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  • std::map for storing static const Objects

    - by Sean M.
    I am making a game similar to Minecraft, and I am trying to fine a way to keep a map of Block objects sorted by their id. This is almost identical to the way that Minecraft does it, in that they declare a bunch of static final Block objects and initialize them, and then the constructor of each block puts a reference of that block into whatever the Java equivalent of a std::map is, so there is a central place to get ids and the Blocks with those ids. The problem is, that I am making my game in C++, and trying to do the exact same thing. In Block.h, I am declaring the Blocks like so: //Block.h public: static const Block Vacuum; static const Block Test; And in Block.cpp I am initializing them like so: //Block.cpp const Block Block::Vacuum = Block("Vacuum", 0, 0); const Block Block::Test = Block("Test", 1, 0); The block constructor looks like this: Block::Block(std::string name, uint16 id, uint8 tex) { //Check for repeat ids if (IdInUse(id)) { fprintf(stderr, "Block id %u is already in use!", (uint32)id); throw std::runtime_error("You cannot reuse block ids!"); } _id = id; //Check for repeat names if (NameInUse(name)) { fprintf(stderr, "Block name %s is already in use!", name); throw std::runtime_error("You cannot reuse block names!"); } _name = name; _tex = tex; //fprintf(stdout, "Using texture %u\n", _tex); _transparent = false; _solidity = 1.0f; idMap[id] = this; nameMap[name] = this; } And finally, the maps that I'm using to store references of Blocks in relation to their names and ids are declared as such: std::map<uint16, Block*> Block::idMap = std::map<uint16, Block*>(); //The map of block ids std::map<std::string, Block*> Block::nameMap = std::map<std::string, Block*>(); //The map of block names The problem comes when I try to get the Blocks in the maps using a method called const Block* GetBlock(uint16 id), where the last line is return idMap.at(id);. This line returns a Block with completely random values like _visibility = 0xcccc and such like that, found out through debugging. So my question is, is there something wrong with the blocks being declared as const obejcts, and then stored at pointers and accessed later on? The reason I cant store them as Block& is because that makes a copy of the Block when it is entered, so the block wouldn't have any of the attributes that could be set afterwards in the constructor of any child class, so I think I need to store them as a pointer. Any help is greatly appreciated, as I don't fully understand pointers yet. Just ask if you need to see any other parts of the code.

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  • Shared block device file system (cluster file system without networking)

    - by fungs
    Is there any file system that can be mounted multiple times and supports concurrent file access for Linux? Basically I want something like a cluster file system but without the need to have a running network for a distributed lock manager. That can be very handy in connection with virtual machines that can share data with the host or another VM without the need to create a network link. This I want to avoid to keep the network architecture secure (virtual machine in DMZ) but share large files. No need to scale it up, just two machines that mount the same block device. Shouldn't it be possible to have file locking information right on the disk?

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  • Block IPs if they access a resource

    - by Victor Oliva
    I own a server that it's costantly being attacked by scripts (that try to access to phpMyAdmin's setup file's and stuff like this). I've heard that many people get this kinds of attacks, but I'm starting to worry since they are getting more common (last month I got 2 attacks, and on november 7th there are 3 attempts already (1st, 4th and 6th of nov). I'm not really concerned about it, since I don't have any database. All the info i have on that server is absolutely public, but I'm worried about that attacking-rate increase. So I thought I could -temporarily- block the IPs that come from those attackers, or something that could make my server ignore requests that ask for phpMyAdmin, pma, xamp, etc. Is there something like that? my server is Linux+Apache+Php

