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  • Set Facebook status using iphone app

    - by gmcalab
    I have just started with the new graph api for facebook. I have gotten a few items to work like logging in and getting the user name and displaying this to the screen. I am having trouble figuring out how to set my status with the graph api... I have tried a couple things but I always receive and error response back. Any ideas? NSMutableDictionary *params = [NSMutableDictionary dictionaryWithObjectsAndKeys: @"test2", @"test", nil]; [_facebook requestWithMethodName:@"status.set" andParams:params andHttpMethod:@"POST" andDelegate:self];

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  • Ambiguous scénario for iPhone memory management

    - by gotye
    Hey guys, i have some difficulties to understand this scénario ... i create an object i set its retained property to something i Forget to release its property i release the object as i didn't release the property in the dealloc method, Will the scénario result in a memory leak or Will the property be released automatically ? And yes, i read the memory management guide ;) cheers, gotye.

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  • How to display recently view items in iphone

    - by Pugal Devan
    Hi friends, I have created tab bar and have three views. Tab-1 --> table view and it navigates to detail table view. Tab-2 --> map view. Tab-3 --> table view.(Recent view for Tab-1 items). Now i have displayed the names in the table view in tab-1. The names are changed dynamically and displayed using XML parsing. In tab-3 is the recent view. Now i want to display the details in recent view those who visit recently in tab-1 view. I want to display only 10 items in the recent view. So i have used NSMutableArray and i have set deleagtes due to get the items in recent view from tab-1 view. How to avoid the duplicate recent items and how to remove the older items and inserts the new recent items in recent view. Here my sample code, In Recent view class, stories = [[NSMutableArray alloc] initWithCapacity:10]; items = [[NSMutableDictionary alloc] init]; NSString *preferName = [devDelegate getCurrentAuthor]; //(get name dynamically) [items setObject:preferName forKey:@"preferName"]; [stories addObject:[items copy]]; cell.textLabel.text = [[stories objectAtIndex:storyIndex] objectForKey:@"preferName"]; So please guide me to how to achieve this. Thanks.

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  • iPhone basic sheet programming?

    - by ryyst
    Hi, I want to program an "Add"-Window to my application, much like the "Add Contact"-window in the Contacts app or the "Add City"-window in the Weather app. My question is: how do I code the effect of sliding up that Contacts & Weather feature? -- Ry

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  • How to use Sleep in the application in iphone

    - by Pugal Devan
    Hi, I have used to loading a default image in my appication. So i have set to, Sleep(3); in my delegate.m method. But sometimes it will take more than 6 to 7 minutes. So i want to display the image 3 seconds only and then it goes to my appilcation based on my requirements. Which one is best way to do that? Sleep(3) or [NSThread sleepForTimeInterval:3.0] or something else; And i must display the image 3 seconds only. Please explain me. (Note: And I declared setter and getter methods only in my deleagte class.) Please explain me.

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  • Date comparison Iphone

    - by rakesh-bhatt99
    i have a range of weekly dates like example 1-5-2010 to 7-5-2010 i want the only records which are between two dates how can i compare dates? and how can i get current week dates.. from current dates...? thnx in advance..

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  • Animation management in COCOS2D iphone.

    - by shreya
    Hi All, I have near about 255 image frames for background animation, 99 frames of enemy sprite and 125 frames of player sprite. All animations are running simultaneously on the screen. That is background animation is running and 4-5 enemies are on the screen are present at a time, also player is there at the same time. Take a look at the code below, CCAnimation *_enemyAnimation = [CCAnimation animationWithName:@"Enemy" delay:0.1f]; for (int i = 1; i<99; i++) { [_enemyAnimation addFrameWithFilename:[NSString stringWithFormat:@"enemy %02d.jpg",i]]; } id action1 = [CCAnimate actionWithAnimation: _enemyAnimation]; [_enemySprite runAction:[CCRepeatForever actionWithAction: action1]]; [self schedule:@selector(BackToGameLogic:) interval:5.0]; This makes my game too slower and consumes memory about 65MB in the allocations. How should I manage my animations so there will be improvement in speed and memory consumption will be reduced?. Please suggest me the way. Thanks.

