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  • Building a Server at Home

    - by madhairsilence
    Am left with a Spare PC . So , I thought of converting it to a Server kind of thing. I read about NAS Serer for simple file storage. But it is just a file server. I also play games like counter strike and other online games. So, I would like to use the same server for those purpose., so that a game server will running all the time so that me and my friends can join any time. Is running NAS server a best option or, is there any better arrangement possible so that my spare system can act better than a simple file server

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  • How to reference a git repository?

    - by Anonymous
    What should the actual path to a git repository 'file' be? It's common practise when cloning from github to do something like: git clone https://[email protected]/repo.git And I'm used to that. If I init a repo on my local machine using git init, what is the 'git file' for me to reference? I'm trying tot setup Capifony with a Symfony2 project and need to set the repository path. Specifying the folder of the repository isn't working. Is there a .git file for each repository I should be referencing?

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  • What's the easiest way to delete Vim swapfiles I've already recovered from?

    - by Peeja
    Sometimes Vim crashes and leaves me a swapfile. That's awesome. Then I open the file I was editing and Vim asks me if I want to recover. I do, thanks. When it's done, Vim tells me, You may want to delete the .swp file now. Why, yes, I do. How do I do that? I figured it would just start using the old swapfile as a swapfile again and clean it up when I quit, but that's not true. It makes a new one, cleans that one up, and when I open the file again it prompts me again to recover from the first one. Surely I'm missing something.

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  • Amazon S3: allow users to upload on a restricted basis (per bucket maybe)?

    - by Tom
    Hi there, I'm thinking about signing up to the Amazon S3 storage service. What I want to do is create a service where other people can register their own bucket with a certain amount of storage. These users will install my software, which then uploads their files. Of course, the users may only upload what they have paid for. For this to work I would like to create a separate bucket for each customer, each with its own properties. Question 1: is this possible with the API? How? This means that the installed software must have the rights needed to upload to my Amazon S3 account. Question 2: can I create individual authentication IDs for each bucket or customer, so that they can only upload with restrictions I have set? Thanks in advance.

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  • Windows Explorer - How can an large file have a zero "Size on disk" value? What does it mean

    - by Jaans
    I would expect some discrepancy between "Size" and "Size on disk" in Windows Explorer due to file system allocations etc. Below is a screenshot of an example file on a Windows 2012 R2 file server that has a 81.4 MB "Size" but for the "Size on disk" it's 0 bytes. What gives? I have other files doing the same, but yet another set of files and folders behaving as expected showing the size on disk relatively close to the actual file size. The volume is a basic disk, formatted with NTFS and the default 4K allocation units. No compression is set for any file or folder on the volume. (For those more paranoid, I did a malware scan, and also confirmed there is not ADS streams associated with the file in question). The user account running Windows Explorer is the domain administrator, and the file owner is also the domain administrator. Thanks for reading!

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  • Files beginning with "._"

    - by Cliff_31
    Sometimes when my wife works on photos in Photoshop on her Mac, what she gives me back are all the photos I took, with their .jpg extensions in place, as well as a set of "ghost" files. That is, for every photo, there is an evil twin whose file name is the same ... except that it begins with "._". Also this ghost file are sort of "grayed-out" and don't open when double clicked. I suspect they are hidden files, (I have set windows to show all hidden files) but what find of hidden file -- on that, I'm clueless. I just delete these files and never have a problem with the photo (.jpg) files, but still I'm dying to know; what are they? Thanks

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  • Can't copy files from network drive

    - by user630320
    I have weird problem with copying files. When I copy file from network drive into C drive nothing happens but when I copy file from network drive to desktop I can copy the file. Also if I copy files from desktop into C it works fine. I have full local admin permission on this PC and the network drive. I have try these things Created new profile Run Windows Update Run checkdisk I'm using Windows XP 32bit pro Update: Network path: \\server1\shared\folder PC: C:\ (this doesn't work) C:\Documents and settings\Userid\Desktop (This works fine)

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  • Shortcut for "show in folder" in Windows 7

    - by richardh
    I'm new to Windows (former Mac user) and using Windows 7 for about two months now. I almost exclusively use the taskbar to navigate to files (i.e., I press the Win/meta key and start typing... my libraries and naming conventions make it pretty easy to get the correct file). Then I press enter and the file opens. Awesome. But sometimes I want to see the file in its folder (i.e., maybe I want to rename, move, copy, etc.). To do this I need to mouse/trackpad over and right click to get the "show in folder" options. Is there another way short of searching for the folder name instead? Is there a hotkey/shortcut for "show in folder"? Thanks!