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  • PMDB Block Size Choice

    - by Brian Diehl
    Choosing a block size for the P6 PMDB database is not a difficult task. In fact, taking the default of 8k is going to be just fine. Block size is one of those things that is always hotly debated. Everyone has their personal preference and can sight plenty of good reasons for their choice. To add to the confusion, Oracle supports multiple block sizes withing the same instance. So how to decide and what is the justification? Like most OLTP systems, Oracle Primavera P6 has a wide variety of data. A typical table's average row size may be less than 50 bytes or upwards of 500 bytes. There are also several tables with BLOB types but the LOB data tends not to be very large. It is likely that no single block size would be perfect for every table. So how to choose? My preference is for the 8k (8192 bytes) block size. It is a good compromise that is not too small for the wider rows, yet not to big for the thin rows. It is also important to remember that database blocks are the smallest unit of change and caching. I prefer to have more, individual "working units" in my database. For an instance with 4gb of buffer cache, an 8k block will provide 524,288 blocks of cache. The following SQL*Plus script returns the average, median, min, and max rows per block. column "AVG(CNT)" format 999.99 set verify off select avg(cnt), median(cnt), min(cnt), max(cnt), count(*) from ( select dbms_rowid.ROWID_RELATIVE_FNO(rowid) , dbms_rowid.ROWID_BLOCK_NUMBER(rowid) , count(*) cnt from &tab group by dbms_rowid.ROWID_RELATIVE_FNO(rowid) , dbms_rowid.ROWID_BLOCK_NUMBER(rowid) ) Running this for the TASK table, I get this result on a database with an 8k block size. Each activity, on average, has about 19 rows per block. Enter value for tab: task AVG(CNT) MEDIAN(CNT) MIN(CNT) MAX(CNT) COUNT(*) -------- ----------- ---------- ---------- ---------- 18.72 19 3 28 415917 I recommend an 8k block size for the P6 transactional database. All of our internal performance and scalability test are done with this block size. This does not mean that other block sizes will not work. Instead, like many other parameters, this is the safest choice.

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  • Refactor instance declaration from try block to above try block in a method

    - by dotnetdev
    Hi, Often I find myself coming across code like this: try { StreamWriter strw = new StreamWriter(); } However, there is no reference to the object outside the scope of the try block. How could I refactor (extract to field in Visual Studio says there is no field or something) the statement in the try block so that it is declared above the try block so I can use it anywhere in the method? Thanks

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  • Block specific IP block from my website in PHP

    - by iTayb
    I'd like, for example, block every IP from base 89.95 (89.95..). I don't have .htaccess files on my server, so I'll have to do it with PHP. if ($_SERVER['REMOTE_ADDR'] == "89.95.25.37") die(); Would block specific IP. How can I block entire IP blocks? Thank you very much.

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  • Access block level storage via kernel

    - by N 1.1
    How to access block level storage via the kernel (w/o using scsi libraries)? My intent is to implement a block level storage protocol over network for learning purpose, almost the same way SCSI works. Requests will be generated by initiator and sent to target (both userspace program) which makes call to kernel module and returns the data using TCP protocol to initiator. So far, I have managed to build a simple "Hello" module and run it (I am new at kernel programming), but unable to proceed with block access. After searching a lot, I found struct buffer_head * bread(int dev,int block) in linux/fs.h, but the compiler throws error. error: implicit declaration of function ‘bread’ Please help, also feel free to advice on starting with kernel programming. Thank you!

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  • HowTo check whether Exception Block is available for the main PLSQL block or routine

    - by user1297211
    I am trying to think of a validator that checks for Exception block available in PL/SQL block or any routine for the main body ( Highlighted in Bold). Eg : DECLARE some data Procedure xyx IS BEGIN .... EXCEPTION .. END; BEGIN some data BEGIN .... EXCEPTION .. END; **EXCEPTION** some data BEGIN .... EXCEPTION .. END; END; This is a simple example there can be many other scenarios but my need id to find that Exception block is avaialble for the main block of PL/SQL code. Please let me know if you have any suggestion. Thanks

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  • block certain websites from browser

    - by phunehehe
    Hello there, A friend of mine (who is not a geek) asks me how to stop her little brother from playing web games on her computer. She is currently using Chrome and IE, and I have never done that before, even on FF. I would prefer a solution that is simple and does not require additional applications. Although it seems unlikely, is there a solution that works for all browsers (i.e. do it once and I never have to fix it for a new browser)? Thanks.

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  • Block p2p downloading in my office?

    - by Andrew
    I work in an education office in a third world country. We pay for internet by the megabyte (no other choice) and have lately been using an incredible amount of bandwidth. This is because the office staff have found out about p2p sharing. As far as I know, Limewire is the only program they're using, but I'm sure it's just a matter of time before they discover the more general world of bittorrent. Using only a linksys router (that I could flash), is there any way for me prevent the office from destroying our bandwidth cap by downloading personal items (against policy). Even semi-fixes would be better than nothing.

