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  • Problems using InfraRecorder to back up ISOs of certain CDs

    - by Voyagerfan5761
    I've gotten into the habit of backing up my CDs as ISO files, just in case the discs should be damanged, lost, or destroyed. Using InfraRecorder, the process is pretty painless. Unfortunately, I have run into at least two discs that don't back up. I get the error message: Can't read source disc. Retrying from sector 252270 Sometimes this will appear repeatedly. One of the discs is my retail copy of Star Trek: Armada II; the other is disc one of DOOM 3. Both discs run flawlessly when I put them in the drive and let Windows AutoPlay them. Armada II appears as two tracks (one data, one audio) in InfraRecorder, and the error happens at the approximate track boundary. DOOM 3's first disc, however, fails much sooner (around sector 990) and appears as one solid data track. Am I simply using the wrong tools for this job? InfraRecorder is a nice free tool that I can run from my flash drive and use for most tasks of this type, but it does seem to have trouble with certain things. Ideally I'd like to hear about any workarounds people have found for this issue, but if I must switch tools I'm open to it (preferably other free tools).

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  • Using PHP GD to create image form text with different fonts.

    - by Meredith
    I have been using this simple script to generate images from text: <?php header('Content-type: image/png'); $color = RgbfromHex($_GET['color']); $text = urldecode($_GET['text']); $font = 'arial.ttf'; $im = imagecreatetruecolor(400, 30); $bg_color = imagecolorallocate($im, 255, 255, 255); $font_color = imagecolorallocate($im, $color[0], $color[1], $color[2]); imagefilledrectangle($im, 0, 0, 399, 29, $bg_color); imagettftext($im, 20, 0, 10, 20, $font_color, $font, $text); imagepng($im); imagedestroy($im); function RgbfromHex($hexValue) { if(strlen(trim($hexValue))==6) { return array( hexdec(substr($hexValue,0,2)), // R hexdec(substr($hexValue,2,4)), // G hexdec(substr($hexValue,4,6)) // B ); } else return array(0, 0, 0); } ?> I call the script with file.php?text=testing script&color=000000 Now I'd like to know how could I generate text with normal and bold fonts mixed in the same image, something like file.php?text=testing <b>script</b>&color=000000

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  • How do I turn of "auto-echo" in bash when I 'cd'?

    - by Avery Chan
    I don't know when this started happening but now, every time I cd to a directory it echoes the path right before it changes directories. This happens when I log into a server but doesn't happen on my local machine. The server is running Linux. My local machine is running Mac OS X. I searched the Google as well as looked at the bash man page but I couldn't find anything. My .bashrc/.bash_profile doesn't have anything related to 'cd' (that I know of). How do I modify this "feature"?

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  • Rendering text with stb_font results in glitches

    - by Fabian Fritz
    I'm trying to render text with OpenGL and an "inline"-font taken from the stb_fonts The relevant code for initializing the font & rendering: LabelFactory::LabelFactory() { static unsigned char fontpixels [STB_SOMEFONT_BITMAP_HEIGHT][STB_SOMEFONT_BITMAP_WIDTH]; STB_SOMEFONT_CREATE(fontdata, fontpixels, STB_SOMEFONT_BITMAP_HEIGHT); glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, STB_SOMEFONT_BITMAP_WIDTH, STB_SOMEFONT_BITMAP_HEIGHT, 0, GL_ALPHA, GL_UNSIGNED_BYTE, fontdata); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); } void LabelFactory::renderLabel(Label * label) { int x = label->x; int y = label->y; const char * str = label->text; glBindTexture(GL_TEXTURE_2D, texture); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_ALPHA_TEST); glColor4f(1.0f, 1.0f, 1.0f, 1.0f); glEnable(GL_TEXTURE_2D); glBegin(GL_QUADS); while (*str) { int char_codepoint = *str++; stb_fontchar *cd = &fontdata[char_codepoint - STB_FONT_arial_14_usascii_FIRST_CHAR]; glTexCoord2f(cd->s0, cd->t0); glVertex2i(x + cd->x0, y + cd->y0); glTexCoord2f(cd->s1, cd->t0); glVertex2i(x + cd->x1, y + cd->y0); glTexCoord2f(cd->s1, cd->t1); glVertex2i(x + cd->x1, y + cd->y1); glTexCoord2f(cd->s0, cd->t1); glVertex2i(x + cd->x0, y + cd->y1); x += cd->advance_int; } glEnd(); } However this results in weird glitches I guess I'm doing something wrong with the alpha blending, however I was unable to improve it by changing the parameters. The size and length of the outline of the text that should be shown seems about right (it should read "Test Test Test").

