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  • C to C++ Conversion [closed]

    - by Annalyne
    Can someone convert this code to C++, pretty please? :( #include <stdio.h> #include <stdlib.h> #include <time.h> #define WEAPON_ROPE 10 #define WEAPON_REVOLVER 20 #define WEAPON_LEADPIPE 30 #define WEAPON_CANDLESTICK 40 #define WEAPON_KNIFE 50 #define WEAPON_WRENCH 60 #define PEOPLE_MRGREEN 100 #define PEOPLE_MSSCARLET 200 #define PEOPLE_CONLMUSTARD 300 #define PEOPLE_PROFPLUM 400 #define PEOPLE_MISPEACOCK 500 #define PEOPLE_MISWHITE 600 #define PLACE_KITCHEN 1 #define PLACE_HALL 2 #define PLACE_POOLROOM 3 #define PLACE_STUDY 4 #define PLACE_LOUNG 5 #define PLACE_LIBRARY 6 #define PLACE_CONSERVATORY 7 #define PLACE_DINING 8 #define PLACE_BILLIARDS 9 int main() { int die = 0; int players[6][9] = {{0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}}; int allCards[] = {WEAPON_ROPE, WEAPON_REVOLVER, WEAPON_LEADPIPE, WEAPON_CANDLESTICK, WEAPON_CANDLESTICK, WEAPON_KNIFE, WEAPON_WRENCH, PEOPLE_MRGREEN, PEOPLE_MSSCARLET, PEOPLE_CONLMUSTARD, PEOPLE_CONLMUSTARD, PEOPLE_PROFPLUM, PEOPLE_MISPEACOCK, PEOPLE_MISWHITE, PLACE_KITCHEN, PLACE_HALL, PLACE_POOLROOM, PLACE_STUDY, PLACE_LOUNG, PLACE_LIBRARY, PLACE_CONSERVATORY, PLACE_DINING, PLACE_BILLIARDS}; int deckSize = 23; // number of cards in allCards array int count; for (count = 0; count < deckSize; ++count) { printf(", %d", allCards[count]); } // End for // These three array's are so you can put a card back, if need be... int weaponCards[] = {WEAPON_ROPE, WEAPON_REVOLVER, WEAPON_LEADPIPE, WEAPON_CANDLESTICK, WEAPON_CANDLESTICK, WEAPON_KNIFE, WEAPON_WRENCH}; int weaponDeckSize = 7; int peopleCards[] = {PEOPLE_MRGREEN, PEOPLE_MSSCARLET, PEOPLE_CONLMUSTARD, PEOPLE_CONLMUSTARD, PEOPLE_PROFPLUM, PEOPLE_MISPEACOCK, PEOPLE_MISWHITE}; int peopleDeckSize = 7; int placeCards[] = {PLACE_KITCHEN, PLACE_HALL, PLACE_POOLROOM, PLACE_STUDY, PLACE_LOUNG, PLACE_LIBRARY, PLACE_CONSERVATORY, PLACE_DINING, PLACE_BILLIARDS}; int placeDeckSize = 9; srand(clock()); // seed rand() using clock() which gives // the current tick your processor is at... int killer[3]; // no need to initialize yet. killer[0-2] will initialize int deckShuffle = rand() % weaponDeckSize; // picks one number out of the deck killer[0] = weaponCards[deckShuffle]; allCards[deckShuffle] = 0; // Card drawn. No longer exists in deck deckShuffle = rand() % peopleDeckSize; // picks another random card out of the deck killer[1] = peopleCards[deckShuffle]; allCards[deckShuffle + weaponDeckSize] = 0; // Card drawn. No longer exists in deck deckShuffle = rand() % placeDeckSize; // randomly picks the last card needed killer[2] = placeCards[deckShuffle]; allCards[deckShuffle + weaponDeckSize + peopleDeckSize] = 0; // Card drawn. No longer exists in deck int numberOfCards = 0; printf("CLUE\n"); printf("written by John Schintone\n"); printf("Origonal game delvoped by Hasbro\n"); int numberOfPlayers = 0; while ((numberOfPlayers < 3) || (numberOfPlayers > 6)) { printf("How many players are Going to play :\n"); printf("[number] > "); scanf("%d",&numberOfPlayers); // A very fast if statement which only uses integers/char's switch(numberOfPlayers) { case 6: { numberOfCards = 3; } break; case 5: { numberOfCards = 4; } break; case 4: { numberOfCards = 5; } break; case 3: { numberOfCards = 6; } break; default: { printf("You must enter a number between 3 and 6...\n"); } // End default } // End switch } // End while int index1, index2; // Note: ++index1; is faster than index1++; and will almost always // produce better code (index1++ happens after this statement line. // ++index1 increments index1 before this statement line) for (index1 = 0; index1 < numberOfPlayers; ++index1) { printf("Player %d", index1); for (index2 = 0; index2 < numberOfCards; ++index2) { // Remember that allCards[deckShuffle] == 0 because we removed that // card ages ago... works out well, just don't forget you did that : ) while (allCards[deckShuffle] == 0) { deckShuffle = rand() % deckSize; } // End while players[index1][index2] = allCards[deckShuffle]; allCards[deckShuffle] = 0; // Card removed for after loop... printf(", %d", players[index1][index2]); switch(players[index1][index2]) { case WEAPON_ROPE: { } break; // Add more... case PEOPLE_MRGREEN: { } break; // Add more... case PLACE_KITCHEN: { } break; // Add more... default: { printf("Program has caught player %d cheating...", index1); } // End default } // End switch } // End for printf("\n"); } // End for printf("The killer is %d, with the %d, and in the %d \n\n", killer[0], killer[1], killer[2]); printf("Type h for this help... \n"); printf("Type e to escape... \n"); printf("Type r to roll the die... \n"); char command = '\0'; // \0 represents zero, or the null character while (command != 'e') { printf("[one character] > "); scanf("%c", &command); if (command == 'r') { die = rand() % 6 + 1; printf("Your number is: %d \n", die); } // end while if (command == 'h') { printf("Type h for this help... \n"); printf("Type e to escape... \n"); printf("Type r to roll the die... \n"); } // End if printf("\n"); } // End while return(0); // Success. Program worked ok } // End main() Function

