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  • Recognizing when to use the mod operator

    - by Will
    I have a quick question about the mod operator. I know what it does; it calculates the remainder of a division. My question is, how can I identify a situation where I would need to use the mod operator? I know I can use the mod operator to see whether a number is even or odd and prime or composite, but that's about it. I don't often think in terms of remainders. I'm sure the mod operator is useful and I would like to learn to take advantage of it. I just have problems identifying where the mod operator is applicable. In various programming situations, it is difficult for me to see a problem and realize "hey! the remainder of division would work here!" Any tips or strategies? Thanks

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  • shielding #include within namespace { } block?

    - by Jeff
    Edit: I know that method 1 is essentially invalid and will probably use method 2, but I'm looking for the best hack or a better solution to mitigate rampant, mutable namespace proliferation. I have multiple class or method definitions in one namespace that have different dependencies, and would like to use the fewest namespace blocks or explicit scopings possible but while grouping #include directives with the definitions that require them as best as possible. I've never seen any indication that any preprocessor could be told to exclude namespace {} scoping from #include contents, but I'm here to ask if something similar to this is possible: (see bottom for explanation of why I want something dead simple) // NOTE: apple.h, etc., contents are *NOT* intended to be in namespace Foo! // would prefer something most this: namespace Foo { #include "apple.h" B *A::blah(B const *x) { /* ... */ } #include "banana.h" int B::whatever(C const &var) { /* ... */ } #include "blueberry.h" void B::something() { /* ... */ } } // namespace Foo ... // over this: #include "apple.h" #include "banana.h" #include "blueberry.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } int B::whatever(C const &var) { /* ... */ } void B::something() { /* ... */ } } // namespace Foo ... // or over this: #include "apple.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } } // namespace Foo #include "banana.h" namespace Foo { int B::whatever(C const &var) { /* ... */ } } // namespace Foo #include "blueberry.h" namespace Foo { void B::something() { /* ... */ } } // namespace Foo My real problem is that I have projects where a module may need to be branched but have coexisting components from the branches in the same program. I have classes like FooA, etc., that I've called Foo::A in the hopes being able to branch less painfully as Foo::v1_2::A, where some program may need both a Foo::A and a Foo::v1_2::A. I'd like "Foo" or "Foo::v1_2" to show up only really once per file, as a single namespace block, if possible. Moreover, I tend to prefer to locate blocks of #include directives immediately above the first definition in the file that requires them. What's my best choice, or alternatively, what should I be doing instead of hijacking the namespaces?

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  • alternative to #include within namespace { } block

    - by Jeff
    Edit: I know that method 1 is essentially invalid and will probably use method 2, but I'm looking for the best hack or a better solution to mitigate rampant, mutable namespace proliferation. I have multiple class or method definitions in one namespace that have different dependencies, and would like to use the fewest namespace blocks or explicit scopings possible but while grouping #include directives with the definitions that require them as best as possible. I've never seen any indication that any preprocessor could be told to exclude namespace {} scoping from #include contents, but I'm here to ask if something similar to this is possible: (see bottom for explanation of why I want something dead simple) // NOTE: apple.h, etc., contents are *NOT* intended to be in namespace Foo! // would prefer something most this: namespace Foo { #include "apple.h" B *A::blah(B const *x) { /* ... */ } #include "banana.h" int B::whatever(C const &var) { /* ... */ } #include "blueberry.h" void B::something() { /* ... */ } } // namespace Foo ... // over this: #include "apple.h" #include "banana.h" #include "blueberry.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } int B::whatever(C const &var) { /* ... */ } void B::something() { /* ... */ } } // namespace Foo ... // or over this: #include "apple.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } } // namespace Foo #include "banana.h" namespace Foo { int B::whatever(C const &var) { /* ... */ } } // namespace Foo #include "blueberry.h" namespace Foo { void B::something() { /* ... */ } } // namespace Foo My real problem is that I have projects where a module may need to be branched but have coexisting components from the branches in the same program. I have classes like FooA, etc., that I've called Foo::A in the hopes being able to branch less painfully as Foo::v1_2::A, where some program may need both a Foo::A and a Foo::v1_2::A. I'd like "Foo" or "Foo::v1_2" to show up only really once per file, as a single namespace block, if possible. Moreover, I tend to prefer to locate blocks of #include directives immediately above the first definition in the file that requires them. What's my best choice, or alternatively, what should I be doing instead of hijacking the namespaces?

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  • C++ Header Guard issues

    - by JP
    I am making a small C++ framework, which contains many .h and .cpp. I have created a general include which include all my .h file such as: framework.h #include "A.h" #include "B.h" #include "C.h" each .h header are protected with include guard such as #ifndef A_HEADER #define A_HEADER ... #endif The issues is, I would like to be able to include "framework.h" inside all the sub .h such as, but it cause lots of compiler error: #ifndef A_HEADER #define A_HEADER #include "framework.h" ... #endif If instead I use the real header file for each sub header, and the framework.h for what ever use my framework it works fine.. I would just like to include the main header inside all my sub .h so I dont need to include all the dependency everytime. Thanks :)

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  • Should the include guards be unique even between namespaces?