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  • Detecting when error image in PictureBox is used

    - by DMan
    I found this on Google, click here, which someone asked a similar question, receiving a response that they should check if their file exists. However, I'm loading images from web links, in which it displays an error image if A)The picture is not found or B)If, like in image hosting services like Photobucket, displays the 'Bandwidth exceeded' image. Is there a way to detect if either an error image is showing or if a image is invalid?

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  • Image rotation algorithm

    - by Stefano Driussi
    I'm looking for an algorithm that rotates an image by some degrees (input). public Image rotateImage(Image image, int degrees) (Image instances could be replaced with int[] containing each pixel RGB values, My problem is that i need to implement it for a JavaME MIDP 2.0 project so i must use code runnable on JVM prior to version 1.5 Can anyone help me out with this ? EDIT: I forgot to mention that i don't have SVG APIs available and that i need a method to rotate by arbitrary degree other than 90 - 180- 270 Also, no java.awt.* packages are available on MIDP 2.0

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  • Emulating Windows Photo Viewer image dragging in c#

    - by murasaki5
    Hi, i'm trying to emulate how image is being dragged inside the windows photo viewer when it is large. The problem is, i don't how to drag the image while keeping it intact in the form's edges. If you're observing windows photo viewer, when you drag the image downward for instance the image moves and stops when the top end of the image is visible, but in my app, it continues to move since i don't know how to check when to stop it. Any idea please?

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  • Loading .png image from array of uint8_t into OpenGL ES texture

    - by unknownthreat
    Normally, when we want to load a texture for OpenGL ES with .png, we simply add the .png images into XCode. The .png files will be altered for optimization by XCode and these altered png files can loaded into OpenGL ES texture during the runtime. However, what I am trying to do is quite different. I am trying to load a .png file that is not from the prebuilt/compile. The png file will be transmitted externally from UDP, and it will be in the form of array of bytes. I am very sure that the png is transferred correctly, but when it comes to displaying the png image in the form of the OpenGL ES texture, the image somehow shows incorrectly. The colors that are being sent are presented but the positions are somehow very incorrect. However, the position of the colors still retain some aspects of the original position. Here: The left image shows the original .png, while the right shows the png being displayed on iPhone using OpenGL ES Texture. It looks more like the png data is not being decoded or incorrectly processed. Below is OpenGL ES code for turning the image into texture: - (void) setTextureFromImageByte: (uint8_t*)imageByte{ if (self = [super init]){ NSData* imageData = [[NSData alloc] initWithBytes: imageByte length: imageLength]; UIImage* img = [[UIImage alloc] initWithData: imageData]; CGImageRef image = img.CGImage; int width = 512; int height = 512; if (image){ int tempWidth = (int)width, tempHeight = (int)height; if ((tempWidth & (tempWidth - 1)) != 0 ){ NSLog(@"CAUTION! width is not power of 2. width == %d", tempWidth); }else if ((tempHeight & (tempHeight - 1)) != 0 ){ NSLog(@"CAUTION! height is not power of 2. height == %d", tempHeight); }else{ void *spriteData = calloc(width * 4, height * 4); CGContextRef spriteContext = CGBitmapContextCreate(spriteData, width, height, 8, width*4, CGImageGetColorSpace(image), kCGImageAlphaPremultipliedLast); CGContextDrawImage(spriteContext, CGRectMake(0.0, 0.0, width, height), image); CGContextRelease(spriteContext); glBindTexture(GL_TEXTURE_2D, 1); glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 320, 435, GL_RGBA, GL_UNSIGNED_BYTE, spriteData); free(spriteData); } }else NSLog(@"ERROR: Image not loaded..."); [img release]; [imageData release]; } } So does anyone knows how to deal with this? Is it because of iPhone only accepts altered png from XCode? What can we do in this case in order to make the png image be able to display correctly?

