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  • Optimizing transition/movement smoothness for a 2D flash game.

    - by Tom
    Update 6: Fenomenas suggested me to re-create everything as simple as possible. I had my doubts that this would make any difference as the algorithm remains the same, and performance did not seem to be the issue. Anyway, it was the only suggestion I got so here it is: 30 FPS: http://www.feedpostal.com/test/simple/30/SimpleMovement.html 40 FPS: http://www.feedpostal.com/test/simple/40/SimpleMovement.html 60 FPS: http://www.feedpostal.com/test/simple/60/SimpleMovement.html 100 FPS: http://www.feedpostal.com/test/simple/100/SimpleMovement.html The code: package { import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.utils.getTimer; [SWF(width="800", height="600", frameRate="40", backgroundColor="#000000")] public class SimpleMovement extends Sprite { private static const TURNING_SPEED:uint = 180; private static const MOVEMENT_SPEED:uint = 400; private static const RADIAN_DIVIDE:Number = Math.PI/180; private var playerObject:Sprite; private var shipContainer:Sprite; private var moving:Boolean = false; private var turningMode:uint = 0; private var movementTimestamp:Number = getTimer(); private var turningTimestamp:Number = movementTimestamp; public function SimpleMovement() { //step 1: create player object playerObject = new Sprite(); playerObject.graphics.lineStyle(1, 0x000000); playerObject.graphics.beginFill(0x6D7B8D); playerObject.graphics.drawRect(0, 0, 25, 50); //make it rotate around the center playerObject.x = 0 - playerObject.width / 2; playerObject.y = 0 - playerObject.height / 2; shipContainer = new Sprite(); shipContainer.addChild(playerObject); shipContainer.x = 100; shipContainer.y = 100; shipContainer.rotation = 180; addChild(shipContainer); //step 2: install keyboard hook when stage is ready addEventListener(Event.ADDED_TO_STAGE, stageReady, false, 0, true); //step 3: install rendering update poll addEventListener(Event.ENTER_FRAME, updatePoller, false, 0, true); } private function updatePoller(event:Event):void { var newTime:Number = getTimer(); //turning if (turningMode != 0) { var turningDeltaTime:Number = newTime - turningTimestamp; turningTimestamp = newTime; var rotation:Number = TURNING_SPEED * turningDeltaTime / 1000; if (turningMode == 1) shipContainer.rotation -= rotation; else shipContainer.rotation += rotation; } //movement if (moving) { var movementDeltaTime:Number = newTime - movementTimestamp; movementTimestamp = newTime; var distance:Number = MOVEMENT_SPEED * movementDeltaTime / 1000; var rAngle:Number = shipContainer.rotation * RADIAN_DIVIDE; //convert degrees to radian shipContainer.x += distance * Math.sin(rAngle); shipContainer.y -= distance * Math.cos(rAngle); } } private function stageReady(event:Event):void { //install keyboard hook stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true); } private final function keyDown(event:KeyboardEvent):void { if ((event.keyCode == 87) && (!moving)) //87 = W { movementTimestamp = getTimer(); moving = true; } if ((event.keyCode == 65) && (turningMode != 1)) //65 = A { turningTimestamp = getTimer(); turningMode = 1; } else if ((event.keyCode == 68) && (turningMode != 2)) //68 = D { turningTimestamp = getTimer(); turningMode = 2; } } private final function keyUp(event:KeyboardEvent):void { if ((event.keyCode == 87) && (moving)) moving = false; //87 = W if (((event.keyCode == 65) || (event.keyCode == 68)) && (turningMode != 0)) turningMode = 0; //65 = A, 68 = D } } } The results were as I expected. Absolutely no improvement. I really hope that someone has another suggestion as this thing needs fixing. Also, I doubt it's my system as I have a pretty good one (8GB RAM, Q9550 QuadCore intel, ATI Radeon 4870 512MB). Also, everyone else I asked so far had the same issue with my client. Update 5: another example of a smooth flash game just to demonstrate that my movement definitely is different! See http://www.spel.nl/game/bumpercraft.html Update 4: I traced the time before rendering (EVENT.RENDER) and right after rendering (EVENT.ENTER_FRAME), the results: rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 24 ms rendering took: 18 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 232 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms The range is 12-16 ms. During these differences, the shocking/warping/flickering movement was already going on. There is also 1 peak of 232ms, at this time there was a relatively big warp. This is however not the biggest problme, the biggest problem are the continuous small warps during normal movement. Does this give anyone a clue? Update 3: After testing, I know that the following factors are not causing my problem: Bitmap's quality - changed with photoshop to an uglier 8 colours optimized graphic, no improvement at all. Constant rotation of image while turning - disabled it, no improvement at all Browser rendering - tried to use the flash player standalone, no improvement at all I am 100% convinced that the problem lies in either my code or in my algorithm. Please, help me out. It has been almost two weeks (1 week that I asked this question on SO) now and I still have to get my golden answer. Update 1: see bottom for full flex project source and a live demo demonstrating my problem. I'm working on a 2d flash game. Player ships are created as an object: ships[id] = new GameShip(); When movement and rotation information is available, this is being directed to the corresponding ship: ships[id].setMovementMode(1); //move forward Now, within this GameShip object movement works using the "Event.ENTER_FRAME" event: addEventListener(Event.ENTER_FRAME, movementHandler); The following function is then being run: private final function movementHandler(event:Event):void { var newTimeStamp:uint = UtilLib.getTimeStamp(); //set current timeStamp var distance:Number = (newTimeStamp - movementTimeStamp) / 1000 * movementSpeed; //speed = x pixels forward every 1 second movementTimeStamp = newTimeStamp; //update old timeStamp var diagonalChange:Array = getDiagonalChange(movementAngle, distance); //the diagonal position update based on angle and distance charX += diagonalChange[0]; charY += diagonalChange[1]; if (shipContainer) { //when the container is ready to be worked with shipContainer.x = charX; shipContainer.y = charY; } } private final function getDiagonalChange(angle:Number, distance:Number):Array { var rAngle:Number = angle * Math.PI/180; //convert degrees to radian return [Math.sin(rAngle) * distance, (Math.cos(rAngle) * distance) * -1]; } When the object is no longer moving, the event listener will be removed. The same method is being used for rotation. Everything works almost perfect. I've set the project's target FPS to 100 and created a FPS counter. According to the FPS counter, the average FPS in firefox is around 100, while the top is 1000 and the bottom is 22. I think that the bottom and top FPSs are only happening during the initialization of the client (startup). The problem is that the ship appears to be almost perfectly smooth, while it should be just that without the "almost" part. It's almost as if the ship is "flickering" very very fast, you can't actually see it but it's hard to focus on the object while it's moving with your eyes. Also, every now and then, there seems to be a bit of a framerate spike, as if the client is skipping a couple of frames, you then see it quickly warp. It is very difficult to explain what the real problem is, but in general it's that the movement is not perfectly smooth. So, do you have any suggestions on how to make the movement or transition of objects perfectly smooth? Update 1: I re-created the client to demonstrate my problem. Please check it out. The client: http://feedpostal.com/test/MovementTest.html The Actionscript Project (full source): http://feedpostal.com/test/MovementTest.rar An example of a smooth flash game (not created by me): http://www.gamesforwork.com/games/swf/Mission%20Racing_august_10th_2009.swf It took me a pretty long time to recreate this client side version, I hope this will help with solving the problem. Please note: yes, it is actually pretty smooth. But it is definitely not smooth enough.

