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  • Buffer Overrun Issues VC++

    - by sijith
    When i execute my code i am getting this error LPTSTR lpBuffer; ::GetLogicalDriveStrings(1024,lpBuffer); while(*lpBuffer != NULL) { printf("%s\n", lpBuffer); // or MessageBox(NULL, temp, "Test", 0); or whatever lpBuffer += lstrlen(lpBuffer)+1; printf("sizeof(lpBuffer) %d\n",lstrlen(lpBuffer)); } OutPut C sizeof(lpBuffer) 3 D sizeof(lpBuffer) 3 E sizeof(lpBuffer) 3 F sizeof(lpBuffer) 0

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  • Wake up thread blocked on accept() call

    - by selbie
    Sockets on Linux question I have a worker thread that is blocked on an accept() call. It simply waits for an incoming network connection, handles it, and then returns to listening for the next connection. When it is time for the program to exit, how do I signal this network worker thread (from the main thread) to return from the accept() call while still being able to gracefully exit its loop and handle it's cleanup code. Some things I tried: 1. pthread_kill to send a signal. Feels kludgy to do this, plus it doesn't reliably allow the thread to do it's shutdown logic. Also makes the program terminate as well. I'd like to avoid signals if at all possible. pthread_cancel. Same as above. It's a harsh kill on the thread. That, and the thread may be doing something else. Closing the listen socket from the main thread in order to make accept() abort. This doesn't reliably work. Some constraints: If the solution involves making the listen socket non-blocking, that is fine. But I don't want to accept a solution that involves the thread waking up via a select call every few seconds to check the exit condition. The thread condition to exit may not be tied to the process exiting. Essentially, the logic I am going for looks like this. void* WorkerThread(void* args) { DoSomeImportantInitialization(); // initialize listen socket and some thread specific stuff while (HasExitConditionBeenSet()==false) { listensize = sizeof(listenaddr); int sock = accept(listensocket, &listenaddr, &listensize); // check if exit condition has been set using thread safe semantics if (HasExitConditionBeenSet()) { break; } if (sock < 0) { printf("accept returned %d (errno==%d)\n", sock, errno); } else { HandleNewNetworkCondition(sock, &listenaddr); } } DoSomeImportantCleanup(); // close listen socket, close connections, cleanup etc.. return NULL; } void SignalHandler(int sig) { printf("Caught CTRL-C\n"); } void NotifyWorkerThreadToExit(pthread_t thread_handle) { // signal thread to exit } int main() { void* ptr_ret= NULL; pthread_t workerthread_handle = 0; pthread_create(&workerthread, NULL, WorkerThread, NULL); signal(SIGINT, SignalHandler); sleep((unsigned int)-1); // sleep until the user hits ctrl-c printf("Returned from sleep call...\n"); SetThreadExitCondition(); // sets global variable with barrier that worker thread checks on // this is the function I'm stalled on writing NotifyWorkerThreadToExit(workerthread_handle); // wait for thread to exit cleanly pthread_join(workerthread_handle, &ptr_ret); DoProcessCleanupStuff(); }

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  • Thread class closing from other Class (Activity) with protected void onStop() Android

    - by user1761337
    I have a Problem with Closing the Thread. I will Closing the Thread with onStop,onPause and onDestroy. This is my Source in the Activity Class: @Override protected void onStop(){ super.onStop(); finish(); } @Override protected void onPause() { super.onPause(); finish(); } @Override public void onDestroy() { this.mWakeLock.release(); super.onDestroy(); } And the Thread Class: public class GameThread extends Thread { private SurfaceHolder mSurfaceHolder; private Handler mHandler; private Context mContext; private Paint mLinePaint; private Paint blackPaint; //for consistent rendering private long sleepTime; //amount of time to sleep for (in milliseconds) private long delay=1000/30; //state of game (Running or Paused). int state = 1; public final static int RUNNING = 1; public final static int PAUSED = 2; public final static int STOPED = 3; GameSurface gEngine; public GameThread(SurfaceHolder surfaceHolder, Context context, Handler handler,GameSurface gEngineS){ //data about the screen mSurfaceHolder = surfaceHolder; mHandler = handler; mContext = context; gEngine=gEngineS; } //This is the most important part of the code. It is invoked when the call to start() is //made from the SurfaceView class. It loops continuously until the game is finished or //the application is suspended. private long beforeTime; @Override public void run() { //UPDATE while (state==RUNNING) { Log.d("State","Thread is runnig"); //time before update beforeTime = System.nanoTime(); //This is where we update the game engine gEngine.Update(); //DRAW Canvas c = null; try { //lock canvas so nothing else can use it c = mSurfaceHolder.lockCanvas(null); synchronized (mSurfaceHolder) { //clear the screen with the black painter. //reset the canvas c.drawColor(Color.BLACK); //This is where we draw the game engine. gEngine.doDraw(c); } } finally { // do this in a finally so that if an exception is thrown // during the above, we don't leave the Surface in an // inconsistent state if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } this.sleepTime = delay-((System.nanoTime()-beforeTime)/1000000L); try { //actual sleep code if(sleepTime>0){ this.sleep(sleepTime); } } catch (InterruptedException ex) { Logger.getLogger(GameThread.class.getName()).log(Level.SEVERE, null, ex); } while (state==PAUSED){ Log.d("State","Thread is pausing"); try { this.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } }} How i can close the Thread from Activity Class??