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  • jQuery Actual image diamension

    - by Mithun
    I have a 1024x768 image <span class="frame"> <img alt="Image" title="Image" src="http://localhost/zapav/site/assets/questions/D41120CA-7164-11DF-A79E-F4CE462E9D80_Green_Sea_Turtle.jpg"> </span> and the below CSS sets the image width to .frame img{ width:425px; } And the jQuery code $('.uploaded_image img').attr("width"); returns 425 How can i retrieve the actual width of the image 1024 in JavaScipt?

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  • Cannot use "image.save" on django

    - by zjm1126
    My error is: IOError at /mytest/photo/upload/ [Errno 2] No such file or directory: u'/mytest/photo/upload/2.png' And my view is: UPLOAD_URL = '/mytest/photo/upload/' def upload(request): buf = request.FILES.get('photo', None) print buf if buf: #data = buf.read() #f = StringIO.StringIO(data) image = Image.open(buf) #image = image.convert('RGB') name = '%s%s' % (UPLOAD_URL, buf.name) image.save(file(name, 'wb'), 'PNG') return HttpResponse('ok') return HttpResponse('no') And my urls.py is: urlpatterns = patterns('mytest.views', url(r'^photo/upload/$','upload',name="") ) How can I fix this?

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  • Image panning in sencha touch 2

    - by MattD
    I'm trying to have show a large image that the user can pan around (so scroll vertically & horizontally). But I can't get the image to scroll. This is what I have: Ext.define('myapp.view.image.Floorplan', { extend: 'Ext.Container', requires: 'Ext.Img', xtype: 'floorplan', config: { title: 'Floorplan', iconCls: 'locate', items: [ { xtype: 'image', scrollable: true, src: './resources/images/floorplan.png', height: 1570, width: 1047 } ] } }); How can I make the image scrollable? Thanks Matt

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  • How to specify the image scaling algorithm used by a WPF Image?

    - by mackenir
    Is there a way to specify how an image is scaled up in an Image element with LayoutTransform set to a ScaleTransform with integer values for ScaleX and ScaleY? I want to display the scaled image crisply (ie using 'nearest neighbour' scaling), with no blurring. (Imagine how you would want a bitmap editing program to behave when zooming in). I noticed the protected property VisualBitmapScalingMode on Image, so created a subclass of Image that sets this property to BitmapScalingMode.NearestNeighbor. However, this had no effect.

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  • Image depending on the text in Python/Django

    - by PyOut
    Hello, How can I find an image, depending on the text? I have image model with keywords: class Post(models.Model): image = ImageField(_('Image'), blank=True, upload_to='folder') keywords = models.CharField(_('Keywords'), max_length=80) And model which will serve as the search for a suitable image class TextSearch(models.Model): body = models.TextField(_('Text'))

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  • MODx changing my image path

    - by Austin
    In the MODx WYSIWYG whenever I click the Image icon to insert an image, followed by browse image it generates the wrong path: /data/12/1/111/99/1111262/user/1169144/htdocs/images/image.jpg instead of assets/images/image.jpg I have checked my Resource URL and Resource Path and they both look correct. Has anyone ever experienced MODx rewriting your paths to the server vs what it should be? Thanks in advance.

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  • swf to image on the website??