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  • What's your favourite programming language, and its killer feature?

    - by eplawless
    Each language I've used has had its pros and cons, but some features have really shone through as being indispensible, shining examples of how to design a programming language to make programmers happy. I use PHP a lot at work, and the one thing I really miss when moving to other languages is PHP's foreach: foreach($items as $item) //iterate through items by value foreach($items as &$item) //iterate through items by reference foreach($items as $i => $item) //by value, with indices foreach($items as $i => &$item) //by reference, with indices In C#, I'm kind of smitten with the built-in multicast delegate system, as well as the way it handles getters and setters. So what's your favourite/favorite language, and what feature makes it awesome?

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  • xslt help - my transform is not rendering correctly

    - by Hcabnettek
    Hi All, I'm trying to apply an xlst transformation using the following file. This is very basic, but I wanted to build off of this when I get it working correctly. <?xml version="1.0" encoding="utf-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxsl="urn:schemas-microsoft-com:xslt" exclude-result-prefixes="msxsl"> <xsl:template match="/"> <div> <h2>Station Inventory</h2> <hr/> <xsl:apply-templates/> </div> </xsl:template> Here is some xml I'm using for the source. <StationInventoryList xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://www.dummy-tmdd-address"> <StationInventory> <station-id>9940</station-id> <station-name>Zone 9940-SEB</station-name> <station-travel-direction>SEB</station-travel-direction> <detector-list> <detector> <detector-id>2910</detector-id> <detector-name>1999 West Smith Exit SEB</detector-name> </detector> <detector> <detector-id>9205</detector-id> <detector-name>CR-155 Exit SEB</detector-name> </detector> <detector> <detector-id>9710</detector-id> <detector-name>Pt of View SEB</detector-name> </detector> </detector-list> </StationInventory> </StationInventoryList> Any ideas what I'm doing wrong? The simple intent here is to make a list of station, then make a list of detectors at a station. This is a small piece of the XML. It would have multiple StationInventory elements. I'm using the data as the source for an asp:xml control and the xslt file as the transformsource. var service = new InternalService(); var result = service.StationInventory(); invXml.DocumentContent = result; invXml.TransformSource = "StationInventory.xslt"; invXml.DataBind(); Any tips are of course appreciated. Have a terrific weekend. Cheers, ~ck

