Search Results

Search found 29923 results on 1197 pages for 'object literal'.

Page 200/1197 | < Previous Page | 196 197 198 199 200 201 202 203 204 205 206 207  | Next Page >

  • Adding an Object to Vector loses Reference using Java?

    - by thechiman
    I have a Vector that holds a number of objects. My code uses a loop to add objects to the Vector depending on certain conditions. My question is, when I add the object to the Vector, is the original object reference added to the vector or does the Vector make a new instance of the object and adds that? For example, in the following code: private Vector numbersToCalculate; StringBuffer temp = new StringBuffer(); while(currentBuffer.length() > i) { //Some other code numbersToCalculate.add(temp); temp.setLength(0); //resets the temp StringBuffer } What I'm doing is adding the "temp" StringBuffer to the numbersToCalculate Vector. Should I be creating a new StringBuffer within the loop and adding that or will this code work? Thanks for the help! Eric

    Read the article

  • Detailed C++ book for a programmer already familiar with C and object-oriented programming?

    - by Anto
    I know (to some extent) a few languages, including C, Java and Python. I'm also (somewhat) familiar with Scala and Scheme, plus I can read (but not write) x86 Assembly. Say I want to learn C++, what is a good book which doesn't try to teach me what a class is, teach me inheritance, polymorphism or loosely coupled classes again, nor does try to teach me other basics, just the C++ language (as well as how to write idiomatic C++ code, not e.g. Java with C++ syntax) and its standard library? Note: "Detailed" as used in the title means that it doesn't try to cover C++ in 100 pages, I want to know the details of the language. Of course, mastery comes from practice, but I don't want to learn just a little bit of C++ from the book, but learn it quite thoroughly.

    Read the article

  • Why is the event object different coming from jquery bind vs. addEventListener

    - by yodaisgreen
    Why is it when I use the jQuery bind the event object I get back is different from the event object I get back using addEventListener? The event object resulting from this jQuery bind does not have the targetTouches array (among other things) but the event from the addEventListener does. Is it me or is something not right here? $(document).ready (function () { $("#test").bind("touchmove", function (event) { console.log(event.targetTouches[0].pageX); // targetTouches is undefined }); }); vs. $(document).ready (function () { var foo = document.querySelectorAll('#test') foo[0].addEventListener('touchmove', function (event) { console.log(event.targetTouches[0].pageX); // returns the correct values }, false); });