    - by Arun
    I am using same class name in two namespaces, say A and B. Should the include guards be unique while declaring the classes with different namespaces too? I mean can't there be two files names AFile.h (in different directories) with same include guards and declaring different namespaces? File 1: #ifndef AFILE_H #define AFILE_H namespace A { class CAFile {... }; }; #endif File 2: #ifndef AFILE_H #define AFILE_H namespace B { class CAFile {... }; }; #endif

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  • Setup mod-rewrite

    - by Publiccert
    I'm trying to setup mod-rewrite for a few servers. The code lives in /home/jeff/www/upload/application/ However, this is what's happening. It appears to be a problem with mod-rewrite since it's appending code.py to the beginning of the directory: The requested URL /code.py/home/jeff/www/upload/application/ was not found on this server. Here are the rules. Which one is the culprit? WSGIScriptAlias / /home/jeff/www/upload/application Alias /static /home/jeff/www/upload/public_html <Directory /home/jeff/www/upload/application> SetHandler wsgi-script Options ExecCGI FollowSymLinks </Directory> AddType text/html .py <Location /> RewriteEngine on RewriteBase / RewriteCond %{REQUEST_URI} !^/static RewriteCond %{REQUEST_URI} !^(/.*)+code.py/ RewriteRule ^(.*)$ code.py/$1 [PT] </Location> </VirtualHost>

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  • Building LMMS: "Configuring incomplete, errors occurred!"

