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  • how to developing "document plagiarism checker" website in asp.net?

    - by user1637402
    i know this website write-check his functionality is uploading a file(PDF,Doc) and check percentage of redundancy between the file uploaded and a lot of websites ,books,researches and after user upload file and result shows that result show redundancy percentage and highlight on copied paragraphs . that paragraphs were repeated in website references when user hover on these highlights the source or references appear to the user to make sure the source he copied from this is explain simply for website functionality can any one help me in analysis for asp.net website has the same functionality and how check between uploaded file and archived files

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  • Should I use Python or Assembly for a super fast copy program

    - by PyNEwbie
    As a maintenance issue I need to routinely (3-5 times per year) copy a repository that is now has over 20 million files and exceeds 1.5 terabytes in total disk space. I am currently using RICHCOPY, but have tried others. RICHCOPY seems the fastest but I do not believe I am getting close to the limits of the capabilities of my XP machine. I am toying around with using what I have read in The Art of Assembly Language to write a program to copy my files. My other thought is to start learning how to multi-thread in Python to do the copies. I am toying around with the idea of doing this in Assembly because it seems interesting, but while my time is not incredibly precious it is precious enough that I am trying to get a sense of whether or not I will see significant enough gains in copy speed. I am assuming that I would but I only started really learning to program 18 months and it is still more or less a hobby. Thus I may be missing some fundamental concept of what happens with interpreted languages. Any observations or experiences would be appreciated. Note, I am not looking for any code. I have already written a basic copy program in Python 2.6 that is no slower than RICHCOPY. I am looking for some observations on which will give me more speed. Right now it takes me over 50 hours to make a copy from a disk to a Drobo and then back from the Drobo to a disk. I have a LogicCube for when I am simply duplicating a disk but sometimes I need to go from a disk to Drobo or the reverse. I am thinking that given that I can sector copy a 3/4 full 2 terabyte drive using the LogicCube in under seven hours I should be able to get close to that using Assembly, but I don't know enough to know if this is valid. (Yes, sometimes ignorance is bliss) The reason I need to speed it up is I have had two or three cycles where something has happened during copy (fifty hours is a long time to expect the world to hold still) that has caused me to have to trash the copy and start over. For example, last week the water main broke under our building and shorted out the power.

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  • C# Spell checker Problem

    - by reggie
    I've incorporated spell check into my win forms C# project. This is my code. public void CheckSpelling() { try { // declare local variables to track error count // and information int SpellingErrors = 0; string ErrorCountMessage = string.Empty; // create an instance of a word application Microsoft.Office.Interop.Word.Application WordApp = new Microsoft.Office.Interop.Word.Application(); // hide the MS Word document during the spellcheck //WordApp.WindowState = WdWindowState.wdWindowStateMinimize; // check for zero length content in text area if (this.Text.Length > 0) { WordApp.Visible = false; // create an instance of a word document _Document WordDoc = WordApp.Documents.Add(ref emptyItem, ref emptyItem, ref emptyItem, ref oFalse); // load the content written into the word doc WordDoc.Words.First.InsertBefore(this.Text); // collect errors form new temporary document set to contain // the content of this control Microsoft.Office.Interop.Word.ProofreadingErrors docErrors = WordDoc.SpellingErrors; SpellingErrors = docErrors.Count; // execute spell check; assumes no custom dictionaries WordDoc.CheckSpelling(ref oNothing, ref oIgnoreUpperCase, ref oAlwaysSuggest, ref oNothing, ref oNothing, ref oNothing, ref oNothing, ref oNothing, ref oNothing, ref oNothing, ref oNothing, ref oNothing); // format a string to contain a report of the errors detected ErrorCountMessage = "Spell check complete; errors detected: " + SpellingErrors; // return corrected text to control's text area object first = 0; object last = WordDoc.Characters.Count - 1; this.Text = WordDoc.Range(ref first, ref last).Text; } else { // if nothing was typed into the control, abort and inform user ErrorCountMessage = "Unable to spell check an empty text box."; } WordApp.Quit(ref oFalse, ref emptyItem, ref emptyItem); System.Runtime.InteropServices.Marshal.ReleaseComObject(WordApp); // return report on errors corrected // - could either display from the control or change this to // - return a string which the caller could use as desired. // MessageBox.Show(ErrorCountMessage, "Finished Spelling Check"); } catch (Exception e) { MessageBox.Show(e.ToString()); } } The spell checker works well, the only problem is when I try to move the spell checker the main form blurs up for some reason. Also when I close the spell checker the main form is back to normal. It seems like it is opening up Microsoft word then hiding the window, only allowing the spell checker to be seen. Please help.