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  • iptables to block non-VPN-traffic if not through tun0

    - by dacrow
    I have a dedicated Webserver running Debian 6 and some Apache, Tomcat, Asterisk and Mail-stuff. Now we needed to add VPN support for a special program. We installed OpenVPN and registered with a VPN provider. The connection works well and we have a virtual tun0 interface for tunneling. To archive the goal for only tunneling a single program through VPN, we start the program with sudo -u username -g groupname command and added a iptables rule to mark all traffic coming from groupname iptables -t mangle -A OUTPUT -m owner --gid-owner groupname -j MARK --set-mark 42 Afterwards we tell iptables to to some SNAT and tell ip route to use special routing table for marked traffic packets. Problem: if the VPN failes, there is a chance that the special to-be-tunneled program communicates over the normal eth0 interface. Desired solution: All marked traffic should not be allowed to go directly through eth0, it has to go through tun0 first. I tried the following commands which didn't work: iptables -A OUTPUT -m owner --gid-owner groupname ! -o tun0 -j REJECT iptables -A OUTPUT -m owner --gid-owner groupname -o eth0 -j REJECT It might be the problem, that the above iptable-rules didn't work due to the fact, that the packets are first marked, then put into tun0 and then transmitted by eth0 while they are still marked.. I don't know how to de-mark them after in tun0 or to tell iptables, that all marked packet may pass eth0, if they where in tun0 before or if they going to the gateway of my VPN provider. Does someone has any idea to a solution? Some config infos: iptables -nL -v --line-numbers -t mangle Chain OUTPUT (policy ACCEPT 11M packets, 9798M bytes) num pkts bytes target prot opt in out source destination 1 591K 50M MARK all -- * * 0.0.0.0/0 0.0.0.0/0 owner GID match 1005 MARK set 0x2a 2 82812 6938K CONNMARK all -- * * 0.0.0.0/0 0.0.0.0/0 owner GID match 1005 CONNMARK save iptables -nL -v --line-numbers -t nat Chain POSTROUTING (policy ACCEPT 393 packets, 23908 bytes) num pkts bytes target prot opt in out source destination 1 15 1052 SNAT all -- * tun0 0.0.0.0/0 0.0.0.0/0 mark match 0x2a to:VPN_IP ip rule add from all fwmark 42 lookup 42 ip route show table 42 default via VPN_IP dev tun0

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  • iptables to block VPN-traffic if not through tun0

    - by dacrow
    I have a dedicated Webserver running Debian 6 and some Apache, Tomcat, Asterisk and Mail-stuff. Now we needed to add VPN support for a special program. We installed OpenVPN and registered with a VPN provider. The connection works well and we have a virtual tun0 interface for tunneling. To archive the goal for only tunneling a single program through VPN, we start the program with sudo -u username -g groupname command and added a iptables rule to mark all traffic coming from groupname iptables -t mangle -A OUTPUT -m owner --gid-owner groupname -j MARK --set-mark 42 Afterwards we tell iptables to to some SNAT and tell ip route to use special routing table for marked traffic packets. Problem: if the VPN failes, there is a chance that the special to-be-tunneled program communicates over the normal eth0 interface. Desired solution: All marked traffic should not be allowed to go directly through eth0, it has to go through tun0 first. I tried the following commands which didn't work: iptables -A OUTPUT -m owner --gid-owner groupname ! -o tun0 -j REJECT iptables -A OUTPUT -m owner --gid-owner groupname -o eth0 -j REJECT It might be the problem, that the above iptable-rules didn't work due to the fact, that the packets are first marked, then put into tun0 and then transmitted by eth0 while they are still marked.. I don't know how to de-mark them after in tun0 or to tell iptables, that all marked packet may pass eth0, if they where in tun0 before or if they going to the gateway of my VPN provider. Does someone has any idea to a solution? Some config infos: iptables -nL -v --line-numbers -t mangle Chain OUTPUT (policy ACCEPT 11M packets, 9798M bytes) num pkts bytes target prot opt in out source destination 1 591K 50M MARK all -- * * 0.0.0.0/0 0.0.0.0/0 owner GID match 1005 MARK set 0x2a 2 82812 6938K CONNMARK all -- * * 0.0.0.0/0 0.0.0.0/0 owner GID match 1005 CONNMARK save iptables -nL -v --line-numbers -t nat Chain POSTROUTING (policy ACCEPT 393 packets, 23908 bytes) num pkts bytes target prot opt in out source destination 1 15 1052 SNAT all -- * tun0 0.0.0.0/0 0.0.0.0/0 mark match 0x2a to:VPN_IP ip rule add from all fwmark 42 lookup 42 ip route show table 42 default via VPN_IP dev tun0

