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  • My iPhone app ran fine in simulator but crashed on device (iPod touch 3.1.2) test, I got the followi

    - by Mickey Shine
    I was running myapp on an iPod touch and I noticed it missed some libraries. Is that the reason? [Session started at 2010-03-19 15:57:04 +0800.] GNU gdb 6.3.50-20050815 (Apple version gdb-1128) (Fri Dec 18 10:08:53 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys007 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-237-78 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… [Switching to thread 11779] [Switching to thread 11779] sharedlibrary apply-load-rules all (gdb) continue warning: Unable to read symbols for "/Library/MobileSubstrate/MobileSubstrate.dylib" (file not found). 2010-03-19 15:57:18.892 myapp[2338:207] MS:Notice: Installing: com.yourcompany.myapp [myapp] (478.52) 2010-03-19 15:57:19.145 myapp[2338:207] MS:Notice: Loading: /Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib warning: Unable to read symbols for "/Library/MobileSubstrate/DynamicLibraries/Backgrounder.dylib" (file not found). warning: Unable to read symbols for "/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/usr/lib/libsubstrate.dylib" (file not found). MS:Warning: message not found [myappAppDelegate applicationWillResignActive:] MS:Warning: message not found [myappAppDelegate applicationDidBecomeActive:] 2010-03-19 15:57:19.550 myapp[2338:207] in FirstViewController 2010-03-19 15:57:20.344 myapp[2338:207] in load table view 2010-03-19 15:57:20.478 myapp[2338:207] in loading splash view 2010-03-19 15:57:22.793 myapp[2338:207] in set interface Program received signal: “0”. warning: check_safe_call: could not restore current frame

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  • how to create binary of iphone application

    - by CodeWriter
    hello, On reading the iTunesConnect_DeveloperGuide.pdf, i came across the term binary. This is the paragraph found in the pdf: To submit your application through iTunes Connect and get it posted on the App Store successfully, make sure you have the following: Application binary (includes 57px icon), large 512px icon for use on the App Store, primary screenshot, contract information, export compliance information and applica- tion metadata It is also mentioned that the binary should be a zipped file. Can anyone please explain what is a binary and how to create one? Thanks

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  • LNK 1104 error to lib file - Continues despite removing includes and links

    - by user1556594
    A link error to a lib file popped up out of the blue in a c++ application of mine after code was working fine in my last session. Error 1 error LNK1104: cannot open file '..........\Program Files (x86)\FMOD SoundSystem\FMOD Programmers API Windows\api\lib\fmodex_vc.lib' I triple checked my project directories were set up correctly to link to the lib file, that the file existed in said directory and that it was a working version of the .lib. My next step was to remove the includes to the file and the links to bypass the error and work on the rest of my code until the problem was solved. The error remains, however, despite: Commenting out absolutely every include relating to the lib. Commenting out absolutely every line of code dependant on the includes. Removing the directory from VC++ Directories in the project properties. Checking the Additional Library Directories field was also clear of references. To my understanding this should have made the library and related code virtually non-existant to the compiler. What am I missing? The library itself is fmodex_vc.lib - part of the FMOD API for providing sound to interactive applications. Again, the application was working one session, but failed to compile the next. I hadn't touched the code since so this led me to believe some aspect of VS is at fault. I'd like to avoid the time involded in re-installing if possible as I'm on the clock for a review tomorrow evening and there are a few more things I'd like to smooth out before then. If necessary, however, I won't hesitate. Very much appreciate the help.

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  • Can mapkit framework provided in iphone be used to create an enterprise application ?

    - by Ameya
    Hi All, Can mapkit framework provided in iphone be used to create an enterprise application, without violating Google privacy and terms. As I am creating enterprise application using enterprise certificate (http://developer.apple.com/programs/iphone/enterprise/) form apple, wanted to know weather I can use makkit framework in my application application for distribution within the enterprise and on itunes app store. Please let me know if there is any additional legal agreement/certificates involved. Thanking you in advance.

