Search Results

Search found 45836 results on 1834 pages for 'right to left layout'.

Page 206/1834 | < Previous Page | 202 203 204 205 206 207 208 209 210 211 212 213  | Next Page >

  • Comparing all properties of an object using expression trees

    - by stringargs
    Hi, I'm trying to write a simple generator that uses an expression tree to dynamically generate a method that compares all properties of an instance of a type to the properties of another instance of that type. This works fine for most properties, like int an string, but fails for DateTime? (and presumably other nullable value types). The method: static Delegate GenerateComparer(Type type) { var left = Expression.Parameter(type, "left"); var right = Expression.Parameter(type, "right"); Expression result = null; foreach (var p in type.GetProperties()) { var leftProperty = Expression.Property(left, p.Name); var rightProperty = Expression.Property(right, p.Name); var equals = p.PropertyType.GetMethod("Equals", new[] { p.PropertyType }); var callEqualsOnLeft = Expression.Call(leftProperty, equals, rightProperty); result = result != null ? (Expression)Expression.And(result, callEqualsOnLeft) : (Expression)callEqualsOnLeft; } var method = Expression.Lambda(result, left, right).Compile(); return method; } On a DateTime? property it fails with: Expression of type 'System.Nullable`1[System.DateTime]' cannot be used for parameter of type 'System.Object' of method 'Boolean Equals(System.Object)' OK, so it finds an overload of Equals that expects object. So why can't I pass a DateTime? into that, as it's convertible to object? If I look at Nullable<T>, it indeed has an override of Equals(object o). PS: I realize that this isn't a proper generator yet as it can't deal with null values, but I'll get to that :)

    Read the article

  • Module Adminhtml blocks not loading

    - by David Tay
    I was working on a Magento module and it was working fine. At some point, I was trying to enable WYSIWYG in an edit form 'content' field and suddenly, my adminhtml grid and edit blocks stopped being generated. On my system are TinyMCE and Fontis FCKEditor WYSIWYG editors extensions. I'm not sure what I did wrong but my adminhtml blocks will no longer generate. Here's a dump of all the blocks from my module's adminhtml layout: array(17) { [0]=> string(4) "root" [1]=> string(4) "head" [2]=> string(13) "head.calendar" [3]=> string(14) "global_notices" [4]=> string(6) "header" [5]=> string(4) "menu" [6]=> string(11) "breadcrumbs" [7]=> string(7) "formkey" [8]=> string(12) "js_translate" [9]=> string(4) "left" [10]=> string(7) "content" [11]=> string(8) "messages" [12]=> string(2) "js" [13]=> string(6) "footer" [14]=> string(8) "profiler" [15]=> string(15) "before_body_end" [16]=> string(7) "wysiwyg" } As you can see, the last item is "wysiwyg" but on the layout output of other magento modules, there are more blocks. For example, on MathieuF's calendar extension, these are all the layout blocks: array(26) { [0]=> string(4) "root" [1]=> string(4) "head" [2]=> string(13) "head.calendar" [3]=> string(14) "global_notices" [4]=> string(6) "header" [5]=> string(4) "menu" [6]=> string(11) "breadcrumbs" [7]=> string(7) "formkey" [8]=> string(12) "js_translate" [9]=> string(4) "left" [10]=> string(7) "content" [11]=> string(8) "messages" [12]=> string(2) "js" [13]=> string(6) "footer" [14]=> string(8) "profiler" [15]=> string(15) "before_body_end" [16]=> string(7) "wysiwyg" [17]=> string(27) "adminhtml_event.grid.child0" [18]=> string(12) "ANONYMOUS_19" [19]=> string(27) "adminhtml_event.grid.child1" [20]=> string(12) "ANONYMOUS_21" [21]=> string(27) "adminhtml_event.grid.child2" [22]=> string(20) "adminhtml_event.grid" [23]=> string(12) "ANONYMOUS_24" [24]=> string(19) "ANONYMOUS_17.child1" [25]=> string(14) "content.child0" } Does anyone have any idea what's wrong? I've already tried Alan Storm's Layout and Config Viewers and cannot find any clues as to what I did wrong. Any help would be greatly appreciated.

    Read the article

  • Make interchangeable class types via pointer casting only, without having to allocate any new objects?