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  • Weird routing issue

    - by Joel Coel
    I'm having some weird internet problems on campus. I know it's something simple, but it's a case where I need another set of eyes. I think I can explain the problem best by posting a tracert: Tracing route to google.com [74.125.45.147] over a maximum of 30 hops: 1 3 ms 3 ms 3 ms 192.168.8.1 2 1 ms 1 ms 1 ms elissaemily-pc.york.edu [192.168.10.5] 3 2 ms 2 ms 2 ms rrcs-76-79-19-33.west.biz.rr.com [76.79.19.33] 4 31 ms 3 ms 2 ms ge-1-1-0.lnclne00-mx41.neb.rr.com [76.85.220.109] 5 20 ms 17 ms 17 ms ge-7-3-0.chcgill3-rtr1.kc.rr.com [76.85.220.137] 6 20 ms 20 ms 19 ms ae-5-0.cr0.chi30.tbone.rr.com [66.109.6.112] 7 19 ms 19 ms 24 ms ae-1-0.pr0.chi10.tbone.rr.com [66.109.6.155] 8 26 ms 24 ms 24 ms 74.125.48.109 9 23 ms 24 ms 21 ms 216.239.46.246 10 39 ms 39 ms 55 ms 209.85.242.215 11 39 ms 39 ms 39 ms 209.85.254.243 12 39 ms 40 ms 96 ms 209.85.253.145 13 39 ms 39 ms 39 ms yx-in-f147.1e100.net [74.125.45.147] Trace complete. Note the second entry in there. Not only is the host name a student's computer, but the ip address doesn't exist. Dhcp shows that host as having a different address and you can't ping any 192.168.10.5. Yet somehow it's routing packets for us (and not very well, either — things are slow right now). The basic network routing table looks like this: Destination Subnet Mask Gateway --------------------------------------- Default Route -- 10.1.1.5 (our firewall) 10.0.0.0 255.0.0.0 -- 192.168.8.0 255.255.252.0 --

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  • MS Access 2003 - ordering the string values for a chart not alphabetical

    - by Justin
    Here is a silly question. Lets say I have a query that produces for a list box, and it produces values for three stores Store A 18 Store B 32 Store C 54 Now if I ORDER BY in the sql statement the only thing it will do is descending or ascending alphabetically but I want a certain order (only because THEY WANT A CERTAIN ORDER) .....so is there a way for me to add something to the SQL to get Store B Store C Store A i.e. basically row by row what i want. thanks!

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  • MS Access 2003 - Message Box: How can I answer "ok" automatically through code

    - by Justin
    So a couple silly questions: If I include this in some event: MsgBox " ", vbOkOnly, "This little message box" could I then with some more code turn around and 'click the ok button. So that basically the message boox automatically pops up, and then automatically goes away? I know its silly because you want to know, why do you want the message box then..... well a) i just want to know if you can do that, and what would be the command b) i have some basic shapes (shape objects) that are made visible when the message box appears. But without having the message box there, there is no temporary disruption of code while waiting for the button to be clicked, and therefor those pretty image objects being made visible does take effect on the the form. So I really do not need the message box, just the temp disruption that shows the objects. Thanks!

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  • Connect Access 2007 to SQL Server 2008 Database

    - by Peter
    Hi, I've seen numerous answers to similar questions like this one. I haven't seen on the web many people have asked the seemingly simple question "How do I connect Access 2007 to an SQL server 2008 database" - but all of the answers describe how you can migrate from access 2007 to an sql server 2008 database, or they describe how to connect access 2007 to an sql server 2005 database. I can't find any simple solution to my problem (and probably this is a problem for many others). Here is the question (sorry for the over emphasis): How do I connect to an sql server 2008 database (and I mean 2008, not 2005 :) ) from access 2007? Apologies again for the over emphasis, but this very simple question, and what I thought should be a very simple task seems, yes, ... impossible! I tried running sql server browser, enabling pipes, TCP etc, but it seems that with 2008 SQLEXPRESS just isn't recognised! Please can someone help with this. Peter

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  • cannot access a site from Mac OSX Lion but can from other machines on network?