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  • Clone existing structs with different alignment in Visual C++

    - by Crend King
    Is there a way to clone an existing struct with different member alignment in Visual C++? Here is the background: I use an 3rd-party library, which uses several structs. To fill up the structs, I pass the address of the struct instances to some functions. Unfortunately, the functions only returns unaligned buffer, so that data of some members are always wrong. /Zp is out of choice, since it breaks the other parts of the program. I know #pragma pack modifies the alignment of the following struct, but I would like to avoid copying the structs into my code, for the definitions in the library might change in the future. Sample code: test.h: struct am_aligned { BYTE data1[10]; ULONG data2; }; test.cpp: #include "test.h" // typedef alignment(1) struct am_aligned am_unaligned; int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { char buffer[20] = {}; for (int i = 0; i < sizeof(unaligned_struct); i++) { buffer[i] = i; } am_aligned instance = *(am_aligned*) buffer; return 0; } Consider am_aligned is defined in the library header file. am_unaligned is my custom declaration, and only effective in test.cpp. The commented line does not work of course. instance.data2 is 0x0f0e0d0c, while 0x0d0c0b0a is desired. Thanks for help!

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  • Dynamically invoke web service at runtime

    - by Ulrik Rasmussen
    So, our application needs support for dynamically calling web services which are unknown at compile time. The user should therefore be able to specify a URL to a WSDL, and specify some data bindings for the request and reply parameters. When Googling for answers, it seems like the way to do this is by actually compiling a web service proxy class at runtime, loading it, and invoking the methods using reflection. I think this seems like a rather clunky approach, given that I don't really need a strongly typed set of classes when I'm going to cast my data dynamically anyway. Dynamically compiling code for doing something that simple also just seems like The Wrong Way To Do It. Restricting ourself to the SOAP protocol, is there any library for C# that implements this protocol for dynamic use? I can imagine that it would be possible to generate runtime key/value data structures from the WSDL, which could be used to specify the request messages, as well as reading the replies. The library should then be able to send well-formed SOAP messages to the server, and parse the replies, without the programmer having to generate the XML manually (at least not the headers and other plumbing). I can't seem to find any library that actually does this. Is what I want to do really that esoteric, or have I just searched the wrong places? Thanks, Ulrik

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  • Is there a fundamental difference between malloc and HeapAlloc (aside from the portability)?

    - by Lambert
    Hi, I'm having code that, for various reasons, I'm trying to port from the C runtime to one that uses the Windows Heap API. I've encountered a problem: If I redirect the malloc/calloc/realloc/free calls to HeapAlloc/HeapReAlloc/HeapFree (with GetProcessHeap for the handle), the memory seems to be allocated correctly (no bad pointer returned, and no exceptions thrown), but the library I'm porting says "failed to allocate memory" for some reason. I've tried this both with the Microsoft CRT (which uses the Heap API underneath) and with another company's run-time library (which uses the Global Memory API underneath); the malloc for both of those works well with the library, but for some reason, using the Heap API directly doesn't work. I've checked that the allocations aren't too big (= 0x7FFF8 bytes), and they're not. The only problem I can think of is memory alignment; is that the case? Or other than that, is there a fundamental difference between the Heap API and the CRT memory API that I'm not aware of? If so, what is it? And if not, then why does the static Microsoft CRT (included with Visual Studio) take some extra steps in malloc/calloc before calling HeapAlloc? I'm suspecting there's a difference but I can't think of what it might be. Thank you!

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  • How to easily map c++ enums to strings

    - by Roddy
    I have a bunch of enum types in some library header files that I'm using, and I want to have a way of converting enum values to user strings - and vice-versa. RTTI won't do it for me, because the 'user strings' need to be a bit more readable than the enumerations. A brute force solution would be a bunch of functions like this, but I feel that's a bit too C-like. enum MyEnum {VAL1, VAL2,VAL3}; String getStringFromEnum(MyEnum e) { switch e { case VAL1: return "Value 1"; case VAL2: return "Value 2"; case VAL1: return "Value 3"; default: throw Exception("Bad MyEnum"); } } I have a gut feeling that there's an elegant solution using templates, but I can't quite get my head round it yet. UPDATE: Thanks for suggestions - I should have made clear that the enums are defined in a third-party library header, so I don't want to have to change the definition of them. My gut feeling now is to avoid templates and do something like this: char * MyGetValue(int v, char *tmp); // implementation is trivial #define ENUM_MAP(type, strings) char * getStringValue(const type &T) \ { \ return MyGetValue((int)T, strings); \ } ; enum eee {AA,BB,CC}; - exists in library header file ; enum fff {DD,GG,HH}; ENUM_MAP(eee,"AA|BB|CC") ENUM_MAP(fff,"DD|GG|HH") // To use... eee e; fff f; std::cout<< getStringValue(e); std::cout<< getStringValue(f);

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  • CFPreferences for another (or all) users

    - by James Turner
    I'm working on a background service which needs to ask several users' iTunes settings (the users will opt-in via a helper application which they run from their login). Is there an easy way to read the preferences for another user, than the current one, using CFPreferences? The docs, for example for CFPreferencesCopyValue, explicitly state: 'Do not use arbitrary user and host names, instead pass the pre-defined domain qualifier constants.', when passing the 'userName' argument to the various functions.