    - by HostileFork
    UPDATE: I do appreciate "don't want that, want this instead" suggestions. They are useful, especially when provided in context of the motivating scenario. Still...regardless of goodness/badness, I've become curious to find a hard-and-fast "yes that can be done legally in C++11" vs "no it is not possible to do something like that". I want to "alias" an object pointer as another type, for the sole purpose of adding some helper methods. The alias cannot add data members to the underlying class (in fact, the more I can prevent that from happening the better!) All aliases are equally applicable to any object of this type...it's just helpful if the type system can hint which alias is likely the most appropriate. There should be no information about any specific alias that is ever encoded in the underlying object. Hence, I feel like you should be able to "cheat" the type system and just let it be an annotation...checked at compile time, but ultimately irrelevant to the runtime casting. Something along these lines: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Under the hood, the factory method is actually making a NodeBase class, and then using a similar reinterpret_cast to return it as a Node<AccessorFoo>*. The easy way to avoid this is to make these lightweight classes that wrap nodes and are passed around by value. Thus you don't need casting, just Accessor classes that take the node handle to wrap in their constructor: AccessorFoo foo (NodeBase::createViaFactory()); AccessorBar bar (foo.getNode()); But if I don't have to pay for all that, I don't want to. That would involve--for instance--making a special accessor type for each sort of wrapped pointer (AccessorFooShared, AccessorFooUnique, AccessorFooWeak, etc.) Having these typed pointers being aliased for one single pointer-based object identity is preferable, and provides a nice orthogonality. So back to that original question: Node<AccessorFoo>* fooPtr = Node<AccessorFoo>::createViaFactory(); Node<AccessorBar>* barPtr = reinterpret_cast< Node<AccessorBar>* >(fooPtr); Seems like there would be some way to do this that might be ugly but not "break the rules". According to ISO14882:2011(e) 5.2.10-7: An object pointer can be explicitly converted to an object pointer of a different type.70 When a prvalue v of type "pointer to T1" is converted to the type "pointer to cv T2", the result is static_cast(static_cast(v)) if both T1 and T2 are standard-layout types (3.9) and the alignment requirements of T2 are no stricter than those of T1, or if either type is void. Converting a prvalue of type "pointer to T1" to the type "pointer to T2" (where T1 and T2 are object types and where the alignment requirements of T2 are no stricter than those of T1) and back to its original type yields the original pointer value. The result of any other such pointer conversion is unspecified. Drilling into the definition of a "standard-layout class", we find: has no non-static data members of type non-standard-layout-class (or array of such types) or reference, and has no virtual functions (10.3) and no virtual base classes (10.1), and has the same access control (clause 11) for all non-static data members, and has no non-standard-layout base classes, and either has no non-static data member in the most-derived class and at most one base class with non-static data members, or has no base classes with non-static data members, and has no base classes of the same type as the first non-static data member. Sounds like working with something like this would tie my hands a bit with no virtual methods in the accessors or the node. Yet C++11 apparently has std::is_standard_layout to keep things checked. Can this be done safely? Appears to work in gcc-4.7, but I'd like to be sure I'm not invoking undefined behavior.

    Read the article

  • How to make groupbox invisble on select of a radiobutton

    - by Aditya
    Hi, I am doing an Windows Application using XAML ,WPF in C#. I have 2 radio buttons called "WriteData" and "ReadData". when writeData is selected, I need groupbox with a textbox and browse button inside it to be displayed at a particular location, (this i have already designed in UI..) <GroupBox Header="Browse Data" Name="grpBrowseData" Height="78" VerticalAlignment="Top" HorizontalAlignment="Left" Width="1030"> <Grid Name="grdBrowse" Height="60" Width="1030"> <Button x:Name="btnBrowseButton" Margin="0,7.5,45,20" Content="Browse" Click="BrowseButton_Click" HorizontalAlignment="Right" Width="111" /> <TextBox x:Name="txtBxBrowseTB" Margin="46,13.993,185,17.5" Text="TextBox" TextWrapping="Wrap" TextChanged="BrowseTB_TextChanged" ></TextBox> <Label HorizontalAlignment="Left" Margin="-1.25,8.75,0,15" Name="label1" Width="47.5" FontSize="13" VerticalContentAlignment="Center" HorizontalContentAlignment="Center">Path:</Label> Now, if I select "ReadData" radio button, a combo box should be visible in the SAME LOCATION where the above groupbox is displayed, the xaml code for this <GroupBox Header="Select the Project" Name="grpSelectProject" Height="78" VerticalAlignment="Top" HorizontalAlignment="Left" Width="1030" Visibility="Visible" Margin="-1030,0,0,0"> <Grid Name="grdSelectProject" Height="60" Width="1030"> <Label HorizontalAlignment="Left" VerticalContentAlignment="Center" HorizontalContentAlignment="Center" Margin="0,11.662,0,20.825" Width="95.103">Select the Project</Label> <ComboBox Margin="119.952,13.994,493.969,16.66"></ComboBox> </Grid></GroupBox> so, how do I make only one visible as per the radio button selected. In the ReadData_click event i tried to make other groupbox invisble. but I wasnt able to do that. please help me. Thanks Ramm

