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  • Android Bluetooth syncing

    - by Darryl
    I am connecting to a bluetooth enabled camera, and I am able to connect using the methods found in the BluetoothChat example. I need to send commands to the camera. The issue is that I also need to get a response BACK from the camera after I send the command in the first place. So basically I need to write a command and receive a response. However, the thing is that the commands sometimes don't generate a response. Even the documentation on the camera says that you "have to send the sync command as many as 25 times on power up before you will get a response." So I cannot just write a command and wait for a response, as the "read" function blocks the thread. If I have the read function in another thread, like the bluetooth chat example, there seems to be sync issues, i.e., if I issue a write command, how can I know that it is reading if that is happening in another thread? I did set a global variable to check for, but this seems "iffy" at best. So basically I need to write to the bluetooth and then attempt to read from it. However, I need to let that read timeout and if I haven't received a response, I need to write again until I get a response (or until it's tried a set number of times). I don't need the read function to be going all the time in the background. Any ideas? Thanks in advance for your time.

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  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

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  • Android. Playing multiple sounds using SoundManager

    - by Jerry
    Shown are a few lines of code. If I play a single sound, it runs fine. Adding a second sound causes it to crash. Any advice is appreciated. private SoundManager mSoundManager; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.sos); mSoundManager = new SoundManager(); mSoundManager.initSounds(getBaseContext()); mSoundManager.addSound(1,R.raw.dit); mSoundManager.addSound(1,R.raw.dah); Button SoundButton = (Button)findViewById(R.id.SoundButton); SoundButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { mSoundManager.playSound(1); mSoundManager.playSound(2); } }); }

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  • Android Email Application:

    - by PankajV
    By looking at the link http://stackoverflow.com/questions/2001254/downloading-sent-mails-from-yahoo-gmail-and-hotmail is it possible to invoke or call Gmail and open a message programmatically

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  • Private API and SMS content URI's on Android

    - by Shadow
    Without accessing private API's to get Content URI's, etc. for SMS, how are we expected to query this data? I am currently in the process of writing my own SMS app and I want to stay as compatible as possible. Without storing the information myself in my own database (such that I can store the text messages so that other programs can access the data when/if they delete my app) and without using private API's how the heck are we suppose to query SMS data?

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  • is this Map API key Problem in Android?

    - by Praveen Chandrasekaran
    Hi folks, I am using 2 map Activities. do i want to register multiple Map APi key for each? Now I am getting this exception: 06-16 16:59:25.048: ERROR/MapActivity(10008): Couldn't get connection factory client I googled about this exception. It concludes that must be a API Key Problem? Is that true? Why it happens? Thanks

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  • Download multiple files in background in Android

    - by Addev
    Basically I'm trying to make a little app for watching offline content. So there's a moment where the user selects to download the contents (and the app should download about 300 small files and images). I'd like to show the user how does the process go if he enters the proper activity. Showing a list of all the files, telling what has been already downloaded, in progress or waiting for download. My problem is that I really don't know what approach to take for achieve this. Since the download should last until finished I imagine the solution is an Service, but whats best? an IntentService, a Bound Service or an Standard Service calling a startService() for each download? And how can I keep my objects updated for displaying them later? should I use a database or objects in memory? Thanks

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  • Using custom fonts on Android

    - by karse23
    Hi there, I'm trying to load a custom font as follows: private Paint customFont18; customFont18 = new Paint(); customFont18.setTextSize(18); Typeface fontFace = Typeface.createFromAsset(getAssets(), "FONT.TTF"); customFont18.setTypeface(fontFace); The getAssets fails, thows this: -The method getAssets() is undefined for the type MyClass -assetManager cannot be resolved to a variable What is my problem? I've seen several examples like this but none works in my case. Thanks in advance.

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  • Android Layouts Scrolling in Landscaped Mode

    - by y ramesh rao
    I have a strange issue in which on rotating the Screen to Landscaped mode the Views present inside Remain at the same place But I cannot scroll them inside the screen. How can I make them Scroll so that every thing that move out should be displayed properly to the user. Should there be any more attribute to be set for allowing such kind of behavior.

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  • Android Repetitive Task

    - by Steve
    In an Activity, I need to call a web service every 30 seconds or so, and use the data to update the UI. Is there a recommended approach on how to schedule a repetitive task? Thanks

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  • Android - show webview in same tab containing a list

    - by Taz
    I am using a TabWidget that contains a List in one tab. What I want to do is when a user selects an item, a webview is shown in that tab. If the user then wants to go back to the list, they would click on the list tab. I can get the webview up that replaces the whole tabwidget but don't know how to leave the tabs and show a webview. Any help greatly appreciated

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  • Android GPS status

    - by nr1
    Hi, how can i check the current status of the GPS receiver? I already checked the LocationListener onStatusChanged method but somehow it seems that is not working, or just the wrong possibility. So basically i just need to know if the gps icon at the top of the screen is blinking (no actual fix) or solid (fix is available) thx!

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  • Android list all images available

    - by Javadid
    hi friends, I m making an application which requires me to list all the images available on the SD-Card of the phone. i tried querying the ContentResolver way i.e. Cursor image = getContentResolver().query(Images.Media.EXTERNAL_CONTENT_URI, new String[]{Images.Media._ID,Images.Media.DATA,Images.Media.DISPLAY_NAME}, null, null, null); but without any result. Is there any way i can get the list or if thats not possible then is there any possible intent (e.g. PICK) by which i can allow the user to select a file and then access the path of the file the user selected?? Helppppp guys...