    - by house9
    SOLVED: The issue is with the hamachi client, hamachi is hi-jacking all of the 5.0.0.0/8 address block http://en.wikipedia.org/wiki/Hamachi_(software)#Criticism http://b.logme.in/2012/11/07/changes-to-hamachi-on-november-19th/ The fix on Mac LogMeIn Hamachi Preferences Settings Advanced Peer Connections IP protocol mode IPv6 only (default is both) If you can only connect to some of your network over IPv4 this 'fix' will NOT work for you ----- A few weeks ago I started using a service - https://semaphoreapp.com I think they made DNS changes a week ago and ever since I cannot access the site from my Mac OSX Lion (10.7.4) machine (my main development machine) but I can access the site from other machines on my network ipad windows machine MacMini (10.6.8) After some google searching I tried both of these dscacheutil -flushcache sudo killall -HUP mDNSResponder but no go, I've contacted semaphoreapp as well, but nothing so far - also of interest, one of my colleagues has the exact same problem, cannot access via Mac OSX Lion but can via windows machine, we work remotely and are not on the same ISP some additional info Lion (10.7.4) cannot access site host semaphoreapp.com semaphoreapp.com has address 5.9.53.16 ping semaphoreapp.com PING semaphoreapp.com (5.9.53.16): 56 data bytes Request timeout for icmp_seq 0 Request timeout for icmp_seq 1 Request timeout for icmp_seq 2 Request timeout for icmp_seq 3 ping: sendto: No route to host Request timeout for icmp_seq 4 ping: sendto: Host is down Request timeout for icmp_seq 5 ping: sendto: Host is down Request timeout for icmp_seq 6 ping: sendto: Host is down Request timeout for icmp_seq 7 .... traceroute semaphoreapp.com traceroute to semaphoreapp.com (5.9.53.16), 64 hops max, 52 byte packets 1 * * * 2 * * * traceroute: sendto: No route to host 3 traceroute: wrote semaphoreapp.com 52 chars, ret=-1 *traceroute: sendto: Host is down traceroute: wrote semaphoreapp.com 52 chars, ret=-1 .... and MacMini (10.6.8) can access it host semaphoreapp.com semaphoreapp.com has address 5.9.53.16 ping semaphoreapp.com PING semaphoreapp.com (5.9.53.16): 56 data bytes 64 bytes from 5.9.53.16: icmp_seq=0 ttl=44 time=191.458 ms 64 bytes from 5.9.53.16: icmp_seq=1 ttl=44 time=202.923 ms 64 bytes from 5.9.53.16: icmp_seq=2 ttl=44 time=180.746 ms 64 bytes from 5.9.53.16: icmp_seq=3 ttl=44 time=200.616 ms 64 bytes from 5.9.53.16: icmp_seq=4 ttl=44 time=178.818 ms .... traceroute semaphoreapp.com traceroute to semaphoreapp.com (5.9.53.16), 64 hops max, 52 byte packets 1 192.168.0.1 (192.168.0.1) 1.677 ms 1.446 ms 1.445 ms 2 * LOCAL ISP 11.957 ms * 3 etc... 10.704 ms 14.183 ms 9.341 ms 4 etc... 32.641 ms 12.147 ms 10.850 ms 5 etc.... 44.205 ms 54.563 ms 36.243 ms 6 vlan139.car1.seattle1.level3.net (4.53.145.165) 50.136 ms 45.873 ms 30.396 ms 7 ae-32-52.ebr2.seattle1.level3.net (4.69.147.182) 31.926 ms 40.507 ms 49.993 ms 8 ae-2-2.ebr2.denver1.level3.net (4.69.132.54) 78.129 ms 59.674 ms 49.905 ms 9 ae-3-3.ebr1.chicago2.level3.net (4.69.132.62) 99.019 ms 82.008 ms 76.074 ms 10 ae-1-100.ebr2.chicago2.level3.net (4.69.132.114) 96.185 ms 75.658 ms 75.662 ms 11 ae-6-6.ebr2.washington12.level3.net (4.69.148.145) 104.322 ms 105.563 ms 118.480 ms 12 ae-5-5.ebr2.washington1.level3.net (4.69.143.221) 93.646 ms 99.423 ms 96.067 ms 13 ae-41-41.ebr2.paris1.level3.net (4.69.137.49) 177.744 ms ae-44-44.ebr2.paris1.level3.net (4.69.137.61) 199.363 ms 198.405 ms 14 ae-47-47.ebr1.frankfurt1.level3.net (4.69.143.141) 176.876 ms ae-45-45.ebr1.frankfurt1.level3.net (4.69.143.133) 170.994 ms ae-46-46.ebr1.frankfurt1.level3.net (4.69.143.137) 177.308 ms 15 ae-61-61.csw1.frankfurt1.level3.net (4.69.140.2) 176.769 ms ae-91-91.csw4.frankfurt1.level3.net (4.69.140.14) 178.676 ms 173.644 ms 16 ae-2-70.edge7.frankfurt1.level3.net (4.69.154.75) 180.407 ms ae-3-80.edge7.frankfurt1.level3.net (4.69.154.139) 174.861 ms 176.578 ms 17 as33891-net.edge7.frankfurt1.level3.net (195.16.162.94) 175.448 ms 185.658 ms 177.081 ms 18 hos-bb1.juniper4.rz16.hetzner.de (213.239.240.202) 188.700 ms 190.332 ms 188.196 ms 19 hos-tr4.ex3k14.rz16.hetzner.de (213.239.233.98) 199.632 ms hos-tr3.ex3k14.rz16.hetzner.de (213.239.233.66) 185.938 ms hos-tr2.ex3k14.rz16.hetzner.de (213.239.230.34) 182.378 ms 20 * * * 21 * * * 22 * * * any ideas? EDIT: adding tcpdump MacMini (which can connect) while running - ping semaphoreapp.com sudo tcpdump -v -i en0 dst semaphoreapp.com Password: tcpdump: listening on en0, link-type EN10MB (Ethernet), capture size 65535 bytes 17:33:03.337165 IP (tos 0x0, ttl 64, id 20153, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->3129)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 0, length 64 17:33:04.337279 IP (tos 0x0, ttl 64, id 26049, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->1a21)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 1, length 64 17:33:05.337425 IP (tos 0x0, ttl 64, id 47854, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->c4f3)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 2, length 64 17:33:06.337548 IP (tos 0x0, ttl 64, id 24772, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->1f1e)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 3, length 64 17:33:07.337670 IP (tos 0x0, ttl 64, id 8171, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->5ff7)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 4, length 64 17:33:08.337816 IP (tos 0x0, ttl 64, id 35810, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->f3ff)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 5, length 64 17:33:09.337948 IP (tos 0x0, ttl 64, id 31120, offset 0, flags [none], proto ICMP (1), length 84, bad cksum 0 (->652)!) 192.168.0.6 > static.16.53.9.5.clients.your-server.de: ICMP echo request, id 61918, seq 6, length 64 ^C 7 packets captured 1047 packets received by filter 0 packets dropped by kernel OSX Lion (cannot connect) while running - ping semaphoreapp.com # wireless ~ $ sudo tcpdump -v -i en1 dst semaphoreapp.com Password: tcpdump: listening on en1, link-type EN10MB (Ethernet), capture size 65535 bytes ^C 0 packets captured 262 packets received by filter 0 packets dropped by kernel and # wired ~ $ sudo tcpdump -v -i en0 dst semaphoreapp.com tcpdump: listening on en0, link-type EN10MB (Ethernet), capture size 65535 bytes ^C 0 packets captured 219 packets received by filter 0 packets dropped by kernel above output after Request timeout for icmp_seq 25 or 30 times from ping. I don't know much about tcpdump, but to me it doesn't seem like the ping requests are leaving my machine?

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  • Access 2007 not allowing user to delete record in subform

    - by Todd McDermid
    Good day... The root of my issue is that there's no context menu allowing the user to delete a row from a form. The "delete" button on the ribbon is also disabled. In Access 2003, apparently this function was available, but since our recent "upgrade" to 2007 (file is still in MDB format) it's no longer there. Please keep in mind I'm not an Access dev, nor did I create this app - I inherited support for it. ;) Now for the details, and what I've tried. The form in question is a subform on a larger form. I've tried turning "AllowDeletes" on on both forms. I've checked the toolbar and ribbon properties on the forms to see if they loaded some custom stuff, but no. I've tried changing the "record locks" to "on edit", no joy. I examined the query to see if it was "too complicated" to permit a delete - as far as I can tell, it's a very simple two (linked) table join. Compared to another form in this app that does permit row deletes, it has a much more complicated (multi-join, built on queries) query. Is there a resource that would describe the required conditions for allowing deletes? Thanks in advance...

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  • VBA for Access 2003 - DDL help with creating access file: setting the Autonumber data type

    - by Justin
    So I have the below VB that creates an access file in the default workspace, creates a table, create some fields in that table...just need to know the syntax for setting the first data type/field to autonumber...GUID, Counter, etc will not work as in Access SQL ' error handling usually goes here dim ws as workspace dim dbExample as database dim tblMain as TableDef dim fldMain as Field dim idxMain as Index set ws = workspace(0) set dbExample = ws.CreateDatabase('string file path') set tblMain = dbExample.CreateTableDef("tblMain") set fldMain = tblMain.CreateField("ID", 'right here I do not know what to substitute for dbInteger to get the autonumber type to work ) tblMain.Fields.Append fldMain etc to create other fields and indexes so in this line: set fldMain = tblMain.CreateField("ID", dbInteger) i need to replace the dbInteger with something that VB reconizes as the autonumber property. i have tried GUID, Counter, Autonumber, AutoIncrement....unfortunately none of these work anyone know the syntax I am missing here? Thanks, Justin

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  • Why can I view my site over a 3G connection but not through my wifi?

    - by Jonathan
    So, I am sitting in my office with four computers on the same network and internet connection. Two of the computers can visit this particular website. Two of the computer get a message "Google Chrome could not find". I have tried FF and IE also with the same problem. I can view the site 90% of the time on two of the working computers although the site seems slow and sometimes I also get the same errors as the other two computers. I have flushed the DNS, reset the router, tested the site on other peoples computers with success. Is this likely to be a site issue, an ISP issue, a hosting issue? Any advice is greatly appreciated. Here is the ping from the working machine: C:\Users\Jon>ping www.balihaicruises.com Pinging www.balihaicruises.com [208.113.173.102] with 32 bytes of data: Reply from 208.113.173.102: bytes=32 time=331ms TTL=47 Reply from 208.113.173.102: bytes=32 time=327ms TTL=47 Reply from 208.113.173.102: bytes=32 time=326ms TTL=47 Reply from 208.113.173.102: bytes=32 time=329ms TTL=47 Ping statistics for 208.113.173.102: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 326ms, Maximum = 331ms, Average = 328ms Traceroute: Tracing route to www.balihaicruises.com [208.113.173.102] over a maximum of 30 hops: 1 1 ms 17 ms 3 ms 192.168.1.1 2 42 ms 37 ms 36 ms 180.254.224.1 3 39 ms 47 ms 40 ms 180.252.1.69 4 36 ms 616 ms 57 ms 61.94.115.221 5 84 ms 76 ms 80 ms 180.240.191.98 6 73 ms 80 ms 72 ms 180.240.191.97 7 157 ms 143 ms 116 ms 180.240.190.82 8 115 ms 113 ms 120 ms ae1-123.hkg11.ip4.tinet.net [183.182.80.93] 9 331 ms 332 ms 335 ms xe-3-2-1.was14.ip4.tinet.net [89.149.184.30] 10 327 ms 330 ms 331 ms internap-gw.ip4.tinet.net [77.67.69.254] 11 437 ms 415 ms 350 ms border10.pc2-bbnet2.wdc002.pnap.net [216.52.127.73] 12 322 ms 823 ms 398 ms dreamhost-2.border10.wdc002.pnap.net [216.52.125.74] 13 328 ms 336 ms 326 ms ip-208-113-156-4.dreamhost.com [208.113.156.4] 14 326 ms 328 ms 336 ms ip-208-113-156-14.dreamhost.com [208.113.156.14] 15 327 ms 331 ms 333 ms apache2-udder.crisp.dreamhost.com [208.113.173.102] And then for the machine that doesn't work: C:\Users\Microsoft>ping www.balihaicruises.com Ping request could not find host www.balihaicruises.com. Please check the name and try again. C:\Users\Microsoft>tracert www.balihaicruises.com Unable to resolve target system name www.balihaicruises.com.

