Search Results

Search found 28744 results on 1150 pages for 'event wait handle'.

Page 201/1150 | < Previous Page | 197 198 199 200 201 202 203 204 205 206 207 208  | Next Page >

  • MySQL table data transformation -- how can I dis-aggreate MySQL time data?

    - by lighthouse65
    We are coding for a MySQL data warehousing application that stores descriptive data (User ID, Work ID, Machine ID, Start and End Time columns in the first table below) associated with time and production quantity data (Output and Time columns in the first table below) upon which aggregate (SUM, COUNT, AVG) functions are applied. We now wish to dis-aggregate time data for another type of analysis. Our current data table design: +---------+---------+------------+---------------------+---------------------+--------+------+ | User ID | Work ID | Machine ID | Event Start Time | Event End Time | Output | Time | +---------+---------+------------+---------------------+---------------------+--------+------+ | 080025 | ABC123 | M01 | 2008-01-24 16:19:15 | 2008-01-24 16:34:45 | 2120 | 930 | +---------+---------+------------+---------------------+---------------------+--------+------+ Reprocessing dis-aggregation that we would like to do would be to transform table content based on a granularity of minutes, rather than the current production event ("Event Start Time" and "Event End Time") granularity. The resulting reprocessing of existing table rows would look like: +---------+---------+------------+---------------------+--------+ | User ID | Work ID | Machine ID | Production Minute | Output | +---------+---------+------------+---------------------+--------+ | 080025 | ABC123 | M01 | 2010-01-24 16:19 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:20 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:21 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:22 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:23 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:24 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:25 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:26 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:27 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:28 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:29 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:30 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:31 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:22 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:33 | 133 | | 080025 | ABC123 | M01 | 2010-01-24 16:34 | 133 | +---------+---------+------------+---------------------+--------+ So the reprocessing would take an existing row of data created at the granularity of production event and modify the granularity to minutes, eliminating redundant (Event End Time, Time) columns while doing so. It assumes a constant rate of production and divides output by the difference in minutes plus one to populate the new table's Output column. I know this can be done in code...but can it be done entirely in a MySQL insert statement (or otherwise entirely in MySQL)? I am thinking of a INSERT ... INTO construction but keep getting stuck. An additional complexity is that there are hundreds of machines to include in the operation so there will be multiple rows (one for each machine) for each minute of the day. Any ideas would be much appreciated. Thanks.

    Read the article

  • Binding mousemove within mousedown function with jQuery

    - by colinjameswebb
    I am trying to bind a mousemove event to a div when the left mousebutton is down, and unbind when it is released. This code should be fairly self-explainatory. function handleMouseDown(e, sbar){ if (e.button == 0){ console.log(sbar); //firebug sbar.bind('mousemove', function(event){ handleMouseMove(event, sbar); }); } } function handleMouseUp(e, sbar){ sbar.unbind('mousemove'); } function handleMouseMove(e, sbar){ // not sure it this will work yet, but unimportant $(".position").html(e.pageX); } $(document).ready(function (){ var statusbar = $(".statusbar"); statusbar.mousedown(function(event){ handleMouseDown(event, this); }); statusbar.mouseup(function(event){ handleMouseUp(event, this); }); }); The important part of the HTML looks like this <div id="main"> <div class="statusbar"> <p class="position"></p> </div> </div> Firebug says that the bind methods are undefined on the variable sbar within handleMouseDown and handleMouseUp. The firebug console prints out <div class="statusbar"> for the line commented //firebug. I'm doing something wrong, probably when binding the mousedown and mouseup... but what?! I'm using jQuery v1.4.2, if that helps?

    Read the article

  • What is the right pattern for a async data fetching method in .net async/await

    - by s093294
    Given a class with a method GetData. A few other clients call GetData, and instead of it fetching data each time, i would like to create a pattern where the first call starts the task to get the data, and the rest of the calls wait for the task to complete. private Task<string> _data; private async Task<string> _getdata() { return "my random data from the net"; //get_data_from_net() } public string GetData() { if(_data==null) _data=_getdata(); _data.wait(); //are there not a problem here. cant wait a task that is already completed ? if(_data.status != rantocompletion) _data.wait() is not any better, it might complete between the check and the _data.wait? return _data.Result; } How would i do the pattern correctly? (Solution) private static object _servertime_lock = new object(); private static Task<string> _servertime; private static async Task<string> servertime() { try { var thetvdb = new HttpClient(); thetvdb.Timeout = TimeSpan.FromSeconds(5); // var st = await thetvdb.GetStreamAsync("http://www.thetvdb.com/api/Updates.php?type=none"); var response = await thetvdb.GetAsync("http://www.thetvdb.com/api/Updates.php?type=none"); response.EnsureSuccessStatusCode(); Stream stream = await response.Content.ReadAsStreamAsync(); XDocument xdoc = XDocument.Load(stream); return xdoc.Descendants("Time").First().Value; } catch { return null; } } public static async Task<string> GetServerTime() { lock (_servertime_lock) { if (_servertime == null) _servertime = servertime(); } var time = await _servertime; if (time == null) _servertime = null; return time; }