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  • How can I better implement A star algorithm with a very large set of nodes?

    - by Stephen
    I'm making a game with nodejs in which many enemies must converge on the player as the player moves around a relatively open space (right now it is an open field with few obstacles, but eventually there may be some small buildings in the field with 1 or 2 rooms). It's a multiplayer game using websockets, so the server needs to keep track of enemies and players. I found this javascript A* library which I've modified to be used on the server as a nodejs module. The library utilizes a Binary Heap to track the nodes for the algorithm, so it should be pretty fast (and indeed, with a small grid, say 100x100 it is lightning fast). The problem is that my game is not really tile-based. As the player moves around the map, he is moving on a more or less 1-to-1 per-pixel coordinate system (the player can move in 8 directions, 1 or 2 pixels at a time). In preliminary tests, on an 800x600 field, the path-finding can take anywhere from 400 to 1000 ms. Multiply that by 10 enemies and the game starts to get pretty choppy. I have already set it up so that each enemy will only do a path-finding call once per second or even as slow as once every 2 seconds (they have to keep updating their path because the players can move freely). But even with this long interval, there are noticeable lag spikes or chops every couple of seconds as the enemies update their paths. I'm willing to approach the problem of path-finding differently, if there's another option. I'm assuming that the real problem is the enormous grid (800x600). It also occurs to me that maybe the large arrays are to blame, as I've read that V8 has trouble with large arrays.

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  • Entity Framework with large systems - how to divide models?

    - by jkohlhepp
    I'm working with a SQL Server database with 1000+ tables, another few hundred views, and several thousand stored procedures. We are looking to start using Entity Framework for our newer projects, and we are working on our strategy for doing so. The thing I'm hung up on is how best to split the tables into different models (EDMX or DbContext if we go code first). I can think of a few strategies right off the bat: Split by schema We have our tables split across probably a dozen schemas. We could do one model per schema. This isn't perfect, though, because dbo still ends up being very large, with 500+ tables / views. Another problem is that certain units of work will end up having to do transactions that span multiple models, which adds to complexity, although I assume EF makes this fairly straightforward. Split by intent Instead of worrying about schemas, split the models by intent. So we'll have different models for each application, or project, or module, or screen, depending on how granular we want to get. The problem I see with this is that there are certain tables that inevitably have to be used in every case, such as User or AuditHistory. Do we add those to every model (violates DRY I think), or are those in a separate model that is used by every project? Don't split at all - one giant model This is obviously simple from a development perspective but from my research and my intuition this seems like it could perform terribly, both at design time, compile time, and possibly run time. What is the best practice for using EF against such a large database? Specifically what strategies do people use in designing models against this volume of DB objects? Are there options that I'm not thinking of that work better than what I have above? Also, is this a problem in other ORMs such as NHibernate? If so have they come up with any better solutions than EF?

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  • What are the risks of installing a "bad quality" package?

    - by ændrük
    When I try to install sonic-visualiser_1.9cc-1_amd64.deb via the Software Center the following warning message is displayed: The package is of bad quality The installation of a package which violates the quality standards isn't allowed. This could cause serious problems on your computer. Please contact the person or organisation who provided this package file and include the details beneath. Lintian check results for /home/ak/Downloads/sonic-visualiser_1.9cc-1_amd64.deb: Use of uninitialized value $ENV{"HOME"} in concatenation (.) or string at /usr/bin/lintian line 108. E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/ 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/bin/ 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/bin/sonic-visualiser 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/ 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/applications/ 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/applications/sonic-visualiser.desktop 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/doc/ 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/doc/sonic-visualiser/ 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/doc/sonic-visualiser/CHANGELOG 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/doc/sonic-visualiser/COPYING 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/doc/sonic-visualiser/README 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/mimelnk/ 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/mimelnk/application/ 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/mimelnk/application/x-sonicvisualiser-layer.desktop 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/mimelnk/application/x-sonicvisualiser.desktop 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/pixmaps/ 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/pixmaps/sv-icon-light.svg 1000/1000 E: sonic-visualiser: wrong-file-owner-uid-or-gid usr/share/pixmaps/sv-icon.svg 1000/1000 I understand that this means the package doesn't meet Debian policy and I know how to override the warning and install the package anyway. What are the risks of doing so?

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  • How to use Pixel Bender (pbj) in ActionScript3 on large Vectors to make fast calculations?