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  • check if a table exsist in where

    - by Luca Romagnoli
    This query generates an error because table2 doesn't exist: Select * FROM table WHERE table2.id IS NOT NULL Is there anything like this for check the table2 before apply the check on the id? Select * FROM table WHERE (EXIST(table2) AND table2.id IS NOT NULL) or not EXIST(table2) Thanks

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  • h:selectOneMenu not populating a 'selected' item

    - by dann.dev
    I'm having trouble with an h:selectOneMenu not having a selected item when there is already something set on the backing bean. I am using seam and have specified a customer converter. When working on my 'creation' page, everything works fine, something from the menu can be selected, and when the page is submitted, the correct value is assigned and persisted to the database as well. However when I work on my 'edit' page the menu's default selection is not the current selection. i have gone through and confirmed that something is definitely set etc. My selectOneMenu looks like this: <h:selectOneMenu id="selVariable" value="#{customer.variableLookup}" converter="#{variableLookupConverter}"> <s:selectItems var="source" value="#{customerReferenceHelper.variableLookups()}" label="#{source.name}" /> </h:selectOneMenu> And the converter is below. It very simple and just turns the id from string to int and back etc: @Name( "sourceOfWealthLookupConverter" ) public class SourceOfWealthLookupConverter implements Serializable, Converter { @In private CustomerReferenceHelper customerReferenceHelper; @Override public Object getAsObject( FacesContext arg0, UIComponent arg1, String arg2 ) { VariableLookup variable= null; try { if ( "org.jboss.seam.ui.NoSelectionConverter.noSelectionValue".equals( arg2 ) ) { return null; } CustomerReferenceHelper customerReferenceHelper = ( CustomerReferenceHelper ) Contexts.getApplicationContext().get( "customerReferenceHelper" ); Integer id = Integer.parseInt( arg2 ); source = customerReferenceHelper.getVariable( id ); } catch ( NumberFormatException e ) { log.error( e, e ); } return variable; } @Override public String getAsString( FacesContext arg0, UIComponent arg1, Object arg2 ) { String result = null; VariableLookup variable= ( VariableLookup ) arg2; Integer id = variable.getId(); result = String.valueOf( id ); return result; } } I've seen a few things about it possibly being the equals() method on the class, (that doesn't add up with everything else working, but I overrode it anyway as below, where the hashcode is just the id (id is a unique identifier for each item). Equals method: @Override public boolean equals( Object other ) { if ( other == null ) { return false; } if ( this == other ) { return true; } if ( !( other instanceof VariableLookup ) ) { return false; } VariableLookup otherVariable = ( VariableLookup ) other; if ( this.hashCode() == otherVariable.hashCode() ) { return true; } return false; } I'm at my wits end with this, I can't find what I could have missed?! Any help would be much appreciated

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  • conditionally enabling constructor

    - by MK
    Here is how I can conditionally enable a constructor of a class : struct Foo { template<class T> Foo( T* ptr, boost::enable_if<is_arithmetic<T> >::type* = NULL ) {} }; I would like to know why I need to do the enabling via a dummy parameter. Why can I not just write : struct Foo { template<class T> Foo( boost::enable_if<is_arithmetic<T>, T>::type* = NULL ) {} };