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  • Deep Cloning C++ class that inherits CCNode in Cocos2dx

    - by A Devanney
    I stuck with something in Cocos2dx ... I'm trying to deep clone one of my classes that inherits CCNode. Basically i have.... GameItem* pTemp = new GameItem(*_actualItem); // loops through all the blocks in gameitem and updates their position pTemp->moveDown(); // if in boundary or collision etc... if (_gameBoard->isValidMove(pTemp)) { _actualItem = pTemp; // display the position CCLog("pos (1) --- (X : %d,Y : %d)", _actualItem->getGridX(),_actualItem->getGridY()); } Then doesn't work, because the gameitem inherits CCNode and has the collection of another class that also inherits CCNode. its just creating a shallow copy and when you look at children of the gameitem node in the copy, just point to the original? class GameItem : public CCNode { // maps to the actual grid position of the shape CCPoint* _rawPosition; // tracks the current grid position int _gridX, _gridY; // tracks the change if the item has moved CCPoint _offset; public: //constructors GameItem& operator=(const GameItem& item); GameItem(Shape shape); ... } then in the implementation.... GameItem& GameItem::operator=(const GameItem& item) { _gridX = item.getGridX(); _gridY = item.getGridY(); _offset = item.getOffSet(); _rawPosition = item.getRawPosition(); // how do i copy the node? return *this; } // shape contains an array of position for the game character GameItem::GameItem(Shape shape) { _rawPosition = shape.getShapePositions(); //loop through all blocks in position for (int i = 0; i < 7; i++) { // get the position of the first block in the shape and add to the position of the first block int x = (int) (getRawPosition()[i].x + getGridX()); int y = (int) (getRawPosition()[i].y + getGridY()); //instantiate a block with the position and type Block* block = Block::blockWithFile(x,y,(i+1), shape); // add the block to the this node this->addChild(block); } } And for clarity here is the block class class Block : public CCNode{ private: // using composition over inheritance CCSprite* _sprite; // tracks the current grid position int _gridX, _gridY; // used to store actual image number int _blockNo; public: Block(void); Block(int gridX, int gridY, int blockNo); Block& operator=(const Block& block); // static constructor for the creation of a block static Block* blockWithFile(int gridX, int gridY,int blockNo, Shape shape); ... } The blocks implementation..... Block& Block::operator=(const Block& block) { _sprite = new CCSprite(*block._sprite); _gridX = block._gridX; _gridY = block._gridY; _blockNo = block._blockNo; //again how to clone CCNode? return *this; } Block* Block::blockWithFile(int gridX, int gridY,int blockNo, Shape shape) { Block* block = new Block(); if (block && block->initBlockWithFile(gridX, gridY,blockNo, shape)) { block->autorelease(); return block; } CC_SAFE_DELETE(block); return NULL; } bool Block::initBlockWithFile(int gridX, int gridY,int blockNo, Shape shape) { setGridX(gridX); setGridY(gridY); setBlockNo(blockNo); const char* characterImg = helperFunctions::Format(shape.getFileName(),blockNo); // add to the spritesheet CCTexture2D* gameArtTexture = CCTextureCache::sharedTextureCache()->addImage("Character.pvr.ccz"); CCSpriteBatchNode::createWithTexture(gameArtTexture); // block settings _sprite = CCSprite::createWithSpriteFrameName(characterImg); // set the position of the block and add it to the layer this->setPosition(CONVERTGRIDTOACTUALPOS_X_Y(gridX,gridY)); this->addChild(_sprite); return true; } Any ideas are welcome at this point!! thanks

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  • C# Enterprise Block Application Settings and Settings.Settings designer

    - by Tab
    I am working with v4 of the Enterprise Application block and I am trying to learn how to access the Application Settings that I have added using the Enterprise Library Configuration tool. It's as if the code does not recognize the settings even though I can see them in the app.config. I DO have a Settings.Settings designer added and I CAN get to those settings the standard way even though the settings added in that designer do NOT show up in the app.config like they normally would if I am NOT using the Enterprise Block How do I access the App Settings that I added with the Enterprise Block?