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  • Strange traceroute to msdn.microsoft.com

    - by Jasper
    The problem is I could not view any msdn.microsoft.com/* site and the main site itself on my Ubuntu box on Google Chrome browser. Error is: Error 101 (net::ERR_CONNECTION_RESET): The connection was reset. When I run traceout I get different result: Here is simple one: traceroute msdn.microsoft.com traceroute to msdn.microsoft.com (65.55.11.235), 30 hops max, 60 byte packets 1 10.0.0.138 (10.0.0.138) 0.121 ms 0.131 ms 0.128 ms 2 192.168.0.1 (192.168.0.1) 1.730 ms 1.724 ms 2.024 ms 3 bzq-179-37-1.static.bezeqint.net (212.179.37.1) 18.314 ms 19.277 ms 20.694 ms 4 bzq-218-227-250.red.bezeqint.net (81.218.227.250) 22.806 ms 23.651 ms 24.820 ms 5 bzq-179-75-198.static.bezeqint.net (212.179.75.198) 26.650 ms 27.533 ms 28.791 ms 6 * * * 7 bzq-179-124-122.static.bezeqint.net (212.179.124.122) 76.032 ms 72.968 ms 74.660 ms 8 igblmdistc7504.uk.msft.net (195.66.224.140) 75.708 ms 76.797 ms 78.257 ms 9 ge-5-1-0-0.lts-64cb-1a.ntwk.msn.net (207.46.42.227) 80.125 ms 81.336 ms 82.671 ms 10 ge-7-0-0-0.nyc-64cb-1a.ntwk.msn.net (207.46.47.20) 179.232 ms so-7-1-0-0.ash-64cb-1b.ntwk.msn.net (213.199.144.158) 162.508 ms 163.223 ms 11 xe-0-0-1-0.co1-96c-1b.ntwk.msn.net (207.46.45.29) 227.964 ms ge-7-0-0-0.co1-64c-1b.ntwk.msn.net (207.46.40.90) 228.226 ms xe-0-0-1-0.co1-96c-1b.ntwk.msn.net (207.46.45.29) 212.781 ms 12 10.22.8.54 (10.22.8.54) 215.046 ms xe-5-2-0-0.co1-96c-1a.ntwk.msn.net (207.46.40.167) 214.825 ms 10.22.8.58 (10.22.8.58) 213.251 ms 13 10.22.8.62 (10.22.8.62) 212.745 ms 213.827 ms 10.22.8.50 (10.22.8.50) 215.655 ms 14 10.22.8.62 (10.22.8.62) 211.665 ms !X 10.22.8.50 (10.22.8.50) 214.491 ms !X 10.22.8.54 (10.22.8.54) 218.471 ms !X Line 1,2 : It's me Line from 3-7: It's my Internet provider Line 8 and on: I think I hit MS servers WTF line 12-14 ????? 10.22.8.x ???? then I run this traceroute: sudo traceroute -T msdn.microsoft.com traceroute to msdn.microsoft.com (65.55.11.235), 30 hops max, 60 byte packets 1 10.0.0.138 (10.0.0.138) 0.109 ms 0.127 ms * 2 * * * 3 * * * 4 * * * 5 * * * 6 * 65.55.11.235 (65.55.11.235) 16.019 ms 17.364 ms So I hit MSDN web site already at 6 hop ! WTF ??? This is host -a msdn.microsoft.com from me: host -a msdn.microsoft.com Trying "msdn.microsoft.com" ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 19522 ;; flags: qr rd ra; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 0 ;; QUESTION SECTION: ;msdn.microsoft.com. IN ANY ;; ANSWER SECTION: msdn.microsoft.com. 3274 IN CNAME msdn.microsoft.akadns.net. msdn.microsoft.akadns.net. 600 IN A 65.55.11.235 Received 91 bytes from 127.0.0.1#53 in 108 ms Could someone help me understand and fix it ??

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  • Unable to remove master -> child subform links in microsoft access 2003

    - by Doug
    Hi, I am having an issue removing the master - child link fields in an access subreport data form. I have tried every avenue to remove them, using the properties window of the subreport as well as the link wizard. I have also deleted the subreport from the database and then gone as far as re-importing the existing objects into a new access instance. As soon as I re-added the subform back in and name it the same name the link fields show back up. Something is apparently corrupt, but I have run out of ideas at this point on how to clear them. Any Ideas would be appreciated. Thanks Doug

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  • Get records from Access table

    - by chianta
    On Access 2010 I need to use VBA to get the records in a table, process them and put them in a new table. Could you tell me how can I do? Is there a way similar to C # to put everything into a datatable the result of a query? I found an example on how to get the data. http://pastebin.com/bCtg20jp But it always fails on the first statement "ADODB.Recordset". I went to see the included libraries and library that uses ADODB is already included "Microsoft Access 14.0 Object Library". Thanks

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  • Why does my MacBook Pro have long ping times over Wi-Fi?