    Read the article

  • javascript - rollover effect on overlapping transparent images

    - by user427969
    I want to add rollover effect on overlapping transparent images. For example: The following image is divided into 5 parts and I want to add rollover effect (different image) on each of them When O tried with div or img tag, the image is rendered as a rectangle so rollover effect is not proper. When i rollover on green part between yellow, the yellow image gets highlighted because its z-index is high. Following is the code that I tried: <body> <br /> <img src="part1.png" onclick="console.log('test1');"/> <img src="part2.png" onclick="console.log('test2');" style="position:absolute; left:30px; top: 19px;"/> <img src="part3.png" onclick="console.log('test3');" style="position:absolute; left:70px; top: 15px;"/> <img src="part4.png" onclick="console.log('test4');" style="position:absolute; left:95px; top: 16px;"/> <img src="part5.png" onclick="console.log('test5');" style="position:absolute; left:123px; top: 24px;"/> </body> images = , , , , I don't want to use jQuery, if possible.

    Read the article

  • Folder permission and submit button

    - by bob
    I want to create a simple installation script. Below are simple code. <ul> <?php function check_perms($path,$perm) { clearstatcache(); $configmod = substr(sprintf('%o', fileperms($path)), -4); $css = (($configmod != $perm) ? " class='error r2'" : " class='none'"); echo "<li".$css.">\n"; echo '<span style="float:left; padding-right:20px;">'.$path.'</span>'; echo '<span style="float:right; width:100px; text-align:right;"> <strong>'.$perm.'</strong></span>'; echo '<span style="float:right; padding-right:100px;"><strong>'.$configmod.'</strong></span>'; echo '<div class="clear"></div>'; echo "</li>"; } check_perms("config.php","0777"); check_perms("themes","0777"); check_perms("themes/images","0777"); check_perms("useruploads","0777"); ?> </ul> How to make if all file and folder is valid permission to 777 will appear Submit button. <input type='submit' name='submit' value='Submit' /> If there still have incorrect permission do not show the Submit button Let me know.

    Read the article

  • Normals per index?

    - by WarrenFaith
    I have a pyramid which has 5 vertex and 18 indices. As I want to add normals to each face I just found solution for normals for each vertex. That means I can't use indices to define my pyramid I need to have 18 vertex (and 3 times the same vertex for the same point in space). There must be a solution to use normals not on vertex base but on index base. Some code (javascript): var vertices = [ -half, -half, half, // 0 front left half, -half, half, // 1 front right half, -half, -half, // 2 back right -half, -half, -half, // 3 back left 0.0, Math.sqrt((size * size) - (2 * (half * half))) - half, 0.0 // 4 top ]; var vertexNormals = [ // front face normaleFront[0], normaleFront[1], normaleFront[2], normaleFront[0], normaleFront[1], normaleFront[2], normaleFront[0], normaleFront[1], normaleFront[2], // back face normaleBack[0], normaleBack[1], normaleBack[2], normaleBack[0], normaleBack[1], normaleBack[2], normaleBack[0], normaleBack[1], normaleBack[2], // left face normaleLeft[0], normaleLeft[1], normaleLeft[2], normaleLeft[0], normaleLeft[1], normaleLeft[2], normaleLeft[0], normaleLeft[1], normaleLeft[2], // right face normaleRight[0], normaleRight[1], normaleRight[2], normaleRight[0], normaleRight[1], normaleRight[2], normaleRight[0], normaleRight[1], normaleRight[2], // bottom face 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, ]; var pyramidVertexIndices = [ 0, 1, 4, // Front face 2, 3, 4, // Back face 3, 0, 4, // Left face 1, 2, 4, // Right face 0, 1, 2, 2, 3, 0, // Bottom face ];