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  • Set Static block in Right side in Magento site

    - by yogs
    Hi I am new for Magento and don't much knowledge of programing what i want to do is i heve three categories on my site and created three static blocks for it and set it up on middle of each category page with their related block all working fine but now i want to move it in Right Sidebar in My site so pls. suggest how and where do i change to display my Static block in Right sidebar Example : I have three Categories and three static block for each category : Womens,Mens,Kids - Static Bloks : womens_block,mens_block,kids_block now pls. suggest how can i move it to Right side of my page Above Shopping cart. Any help is appreciated Thanks in Advance.

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  • Centering An Inline-Block DIV

    - by Aaron Brewer
    Does anybody know how to center align a DIV that has the display set to inline-block? I cannot set the display to block because I have a background image that needs to be repeated, and it needs to expand based on the content. It sits inside of a parent div, in which is larger when it comes to width. So all in all. Does anyone have a fix to center align a div with the display set to inline-block? And no, text-align: center; does not work, nor does margin: 0 auto; jsFiddle: http://jsfiddle.net/HkvzM/ Thank you!

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  • Switching my collision detection to array lists caused it to stop working

    - by Charlton Santana
    I have made a collision detection system which worked when I did not use array list and block generation. It is weird why it's not working but here's the code, and if anyone could help I would be very grateful :) The first code if the block generation. private static final List<Block> BLOCKS = new ArrayList<Block>(); Random rnd = new Random(System.currentTimeMillis()); int randomx = 400; int randomy = 400; int blocknum = 100; String Title = "blocktitle" + blocknum; private Block block; public void generateBlocks(){ if(blocknum > 0){ int offset = rnd.nextInt(250) + 100; //500 is the maximum offset, this is a constant randomx += offset;//ofset will be between 100 and 400 int randomyoff = rnd.nextInt(80); //500 is the maximum offset, this is a constant randomy = platformheighttwo - 6 - randomyoff;//ofset will be between 100 and 400 block = new Block(BitmapFactory.decodeResource(getResources(), R.drawable.block2), randomx, randomy); BLOCKS.add(block); blocknum -= 1; } The second is where the collision detection takes place note: the block.draw(canvas); works perfectly. It's the blocks that don't work. for(Block block : BLOCKS) { block.draw(canvas); if (sprite.bottomrx < block.bottomrx && sprite.bottomrx > block.bottomlx && sprite.bottomry < block.bottommy && sprite.bottomry > block.topry ){ Log.d(TAG, "Collided!!!!!!!!!!!!1"); } // bottom left touching block? if (sprite.bottomlx < block.bottomrx && sprite.bottomlx > block.bottomlx && sprite.bottomly < block.bottommy && sprite.bottomly > block.topry ){ Log.d(TAG, "Collided!!!!!!!!!!!!1"); } // top right touching block? if (sprite.toprx < block.bottomrx && sprite.toprx > block.bottomlx && sprite.topry < block.bottommy && sprite.topry > block.topry ){ Log.d(TAG, "Collided!!!!!!!!!!!!1"); } //top left touching block? if (sprite.toprx < block.bottomrx && sprite.toprx > block.bottomlx && sprite.topry < block.bottommy && sprite.topry > block.topry ){ Log.d(TAG, "Collided!!!!!!!!!!!!1"); } } The values eg bottomrx are in the block.java file..

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  • Stretching width correctly to 100% of an inline-block element in IE6 and IE7

    - by Simon Lieschke
    I have the following markup, where I am attempting to get the right hand side of the second table to align with the right hand side of the heading above it. This works in IE8, Firefox and Chrome, but in IE6/7 the table is incorrectly stretched to fill the width of the page. I'm using the Trip Switch hasLayout trigger to apply inline-block in IE6/7. Does anyone know how (or even if) I can get the table only to fill the natural width of the wrapper element displayed with inline-block in IE6/7? You can see the code running live at http://jsbin.com/uyuva. <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Test</title> <style> .wrapper { display: inline-block; border: 1px solid green; } /* display: inline-block triggers the wrapper element to have layout for IE 6/7. The trip switch then provides the inline component of the display behaviour. See http://www.brunildo.org/test/InlineBlockLayout.html for more details. */ .wrapper { *display: inline; } table { border: 1px solid red; } </style> </head> <body> <h1>No width on table:</h1> <div class="wrapper"> <h2>The right hand side of the table doesn't stretch to the end of this heading</h2> <table><tr><td>foo</td></tr></table> </div> text <h1>Width on table:</h1> <div class="wrapper"> <h2>The right hand side of the table should stretch to the end of this heading</h2> <table style="width: 100%"><tr><td>foo</td></tr></table> </div> text </body> </html>

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