    - by fridojet
    I tried to build Linux MultiMedia studio from the source of the SourceForge git:// repository under Ubuntu 12.04 LTS 32b: git clone git://lmms.git.sourceforge.net/gitroot/lmms/lmms cd lmms git checkout First I tried to install all the required libraries and then I cmaked. - That's what happened on cmake (errors occurred!): [DIR]lmms/build$ cmake .. -- The C compiler identification is GNU -- The CXX compiler identification is GNU -- Check for working C compiler: /usr/bin/gcc -- Check for working C compiler: /usr/bin/gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done PROCESSOR: i686 Machine: i686-linux-gnu -- Target host is 32 bit -- Looking for include files LMMS_HAVE_STDINT_H -- Looking for include files LMMS_HAVE_STDINT_H - found -- Looking for include files LMMS_HAVE_STDBOOL_H -- Looking for include files LMMS_HAVE_STDBOOL_H - found -- Looking for include files LMMS_HAVE_STDLIB_H -- Looking for include files LMMS_HAVE_STDLIB_H - found -- Looking for include files LMMS_HAVE_PTHREAD_H -- Looking for include files LMMS_HAVE_PTHREAD_H - found -- Looking for include files LMMS_HAVE_SEMAPHORE_H -- Looking for include files LMMS_HAVE_SEMAPHORE_H - found -- Looking for include files LMMS_HAVE_UNISTD_H -- Looking for include files LMMS_HAVE_UNISTD_H - found -- Looking for include files LMMS_HAVE_SYS_TYPES_H -- Looking for include files LMMS_HAVE_SYS_TYPES_H - found -- Looking for include files LMMS_HAVE_SYS_IPC_H -- Looking for include files LMMS_HAVE_SYS_IPC_H - found -- Looking for include files LMMS_HAVE_SYS_SHM_H -- Looking for include files LMMS_HAVE_SYS_SHM_H - found -- Looking for include files LMMS_HAVE_SYS_TIME_H -- Looking for include files LMMS_HAVE_SYS_TIME_H - found -- Looking for include files LMMS_HAVE_SYS_WAIT_H -- Looking for include files LMMS_HAVE_SYS_WAIT_H - found -- Looking for include files LMMS_HAVE_SYS_SELECT_H -- Looking for include files LMMS_HAVE_SYS_SELECT_H - found -- Looking for include files LMMS_HAVE_STDARG_H -- Looking for include files LMMS_HAVE_STDARG_H - found -- Looking for include files LMMS_HAVE_SIGNAL_H -- Looking for include files LMMS_HAVE_SIGNAL_H - found -- Looking for include files LMMS_HAVE_SCHED_H -- Looking for include files LMMS_HAVE_SCHED_H - found -- Looking for include files LMMS_HAVE_SYS_SOUNDCARD_H -- Looking for include files LMMS_HAVE_SYS_SOUNDCARD_H - found -- Looking for include files LMMS_HAVE_SOUNDCARD_H -- Looking for include files LMMS_HAVE_SOUNDCARD_H - not found. -- Looking for include files LMMS_HAVE_FCNTL_H -- Looking for include files LMMS_HAVE_FCNTL_H - found -- Looking for include files LMMS_HAVE_SYS_IOCTL_H -- Looking for include files LMMS_HAVE_SYS_IOCTL_H - found -- Looking for include files LMMS_HAVE_CTYPE_H -- Looking for include files LMMS_HAVE_CTYPE_H - found -- Looking for include files LMMS_HAVE_STRING_H -- Looking for include files LMMS_HAVE_STRING_H - found -- Looking for include files LMMS_HAVE_PROCESS_H -- Looking for include files LMMS_HAVE_PROCESS_H - not found. -- Looking for include files LMMS_HAVE_LOCALE_H -- Looking for include files LMMS_HAVE_LOCALE_H - found -- Looking for Q_WS_X11 -- Looking for Q_WS_X11 - found -- Looking for Q_WS_WIN -- Looking for Q_WS_WIN - not found. -- Looking for Q_WS_QWS -- Looking for Q_WS_QWS - not found. -- Looking for Q_WS_MAC -- Looking for Q_WS_MAC - not found. -- Found Qt4: /usr/bin/qmake (found suitable version "4.8.1", required is "4.6.0;COMPONENTS;QtCore;QtGui;QtXml;QtNetwork") -- Found Qt translations in /usr/share/qt4/translations -- checking for module 'sndfile>=1.0.11' -- found sndfile, version 1.0.25 -- Looking for include files CMAKE_HAVE_PTHREAD_H -- Looking for include files CMAKE_HAVE_PTHREAD_H - found -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Found libzip: /usr/lib/libzip.so -- Found libflac++: /usr/lib/i386-linux-gnu/libFLAC.so;/usr/lib/i386-linux-gnu/libFLAC++.so -- Found STK: /usr/lib/i386-linux-gnu/libstk.so -- checking for module 'portaudio-2.0' -- found portaudio-2.0, version 19 -- Found Portaudio: portaudio;asound;m;pthread -- checking for module 'libpulse' -- found libpulse, version 1.1 -- Found PulseAudio Simple: /usr/lib/i386-linux-gnu/libpulse.so -- Looking for vorbis_bitrate_addblock in vorbis -- Looking for vorbis_bitrate_addblock in vorbis - found -- Found OggVorbis: /usr/lib/i386-linux-gnu/libogg.so;/usr/lib/i386-linux-gnu/libvorbis.so;/usr/lib/i386-linux-gnu/libvorbisfile.so;/usr/lib/i386-linux-gnu/libvorbisenc.so -- Looking for snd_seq_create_simple_port in asound -- Looking for snd_seq_create_simple_port in asound - found -- Found ALSA: /usr/lib/i386-linux-gnu/libasound.so -- Looking for include files LMMS_HAVE_MACHINE_SOUNDCARD_H -- Looking for include files LMMS_HAVE_MACHINE_SOUNDCARD_H - not found. -- Looking for include files LMMS_HAVE_LINUX_AWE_VOICE_H -- Looking for include files LMMS_HAVE_LINUX_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE_AWE_VOICE_H -- Looking for include files LMMS_HAVE_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE__USR_SRC_SYS_I386_ISA_SOUND_AWE_VOICE_H -- Looking for include files LMMS_HAVE__USR_SRC_SYS_I386_ISA_SOUND_AWE_VOICE_H - not found. -- Looking for include files LMMS_HAVE__USR_SRC_SYS_GNU_I386_ISA_SOUND_AWE_VOICE_H -- Looking for include files LMMS_HAVE__USR_SRC_SYS_GNU_I386_ISA_SOUND_AWE_VOICE_H - not found. -- Looking for C++ include sys/asoundlib.h -- Looking for C++ include sys/asoundlib.h - found -- Looking for C++ include alsa/asoundlib.h -- Looking for C++ include alsa/asoundlib.h - found -- Looking for snd_pcm_resume in asound -- Looking for snd_pcm_resume in asound - found -- checking for module 'jack>=0.77' -- found jack, version 0.121.2 -- checking for module 'fftw3f>=3.0.0' -- package 'fftw3f>=3.0.0' not found CMake Error at /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:266 (message): A required package was not found Call Stack (most recent call first): /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:320 (_pkg_check_modules_internal) CMakeLists.txt:309 (PKG_CHECK_MODULES) -- checking for module 'fluidsynth>=1.0.7' -- found fluidsynth, version 1.1.5 -- Looking for include files LMMS_HAVE_LV2CORE -- Looking for include files LMMS_HAVE_LV2CORE - found -- Looking for include files LMMS_HAVE_SLV2_SCALEPOINTS_H -- Looking for include files LMMS_HAVE_SLV2_SCALEPOINTS_H - not found. -- Looking for slv2_world_new in slv2 -- Looking for slv2_world_new