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  • System.InvalidOperationException in Output Window

    - by user318068
    I constantly get the following message in my output/debug windows. The app doesn't crash but I was wondering what the deal with it is: A first chance exception of type 'System.InvalidOperationException' occurred in System.dll my code :sol.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Sol { public LinkedList<int> tower1 = new LinkedList<int>(); public LinkedList<int> tower2 = new LinkedList<int>(); public LinkedList<int> tower3 = new LinkedList<int>(); public static LinkedList<string> BFS = new LinkedList<string>(); public static LinkedList<string> DFS = new LinkedList<string>(); public static LinkedList<string> IDS = new LinkedList<string>(); public int depth; public LinkedList<Sol> neighbors; public Sol() { } public Sol(LinkedList<int> tower1, LinkedList<int> tower2, LinkedList<int> tower3) { this.tower1 = tower1; this.tower2 = tower2; this.tower3 = tower3; neighbors = new LinkedList<Sol>(); } public virtual void getneighbors() { Sol temp = this.copy(); Sol neighbor1 = this.copy(); Sol neighbor2 = this.copy(); Sol neighbor3 = this.copy(); Sol neighbor4 = this.copy(); Sol neighbor5 = this.copy(); Sol neighbor6 = this.copy(); if (temp.tower1.Count != 0) { if (neighbor1.tower2.Count != 0) { if (neighbor1.tower1.First.Value < neighbor1.tower2.First.Value) { neighbor1.tower2.AddFirst(neighbor1.tower1.First); neighbor1.tower1.RemoveFirst(); neighbors.AddLast(neighbor1); } } else { neighbor1.tower2.AddFirst(neighbor1.tower1.First); neighbor1.tower1.RemoveFirst(); neighbors.AddLast(neighbor1); } if (neighbor2.tower3.Count != 0) { if (neighbor2.tower1.First.Value < neighbor2.tower3.First.Value) { neighbor2.tower3.AddFirst(neighbor2.tower1.First); neighbor2.tower1.RemoveFirst(); neighbors.AddLast(neighbor2); } } else { neighbor2.tower3.AddFirst(neighbor2.tower1.First); neighbor2.tower1.RemoveFirst(); neighbors.AddLast(neighbor2); } } //------------- if (temp.tower2.Count != 0) { if (neighbor3.tower1.Count != 0) { if (neighbor3.tower2.First.Value < neighbor3.tower1.First.Value) { neighbor3.tower1.AddFirst(neighbor3.tower2.First); neighbor3.tower2.RemoveFirst(); neighbors.AddLast(neighbor3); } } else { neighbor3.tower1.AddFirst(neighbor3.tower2.First); neighbor3.tower2.RemoveFirst(); neighbors.AddLast(neighbor3); } if (neighbor4.tower3.Count != 0) { if (neighbor4.tower2.First.Value < neighbor4.tower3.First.Value) { neighbor4.tower3.AddFirst(neighbor4.tower2.First); neighbor4.tower2.RemoveFirst(); neighbors.AddLast(neighbor4); } } else { neighbor4.tower3.AddFirst(neighbor4.tower2.First); neighbor4.tower2.RemoveFirst(); neighbors.AddLast(neighbor4); } } //------------------------ if (temp.tower3.Count() != 0) { if (neighbor5.tower1.Count() != 0) { if (neighbor5.tower3.ElementAtOrDefault(0) < neighbor5.tower1.ElementAtOrDefault(0)) { neighbor5.tower1.AddFirst(neighbor5.tower3.First); neighbor5.tower3.RemoveFirst(); neighbors.AddLast(neighbor5); } } else { neighbor5.tower1.AddFirst(neighbor5.tower3.First); neighbor5.tower3.RemoveFirst(); neighbors.AddLast(neighbor5); } if (neighbor6.tower2.Count() != 0) { if (neighbor6.tower3.ElementAtOrDefault(0) < neighbor6.tower2.ElementAtOrDefault(0)) { neighbor6.tower2.AddFirst(neighbor6.tower3.First); neighbor6.tower3.RemoveFirst(); neighbors.AddLast(neighbor6); } } else { neighbor6.tower2.AddFirst(neighbor6.tower3.First); neighbor6.tower3.RemoveFirst(); neighbors.AddLast(neighbor6); } } } public override string ToString() { string str; str = "tower1" + tower1.ToString() + " tower2" + tower2.ToString() + " tower3" + tower3.ToString(); return str; } public Sol copy() { Sol So; LinkedList<int> l1 = new LinkedList<int>(); LinkedList<int> l2 = new LinkedList<int>(); LinkedList<int> l3 = new LinkedList<int>(); for (int i = 0; i <= this.tower1.Count() - 1; i++) { l1.AddLast(tower1.ElementAt(i)); } for (int i = 0; i <= this.tower2.Count - 1; i++) { l2.AddLast(tower2.ElementAt(i)); } for (int i = 0; i <= this.tower3.Count - 1; i++) { l3.AddLast(tower3.ElementAt(i)); } So = new Sol(l1, l2, l3); return So; } public bool Equals(Sol sol) { if (this.tower1.Equals(sol.tower1) & this.tower2.Equals(sol.tower2) & this.tower3.Equals(sol.tower3)) return true; return false; } public virtual bool containedin(Stack<Sol> vec) { bool found = false; for (int i = 0; i <= vec.Count - 1; i++) { if (vec.ElementAt(i).tower1.Equals(this.tower1) && vec.ElementAt(i).tower2.Equals(this.tower2) && vec.ElementAt(i).tower3.Equals(this.tower3)) { found = true; break; } } return found; } public virtual bool breadthFirst(Sol start, Sol goal) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); bool found = false; start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { Sol sol = nextStack.Pop(); BFS.AddFirst("poped State:" + sol.ToString() + "level " + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; BFS.AddFirst("Goal:" + sol.ToString()); break; } else { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = (sol.depth + 1); nextStack.Push(neighbor); } } } } return found; } public virtual bool depthFirst(Sol start, Sol goal) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); bool found = false; start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { //Dequeue next State for comparison //And add it 2 list of traversed States Sol sol = nextStack.Pop(); DFS.AddFirst("poped State:" + sol.ToString() + "level " + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; DFS.AddFirst("Goal:" + sol.ToString()); break; } else { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = sol.depth + 1; nextStack.Push(neighbor); } } } } return found; } public virtual bool iterativedeepening(Sol start, Sol goal) { bool found = false; for (int level = 0; ; level++) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { Sol sol = nextStack.Pop(); IDS.AddFirst("poped State:" + sol.ToString() + "Level" + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; IDS.AddFirst("Goal:" + sol.ToString()); break; } else if (sol.depth < level) { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = sol.depth + 1; nextStack.Push(neighbor); } //end if } //end for each } //end else if } // end while if (found == true) break; } // end for return found; } } } Just wondering if I may be doing something wrong somewhere or something.