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  • Cocos 2D v1.0.1 : Crash at changing CCMenuItemImage normal image

    - by Max
    I retrieve a crash log file, which, after XCode analysis on my archive show the problematic line of code : Date/Time: 2012-12-08 23:48:08.930 +0100 OS Version: iPhone OS 5.1.1 (9B206) Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Last Exception Backtrace: 0 CoreFoundation 0x31a4088f __exceptionPreprocess + 163 1 libobjc.A.dylib 0x3188b259 objc_exception_throw + 33 2 CoreFoundation 0x31a40789 +[NSException raise:format:] + 1 3 Foundation 0x374c73a3 -[NSAssertionHandler handleFailureInMethod:object:file:lineNumber:description:] + 91 4 Killer 0x0017ed35 -[CCSprite initWithFile:] (CCSprite.m:201) 5 Killer 0x0017e419 +[CCSprite spriteWithFile:] (CCSprite.m:93) 6 Killer 0x00123101 -[Player makeZombie] (Player.m:1363) 7 Killer 0x00105a51 -[PlayScene endOfKilling:] (PlayScene.m:1438) Which clearly indicates the second of the two following lines is crashing: NSLog(@"images %@ %@",self.zombieImage,self.zombieImageDown); [self.characterSprite setNormalImage:[CCSprite spriteWithFile:self.zombieImage]]; I know that the crash seem to happend when the user is touching the corresponding CCMeanuItemImage, is there a problem if the user is touching it, while we change the normal et selected images of it ? Is this the right manner to change its image (i do it several times during the game) ? Thanks for your ideas

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  • How to modify the language used by the Google Search Engine on IE 9.0?

    - by Seb Killer
    I would like to know how we can modify the settings of the Google Search Engine used in Internet Explorer 9.0 to force to use a specific language. Our problem is the following: as it uses geolocation by default, and we are in Switzerland, it takes the first of the official languages this is Swiss-German. However, we are located in Geneva where French is the official language. Furthermore, as most of our users speak English, we would like to force the language to be English and not Swiss-German. Does anybody know how to achieve this ? Thanks alot, Sébastien

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  • Android 1.6: onActivityResult is not called

    - by Seb
    Hi, I have a problem with the method "onActivityResult". I create a new Activity from my main activity: Intent intent = new Intent(this, NewActivity.class); startActivityForResult(intent, 0); The new Activity is ended like this: Intent resultIntent = new Intent(); resultIntent.putExtra("vid", hmvenues.get(venues[currentPosition])); resultIntent.putExtra("name", venues[currentPosition]); setResult(RESULT_OK, resultIntent); finish(); But the Method onActivityResult seem to be not called @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { Log.d(this.getClass().getName(),"onActivityResult"); ... } Does anyone have an idea, what I did wrong? Thanks!! Seb

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  • Problem with libcurl cookie engine

    - by Seb Rose
    [Cross-posted from lib-curl mailing list] I have a single threaded app (MSVC C++ 2005) build against a static LIBCURL 7.19.4 A test application connects to an in house server & performs a bespoke authentication process that includes posting a couple of forms, and when this succeeds creates a new resource (POST) and then updates the resource (PUT) using If-Match. I only use a single connection to libcurl (i.e. only one CURL*) The cookie engine is enabled from the start using curl_easy_setopt(CURLOPT_COOKIEFILE, "") The cookie cache is cleared at the end of the authentication process using curl_easy_setopt(CURLOPT_COOKIELIST, "SESS"). This is required by the authentication process. The next call, which completes a successful authentication, results in a couple of security cookies being returned from the server - they have no expiry date set. The server (and I) expect the security cookies to then be sent with all subsequent requests to the server. The problem is that sometimes they are sent and sometimes they aren't. I'm not a CURL expert, so I'm probably doing something wrong, but I can't figure out what. Running the test app in a loop results shows a random distribution of correct cookie handling. As a workaround I've disabled the cookie engine and am doing basic manual cookie handling. Like this it works as expected, but I'd prefer to use the library if possible. Does anyone have any ideas? Thanks Seb

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  • What is safe to exclude for a full system backup?