    Read the article

  • jQuery resizable() dynamic maxWidth option

    - by Vitaliy Isikov
    I have 3 columns that are resizable. When one is made wider, the one to it's left is made smaller. Essentially there are only 2 handles. Left col and Mid col. So when Mid col is made thinner, Right col expands accordingly. All three of them are contained with a 900px parent div, so the sum of all three is always 900. They have max and min widths set statically. My issue is that if you take the left handle and move it all the way to the right you're still able to use the right handle and expand the mid col past the edge of the parent div. I thought of a way to solve that issue by writing up a function that checks the widths of the columns and then subtracts left and right columns from the parent div width, I called it mWid. This leaves me with the number I want to set as the maxWidth for Mid col. Now the issue is that mWid is not gettings updated for here "maxWidth: mWid" Here is what the function for the right handle looks like: $(function() { $("#midResizable").resizable({ handles: 'e', containment: '#container', maxWidth: mWid, // gets set once, but doesn't update! WHY? minWidth: 195, resize: function(event, ui) { contWidth = $('#container').width() newWidth = $(this).width() leftWidth = $('#leftResizable').width() rightWidth = $('#rightResizable').width() $("#rightResizable").css("width", (contWidth-15)-(newWidth)-(leftWidth)+"px"); checkWid() } }); }); function checkWid() { rightWidth = $('#rightResizable').width() leftWidth = $('#leftResizable').width() contWidth = $('#container').width() mWid = (contWidth-15)-(rightWidth)-(leftWidth) }

    Read the article

  • How can I see the structure of a webpage inline?

    - by Coldblackice
    How can I see a webpage's structure "inline" with the visual representation of the actual page, all at once? I'm trying to understand HTML layout better, but it's hard to get a feel for it, even having the source open on a separate monitor, because there's just so much expansive and miscellaneous code. I suppose I could sift through it, clean it up, and set up some type of custom collapsible tree system, but that would take too long for the amount of pages I'd like to get a quick view of the layout/structure of. For reference, I'm using Firefox for my internet browsing.

    Read the article

  • How to get Tkinter to input text and submit with button

    - by Rob
    Hi I was wondering if anybody could help me submit code from the test fields to the login fields from Tkinter import * import tkMessageBox if ( __name__ == "__main__" ): import resources.lib.mechanize as mechanize mechanize # Start Browser br = mechanize.Browser(factory=mechanize.RobustFactory()) # User-Agent (Firefox) br.addheaders = [('User-agent', 'Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv:1.9.0.6')] br.open('http://razetheworld.com/wp-login.php?redirect_to=http%3A%2F%2Frazetheworld.com') br.select_form(name="loginform") br['log'] = 'entryWidget_U must enter here' br['pwd'] = 'entryWidget_P must enter here' br.submit(name="wp-submit") print br.geturl() def displayText(): """ Display the Entry text value. """ global entryWidget_U global entryWidget_P if entryWidget_U.get().strip() == "": tkMessageBox.showerror("Tkinter Entry Widget", "Enter a Username") else: tkMessageBox.showinfo("Tkinter Entry Widget", "Text value =" + entryWidget_U.get().strip()) if entryWidget_P.get().strip() == "": tkMessageBox.showerror("Tkinter Entry Widget", "Enter a Password") else: tkMessageBox.showinfo("Tkinter Entry Widget", "Text value =" + entryWidget_P.get().strip()) if __name__ == "__main__": root = Tk() root.title("Tkinter Entry Widget") root["padx"] = 40 root["pady"] = 20 # Create a text frame to hold the text Label and the Entry widget textFrame_U = Frame(root) textFrame_P = Frame(root) #Create a Label in textFrame entryLabel = Label(textFrame_U) entryLabel["text"] = "Enter Username:" entryLabel.pack(side=LEFT) entryLabel = Label(textFrame_P) entryLabel["text"] = "Enter Password:" entryLabel.pack(side=LEFT) # Create an Entry Widget in textFrame entryWidget_U = Entry(textFrame_U) entryWidget_U["width"] = 50 entryWidget_U.pack(side=LEFT) entryWidget_P = Entry(textFrame_P) entryWidget_P["width"] = 50 entryWidget_P.pack(side=LEFT) textFrame_U.pack() textFrame_P.pack() button = Button(root, text="Login", command=#Run br.submit(name="wp-submit")) button.pack() root.mainloop()