    Read the article

  • Google Maps API and "rightclick" events on Macs

    - by samc
    Using the Google Maps API (v3), I can create a map and handle normal click events just fine, but when I want to handle rightclick events, it doesn't work on Macs. I assume this is because a rightclick on a Mac is actually converted to a ctrl-click, but the Google Maps API MouseEvent doesn't provide information about modifier keys, so I can't check for the ctrl key. I tried adding an "capture" event listener to the document that converts the click event to a rightclick event. function convertClick(e) { if (e.ctrlKey) { e.button = 2; } } document.addEventListener("click", convertClick, true) I added an alert to verify that the condition is correct, but modifying the event in this way didn't work. So, I decided to have my event handler set a global flag that my click handler could check. If the flag is set, it means ctrl was pressed, so the click handler just invokes the rightclick handler. var ctrl; function captureCtrl(e) { ctrl = e.ctrlKey; } This approach worked great, except for one thing. The ctrl flag gets set for the click after the one that occured when ctrl was pressed. That means the event handler is be called during the bubble phase rather than the capture phase. Could explain why the event modification approach didn't work. So, my question is how can you detect "rightclick" events from Macs with the Google Maps API? I can't be the first person to want to do this. That said, when I right-click on the map on http://maps.google.com from a Windows or Linux machine, I get a popup box with options like "Directions from here...", etc. On a Mac, nothing happens. So, not even the main Google Maps page has solved this problem. ...maybe I am the first person to want to do this.

    Read the article

  • python gui events out of order

    - by dave
    from Tkinter import * from tkMessageBox import * class Gui: def __init__(self, root): self.container = Frame(root) self.container.grid() self.inputText = Text(self.container, width=50, height=8) self.outputText = Text(self.container, width=50, height=8, bg='#E0E0E0', state=DISABLED) self.inputText.grid(row=0, column=0) self.outputText.grid(row=0, column=1) self.inputText.bind("<Key>", self.translate) def translate(self, event): input = self.inputText.get(0.0, END) output = self.outputText.get(0.0, END) self.outputText.config(state=NORMAL) self.outputText.delete(0.0, END) self.outputText.insert(INSERT, input) self.outputText.config(state=DISABLED) showinfo(message="Input: %s characters\nOutput: %s characters" % (len(input), len(input))) root = Tk() #toplevel object app = Gui(root) #call to the class where gui is defined root.mainloop() #enter event loop Working on a gui in tkinter I'm a little confused as to the sequence the event handlers are run. If you run the above code you'll hopefully see... 1) Editing the text widget triggers the event handler but it seems to fire it off without registering the actual change, 2) Even when the text widget is cleared (ie, keep pressing BackSpace) it still seems to have a one character length string, 3) The output widget only receives its update when the NEXT event trigger is fired despite the fact the data came on the previous event. Is this just how bindings work in tkinter or am i missing something here? The behaviour i would like when updating the input widget is: 1) Show the change, 2) Enter event handler, 3) Update output widget, 4) Show message box.

    Read the article

  • Flash: Closest point to MovieClip

    - by LiraNuna
    I need to constrain a point inside a DisplayObject given to me by the artist. I got it working but only for the occations where the cursor is still inside bounds. The limited object is called limited. function onSqMouseMove(event:MouseEvent) { if(bounds.hitTestPoint(event.stageX, event.stageY, true)) { limited.x = event.stageX; limited.y = event.stageY; } else { /* Find closest point in the Sprite */ } } limited.addEventListener(MouseEvent.MOUSE_DOWN, function(event:MouseEvent) { stage.addEventListener(MouseEvent.MOUSE_MOVE, onSqMouseMove); }); limited.addEventListener(MouseEvent.MOUSE_UP, function(event:MouseEvent) { stage.removeEventListener(MouseEvent.MOUSE_MOVE, onSqMouseMove); }); How do I go about implementing the other half of the function? I am aware Sprite's startDrag accepts arguments, where the second one is the constraint rectangle, but in my case, bounds are an arbitrary shape. When the object is dragged outside the bounds, I want to calculate the closest point from the cursor to bounds' polygon. Just to note that bounds can have 'holes'.