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  • Python byte per byte XOR decryption

    - by neurino
    I have an XOR encypted file by a VB.net program using this function to scramble: Public Class Crypter ... 'This Will convert String to bytes, then call the other function. Public Function Crypt(ByVal Data As String) As String Return Encoding.Default.GetString(Crypt(Encoding.Default.GetBytes(Data))) End Function 'This calls XorCrypt giving Key converted to bytes Public Function Crypt(ByVal Data() As Byte) As Byte() Return XorCrypt(Data, Encoding.Default.GetBytes(Me.Key)) End Function 'Xor Encryption. Private Function XorCrypt(ByVal Data() As Byte, ByVal Key() As Byte) As Byte() Dim i As Integer If Key.Length <> 0 Then For i = 0 To Data.Length - 1 Data(i) = Data(i) Xor Key(i Mod Key.Length) Next End If Return Data End Function End Class and saved this way: Dim Crypter As New Cryptic(Key) 'open destination file Dim objWriter As New StreamWriter(fileName) 'write crypted content objWriter.Write(Crypter.Crypt(data)) Now I have to reopen the file with Python but I have troubles getting single bytes, this is the XOR function in python: def crypto(self, data): 'crypto(self, data) -> str' return ''.join(chr((ord(x) ^ ord(y)) % 256) \ for (x, y) in izip(data.decode('utf-8'), cycle(self.key)) I had to add the % 256 since sometimes x is 256 i.e. not a single byte. This thing of two bytes being passed does not break the decryption because the key keeps "paired" with the following data. The problem is some decrypted character in the conversion is wrong. These chars are all accented letters like à, è, ì but just a few of the overall accented letters. The others are all correctly restored. I guess it could be due to the 256 mod but without it I of course get a chr exception... Thanks for your support

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  • Help Needed With AJAX Script

    - by Brian
    Hello All I am working on an AJAX script but am having difficulties. First, here is the script: var xmlHttp; function GetXmlHttpObject(){ var objXMLHttp=null if (window.XMLHttpRequest){ objXMLHttp=new XMLHttpRequest() } else if (window.ActiveXObject){ objXMLHttp=new ActiveXObject("Microsoft.XMLHTTP") } return objXMLHttp } function retrieveData(){ var jBossServer = new Array(); jBossServer[0] = "d01"; jBossServer[1] = "d02"; jBossServer[2] = "p01"; jBossServer[3] = "p02"; for(var i=0; i<jBossServer.length; i++){ xmlHttp = GetXmlHttpObject(); if (xmlHttp == null){ alert ("Something weird happened ..."); return; } var url="./retrieveData.php"; url = url + "?jBossID=" + jBossServer[i]; url = url + "&sid=" + Math.random(); xmlHttp.open("GET",url,true); xmlHttp.onreadystatechange = updateMemory; xmlHttp.send(null); } } function updateMemory(){ if (xmlHttp.readyState == 4 || xmlHttp.readyState == "complete"){ aggregateArray = new Array(); aggregateArray = xmlHttp.responseText.split(','); for(var i=0; i<aggregateArray.length; i++){ alert(aggregateArray[i]); } return; } } The "retrieveData.php" page will return data that looks like this: d01,1 MB,2 MB,3 MB They relate to my 4 servers d01, d02, p01, and p02 (dev and prod). What I am doing is scraping the memory information from http://127.0.0.1:8080/web-console/ServerInfo.jsp I want to save code so I attempted to put the AJAX xmlHttp call into a loop, but I don't think it is working. All I ever get back is the information for "p02" four times. Am I able to do what I want or do I need four different functions for each server (i.e., xmlHttpServer01, xmlHttpServer02, xmlHttpServer03, xmlHttpServer04)? Thank you all for reading, have a good day. :)