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  • Launch ClickOnce via URL but not checking for updates

    - by Jeff Kotula
    I have a ClickOnce app that is frequently launched from another application via a URL. The URL includes some command-line arguments that load data, etc. Since the frequency of launching the app is so high, I want to cut out the check for version updates. So I implemented my own checking through the ApplicationDeployment class to avoid it. It works fine if you launch from the Start Menu once the app is installed. However, we also want to preserve the launch via URL behavior because it is advantageous in so many ways. But when launching via URL, the update check is always performed -- it seems IE isn't smart enough to look for the app in the local download area to see if it is already installed or not... Does anyone know of a way to get the "don't check for updates automatically" behavior while still using the URL launch mechanism? Actually, it looks like the issue is a Catch-22 in the ClickOnce model. If you launch with a URL, IE will always touch base with the host and check the version, updating if necessary, regardless of whether or not the app is flagged as "Don't check version". However, if you launch from the Start Menu, ClickOnce disables command-line arguments. Has anyone found any way around this, or know of a MS plan to fix it?

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  • I don't understand how work call_once

    - by SABROG
    Please help me understand how work call_once Here is thread-safe code. I don't understand why this need Thread Local Storage and global_epoch variables. Variable _fast_pthread_once_per_thread_epoch can be changed to constant/enum like {FAST_PTHREAD_ONCE_INIT, BEING_INITIALIZED, FINISH_INITIALIZED}. Why needed count calls in global_epoch? I think this code can be rewriting with logc: if flag FINISH_INITIALIZED do nothing, else go to block with mutexes and this all. #ifndef FAST_PTHREAD_ONCE_H #define FAST_PTHREAD_ONCE_H #include #include typedef sig_atomic_t fast_pthread_once_t; #define FAST_PTHREAD_ONCE_INIT SIG_ATOMIC_MAX extern __thread fast_pthread_once_t _fast_pthread_once_per_thread_epoch; #ifdef __cplusplus extern "C" { #endif extern void fast_pthread_once( pthread_once_t *once, void (*func)(void) ); inline static void fast_pthread_once_inline( fast_pthread_once_t *once, void (*func)(void) ) { fast_pthread_once_t x = *once; /* unprotected access */ if ( x _fast_pthread_once_per_thread_epoch ) { fast_pthread_once( once, func ); } } #ifdef __cplusplus } #endif #endif FAST_PTHREAD_ONCE_H Source fast_pthread_once.c The source is written in C. The lines of the primary function are numbered for reference in the subsequent correctness argument. #include "fast_pthread_once.h" #include static pthread_mutex_t mu = PTHREAD_MUTEX_INITIALIZER; /* protects global_epoch and all fast_pthread_once_t writes */ static pthread_cond_t cv = PTHREAD_COND_INITIALIZER; /* signalled whenever a fast_pthread_once_t is finalized */ #define BEING_INITIALIZED (FAST_PTHREAD_ONCE_INIT - 1) static fast_pthread_once_t global_epoch = 0; /* under mu */ __thread fast_pthread_once_t _fast_pthread_once_per_thread_epoch; static void check( int x ) { if ( x == 0 ) abort(); } void fast_pthread_once( fast_pthread_once_t *once, void (*func)(void) ) { /*01*/ fast_pthread_once_t x = *once; /* unprotected access */ /*02*/ if ( x _fast_pthread_once_per_thread_epoch ) { /*03*/ check( pthread_mutex_lock(µ) == 0 ); /*04*/ if ( *once == FAST_PTHREAD_ONCE_INIT ) { /*05*/ *once = BEING_INITIALIZED; /*06*/ check( pthread_mutex_unlock(µ) == 0 ); /*07*/ (*func)(); /*08*/ check( pthread_mutex_lock(µ) == 0 ); /*09*/ global_epoch++; /*10*/ *once = global_epoch; /*11*/ check( pthread_cond_broadcast(&cv;) == 0 ); /*12*/ } else { /*13*/ while ( *once == BEING_INITIALIZED ) { /*14*/ check( pthread_cond_wait(&cv;, µ) == 0 ); /*15*/ } /*16*/ } /*17*/ _fast_pthread_once_per_thread_epoch = global_epoch; /*18*/ check (pthread_mutex_unlock(µ) == 0); } } This code from BOOST: #ifndef BOOST_THREAD_PTHREAD_ONCE_HPP #define BOOST_THREAD_PTHREAD_ONCE_HPP // once.hpp // // (C) Copyright 2007-8 Anthony Williams // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include #include #include #include "pthread_mutex_scoped_lock.hpp" #include #include #include namespace boost { struct once_flag { boost::uintmax_t epoch; }; namespace detail { BOOST_THREAD_DECL boost::uintmax_t& get_once_per_thread_epoch(); BOOST_THREAD_DECL extern boost::uintmax_t once_global_epoch; BOOST_THREAD_DECL extern pthread_mutex_t once_epoch_mutex; BOOST_THREAD_DECL extern pthread_cond_t once_epoch_cv; } #define BOOST_ONCE_INITIAL_FLAG_VALUE 0 #define BOOST_ONCE_INIT {BOOST_ONCE_INITIAL_FLAG_VALUE} // Based on Mike Burrows fast_pthread_once algorithm as described in // http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2444.html template void call_once(once_flag& flag,Function f) { static boost::uintmax_t const uninitialized_flag=BOOST_ONCE_INITIAL_FLAG_VALUE; static boost::uintmax_t const being_initialized=uninitialized_flag+1; boost::uintmax_t const epoch=flag.epoch; boost::uintmax_t& this_thread_epoch=detail::get_once_per_thread_epoch(); if(epoch #endif I right understand, boost don't use atomic operation, so code from boost not thread-safe?