    Read the article

  • javascript mouse cursor change on page load in firefox browser 3.5

    - by Amit
    Hi in case of full page submit a trasparent div id coming and changing the cursor to 'wait' . Now when the page is getting submitted and new page is coming up cursor still remains to 'wait' not changing to default until mouse is moved in Firefox Here is simple html click on show button div is coming when user move mouse over the div cursor is changing as wait cursor. Now when this page is loaded again pressing F5 cursor remain as wait cursor in firefox its working fine in IE is there any way to make the cursor as default on pageload in Firefox <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Untitled Document</title> <style> body{ cursor:default; } </style> <script src="js/jquery.js"> </script> <script> var test = true; $(document).ready(function(){ $('#maindiv').css('display','none') }); function showDiv(){ $('#maindiv').css('display','block') } </script> </head> <body> <div id="divBody" style="background-color:red;width:500px;height:500px" >aa <div id="maindiv" style="background-color:#999999;height:100$;width:400px;height:400px;cursor:wait"> sss </div>aa </div> <input type="button" value="show" onclick="showDiv()"/> </body> </html>

    Read the article

  • Problem Executing Async Web Request

    - by davidhayes
    Hi Can anyone tell me what I've done wrong with this simple code? When I run it it hangs on using (Stream postStream = request.EndGetRequestStream(asynchronousResult)) If I comment out the requestState.Wait.WaitOne(); line the code executes correctly but obviously doesn't wait for the response. I'm guessing the the call to EndGetRequestStream is somehow returning me to the context of the main thread?? I'm pretty sure my code is essentially the same as the sample though (MSDN Documentation) using System; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using System.IO; using System.Text; namespace SBRemoteClient { public class JSONClient { public string ExecuteJSONQuery(string url, string query) { System.Uri uri = new Uri(url); HttpWebRequest request = (HttpWebRequest)WebRequest.Create(uri); request.Method = "POST"; request.Accept = "application/json"; byte[] requestBytes = Encoding.UTF8.GetBytes(query); RequestState requestState = new RequestState(request, requestBytes); IAsyncResult resultRequest = request.BeginGetRequestStream(new AsyncCallback(GetRequestStreamCallback), requestState); requestState.Wait.WaitOne(); IAsyncResult resultResponse = (IAsyncResult)request.BeginGetResponse(new AsyncCallback(GetResponseStreamCallback), requestState); requestState.Wait.WaitOne(); return requestState.Response; } private static void GetRequestStreamCallback(IAsyncResult asynchronousResult) { try { RequestState requestState = (RequestState)asynchronousResult.AsyncState; HttpWebRequest request = requestState.Request; using (Stream postStream = request.EndGetRequestStream(asynchronousResult)) { postStream.Write(requestState.RequestBytes, 0, requestState.RequestBytes.Length); } requestState.Wait.Set(); } catch (Exception e) { Console.Out.WriteLine(e); } } private static void GetResponseStreamCallback(IAsyncResult asynchronousResult) { RequestState requestState = (RequestState)asynchronousResult.AsyncState; HttpWebRequest request = requestState.Request; using (HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(asynchronousResult)) { using (Stream responseStream = response.GetResponseStream()) { using (StreamReader streamRead = new StreamReader(responseStream)) { requestState.Response = streamRead.ReadToEnd(); requestState.Wait.Set(); } } } } } }

    Read the article

  • How to clear wxpython frame content when dragging a panel?

