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  • SQL Server 2008: FileStream Insertion Failure w/ .NET 3.5SP1

    - by James Alexander
    I've configured a db w/ a FileStream group and have a table w/ File type on it. When attempting to insert a streamed file and after I create the table row, my query to read the filepath out and the buffer returns a null file path. I can't seem to figure out why though. Here is the table creation script: /****** Object: Table [dbo].[JobInstanceFile] Script Date: 03/22/2010 18:05:36 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO SET ANSI_PADDING ON GO CREATE TABLE [dbo].[JobInstanceFile]( [JobInstanceFileId] [int] IDENTITY(1,1) NOT NULL, [JobInstanceId] [int] NOT NULL, [File] [varbinary](max) FILESTREAM NULL, [FileId] [uniqueidentifier] ROWGUIDCOL NOT NULL, [Created] [datetime] NOT NULL, CONSTRAINT [PK_JobInstanceFile] PRIMARY KEY CLUSTERED ( [JobInstanceFileId] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] FILESTREAM_ON [JobInstanceFilesGroup], UNIQUE NONCLUSTERED ( [FileId] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] FILESTREAM_ON [JobInstanceFilesGroup] GO SET ANSI_PADDING OFF GO ALTER TABLE [dbo].[JobInstanceFile] ADD DEFAULT (newid()) FOR [FileId] GO Here's my proc I call to create the row before streaming the file: /****** Object: StoredProcedure [dbo].[JobInstanceFileCreate] Script Date: 03/22/2010 18:06:23 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO create proc [dbo].[JobInstanceFileCreate] @JobInstanceId int, @Created datetime as insert into JobInstanceFile (JobInstanceId, FileId, Created) values (@JobInstanceId, newid(), @Created) select scope_identity() GO And lastly, here's the code I'm using: public int CreateJobInstanceFile(int jobInstanceId, string filePath) { using (var connection = new SqlConnection(ConfigurationManager.ConnectionStrings["ConsumerMarketingStoreFiles"].ConnectionString)) using (var fileStream = new FileStream(filePath, FileMode.Open)) { connection.Open(); var tran = connection.BeginTransaction(IsolationLevel.ReadCommitted); try { //create the JobInstanceFile instance var command = new SqlCommand("JobInstanceFileCreate", connection) { Transaction = tran }; command.CommandType = CommandType.StoredProcedure; command.Parameters.AddWithValue("@JobInstanceId", jobInstanceId); command.Parameters.AddWithValue("@Created", DateTime.Now); int jobInstanceFileId = Convert.ToInt32(command.ExecuteScalar()); //read out the filestream transaction context to stream the file for storage command.CommandText = "select [File].PathName(), GET_FILESTREAM_TRANSACTION_CONTEXT() from JobInstanceFile where JobInstanceFileId = @JobInstanceFileId"; command.CommandType = CommandType.Text; command.Parameters.AddWithValue("@JobInstanceFileId", jobInstanceFileId); using (SqlDataReader dr = command.ExecuteReader()) { dr.Read(); //get the file path we're writing out to string writePath = dr.GetString(0); using (var writeStream = new SqlFileStream(writePath, (byte[])dr.GetValue(1), FileAccess.ReadWrite)) { //copy from one stream to another byte[] bytes = new byte[65536]; int numBytes; while ((numBytes = fileStream.Read(bytes, 0, 65536)) 0) writeStream.Write(bytes, 0, numBytes); } } tran.Commit(); return jobInstanceFileId; } catch (Exception e) { tran.Rollback(); throw e; } } } Can someone please let me know what I'm doing wrong. In the code, the following expression is returning null for the file path and shouldn't be: //get the file path we're writing out to string writePath = dr.GetString(0); The server is different then the computer the code is running on but the necessary shares appear to be in order and I have also run the following: EXEC sp_configure filestream_access_level, 2 Any help would be greatly appreciated. Thanks!

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  • Problem in linking an nasm code