    - by seb
    Hi, I'm looking for a list which paths/files are safe to exclude for a full system/home backup. Considering that I have a list of installed packages. /home/*/.thumbnails /home/*/.cache /home/*/.mozilla/firefox/*.default/Cache /home/*/.mozilla/firefox/*.default/OfflineCache /home/*/.local/share/Trash /home/*/.gvfs/ /tmp/ /var/tmp/ not real folders but can cause severe problems when 'restoring' /dev /proc /sys What about... /var/ in general? /var/backups/ - can get quite large /var/log/ - does not require much space and can help for later comparison /lost+found/

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  • can't see myself in Skype video call

    - by seb
    I'm running 12.04 and I've installed skype via the software centre. As with 11.10 everything works fine with 12.04 as well. There is only one thing that does not work. I can't see myself in Skype video calls. The video call works fine, I can see the other side the other side can see me. Buid in microphone works. If I click on 'show myself' during the video call nothing happens. I know that it works on Ubuntu in general as I had it working a while back on a different machine (Xubuntu 11.04). Could that be related to the GPU? I'm now on a intel/nvidia one. Any Ideas where I can hunt for some options or tweaking?

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  • Does dist-upgrade require PPA software to be uninstalled first?

    - by seb
    Hi all, I'm still running Ubuntu 10.04 with quite a few PPAs. Amongst the PPAs there is Guiodic (Guido Iodice) Lucid quasi-rolling :) PPA which brings most recent versions of many programs to my desktop. My steps: sudo update-manager -d click on upgrade on the appearing window wait for the magic to happen: prepare to upgrade and setting new software channels during 'calculating the changes' I will get the following error message in the panel An error occurred, please run Package Manager form the right-click menu or apt-get in a terminal to see what is wrong. The error message was: ' Error: Marking the upgrade (E:Error, pkgProblemResolver::Resolver generated breaks, this may be caused by help packages.)'This usually means that your installed packages have unmet dependencies When I check Synaptic/apt-get I can't find any errors or hint toward broken packages Could this error be because of many PPA versions being newer than 10.04 original versions?

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  • Alias using Nginx causing phpMyAdmin login endless loop

    - by Seb Dangerfield
    Recently I've been trying to set up a web server using Nginx (I normally use Apache). However I've ran into a problem trying to set phpMyAdmin up on an alias. The alias correctly takes you too the phpMyAdmin login screen, however when you enter valid credentials and hit go you end up back on the login screen with no errors. Sounded like a cookie or session problem to me... but if I symlink the phpMyAdmin directory and try logging in through the symlinked version it works fine! Both the symlink and the alias one set the same number of cookies and both set seem to set the cookies for the correct domain and path. My Nginx config for the php alias is as follows: location ~ ^/phpmyadmin/(.*\.php)$ { alias /usr/share/phpMyAdmin/$1; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; include fastcgi_params; fastcgi_param SCRIPT_FILENAME $request_filename; } I'm running Nginx 0.8.53 PHP 5.3.3 MySQL 5.1.47 phpMyAdmin 3.3.9 - self install And php-mcrypt is installed. Has anyone else experienced this behaviour before? Anyone have any ideas about how to fix it?

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  • VPN doesn't have access to drives unless I use the default gateway

    - by Seb
    I am trying to setup a VPN connection on one of our office servers so that many of our employees can access our drives when out of town or for important business meetings. However I have a weird glitch in where if the default gateway option is checked they can see the drives and files, but get no internet access. If I have the default gateway option unchecked then they have there internet and can successfully connect to the VPN, but they are not able to see any of the drives or files. The server is running Windows Server 2003 Standard while the employees run either XP or 7 Professional. Any help is greatly appreciated. Thank you. EDIT The VPN setup is PPTP and the main server is behind a SonicWall if that is of any importance.