    - by aF
    Hello, I have 3 panels and I want to make drags on them. The problem is that when I do a drag on one this happens: How can I refresh the frame to happear its color when the panel is no longer there? This is the code that I have to make the drag: def onMouseMove(self, event): (self.pointWidth, self.pointHeight) = event.GetPosition() (self.width, self.height) = self.GetSizeTuple() if (self.pointWidth>100 and self.pointWidth<(self.width-100) and self.pointHeight < 15) or self.parent.dragging: self.SetCursor(wx.StockCursor(wx.CURSOR_SIZING)) """implement dragging""" if not event.Dragging(): self.w = 0 self.h = 0 return self.CaptureMouse() if self.w == 0 and self.h == 0: (self.w, self.h) = event.GetPosition() else: (posw, posh) = event.GetPosition() displacement = self.h - posh self.SetPosition( self.GetPosition() - (0, displacement)) else: self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) def onDraggingDown(self, event): if self.pointWidth>100 and self.pointWidth<(self.width-100) and self.pointHeight < 15: self.parent.dragging = 1 self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) self.SetBackgroundColour('BLUE') self.parent.SetTransparent(220) self.Refresh() def onDraggingUp(self, event): self.parent.dragging = 0 self.parent.SetTransparent(255) self.SetCursor(wx.StockCursor(wx.CURSOR_ARROW)) and this are the binds for this events: self.Bind(wx.EVT_MOTION, self.onMouseMove) self.Bind(wx.EVT_LEFT_DOWN, self.onDraggingDown) self.Bind(wx.EVT_LEFT_UP, self.onDraggingUp) With this, if I click on the top of the panel, and move down or up, the panel position changes (I drag the panel) to the position of the mouse.

    Read the article

  • Forwarding keypresses in GTK

    - by dguaraglia
    I'm writing a bit of code for a Gedit plugin. I'm using Python and the interface (obviously) is GTK. So, the issue I'm having is quite simple: I have a search box (a gtk.Entry) and right below I have a results box (a gtk.TreeView). Right after you type something in the search box you are presented a bunch of results, and I would like the user to be able to press the Up/Down keys to select one, Enter to choose it, and be done. Thing is, I can't seem to find a way to forward the Up/Down keypress to the TreeView. Currently I have this piece of code: def __onSearchKeyPress(self, widget, event): """ Forward up and down keys to the tree. """ if event.keyval in [gtk.keysyms.Up, gtk.keysyms.Down]: print "pressed up or down" e = gtk.gdk.Event(gtk.gdk.KEY_PRESS) e.keyval = event.keyval e.window = self.browser.window e.send_event = True self.browser.emit("key-press-event", e) return True I can clearly see I'm receiving the right kind of event, but the event I'm sending gets ignored by the TreeView. Any ideas? Thanks in advance people.

    Read the article

  • jquery events on input submit fields

    - by dfilkovi
    I have a problem with jquery submit button onclick and default event. What I want to do is replace an click event on submit button if it has one, and get an dialog box to show up, on clicking yes the dialog should start that default onclick event if submit button has one defined, if it hasn't than the default event should happen (button submits form), .submit() function does not work for me in any case cause I need to send this button also through a form and if button wasn't clicked .submit() sends form data without submit data. Bellow code has a problem, alert('xxx') is always called and it shouldn't, and on clicking yes button alert and dialog creation is called again, also if I remove alert button, I cannot call default submit button event (form submitting with a button). $('input.confirm').each(function() { var input = this; var dialog = document.createElement("div"); $(dialog).html('<p>AREYOUSHURE</p>'); $(input).click(function(event) { event.preventDefault(); var buttons = {}; buttons['NO'] = function() { $(this).dialog("close"); }; buttons['YES'] = function() { $(input).trigger('click'); $(this).dialog("close"); }; $(dialog).dialog( { autoOpen: false, width: 200, modal: true, resizable: false, buttons: buttons }); $(dialog).dialog('open'); return false; }); }); <form method="post" action=""> <input type="hidden" value="1" name="eventId" /> <input type="submit" value="Check" name="checkEvent" class="confirm" onclick="alert('xxx');" /> </form>

    Read the article

  • Rails: include index with fields_for form helper

    - by Patrick Oscity
    i'm trying to build two models from one form by using the fields_for method. my code looks like this: <% for scale in @event.scales %> <% f.fields_for "scale[]", scale do |scale_form| %> <p> Scale<br /> <%= scale_form.label :name %> <%= scale_form.text_field :name %> <%= scale_form.label :price %> <%= scale_form.text_field :price %> </p> <% end %> <% end %> but unfortunately the output html is missing the id's of the scales: <p> Scale<br /> <label for="event_scale__name">Name</label> <input id="event_scale__name" name="event[scale][][name]" size="30" type="text" /> <label for="event_scale__price">Price</label> <input id="event_scale__price" name="event[scale][][price]" size="30" type="text" /> </p> ... here's the corresponding controller and model: class EventsController < ApplicationController ... def new @event = Event.new @providers = Provider.find(:all, :order => :name) 3.times { @event.scales.build } respond_to do |format| format.html end end ... end class Event < ActiveRecord::Base has_many :scales ... end what am i doing wrong?