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  • Python performance improvement request for winkler

    - by Martlark
    I'm a python n00b and I'd like some suggestions on how to improve the algorithm to improve the performance of this method to compute the Jaro-Winkler distance of two names. def winklerCompareP(str1, str2): """Return approximate string comparator measure (between 0.0 and 1.0) USAGE: score = winkler(str1, str2) ARGUMENTS: str1 The first string str2 The second string DESCRIPTION: As described in 'An Application of the Fellegi-Sunter Model of Record Linkage to the 1990 U.S. Decennial Census' by William E. Winkler and Yves Thibaudeau. Based on the 'jaro' string comparator, but modifies it according to whether the first few characters are the same or not. """ # Quick check if the strings are the same - - - - - - - - - - - - - - - - - - # jaro_winkler_marker_char = chr(1) if (str1 == str2): return 1.0 len1 = len(str1) len2 = len(str2) halflen = max(len1,len2) / 2 - 1 ass1 = '' # Characters assigned in str1 ass2 = '' # Characters assigned in str2 #ass1 = '' #ass2 = '' workstr1 = str1 workstr2 = str2 common1 = 0 # Number of common characters common2 = 0 #print "'len1', str1[i], start, end, index, ass1, workstr2, common1" # Analyse the first string - - - - - - - - - - - - - - - - - - - - - - - - - # for i in range(len1): start = max(0,i-halflen) end = min(i+halflen+1,len2) index = workstr2.find(str1[i],start,end) #print 'len1', str1[i], start, end, index, ass1, workstr2, common1 if (index > -1): # Found common character common1 += 1 #ass1 += str1[i] ass1 = ass1 + str1[i] workstr2 = workstr2[:index]+jaro_winkler_marker_char+workstr2[index+1:] #print "str1 analyse result", ass1, common1 #print "str1 analyse result", ass1, common1 # Analyse the second string - - - - - - - - - - - - - - - - - - - - - - - - - # for i in range(len2): start = max(0,i-halflen) end = min(i+halflen+1,len1) index = workstr1.find(str2[i],start,end) #print 'len2', str2[i], start, end, index, ass1, workstr1, common2 if (index > -1): # Found common character common2 += 1 #ass2 += str2[i] ass2 = ass2 + str2[i] workstr1 = workstr1[:index]+jaro_winkler_marker_char+workstr1[index+1:] if (common1 != common2): print('Winkler: Wrong common values for strings "%s" and "%s"' % \ (str1, str2) + ', common1: %i, common2: %i' % (common1, common2) + \ ', common should be the same.') common1 = float(common1+common2) / 2.0 ##### This is just a fix ##### if (common1 == 0): return 0.0 # Compute number of transpositions - - - - - - - - - - - - - - - - - - - - - # transposition = 0 for i in range(len(ass1)): if (ass1[i] != ass2[i]): transposition += 1 transposition = transposition / 2.0 # Now compute how many characters are common at beginning - - - - - - - - - - # minlen = min(len1,len2) for same in range(minlen+1): if (str1[:same] != str2[:same]): break same -= 1 if (same > 4): same = 4 common1 = float(common1) w = 1./3.*(common1 / float(len1) + common1 / float(len2) + (common1-transposition) / common1) wn = w + same*0.1 * (1.0 - w) return wn

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  • A better python property decorator

    - by leChuck
    I've inherited some python code that contains a rather cryptic decorator. This decorator sets properties in classes all over the project. The problem is that this I have traced my debugging problems to this decorator. Seems it "fubars" all debuggers I've tried and trying to speed up the code with psyco breaks everthing. (Seems psyco and this decorator dont play nice). I think it would be best to change it. def Property(function): """Allow readable properties""" keys = 'fget', 'fset', 'fdel' func_locals = {'doc':function.__doc__} def probeFunc(frame, event, arg): if event == 'return': locals = frame.f_locals func_locals.update(dict((k,locals.get(k)) for k in keys)) sys.settrace(None) return probeFunc sys.settrace(probeFunc) function() return property(**func_locals) Used like so: class A(object): @Property def prop(): def fget(self): return self.__prop def fset(self, value): self.__prop = value ... ect The errors I get say the problems are because of sys.settrace. (Perhaps this is abuse of settrace ?) My question: Is the same decorator achievable without sys.settrace. If not I'm in for some heavy rewrites.

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  • Invert linear linked list

    - by ArtWorkAD
    Hi, a linear linked list is a set of nodes. This is how a node is defined (to keep it easy we do not distinguish between node an list): class Node{ Object data; Node link; public Node(Object pData, Node pLink){ this.data = pData; this.link = pLink; } public String toString(){ if(this.link != null){ return this.data.toString() + this.link.toString(); }else{ return this.data.toString() ; } } public void inc(){ this.data = new Integer((Integer)this.data + 1); } public void lappend(Node list){ Node child = this.link; while(child != null){ child = child.link; } child.link = list; } public Node copy(){ if(this.link != null){ return new Node(new Integer((Integer)this.data), this.link.copy()); }else{ return new Node(new Integer((Integer)this.data), null); } } public Node invert(){ Node child = this.link; while(child != null){ child = child.link; } child.link = this;.... } } I am able to make a deep copy of the list. Now I want to invert the list so that the first node is the last and the last the first. The inverted list has to be a deep copy. I started developing the invert function but I am not sure. Any Ideas? Update: Maybe there is a recursive way since the linear linked list is a recursive data structure. I would take the first element, iterate through the list until I get to a node that has no child and append the first element, I would repeat this for the second, third....