    Read the article

  • Enabling Compiz Viewport Switcher key bindings

    - by David Moles
    I'm running compiz 0.8.2 with compizconfig on Scientific Linux 6.2 with Gnome 2.28.2. In the compizconfig "General Options" I have "Desktop Size" set as follows: Horizontal Virtual Size: 6 Vertical Virtual Size: 1 Number of Desktops: 1 This gets me the layout I want, i.e. 6 workspaces in a horizontal layout. Ctrl-alt-cursor-keys work fine for switching between them. However, I can't figure out how to get key bindings for specific workspaces. I've tried enabling "Viewport Switcher" in compizconfig, and tried various combinations both in "Number-based viewport switching" and "Go to specific viewport", to no apparent effect. My first thought was that something else was eating the specific key bindings I chose, but I think I've tried every combination of shift, control, alt and super (i.e., the Windows key) by now. I tried setting 6 desktops under "General Options" instead of one desktop with horizontal virtual size 6, but that doesn't seem to make a difference either. What am I missing?

    Read the article

  • C++ Beginner - 'friend' functions and << operator overloading: What is the proper way to overload an

    - by Francisco P.
    Hello, everyone! In a project I'm working on, I have a Score class, defined below in score.h. I am trying to overload it so, when a << operation is performed on it, _points + " " + _name is returned. Here's what I tried to do: ostream & Score::operator<< (ostream & os, Score right) { os << right.getPoints() << " " << right.scoreGetName(); return os; } Here are the errors returned: 1>c:\users\francisco\documents\feup\1a2s\prog\projecto3\projecto3\score.h(30) : error C2804: binary 'operator <<' has too many parameters (This error appears 4 times, actually) I managed to get it working by declaring the overload as a friend function: friend ostream & operator<< (ostream & os, Score right); And removing the Score:: from the function declaration in score.cpp (effectively not declaring it as a member). Why does this work, yet the code describe above doesn't? Thanks for your time! Below is the full score.h /////////////////////////////////////////////////////////// // Score.h // Implementation of the Class Score // Created on: 10-Mai-2010 11:43:56 // Original author: Francisco /////////////////////////////////////////////////////////// #ifndef SCORE_H_ #define SCORE_H_ #include <string> #include <iostream> #include <iostream> using std::string; using std::ostream; class Score { public: Score(string name); Score(); virtual ~Score(); void addPoints(int n); string scoreGetName() const; int getPoints() const; void scoreSetName(string name); bool operator>(const Score right) const; ostream & operator<< (ostream & os, Score right); private: string _name; int _points; }; #endif

    Read the article

  • How to customize the printing while using Window.print ?

    - by Holicreature
    i want to print a invoice and i use a print.css by media=print and when i change the current stylesheet to print.css i could able to view what i should be printing without the titles and content left aligned. But still while i'm printing there is space in the top and left and its taking up whole a4 sheet and also the whole width of the page.. But i've defined a body width of just 550 px. While i view to print preview, it takes the whole width instead of taking up 1/3 of the width.. My print.css is body { width:550px; height:450px; color:#000000; margin:0; padding:0; word-spacing:1.1pt; font-family : "Times New Roman", Times, serif; font-size : 10px; text-align:left; } a { visibility :hidden; display : none; } input{ display : none; } table { margin: 1px; text-align:left; } #list,#head,#cont,#fotter,#oth,#links,#name,li,ul,ol { display : none; } I'm printing through browser using window.print, so is there any special configuration i need to do...?

    Read the article

  • android opengl es texture mapping into polygons

    - by kamil
    I wrote opengl es code for android to map textures on a square but i want to draw texture on polygons. When user moved the image, texture will be mapped on polygons have more vertexes. I tried the arrays combination below for pentagon but i could not find the correct triangle combination in indices array. public float vertices[] = { // -1.0f, 1.0f, 0.0f, //Top Left // -1.0f, -1.0f, 0.0f, //Bottom Left // 1.0f, -1.0f, 0.0f, //Bottom Right // 1.0f, 1.0f, 0.0f //Top Right -1.0f, 1.0f, 0.0f, //Top Left -1.0f, -1.0f, 0.0f, //Bottom Left 1.0f, -1.0f, 0.0f, //Bottom Right 1.0f, 1.0f, 0.0f, //Top Right 0.4f, 1.4f, 0.0f }; /** Our texture pointer */ private int[] textures = new int[1]; /** The initial texture coordinates (u, v) */ private float texture[] = { //Mapping coordinates for the vertices // 1.0f, 0.0f, // 1.0f, 1.0f, // 0.0f, 1.0f, // 0.0f, 0.0f, // 0.0f, 1.0f, // 0.0f, 0.0f, // 1.0f, 0.0f, // 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 0.7f, }; /** The initial indices definition */ private byte indices[] = { //2 triangles // 0,1,2, 2,3,0, 0,1,2, 2,3,4, 3,4,0, //triangles for five vertexes }; i draw with the code below gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer);