    Read the article

  • Hibernate Envers : How to delete entries from my audit table?

    - by Laurent T
    Hi everyone, I am currently working with Hibernate Envers. My problem is the following : How to delete entries in the audit table related to the entity I want to delete? My entity has no relation with other entities. I figured out that I have to do that in onPostDelete method of my custom listener : import org.hibernate.envers.event.AuditEventListener; import org.hibernate.event.PostCollectionRecreateEvent; import org.hibernate.event.PostDeleteEvent; import org.hibernate.event.PostInsertEvent; import org.hibernate.event.PostUpdateEvent; import org.hibernate.event.PreCollectionRemoveEvent; import org.hibernate.event.PreCollectionUpdateEvent; public class MyListener extends AuditEventListener { ... @Override public void onPostDelete(PostDeleteEvent arg0) { // TODO Auto-generated method stub super.onPostDelete(arg0); } ... } I've read the documentation, forums, many things but I can't figure it out. May be it's not possible, I don't know. Has someone ever done this before? Thank you :)

    Read the article

  • Flash AS3: How to Make scroll bar react to dynamic textfield movement?

    - by HeroicNate
    I've been looking for a tutorial and answer to this for a while but can't find what I'm looking for. I am loading html text into a dynamic textfield, and I have a scrollbar controlling the scroll using the code below. What I want to do is also add scroll up/down buttons and have the scroll bar move in relation to the text scroll. I was just going to use "tracklistingtext.scrollV -- " for the scroll buttons, but right now the scroll bar doesn't recognize the text movement. What do I need to do to get the scroll bar to listen to the text scroll position? var listTextreq:URLRequest=new URLRequest("tracklist.txt"); var listTextLoader:URLLoader = new URLLoader(); var bounds:Rectangle=new Rectangle(scrollMC.x,scrollMC.y,0,300); var scrolling:Boolean=false; function fileLoaded(event:Event):void { tracklistingtext.htmlText=listTextLoader.data; tracklistingtext.multiline=true; tracklistingtext.wordWrap=true; scrollMC.addEventListener(MouseEvent.MOUSE_DOWN, startScroll); stage.addEventListener(MouseEvent.MOUSE_UP, stopScroll); addEventListener (Event.ENTER_FRAME, enterHandler); } listTextLoader.addEventListener(Event.COMPLETE, fileLoaded); listTextLoader.load(listTextreq); function startScroll(e:Event):void { scrolling=true; scrollMC.startDrag(false,bounds); } function stopScroll(e:Event):void { scrolling=false; scrollMC.stopDrag(); } function enterHandler (e:Event):void { if (scrolling == true) { tracklistingtext.scrollV = Math.round(((scrollMC.y - bounds.y)/300)*tracklistingtext.maxScrollV); } } Any help is greatly appreciated.

    Read the article

  • WPML is not detecting Wordpress custom post types

    - by janoChen
    I learned how to make custom post types with the following tutorial: http://sixrevisions.com/wordpress/wordpress-custom-post-types-guide/ It basically consist in adding this code to function.php: add_action( 'init', 'create_events' ); function create_events() { $labels = array( 'name' => _x('Events', 'post type general name'), 'singular_name' => _x('Event', 'post type singular name'), 'add_new' => _x('Add New', 'Event'), 'add_new_item' => __('Add New Event'), 'edit_item' => __('Edit Event'), 'new_item' => __('New Event'), 'view_item' => __('View Event'), 'search_items' => __('Search Events'), 'not_found' => __('No Events found'), 'not_found_in_trash' => __('No Events found in Trash'), 'parent_item_colon' => '' ); $supports = array('title', 'editor', 'custom-fields', 'revisions', 'excerpt'); register_post_type( 'event', array( 'labels' => $labels, 'public' => true, 'supports' => $supports ) ); } The WPML plugin help you to translate posts to different langauges. But this option doesn't appear in the custom post types. Any suggestions?