in slv2 - found -- Looking for librdf_new_world in rdf -- Looking for librdf_new_world in rdf - found -- Looking for wine_init in wine -- Looking for wine_init in wine - found -- Looking for C++ include windows.h -- Looking for C++ include windows.h - found -- checking for module 'samplerate>=0.1.7' -- package 'samplerate>=0.1.7' not found -- Performing Test HAVE_LRINT -- Performing Test HAVE_LRINT - Success -- Performing Test HAVE_LRINTF -- Performing Test HAVE_LRINTF - Success -- Performing Test CPU_CLIPS_POSITIVE -- Performing Test CPU_CLIPS_POSITIVE - Failed -- Performing Test CPU_CLIPS_NEGATIVE -- Performing Test CPU_CLIPS_NEGATIVE - Success -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so - found -- Looking for gethostbyname -- Looking for gethostbyname - found -- Looking for connect -- Looking for connect - found -- Looking for remove -- Looking for remove - found -- Looking for shmat -- Looking for shmat - found -- Looking for IceConnectionNumber in ICE -- Looking for IceConnectionNumber in ICE - found -- Found X11: /usr/lib/i386-linux-gnu/libX11.so -- Found Freetype: /usr/lib/i386-linux-gnu/libfreetype.so Installation Summary -------------------- * Install Directory : /usr/local * Use system's libsamplerate : Supported audio interfaces -------------------------- * ALSA : OK * JACK : OK * OSS : OK * PortAudio : OK * PulseAudio : OK * SDL : OK Supported MIDI interfaces ------------------------- * ALSA : OK * OSS : OK * WinMM : <not supported on this platform> Supported file formats for project export ----------------------------------------- * WAVE : OK * OGG/VORBIS : OK * FLAC : OK Optional plugins ---------------- * SoundFont2 player : OK * Stk Mallets : OK * VST-instrument hoster : OK * VST-effect hoster : OK * LV2 hoster : OK * CALF LADSPA plugins : OK * CAPS LADSPA plugins : OK * CMT LADSPA plugins : OK * TAP LADSPA plugins : OK * SWH LADSPA plugins : OK * FL .zip import : OK ----------------------------------------------------------------- IMPORTANT: after installing missing packages, remove CMakeCache.txt before running cmake again! ----------------------------------------------------------------- -- Configuring incomplete, errors occurred! Here are some parts the contents of my lmms/build/CMakeCache.txt file: # This is the CMakeCache file. # For build in directory: /home/jk/Downloads/lmms-git/lmms/build # It was generated by CMake: /usr/bin/cmake # You can edit this file to change values found and used by cmake. # If you do not want to change any of the values, simply exit the editor. # If you do want to change a value, simply edit, save, and exit the editor. # The syntax for the file is as follows: # KEY:TYPE=VALUE # KEY is the name of a variable in the cache. # TYPE is a hint to GUI's for the type of VALUE, DO NOT EDIT TYPE!. # VALUE is the current value for the KEY. ######################## # EXTERNAL cache entries ######################## //Path to a file. ALSA_INCLUDES:PATH=/usr/include //Path to a library. ASOUND_LIBRARY:FILEPATH=/usr/lib/i386-linux-gnu/libasound.so //Path to a program. CMAKE_AR:FILEPATH=/usr/bin/ar //Choose the type of build, options are: None(CMAKE_CXX_FLAGS or // CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel. CMAKE_BUILD_TYPE:STRING= //Enable/Disable color output during build. CMAKE_COLOR_MAKEFILE:BOOL=ON //CXX compiler. CMAKE_CXX_COMPILER:FILEPATH=/usr/bin/c++ //Flags used by the compiler during all build types. CMAKE_CXX_FLAGS:STRING= //Flags used by the compiler during debug builds. CMAKE_CXX_FLAGS_DEBUG:STRING=-g //Flags used by the compiler during release minsize builds. CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG //Flags used by the compiler during release builds (/MD /Ob1 /Oi // /Ot /Oy /Gs will produce slightly less optimized but smaller // files). CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG //Flags used by the compiler during Release with Debug Info builds. CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g //C compiler. CMAKE_C_COMPILER:FILEPATH=/usr/bin/gcc //Flags used by the compiler during all build types. CMAKE_C_FLAGS:STRING= //Flags used by the compiler during debug builds. CMAKE_C_FLAGS_DEBUG:STRING=-g //Flags used by the compiler during release minsize builds. CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG //Flags used by the compiler during release builds (/MD /Ob1 /Oi // /Ot /Oy /Gs will produce slightly less optimized but smaller // files). CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG //Flags used by the compiler during Release with Debug Info builds. CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g //Flags used by the linker. CMAKE_EXE_LINKER_FLAGS:STRING=' ' //Flags used by the linker during debug builds. CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING= //Flags used by the linker during release minsize builds. CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING= //Flags used by the linker during release builds. CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING= //Flags used by the linker during Release with Debug Info builds. CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING= //Enable/Disable output of compile commands during generation. CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=OFF //Install path prefix, prepended onto install directories. CMAKE_INSTALL_PREFIX:PATH=/usr/local //Path to a program. CMAKE_LINKER:FILEPATH=/usr/bin/ld //Path to a program. CMAKE_MAKE_PROGRAM:FILEPATH=/usr/bin/make //Flags used by the linker during the creation of modules. CMAKE_MODULE_LINKER_FLAGS:STRING=' ' //Flags used by the linker during debug builds. CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING= //Flags used by the linker during release minsize builds. CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING= //Flags used by the linker during release builds. CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING= //Flags used by the linker during Release with Debug Info builds. CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING= ==[...]== That's a list of the contents of my lmms/build folder: [DIR]lmms/build$ dir CMakeCache.txt CPackSourceConfig.cmake lmmsconfig.h plugins CMakeFiles data lmms.rc CPackConfig.cmake include lmmsversion.h My Question: It just tells me that that "errors" occurred, but I can't see any error message. It seems like everything went fine. - So: Any idea what the problem could be? - Thanks.