    - by Stefano
    I'm using a computer with an Intel Core 2 CPU and 2GB of RAM. The SO is Ubuntu 9.04. When I try to compile this code: ;programma per la simulazione di un terminale su PC, ottenuto utilizzando l'8250 ;in condizione di loopback , cioè Tx=Rx section .code64 section .data TXDATA EQU 03F8H ;TRASMETTITORE RXDATA EQU 03F8H ;RICEVITORE BAUDLSB EQU 03F8H ;DIVISORE DI BAUD RATE IN LSB BAUDMSB EQU 03F9H ;DIVISORE DI BAUD RATE IN MSB INTENABLE EQU 03F9H ;REGISTRO DI ABILITAZIONE DELL'INTERRUZIONE INTIDENTIF EQU 03FAH ;REGISTRO DI IDENTIFICAZIONE DELL'INTERRUZIONE LINECTRL EQU 03FBH ;REGISTRO DI CONTROLLO DELLA LINEA MODEMCTRL EQU 03FCH ;REGISTRO DI CONTROLLO DEL MODEM LINESTATUS EQU 03FDH ;REGISTRO DI STATO DELLA LINEA MODEMSTATUS EQU 03FEH ;REGISTRO DI STATO DEL MODEM BAUDRATEDIV DW 0060H ;DIVISOR: LOW=60, HIGH=00 -BAUD =9600 COUNTERCHAR DB 0 ;CHARACTER COUNTER ;DW 256 DUP (?) section .text global _start _start: ;PROGRAMMAZIONE 8250 MOV DX,LINECTRL MOV AL,80H ;BIT 7=1 PER INDIRIZZARE IL BAUD RATE OUT DX,AL MOV DX,BAUDLSB MOV AX,BAUDRATEDIV ;DEFINISCO FATTORE DI DIVISIONE OUT DX,AL MOV DX,BAUDMSB MOV AL,AH OUT DX,AL ;MSB MOV DX,LINECTRL MOV AL,00000011B ;8 BIT DATO, 1 STOP, PARITA' NO OUT DX,AL MOV DX,MODEMCTRL MOV AL,00010011B ;BIT 4=0 PER NO LOOPBACK OUT DX,AL MOV DX,INTENABLE XOR AL,AL ;DISABILITO TUTTI GLI INTERRUPTS OUT DX,AL CICLO: MOV DX,LINESTATUS IN AL,DX ;LEGGO IL REGISTRO DI STATO DELLA LINEA TEST AL,00011110B ;VERIFICO GLI ERRORI (4 TIPI) JNE ERRORI TEST AL,01H ;VERIFICO Rx PRONTO JNE LEGGOCHAR TEST AL,20H ;VERIFICO Tx VUOTO JE CICLO ;SE SI ARRIVA A QUESTO PUNTO ALLORA L'8250 è PRONTO PER TRASMETTERE UN NUOVO CARATTERE MOV AH,1 INT 80H JE CICLO ;SE SI ARRIVA A QUESTO PUNTO SIGNIFICA CHE ESISTE UN CARATTERE DA TASTIERA MOV AH,0 INT 80H ;Al CONTIENE IL CARATTERE DELLA TASTIERA MOV DX,3F8H OUT DX,AL JMP CICLO LEGGOCHAR: MOV AL,[COUNTERCHAR] INC AL CMP AL,15 JE FINE MOV [COUNTERCHAR],AL MOV DX,TXDATA IN AL,DX ;AL CONTIENE IL CARATTERE RICEVUTO AND AL,7FH ;POICHè VI SONO 7 BIT DI DATO ;VISUALIZZAZIONE DEL CARATTERE MOV BX,0 MOV AH,14 INT 80H POP AX CMP AL,0DH ;CONTROLLO SE RETURN JNE CICLO ;CAMBIO RIGA DI VISUALIZZAZIONE MOV AL,0AH MOV BX,0 MOV AH,14 ;INT 10H INT 80H JMP CICLO ;GESTIONE ERRORI ERRORI: MOV DX,3F8H IN AL,DX MOV AL,'?' MOV BX,0 MOV AH,14 INT 80H JMP CICLO FINE: XOR AH,AH MOV AL,03 INT 80H When I compile this code "NASM -f bin UARTLOOP.asm", the compiler can create the UARTLOOP.o file without any error. When I try to link the .o file with "ld UARTLOOP.o" it tells: UARTLOOP.o: In function `_start': UARTLOOP.asm:(.text+0xd): relocation truncated to fit: R_X86_64_16 against `.data' Have u got some ideas to solve this problem? Thx =)

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  • Bit Reversal using bitwise

    - by Yongwei Xing
    Hi all I am trying to do bit reversal in a byte. I use the code below static int BitReversal(int n) { int u0 = 0x55555555; // 01010101010101010101010101010101 int u1 = 0x33333333; // 00110011001100110011001100110011 int u2 = 0x0F0F0F0F; // 00001111000011110000111100001111 int u3 = 0x00FF00FF; // 00000000111111110000000011111111 int x, y, z; x = n; y = (x >> 1) & u0; z = (x & u0) << 1; x = y | z; y = (x >> 2) & u1; z = (x & u1) << 2; x = y | z; y = (x >> 4) & u2; z = (x & u2) << 4; x = y | z; y = (x >> 8) & u3; z = (x & u3) << 8; x = y | z; y = (x >> 16) & u4; z = (x & u4) << 16; x = y | z; return x; } It can reverser the bit (on a 32-bit machine), but there is a problem, For example, the input is 10001111101, I want to get 10111110001, but this method would reverse the whole byte including the heading 0s. The output is 10111110001000000000000000000000. Is there any method to only reverse the actual number? I do not want to convert it to string and reverser, then convert again. Is there any pure math method or bit operation method? Best Regards,

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  • Blackberry - Listfield layout question