    Read the article

  • Web Services, Memory Leaks and CRM

    - by Neil
    Hi, I have a website that allows users to upload a csv file. This calls a service that reads the information from the csv, puts it into DynamicEntity objects and calls the CRM service to Create/Update entities in CRM. When this service creates/updates an entity this kicks off other plugins to apply certain business rules. These rules can also Create or Update entites in CRM. The issue here is that the handle count of the w3wp.exe process that the website is calling increases every time the an entity is created or updated and it never comes back down. I tried putting Garbage Collection code in the business rules and this reduces the handle count of the CRM w3wp process (run by the Network Service), but not the other w3wp process. Should I have Dispose methods on the Web Service that calls the CRM service? I hope that makes sense. I'm not overly familiar with memory management issues so any help is appreciated. Can anybody give me some tips on how to stop this from occurring? Thanks, Neil -- EDIT Okay well the handle count goes up when I call the Service.Create(DynamicEntity) method. I don't think placing any code here would be beneficial. When I exit the method/class/service that contains this call the handle count stays as it is. What I need to know is whether this is something I should be managing or is it something CRM takes care of (or doesn't take care of but I can't do anything about it) -- Another Edit Right this is how it works. 1) We have CRM and its related services 2) We have another service independent of CRM that uses the CRM services (number 1 above) to create entities based on csv info passed into it 3) We have a website that allows a user to upload a csv, and calls service no 2 above to Create/Update entities in CRM 4) We have plugins fired by CRM which use Service 1 above to create/update entities So the user uploads a csv to the website (3), this fires a service(2). When service 2 creates an entity using service 1, Service 4 fires. Service 4 calls also uses service 1 to Create entities, and when these services are called (using the Service.Create() method) the handle count of the process increases. When the method/class/services finish the handle count remains the same, and so when the whole process occurs again the handle count will increased again.

    Read the article

  • How do I do a count on that meet a specific condition, dependent on several has_many relationships i

    - by Angela
    I have a Model Campaign. A Campaign has many Events. Each Event has an attribute :days. A Campaign also has_many Contacts. Each Contact as a :date_entered attribute. The from_today(contact,event) method returns a number, which is the number of days from the contact's :date_entered till today minus the event's :days. In other words, a positive number shows the number of days from today till the :days of the event is elapsed. If it is negative, if means that the number of days that has elapsed since the :date_entered is greater than the :days attribute of an event. In other words, the event is overdue. What I would like to be able to do is do campaign.overdue and this would result in a total number of contacts that have an overdue event. It shouldn't count multiple events for a single contact, just one contact. How do I do that? It seems like I would need to cycle through all the events for every contact and keep a counter but I'm assuming that there is a better way.

    Read the article

  • IE7 crashed when RemoveDialogHandler is called

    - by Baptiste Pernet
    I have this code: FileDownloadHandler handler = new FileDownloadHandler(fileName); Browser.AddDialogHandler(handler); //using (new UseDialogOnce(Browser.DialogWatcher, handler)) //{ Browser.Button(Find.ById("ButtonExportReport")).ClickNoWait(); handler.WaitUntilFileDownloadDialogIsHandled(20); handler.WaitUntilDownloadCompleted(30); //} Browser.RemoveDialogHandler(handler); And when I call Browser.RemoveDialogHandler, Internet Explorer 7 crashes with the message: "no installed debugger has just_in-time debugging enabled" (I don't know how to debug IE7 because I only have the CLR debugger which can debug only managed code) Do you know what I should do ? Any path where I should look for information ? Thanks EDIT: In fact the error is not cause by the .RemoveDialogHandler I added ZvLogManager.Info("start wait"); Browser.Wait(10); ZvLogManager.Info("end wait"); just before the .RemoveDialogHandler, and I get the error message of IE between the "start wait" and "end wait". So it the download of the file that makes it crash. Any idea ?

    Read the article

  • Concurrent Threads in C# using BackgroundWorker

    - by Jim Fell
    My C# application is such that a background worker is being used to wait for the acknowledgement of some transmitted data. Here is some psuedo code demonstrating what I'm trying to do: UI_thread { TransmitData() { // load data for tx // fire off TX background worker } RxSerialData() { // if received data is ack, set ack received flag } } TX_thread { // transmit data // set ack wait timeout // fire off ACK background worker // wait for ACK background worker to complete // evaluate status of ACK background worker as completed, failed, etc. } ACK_thread { // wait for ack received flag to be set } What happens is that the ACK BackgroundWorker times out, and the acknowledgement is never received. I'm fairly certain that it is being transmitted by the remote device because that device has not changed at all, and the C# application is transmitting. I have changed the ack thread from this (when it was working)... for( i = 0; (i < waitTimeoutVar) && (!bAckRxd); i++ ) { System.Threading.Thread.Sleep(1); } ...to this... DateTime dtThen = DateTime.Now(); DateTime dtNow; TimeSpan stTime; do { dtNow = DateTime.Now(); stTime = dtNow - dtThen; } while ( (stTime.TotalMilliseconds < waitTimeoutVar) && (!bAckRxd) ); The latter generates a very acurate wait time, as compared to the former. However, I am wondering if removal of the Sleep function is interferring with the ability to receive serial data. Does C# only allow one thread to run at a time, that is, do I have to put threads to sleep at some time to allow other threads to run? Any thoughts or suggestions you may have would be appreciated. I am using Microsoft Visual C# 2008 Express Edition. Thanks.