    Read the article

  • Writing custom Message Formatter for SOAP basicHttpBinding

    - by Lijo
    I have a WSDL published by our service development team. It is using SOAP and basicHttpBinding. I can add the service reference to the project using Add Service Reference option in Visual Studio. I need to develop the WCF client. I need to use custom Message Formatter (for mapping between Messages and CLR types). Can you please show how to write the custom Message Formatter (in C# )for the following wsdl? Note: I am planning to use custom Message Formatter due to an issue mentioned in http://stackoverflow.com/questions/12316884/header-namespace-mismatch-issue WSDL <definitions xmlns:import0="urn:thinktecture-com:demos:restaurantservice:data:v1" xmlns:import2="urn:thinktecture-com:demos:restaurantservice:messages:v1" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:import1="urn:thinktecture-com:demos:restaurantservice:headerdata:v1" xmlns:tns="urn:thinktecture-com:demos:restaurantservice:wsdl:v1" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:soap12="http://schemas.xmlsoap.org/wsdl/soap12/" name="RestauarntService" targetNamespace="urn:thinktecture-com:demos:restaurantservice:wsdl:v1" xmlns="http://schemas.xmlsoap.org/wsdl/"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <types> <xsd:schema> <xsd:import schemaLocation="RestaurantData.xsd" namespace="urn:thinktecture-com:demos:restaurantservice:data:v1" /> <xsd:import schemaLocation="RestaurantHeaderData.xsd" namespace="urn:thinktecture-com:demos:restaurantservice:headerdata:v1" /> <xsd:import schemaLocation="RestaurantMessages.xsd" namespace="urn:thinktecture-com:demos:restaurantservice:messages:v1" /> </xsd:schema> </types> <message name="getRestaurantsIn"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="parameters" element="import2:getRestaurants" /> </message> <message name="getRestaurantsOut"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="parameters" element="import2:getRestaurantsResponse" /> </message> <message name="lijosCustomFaultMessage"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="fault" element="import2:customFault" /> </message> <message name="userCredentialsIn"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="parameters" element="import1:userCredentials" /> </message> <message name="addRestaurantIn"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="parameters" element="import2:addRestaurant" /> </message> <message name="addRestaurantInHeader1"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="parameters" element="import1:userCredentials" /> </message> <message name="customFaultIn"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <part name="parameters" element="import2:customFault" /> </message> <portType name="RestauarntServiceInterface"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <operation name="getRestaurants"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <input message="tns:getRestaurantsIn" /> <output message="tns:getRestaurantsOut" /> <fault name="lijosCustomFaultMessage" message="tns:lijosCustomFaultMessage" /> </operation> <operation name="userCredentials"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <input message="tns:userCredentialsIn" /> </operation> <operation name="addRestaurant"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <input message="tns:addRestaurantIn" /> </operation> <operation name="customFault"> <wsdl:documentation xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" /> <input message="tns:customFaultIn" /> </operation> </portType> <binding name="BasicHttpBinding_RestauarntServiceInterface" type="tns:RestauarntServiceInterface"> <soap:binding transport="http://schemas.xmlsoap.org/soap/http" /> <operation name="getRestaurants"> <soap:operation soapAction="urn:thinktecture-com:demos:restaurantservice:wsdl:v1:getRestaurantsIn" style="document" /> <input> <soap:body use="literal" /> </input> <output> <soap:body use="literal" /> </output> <fault name="lijosCustomFaultMessage"> <soap:fault use="literal" name="lijosCustomFaultMessage" namespace="" /> </fault> </operation> <operation name="userCredentials"> <soap:operation soapAction="urn:thinktecture-com:demos:restaurantservice:wsdl:v1:userCredentialsIn" style="document" /> <input> <soap:body use="literal" /> </input> </operation> <operation name="addRestaurant"> <soap:operation soapAction="urn:thinktecture-com:demos:restaurantservice:wsdl:v1:addRestaurantIn" style="document" /> <input> <soap:body use="literal" /> <soap:header message="tns:addRestaurantInHeader1" part="parameters" use="literal" /> </input> </operation> <operation name="customFault"> <soap:operation soapAction="urn:thinktecture-com:demos:restaurantservice:wsdl:v1:customFaultIn" style="document" /> <input> <soap:body use="literal" /> </input> </operation> </binding> <service name="RestauarntServicePort"> <port name="RestauarntServicePort" binding="tns:BasicHttpBinding_RestauarntServiceInterface"> <soap:address location="http://localhost/RestauarntService" /> </port> </service> </definitions>?? RestaurantData.xsd <?xml version="1.0" encoding="utf-8" ?> <xs:schema id="RestaurantData" targetNamespace="urn:thinktecture-com:demos:restaurantservice:data:v1" elementFormDefault="qualified" xmlns="urn:thinktecture-com:demos:restaurantservice:data:v1" xmlns:mstns="urn:thinktecture-com:demos:restaurantservice:data:v1" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:complexType name="restaurantInfo"> <xs:sequence> <xs:element name="restaurantID" type="xs:int" /> <xs:element name="name" type="xs:string" /> <xs:element name="address" type="xs:string" /> <xs:element name="city" type="xs:string" /> <xs:element name="state" type="xs:string" /> <xs:element name="zip" type="xs:string" /> <xs:element name="openFrom" type="xs:time" /> <xs:element name="openTo" type="xs:time" /> </xs:sequence> </xs:complexType> <xs:complexType name="restaurantsList"> <xs:sequence> <xs:element name="restaurant" type="restaurantInfo" maxOccurs="unbounded" minOccurs="0" /> </xs:sequence> </xs:complexType> <xs:complexType name="customFault"> <xs:sequence> <xs:element name="errorCode" type="xs:string"/> <xs:element name="message" type="xs:string"/> <xs:element maxOccurs="unbounded" minOccurs="0" name="messages" type="xs:string" /> </xs:sequence> </xs:complexType> </xs:schema> RestaurantHeaderData.xsd <?xml version="1.0" encoding="utf-8" ?> <xs:schema id="RestaurantHeaderData" targetNamespace="urn:thinktecture-com:demos:restaurantservice:headerdata:v1" elementFormDefault="qualified" xmlns="urn:thinktecture-com:demos:restaurantservice:headerdata:v1" xmlns:mstns="urn:thinktecture-com:demos:restaurantservice:headerdata:v1" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <xs:complexType name="credentials"> <xs:sequence> <xs:element name="username" type="xs:string" /> <xs:element name="password" type="xs:string" /> </xs:sequence> </xs:complexType> <xs:element name="userCredentials" type="credentials"> </xs:element> </xs:schema> ? RestaurantMessages.xsd <?xml version="1.0" encoding="utf-8" ?> <xs:schema id="RestaurantMessages" targetNamespace="urn:thinktecture-com:demos:restaurantservice:messages:v1" elementFormDefault="qualified" xmlns="urn:thinktecture-com:demos:restaurantservice:messages:v1" xmlns:mstns="urn:thinktecture-com:demos:restaurantservice:messages:v1" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:import="urn:thinktecture-com:demos:restaurantservice:data:v1"> <xs:import id="RestaurantData" schemaLocation="RestaurantData.xsd" namespace="urn:thinktecture-com:demos:restaurantservice:data:v1"> </xs:import> <xs:element name="getRestaurants"> <xs:complexType> <xs:sequence> <xs:element name="zip" type="xs:string" /> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="getRestaurantsResponse"> <xs:complexType> <xs:sequence> <xs:element name="restaurants" type="import:restaurantsList" /> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="addRestaurant"> <xs:complexType> <xs:sequence> <xs:element name="restaurant" type="import:restaurantInfo" /> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="customFault" type="import:customFault" /> </xs:schema>