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  • Handling national language prefix for checkconstraints

    - by Chris Chilvers
    I'm trying to create a check constraint such as CHECK Type IN (N'Create', N'Remove') for an enumeration's value. Sqlite complains about this syntax and only accepts CHECK Type IN ('Create', 'Remove'). The main database will be Sql Server 2005, but I use sqlite's in memory database for unit tests. Is there any way to get sqlite to recognise the national language (N) prefix? Alternatively, is there an easy way when using FluentNHibernate to adapt an nvarchar constant to match the database's dialect?

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  • how to update a web server's content to the new svn changes?

    - by ajsie
    i use netbeans to check out projects from svn repo, then i edit the files and commit the changes. but how should i do to update the live web server content (in /var/www)? should i in my ubuntu server use "svn checkout" and check it out to /var/www or should i use netbeans to check out to a local folder and then upload the files to /var/www with ftp or webdav (and which one of them should i use)?

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  • Why unhandled exceptions are useful

    - by Simon Cooper
    It’s the bane of most programmers’ lives – an unhandled exception causes your application or webapp to crash, an ugly dialog gets displayed to the user, and they come complaining to you. Then, somehow, you need to figure out what went wrong. Hopefully, you’ve got a log file, or some other way of reporting unhandled exceptions (obligatory employer plug: SmartAssembly reports an application’s unhandled exceptions straight to you, along with the entire state of the stack and variables at that point). If not, you have to try and replicate it yourself, or do some psychic debugging to try and figure out what’s wrong. However, it’s good that the program crashed. Or, more precisely, it is correct behaviour. An unhandled exception in your application means that, somewhere in your code, there is an assumption that you made that is actually invalid. Coding assumptions Let me explain a bit more. Every method, every line of code you write, depends on implicit assumptions that you have made. Take this following simple method, that copies a collection to an array and includes an item if it isn’t in the collection already, using a supplied IEqualityComparer: public static T[] ToArrayWithItem( ICollection<T> coll, T obj, IEqualityComparer<T> comparer) { // check if the object is in collection already // using the supplied comparer foreach (var item in coll) { if (comparer.Equals(item, obj)) { // it's in the collection already // simply copy the collection to an array // and return it T[] array = new T[coll.Count]; coll.CopyTo(array, 0); return array; } } // not in the collection // copy coll to an array, and add obj to it // then return it T[] array = new T[coll.Count+1]; coll.CopyTo(array, 0); array[array.Length-1] = obj; return array; } What’s all the assumptions made by this fairly simple bit of code? coll is never null comparer is never null coll.CopyTo(array, 0) will copy all the items in the collection into the array, in the order defined for the collection, starting at the first item in the array. The enumerator for coll returns all the items in the collection, in the order defined for the collection comparer.Equals returns true if the items are equal (for whatever definition of ‘equal’ the comparer uses), false otherwise comparer.Equals, coll.CopyTo, and the coll enumerator will never throw an exception or hang for any possible input and any possible values of T coll will have less than 4 billion items in it (this is a built-in limit of the CLR) array won’t be more than 2GB, both on 32 and 64-bit systems, for any possible values of T (again, a limit of the CLR) There are no threads that will modify coll while this method is running and, more esoterically: The C# compiler will compile this code to IL according to the C# specification The CLR and JIT compiler will produce machine code to execute the IL on the user’s computer The computer will execute the machine code correctly That’s a lot of assumptions. Now, it could be that all these assumptions are valid for the situations this method is called. But if this does crash out with an exception, or crash later on, then that shows one of the assumptions has been invalidated somehow. An unhandled exception shows that your code is running in a situation which you did not anticipate, and there is something about how your code runs that you do not understand. Debugging the problem is the process of learning more about the new situation and how your code interacts with it. When you understand the problem, the solution is (usually) obvious. The solution may be a one-line fix, the rewrite of a method or class, or a large-scale refactoring of the codebase, but whatever it is, the fix for the crash will incorporate the new information you’ve gained about your own code, along with the modified assumptions. When