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  • CreateDelegate with unknown types

    - by Giorgi
    Hello, I am trying to create Delegate for reading/writing properties of unknown type of class at runtime. I have a generic class Main<T> and a method which looks like this: Delegate.CreateDelegate(typeof(Func<T, object>), get) where get is a MethodInfo of the property that should be read. The problem is that when the property returns int (I guess this happens for value types) the above code throws ArgumentException because the method cannot be bound. In case of string it works well. To solve the problem I changed the code so that corresponding Delegate type is generated by using MakeGenericType. So now the code is: Type func = typeof(Func<,>); Type generic = func.MakeGenericType(typeof(T), get.ReturnType); var result = Delegate.CreateDelegate(generic, get) The problem now is that the created delegate instance of generic so I have to use DynamicInvoke which would be as slow as using pure reflection to read the field. So my question is why is that the first snippet of code fails with value types. According to MSDN it should work as it says that The return type of a delegate is compatible with the return type of a method if the return type of the method is more restrictive than the return type of the delegate and how to execute the delegate in the second snippet so that it is faster than reflection. Thanks.

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  • Is my heuristic algorithm correct? (Sudoku solver)

    - by Aposperite
    First of -yes this IS a homework- but it's primarily a theoretical question rather than a practical one, I am simply asking a confirmation if I am thinking correctly or any hints if I am not. I have been asked to compile a simple Sudoku solver (on Prolog but that is not so important right now) with the only limitation being that it must utilize a heuristic function using Best-First Algorithm. The only heuristic function I have been able to come up with is explained below: 1. Select an empty cell. 1a. If there are no empty cells and there is a solution return solution. Else return No. 2. Find all possible values it can hold. %% It can't take values currently assigned to cells on the same line/column/box. 3. Set to all those values a heuristic number starting from 1. 4. Pick the value whose heuristic number is the lowest && you haven't checked yet. 4a. If there are no more values return no. 5. If a solution is not found: GoTo 1. Else Return Solution. // I am sorry for errors in this "pseudo code." If you want any clarification let me know. So am I doing this right or is there any other way around and mine is false? Thanks in advance.

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  • Straw Poll - K&R vs BSD

    - by Gordon Mackie JoanMiro
    No holy wars please - (ultimately a standardised and consistently-observed house-style on a project always wins out whatever is chosen), but I am genuinely interested in the preferences of people for K&R style formatting: public bool CompareObjects(object first, object second) { if (first == second) { return true; } else { return false; } } over BSD style: public bool CompareObjects(object first, object second) { if (first == second) { return true; } else { return false; } } K&R seems to be making a bit of a comeback recently (I'm an old programmer, so I've seen these things fluctuate); do people think K&R looks more professional, more cool, more readable, is compactness when viewing more important than extending the structure down the screen? Please use the 2 community wiki answers below to vote for K&R vs. BSD. Polls shouldn't earn rep for the first person that manages to type "BSD FTW!" My God! This question is nearly 2 years old and people are still down-voting it; ENOUGH!

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  • How can I work around the fact that in C++, sin(M_PI) is not 0?

    - by Adam Doyle
    In C++, const double Pi = 3.14159265; cout << sin(Pi); // displays: 3.58979e-009 it SHOULD display the number zero I understand this is because Pi is being approximated, but is there any way I can have a value of Pi hardcoded into my program that will return 0 for sin(Pi)? (a different constant maybe?) In case you're wondering what I'm trying to do: I'm converting polar to rectangular, and while there are some printf() tricks I can do to print it as "0.00", it still doesn't consistently return decent values (in some cases I get "-0.00") The lines that require sin and cosine are: x = r*sin(theta); y = r*cos(theta); BTW: My Rectangular - Polar is working fine... it's just the Polar - Rectangular Thanks! edit: I'm looking for a workaround so that I can print sin(some multiple of Pi) as a nice round number to the console (ideally without a thousand if-statements) edit: In case anyone's curious, this was what I landed on: double sin2(double theta) // in degrees { double s = sin(toRadians(theta)); if (fabs(s - (int)s) < 0.000001) { return floor(s + 0.5); } return s; } where toRadians() is a macro that converts to radians

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  • Unexpected performance curve from CPython merge sort