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  • Ruby: play, pause, resume aac (audio) files

    - by rahul
    I need to play, pause and resume AAC (audio) files from a ruby console program (much like iTunes or any music player). After much searching, I've come across these libraries: mp3info metadata id3lib-ruby rvideo (uses ffmpeg) These seem to help me in getting track length and tags which i also need, but I need something to play AAC (at least) and if possible other formats. I also must be able to pause and resume (so shelling a program like mpg321 is out).

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  • XSLT: insert parameter value inside of an html attribute

    - by usr
    How to make the following code insert the youtubeId parameter: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE xsl:stylesheet [ <!ENTITY nbsp "&#x00A0;"> ]> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxml="urn:schemas-microsoft-com:xslt" xmlns:YouTube="urn:YouTube" xmlns:umbraco.library="urn:umbraco.library" exclude-result-prefixes="msxml umbraco.library YouTube"> <xsl:output method="xml" omit-xml-declaration="yes"/> <xsl:param name="videoId"/> <xsl:template match="/"> <a href="{$videoId}">{$videoId}</a> <object width="425" height="355"> <param name="movie" value="http://www.youtube.com/v/{$videoId}&amp;hl=en"></param> <param name="wmode" value="transparent"></param> <embed src="http://www.youtube.com/v/{$videoId}&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed> </object>$videoId {$videoId} {$videoId} <xsl:value-of select="/macro/videoId" /> </xsl:template> </xsl:stylesheet> As you can see I have experimented quite a bit. <xsl:value-of select="/macro/videoId" /> actually outputs the videoId but all other occurences do not. This must be an easy question to answer but I just cannot get it to work.

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  • iphone sdk - why is the video returned not full res?

    - by ADAM
    im developing an app for the iphone and im able to get a video using a UIImagePickerController the problem is that the video thats returned by the UIImagePickerControllerMediaURL is not full resoultion -- its only 480 x 360 as opposed to 640 x 480 like the videos that sync to my itunes. -please someone tell me this is not a limitation of the current sdk? - how can i work around it and is there a way to set the uiimage picker so its taking full res video?

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  • Put an Image in template then Save.

    - by user341513
    In my Ipad appI would like to let the user edit an image from the photo app with a preset template and then save it in the photo app again. kinda like in this iphone app http://itunes.apple.com/ie/app/motivational/id333176136?mt=8. Thanks, Elvin

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  • GUI style question: Icons in context menus?

    - by Andrew White
    Hi, It seems like not so long ago that it was standard to have icons/images in context menus and Microsoft seems to keep this up. But nowadays it seems to have disappeared in other apps: Chrome, iTunes etc. Anyone have an opinion / idea why this has happened or is it just completely personal taste (I for one like the images). A.

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  • Flex Tree leaf-element highlighting while drag&drop

    - by sani4xl
    Hi, i have TileList from which i'm dragging some stuff(image) to Tree (something like dragging sounds into playlist in iTunes), but when i can drop this stuff, i see only underline, this mean i can drop it only under or above some leaf-element in that Tree. How can i force it to hide this black underline and highlight leaf-element to which i wanna drop my stuff. Thanks

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  • Does the pointer to free() have to point to beginning of the memory block, or can it point to the interior?