code is running with an assumption or invariant it depended on broken, then the result is ‘undefined behaviour’. Anything can happen, up to and including formatting the entire disk or making the user’s computer sentient and start doing a good impression of Skynet. You might think that those can’t happen, but at Halting problem levels of generality, as soon as an assumption the code depended on is broken, the program can do anything. That is why it’s important to fail-fast and stop the program as soon as an invariant is broken, to minimise the damage that is done. What does this mean in practice? To start with, document and check your assumptions. As with most things, there is a level of judgement required. How you check and document your assumptions depends on how the code is used (that’s some more assumptions you’ve made), how likely it is a method will be passed invalid arguments or called in an invalid state, how likely it is the assumptions will be broken, how expensive it is to check the assumptions, and how bad things are likely to get if the assumptions are broken. Now, some assumptions you can assume unless proven otherwise. You can safely assume the C# compiler, CLR, and computer all run the method correctly, unless you have evidence of a compiler, CLR or processor bug. You can also assume that interface implementations work the way you expect them to; implementing an interface is more than simply declaring methods with certain signatures in your type. The behaviour of those methods, and how they work, is part of the interface contract as well. For example, for members of a public API, it is very important to document your assumptions and check your state before running the bulk of the method, throwing ArgumentException, ArgumentNullException, InvalidOperationException, or another exception type as appropriate if the input or state is wrong. For internal and private methods, it is less important. If a private method expects collection items in a certain order, then you don’t necessarily need to explicitly check it in code, but you can add comments or documentation specifying what state you expect the collection to be in at a certain point. That way, anyone debugging your code can immediately see what’s wrong if this does ever become an issue. You can also use DEBUG preprocessor blocks and Debug.Assert to document and check your assumptions without incurring a performance hit in release builds. On my coding soapbox… A few pet peeves of mine around assumptions. Firstly, catch-all try blocks: try { ... } catch { } A catch-all hides exceptions generated by broken assumptions, and lets the program carry on in an unknown state. Later, an exception is likely to be generated due to further broken assumptions due to the unknown state, causing difficulties when debugging as the catch-all has hidden the original problem. It’s much better to let the program crash straight away, so you know where the problem is. You should only use a catch-all if you are sure that any exception generated in the try block is safe to ignore. That’s a pretty big ask! Secondly, using as when you should be casting. Doing this: (obj as IFoo).Method(); or this: IFoo foo = obj as IFoo; ... foo.Method(); when you should be doing this: ((IFoo)obj).Method(); or this: IFoo foo = (IFoo)obj; ... foo.Method(); There’s an assumption here that obj will always implement IFoo. If it doesn’t, then by using as instead of a cast you’ve turned an obvious InvalidCastException at the point of the cast that will probably tell you what type obj actually is, into a non-obvious NullReferenceException at some later point that gives you no information at all. If you believe obj is always an IFoo, then say so in code! Let it fail-fast if not, then it’s far easier to figure out what’s wrong. Thirdly, document your assumptions. If an algorithm depends on a non-trivial relationship between several objects or variables, then say so. A single-line comment will do. Don’t leave it up to whoever’s debugging your code after you to figure it out. Conclusion It’s better to crash out and fail-fast when an assumption is broken. If it doesn’t, then there’s likely to be further crashes along the way that hide the original problem. Or, even worse, your program will be running in an undefined state, where anything can happen. Unhandled exceptions aren’t good per-se, but they give you some very useful information about your code that you didn’t know before. And that can only be a good thing.

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  • NSArray safeguards

    - by Spider-Paddy
    If there is a chance that an NSArray is empty, is it better to check it and set equal to nil if it's empty when it is assigned or to rather do the check when it is used? e.g. NSArray *myArray; if ([anotherArray count] > 0) <-- Check when assigned myArray = [anotherArray copy]; else myArray = nil; something = [myArray objectAtIndex:x]; or NSArray *myArray; myArray = [anotherArray copy]; if ([myArray count] > 0) <-- Check when used something = [myArray objectAtIndex:x]; Which is better?