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  • sigwait in Linux (Fedora 13) vs OS X

    - by Silas
    So I'm trying to create a signal handler using pthreads which works on both OS X and Linux. The code below works on OS X but doesn't work on Fedora 13. The application is fairly simple. It spawns a pthread, registers SIGHUP and waits for a signal. After spawning the signal handler I block SIGHUP in the main thread so the signal should only be sent to the signal_handler thread. On OS X this works fine, if I compile, run and send SIGHUP to the process it prints "Got SIGHUP". On Linux it just kills the process (and prints Hangup). If I comment out the signal_handler pthread_create the application doesn't die. I know the application gets to the sigwait and blocks but instead of return the signal code it just kills the application. I ran the test using the following commands: g++ test.cc -lpthread -o test ./test & PID="$!" sleep 1 kill -1 "$PID" test.cc #include <pthread.h> #include <signal.h> #include <iostream> using namespace std; void *signal_handler(void *arg) { int sig; sigset_t set; sigemptyset(&set); sigaddset(&set, SIGHUP); while (true) { cout << "Wait for signal" << endl; sigwait(&set, &sig); if (sig == SIGHUP) { cout << "Got SIGHUP" << endl; } } } int main() { pthread_t handler; sigset_t set; // Create signal handler pthread_create(&handler, NULL, signal_handler, NULL); // Ignore SIGHUP in main thread sigfillset(&set); sigaddset(&set, SIGHUP); pthread_sigmask(SIG_BLOCK, &set, NULL); for (int i = 1; i < 5; i++) { cout << "Sleeping..." << endl; sleep(1); } pthread_join(handler, NULL); return 0; }

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  • row convert to column in sql 2008

    - by jay
    create table #cusphone(cusid int,cusph1 int) insert into #cusphone values(1,48509) insert into #cusphone values(1,48508) insert into #cusphone values(1,48507) insert into #cusphone values(2,48100) out put 1 48509 48508 48507 2 48100 null null

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  • Recursive insert-method for a linked list

    - by user3726477
    I'm learning C# and I've made a recursive insert-method for a linked list: public static int recursiveInsert(ref int value, ref MyLinkedList list) { if (list == null) return new MyLinkedList(value, null); else { list.next = recursiveInsert(ref int value, ref list.next); return list; } } How would you modify this method to make the recursive call look like this: recursiveInsert(value, ref list.next) instead of: list.next = recursiveInsert(ref int value, ref list.next);

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  • Convert a NSString

    - by zp26
    My situation is explained in the code below. I need to send via a socket NSString drawn from a TextBox Thank you very much NSString *string = fieldTesto.txt; // I Find an istruction for insert s string in to the CFSocketSend UInt8 message[] = "Hello world"; CFDataRef data = CFDataCreate(NULL, message, sizeof(message)); CFSocketSendData(s, NULL, data, 0); CFRelease(data);

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  • Mysql insert into 2 tables

    - by Spidfire
    I want to make a insert into 2 tables visits: visit_id int | card_id int registration: registration_id int | type enum('in','out') | timestamp int | visit_id int i want something like: INSERT INTO `visits` as v ,`registration` as v (v.`visit_id`,v.`card_id`,r.`registration_id`, r.`type`, r.`timestamp`, r.`visit_id`) VALUES (NULL, 12131141,NULL, UNIX_TIMESTAMP(), v.`visit_id`); I wonder if its possible

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  • Eazfuscator.NET logging?

    - by kakopappa
    I am using Eazfuscator.NET 3.0.41 to obfuscate a (VS 2010) WPF 4 application. After obfuscating, when I double click the exe file it's throwing an error message like this. "Description: The process was terminated due to an unhandled exception. Exception Info: System.Windows.Markup.XamlParseException" Is there a way I could enable some sort of a logging to check where it's going wrong ? How can I solve this problem? please advice

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  • Is it possible to create a throttle function that can take in as parameters another function (that also has parameters), and the time delay