    - by Lambert
    The question is in the title... I searched but couldn't find anything. Edit: I don't really see any need to explain this, but because people think that what I'm saying makes no sense (and that I'm asking the wrong questions), here's the problem: Since people seem to be very interested in the "root" cause of all the problem rather than the actual question asked (since that apparently helps things get solved better, let's see if it does), here's the problem: I'm trying to make a D runtime library based on NTDLL.dll, so that I can use that library for subsystems other than the Win32 subsystem. So that forces me to only link with NTDLL.dll. Yes, I'm aware that the functions are "undocumented" and could change at any time (even though I'd bet a hundred dollars that wcstombs will still do the same exact thing 20 years from now, if it still exists). Yes, I know people (especially Microsoft) don't like developers linking to that library, and that I'll probably get criticized for the right here. And yes, those two points above mean that programs like chkdsk and defragmenters that run before the Win32 subsystem aren't even supposed to be created in the first place, because it's literally impossible to link with anything like kernel32.dll or msvcrt.dll and still have NT-native executables, so we developers should just pretend that those stages are meant to be forever out of our reaches. But no, I doubt that anyone here would like me to paste a few thousand lines of code and help me look through them and try to figure out why memory allocations that aren't failing are being rejected by the source code I'm modifying. So that's why I asked about a different problem than the "root" cause, even though that's supposedly known to be the best practice by the community. If things still don't make sense, feel free to post comments below! :)

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  • Not all symbols of an DLL-exported class is exported (VS9)

    - by mandrake
    I'm building a DLL from a group of static libraries and I'm having a problem where only parts of classes are exported. What I'm doing is declaring all symbols I want to export with a preprocessor definition like: #if defined(MYPROJ_BUILD_DLL) //Build as a DLL # define MY_API __declspec(dllexport) #elif defined(MYPROJ_USE_DLL) //Use as a DLL # define MY_API __declspec(dllimport) #else //Build or use as a static lib # define MY_API #endif For example: class MY_API Foo{ ... } I then build static library with MYPROJ_BUILD_DLL & MYPROJ_USE_DLL undefined causing a static library to be built. In another build I create a DLL from these static libraries. So I define MYPROJ_BUILD_DLL causing all symbols I want to export to be attributed with __declspec(dllexport) (this is done by including all static library headers in the DLL-project source file). Ok, so now to the problem. When I use this new DLL I get unresolved externals because not all symbols of a class is exported. For example in a class like this: class MY_API Foo{ public: Foo(char const* ); int bar(); private: Foo( char const*, char const* ); }; Only Foo::Foo( char const*, char const*); and int Foo::bar(); is exported. How can that be? I can understand if the entire class was missing, due to e.g. I forgot to include the header in the DLL-build. But it's only partial missing. Also, say if Foo::Foo( char const*) was not implemented; then the DLL build would have unresolved external errors. But the build is fine (I also double checked for declarations without implementation). Note: The combined size of the static libraries I'm combining is in the region of 30MB, and the resulting DLL is 1.2MB. I'm using Visual Studio 9.0 (2008) to build everything. And Depends to check for exported symbols.

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  • How to Add "Write a Review" / "Rate Us" Feature to My App?

    - by Ohad Regev
    I wish to add some sort of a "Write a Review" or "Rate Us" feature to my app so my customers can easily rate and review my app. Best practice I can think of is to have some sort of pop-up or open a UIWebView within my app so the user is not kicked off of my app while opening the App Store application as done in: [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"itms://itunes.com/apps/myAppName"]]; Does anyone knows of a way to do that?

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  • Boost::Thread linking error on OSX?

    - by gct
    So I'm going nuts trying to figure this one out. Here's my basic setup: I'm compiling a shared library with a bunch of core functionality that uses a lot of boost stuff. We'll call this library libpf_core.so. It's linked with the boost static libraries, specifically the python, system, filesystem, thread, and program_options libraries. This all goes swimmingly. Now, I have a little test program called test_socketio which is compiled into a shared library (it's loaded as a plugin at runtime). It uses some boost stuff like boost::bind and boost::thread, and it's linked again libpf_core.so (which has the boost libraries included remember). When I go to compile test_socketio though, out of all my plugins it gives me a linking error: [ Building test_socketio ] g++ -c -pg -g -O0 -I/usr/local/include -I../include test_socketio.cc -o test_socketio.o g++ -shared test_socketio.o -lpy_core -o test_socketio.so Undefined symbols: "boost::lock_error::lock_error()", referenced from: boost::unique_lock<boost::mutex>::lock() in test_socketio.o ld: symbol(s) not found collect2: ld returned 1 exit status And I'm going crazy trying to figure out why this is. I've tried explicitly linking boost::thread into the plugin to no avail, tried ensuring that I'm using the boost headers associated with the libraries linked into libpf_core.so in case there was a conflict there. Is there something OSX specific regarding boost that I'm missing? In my searching on google I've seen a number of other people get this error but no one seems to have come up with a satisfactory solution.

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