    Read the article

  • Would this hack for per-object permissions in django work?

    - by Edward
    According to the documentation, a class can have the meta option permissions, described as such: Options.permissions Extra permissions to enter into the permissions table when creating this object. Add, delete and change permissions are automatically created for each object that has admin set. This example specifies an extra permission, can_deliver_pizzas: permissions = (("can_deliver_pizzas", "Can deliver pizzas"),) This is a list or tuple of 2-tuples in the format (permission_code, human_readable_permission_name). Would it be possible to define permissions at run time by: permissions = (("can_access_%s" % self.pk, / "Has access to object %s of type %s" % (self.pk,self.__name__)),) ?

    Read the article

  • Need a .NET Dictionary<string,object> with just a little more functionality.

    - by Ronnie Overby
    I need a dictionary but I also need to store a boolean value about the object in the dictionary. What's the best way for this. Something like Dictonary<string,object,bool> would be ideal, but doesn't exist. My first idea was: public class SomeObject { public object Value { get; set; } public bool Flag { get; set; } } // and then use: Dictionary<string,SomeObject> myDictionary; My 2nd idea was to implement IDictionary and contain two dictionaries within that were manipulated by the implemented methods and property accessors. My 3rd idea was to see what the folks at StackOverflow would do.

    Read the article

  • How to do dependency Injection and conditional object creation based on type?

    - by Pradeep
    I have a service endpoint initialized using DI. It is of the following style. This end point is used across the app. public class CustomerService : ICustomerService { private IValidationService ValidationService { get; set; } private ICustomerRepository Repository { get; set; } public CustomerService(IValidationService validationService,ICustomerRepository repository) { ValidationService = validationService; Repository = repository; } public void Save(CustomerDTO customer) { if (ValidationService.Valid(customer)) Repository.Save(customer); } Now, With the changing requirements, there are going to be different types of customers (Legacy/Regular). The requirement is based on the type of the customer I have to validate and persist the customer in a different way (e.g. if Legacy customer persist to LegacyRepository). The wrong way to do this will be to break DI and do somthing like public void Save(CustomerDTO customer) { if(customer.Type == CustomerTypes.Legacy) { if (LegacyValidationService.Valid(customer)) LegacyRepository.Save(customer); } else { if (ValidationService.Valid(customer)) Repository.Save(customer); } } My options to me seems like DI all possible IValidationService and ICustomerRepository and switch based on type, which seems wrong. The other is to change the service signature to Save(IValidationService validation, ICustomerRepository repository, CustomerDTO customer) which is an invasive change. Break DI. Use the Strategy pattern approach for each type and do something like: validation= CustomerValidationServiceFactory.GetStratedgy(customer.Type); validation.Valid(customer) but now I have a static method which needs to know how to initialize different services. I am sure this is a very common problem, What is the right way to solve this without changing service signatures or breaking DI?