    - by eblek
    hi, i want to convert a swf to image on my website. a user makes some changes on the stage and if he press a button "get image link", the swf stage will be converted to an image and its image link will appear within a box. like imageshack.. so user can use it in forums as image. how can i do this? i even dont know it is about flash or html...

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  • Trying to format drive fails

    - by david
    since I will be doing an internship for which i need to use Windows software, I have decided to ruin my day trying to remove my Ubuntu 12.04, install Win XP SP3 (since the DualBoot theme from ubuntu suggests to first install Windows and then Ubuntu, for problems with the bootloader if you do it the other way around) and then reinstall Ubuntu 12.04 since I would like to keep using it as my primary operating system, using WinXP exclusively for the internship. Other than that, I would like to have a partition for the data, which can be used by both Ubuntu and Windows. So now, I have used the disk utility run from an ubuntu-live cd to format my drive with Master Boot Record (being conscious of the fact that this way I will lose all my data, which I have saved on an external drive before, and that my Ubuntu won't work anymore afterwards), creating partitions for Windows (NTFS), personal data (FAT, since as far as I know both Ubuntu and Windows can deal with this), a Swap partition for Linux, and one partition for Ubuntu (ext4); trying to install Win XP from cd gives me a blue screen, which stops the setup and telling me to remove all recently installed drives and to run CHKDSK. So I thought, that maybe Windows doesn't like pre-partitioned drives for its installation and thus I need to re-format my hard drive in order to have a completely "new" drive, which I can then, during the Windows-installation, partition in order to create the partitions I need. Trying to do this, though, the disk-utility run from the live-CD gives me this warning: Error creating partition table: helper exited with exit code 1: In part_create_partition_table: device_file=/dev/sda, scheme=0 got it got disk committed to disk BLKRRPART ioctl failed for /dev/sda: Device or resource busy I do not understand why it tells me that the hard-drive is busy, because, as stated above, I am doing all this from a live-CD. Thus, my questions are: How can I resolve the error given by the disk utility? Does it make sense to use four partitions in the way mentioned above? And if not so, which partitions should I create? Can I, theoretically, partition my drive from an Ubuntu live-cd in order to create the partitions I want and to install first Windows and then Ubuntu? Thanks for any help, David

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  • Installer gets stuck with a grayed out forward button.

    - by TRiG
    I have a CD with Ubuntu 10.10 and a laptop with Ubuntu 8.10. The laptop had all sorts of crud on it, and anything I wanted to keep was backed up on an external drive, so I was happy to do a wipe and reinstall instead of an update. So after a bit of faffing about trying to work out how to get the thing to boot from the CD drive, I did that. So the screen comes up with the choice: the options are Try Ubuntu and Install Ubuntu. I choose to install and to overwrite my current installation. So far so good. I then get a progress bar labelled something like copying files (I forget the exact wording) and further options to fill in for my location, keyboard locale, username and password. On each of these screens there are forward and back buttons. On the last screen (password), the forward button is greyed out. Well, I think to myself, no doubt it will become active when that copying files progress bar completes. The progress bar never completes. It hangs. And the label changes from copying files to the chirpy ready when you are. The forward button remains greyed out. The back button is as unhelpful as you'd expect it to be. And there's nothing else to click. We have reached an impasse. I tried restarting the laptop, to test whether it actually was properly installed. It wasn't. I tried to run Ubuntu live from the CD, to test whether the disk was damaged. That wouldn't work either, but I suspect it's just because the laptop is old and has a slow disk drive. I'm typing this question on another computer using the Ubuntu live CD and it's working fine. So there's nothing wrong with the CD.