    - by Kai
    I'm having an interesting anomaly when displaying a listfield on the blackberry simulator: The top item is the height of a single line of text (about 12 pixels) while the rest are fine. Does anyone know why only the top item is being drawn this way? Also, when I add an empty venue in position 0, it still displays the first actual venue this way (item in position 1). Not sure what to do. Thanks for any help. The layout looks like this: ----------------------------------- | *part of image* | title | ----------------------------------- | | title | | * full image * | address | | | city, zip | ----------------------------------- The object is called like so: listField = new ListField( venueList.size() ); listField.setCallback( this ); listField.setSelectedIndex(-1); _middle.add( listField ); Here is the drawListRow code: public void drawListRow( ListField listField, Graphics graphics, int index, int y, int width ) { listField.setRowHeight(90); Hashtable item = (Hashtable) venueList.elementAt( index ); String venue_name = (String) item.get("name"); String image_url = (String) item.get("image_url"); String address = (String) item.get("address"); String city = (String) item.get("city"); String zip = (String) item.get("zip"); EncodedImage img = null; try { String filename = image_url.substring(image_url.indexOf("crop/") + 5, image_url.length() ); FileConnection fconn = (FileConnection)Connector.open( "file:///SDCard/Blackberry/project1/" + filename, Connector.READ); if ( !fconn.exists() ) { } else { InputStream input = fconn.openInputStream(); byte[] data = new byte[(int)fconn.fileSize()]; input.read(data); input.close(); if(data.length > 0) { EncodedImage rawimg = EncodedImage.createEncodedImage( data, 0, data.length); int dw = Fixed32.toFP(Display.getWidth()); int iw = Fixed32.toFP(rawimg.getWidth()); int sf = Fixed32.div(iw, dw); img = rawimg.scaleImage32(sf * 4, sf * 4); } else { } } } catch(IOException ef) { } graphics.drawText( venue_name, 140, y, 0, width ); graphics.drawText( address, 140, y + 15, 0, width ); graphics.drawText( city + ", " + zip, 140, y + 30, 0, width ); if(img != null) { graphics.drawImage(0, y, img.getWidth(), img.getHeight(), img, 0, 0, 0); } }

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  • Const operator overloading problems in C++

    - by steigers
    Hello everybody, I'm having trouble with overloading operator() with a const version: #include <iostream> #include <vector> using namespace std; class Matrix { public: Matrix(int m, int n) { vector<double> tmp(m, 0.0); data.resize(n, tmp); } ~Matrix() { } const double & operator()(int ii, int jj) const { cout << " - const-version was called - "; return data[ii][jj]; } double & operator()(int ii, int jj) { cout << " - NONconst-version was called - "; if (ii!=1) { throw "Error: you may only alter the first row of the matrix."; } return data[ii][jj]; } protected: vector< vector<double> > data; }; int main() { try { Matrix A(10,10); A(1,1) = 8.8; cout << "A(1,1)=" << A(1,1) << endl; cout << "A(2,2)=" << A(2,2) << endl; double tmp = A(3,3); } catch (const char* c) { cout << c << endl; } } This gives me the following output: NONconst-version was called - - NONconst-version was called - A(1,1)=8.8 NONconst-version was called - Error: you may only alter the first row of the matrix. How can I achieve that C++ call the const-version of operator()? I am using GCC 4.4.0. Thanks for your help! Sebastian

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  • error C2784: Could not deduce template argument

    - by atch
    Hi guys, Still fighting with templates. In this example, despite the fact that is copied straight from a book I'm getting the following error message: Error 2 error C2784: 'IsClassT<T>::One IsClassT<T>::test(int C::* )' : could not deduce template argument for 'int C::* ' from 'int'. This is an example from a book Templates - The Complete Guide. (I work with Visual Studio 2010 RC). template<typename T> class IsClassT { private: typedef char One; typedef struct { char a[2]; } Two; template<typename C> static One test(int C::*); template<typename C> static Two test(…); public: enum { Yes = sizeof(IsClassT<T>::test<T>(0)) == 1 }; enum { No = !Yes }; }; class MyClass { }; struct MyStruct { }; union MyUnion { }; void myfunc() { } enum E {e1} e; // check by passing type as template argument template <typename T> void check() { if (IsClassT<T>::Yes) { std::cout << " IsClassT " << std::endl; } else { std::cout << " !IsClassT " << std::endl; } } // check by passing type as function call argument template <typename T> void checkT (T) { check<T>(); } int main() { /*std::cout << "int: "; check<int>(); */ std::cout << "MyClass: "; check<MyClass>(); } And although I know roughly what's going on in this example I cannot fix this error. Thanks for help.

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  • How to limit JTextArea max Rows and Coloums?