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  • Include error in writing html file from php

    - by Grozav Alex Ioan
    I seem to have some problem with my code here. It creates a file from the php file, but I get an error on the include path. include('../include/config.php'); $name = ($_GET['createname']) ? $_GET['createname'] : $_POST['createname']; function buildhtml($strphpfile, $strhtmlfile) { ob_start(); include($strphpfile); $data = ob_get_contents(); $fp = fopen ($strhtmlfile, "w"); fwrite($fp, $data); fclose($fp); ob_end_clean(); } buildhtml('portfolio.php?name='.$name, "../gallery/".$name.".html"); The problem seems to be here: 'portfolio.php?name='.$name Any way I can replace this, and still send the variable over? Here's the error I get when I put ?name after the php extension: Warning: include(portfolio.php?name=hyundai) [function.include]: failed to open stream: No such file or directory in D:\Projects\Metro Web\Coding\admin\create.php on line 15 Warning: include(portfolio.php?name=hyundai) [function.include]: failed to open stream: No such file or directory in D:\Projects\Metro Web\Coding\admin\create.php on line 15 Warning: include() [function.include]: Failed opening 'portfolio.php?name=hyundai' for inclusion (include_path='.;C:\php\pear') in D:\Projects\Metro Web\Coding\admin\create.php on line 15

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  • Mod disk_cache permanent caching images and disabling reacurring header updates

    - by user135532
    I am trying to get mod disk_cache to permantly cache images retrieved from an image server on the webserver using ProxyPass. While the image is being retrieved correctly from the server and is served from the cache on further requests, then I am still having the webserver call the image server and causing the cached header to be updated. Because of load concerns then I need to never call the image server on a specific url again after it has been cached once, or extend the refresh time for as long as possible. The webserver is IHS 7.0 The mod's are mod_disk_cache.so, mod_cache.so, mod_proxy.so Version 2.2.8.0 Following is from my httpd.conf: ProxyPass /webserver/media/images/ http://imageserver.com/ws/media/images/ # Caching pictures <IfModule mod_cache.c> <IfModule mod_disk_cache.c> CacheDefaultExpire 2628000 #CacheDisable CacheEnable disk /webserver/media/images/ CacheIgnoreCacheControl On CacheIgnoreHeaders Cookie Referer User-Agent X-Forwarded-For X-Forwarded-Host X-Forwarded-Server Accept-Language Accept Host CacheIgnoreNoLastMod On CacheIgnoreQueryString Off #CacheIgnoreURLSessionIdentifiers CacheLastModifiedFactor 10000000.1 #CacheLock on #CacheLockMaxAge 5 #CacheLockPath CacheMaxExpire 1576800 CacheStoreNoStore On CacheStorePrivate On CacheDirLength 2 CacheDirLevels 3 CacheMaxFileSize 1000000 CacheMinFileSize 1 CacheRoot c:/cacheroot2 </IfModule> </IfModule>

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  • Android landscape mod game.

    - by davidv
    I am beginner in android game development. I want my game to run only in landscape fullscreen mod (currently I have Optimus 2X with resolution 800x480 in landscape), and I dont know how to set it. I found the fullscreen mod settings, and tried some landscape mod (set orientation:landscape in AndroidManifest), but the game is now crashing and its very unstable (eg. when i change phone orientation). So is there any way to do that? Thank you for help.

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  • First Minecraft mod not working: make a new sword

    - by yamikoWebs
    I am making my first mod and cannot see what is wrong with it. I am using MCP and Modloader. For my first mod I was going to make swords. I started with making a new EnumToolMaterials WOOD(0, 59, 2.0F, 0, 15), STONE(1, 131, 4.0F, 1, 5), IRON(2, 250, 6.0F, 2, 14), LAPIS(3, 750, 7.0F, 2, 14), OBSIDIAN(3, 1000, 7.5F, 3, 12), EMERALD(3, 1561, 8.0F, 3, 10),//diamond GREEN(3, 2000, 9.0F, 4, 10),//emerald GOLD(0, 200, 12.0F, 0, 22); then here is the mod class public class _Mod_Yamiko extends BaseMod{ /* mod itemts */ public static final Item swordLapis = (new ItemSword(600, EnumToolMaterial.LAPIS)).setItemName("swordLapis"); public static final Item swordObsidian = (new ItemSword(601, EnumToolMaterial.OBSIDIAN)).setItemName("swordObsidian"); public static final Item swordGreen = (new ItemSword(602, EnumToolMaterial.GREEN)).setItemName("swordGreen"); public void load(){ //set images swordLapis.iconIndex = ModLoader.addOverride("/gui/items.png","/gui/swordLapis.png"); ModLoader.addName(swordLapis, "Lapis Sword"); //craft ModLoader.addRecipe(new ItemStack(_Mod_Yamiko.swordLapis, 1), new Object[]{ " X ", " X ", " Y ", 'X', Block.dirt, 'Y', Item.stick }); } public String getVersion(){ return "0.1"; } } Then I made a 16×16 .png image. I am not sure where to save it so I recompiled and reobfuscated, took the mod files and put it in my local Minecraft install, added the image where it be should be. No problems when playing but I cannot make the new sword.