    Read the article

  • Mysql query in drupal database - groupwise maximum with duplicate data

    - by nselikoff
    I'm working on a mysql query in a Drupal database that pulls together users and two different cck content types. I know people ask for help with groupwise maximum queries all the time... I've done my best but I need help. This is what I have so far: # the artists SELECT users.uid, users.name AS username, n1.title AS artist_name FROM users LEFT JOIN users_roles ur ON users.uid=ur.uid INNER JOIN role r ON ur.rid=r.rid AND r.name='artist' LEFT JOIN node n1 ON n1.uid = users.uid AND n1.type = 'submission' WHERE users.status = 1 ORDER BY users.name; This gives me data that looks like: uid username artist_name 1 foo Joe the Plumber 2 bar Jane Doe 3 baz The Tooth Fairy Also, I've got this query: # artwork SELECT n.nid, n.uid, a.field_order_value FROM node n LEFT JOIN content_type_artwork a ON n.nid = a.nid WHERE n.type = 'artwork' ORDER BY n.uid, a.field_order_value; Which gives me data like this: nid uid field_order_value 1 1 1 2 1 3 3 1 2 4 2 NULL 5 3 1 6 3 1 Additional relevant info: nid is the primary key for an Artwork every Artist has one or more Artworks valid data for field_order_value is NULL, 1, 2, 3, or 4 field_order_value is not necessarily unique per Artist - an Artist could have 4 Artworks all with field_order_value = 1. What I want is the row with the minimum field_order_value from my second query joined with the artist information from the first query. In cases where the field_order_value is not valuable information (either because the Artist has used duplicate values among their Artworks or left that field NULL), I would like the row with the minimum nid from the second query.

    Read the article

  • View results of affine transform

    - by stckjp
    I am trying to find out the reason why when I apply affine transformations on an image in OpenCV, the result of it is not visible in the preview window, but the entire window is black.How can I find workaround for this problem so that I can always view my transformed image (the result of the affine transform) in the window no matter the applied transformation? Update: I think that this happens because all the transformations are calculated with respect to the origin of the coordinate system (top left corner of the image). While for rotation I can specify the center of the rotation, and I am able to view the result, when I perform scaling I am not able to control where the transformed image goes. Is it possible to somehow move the coordinate system to make the image fit in the window? Update2: I have an image which contains only ROI at some position in it (the rest of the image is black), and I need to apply a set of affine transforms on it. To make things simpler and to see the effect of each individual transform, I applied each transform one by one. What I noticed is that, whenever I move (translate) the image such that the center of the ROI is in the center of the coordinate system (top left corner of the view window), all the affine transforms perform correctly without moving. However, by translating the center of ROI at the center of the coordinate system, the upper and the left part of the ROI remain cut out of the current view window. If I move ROI's central point to another point in the view window (for example the window center), an affine transform of type: A=[a 0 0; 0 b 0] (A is 2x3 matrix, parameter of the warpAffine function) moves the image (ROI), outside of the view window (which doesn't happen if the ROI's center is in the top-left corner). How can I modify the affine transform so the image doesn't move out of its place (behaves the same way as when the ROI center is in the center of the coordinate system)?