    - by randynov
    I have been having problems connecting with my Wi-Fi. It is weird, the ping times to the router (<30 feet away) seem to surge, often getting over 10 seconds before slowly coming back down. You can see the trend below. I'm on a MacBook Pro and have done the normal stuff (reset the PRAM and SMC, changed wireless channels, etc.). It happens across different routers, so I think it must be my laptop, but I don't know what it could be. The RSSI value hovers around -57, but I've seen the transmit rate flip between 0, 48 and 54. The signal strength is ~60% with 9% noise. Currently, there are 17 other wireless networks in range, but only one in the same channel. 1 - How can I figure out what's going on? 2 - How can I correct the situation? PING 192.168.1.1 (192.168.1.1): 56 data bytes 64 bytes from 192.168.1.1: icmp_seq=0 ttl=254 time=781.107 ms 64 bytes from 192.168.1.1: icmp_seq=1 ttl=254 time=681.551 ms 64 bytes from 192.168.1.1: icmp_seq=2 ttl=254 time=610.001 ms 64 bytes from 192.168.1.1: icmp_seq=3 ttl=254 time=544.915 ms 64 bytes from 192.168.1.1: icmp_seq=4 ttl=254 time=547.622 ms 64 bytes from 192.168.1.1: icmp_seq=5 ttl=254 time=468.914 ms 64 bytes from 192.168.1.1: icmp_seq=6 ttl=254 time=237.368 ms 64 bytes from 192.168.1.1: icmp_seq=7 ttl=254 time=229.902 ms 64 bytes from 192.168.1.1: icmp_seq=8 ttl=254 time=11754.151 ms 64 bytes from 192.168.1.1: icmp_seq=9 ttl=254 time=10753.943 ms 64 bytes from 192.168.1.1: icmp_seq=10 ttl=254 time=9754.428 ms 64 bytes from 192.168.1.1: icmp_seq=11 ttl=254 time=8754.199 ms 64 bytes from 192.168.1.1: icmp_seq=12 ttl=254 time=7754.138 ms 64 bytes from 192.168.1.1: icmp_seq=13 ttl=254 time=6754.159 ms 64 bytes from 192.168.1.1: icmp_seq=14 ttl=254 time=5753.991 ms 64 bytes from 192.168.1.1: icmp_seq=15 ttl=254 time=4754.068 ms 64 bytes from 192.168.1.1: icmp_seq=16 ttl=254 time=3753.930 ms 64 bytes from 192.168.1.1: icmp_seq=17 ttl=254 time=2753.768 ms 64 bytes from 192.168.1.1: icmp_seq=18 ttl=254 time=1753.866 ms 64 bytes from 192.168.1.1: icmp_seq=19 ttl=254 time=753.592 ms 64 bytes from 192.168.1.1: icmp_seq=20 ttl=254 time=517.315 ms 64 bytes from 192.168.1.1: icmp_seq=37 ttl=254 time=1.315 ms 64 bytes from 192.168.1.1: icmp_seq=38 ttl=254 time=1.035 ms 64 bytes from 192.168.1.1: icmp_seq=39 ttl=254 time=4.597 ms 64 bytes from 192.168.1.1: icmp_seq=21 ttl=254 time=18010.681 ms 64 bytes from 192.168.1.1: icmp_seq=22 ttl=254 time=17010.449 ms 64 bytes from 192.168.1.1: icmp_seq=23 ttl=254 time=16010.430 ms 64 bytes from 192.168.1.1: icmp_seq=24 ttl=254 time=15010.540 ms 64 bytes from 192.168.1.1: icmp_seq=25 ttl=254 time=14010.450 ms 64 bytes from 192.168.1.1: icmp_seq=26 ttl=254 time=13010.175 ms 64 bytes from 192.168.1.1: icmp_seq=27 ttl=254 time=12010.282 ms 64 bytes from 192.168.1.1: icmp_seq=28 ttl=254 time=11010.265 ms 64 bytes from 192.168.1.1: icmp_seq=29 ttl=254 time=10010.285 ms 64 bytes from 192.168.1.1: icmp_seq=30 ttl=254 time=9010.235 ms 64 bytes from 192.168.1.1: icmp_seq=31 ttl=254 time=8010.399 ms 64 bytes from 192.168.1.1: icmp_seq=32 ttl=254 time=7010.144 ms 64 bytes from 192.168.1.1: icmp_seq=33 ttl=254 time=6010.113 ms 64 bytes from 192.168.1.1: icmp_seq=34 ttl=254 time=5010.025 ms 64 bytes from 192.168.1.1: icmp_seq=35 ttl=254 time=4009.966 ms 64 bytes from 192.168.1.1: icmp_seq=36 ttl=254 time=3009.825 ms 64 bytes from 192.168.1.1: icmp_seq=40 ttl=254 time=16000.676 ms 64 bytes from 192.168.1.1: icmp_seq=41 ttl=254 time=15000.477 ms 64 bytes from 192.168.1.1: icmp_seq=42 ttl=254 time=14000.388 ms 64 bytes from 192.168.1.1: icmp_seq=43 ttl=254 time=13000.549 ms 64 bytes from 192.168.1.1: icmp_seq=44 ttl=254 time=12000.469 ms 64 bytes from 192.168.1.1: icmp_seq=45 ttl=254 time=11000.332 ms 64 bytes from 192.168.1.1: icmp_seq=46 ttl=254 time=10000.339 ms 64 bytes from 192.168.1.1: icmp_seq=47 ttl=254 time=9000.338 ms 64 bytes from 192.168.1.1: icmp_seq=48 ttl=254 time=8000.198 ms 64 bytes from 192.168.1.1: icmp_seq=49 ttl=254 time=7000.388 ms 64 bytes from 192.168.1.1: icmp_seq=50 ttl=254 time=6000.217 ms 64 bytes from 192.168.1.1: icmp_seq=51 ttl=254 time=5000.084 ms 64 bytes from 192.168.1.1: icmp_seq=52 ttl=254 time=3999.920 ms 64 bytes from 192.168.1.1: icmp_seq=53 ttl=254 time=3000.010 ms 64 bytes from 192.168.1.1: icmp_seq=54 ttl=254 time=1999.832 ms 64 bytes from 192.168.1.1: icmp_seq=55 ttl=254 time=1000.072 ms 64 bytes from 192.168.1.1: icmp_seq=58 ttl=254 time=1.125 ms 64 bytes from 192.168.1.1: icmp_seq=59 ttl=254 time=1.070 ms 64 bytes from 192.168.1.1: icmp_seq=60 ttl=254 time=2.515 ms

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  • Why does my macbook pro have long ping times over wifi?