    Read the article

  • When is 'focus' called in 'autocomplete'

    - by user470184
    The 'focus' documentation from http://jqueryui.com/demos/autocomplete/ states : focusType:autocompletefocus Before focus is moved to an item (not selecting), ui.item refers to the focused item. The default action of focus is to replace the text field's value with the value of the focused item, though only if the focus event was triggered by a keyboard interaction. Canceling this event prevents the value from being updated, but does not prevent the menu item from being focused. Code examples Supply a callback function to handle the focus event as an init option. $( ".selector" ).autocomplete({ focus: function(event, ui) { ... } }); Bind to the focus event by type: autocompletefocus. $( ".selector" ).bind( "autocompletefocus", function(event, ui) { ... }); Using below code sets an attribute called 'mytag' with value 'tester' on all of the autocomplete elements even though I have not selected the elements. Why is the attribute 'focus' not added just when one of the drop downs is focused, instead of being added when page is loaded ? $("#myDiv").autocomplete({ source: availableTags, focus: function(event, ui) { $(".ui-autocomplete li").attr("mytag", "tester"); } });

    Read the article

  • Syntax for finding structs in multisets - C++

    - by Sarah
    I can't seem to figure out the syntax for finding structs in containers. I have a multiset of Event structs. I'm trying to find one of these structs by searching on its key. I get the compiler error commented below. struct Event { public: bool operator < ( const Event & rhs ) const { return ( time < rhs.time ); } bool operator > ( const Event & rhs ) const { return ( time > rhs.time ); } bool operator == ( const Event & rhs ) const { return ( time == rhs.time ); } double time; int eventID; int hostID; int s; }; typedef std::multiset< Event, std::less< Event > > EventPQ; EventPQ currentEvents; double oldRecTime = 20.0; EventPQ::iterator ceItr = currentEvents.find( EventPQ::key_type( oldRecTime ) ); // no matching function call I've tried a few permutations to no avail. I thought defining the conditional equality operator was going to be enough.

    Read the article

  • Dynamic content in a Gridview

    - by mariki
    I have a gridview with couple of columns,I want to achieve the following: If user is NOT authorized display normal columns. If user IS authorized: set mouseover event for first column text and display some buttons (that are not available for NOT authorized users) in a second column when user hover over(using javascript) the first column. I am have 2 difficulties: The first one where and when should I create the buttons? I have 2 options, I can create those button on design time, in gridviews template and just set Visible value to false and then in codebehind set it to true if user is authorized. The second option would be creating this buttons dynamically in gridview_RowCreated event (or any other event) if user is authorized. The Second difficulty is setting the javascript event to show the buttons, the event should be added only if user is authorized! Note that event and buttons should have some kind of id match for Javascript function to know what should it hide/unhide when event is triggered. What should I do, what is the best practice? I know this is a long question, but please try to help :)

    Read the article

  • Executing sc.exe from .NET Process unable to start and stop service.

    - by Jason
    I'm trying to restart the service from a remote machine. Here is my code. The problem is that I need to enter startinfo.filename = "sc.exe" since I'm putting "start /wait sc" this is causing an error. Here is my code, any thoughts. Also if anyone has any idea how to keep the cmd window open after this is ran so I could see the code that was ran that would be awesome. string strCommandStop1; string strCommandStop2; string strCommandStart1; string strCommandStart2; string strServer = "\\" + txtServerName.Text; string strDb1 = "SqlAgent$" + txtInsName.Text; string strDb2 = "MSSQL$" + txtInsName.Text; strCommandStop1 = @"start /wait sc " + strServer + " Stop " + strDb1; strCommandStop2 = @"start /wait sc " + strServer + " Stop " + strDb2; strCommandStart1 = @"start /wait sc " + strServer + " Start " + strDb2; strCommandStart2 = @"start /wait sc " + strServer + " Start " + strDb1; try { ProcessStartInfo startInfo = new ProcessStartInfo(); startInfo.CreateNoWindow = true; startInfo.Arguments = strCommandStop1; startInfo.Arguments = strCommandStop2; startInfo.Arguments = strCommandStart1; startInfo.Arguments = strCommandStart2; startInfo .FileName = "sc.exe"; Process.Start(startInfo); } catch (Exception e) { MessageBox.Show(e.Message); }