    Read the article

  • Java SWT - placing image buttons on the image background

    - by foma
    I am trying to put buttons with images(gif) on the background which has already been set as an image (shell.setBackgroundImage(image)) and I can't figure out how to remove transparent border around buttons with images. I would be grateful if somebody could give me some tip about this issue. Here is my code: import org.eclipse.swt.widgets.*; import org.eclipse.swt.layout.*; import org.eclipse.swt.*; import org.eclipse.swt.graphics.*; public class Main_page { public static void main(String[] args) { Display display = new Display(); Shell shell = new Shell(display); Image image = new Image(display, "bg.gif"); shell.setBackgroundImage(image); shell.setBackgroundMode(SWT.INHERIT_DEFAULT); shell.setFullScreen(true); Button button = new Button(shell, SWT.PUSH); button.setImage(new Image(display, "button.gif")); RowLayout Layout = new RowLayout(); shell.setLayout(Layout); shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); } } Sorceror, thanks for your answer I will definitely look into this article. Maybe I will find my way. So far I have improved my code a little bit. Firstly, I managed to get rid of the gray background noise. Secondly, I finally succeeded in creating the button as I had seen it in the first place. Yet, another obstacle has arisen. When I removed image(button) transparent border it turned out that the button change its mode(from push button to check box). The problem is that I came so close to the thing I was looking for and now I am a little puzzled. If you have some time please give a glance at my code. Here is the code, if you launch it you will see what the problem is(hope you didn't have problems downloading images): import org.eclipse.swt.widgets.*; import org.eclipse.swt.layout.*; import org.eclipse.swt.*; import org.eclipse.swt.graphics.*; public class Main_page { public static void main(String[] args) { Display display = new Display(); Shell shell = new Shell(display); Image image = new Image(display, "bg.gif"); // Launch on a screen 1280x1024 shell.setBackgroundImage(image); shell.setBackgroundMode(SWT.TRANSPARENT); shell.setFullScreen(true); GridLayout gridLayout = new GridLayout(); gridLayout.marginTop = 200; gridLayout.marginLeft = 20; shell.setLayout(gridLayout); // If you replace SWT.PUSH with SWT.COLOR_TITLE_INACTIVE_BACKGROUND // you will see what I am looking for, despite nasty check box Button button = new Button(shell, SWT.PUSH); button.setImage(new Image(display, "moneyfast.gif")); shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); }

    Read the article

  • Footer getting jammed into a column

    - by chief
    I have a three column layout. The last column on the right is: #right_column { float: left; width: 7em; border: 1px solid #ccc; padding: 5px; } My footer is going into the bottom of my right column. If I remove the right column the footer is still misplaced in the page. I presume it is something related to the float.

    Read the article

  • Footer getting jammed into a column

    - by chief
    I have a three column layout. The last column on the right is: #right_column { float: left; width: 7em; border: 1px solid #ccc; padding: 5px; } My footer is going into the bottom of my right column. If I remove the right column the footer is still misplaced in the page. I presume it is something related to the float.

    Read the article

  • jQuery slideDown + CSS Floats

    - by danilo
    I'm using a HTML Table with several rows. Every second row - containing details about the preceding row - is hidden using CSS. When clicking the first row, the second row gets showed using jQuery show(). This is quite nice, but I would prefer the slideDown-Effect. The problem is, inside the details row, there are two floating DIVs, one floating on the left, and one on the right. Now if i slideDown the previously hidden row, the contained DIVs behave strange and "jump around". See this animated gif to understand what I mean: http://ich-wars-nicht.ch/tmp/lunapic_127365879362365_.gif The markup: <tr class="row-vm"> <td>...</td> ... </tr> <tr class="row-details"> <td colspan="8"> <div class="vmdetail-left"> ... </div> <div class="vmdetail-right"> ... </div> </td> </tr> The CSS: .table-vmlist tr.row-details { display: none; } div.vmdetail-left { float: left; width: 50%; } div.vmdetail-right { float: right; width: 50%; } And the jQuery code: if ($(this).next().css('display') == 'none') { // Show details //$(this).next().show(); $(this).next().slideDown(); } else { // Hide details //$(this).next().hide(); $(this).next().slideUp(); } Is there a way to fix this behavior, and to implement a nice slideDown-effect?

    Read the article

  • Wpf ItemsControl with datatemplate, problem with doubled border for some items

    - by ksirg
    Hi, I have simple ItemsControl with custom datatemplate, template contains only textblock with border. All items should be displayed vericaly one after another, but some items have extra border. How can I remove it? I want to achieve something similar to enso launcher, it looks like My implementation looks like this here is my xaml code: <Window x:Class="winmole.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" x:Name="hostWindow" Height="Auto" MinHeight="100" MinWidth="100" Width="Auto" Padding="10" AllowsTransparency="True" WindowStyle="None" Background="Transparent" Top="0" Left="0" SizeToContent="WidthAndHeight" Topmost="True" Loaded="Window_Loaded" KeyUp="Window_KeyUp" > <Window.Resources> <!--Simple data template for Items--> <DataTemplate x:Key="itemsTemplate"> <Border Background="Black" Opacity="0.9" HorizontalAlignment="Left" CornerRadius="0,2,2,0"> <TextBlock Text="{Binding Path=Title}" TextWrapping="Wrap" FontFamily="Georgia" FontSize="30" Height="Auto" HorizontalAlignment="Left" VerticalAlignment="Stretch" TextAlignment="Left" Padding="5" Margin="0" Foreground="Yellow"/> </Border> </DataTemplate> </Window.Resources> <DockPanel> <ItemsControl DockPanel.Dock="Bottom" Name="itcPrompt" ItemsSource="{Binding ElementName=hostWindow, Path=DataItems}" ItemTemplate="{StaticResource itemsTemplate}" > <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <WrapPanel Orientation="Vertical" /> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </DockPanel>