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  • How can I enable logging for requests going through mod proxy

    - by Kariem
    Is there a way to log requests going through mod proxy? I need a way to debug my configuration, because I don't seem to be getting where I should be. I need the following information: headers of incoming requests what is being sent to the proxy target Maybe a related question: is there a way to strip some headers? I tried the following: ProxyPass /proxy/other http://not.under.my.control/ <Location /proxy/other> ProxyPassReverse / RequestHeader unset Authorization </Location> I don't really know whether this is ok, because I don't see anything. Thank you, Kariem

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  • how to mod rewrite unicode byte sequence for the multibyte hyphen character

    - by ChickenFur
    We have case where some adobe pdf files format the hyphen character as %E2%80%90. See http://forums.adobe.com/message/2807241 this is caused by the Calibri font I guess. So these pdf files have been released and the links don't work So I thought mod rewrite would come to the rescue. I followed this post here mod_ReWrite to remove part of a URL but I can't seem to search for the % characters according to this question. Is there anything else I can do? Here is the rewrite rule I want to use: RewriteRule ^foo%(.+)bar /foo-bar [L,R=301] I also tried this and it doesn't work RewriteRule ^foo%E2%80%90bar /foo-bar [L,R=301] Any Ideas?

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  • Blocking a specific URL by IP (a URL create by mod-rewrite)

    - by Alex
    We need to block a specific URL for anyone not on a local IP (anyone without a 192.168.. address) We however cannot use apache's <Directory /var/www/foo/bar> Order allow,deny Allow from 192.168 </Directory> <Files /var/www/foo/bar> Order allow,deny Allow from 192.168 <Files> Because these would block specific files or directories, we need to block a specific URL which is created by mod-rewrite and the page is dynamically created using PHP. Any ideas would be greatly appreciated

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  • Mod Rewrite Help - Pseudo-Subdirectories

    - by Gimpyfuzznut
    I am dealing with a frustrating problem with Joomla that is going to require some url trickery. The idea is straight-forward but after reading a bunch of guides for mod-rewrite, I still can't seem to get it work. Let's say my site is www.mysite.com. Joomla is already performing some rewriting for SEF urls so I have links like www.mysite.com/home and www.mysite.com/news and so on. I want to be able to have (4) pseudo-subdirectories like www.mysite.com/mode1/ and www.mysite.com/mode2/ and so on. These subdirectories should work as if the subdirectory isn't there, ie both www.mysite.com/mode1/home and www.mysite.com/mode2/home should pull up the same www.mysite.com/home. It should point any www.mysite.com/mode1/anypagehere to www.mysite.com/anypagehere. The reason I am asking for this is because I will be reading the url for mode1, mode2, etc, to modify the template page. There will be a landing page that will direct people to /mode1/ and /mode2/ etc and the template will change based on that. Note, that I don't want to actually pass a parameter to the url accessible by a GET or whatever because Joomla removes it (perhaps because of my current mod_rewrite settings). I've pasted the current .htaccess file. RewriteBase /joomla ##########Rewrite rules to block out some common exploits RewriteCond %{QUERY_STRING} mosConfig_[a-zA-Z_]{1,21}(=|\%3D) [OR] # Block out any script trying to base64_encode crap to send via URL RewriteCond %{QUERY_STRING} base64_encode.*\(.*\) [OR] # Block out any script that includes a <script> tag in URL RewriteCond %{QUERY_STRING} (\<|%3C).*script.*(\>|%3E) [NC,OR] # Block out any script trying to set a PHP GLOBALS variable via URL RewriteCond %{QUERY_STRING} GLOBALS(=|\[|\%[0-9A-Z]{0,2}) [OR] # Block out any script trying to modify a _REQUEST variable via URL RewriteCond %{QUERY_STRING} _REQUEST(=|\[|\%[0-9A-Z]{0,2}) # Send all blocked request to homepage with 403 Forbidden error! RewriteRule ^(.*)$ index.php [F,L] ########## Begin - Joomla! core SEF Section RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !^/index.php RewriteCond %{REQUEST_URI} (/|\.php|\.html|\.htm|\.feed|\.pdf|\.raw|/[^.]*)$ [NC] RewriteRule (.*) index.php #RewriteRule .* - [E=HTTP_AUTHORIZATION:%{HTTP:Authorization},L] ########## End - Joomla! core SEF Section