    - by randynov
    I have been having problems connecting with my wifi. It is weird, the ping times to the router (<30 feet away) seem to surge, often getting over 10s before slowly coming back down. You can see the trend below. I'm on a macbook pro and have done the normal stuff (reset the pram and smc, changed wireless channels, etc.). It happens across different routers, so I think it must be my laptop, but I don't know what it could be. The RSSI value hovers around -57, but I've seen the transmit rate flip between 0, 48 & 54. The signal strength is ~60% with 9% noise. Currently, there are 17 other wireless networks in range, but only one in the same channel. 1 - How can I figure out what's going on? 2 - How can I correct the situation? TIA! Randall PING 192.168.1.1 (192.168.1.1): 56 data bytes 64 bytes from 192.168.1.1: icmp_seq=0 ttl=254 time=781.107 ms 64 bytes from 192.168.1.1: icmp_seq=1 ttl=254 time=681.551 ms 64 bytes from 192.168.1.1: icmp_seq=2 ttl=254 time=610.001 ms 64 bytes from 192.168.1.1: icmp_seq=3 ttl=254 time=544.915 ms 64 bytes from 192.168.1.1: icmp_seq=4 ttl=254 time=547.622 ms 64 bytes from 192.168.1.1: icmp_seq=5 ttl=254 time=468.914 ms 64 bytes from 192.168.1.1: icmp_seq=6 ttl=254 time=237.368 ms 64 bytes from 192.168.1.1: icmp_seq=7 ttl=254 time=229.902 ms 64 bytes from 192.168.1.1: icmp_seq=8 ttl=254 time=11754.151 ms 64 bytes from 192.168.1.1: icmp_seq=9 ttl=254 time=10753.943 ms 64 bytes from 192.168.1.1: icmp_seq=10 ttl=254 time=9754.428 ms 64 bytes from 192.168.1.1: icmp_seq=11 ttl=254 time=8754.199 ms 64 bytes from 192.168.1.1: icmp_seq=12 ttl=254 time=7754.138 ms 64 bytes from 192.168.1.1: icmp_seq=13 ttl=254 time=6754.159 ms 64 bytes from 192.168.1.1: icmp_seq=14 ttl=254 time=5753.991 ms 64 bytes from 192.168.1.1: icmp_seq=15 ttl=254 time=4754.068 ms 64 bytes from 192.168.1.1: icmp_seq=16 ttl=254 time=3753.930 ms 64 bytes from 192.168.1.1: icmp_seq=17 ttl=254 time=2753.768 ms 64 bytes from 192.168.1.1: icmp_seq=18 ttl=254 time=1753.866 ms 64 bytes from 192.168.1.1: icmp_seq=19 ttl=254 time=753.592 ms 64 bytes from 192.168.1.1: icmp_seq=20 ttl=254 time=517.315 ms 64 bytes from 192.168.1.1: icmp_seq=37 ttl=254 time=1.315 ms 64 bytes from 192.168.1.1: icmp_seq=38 ttl=254 time=1.035 ms 64 bytes from 192.168.1.1: icmp_seq=39 ttl=254 time=4.597 ms 64 bytes from 192.168.1.1: icmp_seq=21 ttl=254 time=18010.681 ms 64 bytes from 192.168.1.1: icmp_seq=22 ttl=254 time=17010.449 ms 64 bytes from 192.168.1.1: icmp_seq=23 ttl=254 time=16010.430 ms 64 bytes from 192.168.1.1: icmp_seq=24 ttl=254 time=15010.540 ms 64 bytes from 192.168.1.1: icmp_seq=25 ttl=254 time=14010.450 ms 64 bytes from 192.168.1.1: icmp_seq=26 ttl=254 time=13010.175 ms 64 bytes from 192.168.1.1: icmp_seq=27 ttl=254 time=12010.282 ms 64 bytes from 192.168.1.1: icmp_seq=28 ttl=254 time=11010.265 ms 64 bytes from 192.168.1.1: icmp_seq=29 ttl=254 time=10010.285 ms 64 bytes from 192.168.1.1: icmp_seq=30 ttl=254 time=9010.235 ms 64 bytes from 192.168.1.1: icmp_seq=31 ttl=254 time=8010.399 ms 64 bytes from 192.168.1.1: icmp_seq=32 ttl=254 time=7010.144 ms 64 bytes from 192.168.1.1: icmp_seq=33 ttl=254 time=6010.113 ms 64 bytes from 192.168.1.1: icmp_seq=34 ttl=254 time=5010.025 ms 64 bytes from 192.168.1.1: icmp_seq=35 ttl=254 time=4009.966 ms 64 bytes from 192.168.1.1: icmp_seq=36 ttl=254 time=3009.825 ms 64 bytes from 192.168.1.1: icmp_seq=40 ttl=254 time=16000.676 ms 64 bytes from 192.168.1.1: icmp_seq=41 ttl=254 time=15000.477 ms 64 bytes from 192.168.1.1: icmp_seq=42 ttl=254 time=14000.388 ms 64 bytes from 192.168.1.1: icmp_seq=43 ttl=254 time=13000.549 ms 64 bytes from 192.168.1.1: icmp_seq=44 ttl=254 time=12000.469 ms 64 bytes from 192.168.1.1: icmp_seq=45 ttl=254 time=11000.332 ms 64 bytes from 192.168.1.1: icmp_seq=46 ttl=254 time=10000.339 ms 64 bytes from 192.168.1.1: icmp_seq=47 ttl=254 time=9000.338 ms 64 bytes from 192.168.1.1: icmp_seq=48 ttl=254 time=8000.198 ms 64 bytes from 192.168.1.1: icmp_seq=49 ttl=254 time=7000.388 ms 64 bytes from 192.168.1.1: icmp_seq=50 ttl=254 time=6000.217 ms 64 bytes from 192.168.1.1: icmp_seq=51 ttl=254 time=5000.084 ms 64 bytes from 192.168.1.1: icmp_seq=52 ttl=254 time=3999.920 ms 64 bytes from 192.168.1.1: icmp_seq=53 ttl=254 time=3000.010 ms 64 bytes from 192.168.1.1: icmp_seq=54 ttl=254 time=1999.832 ms 64 bytes from 192.168.1.1: icmp_seq=55 ttl=254 time=1000.072 ms 64 bytes from 192.168.1.1: icmp_seq=58 ttl=254 time=1.125 ms 64 bytes from 192.168.1.1: icmp_seq=59 ttl=254 time=1.070 ms 64 bytes from 192.168.1.1: icmp_seq=60 ttl=254 time=2.515 ms

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  • LINKED TABLES BETWEEN MS ACCESS 2003 AND MS ACCESS 2007-WRITE PERMISSIONS DENIED

    - by STEVE KING
    We are in the process of switching over to ACCESS 2007. We have numerous data tables in ACCESS 2003 files. In one case, the user has 2007 on his PC and opend the front end in 2007. No problems. When the the user is done, he clicks a button that executes a macro full of update queries. The macro reaches the first query and halts. We get a messge saying we do not have permisons to write to this linked table (2003 format). There were no security files involved. We re-linked from 2007, same problem. LAN permssions were ok. I wound up having to import the tables to front end in order for the user to be able to do his job.

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  • Set up tunnel to HE.net and now only ipv6.google.com works, but other sites ping fine.