    Read the article

  • Why, in WPF, do we set an object to Stretch via its Alignment properties instead of Width/Height?

    - by Jonathan Hobbs
    In WPF's XAML, we can tell an element to fill its container like this: <Button HorizontalAlignment="Stretch" VerticalAlignment="Stretch" /> Why is it that when we set an element to Stretch, we do it via the HorizontalAlignment and VerticalAlignment properties? Why did the WPF design team decide to take this approach over having Width="Stretch" and Height="Stretch"? I presume it was a calculated decision, and I'm curious about the reasoning. CSS, among other technologies, follows the convention that stretching is done via the width and height properties, and that alignment affects positioning exclusively. This seems intuitive enough: stretching the element is manipulating its width and height, after all! Using the corresponding alignment property to stretch an element seems counter-intuitive and unusual in comparison. This makes me think they didn't just pick this option for no reason: they made a calculated decision and had reasons behind it. Width and Height use the double data type, which would ordinarily mean assigning it a string would be silly. However, WPF's Window objects can take Width="Auto", which gets treated as double.NaN. Couldn't Width="Stretch" be stored as double.PositiveInfinity or some other value?

    Read the article

  • What is the difference between NULL in C++ and null in Java?

    - by Stephano
    I've been trying to figure out why C++ is making me crazy typing NULL. Suddenly it hits me the other day; I've been typing null (lower case) in Java for years. Now suddenly I'm programming in C++ and that little chunk of muscle memory is making me crazy. Wikiperipatetic defines C++ NULL as part of the stddef: A macro that expands to a null pointer constant. It may be defined as ((void*)0), 0 or 0L depending on the compiler and the language. Sun's docs tells me this about Java's "null literal": The null type has one value, the null reference, represented by the literal null, which is formed from ASCII characters. A null literal is always of the null type. So this is all very nice. I know what a null pointer reference is, and thank you for the compiler notes. Now I'm a little fuzzy on the idea of a literal in Java so I read on... A literal is the source code representation of a fixed value; literals are represented directly in your code without requiring computation. There's also a special null literal that can be used as a value for any reference type. null may be assigned to any variable, except variables of primitive types. There's little you can do with a null value beyond testing for its presence. Therefore, null is often used in programs as a marker to indicate that some object is unavailable. Ok, so I think I get it now. In C++ NULL is a macro that, when compiled, defines the null pointer constant. In Java, null is a fixed value that any non-primitive can be assigned too; great for testing in a handy if statement. Java does not have pointers, so I can see why they kept null a simple value rather than anything fancy. But why did java decide to change the all caps NULL to null? Furthermore, am I missing anything here?

    Read the article

  • How can I call a method on a custom object created in JavaScript using C#?

    - by just in case
    I have a WebBrowser control. I have added some JavaScript into the head tag and I can see it is working as expected by adding an alert. Inside of this js I am creating a function and adding some members to it's prototype like so: function test() { } test.prototype.run = function() { alert('success!') } function createTest() { return new test() } Then back inside of C# I am doing: dynamic test = this.browser.InvokeScript("createTest"); test.run(); I can see that the test object is some ComObject but when I call run() nothing happens. I get no error but nothing happens. Does anyone know how to call this type of custom object? Also suppose I wanted to get rid of the createTest() method, how can I create a new instance of test from C#? Also, for bonus points, is there anything special I need to know about attaching events to this custom object (on say a 'complete' member) such that it will callback into my C# code?

    Read the article

  • Why Is my json-object from AJAX not understood by javascript, even with 'json' dataType?