    - by Arthur Wulf White
    Remember my old question: 2d game view camera zoom, rotation & offset using 'Filter' / 'Shader' processing? I figured I could use a Pixel Bender Shader to do the computation for any large group of elements in a game to save on processing time. At least it's a theory worth checking. I also read this question: Pass large array to pixel shader Which I'm guessing is about accomplishing the same thing in a different language. I read this tutorial: http://unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/ I am attempting to do some tests. Here is some of the code: private const SIZE : int = Math.pow(10, 5); private var testVectorNum : Vector.<Number>; private function testShader():void { shader.data.ab.value = [1.0, 8.0]; shader.data.src.input = testVectorNum; shader.data.src.width = SIZE/400; shader.data.src.height = 100; shaderJob = new ShaderJob(shader, testVectorNum, SIZE / 4, 1); var time : int = getTimer(), i : int = 0; shaderJob.start(true); trace("TEST1 : ", getTimer() - time); } The problem is that I keep getting a error saying: [Fault] exception, information=Error: Error #1000: The system is out of memory. Update: I managed to partially workaround the problem by converting the vector into bitmapData: (Using this technique I still get a speed boost of 3x using Pixel Bender) private function testShader():void { shader.data.ab.value = [1.0, 8.0]; var time : int = getTimer(), i : int = 0; testBitmapData.setVector(testBitmapData.rect, testVectorInt); shader.data.src.input = testBitmapData; shaderJob = new ShaderJob(shader, testBitmapData); shaderJob.start(true); testVectorInt = testBitmapData.getVector(testBitmapData.rect); trace("TEST1 : ", getTimer() - time); }

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  • Do large number of internal broken links affect SEO?

    - by TheBigK
    We've a WordPress blog and had disqus plugin in stalled for several months. Around late August this year, the plugin created a ton of URLs that linked to non-existent location on our website. For example - Correct URL: domain.com/correct-URL/ Disqus created - domain.com/correct-URL/344322/ - Throws 404 domain.com/correct-URL/433466/ - Throws 404 So essentially, Google found a LARGE number of broken links that pointed to unknown locations on our own domain. As the count of those errors (404) rose, our site suffered massive drop in traffic and crawl rate dropped to 10% of what it was earlier. I wish to know - Can large number of (we've over 99k of them) internal broken links cause rankings to drop? I've fixed the issue in one go by creating 301 redirects for each bad URL to correct URL and removing disqus. Google however drops the count by ~1000 daily, as I mark errors as 'fixed' in Google Webmaster Tools. Is there any way to speed this up? Should I setup custom crawl rate to 'Fast' in GWT to make Google crawl our website faster? I'd appreciate your inputs and experience sharing.

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  • For a large website developed in PHP, is it necessary to have a framework?

    - by Martin
    I am wondering if it is necessary to have a framework or if it is a must-have if I plan to make a large website. Large website could mean a lot of things: in other words, multiple dynamic web pages (40-50 dynamic pages, mysql content) and a lot of visitors (+- a million hits per month). The site will be hosted in a dedicated server environment. I know that it could simplify coding for a developer team, that it includes libraries and a lot of advantages. But I just feel that I don't need that. I think that learning how it works, managing it and installing it would take more time and I could use that time to code. I write PHP the simplest way I could (with performance in mind) and I try to reuse my code/functions/classes most of the time and I make sure that if another developer joins the team, that he won't be lost in the code. I am also planning to use MemCached or another Cache for PHP. As I said, the site will be hosted in a dedicated server environment but will be entirely managed by the hosting company. I am pretty sure the control panel for me to control the basic stuff will be Cpanel. For a developer like me that only knows PHP, Javascript, HTML, CSS, MYSQL and really basic server management, I feel that it seems to complicated to have a framework. Am I wrong? Is it worth the time to learn all about it? Thank you for your opinions and suggestions.

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  • What is a good way to refactor a large, terribly written code base by myself? [closed]

    - by AgentKC
    Possible Duplicate: Techniques to re-factor garbage and maintain sanity? I have a fairly large PHP code base that I have been writing for the past 3 years. The problem is, I wrote this code when I was a terrible programmer and now it's tens of thousands of lines of conditionals and random MySQL queries everywhere. As you can imagine, there are a ton of bugs and they are extremely hard to find and fix. So I would like a good method to refactor this code so that it is much more manageable. The source code is quite bad; I did not even use classes or functions when I originally wrote it. At this point, I am considering rewriting the whole thing. I am the only developer and my time is pretty limited. I would like to get this done as quickly as possible, so I can get back to writing new features. Since rewriting the code would take a long time, I am looking for some methods that I can use to clean up the code as quickly as possible without leaving more bad architecture that will come back to haunt me later. So this is the basic question: What is a good way for a single developer to take a fairly large code base that has no architecture and refactor it into something with reasonable architecture that is not a nightmare to maintain and expand?