    - by AndrejaKo
    I'm setting up IPv6 using my router which is running OpenWRT, version Backfire 10.03.1-rc4. I made a tunnel using Hurricane Electric's tunnel broker and set it up on the router and I'm using RADVD to hand out IPv6 addresses. My problem is that on computers on the network, I can only access ipv6.google.com using a browser, but other sites seem to be loading forever and won't open in any browser. I can ping and traceroute to them fine, but can't open them with a browser. I can open any site normally with a browser from the router. Stopping firewall service on the router doesn't help, so it's probably not a firewall issue. All AAAA records resolve fine, so it's probably not a DNS issue. Computers on the network get their IPv6 addresses fine, so it's probably not a radvd issue. Similar setup worked fine for SixXs, but I'm having problems with my PoP there, so I decided to move to HE. Here are some traceroutes: From a client computer: Tracing route to ipv6.he.net [2001:470:0:64::2] over a maximum of 30 hops: 1 <1 ms 1 ms 1 ms 2001:470:1f0b:de5::1 2 62 ms 63 ms 62 ms andrejako-1.tunnel.tserv6.fra1.ipv6.he.net [2001:470:1f0a:de5::1] 3 60 ms 60 ms 63 ms gige-g2-4.core1.fra1.he.net [2001:470:0:69::1] 4 63 ms 68 ms 68 ms 10gigabitethernet1-4.core1.ams1.he.net [2001:470:0:47::1] 5 84 ms 74 ms 76 ms 10gigabitethernet1-4.core1.lon1.he.net [2001:470:0:3f::1] 6 146 ms 147 ms 151 ms 10gigabitethernet4-4.core1.nyc4.he.net [2001:470:0:128::1] 7 200 ms 198 ms 202 ms 10gigabitethernet5-3.core1.lax1.he.net [2001:470:0:10e::1] 8 219 ms * 210 ms 10gigabitethernet2-2.core1.fmt2.he.net [2001:470:0:18d::1] 9 221 ms 338 ms 209 ms gige-g4-18.core1.fmt1.he.net [2001:470:0:2d::1] 10 206 ms 210 ms 207 ms ipv6.he.net [2001:470:0:64::2] Trace complete. and another from a cliet computer Tracing route to whatismyipv6.com [2001:4870:a24f:2::90] over a maximum of 30 hops: 1 7 ms 1 ms 1 ms 2001:470:1f0b:de5::1 2 69 ms 70 ms 63 ms AndrejaKo-1.tunnel.tserv6.fra1.ipv6.he.net [2001:470:1f0a:de5::1] 3 57 ms 65 ms 58 ms gige-g2-4.core1.fra1.he.net [2001:470:0:69::1] 4 73 ms 74 ms 75 ms 10gigabitethernet1-4.core1.ams1.he.net [2001:470:0:47::1] 5 71 ms 74 ms 76 ms 10gigabitethernet1-4.core1.lon1.he.net [2001:470:0:3f::1] 6 141 ms 149 ms 148 ms 10gigabitethernet2-3.core1.nyc4.he.net [2001:470:0:3e::1] 7 141 ms 147 ms 143 ms 10gigabitethernet1-2.core1.nyc1.he.net [2001:470:0:37::2] 8 144 ms 145 ms 142 ms 2001:504:1::a500:4323:1 9 226 ms 225 ms 218 ms 2001:4870:a240::2 10 220 ms 224 ms 219 ms 2001:4870:a240::2 11 219 ms 218 ms 220 ms 2001:4870:a24f::2 12 221 ms 222 ms 220 ms www.whatismyipv6.com [2001:4870:a24f:2::90] Trace complete. Here's some firewall info on the router: root@OpenWrt:/# iptables -L -n Chain INPUT (policy ACCEPT) target prot opt source destination ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 syn_flood tcp -- 0.0.0.0/0 0.0.0.0/0 tcp flags:0x17/0x02 input_rule all -- 0.0.0.0/0 0.0.0.0/0 input all -- 0.0.0.0/0 0.0.0.0/0 Chain FORWARD (policy DROP) target prot opt source destination zone_wan_MSSFIX all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED forwarding_rule all -- 0.0.0.0/0 0.0.0.0/0 forward all -- 0.0.0.0/0 0.0.0.0/0 reject all -- 0.0.0.0/0 0.0.0.0/0 Chain OUTPUT (policy ACCEPT) target prot opt source destination ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 output_rule all -- 0.0.0.0/0 0.0.0.0/0 output all -- 0.0.0.0/0 0.0.0.0/0 Chain forward (1 references) target prot opt source destination zone_lan_forward all -- 0.0.0.0/0 0.0.0.0/0 zone_wan_forward all -- 0.0.0.0/0 0.0.0.0/0 zone_wan_forward all -- 0.0.0.0/0 0.0.0.0/0 Chain forwarding_lan (1 references) target prot opt source destination Chain forwarding_rule (1 references) target prot opt source destination nat_reflection_fwd all -- 0.0.0.0/0 0.0.0.0/0 Chain forwarding_wan (1 references) target prot opt source destination Chain input (1 references) target prot opt source destination zone_lan all -- 0.0.0.0/0 0.0.0.0/0 zone_wan all -- 0.0.0.0/0 0.0.0.0/0 zone_wan all -- 0.0.0.0/0 0.0.0.0/0 Chain input_lan (1 references) target prot opt source destination Chain input_rule (1 references) target prot opt source destination Chain input_wan (1 references) target prot opt source destination Chain nat_reflection_fwd (1 references) target prot opt source destination ACCEPT tcp -- 192.168.1.0/24 192.168.1.2 tcp dpt:80 Chain output (1 references) target prot opt source destination zone_lan_ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 zone_wan_ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 Chain output_rule (1 references) target prot opt source destination Chain reject (7 references) target prot opt source destination REJECT tcp -- 0.0.0.0/0 0.0.0.0/0 reject-with tcp-reset REJECT all -- 0.0.0.0/0 0.0.0.0/0 reject-with icmp-port-unreachable Chain syn_flood (1 references) target prot opt source destination RETURN tcp -- 0.0.0.0/0 0.0.0.0/0 tcp flags:0x17/0x02 limit: avg 25/sec burst 50 DROP all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_lan (1 references) target prot opt source destination input_lan all -- 0.0.0.0/0 0.0.0.0/0 zone_lan_ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_lan_ACCEPT (2 references) target prot opt source destination ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_lan_DROP (0 references) target prot opt source destination DROP all -- 0.0.0.0/0 0.0.0.0/0 DROP all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_lan_MSSFIX (0 references) target prot opt source destination TCPMSS tcp -- 0.0.0.0/0 0.0.0.0/0 tcp flags:0x06/0x02 TCPMSS clamp to PMTU Chain zone_lan_REJECT (1 references) target prot opt source destination reject all -- 0.0.0.0/0 0.0.0.0/0 reject all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_lan_forward (1 references) target prot opt source destination zone_wan_ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 forwarding_lan all -- 0.0.0.0/0 0.0.0.0/0 zone_lan_REJECT all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_wan (2 references) target prot opt source destination ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:68 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 8 ACCEPT 41 -- 0.0.0.0/0 0.0.0.0/0 input_wan all -- 0.0.0.0/0 0.0.0.0/0 zone_wan_REJECT all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_wan_ACCEPT (2 references) target prot opt source destination ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_wan_DROP (0 references) target prot opt source destination DROP all -- 0.0.0.0/0 0.0.0.0/0 DROP all -- 0.0.0.0/0 0.0.0.0/0 DROP all -- 0.0.0.0/0 0.0.0.0/0 DROP all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_wan_MSSFIX (1 references) target prot opt source destination TCPMSS tcp -- 0.0.0.0/0 0.0.0.0/0 tcp flags:0x06/0x02 TCPMSS clamp to PMTU TCPMSS tcp -- 0.0.0.0/0 0.0.0.0/0 tcp flags:0x06/0x02 TCPMSS clamp to PMTU Chain zone_wan_REJECT (2 references) target prot opt source destination reject all -- 0.0.0.0/0 0.0.0.0/0 reject all -- 0.0.0.0/0 0.0.0.0/0 reject all -- 0.0.0.0/0 0.0.0.0/0 reject all -- 0.0.0.0/0 0.0.0.0/0 Chain zone_wan_forward (2 references) target prot opt source destination ACCEPT tcp -- 0.0.0.0/0 192.168.1.2 forwarding_wan all -- 0.0.0.0/0 0.0.0.0/0 zone_wan_REJECT all -- 0.0.0.0/0 0.0.0.0/0 Here's some routing info: root@OpenWrt:/# ip -f inet6 route 2001:470:1f0a:de5::/64 via :: dev 6in4-henet proto kernel metric 256 mtu 1280 advmss 1220 hoplimit 0 2001:470:1f0b:de5::/64 dev br-lan proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 0 fe80::/64 dev eth0 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 0 fe80::/64 dev br-lan proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 0 fe80::/64 dev eth0.1 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 0 fe80::/64 dev eth0.2 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 0 fe80::/64 via :: dev 6in4-henet proto kernel metric 256 mtu 1280 advmss 1220 hoplimit 0 default dev 6in4-henet metric 1024 mtu 1280 advmss 1220 hoplimit 0 I have computers running windows 7 SP1 and openSUSE 11.3 and all of them have same problem. I also made a thread about this on HE's forum, but it seems that people there are out of ideas what to do.

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  • Is there any way for ME to improve routing to an overseas server?

    - by Simon Hartcher
    I am trying to make a connection to a gaming server in Asia from Australia, but my ISP routes my connection through the US. Tracing route to worldoftanks-sea.com [116.51.25.54]over a maximum of 30 hops: 1 <1 ms <1 ms <1 ms 192.168.1.1 2 34 ms 42 ms 45 ms 10.20.21.123 3 40 ms 40 ms 43 ms 202.7.173.145 4 51 ms 42 ms 36 ms syd-sot-ken-crt1-ge-6-0-0.tpgi.com.au [202.7.171.121] 5 175 ms 200 ms 195 ms ge5-0-5d0.cir1.seattle7-wa.us.xo.net [216.156.100.37] 6 212 ms 228 ms 229 ms vb2002.rar3.sanjose-ca.us.xo.net [207.88.13.150] 7 205 ms 204 ms 206 ms 207.88.14.226.ptr.us.xo.net [207.88.14.226] 8 207 ms 215 ms 220 ms xe-0.equinix.snjsca04.us.bb.gin.ntt.net [206.223.116.12] 9 198 ms 201 ms 199 ms ae-7.r20.snjsca04.us.bb.gin.ntt.net [129.250.5.52] 10 396 ms 391 ms 395 ms as-6.r20.sngpsi02.sg.bb.gin.ntt.net [129.250.3.89] 11 383 ms 384 ms 383 ms ae-3.r02.sngpsi02.sg.bb.gin.ntt.net [129.250.4.178] 12 364 ms 381 ms 359 ms wotsg1-slave-54.worldoftanks.sg [116.51.25.54] Trace complete. Since I think it will be unlikely that my ISP will do anything, are there any ways to improve my routing to the server without them having to intervene? NB. The game runs predominately over UDP, so I believe most low ping services are out of the question, as they rely on TCP traffic.