    - by pete
    My js code simply gets a json object from my server, but I think it should be automatically parsed and turned into an object with properties, yet it's not allowing access properly. $.ajax({ type: 'POST', url: '/misc/json-sample.js', data: {href: path}, // THIS IS THE POST DATA THAT IS PASSED IN TO THE DRUPAL MENU CALL TO GET THE MENU... dataType: 'json', success: function (datax) { if (datax.debug) { alert('Debug data: ' + datax.debug); } else { alert('No debug data: ' + datax.toSource() ) ; } The /misc/json-sample.js file is: [ { "path": "examplemodule/parent1/child1/grandchild1", "title": "First grandchild option", "children": false } ] (I have also been trying to return that object from drupal as follows, and the same results.) Drupal version of misc/json-sample.js: $items[] = array( 'path' = 'examplemodule/parent1/child1/grandchild1', 'title' = t('First grandchild option'), 'debug' = t('debug me!'), 'children' = FALSE ); print drupal_to_js($items); What happens (in FF, which has the toSource() capability) is the alert with 'No debug data: [ { "path": "examplemodule/parent1/child1/grandchild1", "title": "First grandchild option", "children": false } ] Thanks

    Read the article

  • How do I find the angle required to point to another object?

    - by Ginamin
    I am making an air combat game, where you can fly a ship in a 3D space. There is an opponent that flies around as well. When the opponent is not on screen, I want to display an arrow pointing in the direction the user should turn, as such: So, I took the camera location and the oppenent location and did this: double newDirection = atan2(activeCamera.location.y-ship_wrap.location.y, activeCamera.location.x-ship_wrap.location.x); After which, I get the position on the circumferance of a circle which surrounds my crosshairs, like such: trackingArrow.position = point((60*sin(angle)+240),60*cos(angle)+160); It all works fine, except it's the wrong angle! I assume my calculation for the new direction is incorrect. Can anyone help?

    Read the article

  • best practice for passing many arguments to method ?

    - by Tony
    Occasionally , we have to write methods that receive many many arguments , for example : public void doSomething(Object objA , Object objectB ,Date date1 ,Date date2 ,String str1 ,String str2 ) { } When I encounter this kind of problem , I often encapsulate arguments into a map. Map<Object,Object> params = new HashMap<Object,Object>(); params.put("objA",ObjA) ; ...... public void doSomething(Map<Object,Object> params) { // extracting params Object objA = (Object)params.get("objA"); ...... } This is not a good practice , encapsulate params into a map is totally a waste of efficiency. The good thing is , the clean signature , easy to add other params with fewest modification . what's the best practice for this kind of problem ?

    Read the article

  • Why "cannot use an object as a parameter to a method"?

    - by Martin
    I have the following ViewController class #import <UIKit/UIKit.h> @interface SampleViewController : UIViewController { IBOutlet UITextField *field1; } @property (nonatomic, retain) UITextField *field1; - (IBAction) method1:(id)sender; @end When I change the method1:(id)sender to method1:(UITextField)sender, I get the error "Cannot use an object as a parameter to a method". I searched and found this post which says "it [using an object as a method parameter] is not a good idea in Objective-C because Objective-C does not allow statically allocated object". Can anyone point out where I can find a more detailed explanation for this? Thank you.

    Read the article

  • How to disable UI control based on domain object's state?

    - by Subb
    Here's my problem. I have a somewhat complex domain object, which, depending on its state, responds to certain actions. I think the state pattern is pretty much the solution for that. However, I need to display which actions are possible at any moment in the UI. Ex: The domain object is an audio player. Some songs can't be skipped (like ads), so I need to disable the "next" and "previous" buttons in the GUI so the user have some kind of feedback of which action he can execute. I've looked at Swing's Action class (note: this is not a Java project), but I think I would need to keep every Actions in my domain object class (audio player), so it can enable or disable them depending on its own state (thus, affecting the UI). Is it the way to do it?

    Read the article

  • What common interface would be appropriate for these game object classes?