    - by Billbo bug
    I am using JTextArea in JScrollPane I want to limit the maximum number of lines possible and the maximum chars in each line. I need that the string will be exactly like on the screen, each line will end with '\n' (if there another line after it) and the user will be able to insert only X lines and Y chars in each line. I tried to limit the lines but i don't know exactly how many lines do i have because of the line wrapping, The line wrapping is starting new line visualy on the screen(because of the width of the JTextArea) but in the string of the component it is really the same line with no '\n' to indicate new line. I do not have an idea how to limit the max chars in each line while typing. There are 2 stages: The typing of the string- keep that the user will not be able to type more then X lines and Y chars in each line. (even if the line wrap only visualy or the user typed '/n') Insert the string to the DB- after cliking 'OK' convert the string that every line will end with "/n" even if the user did not typed it and the line was wrapped only visualy. There are few problems if i will count the chars in the line and insert '/n' in the end of the line, thats why i decided to do it in two stages. In the first stage ehile the user is typing i would rather only limit it visualy and force line wrpping or something similar. Only in the second stage when i save string i will add the '/n' even if the user did not typed it in the end of the lines! Does anyone have an idea? I know that i will have to use DocumentFilter OR StyledDocument. Here is sample code that limit only the lines to 3:(but not the chars in row to 19) private JTextArea textArea ; textArea = new JTextArea(3,19); textArea .setLineWrap(true); textArea .setDocument(new LimitedStyledDocument(3)); JScrollPane scrollPane = new JScrollPane(textArea public class LimitedStyledDocument extends DefaultStyledDocument /** Field maxCharacters */ int maxLines; public LimitedStyledDocument(int maxLines) { maxCharacters = maxLines; } public void insertString(int offs, String str, AttributeSet attribute) throws BadLocationException { Element root = this.getDefaultRootElement(); int lineCount = getLineCount(str); if (lineCount + root.getElementCount() <= maxLines){ super.insertString(offs, str, attribute); } else { Toolkit.getDefaultToolkit().beep(); } } /** * get Line Count * * @param str * @return the count of '\n' in the String */ private int getLineCount(String str){ String tempStr = new String(str); int index; int lineCount = 0; while (tempStr.length() > 0){ index = tempStr.indexOf("\n"); if(index != -1){ lineCount++; tempStr = tempStr.substring(index+1); } else{ break; } } return lineCount; } }

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  • Overloading *(iterator + n) and *(n + iterator) in a C++ iterator class?

    - by exscape
    (Note: I'm writing this project for learning only; comments about it being redundant are... uh, redundant. ;) I'm trying to implement a random access iterator, but I've found very little literature on the subject, so I'm going by trial and error combined with Wikpedias list of operator overload prototypes. It's worked well enough so far, but I've hit a snag. Code such as exscape::string::iterator i = string_instance.begin(); std::cout << *i << std::endl; works, and prints the first character of the string. However, *(i + 1) doesn't work, and neither does *(1 + i). My full implementation would obviously be a bit too much, but here's the gist of it: namespace exscape { class string { friend class iterator; ... public: class iterator : public std::iterator<std::random_access_iterator_tag, char> { ... char &operator*(void) { return *p; // After some bounds checking } char *operator->(void) { return p; } char &operator[](const int offset) { return *(p + offset); // After some bounds checking } iterator &operator+=(const int offset) { p += offset; return *this; } const iterator operator+(const int offset) { iterator out (*this); out += offset; return out; } }; }; } int main() { exscape::string s = "ABCDEF"; exscape::string::iterator i = s.begin(); std::cout << *(i + 2) << std::endl; } The above fails with (line 632 is, of course, the *(i + 2) line): string.cpp: In function ‘int main()’: string.cpp:632: error: no match for ‘operator*’ in ‘*exscape::string::iterator::operator+(int)(2)’ string.cpp:105: note: candidates are: char& exscape::string::iterator::operator*() *(2 + i) fails with: string.cpp: In function ‘int main()’: string.cpp:632: error: no match for ‘operator+’ in ‘2 + i’ string.cpp:434: note: candidates are: exscape::string exscape::operator+(const char*, const exscape::string&) My guess is that I need to do some more overloading, but I'm not sure what operator I'm missing.

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  • Drawing Bresenham’s Line- Algorithm in all quadrants

    - by Yoyo2965259
    I am newbie for OpenGL. I am practicing the exercises from my textbook but I could not get the outputs which is should be in Bresenham's Line Algorithm in all quadrants. Here's the coding: #include <Windows.h> #include <GL/glut.h> void init(void) { glClearColor(0.0, 0.0, 0.0, 0.0); glShadeModel(GL_FLAT); } void BresnCir(void) { int delta, deltadash; glClear(GL_COLOR_BUFFER_BIT); glPointSize(3.0); int r = 150; int x = 0; int y = r; int D = 2 * (1 - r); glBegin(GL_POINTS); do { glVertex2i(x, y); if (D < 0) { delta = 2 * D + 2 * y - 1; if (delta <= 0) { x++; Right(x); } else { x++; y--; Diagonal(x, y); } glVertex2i(x, y); } else { deltadash = 2 * D - 2 * x - 1; if (deltadash <= 0) { x++; y--; Diagonal(x, y); } else { y--; Down(y); } glVertex2i(x, y); } if (D == 0) { x++; y--; Diagonal(x, y); glVertex2i(x, y); } } while (y > 0); glEnd(); glFlush(); } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(400, 150); glutInitWindowPosition(100, 100); glutCreateWindow(argv[0]); init(); glutDisplayFunc(BresnCir); glutMainLoop(); return 0; } But, it keep comes out with errors C3861.