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  • Getting started with nbehave

    - by dotnetdev
    Hi, I am looking at using BDD, however, when evaluating the stories/conditions I write (using nBehave), how do I check if the story passes? Do I write another library with test methods? For example, if I want to test a site for having a link called "About", do I write a method which can check this and then another method in another class library which can call the method to check the link via lambda syntax and add the relevant test and bdd attributes? Thanks

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  • Javascript - How to index html code into variables

    - by Fernando SBS
    The webpage has the following source (only copied the important part): <h1>Relatórios</h1> <div id="textmenu"> <a href="berichte.php" class="selected ">Tudo</a> | <a href="berichte.php?t=2">Comércio</a> | <a href="berichte.php?t=1">Reforços</a> | <a href="berichte.php?t=3">Ataques</a> | <a href="berichte.php?t=4">Outros</a> </div> <form method="post" action="berichte.php" name="msg"> <table cellpadding="1" cellspacing="1" id="overview" class="row_table_data"> <thead> <tr> <th colspan="2">Assunto:</th> <th class="sent"> enviada</th> </tr> </thead><tfoot> <tr> <th>&nbsp;</th> <th class=buttons><input name=del value=apagar alt=apagar type=image id=btn_delete class=dynamic_img src=img/x.gif /></th> <th class=navi>&laquo;<a href="berichte.php?s=10&amp;o=0">&raquo;</a></th> </tr> </tfoot> <tbody> <tr> <td class="sel"><input class="check" type="checkbox" name="n1" value="15737030" /></td> <td class="sub"><img src="img/x.gif" class="iReport iReport1" alt="Ganhou como atacante sem perdas" title="Ganhou como atacante sem perdas" /> <div><a href="berichte.php?id=15737030">Rio Grande Do Leste ataca lcsanchez da aldeia</a> </div> </td> <td class="dat">hoje 21:33</td> </tr> <tr> <td class="sel"><input class="check" type="checkbox" name="n2" value="15736877" /></td> <td class="sub"><img src="img/x.gif" class="iReport iReport1" alt="Ganhou como atacante sem perdas" title="Ganhou como atacante sem perdas" /> <div><a href="berichte.php?id=15736877">Rio Grande Do Leste ataca Thabiti da aldeia</a> </div> </td> <td class="dat">hoje 21:32</td> </tr> <tr> <td class="sel"><input class="check" type="checkbox" name="n3" value="15736759" /></td> <td class="sub"><img src="img/x.gif" class="iReport iReport1" alt="Ganhou como atacante sem perdas" title="Ganhou como atacante sem perdas" /> <div><a href="berichte.php?id=15736759">Rio Grande Do Leste ataca Dionisio</a> </div> </td> <td class="dat">hoje 21:31</td> </tr> <tr> <td class="sel"><input class="check" type="checkbox" name="n4" value="15736513" /></td> <td class="sub"><img src="img/x.gif" class="iReport iReport1" alt="Ganhou como atacante sem perdas" title="Ganhou como atacante sem perdas" /> <div><a href="berichte.php?id=15736513">Rio Grande Do Leste ataca Aldeia de troakris</a> (nova)</div> </td> <td class="dat">hoje 21:30</td> </tr> <tr> <td class="sel"><input class="check" type="checkbox" name="n5" value="15736275" /></td> <td class="sub"><img src="img/x.gif" class="iReport iReport1" alt="Ganhou como atacante sem perdas" title="Ganhou como atacante sem perdas" /> <div><a href="berichte.php?id=15736275">Rio Grande Do Leste ataca Thabiti da aldeia</a> </div> </td> <td class="dat">hoje 21:28</td> </tr> <tr> <td class="sel"><input class="check" type="checkbox" name="n6" value="15736220" /></td> <td class="sub"><img src="img/x.gif" class="iReport iReport1" alt="Ganhou como atacante sem perdas" title="Ganhou como atacante sem perdas" /> <div><a href="berichte.php?id=15736220">Rio Grande Do Leste ataca Aldeia de troakris</a> (nova)</div> </td> <td class="dat">hoje 21:28</td> </tr> <tr> <td class="sel"><input class="check" type="checkbox" name="n7" value="15734824" /></td> <td class="sub"><img src="img/x.gif" class="iReport iReport1" alt="Ganhou como atacante sem perdas" title="Ganhou como atacante sem perdas" /> <div><a href="berichte.php?id=15734824">Rio Grande Do Leste ataca Austrália</a> </div> </td> <td class="dat">hoje 21:18</td> </tr> <tr> <td class="sel"><input class="check" type="checkbox" name="n8" value="15734440" /></td> <td class="sub"><img src="img/x.gif" class="iReport iReport1" alt="Ganhou como atacante sem perdas" title="Ganhou como atacante sem perdas" /> <div><a href="berichte.php?id=15734440">Rio Grande Do Leste ataca andrômeda</a> (nova)</div> </td> <td class="dat">hoje 21:15</td> </tr> <tr> <td class="sel"><input class="check" type="checkbox" name="n9" value="15730612" /></td> <td class="sub"><img src="img/x.gif" class="iReport iReport1" alt="Ganhou como atacante sem perdas" title="Ganhou como atacante sem perdas" /> <div><a href="berichte.php?id=15730612">Rio Grande Do Leste ataca wLG02 KING OF POP</a> (nova)</div> </td> <td class="dat">hoje 20:49</td> </tr> <tr> <td class="sel"><input class="check" type="checkbox" name="n10" value="15730304" /></td> <td class="sub"><img src="img/x.gif" class="iReport iReport1" alt="Ganhou como atacante sem perdas" title="Ganhou como atacante sem perdas" /> <div><a href="berichte.php?id=15730304">Rio Grande Do Leste ataca wLG02 KING OF POP</a> (nova)</div> </td> <td class="dat">hoje 20:47</td> </tr> </tbody> </table> </form> </div> I want to read from the source and assign to a variable the values like: relatorio[0] = berichte.php?id=15730304; relatorio[1] = berichte.php?id=15730612; ... relatorio[9] = berichte.php?id=15737030; How to do that? thanks