    - by Jefffrey
    Question A component based system's goal is to solve the problems that derives from inheritance: for example the fact that some parts of the code (that are called components) are reused by very different classes that, hypothetically, would lie in a very different branch of the inheritance tree. That's a very nice concept, but I've found out that CBS is often hard to accomplish without using ugly hacks. Implementations of this system are often far from clean. But I don't want to discuss this any further. My question is: how can I solve the same problems a CBS try to solve with a very clean interface? (possibly with examples, there are a lot of abstract talks about the "perfect" design already). Context Here's an example I was going for before realizing I was just reinventing inheritance again: class Human { public: Position position; Movement movement; Sprite sprite; // other human specific components }; class Zombie { Position position; Movement movement; Sprite sprite; // other zombie specific components }; After writing that I realized I needed an interface, otherwise I would have needed N containers for N different types of objects (or to use boost::variant to gather them all together). So I've thought of polymorphism (move what systems do in a CBS design into class specific functions): class Entity { public: virtual void on_event(Event) {} // not pure virtual on purpose virtual void on_update(World) {} virtual void on_draw(Window) {} }; class Human : public Entity { private: Position position; Movement movement; Sprite sprite; public: virtual void on_event(Event) { ... } virtual void on_update(World) { ... } virtual void on_draw(Window) { ... } }; class Zombie : public Entity { private: Position position; Movement movement; Sprite sprite; public: virtual void on_event(Event) { ... } virtual void on_update(World) { ... } virtual void on_draw(Window) { ... } }; Which was nice, except for the fact that now the outside world would not even be able to know where a Human is positioned (it does not have access to its position member). That would be useful to track the player position for collision detection or if on_update the Zombie would want to track down its nearest human to move towards him. So I added const Position& get_position() const; to both the Zombie and Human classes. And then I realized that both functionality were shared, so it should have gone to the common base class: Entity. Do you notice anything? Yes, with that methodology I would have a god Entity class full of common functionality (which is the thing I was trying to avoid in the first place). Meaning of "hacks" in the implementation I'm referring to I'm talking about the implementations that defines Entities as simple IDs to which components are dynamically attached. Their implementation can vary from C-stylish: int last_id; Position* positions[MAX_ENTITIES]; Movement* movements[MAX_ENTITIES]; Where positions[i], movements[i], component[i], ... make up the entity. Or to more C++-style: int last_id; std::map<int, Position> positions; std::map<int, Movement> movements; From which systems can detect if an entity/id can have attached components.

    Read the article

  • Game Editor - When screen is clicked, how do you identify which object that is clicked?

    - by Deukalion
    I'm trying to create a Game Editor, currently just placing different types of Shapes and such. I'm doing this in Windows Forms while drawing the 3D with XNA. So, if I have a couple of Shapes on the screen and I click the screen I want to be able to identify "which" of these objects you clicked. What is the best method for this? Since having two objects one behind the other, it should be able to recognize the one in front and not the one behind it and also if I rotate the camera and click on the one behind it - it should identify it and not the first one. Are there any smart ways to go about this?

    Read the article

  • Has anyone used an object database with a large amount of data?

    - by Jon Kruger
    Object databases like MongoDB and db4o are getting lots of pub lately. Everyone that plays with them seems to love it. I'm guessing that they are dealing with about 640K of data in their sample apps. Has anyone tried to use an object database with a large amount of data (say, 50GB or more)? Are you able to still execute complex queries against it (like from a search screen)? How does it compare to your usual relational database of choice? I'm just curious. I want to take the object database plunge, but I need to know if it'll work on something more than a sample app.

    Read the article

  • Have there been attempts to make object containers that search for valid programs by auto wiring compatible components?

    - by Aaron Anodide
    I hope this post isn't too "Fringe" - I'm sure someone will just kill it if it is :) Three things made me want to reach out about this now: Decoupling is so in the forefront of design. TDD inspires the idea that it doesn't matter how a program comes to exist as long as it works. Seeing how often the adapter pattern is applied to achieve (1). I'm almost sure this has been tried from a memory of reading about it around the year 2000 or so. If I had to guess, it was maybe about and earlier version of the Java Spring framework. At this time we were not so far from days when the belief was that computer programs could exhibit useful emergent behavior. I think the article said it didn't work, but it didn't say it was impossible. I wonder if since then it has been deemed impossible or simply an illusion due to a false assumption of similarity between a brain and a CPU. I know this illusion existed because I had an internship in 1996 where I programmed neural nets that were supposedly going to exhibit "brain damage". STILL, after all that, I'm sitting around this morning and not able to shake the idea that it should be possible to have a method of programming to allow autonomous components to find each other, attempt to collaborate and their outputs evaluated against a set desired results.