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  • java.sql.SQLException: Parameter number X is not an OUT parameter

    - by Frederik
    Hi guys, I'm struggling with getting the result OUT variable from a MySQL stored procedure. I get the following error: java.sql.SQLException: Parameter number 3 is not an OUT parameter The stored procedure looks like this: CREATE DEFINER=`cv_admin`@`localhost` PROCEDURE `CheckGameEligibility`( IN gID INT(10), IN uID INT(10), OUT result TINYINT(1) ) BEGIN # Do lots of stuff, then eventually: SET result = 1; END My java function takes an array of strings* and creates the CallableStatement object dynamically: public static int callAndReturnResult( String sql , String[] values ) { int out = 0 ; try { // construct the SQL. Creates: CheckGameEligibility(?, ?, ?) sql += "(" ; for( int i = 0 ; i < values.length ; i++ ) { sql += "?, " ; } sql += "?)" ; System.out.println( "callAndReturnResult("+sql+"): constructed SQL: " + sql ); // Then the statement CallableStatement cstmt = DB.prepareCall( sql ); for( int i = 0 ; i < values.length ; i++ ) { System.out.println( " " + (i+1) + ": " + values[ i ] ) ; cstmt.setString(i+1, values[ i ] ); } System.out.println( " " + (values.length+1) + ": ? (OUT)" ) ; cstmt.registerOutParameter( values.length + 1 , Types.TINYINT ); cstmt.execute(); out = cstmt.getInt( values.length ); cstmt.close(); } catch( Exception e ) { System.out.println( "*** db trouble: callAndReturnResult(" + sql + " failed: " + e ); e.printStackTrace() ; } return out ; } *) I suppose I should be using an int array instead of a string array, but it doesn't seem to be what the error message was about. Anyway, here's the output it generates: callAndReturnResult(CheckGameEligibility(?, ?, ?)): constructed SQL: CheckGameEligibility(?, ?, ?) 1: 57 2: 29 3: ? (OUT) *** db trouble: callAndReturnResult(CheckGameEligibility(?, ?, ?) failed: java.sql.SQLException: Parameter number 3 is not an OUT parameter at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1075) at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:989) at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:984) at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:929) at com.mysql.jdbc.CallableStatement.checkIsOutputParam(CallableStatement.java:692) at com.mysql.jdbc.CallableStatement.registerOutParameter(CallableStatement.java:1847) at org.apache.commons.dbcp.DelegatingCallableStatement.registerOutParameter(DelegatingCallabl>eStatement.java:92) at Tools.callAndReturnResult(Tools.java:156) Any ideas what might be the problem? :) Thanks in advance!

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  • TypeError #1009, XML and AS3

    - by VideoDnd
    My animation is advanced forward, but it's frozen. It throws a TypeError #1009. How do I get rid of this error and get it to play? ERROR TypeError: Error #1009: Cannot access a property or method of a null object reference. at _fla::MainTimeline/frame1() TypeError: Error #1009: Cannot access a property or method of a null object reference. at _fla::MainTimeline/incrementCounter() at flash.utils::Timer/_timerDispatch() at flash.utils::Timer/tick() download http://sandboxfun.weebly.com/ XML <?xml version="1.0" encoding="utf-8"?> <SESSION> <TIMER TITLE="speed">1000</TIMER> <COUNT TITLE="starting position">10000</COUNT> </SESSION> FLA //DynamicText 'Count' var timer:Timer = new Timer(10); var count:int = 0; var fcount:int = 0; timer.addEventListener(TimerEvent.TIMER, incrementCounter); timer.start(); function incrementCounter(event:TimerEvent) { count = myXML.COUNT.text(); count++; fcount=int(count*count/1000); mytext.text = formatCount(fcount); } function formatCount(i:int):String { var fraction:int = i % 100; var whole:int = i / 100; return ("0000000" + whole).substr(-7, 7) + "." + (fraction < 10 ? "0" + fraction : fraction); } //LOAD XML var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("time.xml")); myLoader.addEventListener(Event.COMPLETE, processXML); /*------CHANGED TIMER VALUE WITH XML------*/ timer = new Timer( Number(myXML.TIMER.text()) ); //timer.start(); //PARSE XML function processXML(e:Event):void { myXML = new XML(e.target.data); trace(myXML.COUNT.text()); trace(myXML.TIMER.text()); } //var count:int = 0;//give it a value type /*------CHANGED COUNT VALUE WITH XML------*/ count = myXML.COUNT.text();

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  • Resizing an image using mouse dragging (C#)

