objectForKey:@"name"]; cell.detailTextLabel.text = [dict objectForKey:@"age"]; return cell; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; self.navigationController.navigationBar.tintColor = [UIColor colorWithRed:0.0/255.0 green:207.0/255.0 blue:255.0/255.0 alpha:1.0]; self.title = NSLocalizedString(@"How Big Now", @"How Big Now"); NSURL *url = [NSURL URLWithString:@"http://10.0.1.8/~imac/iphone/jsontest.php"]; NSString *jsonreturn = [[NSString alloc] initWithContentsOfURL:url]; // NSLog(jsonreturn); // Look at the console and you can see what the restults are NSData *jsonData = [jsonreturn dataUsingEncoding:NSUTF32BigEndianStringEncoding]; NSError *error = nil; // In "real" code you should surround this with try and catch NSDictionary * dict = [[CJSONDeserializer deserializer] deserializeAsDictionary:jsonData error:&error]; if (dict) { rows = [dict objectForKey:@"member"]; } NSLog(@"Array: %@",rows); [jsonreturn release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end

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  • Disable animation when moving CALayers

    - by Sean Clark Hess
    The following code animates the movement, even though I didn't use beginAnimations:context. How do I get it to move without animating? This is a new iphone view project, and these are the only updates to it. // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; sublayer = [CALayer new]; sublayer.backgroundColor = [[UIColor redColor] CGColor]; sublayer.frame = CGRectMake(0, 0, 100, 100); [self.view.layer addSublayer:sublayer]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { sublayer.position = [[touches anyObject] locationInView:self.view]; }

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  • UITableView becomes invisible after changing data in it

    - by Alexander Shemshurenko
    Hi I have application with TabBar that control several views. In one view i control connection to different servers.Each server provides different set of items. I display these items in UITableView on other view. I create table view like this UITableView * aTableView = [[UITableView alloc] initWithFrame:CGRectMake(X,Y,Width,Height) style:UITableViewStyleGrouped]; [[self view] addSubview:aTableView]; aTableView.da taSource = self; The problem is that Table view displayed ok first time , but if i go back to view number one and change server(changing list of items that should be displayed in table view), table view becomes invisible for some reason. If i tap on the screen in place where it should be, its becomes visible again. Ive tried to call to reloadData and setNeedDisplay in viewWillAppear of the UIViewController that hosts this table view, but without success. Any advice? Thanks

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  • UISlider disappearing when calling setValue with 0

    - by Kai
    I have several UISliders in my application which all work fine until I call the following code: ... frame = CGRectMake(43, 210, 201, 23); mySlider = [[UISlider alloc] initWithFrame:frame]; [mySlider addTarget:self action:@selector(sliderUpdate:) forControlEvents:UIControlEventValueChanged]; mySlider.minimumValue = 0.0; mySlider.maximumValue = 1.0; mySlider.continuous = YES; tempNum = [myArray objectAtIndex:2]; mySlider.value = [tempNum floatValue]; // only breaks if value is 0 [self.view addSubview:mySlider]; ... For some reason the slider doesn't show up unless mySlider.value is set to greater than 0. The only workaround I've found so far is to set it to an extremely small value (such as 0.000000001), which makes the slider appear as expected. Does anyone have any idea why this might be happening and how it can be fixed?

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  • How do I refer to a view controller in a subclass?

    - by thekevinscott
    Hey all, I'm currently teaching myself Objective C and I'm kind of stuck. I'm building a backgammon game and I have a subclass, "Piece", which is being initialized, repeatedly, in BackGammonViewController. In BackGammonViewController, if I do this: UIImage *myImage = [ UIImage imageNamed: @"white-piece.png" ]; UIImageView *myImageView = [ [ UIImageView alloc ] initWithImage: myImage ]; [self.view addSubview:myImageView]; [myImageView release]; The image appears. However, I want to do this within my "piece" class. How do I refer to the "self.view" from within the piece class? Do I need to pass a reference to the view, into the "piece class" ? Or is there a global reference I can call from within the "piece class" ? Thanks for your help.

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