    - by vkazanov
    I have implemented a naive merge sorting algorithm in Python. Algorithm and test code is below: import time import random import matplotlib.pyplot as plt import math from collections import deque def sort(unsorted): if len(unsorted) <= 1: return unsorted to_merge = deque(deque([elem]) for elem in unsorted) while len(to_merge) > 1: left = to_merge.popleft() right = to_merge.popleft() to_merge.append(merge(left, right)) return to_merge.pop() def merge(left, right): result = deque() while left or right: if left and right: elem = left.popleft() if left[0] > right[0] else right.popleft() elif not left and right: elem = right.popleft() elif not right and left: elem = left.popleft() result.append(elem) return result LOOP_COUNT = 100 START_N = 1 END_N = 1000 def test(fun, test_data): start = time.clock() for _ in xrange(LOOP_COUNT): fun(test_data) return time.clock() - start def run_test(): timings, elem_nums = [], [] test_data = random.sample(xrange(100000), END_N) for i in xrange(START_N, END_N): loop_test_data = test_data[:i] elapsed = test(sort, loop_test_data) timings.append(elapsed) elem_nums.append(len(loop_test_data)) print "%f s --- %d elems" % (elapsed, len(loop_test_data)) plt.plot(elem_nums, timings) plt.show() run_test() As much as I can see everything is OK and I should get a nice N*logN curve as a result. But the picture differs a bit: Things I've tried to investigate the issue: PyPy. The curve is ok. Disabled the GC using the gc module. Wrong guess. Debug output showed that it doesn't even run until the end of the test. Memory profiling using meliae - nothing special or suspicious. ` I had another implementation (a recursive one using the same merge function), it acts the similar way. The more full test cycles I create - the more "jumps" there are in the curve. So how can this behaviour be explained and - hopefully - fixed? UPD: changed lists to collections.deque UPD2: added the full test code UPD3: I use Python 2.7.1 on a Ubuntu 11.04 OS, using a quad-core 2Hz notebook. I tried to turn of most of all other processes: the number of spikes went down but at least one of them was still there.

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  • Running Flask framework on App Engine: Could not find module app.cgi

    - by Linc
    I'm running this Flask example app on App Engine: http://github.com/gigq/flasktodo You can see on the github page that app.cgi is in the main directory for this project. However, when I run this code I get an error complaining about a missing app.cgi: ERROR 2010-05-01 16:43:47,006 dev_appserver.py:2109] Encountered error loading module "app.cgi": <type 'exceptions.ImportError'>: Could not find module app.cgi Traceback (most recent call last): File "/opt/google_appengine/google/appengine/tools/dev_appserver.py", line 2096, in LoadTargetModule module_code = import_hook.get_code(module_fullname) File "/opt/google_appengine/google/appengine/tools/dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "/opt/google_appengine/google/appengine/tools/dev_appserver.py", line 1956, in get_code full_path, search_path, submodule = self.GetModuleInfo(fullname) File "/opt/google_appengine/google/appengine/tools/dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "/opt/google_appengine/google/appengine/tools/dev_appserver.py", line 1908, in GetModuleInfo submodule, search_path = self.GetParentSearchPath(fullname) File "/opt/google_appengine/google/appengine/tools/dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "/opt/google_appengine/google/appengine/tools/dev_appserver.py", line 1887, in GetParentSearchPath parent_package = self.GetParentPackage(fullname) File "/opt/google_appengine/google/appengine/tools/dev_appserver.py", line 1279, in Decorate return func(self, *args, **kwargs) File "/opt/google_appengine/google/appengine/tools/dev_appserver.py", line 1864, in GetParentPackage raise ImportError('Could not find module %s' % fullname) ImportError: Could not find module app.cgi How do I indicate to dev_appserver.py where to look to find it?

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  • Exception Handling in ASP.NET MVC and Ajax - [HandleException] filter

    - by Graham
    All, I'm learning MVC and using it for a business app (MVC 1.0). I'm really struggling to get my head around exception handling. I've spent a lot of time on the web but not found anything along the lines of what I'm after. We currently use a filter attribute that implements IExceptionFilter. We decorate a base controller class with this so all server side exceptions are nicely routed to an exception page that displays the error and performs logging. I've started to use AJAX calls that return JSON data but when the server side implementation throws an error, the filter is fired but the page does not redirect to the Error page - it just stays on the page that called the AJAX method. Is there any way to force the redirect on the server (e.g. a ASP.NET Server.Transfer or redirect?) I've read that I must return a JSON object (wrapping the .NET Exception) and then redirect on the client, but then I can't guarantee the client will redirect... but then (although I'm probably doing something wrong) the server attempts to redirect but then gets an unauthorised exception (the base controller is secured but the Exception controller is not as it does not inherit from this) Has anybody please got a simple example (.NET and jQuery code). I feel like I'm randomly trying things in the hope it will work Exception Filter so far... public class HandleExceptionAttribute : FilterAttribute, IExceptionFilter { #region IExceptionFilter Members public void OnException(ExceptionContext filterContext) { if (filterContext.ExceptionHandled) { return; } filterContext.Controller.TempData[CommonLookup.ExceptionObject] = filterContext.Exception; if (filterContext.HttpContext.Request.IsAjaxRequest()) { filterContext.Result = AjaxException(filterContext.Exception.Message, filterContext); } else { //Redirect to global handler filterContext.Result = new RedirectToRouteResult(new RouteValueDictionary(new { controller = AvailableControllers.Exception, action = AvailableActions.HandleException })); filterContext.ExceptionHandled = true; filterContext.HttpContext.Response.Clear(); } } #endregion private JsonResult AjaxException(string message, ExceptionContext filterContext) { if (string.IsNullOrEmpty(message)) { message = "Server error"; //TODO: Replace with better message } filterContext.HttpContext.Response.StatusCode = (int)HttpStatusCode.InternalServerError; filterContext.HttpContext.Response.TrySkipIisCustomErrors = true; //Needed for IIS7.0 return new JsonResult { Data = new { ErrorMessage = message }, ContentEncoding = Encoding.UTF8, }; } }

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  • How do I force or add the content length for ajax type POST requests in Firefox?