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  • mod perl in apache 2.2 not parsing perl scripts

    - by futureelite7
    Hi, I've set up a fresh Apache 2.2.15 server on windows server 2008 R2 with mod_perl (mod perl v2.0.4 / perl v5.10.1). Mod_perl and Perl 5.10 has been installed and loaded without problems. However, despite my configuration, the mod_perl module is failing to recognize and execute my .pl file, instead opting to print out the perl source instead. What did I do wrong, and how do I make perl process my pl script instead of sending it to the client? My configuration: <VirtualHost *:80> ServerAdmin [email protected] DocumentRoot "C:\Program Files (x86)\AWStats\wwwroot" ServerName analysis.example.com ServerAlias analysis.example.com ErrorLog "logs/analysis.example.com-error.log" CustomLog "logs/analysis.example.com-access.log" common DirectoryIndex index.php index.htm index.html PerlSwitches -T <Directory "C:\Program Files (x86)\AWStats\wwwroot"> Options Indexes FollowSymLinks AllowOverride None Order allow,deny Allow from all </Directory> <Directory "C:\Program Files (x86)\AWStats\wwwroot\cgi-bin"> AllowOverride None Options None Order allow,deny Allow from all <FilesMatch "\.pl$"> SetHandler perl-script # #PerlResponseHandler ModPerl::Registry PerlOptions +ParseHeaders Options +ExecCGI </FilesMatch> </directory> </VirtualHost> Many many thanks for the help!

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  • mod rewrite works fine apart from for missing directory index files

    - by j w
    I have a legacy web site hosted on Apache. It has a number of web pages sitting in the public web root and its subfolders. publicDocs/ directorywith_no_defaultfile/ some-legacy-flat-page.htm .htaccess index.php some-legacy-flat-page.htm I would like to start using Zend MVC for some of the newer pages. I have got a .htaccess mod rewrite rule working so that any request for a non-existent file is sent to be handled by the MVC bootstrap file (/index.php). With my current set-up, the following types of requests are routed to '/index.php', the MVC bootstrap: /index.php /blah /directorywith_no_defaultfile/bloo The following types of request are served by old legacy (flat) pages /some-legacy-flat-page.htm /directorywith_no_defaultfile/some-legacy-flat-page.htm But, when I a request a non-existent file that is a directory like these: /directorywith_no_defaultfile or /directorywith_no_defaultfile/ I get an error: Forbidden You don't have permission to access /directorywith_no_defaultfile/ on this server. Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request. I suspect this may have something to do with the way Apache handles default files. Do you know which Apache directives could be causing this?

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  • Rails Gem Install Problems: Google-Geocode

    - by spin-docta
    I'm try to install google-geocode for rails sudo gem install google-geocode but I get the following error. Any suggestions? Building native extensions. This could take a while... ERROR: Error installing google-geocode: ERROR: Failed to build gem native extension. /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby extconf.rb checking for iconv.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/include,/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxml/parser.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/include,/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxslt/xslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/include,/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libexslt/exslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/include,/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for xmlParseDoc() in -lxml2... no libxml2 is missing. try 'port install libxml2' or 'yum install libxml2' *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby --with-iconv-dir --without-iconv-dir --with-iconv-include --without-iconv-include=${iconv-dir}/include --with-iconv-lib --without-iconv-lib=${iconv-dir}/lib --with-xml2-dir --without-xml2-dir --with-xml2-include --without-xml2-include=${xml2-dir}/include --with-xml2-lib --without-xml2-lib=${xml2-dir}/lib --with-xslt-dir --without-xslt-dir --with-xslt-include --without-xslt-include=${xslt-dir}/include --with-xslt-lib --without-xslt-lib=${xslt-dir}/lib --with-xml2lib --without-xml2lib Gem files will remain installed in /Library/Ruby/Gems/1.8/gems/nokogiri-1.4.0 for inspection. Results logged to /Library/Ruby/Gems/1.8/gems/nokogiri-1.4.0/ext/nokogiri/gem_make.out

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  • Can't build gem -- native extension build fails -- can you see why?