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  • Serious Memory Clash: Variables clashing in C

    - by Soham
    int main(int argc, char*argv[]) { Message* newMessage; Asset* Check; //manipulation and initialization of Check, so that it holds proper values. newMessage = parser("N,2376,01/02/2011 09:15:01.342,JPASSOCIAT FUTSTK 24FEB2011,B,84.05,2000,0,0",newMessage); // MessageProcess(newMessage,AssetMap); printf("LAST TRADE ADDRESS %p LAST TRADE TIME %s\n",Check->TradeBook,Check->Time); } Message* parser(char *message,Message* new_Message) { char a[9][256]; char* tmp =message; bool inQuote=0; int counter=0; int counter2=0; new_Message = (Message*)malloc(sizeof(Message)); while(*tmp!='\0') { switch(*tmp) { case ',': if(!inQuote) { a[counter][counter2]='\0'; counter++; counter2=0; } break; case '"': inQuote=!inQuote; break; default: a[counter][counter2]=*tmp; counter2++; break; } tmp++; } a[counter][counter2]='\0'; new_Message->type = *a[0]; new_Message->Time = &a[2][11]; new_Message->asset = a[3]; if(*a[4]=='S') new_Message->BS = 0; else new_Message->BS = 1; new_Message->price1=atof(a[5]); new_Message->shares1=atol(a[6]); new_Message->price2=atof(a[7]); new_Message->shares2=atol(a[8]); new_Message->idNum = atoi(a[1]); return(new_Message); } Here there is a serious memory clash, in two variables of different scope. I have investigated using gdb and it seems the address of new_Message->Time is equalling to the address of Check->Time. They both are structures of different types I am trying to resolve this issue, because, when parser changes the value of new_Message->Time it manipulates the contents of Check-Time Please do suggest how to solve this problem. I have lost(spent) around 10 hours and counting to resolve this issue, and tons of hair. Soham

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  • How can I limit the cache used by copying so there is still memory available for other cache?

    - by Peter
    Basic situation: I am copying some NTFS disks in openSuSE. Each one is 2TB. When I do this, the system runs slow. My guesses: I believe it is likely due to caching. Linux decides to discard useful cache (eg. kde4 bloat, virtual machine disks, LibreOffice binaries, Thunderbird binaries, etc.) and instead fill all available memory (24 GB total) with stuff from the copying disks, which will be read only once, then written and never used again. So then any time I use these apps (or kde4), the disk needs to be read again, and reading the bloat off the disk again makes things freeze/hiccup. Due to the cache being gone and the fact that these bloated applications need lots of cache, this makes the system horribly slow. Since it is USB,the disk and disk controller are not the bottleneck, so using ionice does not make it faster. I believe it is the cache rather than just the motherboard going too slow, because if I stop everything copying, it still runs choppy for a while until it recaches everything. And if I restart the copying, it takes a minute before it is choppy again. But also, I can limit it to around 40 MB/s, and it runs faster again (not because it has the right things cached, but because the motherboard busses have lots of extra bandwidth for the system disks). I can fully accept a performance loss from my motherboard's IO capability being completely consumed (which is 100% used, meaning 0% wasted power which makes me happy), but I can't accept that this caching mechanism performs so terribly in this specific use case. # free total used free shared buffers cached Mem: 24731556 24531876 199680 0 8834056 12998916 -/+ buffers/cache: 2698904 22032652 Swap: 4194300 24764 4169536 I also tried the same thing on Ubuntu, which causes a total system hang instead. ;) And to clarify, I am not asking how to leave memory free for the "system", but for "cache". I know that cache memory is automatically given back to the system when needed, but my problem is that it is not reserved for caching of specific things. Question: Is there some way to tell these copy operations to limit memory usage so some important things remain cached, and therefore any slowdowns are a result of normal disk usage and not rereading the same commonly used files? For example, is there a setting of max memory per process/user/file system allowed to be used as cache/buffers?