    - by Jayson
    I'm trying to POST a http request using ajax, but getting a response from the apache server using modsec_audit that: "POST request must have a Content-Length header." I do not want to disable this in modsec_audit. This occurs only in firefox, and not IE. Further, I switched to using a POST rather than a GET to keep IE from caching my results. This is a simplified version of the code I'm using for the request, I'm not using any javascript framework. function getMyStuff(){ var SearchString = ''; /* build search string */ ... /* now do request */ var xhr = createXMLHttpRequest(); var RequestString = 'someserverscript.cfm' + SearchString; xhr.open("POST", RequestString, true); xhr.onreadystatechange = function(){ processResponse(xhr); } xhr.send(null); } function processResponse(xhr){ var serverResponse = xhr.responseText; var container = document.getElementById('myResultsContainer'); if (xhr.readyState == 4){ container.innerHTML = serverResponse; } } function createXMLHttpRequest(){ try { return new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) {} try { return new ActiveXObject("Microsoft.XMLHTTP"); } catch (e) {} try { return new XMLHttpRequest(); } catch(e) {} return null; } How do I force or add the content length for ajax type POST requests in Firefox?

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  • asp.net mvc outputting json with backslashes ( escape) despite many attemps to filter

    - by minus4
    i have an asp.net controller that output Json as the results a section of it is here returnString += string.Format(@"{{""filename"":""{0}"",""line"":[", file.Filename); what i get returned is this: "{\"DPI\":\"66.8213457076566\",\"width\":\"563.341067\",\"editable\":\"True\",\"pricecat\":\"6\",\"numpages\":\"2\",\"height\":\"400\",\"page\":[{\"filename\":\"999_9_1.jpg\",\"line\":[]},{\"filename\":\"999_9_2.jpg\",\"line\":[]}]]" i have tried to return with the following methods: return Json(returnString); return Json(returnString.Replace("\\",""); return Json will serialize my string to a jSon string, this i know but it likes to escape for some reason, how can i get rid of it ???? for info this is how i call it with jQuery: $.ajax({ url:"/Products/LoadArtworkToJSon", type:"POST", dataType: "json", async: false, data:{prodid: prodid }, success: function(data){ sessvars.myData = data; measurements = sessvars.myData; $("#loading").remove(); //empty the canvas and create a new one with correct data, always start on page 0; $("#movements").remove(); $("#canvas").append("<div id=\"movements\" style=\"width:" + measurements.width + "px; height:" + Math.round(measurements.height) + "px; display:block; border:1px solid black; background:url(/Content/products/" + measurements.page[0].filename + ") no-repeat;\"></div>"); your help is much appreciated thanks

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  • Correct use of setEmtpyView in AdapterView

    - by Sebi
    I'm really having trouble using the setEmptyView method. I tried it to implement it in GridView and ListView, but both of them didnt work. Here a sample codeblock: networkGames = (GridView) baseLayer.findViewById(R.id.all_game_grid_network); networkGames.setBackgroundResource(R.drawable.game_border); networkGames.setSelector(R.drawable.game_active_border); networkGames.setOnItemClickListener(new NetworkGameListener()); networkGames.setEmptyView(View.inflate(baseLayer, R.drawable.no_network_games, null)); networkGames.setAdapter(new NetworkAdapter()); The network adapter contains no items: private class NetworkAdapter extends BaseAdapter { /* (non-Javadoc) * @see android.widget.Adapter#getCount() */ @Override public int getCount() { return 0; } /* (non-Javadoc) * @see android.widget.Adapter#getItem(int) */ @Override public Object getItem(int position) { return null; } /* (non-Javadoc) * @see android.widget.Adapter#getItemId(int) */ @Override public long getItemId(int position) { return 0; } /* (non-Javadoc) * @see android.widget.Adapter#getView(int, android.view.View, android.view.ViewGroup) */ @Override public View getView(int position, View convertView, ViewGroup parent) { return null; } } I also tried to call networkGames.setAdapter(null), but this doesnt work either. My emtpyView looks like this: <LinearLayout android:id="@+id/LinearLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <TextView android:text="There are currently no network games available. Start a new one." android:id="@+id/TextView01" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center"> </TextView> </LinearLayout> I really don't know what I'm doing wrong. I also read various tutorials, but none of them metnioned any problems.

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  • Replace textfields with dropdown select fields

    - by 47
    I have three model classes that look as below: class Model(models.Model): model = models.CharField(max_length=20, blank=False) manufacturer = models.ForeignKey(Manufacturer) date_added = models.DateField(default=datetime.today) def __unicode__(self): name = ''+str(self.manufacturer)+" "+str(self.model) return name class Series(models.Model): series = models.CharField(max_length=20, blank=True, null=True) model = models.ForeignKey(Model) date_added = models.DateField(default=datetime.today) def __unicode__(self): name = str(self.model)+" "+str(self.series) return name class Manufacturer(models.Model): MANUFACTURER_POPULARITY_CHOICES = ( ('1', 'Primary'), ('2', 'Secondary'), ('3', 'Tertiary'), ) manufacturer = models.CharField(max_length=15, blank=False) date_added = models.DateField(default=datetime.today) manufacturer_popularity = models.CharField(max_length=1, choices=MANUFACTURER_POPULARITY_CHOICES) def __unicode__(self): return self.manufacturer I want to have the fields for model series and manufacturer represented as dropdowns instead of text fields. I have customized the model forms as below: class SeriesForm(ModelForm): series = forms.ModelChoiceField(queryset=Series.objects.all()) class Meta: model = Series exclude = ('model', 'date_added',) class ModelForm(ModelForm): model = forms.ModelChoiceField(queryset=Model.objects.all()) class Meta: model = Model exclude = ('manufacturer', 'date_added',) class ManufacturerForm(ModelForm): manufacturer = forms.ModelChoiceField(queryset=Manufacturer.objects.all()) class Meta: model = Manufacturer exclude = ('date_added',) However, the dropdowns are populated with the unicode in the respective class...how can I further customize this to get the end result I want? Also, how can I populate the forms with the correct data for editing? Currently only SeriesForm is populated. The starting point of all this is from another class whose declaration is as below: class CommonVehicle(models.Model): year = models.ForeignKey(Year) series = models.ForeignKey(Series) .... def __unicode__(self): name = ''+str(self.year)+" "+str(self.series) return name