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  • Wait during iPhone UI modification

    - by paul simmons
    Hi, I am making modifications to elements on UI. There is no (extra) thread or any async. calls. However I want to give a slow motion effect, so wait specific time at each step in a for loop. How can I achieve this without blocking the UI?

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  • Using NSThread to solve waiting for image from URL on the iPhone

    - by james.ingham
    So I have the following code in a method which I want to set a UIImageView image to that of one from an online source: [NSThread detachNewThreadSelector:@selector(loadImage) toTarget:self withObject:nil]; Then in the method called by the thread I have this: - (void) loadImage { NSURL *url = [NSURL URLWithString:logoPath]; // logoPath is an NSString with path details NSData *data = [NSData dataWithContentsOfURL:url]; logoImage.image = [UIImage imageWithData:data]; } This works great however I get many warnings within the Debugger Console along the lines of: 2010-05-10 14:30:14.052 ProjectTitle[2930:633f] * _NSAutoreleaseNoPool(): Object 0x169d30 of class NSHTTPURLResponse autoreleased with no pool in place - just leaking This occurs many times each time I call the new thread and then eventually, under no pattern, after calling a few of these threads I get the classic 'EXC_BAD_ACCESS' run-time error. I understand that this is happening because I'm not retaining the object but how can I solve this with the code in 'loadImage' shown above? Thanks

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  • iPhone noob - different method types?

    - by codemonkey
    My apologies in advance for what is probably a really dumb question. I'm familiar (or at least getting familiar) with instance and class methods in objective-c, but have also seen method implementations that look like this: #import "Utilities.h" #import "CHAPPAppDelegate.h" #import "AppState.h" @implementation Utilities CHAPPAppDelegate* GetAppDelegate() { return (CHAPPAppDelegate *)[UIApplication sharedApplication].delegate; } AppState* GetAppState() { return [GetAppDelegate() appState]; } @end What are these? While I'm sure this is documented somewhere, I don't know what term to use in searching for an explanation of what's being done here. I like the syntax methods like this let me use when calling them, but I'm not sure exactly what I'm doing, what the implications are, how to send parameters to these types of functions, etc? To clarify how I ended up in this position, I started using these methods in a "utilities" class of mine after reading some online blog describing the author's preference for declaring these functions this way. Now I can't seem to track down a more detailed explanation of what exactly the differences are, etc.

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  • Disable animations when ending search in iPhone

    - by camilo
    Hi. A quicky: is there a way to dismiss the keyboard and the searchDisplayController without animation? I was able to do it when the user presses "Cancel", but when the user presses the black "window thingy" above search field (only visible while the user hasn't inserted any text), the animation always occurs, even when I change the delegate functions. Is there a way to control this, or as an alternative, to disable the user to end searching by pressing the black window? Thanks in advance.

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  • Render only a portion of a PDF on iPhone/iPad

    - by Infinity
    Hello guys! I am rendering my pdf in an UIView's drawRect method. Here's my code: - (void)drawRect:(CGRect)rect2 { NSString *filename = @"lol.pdf"; CFStringRef path = CFStringCreateWithCString (NULL, [filename UTF8String], kCFStringEncodingUTF8); CFURLRef url = CFURLCreateWithFileSystemPath (NULL, path, kCFURLPOSIXPathStyle, 0); CGPDFDocumentRef pdf = CGPDFDocumentCreateWithURL(url); CGPDFPageRef page = CGPDFDocumentGetPage (pdf, 1); CGAffineTransform m; CGContextRef context = UIGraphicsGetCurrentContext(); CGRect aRect = CGRectMake(0, 0, 768, 1024); CGContextTranslateCTM(context, 0.0, aRect.size.height); CGContextScaleCTM(context, 1.0, -1.0); m = CGPDFPageGetDrawingTransform (page, kCGPDFMediaBox, aRect, 0, YES); CGContextSaveGState (context); CGContextConcatCTM (context, m); CGContextClipToRect (context,CGPDFPageGetBoxRect (page, kCGPDFCropBox)); CGContextDrawPDFPage (context, page); CGContextRestoreGState (context); } It renders the whole pdf. How can I render only a part from it? Can you help me with it?