    - by Gaax
    Hi all. I'm having some trouble resizing an image just by dragging the mouse. I found an average resize method and now am trying to modify it to use the mouse instead of given values. The way I'm doing it makes sense to me but maybe you guys can give me some better ideas. I'm basically using the distance between the current location of the mouse and the previous location of the mouse as the scaling factor. If the distance between the current mouse location and the center of of the image is less than the distance between previous mouse location and the center of the image then the image gets smaller, and vice-versa. With the code below I'm getting an Argument Exception (invalid parameter) when creating the new bitmap with the new height and width and I really don't understand why... any ideas? private static Image resizeImage(Image imgToResize, System.Drawing.Point prevMouseLoc, System.Drawing.Point currentMouseLoc) { int sourceWidth = imgToResize.Width; int sourceHeight = imgToResize.Height; float dCurrCent = 0; //Distance between current mouse location and the center of the image float dPrevCent = 0; //Distance between previous mouse location and the center of the image float dCurrPrev = 0; //Distance between current mouse location and the previous mouse location int sign = 1; System.Drawing.Point imgCenter = new System.Drawing.Point(); float nPercent = 0; imgCenter.X = imgToResize.Width / 2; imgCenter.Y = imgToResize.Height / 2; // Calculating the distance between the current mouse location and the center of the image dCurrCent = (float)Math.Sqrt(Math.Pow(currentMouseLoc.X - imgCenter.X, 2) + Math.Pow(currentMouseLoc.Y - imgCenter.Y, 2)); // Calculating the distance between the previous mouse location and the center of the image dPrevCent = (float)Math.Sqrt(Math.Pow(prevMouseLoc.XimgCenter.X,2) + Math.Pow(prevMouseLoc.Y - imgCenter.Y, 2)); // Calculating the sign value if (dCurrCent >= dPrevCent) { sign = 1; } else { sign = -1; } nPercent = sign * (float)Math.Sqrt(Math.Pow(currentMouseLoc.X - prevMouseLoc.X, 2) + Math.Pow(currentMouseLoc.Y - prevMouseLoc.Y, 2)); int destWidth = (int)(sourceWidth * nPercent); int destHeight = (int)(sourceHeight * nPercent); Bitmap b = new Bitmap(destWidth, destHeight); // exception thrown here Graphics g = Graphics.FromImage((Image)b); g.InterpolationMode = InterpolationMode.HighQualityBicubic; g.DrawImage(imgToResize, 0, 0, destWidth, destHeight); g.Dispose(); return (Image)b; }

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  • Floating point vs integer calculations on modern hardware

    - by maxpenguin
    I am doing some performance critical work in C++, and we are currently using integer calculations for problems that are inherently floating point because "its faster". This causes a whole lot of annoying problems and adds a lot of annoying code. Now, I remember reading about how floating point calculations were so slow approximately circa the 386 days, where I believe (IIRC) that there was an optional co-proccessor. But surely nowadays with exponentially more complex and powerful CPUs it makes no difference in "speed" if doing floating point or integer calculation? Especially since the actual calculation time is tiny compared to something like causing a pipeline stall or fetching something from main memory? I know the correct answer is to benchmark on the target hardware, what would be a good way to test this? I wrote two tiny C++ programs and compared their run time with "time" on Linux, but the actual run time is too variable (doesn't help I am running on a virtual server). Short of spending my entire day running hundreds of benchmarks, making graphs etc. is there something I can do to get a reasonable test of the relative speed? Any ideas or thoughts? Am I completely wrong? The programs I used as follows, they are not identical by any means: #include <iostream> #include <cmath> #include <cstdlib> #include <time.h> int main( int argc, char** argv ) { int accum = 0; srand( time( NULL ) ); for( unsigned int i = 0; i < 100000000; ++i ) { accum += rand( ) % 365; } std::cout << accum << std::endl; return 0; } Program 2: #include <iostream> #include <cmath> #include <cstdlib> #include <time.h> int main( int argc, char** argv ) { float accum = 0; srand( time( NULL ) ); for( unsigned int i = 0; i < 100000000; ++i ) { accum += (float)( rand( ) % 365 ); } std::cout << accum << std::endl; return 0; } Thanks in advance!

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  • How to save image drawn on a JPanel?