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  • Easiest way of checking if a string consists of unique characters?

    - by serg555
    I need to check in Java if a word consists of unique letters (case insensitive). As straight solution is boring, I came up with: For every char in a string check if indexOf(char) == lastIndexOf(char). Add all chars to HashSet and check if set size == string length. Convert a string to a char array, sort it alphabetically, loop through array elements and check if c[i] == c[i+1]. Currently I like #2 the most, seems like the easiest way. Any other interesting solutions?

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  • Testing URLs in groovy

    - by srinath
    Hi all, How can we check whether urls are working or not in groovy? when we click a button, i will get all the urls from existing db from 'urls' table and need to check which url is working Ex: http://baldwinfilter.com/products/start.html - not working http://www.subaru.com/ - working and so many urls from db. My aim is to get all urls and check which one is working and which is not . do we need to check on the status it returns ?? Can any one help me giving idea ... thanks in advance sri...

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  • How `is_base_of` works?

    - by Alexey Malistov
    Why the following code works? typedef char (&yes)[1]; typedef char (&no)[2]; template <typename B, typename D> struct Host { operator B*() const; operator D*(); }; template <typename B, typename D> struct is_base_of { template <typename T> static yes check(D*, T); static no check(B*, int); static const bool value = sizeof(check(Host<B,D>(), int())) == sizeof(yes); }; //Test sample class Base {}; class Derived : private Base {}; //Exspression is true. int test[is_base_of<Base,Derived>::value && !is_base_of<Derived,Base>::value]; Note that B is private base. Note that operator B*() is const. How does this work? Why this works? Why static yes check(D*, T); is better than static yes check(B*, int); ?

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  • Quick MVC2 checkbox question

    - by kevinmajor1
    In order to get my EF4 EntityCollection to bind with check box values, I have to manually create the check boxes in a loop like so: <p> <%: Html.Label("Platforms") %><br /> <% for(var i = 0; i < Model.AllPlatforms.Count; ++i) { %> <%: Model.AllPlatforms[i].Platform.Name %> <input type="checkbox" name="PlatformIDs" value="<%: Model.AllPlatforms[i].Platform.PlatformID %>" /><br /> <% } %> </p> It works, but it doesn't automatically populate the group of check boxes with existing values when I'm editing a model entity. Can I fudge it with something like? <p> <%: Html.Label("Platforms") %><br /> <% for(var i = 0; i < Model.AllPlatforms.Count; ++i) { %> <%: Model.AllPlatforms[i].Platform.Name %> <input type="checkbox" name="PlatformIDs" value="<%: Model.AllPlatforms[i].Platform.PlatformID %>" checked=<%: Model.GameData.Platforms.Any(p => PlatformID == i) ? "true" : "false" %> /><br /> <% } %> </p> I figure there has to be something along those lines which will work, and am just wondering if I'm on the right track. EDIT: I'm purposely staying away from MVC's check box HTML helper methods as they're too inflexible for my needs. My check boxes use integers as their values by design.

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  • Programming style question on how to code functions

    - by shawnjan
    Hey all! So, I was just coding a bit today, and I realized that I don't have much consistency when it comes to a coding style when programming functions. One of my main concerns is whether or not its proper to code it so that you check that the input of the user is valid OUTSIDE of the function, or just throw the values passed by the user into the function and check if the values are valid in there. Let me sketch an example: I have a function that lists hosts based on an environment, and I want to be able to split the environment into chunks of hosts. So an example of the usage is this: listhosts -e testenv -s 2 1 This will get all the hosts from the "testenv", split it up into two parts, and it is displaying part one. In my code, I have a function that you pass it in a list, and it returns a list of lists based on you parameters for splitting. BUT, before I pass it a list, I first verify the parameters in my MAIN during the getops process, so in the main I check to make sure there are no negatives passed by the user, I make sure the user didnt request to split into say, 4 parts, but asking to display part 5 (which would not be valid), etc. tl;dr: Would you check the validity of a users input the flow of you're MAIN class, or would you do a check in your function itself, and either return a valid response in the case of valid input, or return NULL in the case of invalid input? Obviously both methods work, I'm just interested to hear from experts as to which approach is better :) Thanks for any comments and suggestions you guys have!