    - by marfarma
    I can't figure out what is going wrong here -- any ideas?? I'm running on a Ubuntu 8.04 LTS, and have installed libxml2 and libxslt from these instructions: http://www.techsww.com/tutorials/libraries/libxml/installation/installing_libxml_on_ubuntu_linux.php http://www.techsww.com/tutorials/libraries/libxslt/installation/installing_libxslt_on_ubuntu_linux.php However, I installed the latest versions: libxslt-1.1.24 libxml2-2.7.3 The install was uneventful -------------------- I set LD_LIBRARY_PATH ---------------------------------- echo $LD_LIBRARY_PATH /usr/local/libxslt/lib: ------------- seems like the function is present -- at least based on the output of strings ------------ /usr/local/libxslt/lib$ strings * | grep ParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc xsltParseStylesheetDoc ----------------------- But the compile still fails ---------------------------------------- sudo gem install webrat Building native extensions. This could take a while... ERROR: Error installing webrat: ERROR: Failed to build gem native extension. /usr/local/bin/ruby extconf.rb install webrat checking for iconv.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxml/parser.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libxslt/xslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for libexslt/exslt.h in /opt/local/include/,/opt/local/include/libxml2,/opt/local/include,/opt/local/include,/opt/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/local/include,/usr/local/include/libxml2,/usr/include,/usr/include/libxml2... yes checking for xmlParseDoc() in -lxml2... yes checking for xsltParseStylesheetDoc() in -lxslt... no libxslt is missing. try 'port install libxslt' or 'yum install libxslt-devel' *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/usr/local/bin/ruby --with-iconv-dir --without-iconv-dir --with-iconv-include --without-iconv-include=${iconv-dir}/include --with-iconv-lib --without-iconv-lib=${iconv-dir}/lib --with-xml2-dir --without-xml2-dir --with-xml2-include --without-xml2-include=${xml2-dir}/include --with-xml2-lib --without-xml2-lib=${xml2-dir}/lib --with-xslt-dir --without-xslt-dir --with-xslt-include --without-xslt-include=${xslt-dir}/include --with-xslt-lib --without-xslt-lib=${xslt-dir}/lib --with-xml2lib --without-xml2lib --with-xsltlib --without-xsltlib Gem files will remain installed in /usr/local/lib/ruby/gems/1.8/gems/nokogiri-1.3.3 for inspection. Results logged to /usr/local/lib/ruby/gems/1.8/gems/nokogiri-1.3.3/ext/nokogiri/gem_make.out

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  • If I select from an IQueryable then the Include is lost

    - by Connor Murphy
    The include does not work after I perform a select on the IQueryable query. Is there a way arround this? My query is public IQueryable<Network> GetAllNetworks() { var query = (from n in _db.NetworkSet .Include("NetworkContacts.Contact") .Include("NetworkContacts.Contact.RelationshipSource.Target") .Include("NetworkContacts.Contact.RelationshipSource.Source") select (n)); return query;; } I then try to populate mya ViewModel in my WebUI layer using the following code var projectedNetworks = from n in GetAllNetworks() select new NetworkViewModel { Name = n.Name, Contacts = from contact in networkList .SelectMany(nc => nc.NetworkContacts) .Where(nc => nc.Member == true) .Where(nc => nc.NetworkId == n.ID) .Select(c => c.Contact) select contact, }; return projectedNetworks; The problem now occurs in my newly createdNetworkViewModel The Contacts object does include any loaded data for RelationshipSource.Target or RelationshipSource.Source The data should is there when run from the original Repository IQueryable object. However the related include data does not seem to get transferred into the new Contacts collection that is created from this IQueryable using the Select New {} code above. Is there a way to preserve this Include data when it gets passed into a new object?

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  • mod evasive not working properly on ubuntu 10.04

    - by Joe Hopfgartner
    I have an ubuntu 10.04 server where I installed mod_evasive using apt-get install libapache2-mod-evasive I already tried several configurations, the result stays the same. The blocking does work, but randomly. I tried with low limis and long blocking periods as well as short limits. The behaviour I expect is that I can request websites until either page or site limit is reached per given interval. After that I expect to be blocked until I did not make another request for as long as the block period. However the behaviour is that I can request sites and after a while I get random 403 blocks, which increase and decrase in percentage, however they are very scattered. This is an output of siege, so you get an idea: HTTP/1.1 200 0.09 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.08 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.08 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.11 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.08 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.09 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.09 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.09 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.08 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.08 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.10 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.08 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.09 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.10 secs: 75 bytes ==> /robots.txt HTTP/1.1 403 0.09 secs: 242 bytes ==> /robots.txt HTTP/1.1 200 0.09 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.09 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.10 secs: 75 bytes ==> /robots.txt HTTP/1.1 200 0.08 secs: 75 bytes ==> /robots.txt The exac limits in place during this test run were: DOSHashTableSize 3097 DOSPageCount 10 DOSSiteCount 100 DOSPageInterval 10 DOSSiteInterval 10 DOSBlockingPeriod 120 DOSLogDir /var/log/mod_evasive DOSEmailNotify ***@gmail.com DOSWhitelist 127.0.0.1 So I would expect to be blocked at least 120 seconds after being blocked once. Any ideas aobut this? I also tried adding my configuration at different places (vhost, server config, directory context) and with of without ifmodule directive... This doesnt change anything.

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  • how to call include

    - by user276640
    i have 3 tables with such relationship table1-table2-table3 in code i call include("table2"). but how can i call include table3 so i can access to properties of objects table3? if i call include("table3") it show error A specified Include path is not valid

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