    - by swift
    I have a panel with transparent background which i use to draw an image. now problem here is when i draw anything on panel and save the image as a JPEG file its saving the image with black background but i want it to be saved as same, as i draw on the panel. what should be done for this? plz guide me j Client.java public class Client extends Thread { static DatagramSocket datasocket; static DatagramSocket socket; Point point; Whiteboard board; Virtualboard virtualboard; JLayeredPane layerpane; BufferedImage image; public Client(DatagramSocket datasocket) { Client.datasocket=datasocket; } //This function is responsible to connect to the server public static void connect() { try { socket=new DatagramSocket (9000); //client connection socket port= 9000 datasocket=new DatagramSocket (9005); //client data socket port= 9002 ByteArrayOutputStream baos=new ByteArrayOutputStream(); DataOutputStream dos=new DataOutputStream(baos); //this is to tell server that this is a connection request dos.writeChar('c'); dos.close(); byte[]data=baos.toByteArray(); //Server IP address InetAddress ip=InetAddress.getByName("10.123.97.154"); //create the UDP packet DatagramPacket packet=new DatagramPacket(data, data.length,ip , 8000); socket.send(packet); Client client=new Client(datasocket); client.createFrame(); client.run(); } catch(Exception e) { e.printStackTrace(); } } //This function is to create the JFrame public void createFrame() { JFrame frame=new JFrame("Whiteboard"); frame.setVisible(true); frame.setBackground(Color.black); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(680,501); frame.addWindowListener(new WindowAdapter() { public void windowOpened(WindowEvent e) {} public void windowClosing(WindowEvent e) { close(); } }); layerpane=frame.getLayeredPane(); board= new Whiteboard(datasocket); image = new BufferedImage(590,463, BufferedImage.TYPE_INT_ARGB); board.setBounds(74,2,590,463); board.setImage(image); virtualboard=new Virtualboard(); virtualboard.setImage(image); virtualboard.setBounds(74,2,590,463); layerpane.add(virtualboard,new Integer(2));//Panel where remote user draws layerpane.add(board,new Integer(3)); layerpane.add(board.colourButtons(),new Integer(1)); layerpane.add(board.shapeButtons(),new Integer(0)); //frame.add(paper.addButtons(),BorderLayout.WEST); } /* * This function is overridden from the thread class * This function listens for incoming packets from the server * which contains the points drawn by the other client */ public void run () { while (true) { try { byte[] buffer = new byte[512]; DatagramPacket packet = new DatagramPacket(buffer, buffer.length); datasocket.receive(packet); InputStream in=new ByteArrayInputStream(packet.getData(), packet.getOffset(),packet.getLength()); DataInputStream din=new DataInputStream(in); int x=din.readInt(); int y=din.readInt(); String varname=din.readLine(); String var[]=varname.split("-",4); point=new Point(x,y); virtualboard.addPoint(point, var[0], var[1],var[2],var[3]); } catch (IOException ex) { ex.printStackTrace(); } } } //This function is to broadcast the newly drawn point to the server public void broadcast (Point p,String varname,String shape,String event, String color) { try { ByteArrayOutputStream baos=new ByteArrayOutputStream(); DataOutputStream dos=new DataOutputStream(baos); dos.writeInt(p.x); dos.writeInt(p.y); dos.writeBytes(varname); dos.writeBytes("-"); dos.writeBytes(shape); dos.writeBytes("-"); dos.writeBytes(event); dos.writeBytes("-"); dos.writeBytes(color); dos.close(); byte[]data=baos.toByteArray(); InetAddress ip=InetAddress.getByName("10.123.97.154"); DatagramPacket packet=new DatagramPacket(data, data.length,ip , 8002); datasocket.send(packet); } catch (Exception e) { e.printStackTrace(); } } //This function is to close the client's connection with the server public void close() { try { ByteArrayOutputStream baos=new ByteArrayOutputStream(); DataOutputStream dos=new DataOutputStream(baos); //This is to tell server that this is request to remove the client dos.writeChar('r'); dos.close(); byte[]data=baos.toByteArray(); //Server IP address InetAddress ip=InetAddress.getByName("10.123.97.154"); DatagramPacket packet=new DatagramPacket(data, data.length,ip , 8000); socket.send(packet); System.out.println("closed"); } catch(Exception e) { e.printStackTrace(); } } public static void main(String[] args) throws Exception { connect(); } } Whiteboard.java class Whiteboard extends JPanel implements MouseListener,MouseMotionListener,ActionListener,KeyListener { BufferedImage image; Boolean tooltip=false; int post; String shape; String selectedcolor="black"; Color color=Color.black; //Color color=Color.white; Point start; Point end; Point mp; Point tip; int keycode; String fillshape; Point fillstart=new Point(); Point fillend=new Point(); int noofside; Button r=new Button("rect"); Button rectangle=new Button("rect"); Button line=new Button("line"); Button roundrect=new Button("roundrect"); Button polygon=new Button("poly"); Button text=new Button("text"); JButton save=new JButton("Save"); Button elipse=new Button("elipse"); ImageIcon fillicon=new ImageIcon("images/fill.jpg"); JButton fill=new JButton(fillicon); ImageIcon erasericon=new ImageIcon("images/eraser.gif"); JButton erase=new JButton(erasericon); JButton[] colourbutton=new JButton[28]; String selected; Point label; String key=""; int ex,ey;//eraser DatagramSocket dataSocket; JButton button = new JButton("test"); Client client; Boolean first; int w,h; public Whiteboard(DatagramSocket dataSocket) { try { UIManager.setLookAndFeel( UIManager.getCrossPlatformLookAndFeelClassName()); } catch (Exception e) { e.printStackTrace(); } setLayout(null); setOpaque(false); setBackground(new Color(237,237,237)); this.dataSocket=dataSocket; client=new Client(dataSocket); addKeyListener(this); addMouseListener(this); addMouseMotionListener(this); setBorder(BorderFactory.createLineBorder(Color.black)); } public void paintComponent(Graphics g) { try { super.paintComponent(g); g.drawImage(image, 0, 0, this); Graphics2D g2 = (Graphics2D)g; if(color!