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  • OpenAL not playing on Max OS X 10.6

    - by Grimless
    I've been working on getting a basic audio engine running on my Mac using OpenAL. It seems relatively straightforward after working with OpenGL for a while. However, despite the fact that I believe I have everything in place, my sound will not play. Here is the order of things I am doing: //Creating a new device ALCdevice* device = alcOpenDevice(NULL); //Create a new context with the device ALCcontext* context = alcCreateContext(device, NULL); //Make that context current alcMakeContextCurrent(context); //Do lots of loading stuff to bring in an AIFF... voodooAIFF = myAIFFLoader("name"); //Then use that data ALuint buf; alGenBuffers(1, &buf); //Check for errors, but none happen... //Bind buffer data. alBufferData(buf, voodooAIFF.format, voodooAIFF.data, voodooAIFF.sizeInBytes, voodooAIFF.frequency); //Check for errors, none here either... //Create Source ALuint src; alGenSources(1, &src); //Error check again, no errors. //Bind source to buffer alSourcei(src, AL_BUFFER, buf); //Set reference distance alSourcei(sourceID, AL_REFERENCE_DISTANCE, 1); //Set source attributes including gain and pitch to 1 (direction set to 0,0,0) //Check for errors, nothing... //Set up listener attributes. //Check for errors, no errors. //Begin playing. alSourcePlay(src); Observe silence... Any insight, what steps am I missing here?

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  • Checking status after wait()

    - by Helper Method
    After creating a child process and exiting it immediately (_exit()), I want to perform a wait and check the status. Now I wonder if in the 'else' branch of the if/else construct I also need to check for WIFSIGNALED. As far as I understand, if I perform a wait, a) an error could have occured (-1), the child could have terminated normally by an (exit() or _exit()), or it could have been terminated by a signal, so the check could be omitted, right? //remainder omitted int status; pid_t t_pid = wait(&status); if (t_pid == -1) { perror("wait"); exit(EXIT_FAILURE); } if (WIFEXITED(status)) { printf("child terminated normally, status = %d\n", WEXITSTATUS(status) ); } else { // <-- do it have to check for WIFSIGNALED() here? printf("child was terminated by a signal, signum = %d\n", WTERMSIG(status) ); }

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  • Booking system dates in database

    - by francesco
    I need some help with the following: I am setting up a booking system (kind of hotel booking) and I have inserted a check in date and a check out date into database, how do I go to check if a room is already booked? I have no clue how to manage the already booked days in the database. Is there anyone who can give me a clue how this works? And maybe where I can find more information?

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  • Checking if radio buttons are checked in Firefox

    - by Andrew Song
    On my site, I have two checkboxes created in my ASP.NET MVC view like so: Html.RadioButton("check", "true", "true" == (string) ViewData["someKey"], new { id = "check1"}); Html.RadioButton("check", "false", "false" == (string) ViewData["someKey"], new { id = "check2"}); I am positive that ViewData["someKey"] has the value "true" in it. In my JS init function, I perform the following check: alert($('#check1').is(':checked') + " " + $('#check2').is(':checked')); In Firefox (and only Firefox), my alert dialog will show the following (it works as expected in every other browser): Initial page load: true false Normal refresh via Ctrl + R: false false Refresh skipping cache via Ctrl + Shift + R: true false I have tried many different methods of looking at the checkbox value, including $('#check1').attr('checked') without success. If I examine the HTML in Firebug, I can see that the first radio button has the property checked="checked" in it. Why is the checkbox value changing in FF when I refresh, and how can I mitigate this? Since this seems to be a FF-only bug, how can I change my code to make it work? This SO question seemed to ask something similar, but none of the proposed solutions seem to work in this case. Edit: I should also point out that when the radio button is rendered after the refresh in FF, it's not actually being displayed as checked either, despite what the HTML is telling me. Edit2: Adding raw HTML as per request <input id="check1" type="radio" value="True" name="check" checked="checked"/> <input id="check2" type="radio" value="False" name="check"/>

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