    Read the article

  • Inherit all methods of object (including "constructor"), but modify some of them.

    - by Kirzilla
    Hello, Let's imagine that we have object Animal $.Animal = function(options) { this.defaults = { name : null } this.options = $.extend(this.defaults, options); } $.Animal.prototype.saySomething = function() { alert("I'm animal!"); } Now I'd like to create Cat object. It is absolutely similar to $.Annimal, but method saySomething() will look like this one... $.Cat.prototype.saySomething = function() { alert("I'm cat!"); } How can I inherit from Animal to create new object Cat and redefine saySomething() method? Thank you.

    Read the article

  • In Node.JS, how do I return an entire object from a separate .js file?

    - by Matthew Patrick Cashatt
    Thanks for looking. I am new to Node.js and trying to figure out how to request an object from a separate file (rather than just requesting a function) but everything I try--exports,module-exports,etc--is failing. So, for example, if I have foo.js: var methods = { Foobar:{ getFoo: function(){return "foo!!";}, getBar: function(){return "bar!!";} } }; And now I want to call a function within an object of foo.js from index.js: var m = require('./Methods'); function fooMain(){ return m.Foobar.getFoo(); }; How do I do this? I have tried all sorts of combinations of exports and module-exports but they seem to only work if I call a discrete function that is not part of an object. Thanks!

    Read the article

  • Has Object in VB 2010 received the same optimalization as dynamic in C# 4.0?

    - by Abel
    Some people have argued that the C# 4.0 feature introduced with the dynamic keyword is the same as the "everything is an Object" feature of VB. However, any call on a dynamic variable will be translated into a delegate once and from then on, the delegate will be called. In VB, when using Object, no caching is applied and each call on a non-typed method involves a whole lot of under-the-hood reflection, sometimes totaling a whopping 400-fold performance penalty. Have the dynamic type delegate-optimization and caching also been added to the VB untyped method calls, or is VB's untyped Object still so slow?

    Read the article

  • Figuring out what object is closer to a certain point?

    - by user1157885
    I'm trying to create fog of war, I have the visual effect created but I'm not sure how to deal with the hiding of other players if they're within the fog of war. So right now the thing I'm trying to do is if another player is hiding behind a wall then not to render that player. I was thinking of doing it by sending a ray in the direction of all the players, and then creating a list of all the obstacles that ray collides with and then trying to figure out if an obstacle was closer than the player in order to predict the distance. But then I realized I'm not really sure how to figure out if the obstacle is infact closer or not because I have to account for all the dimensions, so I'm kind of stuck. First of all is this approach the correct way to go about it and secondly how would I calculate if the obstacle was infact closer taking into account the X Y and Z. Thanks

    Read the article

  • netbeans autocompletion when using singleton to retrieve object instead of new operator?

    - by fayer
    when i use the 'new' operator to instantiate a class, netbeans has no problem to autocomplete the members of the object. $instance = new Singleton(); $instance-> // shows test() method but when i use a singleton to retrieve an object it cannot autocomplete the members in the object retrieved. the getInstance code looks like this: public function test() { echo "hello"; } public static function getInstance() { if ( ! is_object(self::$_instance)) { self::$_instance = new self(); self::$_instance->initialize(); } return self::$_instance; } so i use: $instance = Singleton::getInstance(); $instance-> // no autocompletion! does anyone have the same problem? how do i work around it? thanks!

    Read the article

  • How do I draw a texture to a MSTerrain object?

    - by Brad
    I'm using Farseer to make a game in XNA and I can't seem to figure this out. I've decided to use MSTerrain for making my game's terrain because I wanted destructible terrain and MSTerrain seemed like the best bet. Unfortunately, I'm stumped on how to actually show the terrain. When I generate the terrain it's visible in debug view, but MSTerrain does not have a Draw method, so I'm wondering how it is supposed to be drawn to the screen? Is it worth pursuing? I'm starting to think that MSTerrain is more trouble than it's worth, is there another better way to do this with bodies?

    Read the article

< Previous Page | 196 197 198 199 200 201 202 203 204 205 206 207  | Next Page >