    - by Stan Quinn
    So I've already written a function that works (based on underscores throttle) for functions that don't take in a parameter, but I'd like to make it generic enough to pass in a function with a variable number of parameters. Here's what I have: (function () { var lastTime = new Date().getTime(); function foo() { var newTime = new Date().getTime(); var gap = newTime - lastTime; // Travels up scope chain to use parents lastTime. Function has access to variables declared in the same scope console.log('foo called, gap:' + gap); lastTime = newTime; // Updates lastTime //console.log(x); //x++; } var throttle = function(func, wait) { var result; var timeout = null; // flag updated through closure var previous = 0; // time last run updated through closure return function() { //func, wait, timeout, previous available through scope var now = new Date().getTime(); var remaining = wait - (now - previous); if (remaining <= 0) { clearTimeout(timeout); timeout = null; previous = now; result = func.apply(this, arguments); //func is available through closure } return result; }; }; document.addEventListener("scroll", throttle(foo, 1000)); //document.addEventListener("scroll", throttle(foo(5), 2000)); }()); But I'd like to modify foo to foo(x) and get this to work (function () { var lastTime = new Date().getTime(); function foo(x) { var newTime = new Date().getTime(); var gap = newTime - lastTime; // Travels up scope chain to use parents lastTime. Function has access to variables declared in the same scope console.log('foo called, gap:' + gap); lastTime = newTime; // Updates lastTime console.log(x); x++; } var throttle = function(func, wait) { var result; var timeout = null; // flag updated through closure var previous = 0; // time last run updated through closure return function() { //func, wait, timeout, previous available through scope var now = new Date().getTime(); var remaining = wait - (now - previous); if (remaining <= 0) { clearTimeout(timeout); timeout = null; previous = now; result = func.apply(this, arguments); //func is available through closure } return result; }; }; document.addEventListener("scroll", throttle(foo(5), 2000)); }());

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  • returning a Void object

    - by Robert
    What is the correct way to return a Void type, when it isn't a primitive? Eg. I currently use null as below. interface B<E>{ E method(); } class A implements B<Void>{ public Void method(){ // do something return null; } }

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  • adding month to EndDate as constraint in Oracle SQL

    - by user2900611
    I've a question regarding Oracle database SQL. my employee each have a project, the end date of the project depends on the no of months that was given to them base on PTerm. Am i right to do it this way? CREATE TABLE PROJECT ( P_ID VARCHAR ( 20 ) NOT NULL, PNAME VARCHAR ( 100 ) NOT NULL, PTERM VARCHAR ( 20 ), PSTARTDATE DATE, PENDDATE DATE, CONSTRAINT PROJECT_PKEY PRIMARY KEY ( P_ID ), CONSTRAINT PROJECT_PTERM CHECK ( PTERM IN ('1 MONTH', '2 MONTH', '3 MONTH') ), CONSTRAINT PROJECT_ENDDATE CHECK ( PENDDATE = (PSTARTDATE + PTERM) ) );

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  • How to ensure structures are completly initialized (by name) in GCC?

    - by Steven Spark
    How do I ensure each and every field of my structures are initialized in GCC when using designated initializers? (I'm especially interested in function pointers.) (I'm using C not C++.) Here is an example: typedef struct { int a; int b; } foo_t; typedef struct { void (*Start)(void); void (*Stop)(void); } bar_t; foo_t fooo = { 5 }; foo_t food = { .b=4 }; bar_t baro = { NULL }; bar_t bard = { .Start = NULL }; -Wmissing-field-initializers does not help at all. It works for fooo only in GCC (mingw 4.7.3, 4.8.1), and clang does only marginally better (no warnings for food and bard). I'm sure there is a reason for not producing warnings for designated initializer (even when I explicitly ask for them) but I want/need them. I do not want to initialize structures based on order/position because that is more error prone (for example swapping Start and Stop won't even give any warning). And neither gcc nor clang will give any warning that I failed to explicitly initialize a field (when initializing by name). I also don't want to litter my code with if(x.y==NULL) lines for multiple reasons, one of which is I want compile time warnings and not runtime errors. At least splint will give me warnings on all 4 cases, but unfortunately I cannot use splint all the time (it chokes on some of the code (fails to parse some C99, GCC extensions)). Note: If I'm using a real function instead of NULL GCC will also show a warning for baro (but not bard). I searched google and stack overflow but only found related questions and have not found answer for this specific problem. The best match I have found is 'Ensure that all elements in a structure are initialized' Ensure that all elements in a structure are initialized Which asks pretty much the same question, but has no satisfying answer. Is there a better way dealing with this that I have not mentioned? (Maybe other code analysis tool? Preferably something (free) that can be integrated into Eclipse or Visual Studio...)