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  • HTML5 - Does it have the power to handle a large 2D game with a huge world?

    - by user15858
    I have been using XNA game studio, but due to private reasons (as well as the ability to publish anywhere & my heavy interest in isogenic engine), I would like to switch to HTML5. However, I have very high 2D graphic demands for my game. The game itself will have a HDD size of anywhere between 6GB (min) to 12GB (max) which would be a full game deployed offline. The size of the images aren't significantly large, so streaming would be entirely possible if only those assets required were streamed as needed. The game has a massive file size because of the sheer amount of content. For some images or spritesheets, they would be quite massive. (ex. a very large Dragon, which if animated in a spritesheet would be split into two 4096x4096 sheets or one 8192x8192 sheet). Most assets would be very small, and about 7MB for a full character with 15 animations in every direction (all animations not required immediately) so in the size of a few hundred KB to download before the game loads. My question, however, is if the graphical power of HTML5 is enough to animate several characters on screen at once, when it flips through frames quite rapidly. All my sprites have about 25 frames per animation, 5 directions (a spritesheet for each direction & animation), and run at 30fps. Upon changing direction, animation, or a new character entering, spritesheets would change and be constantly loading/unloading. If I pack all directions in a single sheet, it would be about 2048x2048 per sheet. Most frameworks have no problem with this, but I am afraid from what I read that HTML5's graphical capabilities will limit me. Since it takes significant time simply to animate characters in any language, I'd like a quick answer.

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  • What is the best way to manage large 3d worlds (i.e minecraft style)?

    - by SomeXnaChump
    After playing minecraft I was marvelling a bit at their large worlds but at the same time finding it extremely slow to navigate, even with a quad core and meaty graphics card. Now I assume its fairly slow because: A) Its written in Java, and as most of the actual spatial partitioning and other memory management activities happen in there it would be slower than a native C++ version. B) They are not partitioning their world very well I could be wrong on both assumptions, however it got me thinking about the best way to manage large worlds. As it is more of a true 3d world, where a block can exist in any part of the world, it is basically a big 3d array [x][y][z], where each block in the world has a type (i.e BlockType.Empty = 0, BlockType.Dirt = 1 etc). Now I am assuming to make this sort of world performant you would need to: a) Use a tree of some variety (oct/kd/bsp) to split all the cubes out, it seems like an oct/kd would be the better option as you can just partition on a per cube level not a per triangle level. b) Use some algorithm to work out if the blocks within the scene can currently be seen, as blocks closer to the user could obfuscate the blocks behind, making it pointless to render them. c) Keep the block object themselves lightweight, so it is quick to add and remove them from the trees I guess there is no right answer to this, but I would be interested to see peoples opinions on the subject.

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  • How a batch file runs on a remote machine started by PSEXEC

    - by user38780
    I am having an issue running a Batch file on a remote machine suing PSEXEC. The file runs but does not run like it does when run through remote desktop. The batch runs a file which is a 32 bit application, which opens multiple 16bit applications, this should all run under one ntvdm.exe (In one Memory Space). Through remote desktop the batch file runs under the explorer process, and works correctly opening only one ntvdm.exe. Using PSEXEC the batch runs but not under the explorer process, a separate ntvdm.exe is open for each process. I found running the batch from explorer in PSEXEC works, but comes up with a "File Download - Security Warning" eg. psexec.exe" \compname -u username -p passowrd -s -d -i 0 explorer C:\Program.bat I want to be able to run the batch successfully without receiving warnings, it is a local warning and not a network share warning. Possible to recreate warning typing "explorer C:\windows\system32\cmd.exe" in Run I would like to know if anyone knows of a way to get PSEXEC to open the batch file to run as though it was started by explorer. Or a way of removing the local "File Download - Security Warning" Thanks

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  • Installer not being updated ( probably because of Windows 7 file cache )