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  • How does the destructor know when to activate itself? Can it be relied upon?

    - by Robert Mason
    Say for example i have the following code (pure example): class a { int * p; public: a() { p = new int; ~a() { delete p; } }; a * returnnew() { a retval; return(&retval); } int main() { a * foo = returnnew(); return 0; } In returnnew(), would retval be destructed after the return of the function (when retval goes out of scope)? Or would it disable automatic destruction after i returned the address and i would be able to say delete foo; at the end of main()? Or, in a similar vein (pseudocode): void foo(void* arg) { bar = (a*)arg; //do stuff exit_thread(); } int main() { while(true) { a asdf; create_thread(foo, (void*)&asdf); } return 0; } where would the destructor go? where would i have to say delete? or is this undefined behavior? Would the only possible solution be to use the STL referenced-counted pointers? how would this be implemented? Thank you- i've used C++ for a while but never quite been in this type of situation, and don't want to create memory leaks.

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  • Jquery and PHP function

    - by Sergio
    How can I this PHP function include in jquery .html? PHP function: function trim_text($string, $limit, $break="<", $pad=" ...") { $words = explode(' ', htmlentities(strip_tags($string))); $countr = count($words); if ($countr <= 8) { return $string; }else{ // return with no change if string is shorter than $limit if(strlen($string) <= $limit) return $string; $string = substr($string, 0, $limit); if(false !== ($breakpoint = strpos($string, $break, $limit))) { if($breakpoint < strlen($string) - 1) { $string = substr($string, 0, $breakpoint) . $pad; } } $last_space = strrpos(substr($string, 0, $limit), ' '); $string = substr($string, 0, $last_space); $string = strip_tags($string); return $string.$pad; } } And the Jquery part of code where I want to in ".html" part somehow call this function is: $(" .text").html('<div>'+ message +'</div>'); What I want to do is trim this "message" text using PHP function. Is it possible?

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  • RANDOM Number Generation in C

    - by CVS-2600Hertz-wordpress-com
    Recently i have begun development of a simple game. It is improved version of an earlier version that i had developed. Large part of the game's success depends on Random number generation in different modes: MODE1 - Truly Random mode myRand(min,max,mode=1); Should return me a random integer b/w min & max. MODE2 - Pseudo Random : Token out of a bag mode myRand(min,max,mode=2); Should return me a random integer b/w min & max. Also should internally keep track of the values returned and must not return the same value again until all the other values are returned atleast once. MODE3 - Pseudo Random : Human mode myRand(min,max,mode=3); Should return me a random integer b/w min & max. The randomisation ought to be not purely mathematically random, rather random as user perceive it. How Humans see RANDOM. * Assume the code is time-critical (i.e. any performance optimisations are welcome) * Pseudo-code will do but an implementation in C is what i'm looking for. * Please keep it simple. A single function should be sufficient (thats what i'm looking for) Thank You

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  • not able to Deserialize object

    - by Ravisha
    I am having following peice of code ,where in i am trying to serialize and deserailize object of StringResource class. Please note Resource1.stringXml = its coming from resource file.If i pass strelemet.outerXMl i get the object from Deserialize object ,but if i pass Resource1.stringXml i am getting following exception {"< STRING xmlns='' was not expected."} System.Exception {System.InvalidOperationException} class Program { static void Main(string[] args) { StringResource str = new StringResource(); str.DELETE = "CanDelete"; str.ID= "23342"; XmlElement strelemet = SerializeObjectToXmlNode (str); StringResource strResourceObject = DeSerializeXmlNodeToObject<StringResource>(Resource1.stringXml); Console.ReadLine(); } public static T DeSerializeXmlNodeToObject<T>(string objectNodeOuterXml) { try { TextReader objStringsTextReader = new StringReader(objectNodeOuterXml); XmlSerializer stringResourceSerializer = new XmlSerializer(typeof(T),string.Empty); return (T)stringResourceSerializer.Deserialize(objStringsTextReader); } catch (Exception excep) { return default(T); } } public static XmlElement SerializeObjectToXmlNode(object obj) { using (MemoryStream memoryStream = new MemoryStream()) { try { XmlSerializerNamespaces xmlNameSpace = new XmlSerializerNamespaces(); xmlNameSpace.Add(string.Empty, string.Empty); XmlWriterSettings writerSettings = new XmlWriterSettings(); writerSettings.CloseOutput = false; writerSettings.Encoding = System.Text.Encoding.UTF8; writerSettings.Indent = false; writerSettings.OmitXmlDeclaration = true; XmlWriter writer = XmlWriter.Create(memoryStream, writerSettings); XmlSerializer xmlserializer = new XmlSerializer(obj.GetType()); xmlserializer.Serialize(writer, obj, xmlNameSpace); writer.Close(); memoryStream.Position = 0; XmlDocument serializeObjectDoc = new XmlDocument(); serializeObjectDoc.Load(memoryStream); return serializeObjectDoc.DocumentElement; } catch (Exception excep) { return null; } } } } public class StringResource { [XmlAttribute] public string DELETE; [XmlAttribute] public string ID; }