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  • Identifying if a user is in the local administrators group

    - by Adam Driscoll
    My Problem I'm using PInvoked Windows API functions to verify if a user is part of the local administrators group. I'm utilizing GetCurrentProcess, OpenProcessToken, GetTokenInformationand LookupAccountSid to verify if the user is a local admin. GetTokenInformation returns a TOKEN_GROUPS struct with an array of SID_AND_ATTRIBUTES structs. I iterate over the collection and compare the user names returned by LookupAccountSid. My problem is that, locally (or more generally on our in-house domain), this works as expected. The builtin\Administrators is located within the group membership of the current process token and my method returns true. On another domain of another developer the function returns false. The LookupAccountSid functions properly for the first 2 iterations of the TOKEN_GROUPS struct, returning None and Everyone, and then craps out complaining that "A Parameter is incorrect." What would cause only two groups to work correctly? The TOKEN_GROUPS struct indicates that there are 14 groups. I'm assuming it's the SID that is invalid. Everything that I have PInvoked I have taken from an example on the PInvoke website. The only difference is that with the LookupAccountSid I have changed the Sid parameter from a byte[] to a IntPtr because SID_AND_ATTRIBUTESis also defined with an IntPtr. Is this ok since LookupAccountSid is defined with a PSID? LookupAccountSid PInvoke [DllImport("advapi32.dll", CharSet = CharSet.Auto, SetLastError = true)] static extern bool LookupAccountSid( string lpSystemName, IntPtr Sid, StringBuilder lpName, ref uint cchName, StringBuilder ReferencedDomainName, ref uint cchReferencedDomainName, out SID_NAME_USE peUse); Where the code falls over for (int i = 0; i < usize; i++) { accountCount = 0; domainCount = 0; //Get Sizes LookupAccountSid(null, tokenGroups.Groups[i].SID, null, ref accountCount, null, ref domainCount, out snu); accountName2.EnsureCapacity((int) accountCount); domainName.EnsureCapacity((int) domainCount); if (!LookupAccountSid(null, tokenGroups.Groups[i].SID, accountName2, ref accountCount, domainName, ref domainCount, out snu)) { //Finds its way here after 2 iterations //But only in a different developers domain var error = Marshal.GetLastWin32Error(); _log.InfoFormat("Failed to look up SID's account name. {0}", new Win32Exception(error).Message); continue; } If more code is needed let me know. Any help would be greatly appreciated.

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  • Does (size_t)((char *)0) ever not evaluate to 0?

    - by Bruce Christensen
    According to the responses in "Why subtract null pointer in offsetof()?" (and my reading of K&R), the C standard doesn't require that (size_t)((char *)0) == 0. Still, I've never seen a situation where casting a null pointer to an integer type evaluates to anything else. If there is a compiler or scenario where (size_t)((char *)0) != 0, what is it?

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  • Get consolidated results with following tables

    - by Ted
    I have a scenario. Here's my table structure is: ID LoginDate RemovalDate ---------------------------------------- 1 2009/08/01 NULL 2 2009/09/12 2010/01/02 3 2009/08/31 2009/10/29 4 2010/02/17 NULL 5 2009/10/18 2009/11/22 I want a consolidated results of how many ID's were not removed in a particular month. So the result set should be Date NotRemoved_ID -------------------------- 2009/08 2 2009/09 3 2009/10 3 [One ID got removed in 2009/10] 2010/02 2 [Two got removed in 2009/11 and 2010/01] Please help.

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  • Determining an Oracle SQL MERGE statement result

    - by petejamd
    Follow up to this question This (similar version from old link) works in SQL Server 2008, however, Oracle is giving me trouble: MERGE INTO wdm_test USING ( select '10000000000000000000000000000000' Guid from DUAL ) val ON ( wdm_test.Guid = val.Guid ) WHEN MATCHED THEN UPDATE SET test_column = null WHEN NOT MATCHED THEN INSERT (Guid, test_column) VALUES ('10000000000000000000000000000000', null) OUTPUT $action; SQL Error: ORA-00933: SQL command not properly ended Does Oracle not support OUTPUT $action;? If not, is there an alternative?

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