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  • Google Image Search Quick Fix

    - by Asian Angel
    Are you tired of unneeded webpage loading and extra link clicking just to access an image found using Google Image Search? Now you can jump directly to the image itself with the clickGOOGLEview extension for Google Chrome. The Problem When you find an image that you like using Google Image Search you always have to go through extra hassle just to get to the image itself. First you have an entire webpage loading in your browser and then you have to click through that irritating “See full size image” link. All that you need is the image, right? Problem Fixed Once you have installed the clickGOOGLEview extension you will absolutely love the result. Find an image that you like, click the link, and there is your new image without any of the hassle or extra link clicking. Big or small having direct access to the image is how it should have been from the beginning. Conclusion The clickGOOGLEview extension does one thing and does it extremely well…it gets you to those images without the extra hassle or additional link clicking. Links Download the clickGOOGLEview extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Make Firefox Quick Search Use Google’s Beta Search KeysChange Internet Explorer in Windows Vista to Search Google by DefaultMake Firefox Built-In Search Box Use Google’s Experimental Search KeysQuick Tip: Show PageRank in Firefox while Google Toolbar is HiddenQuick Tip: Use Google Talk Sidebar in Firefox TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Kill Processes Quickly with Process Assassin Need to Come Up with a Good Name? Try Wordoid StockFox puts a Lightweight Stock Ticker in your Statusbar Explore Google Public Data Visually The Ultimate Excel Cheatsheet Convert the Quick Launch Bar into a Super Application Launcher

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  • Computer refuses to boot either ubuntu disk I'm using

    - by xtraorange
    I'm attempting to set up an Amahi server, and thus have taken an older PC and wiped it clean using DBAN. I'm now in the process of installing Ubuntu, but for some reason the computer refuses to recognize either form of Ubuntu I throw at it, even though it recognizes the Windows XP CD fine. Things it can't be: Boot order - I've tripple checked A bad DVD - I've booted the live CD off of my Mac just fine. A drive issue - the drive boots other cd's just fine, I've tested both an XP and the ultimate boot disk for windows... they are booting fine. A drive conflict - I have unplugged the only hard drive, leaving the DVD drive alone, still no recognition. I've tried both Ubuntu 12 and an older Ubuntu 10 CD, it refuses to recognize either one. It's like my computer has decided it will have nothing to do with Ubuntu. Any help would be greatly appreciated.

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  • Burn Image context menu item missing in Windows 7

    - by Tim Jarvis
    My understanding is that in Windows 7 if I right click an ISO image I should have an option Burn Image, or if I double click an ISO I should get a dialog to let me burn the image.... Not happening for me, any idea's why? Edit: 29th April. I do have isoburn.exe in my system32 directory, and it works just fine if I launch it manually from cmd. However I simply do not have the context menu when I right click on a iso file. So my more specific question is, does anyone know how to simply restore this context menu item, an entry in the registry perhaps? (but where and what)

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  • Multicasting Windows 7 Image

    - by LawnChairSkank
    I am trying to deploy some new machines with windows 7 for the first time in our computer labs. We used to use third party imaging software and then run sysprep after the image was copied(XP), but it seems you can't go that route with windows 7. We set up a new imaging server with the windows system image manager, but when we try to multicast the image it pretty much takes down our whole staff and faculty network. I heard you can turn on a multicast feature on our cisco switches to help with the issue, but that it also slows the switches to a crawl. Another idea we have tried was pulling the the computer lab switch off the main network and plugging the imaging server directly into the computer lab switch so the multicast doesn't take down our network, but it doesn't seem to work without being able to hit a domain controller. Is there a way to multicast without taking out the network? I feel like I am missing something... Thanks in advance

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  • Django-imagekit: how to reduce image quality with a preprocessor_spec ?

    - by pierre-guillaume-degans
    Hi, please excuse me for my ugly english :p I've created this simple model class, with a Preprocessor to reduce my photos'quality (the photos'extension is .JPG): from django.db import models from imagekit.models import ImageModel from imagekit.specs import ImageSpec from imagekit import processors class Preprocessor(ImageSpec): quality = 50 processors = [processors.Format] class Picture(ImageModel): image = models.ImageField(upload_to='pictures') class IKOptions: preprocessor_spec = Preprocessor The problem : pictures'quality are not reduced. :( Any idea to fix it ? Thank you very much ;)

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