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  • iPhone SDK Zoom like UITextField

    - by Craig
    I have noticed in a number of apps they let you see a zoomed in view of where you are dragging just like the way it is on a UITextField (screenshot attached) but it works over images etc.. Does anyone know if there is an easy way to achieve this? Since a number of apps use it I figured that there might be something built in or an easy way to do it. Any tips are appreciated.

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  • iPhone - Switch Tab from UIWebView

    - by user269737
    I have a webview and I want to manually switch to another tab during a specific event. The event is arbitray, but I can't figure out hwo to switch teh tab. On my other views, I have the following code: self.tabBarController.selectedViewController = [self.tabBarController.viewControllers objectAtIndex:2]; However, this does not work in my custom UIWebView class. Is there a simple solution to this? Thanks

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  • UIButton not being clicked in iPhone programming.

    - by suse
    Hello, I've created a UIButton on a view and on action of the UIButton[UIButton* button1_obj] one more button[UIButton* button2_obj] is created on same view. i'm facing these 2 issues...please guide me how to proceed. button1_obj is appearing when i run my project, but its not being clicked or highlighted, nor any exception is thrown. On action of button1_obj , button2-obj has to appear on the same view, how to clear the view before placing button2_obj on it.

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  • iPhone dev - showing two locations on the map

    - by Brian
    Now I have the coordinate of two locations, let say locationA with latitude 40 and longitude -80, locationB with latitude 30 and longitude -70, I want to create a mapView that I can see both locations with appropriate viewing distance. I got the new coordinate by finding the midpoint (in this example, {35, -75}), but the question is, How can I get an appropriate viewing distance? In particular, how can I calculate CLLocationDistance (if I'm using MKCoordinateRegionMakeWithDistance) or MKCoordinateSpan (if I'm using MKCoordinateSpanMake). Thanks in advance.

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  • EXEC_BAD_ACCESS error comes in my applicatoin in iphone

    - by Jaimin
    when i print dictionary i got this error.. here my dictTf is mutabledictionay.. when i m in home page i selct few fields and click find. so new view comes with the result.. now i go back and again click find without changing anything.. now comes proper.. now at this moment when i go back it shows this in the dictionay and EXEC_BAD_ACCESS eror comes... Printing description of dictTf: The program being debugged was signaled while in a function called from GDB. GDB has restored the context to what it was before the call. To change this behavior use "set unwindonsignal off" Evaluation of the expression containing the function (CFShow) will be abandoned. The program being debugged was signaled while in a function called from GDB. GDB has restored the context to what it was before the call. To change this behavior use "set unwindonsignal off" Evaluation of the expression containing the function (CFShow) will be abandoned. (gdb)

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  • Background image for navigation view (iPhone)

    - by Mladen
    Hi Guys, I am having problems with properly displaying background image of navigation view. Here is the pic: Here is the code: (id)initWithStyle:(UITableViewStyle)style { if (self = [super initWithStyle:style]) { UIImage *image = [UIImage imageNamed: @"bg_table_active.png"]; UIImageView *imageview = [[UIImageView alloc] initWithImage: image]; UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Settings", @"") style:UIBarButtonItemStyleDone target:self action:@selector(GoToSettings)]; self.navigationItem.titleView = imageview; self.navigationItem.rightBarButtonItem = addButton; self.navigationItem.hidesBackButton = TRUE; } return self; } How to make the picture stretch to whole navigation view?

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