    - by Sithu Kyaw
    I'm creating an installer for my Visual FoxPro application using ISTool and Inno Setup. It is ok for me for the first time. But, I updated my code and re-built the EXE file. Then, compiled the installer again. I found that my update was not compiled into the installer and I did not see the update in my running application. I noticed that the EXE file, which was built by VFP, was updated properly. It seems the installation script did not output the updated file. But, when I changed folder names, it did work. I don't want to change folder names whenever I run that installation script. It is not a good idea actually. I think it is because of Windows 7 cache system. Mine is Windows 7 Home Premium Service Pack 1. For example, My previous output file is located at C:\path\to\myinstaller.exe When I compile the installation script, the output file there should be overwritten, but it was not as expected. Although I deleted the file, it did not work. When I changed to output file path as C:\newpath\to\myinstaller.exe, I got the fix, but it is not a solution what I'm looking for. Does anyone how to do that? [Edit] I found that the installed directory was not updated properly. For example, I installed the program to C:\Program files\MyInstalledApp When I run the installer again, that installation directory should be overwritten, but failed. Thus, I got to uninstall the app before I re-install it. Is there any fix for this?

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  • PHP/Linux File Permissions

    - by user1733435
    May I ask a question about file permission. I set up Ubuntu server where Apache got running. I have simple php upload form and able to upload file to /var/www/site/uploads as follows. sandbox@sandbox-virtual-machine:/var/www/site/uploads$ ll total 1736 drwxrwxrwx 2 www-data www-data 4096 Oct 18 02:53 ./ drwxrwxrwx 3 sandbox sandbox 4096 Oct 18 00:42 ../ -rw-r--r-- 1 www-data www-data 145998 Oct 18 02:53 3d wallpaper pic.jpg -rw-r--r-- 1 www-data www-data 166947 Oct 18 02:53 3D Wallpapers 9.jpg -rw-r--r-- 1 www-data www-data 1451489 Oct 18 02:53 6453_3d_landscape_hd_wallpapers_green.jpg Is there anyway to upload files and they show up as -rw-r--r-- 1 sandbox sandbox 145998 Oct 18 02:53 3d wallpaper pic.jpg -rw-r--r-- 1 sandbox sandbox 166947 Oct 18 02:53 3D Wallpapers 9.jpg -rw-r--r-- 1 sandbox sandbox 1451489 Oct 18 02:53 6453_3d_landscape_hd_wallpapers_green.jpg so that I could straight away feed them to waiting/running shell script. Right now waiting script(move,checksums,rename,resize,etc) unable to do anything to uploaded files with attributes of www-data. If I just do as local account, such as sandbox@sandbox-virtual-machine:/var/www/site/uploads$touch testfile then the script is able to run as I would like to. Any suggestion would be grateful,thanks in advance as well. Thanks for everyone giving help to me,that I was able to progress. Now I am close to getting solved and append the output sandbox@sandbox-virtual-machine:/var/www/site/uploads$ ll total 388 drwxrwxrwx 2 www-data www-data 4096 Oct 18 04:22 ./ drwxrwxrwx 3 sandbox sandbox 4096 Oct 18 04:17 ../ -rw-r--r-- 1 sandbox sandbox 166947 Oct 18 04:21 3D Wallpapers 9.jpg -rw-r--r-- 1 sandbox sandbox 219808 Oct 18 04:20 adafruit_pi.png -rw-rw-r-- 1 sandbox sandbox 0 Oct 18 04:22 test How may I set permission to uploaded files like 'test' only w difference in middle group. Such as adafruit_pi.png Vs test. Which statement shall I insert to php code,please?

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  • "Open file location" is broken for Win Live Photo Gallery and Chrome

    - by Arnold Spence
    Symptoms: Windows Live Photo Gallery: Right clicking on an image (.jpg, .png) and selecting the context menu item "Open file location" should open the containing folder in explorer. Instead, I get an error dialog stating "This file does not have a program associated with it for performing this action. Please install a program or, if one is already installed, create an association in the Default Programs control panel." Chrome: After downloading a file (of any type), clicking the down arrow on the download status bar at the bottom and clicking "Show in folder" results in the same error dialog mentioned above. I'm using Windows 7. I'm pretty sure this is a registry entry gone bad but I've been unable to locate any information about this specific problem. It's not a file type association problem as I am not trying to open the files concerned, I'm trying to open an explorer window at the location for the file. I've found a similar issue that somebody had with explorer itself. However, the suggested registry fixes here for "Folder", "Directory" and "Drive" did not solve the problem. Also, If I use the searchbar in explorer to do a search, right click on a file and choose "Open file location", explorer jumps to that location without any trouble. I have not yet identified other programs with this issue.