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  • Understanding tcptraceroute versus http response

    - by kojiro
    I'm debugging a web server that has a very high wait time before responding. The server itself is quite fast and has no load, so I strongly suspect a network problem. Basically, I make a web request: wget -O/dev/null http://hostname/ --2013-10-18 11:03:08-- http://hostname/ Resolving hostname... 10.9.211.129 Connecting to hostname|10.9.211.129|:80... connected. HTTP request sent, awaiting response... 200 OK Length: unspecified [text/html] Saving to: ‘/dev/null’ 2013-10-18 11:04:11 (88.0 KB/s) - ‘/dev/null’ saved [13641] So you see it took about a minute to give me the page, but it does give it to me with a 200 response. So I try a tcptraceroute to see what's up: $ sudo tcptraceroute hostname 80 Password: Selected device en2, address 192.168.113.74, port 54699 for outgoing packets Tracing the path to hostname (10.9.211.129) on TCP port 80 (http), 30 hops max 1 192.168.113.1 0.842 ms 2.216 ms 2.130 ms 2 10.141.12.77 0.707 ms 0.767 ms 0.738 ms 3 10.141.12.33 1.227 ms 1.012 ms 1.120 ms 4 10.141.3.107 0.372 ms 0.305 ms 0.368 ms 5 12.112.4.41 6.688 ms 6.514 ms 6.467 ms 6 cr84.phlpa.ip.att.net (12.122.107.214) 19.892 ms 18.814 ms 15.804 ms 7 cr2.phlpa.ip.att.net (12.122.107.117) 17.554 ms 15.693 ms 16.122 ms 8 cr1.wswdc.ip.att.net (12.122.4.54) 15.838 ms 15.353 ms 15.511 ms 9 cr83.wswdc.ip.att.net (12.123.10.110) 17.451 ms 15.183 ms 16.198 ms 10 12.84.5.93 9.982 ms 9.817 ms 9.784 ms 11 12.84.5.94 14.587 ms 14.301 ms 14.238 ms 12 10.141.3.209 13.870 ms 13.845 ms 13.696 ms 13 * * * … 30 * * * I tried it again with 100 hops, just to be sure – the packets never get there. So how is it that the server does respond to requests via http, even after a minute? Shouldn't all requests just die? I'm not sure how to proceed debugging why this server is slow (as opposed to why it responds at all).

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  • Is there any way for ME to improve routing to an overseas server? [migrated]

    - by Simon Hartcher
    I am trying to make a connection to a gaming server in Asia from Australia, but my ISP routes my connection through the US. Tracing route to worldoftanks-sea.com [116.51.25.54]over a maximum of 30 hops: 1 <1 ms <1 ms <1 ms 192.168.1.1 2 34 ms 42 ms 45 ms 10.20.21.123 3 40 ms 40 ms 43 ms 202.7.173.145 4 51 ms 42 ms 36 ms syd-sot-ken-crt1-ge-6-0-0.tpgi.com.au [202.7.171.121] 5 175 ms 200 ms 195 ms ge5-0-5d0.cir1.seattle7-wa.us.xo.net [216.156.100.37] 6 212 ms 228 ms 229 ms vb2002.rar3.sanjose-ca.us.xo.net [207.88.13.150] 7 205 ms 204 ms 206 ms 207.88.14.226.ptr.us.xo.net [207.88.14.226] 8 207 ms 215 ms 220 ms xe-0.equinix.snjsca04.us.bb.gin.ntt.net [206.223.116.12] 9 198 ms 201 ms 199 ms ae-7.r20.snjsca04.us.bb.gin.ntt.net [129.250.5.52] 10 396 ms 391 ms 395 ms as-6.r20.sngpsi02.sg.bb.gin.ntt.net [129.250.3.89] 11 383 ms 384 ms 383 ms ae-3.r02.sngpsi02.sg.bb.gin.ntt.net [129.250.4.178] 12 364 ms 381 ms 359 ms wotsg1-slave-54.worldoftanks.sg [116.51.25.54] Trace complete. Since I think it will be unlikely that my ISP will do anything, are there any ways to improve my routing to the server without them having to intervene? NB. The game runs predominately over UDP, so I believe most low ping services are out of the question, as they rely on TCP traffic.

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  • Access 2007 VBA & SQL - Update a Subform pointed at a dynamically created query

    - by Lucretius
    Abstract: I'm using VB to recreate a query each time a user selects one of 3 options from a drop down menu, which appends the WHERE clause If they've selected anything from the combo boxes. I then am attempting to get the information displayed on the form to refresh thereby filtering what is displayed in the table based on user input. 1) Dynamically created query using VB. Private Sub BuildQuery() ' This sub routine will redefine the subQryAllJobsQuery based on input from ' the user on the Management tab. Dim strQryName As String Dim strSql As String ' Main SQL SELECT statement Dim strWhere As String ' Optional WHERE clause Dim qryDef As DAO.QueryDef Dim dbs As DAO.Database strQryName = "qryAllOpenJobs" strSql = "SELECT * FROM tblOpenJobs" Set dbs = CurrentDb ' In case the query already exists we should deleted it ' so that we can rebuild it. The ObjectExists() function ' calls a public function in GlobalVariables module. If ObjectExists("Query", strQryName) Then DoCmd.DeleteObject acQuery, strQryName End If ' Check to see if anything was selected from the Shift ' Drop down menu. If so, begin the where clause. If Not IsNull(Me.cboShift.Value) Then strWhere = "WHERE tblOpenJobs.[Shift] = '" & Me.cboShift.Value & "'" End If ' Check to see if anything was selected from the Department ' drop down menu. If so, append or begin the where clause. If Not IsNull(Me.cboDepartment.Value) Then If IsNull(strWhere) Then strWhere = strWhere & " AND tblOpenJobs.[Department] = '" & Me.cboDepartment.Value & "'" Else strWhere = "WHERE tblOpenJobs.[Department] = '" & Me.cboDepartment.Value & "'" End If End If ' Check to see if anything was selected from the Date ' field. If so, append or begin the Where clause. If Not IsNull(Me.txtDate.Value) Then If Not IsNull(strWhere) Then strWhere = strWhere & " AND tblOpenJobs.[Date] = '" & Me.txtDate.Value & "'" Else strWhere = "WHERE tblOpenJobs.[Date] = '" & Me.txtDate.Value & "'" End If End If ' Concatenate the Select and the Where clause together ' unless all three parameters are null, in which case return ' just the plain select statement. If IsNull(Me.cboShift.Value) And IsNull(Me.cboDepartment.Value) And IsNull(Me.txtDate.Value) Then Set qryDef = dbs.CreateQueryDef(strQryName, strSql) Else strSql = strSql & " " & strWhere Set qryDef = dbs.CreateQueryDef(strQryName, strSql) End If End Sub 2) Main Form where the user selects items from combo boxes. picture of the main form and sub form http://i48.tinypic.com/25pjw2a.png 3) Subform pointed at the query created in step 1. Chain of events: 1) User selects item from drop down list on the main form. 2) Old query is deleted, new query is generated (same name). 3) Subform pointed at query does not update, but if you open the query by itself the correct results are displayed. Name of the Query: qryAllOpenJobs name of the subform: subQryAllOpenJobs Also, the Row Source of subQryAllOpenJobs = qryAllOpenJobs Name of the main form: frmManagement

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