    Read the article

  • OpenMP: Get total number of running threads

    - by Konrad Rudolph
    I need to know the total number of threads that my application has spawned via OpenMP. Unfortunately, the omp_get_num_threads() function does not work here since it only yields the number of threads in the current team. However, my code runs recursively (divide and conquer, basically) and I want to spawn new threads as long as there are still idle processors, but no more. Is there a way to get around the limitations of omp_get_num_threads and get the total number of running threads? If more detail is required, consider the following pseudo-code that models my workflow quite closely: function divide_and_conquer(Job job, int total_num_threads): if job.is_leaf(): # Recurrence base case. job.process() return left, right = job.divide() current_num_threads = omp_get_num_threads() if current_num_threads < total_num_threads: # (1) #pragma omp parallel num_threads(2) #pragma omp section divide_and_conquer(left, total_num_threads) #pragma omp section divide_and_conquer(right, total_num_threads) else: divide_and_conquer(left, total_num_threads) divide_and_conquer(right, total_num_threads) job = merge(left, right) If I call this code with a total_num_threads value of 4, the conditional annotated with (1) will always evaluate to true (because each thread team will contain at most two threads) and thus the code will always spawn two new threads, no matter how many threads are already running at a higher level. I am searching for a platform-independent way of determining the total number of threads that are currently running in my application.

    Read the article

  • Many-to-many relationship on same table with association object

    - by Nicholas Knight
    Related (for the no-association-object use case): http://stackoverflow.com/questions/1889251/sqlalchemy-many-to-many-relationship-on-a-single-table Building a many-to-many relationship is easy. Building a many-to-many relationship on the same table is almost as easy, as documented in the above question. Building a many-to-many relationship with an association object is also easy. What I can't seem to find is the right way to combine association objects and many-to-many relationships with the left and right sides being the same table. So, starting from the simple, naïve, and clearly wrong version that I've spent forever trying to massage into the right version: t_groups = Table('groups', metadata, Column('id', Integer, primary_key=True), ) t_group_groups = Table('group_groups', metadata, Column('parent_group_id', Integer, ForeignKey('groups.id'), primary_key=True, nullable=False), Column('child_group_id', Integer, ForeignKey('groups.id'), primary_key=True, nullable=False), Column('expires', DateTime), ) mapper(Group_To_Group, t_group_groups, properties={ 'parent_group':relationship(Group), 'child_group':relationship(Group), }) What's the right way to map this relationship?

    Read the article

  • rehabilitating a button

    - by Michele Petraroli
    if($('.click').one('click')){ $('.click').click(function(){ $('.mainContent').animate( {"height":"+=620px"}, 800, 'easeInBack'); $('.eneButton').animate( { "top":"+=310px"}, 1500, 'easeInOutExpo'); $('.eneButton').animate( {"left":"-=310px"}, 1500, 'easeInOutExpo') $('.giardButton').animate( {"top":"+=620px"}, 2000, 'easeInOutExpo') $('.giardButton').animate( {"left":"-=620px"}, 2000, 'easeInOutExpo'); $('.click').off('click'); }) } if ($('.close').one('click')){ $('.close').click(function(){ $('.content, .sec').fadeOut(250); $('.eneButton').animate( {"left":"+=310px"}, 1500, 'easeInOutExpo') $('.eneButton').animate( { "top":"-=310px"}, 1500, 'easeInOutExpo'); $('.giardButton').animate( {"left":"+=620px"}, 2000, 'easeInOutExpo'); $('.giardButton').animate( {"top":"-=620px"}, 2000, 'easeInOutExpo'); $('.mainContent').animate( {"height":"-=620px"}, 3500, 'easeInBack'); $('.click').on('click'); }) } the animation is working fine in both ways but I need that users may restart the animation again when its closed. as you can see from the code you do one click and an animation starts, then you select a list of categories which you can close with a click on a "X" like in windows, when you do that the animation start again till all look like as the begin. Now if I click again on it the animation doesnt start no more. any clue?

    Read the article

< Previous Page | 202 203 204 205 206 207 208 209 210 211 212 213  | Next Page >