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  • Dual pane file manager for Mac OS

    - by Alex Kaushovik
    Is there a good customizable dual-pane file manager for Mac like Total Commander / Far Manager in Windows, or like Krusader / Midnight Commander in Linux? I used to work on Windows for quite a while and mostly used Far Manager and sometimes Total Commander, then I switched to Ubuntu Linux and used Krusader, now I switched to Mac OS (Snow Leopard) and I'm having a hard time trying to find a good file manager... Many of the existing applications are trying to replace the Finder with "multimedia capabilities nobody cares about in file manager - IMHO" (Path Finder, ForkLift), some of them are almost good dual-pane file managers (couldn't remember examples), but none of them worked for me mostly because of one reason: I couldn't integrate my file/folder comparison utility (Araxis Merge for Mac) with them... The way it worked for me in Windows and Linux is that I was setting the cursor on one file in the left pane, then setting the right-pane cursor on another file in right pane, then I pressed a hotkey that launched Araxis Merge with those to files/folders comparison results. It was very easy to set up in Far Manager (Windows) and Krusader (Linux, actually in Linux I used "Meld" instead of Araxis Merge...) The tool I'm looking for doesn't necessarily has to be free... Thank you!

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  • Dual pane file manager for Mac OS

    - by Alex Kaushovik
    Is there a good customizable dual-pane file manager for Mac like Total Commander / Far Manager in Windows, or like Krusader / Midnight Commander in Linux? I used to work on Windows for quite a while and mostly used Far Manager and sometimes Total Commander, then I switched to Ubuntu Linux and used Krusader, now I switched to Mac OS (Snow Leopard) and I'm having a hard time trying to find a good file manager... Many of the existing applications are trying to replace the Finder with "multimedia capabilities nobody cares about in file manager - IMHO" (Path Finder, ForkLift), some of them are almost good dual-pane file managers (couldn't remember examples), but none of them worked for me mostly because of one reason: I couldn't integrate my file/folder comparison utility (Araxis Merge for Mac) with them... The way it worked for me in Windows and Linux is that I was setting the cursor on one file in the left pane, then setting the right-pane cursor on another file in right pane, then I pressed a hotkey that launched Araxis Merge with those to files/folders comparison results. It was very easy to set up in Far Manager (Windows) and Krusader (Linux, actually in Linux I used "Meld" instead of Araxis Merge...) The tool I'm looking for doesn't necessarily has to be free... Thank you!

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  • Estimating compressed file size using a list parameter

    - by Sai
    I am currently compressing a list of files from a directory in the following format: tar -cvjf test_1.tar.gz -T test_1.lst --no-recursion The above command will compress only those files mentioned in the list. I am doing this because this list is generated such that it fits a DVD. However, during compression the compression rate decreases the estimated file size and there is abundant space left in the DVD. This is something like a Knapsack algorithm. I would like to estimate the compressed file size and add some more files to the list. I found that it is possible to estimate file size using the following command: tar -cjf - Folder/ | wc -c This command does not take a list parameter. Is there a way to estimate compressed file size? I am also looking into options like perl scripts etc. Edit: I think I should provide more information since I have been doing a lot of web search. I came across a perl script(Link)that sort of emulates the Knapsack algorithm. The current problem with the above mentioned script is that it splits the files in their original state. When I compress the files after splitting them, there are opportunities for adding more files which I consider to be inefficient. There are 2 ways I could resolve the inefficiency: a) Compress individual files and save them in a directory using a script. The compressed file could provide a best estimate. I could generate a script using a folder of compressed files and use them on the uncompressed ones. b) Check whether the compressed file's size is less than the required size. If so, I should keep adding files until I meet the requirement. However, the addition of new files to the compressed file is an optimization problem by itself.

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  • IIS WebServer CreatesNew file: OwnerShip?

    - by Beaud.
    IIS is configured for Integrated Windows Authentication. web.config is configured as follows: <authentication mode="Windows" /> <identity impersonate="true" /> We are Load balancing between \webserver1 and \webserver2. Windows Server 2003 \\webserverX creates a XML file to \\share1 and access is denied. We got pass through access denial by allowing Everyon to access the share... We would like to have the impersonated user to be the owner of the created file. Instead, \\webserver1's computer account is the owner. How can we make sure that the impersonated user has ownership of the file at creation time? PROGRESSION: I decided to create the file locally on \\webserver1's root directory. File's ownership is NETWORK SERVICES even if impersonate="true". I'm unable to change ownership of the file in C# code. Why when creating a file, IIS won't use the impersonated user's write permissions? If it actually does, what I am doing wrong?

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