    Read the article

  • Is it possible to create a throttle function that can take in as parameters another function (that also has parameters), and the time delay

    - by Stan Quinn
    So I've already written a function that works (based on underscores throttle) for functions that don't take in a parameter, but I'd like to make it generic enough to pass in a function with a variable number of parameters. Here's what I have: (function () { var lastTime = new Date().getTime(); function foo() { var newTime = new Date().getTime(); var gap = newTime - lastTime; // Travels up scope chain to use parents lastTime. Function has access to variables declared in the same scope console.log('foo called, gap:' + gap); lastTime = newTime; // Updates lastTime //console.log(x); //x++; } var throttle = function(func, wait) { var result; var timeout = null; // flag updated through closure var previous = 0; // time last run updated through closure return function() { //func, wait, timeout, previous available through scope var now = new Date().getTime(); var remaining = wait - (now - previous); if (remaining <= 0) { clearTimeout(timeout); timeout = null; previous = now; result = func.apply(this, arguments); //func is available through closure } return result; }; }; document.addEventListener("scroll", throttle(foo, 1000)); //document.addEventListener("scroll", throttle(foo(5), 2000)); }()); But I'd like to modify foo to foo(x) and get this to work (function () { var lastTime = new Date().getTime(); function foo(x) { var newTime = new Date().getTime(); var gap = newTime - lastTime; // Travels up scope chain to use parents lastTime. Function has access to variables declared in the same scope console.log('foo called, gap:' + gap); lastTime = newTime; // Updates lastTime console.log(x); x++; } var throttle = function(func, wait) { var result; var timeout = null; // flag updated through closure var previous = 0; // time last run updated through closure return function() { //func, wait, timeout, previous available through scope var now = new Date().getTime(); var remaining = wait - (now - previous); if (remaining <= 0) { clearTimeout(timeout); timeout = null; previous = now; result = func.apply(this, arguments); //func is available through closure } return result; }; }; document.addEventListener("scroll", throttle(foo(5), 2000)); }());

    Read the article

  • Turn based synchronization between threads

    - by Amarus
    I'm trying to find a way to synchronize multiple threads having the following conditions: * There are two types of threads: 1. A single "cyclic" thread executing an infinite loop to do cyclic calculations 2. Multiple short-lived threads not started by the main thread * The cyclic thread has a sleep duration between each cycle/loop iteration * The other threads are allowed execute during the inter-cycle sleep of the cyclic thread: - Any other thread that attempts to execute during an active cycle should be blocked - The cyclic thread will wait until all other threads that are already executing to be finished Here's a basic example of what I was thinking of doing: // Somewhere in the code: ManualResetEvent manualResetEvent = new ManualResetEvent(true); // Allow Externally call CountdownEvent countdownEvent = new CountdownEvent(1); // Can't AddCount a CountdownEvent with CurrentCount = 0 void ExternallyCalled() { manualResetEvent.WaitOne(); // Wait until CyclicCalculations is having its beauty sleep countdownEvent.AddCount(); // Notify CyclicCalculations that it should wait for this method call to finish before starting the next cycle Thread.Sleep(1000); // TODO: Replace with actual method logic countdownEvent.Signal(); // Notify CyclicCalculations that this call is finished } void CyclicCalculations() { while (!stopCyclicCalculations) { manualResetEvent.Reset(); // Block all incoming calls to ExternallyCalled from this point forward countdownEvent.Signal(); // Dirty workaround for the issue with AddCount and CurrentCount = 0 countdownEvent.Wait(); // Wait until all of the already executing calls to ExternallyCalled are finished countdownEvent.Reset(); // Reset the CountdownEvent for next cycle. Thread.Sleep(2000); // TODO: Replace with actual method logic manualResetEvent.Set(); // Unblock all threads executing ExternallyCalled Thread.Sleep(1000); // Inter-cycles delay } } Obviously, this doesn't work. There's no guarantee that there won't be any threads executing ExternallyCalled that are in between manualResetEvent.WaitOne(); and countdownEvent.AddCount(); at the time the main thread gets released by the CountdownEvent. I can't figure out a simple way of doing what I'm after, and almost everything that I've found after a lengthy search is related to producer/consumer synchronization which I can't apply here.

    Read the article

< Previous Page | 197 198 199 200 201 202 203 204 205 206 207 208  | Next Page >