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  • Does posting data with a textarea automatically add slashes to (escape) the text?

    - by animuson
    Ok, so I'm having a problem with a simple textarea. I'm using a kind of hidden page to easily encode some data using JSON. However, all of my text input is automatically being escaped somewhere and I don't know where. All of my $_POST variables are automatically run through the htmlentities() function when the script starts up, as seen below: $ani->i->post = $this->clean($_POST, true); function clean($values, $unset = false) { if (is_array($values)) { foreach ($values as $key => $value) { $newkey = strtolower($key); $return[$newkey] = $this->clean($value); unset($values[$key]); } return $return; } return htmlentities($values); } I keep getting \' for all of my single quotes when I put the value back into the textarea. I can't find anywhere where it would be adding slashes and I don't remember it being a feature that they were automatically added when you submit from a textarea, and if that was so, why would they not be returning back to a single quote when put back into the textarea? Do I really need to run variables through stripslashes() to get them back to their original form? Edit: My 'test.php' file is as follows: <h1>To Be Encoded:</h1> <form action="/test" method="post"> <textarea name="encode" rows="20" cols="50"><?= html_entity_decode($ani->i->post['encode']) ?></textarea> <input type="submit" name="submit" value="Encode It!" /> </form> <h1>Encoded By JSON:</h1> <textarea name="encoded" rows="20" cols="50"><?= json_encode(html_entity_decode($ani->i->post['encode'])) ?></textarea> <?php die(); ?> P.S. The die() is just there for compatibility with my framework.

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  • [Java] Nested methods vs "piped" methods, which is better?

    - by Michael Mao
    Hi: Since uni, I've programming in Java for 3 years, although I am not fully dedicated to this language, I have spent quite some time in it, nevertheless. I understand both ways, just curious which style do you prefer. public class Test{ public static void main(String[] args) { System.out.println(getAgent().getAgentName()); } private static Agent getAgent() { return new Agent(); }} class Agent{ private String getAgentName() { return "John Smith"; }} I am pretty happy with nested method calls such like the following public class Test{ public static void main(String[] args) { getAgentName(getAgent()); } private static void getAgentName(Agent agent) { System.out.println(agent.getName()); } private static Agent getAgent() { return new Agent(); }} class Agent { public String getName(){ return "John Smith"; }} They have identical output I saw "John Smith" twice. I wonder, if one way of doing this has better performance or other advantages over the other. Personally I prefer the latter, since for nested methods I can certainly tell which starts first, and which is after. The above code is but a sample, The code that I am working with now is much more complicated, a bit like a maze... So switching between the two styles often blows my head in no time.

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  • PHP: Recursively get children of parent

    - by Nic Hubbard
    I have a function which gets the ids of all children of a parent from my DB. So, if I looked up id 7, it might return an array with 5, 6 and 10. What I then want to do, is recursively find the children of those returned ids, and so on, to the final depth of the children. I have tried to write a function to do this, but I am getting confused about recursion. function getChildren($parent_id) { $tree = Array(); $tree_string; if (!empty($parent_id)) { // getOneLevel() returns a one-dimentional array of child ids $tree = $this->getOneLevel($parent_id); foreach ($tree as $key => $val) { $ids = $this->getChildren($val); array_push($tree, $ids); //$tree[] = $this->getChildren($val); $tree_string .= implode(',', $tree); } return $tree_string; } else { return $tree; } }//end getChildren() After the function is run, I would like it to return a one-dimentional array of all the child ids that were found.

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  • How to document an accessor/mutator method in phpDoc/javaDoc?

    - by nickf
    Given a function which behaves as either a mutator or accessor depending on the arguments passed to it, like this: // in PHP, you can pass any number of arguments to a function... function cache($cacheName) { $arguments = func_get_args(); if (count($arguments) >= 2) { // two arguments passed. MUTATOR. $value = $arguments[1]; // use the second as the value $this->cache[$cacheName] = $value; // *change* the stored value } else { // 1 argument passed, ACCESSOR return $this->cache[$cacheName]; // *get* the stored value } } cache('foo', 'bar'); // nothing returned cache('foo') // 'bar' returned How do you document this in PHPDoc or a similar automated documentation creator? I had originally just written it like this: /** * Blah blah blah, you can use this as both a mutator and an accessor: * As an accessor: * @param $cacheName name of the variable to GET * @return string the value... * * As a mutator: * @param $cacheName name of the variable to SET * @param $value the value to set * @return void */ However, when this is run through phpDoc, it complains because there are 2 return tags, and the first @param $cacheName description is overwritten by the second. Is there a way around this?

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