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  • Command line: Map network drive

    - by Seb Nilsson
    How do I write a command line in a .bat or .cmd that maps a network drive? I want the script to first check if the drive-letter is mapped, and if it is delete it and then map the drive. I only have the mapping-command right now. Please help me fill in the blanks: REM Check if drive exists, if it does, delete it @echo off net use q: /persistent:yes \\localhost\C$\MyFolder pause Are there any of the parameters wrong? Any that should be added?

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  • windows server 2003 cannot accept connections

    - by Seb
    Hi everyone, I am running a Windows Server 2003 OS and am noticing that no one is able to connect to the machine through Remote Desktop. I have gone through the Terminal Services Configuration to make sure that we had the RDP-Tcp connection enabled and I've checked to see that the server was listening to port 3389. Are there any other options since I've tried to ping into our host server with no results. Thanks in advance.

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  • Is it wise to use SSHDs (Solid state hybrid drives) on a server?

    - by Seb
    I have a bunch of servers with very heavy I/O that currently use SATA3/SAS drives, but do suffer from I/O wait on the SATA drives, and I have just been alerted to the existence of SSHDs which cost the same for 1TB as the 1TB SATA drives that we currently use. However, previously (until Seagate shipped their first 3.5" SSHD in March) they seemed to be exclusively for Netbooks/Notebooks, which leads me to suspect they're not exactly built for the heavy I/O they'd be in for with my servers. So, would an SSHD give me a performance boost over my SATA3 drives in a heavy I/O environment (such as multiple very large high speed file transfers) or is it best to stick with SATA3 with I/O wait??

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  • Creating my own kill cam

    - by DalexL
    I plan on creating my own kill cam system for a sandbox tool set. After thinking about the mechanics of the kill cam itself, however, I'm quite lost. I'm trying to recreate the ones commonly seen in call of duty games that show, from the view of the killer, the actual killing scene. My Thoughts: -I can't just keep in memory when people kill others because I wouldn't know when to start the 'recording process'. There is on way for me to accurately determine when somebody is 'about' to kill someone. -My only real idea so far is to have a complete duplicate of everything loaded off to the side copying all the movement from the original world but with a 10 second delay. That way, all the kill cams would be 10 seconds long and the persons camera would just be moved to the second world of their killer. My Questions: Is there already an accepted way to do this? Does anybody have any good ideas for something like this? Thanks if you can!

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  • Developing For Windows Phone 7 Series with XNA 4.0

    - by Chris Williams
    I have a talk submitted to the Heartland Developers Conference. It's called: Developing For Windows Phone 7 Series with XNA 4.0 Here's a description: Forget Droid, Windows Phone 7 Series is the iPhone killer. If you want to learn to build killer touch-based apps for this next generation mobile device then this is the session for you. We’ll go over phone specific features and how to leverage those features with XNA 4.0 and C# I need your votes in order to give this talk. Please go here: http://www.heartlanddc.com/?p=273 and give the talk a nice high rating to indicate interest. Thanks a bunch!!

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  • Why Android for new (micro) consoles?

    - by Klaim
    There are a lot of new (micro) consoles with Android inside coming soon or already there (OUYA for example). My question is: why use Android and not another OS as base for these consoles? I assume that there are pragmatic answers to this but I can't see any clear killer feature. For example, one can assume that any stable Linux distribution would work (like Valve seem to think). Android is primarily targetted at mobile platforms which mean it is built around the idea of being interrupted which goes against a lot of what console devs needs in new hardware - but is not killing Android as a platform for gamedev either as it's just a constraint. Why not another OS? What's the Android killer features that make micro-console builder using it instead of Linux or anything else?