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  • Android SharedPreferences set True or False - Clear on App Exit

    - by KickingLettuce
    I want a notification to pop up when an app opens. But once User dismisses, I don't want it to come back again, even if they go back to the same activity. But when the app exits, and they come back later, I want same dialog notification to pop up (prompting user to login). So basically... boolean b = true; if (b == true) { // show dialog b = false; } I simply want var b to save state but clear on exit.

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  • best method for background uploader in Android

    - by Dr.Dredel
    Problem: I want to write a process that will allow a user to take photos with the device and for those photos to then be uploaded to some listener in the cloud. The user should not have to do anything to initiate the upload, a background listener would just watch the folder and as long as it finds files in it it would upload them and delete them. Two problems: 1) how to keep the program running in the background even after the user is no longer taking pictures (and if they reboot the device for it to wake up and finish the uploads, if any remain) 2) assuming the connection is spotty (as it always is) how to verify that a given image has completed its upload, and if not, to resubmit it. I don't need any code examples, I just would like opinions on the best strategy to get this implemented. I was going to use Apache commons and just do an upload to a PHP, but am not sure what sort of error checking exists to take into account a connection drop mid file. TIA.

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  • Android: How to declare global variables?

    - by niko
    Hi, I am creating an application which requires login. I created the main and the login activity. In the main activity onCreate method I added the following condition: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ... loadSettings(); if(strSessionString == null) { login(); } ... } The onActivityResult method which is executed when the login form terminates looks like this: @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); switch(requestCode) { case(SHOW_SUBACTICITY_LOGIN): { if(resultCode == Activity.RESULT_OK) { strSessionString = data.getStringExtra(Login.SESSIONSTRING); connectionAvailable = true; strUsername = data.getStringExtra(Login.USERNAME); } } } The problem is the login form sometimes appears twice (the login() method is called twice) and also when the phone keyboard slides the login form appears again and I guess the problem is the variable strSessionString. Does anyone know how to set the variable global in order to avoid login form appearing after the user already successfully authenticates? Thanks!

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  • Iterating ListView items in Android

    - by pocoa
    I want to iterate a list of items into a ListView. This code below is not enough to iterate all the items into the list because of the weird behaviour of getChildCount() function which only returns the visible item count. for (int i = 0; i < list.getChildCount(); i++) { item = (View)list.getChildAt(i); product = (Product)item.getTag(); // make some visual changes if product.id == someProductId } My screen displays 7 results and when there are more than 7 items into the list, it's not possible to access to the 8th item or so.. Only visible items.. Should I use ListIterator instead? Thanks.

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  • How save image in Android Universal Image Loader?

    - by Saeed
    In Lazy List i use this code and my image store in a folder named LazyList ImageLoader imageLoader=new ImageLoader(context); imageLoader.DisplayImage(url, imageView); But in Universal Image Loader i use this ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(getApplicationContext()) .build(); ImageLoader.getInstance().init(config); img = (ImageView) this.findViewById(R.id.test_id); ImageLoader imageLoader = ImageLoader.getInstance(); imageLoader.displayImage(URL.RECIPE_IMG_URL,img); but each time it use internet to get image and didn't store my image in any folder i aslo add .diskCache(new UnlimitedDiscCache(new File("myFolder"))) to config but nothing store in myFolder.Any ideas?

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  • Can someone please explain Cursor in android ?

    - by Prabhat
    Can some one explain how the cursor exactly works ? Or the flow of the following part of the code ? I know that this is sub activity and all but I did not understand how Cursor works exactly. final Uri data = Uri.parse("content://contacts/people/"); final Cursor c = managedQuery(data, null, null, null, null); String[] from = new String[] { People.NAME }; int[] to = new int[] { R.id.itemTextView }; SimpleCursorAdapter adapter = new SimpleCursorAdapter(this,R.layout.listitemlayout, c, from, to); ListView lv = (ListView) findViewById(R.id.contactListView); lv.setAdapter(adapter); lv.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int pos, long id) { c.moveToPosition(pos); int rowId = c.getInt(c.getColumnIndexOrThrow("_id")); Uri outURI = Uri.parse(data.toString() + rowId); Intent outData = new Intent(); outData.setData(outURI); setResult(Activity.RESULT_OK, outData); finish(); } }); Thanks.

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  • android google maps my location

    - by windblow
    I have google maps activity where i would like to get my location but im facing NullPointerException... locManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE); locManager.requestLocationUpdates(LocationManager.NETWORK_PROVIDER, 0, 0, this); Location location = locManager.getLastKnownLocation(LocationManager.NETWORK_PROVIDER); System.out.println("loaded4"); myPoint = new GeoPoint((int)(location.getLatitude()*1E6),(int)(location.getLongitude()*1E6)); System.out.println("loaded5"); I am able to get "loaded4" but not "loaded5" So NullPointer cause is between them. I also tried to use GPS_PROVIDER but it didnt work out. Yes i have all permissions in manifest. Map is able to load in if im not searhing for my loacation. Is it possible its NullPointer because before that i load some other coordinates in same class ? Maybe its emulator fault ? I can give extended code if needed. Using source from http://www.chupamobile.com/tutorial/details/53

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  • Android RealViewSwitcher : How to start on second page?

    - by DarcCode
    i'm using RealViewSwitcher I got from this site. It works perfectly on my code, but I don't have any idea how to set the initial current screen to second or third screen. the method setCurrentScreen(int) doesn't affect anything and if I change the for loop inside the onLayout() method from for (int i = 0; i < count; i++) {...} into for (int i = 1; i < count; i++){...} It does starts in page two, but you can't go to page one. Any idea how to start on page two?

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