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  • opencv fails to open avi with ffdshow codec

    - by Seb
    Hey everyone, I am currently using OpenCV to try and open an AVI file that was made using ffdshow. The program manages to open the video file and play however, the video file is in black and white and is slightly skewed. VLC and windows media player can run it fine. Is there anything that I am able to do to install the ffdshow codec into OpenCV or do I have to covert each file with ffdshow used into appropriate OpenCV codec formats? Thank you in advance for your help.

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  • ASP.NET: Compress ViewState

    - by Seb Nilsson
    What are the latest and greatest ways to compress the ASP.NET ViewState content? What about the performance of this? Is it worth it to keep the pages quick and minimize data-traffic? How can I make: <input type="hidden" name="__VIEWSTATE" id="__VIEWSTATE" value="/wEPDwUKMTM4Mjc3NDEyOWQYAQUeX19Db250cm9sc1JlcXVpcmVQb3N0QmFja0tleV9fFgkFLGN0b DAwJENvbnRlbnRQbGFjZUhvbGRlcl9NYWluQ29udGVudCRSYWRCdXQxBSxjdGwwMCRDb250ZW50UGxhY2VIb 2xkZXJfTWFpbkNvbnRlbnQkUmFkQnV0MQUsY3RsMDAkQ29udGVudFBsYWNlSG9sZGVyX01haW5Db250ZW50J FJhZEJ1dDIFLGN0bDAwJENvbnRlbnRQbGFjZUhvbGRlcl9NYWluQ29udGVudCRSYWRCdXQyBSxjdGwwMCRDb 250ZW50UGxhY2VIb2xkZXJfTWFpbkNvbnRlbnQkUmFkQnV0MwUsY3RsMDAkQ29udGVudFBsYWNlSG9sZGVyX 01haW5Db250ZW50JFJhZEJ1dDQFLGN0bDAwJENvbnRlbnRQbGFjZUhvbGRlcl9NYWluQ29udGVudCRSYWRCd XQ0BSxjdGwwMCRDb250ZW50UGxhY2VIb2xkZXJfTWFpbkNvbnRlbnQkUmFkQnV0NQUsY3RsMDAkQ29udGVud FBsYWNlSG9sZGVyX01haW5Db250ZW50JFJhZEJ1dDXz21BS0eJ7991pzjjj4VXbs2fGBw==" /> Into sometning like this: <input type="hidden" name="__VIEWSTATE" id="__VIEWSTATE" value="/wEPDwUKMTM4Mjc3N==" />

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  • C#: File-size format provider

    - by Seb Nilsson
    Is there any easy way to create a class that uses IFormatProvider that writes out a user-friendly file-size? public static string GetFileSizeString(string filePath) { FileInfo info = new FileInfo(@"c:\windows\notepad.exe"); long size = info.Length; string sizeString = size.ToString(FileSizeFormatProvider); // This is where the class does its magic... } It should result in strings formatted something like "2,5 MB", "3,9 GB", "670 bytes" and so on.

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  • Ruby Regexp: + vs *. special behaviour?

    - by seb
    Using ruby regexp I get the following results: >> 'foobar'[/o+/] => "oo" >> 'foobar'[/o*/] => "" But: >> 'foobar'[/fo+/] => "foo" >> 'foobar'[/fo*/] => "foo" The documentation says: *: zero or more repetitions of the preceding +: one or more repetitions of the preceding So i expect that 'foobar'[/o*/] returns the same result as 'foobar'[/o+/] Does anybody have an explanation for that

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  • "Could not register destruction callback" warn message leads to memory leaks?

    - by Séb
    Hello all, I'm in the exact same situation as this old question: http://stackoverflow.com/questions/2077558/warn-could-not-register-destruction-callback In short: I see a warning saying that a destruction callback could not be registered for some beans. My question is: since the beans whose destruction callback cannot be registered are two persistance beans, could this be the source of a memory leak? I am experiencing a leak in my app. Although the session timeout is set (to 30 minutes), my profiler shows me more instances of the hibernate SessionImpl each time I run a thread dump. The number of instances of SessionImpl is exactly the number of times I tried to login between two thread dumps. Thanks for your help...

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