=null) g2.setPaint(color); if(start!=null && end!=null) { if(selected==("elipse")) g2.drawOval(start.x, start.y,(end.x-start.x),(end.y-start.y)); else if(selected==("rect")) g2.drawRect(start.x, start.y, (end.x-start.x),(end.y-start.y)); else if(selected==("rrect")) g2.drawRoundRect(start.x, start.y, (end.x-start.x),(end.y-start.y),11,11); else if(selected==("line")) g2.drawLine(start.x,start.y,end.x,end.y); else if(selected==("poly")) { g2.drawLine(start.x,start.y,end.x,end.y); client.broadcast(start, "start", "poly", "drag", selectedcolor); client.broadcast(end, "end", "poly", "drag", selectedcolor); } } if(tooltip==true) { System.out.println(selected); if(selected=="text") { g2.drawString("|", tip.x, tip.y-5); g2.drawString("Click to add text", tip.x+10, tip.y+23); g2.drawString("__", label.x+post, label.y); } if(selected=="erase") { g2.setPaint(new Color(237,237,237)); g2.fillRect(tip.x-10,tip.y-10,10,10); g2.setPaint(color); g2.drawRect(tip.x-10,tip.y-10,10,10); } } } catch(Exception e) {} } //Function to draw the shape on image public void draw() { Graphics2D g2 = (Graphics2D) image.createGraphics(); Font font=new Font("Times New Roman",Font.PLAIN,14); g2.setFont(font); g2.setPaint(color); if(start!=null && end!=null) { if(selected=="line") g2.drawLine(start.x, start.y, end.x, end.y); else if(selected=="elipse") g2.drawOval(start.x, start.y, (end.x-start.x),(end.y-start.y)); else if(selected=="rect") g2.drawRect(start.x, start.y, (end.x-start.x),(end.y-start.y)); else if(selected==("rrect")) g2.drawRoundRect(start.x, start.y, (end.x-start.x),(end.y-start.y),11,11); else if(selected==("poly")) { g2.drawLine(start.x,start.y,end.x,end.y); client.broadcast(start, "start", "poly", "release", selectedcolor); client.broadcast(end, "end", "poly", "release", selectedcolor); } fillstart=start; fillend=end; fillshape=selected; } if(selected!="poly") { start=null; end=null; } if(label!=null) { if(selected==("text")) { g2.drawString(key,label.x,label.y); client.broadcast(label, key, "text", "release", selectedcolor); } } repaint(); g2.dispose(); } //Function which provides the erase functionality public void erase() { Graphics2D pic=(Graphics2D) image.createGraphics(); Color erasecolor=new Color(237,237,237); pic.setPaint(erasecolor); if(start!=null) pic.fillRect(start.x-10, start.y-10, 10, 10); } //To set the size of the image public void setImage(BufferedImage image) { this.image = image; } //Function to add buttons into the panel, calling this function returns a panel public JPanel shapeButtons() { JPanel shape=new JPanel(); shape.setBackground(new Color(181, 197, 210)); shape.setLayout(new GridLayout(5,2,2,4)); shape.setBounds(0, 2, 74, 166); rectangle.addActionListener(this); rectangle.setToolTipText("Rectangle"); line.addActionListener( this); line.setToolTipText("Line"); erase.addActionListener(this); erase.setToolTipText("Eraser"); roundrect.addActionListener(this); roundrect.setToolTipText("Round edge Rectangle"); polygon.addActionListener(this); polygon.setToolTipText("Polygon"); text.addActionListener(this); text.setToolTipText("Text"); fill.addActionListener(this); fill.setToolTipText("Fill with colour"); elipse.addActionListener(this); elipse.setToolTipText("Elipse"); save.addActionListener(this); shape.add(elipse); shape.add(rectangle); shape.add(roundrect); shape.add(polygon); shape.add(line); shape.add(text); shape.add(fill); shape.add(erase); shape.add(save); return shape; } public JPanel colourButtons() { JPanel colourbox=new JPanel(); colourbox.setBackground(new Color(181, 197, 210)); colourbox.setLayout(new GridLayout(8,2,8,8)); colourbox.setBounds(0,323,70,140); //colourbox.add(empty); for(int i=0;i<16;i++) { colourbutton[i]=new JButton(); colourbox.add(colourbutton[i]); if(i==0) colourbutton[0].setBackground(Color.black); else if(i==1) colourbutton[1].setBackground(Color.white); else if(i==2) colourbutton[2].setBackground(Color.red); else if(i==3) colourbutton[3].setBackground(Color.orange); else if(i==4) colourbutton[4].setBackground(Color.blue); else if(i==5) colourbutton[5].setBackground(Color.green); else if(i==6) colourbutton[6].setBackground(Color.pink); else if(i==7) colourbutton[7].setBackground(Color.magenta); else if(i==8) colourbutton[8].setBackground(Color.cyan); else if(i==9) colourbutton[9].setBackground(Color.black); else if(i==10) colourbutton[10].setBackground(Color.yellow); else if(i==11) colourbutton[11].setBackground(new Color(131,168,43)); else if(i==12) colourbutton[12].setBackground(new Color(132,0,210)); else if(i==13) colourbutton[13].setBackground(new Color(193,17,92)); else if(i==14) colourbutton[14].setBackground(new Color(129,82,50)); else if(i==15) colourbutton[15].setBackground(new Color(64,128,128)); colourbutton[i].addActionListener(this); } return colourbox; } public void fill() { if(selected=="fill") { Graphics2D g2 = (Graphics2D) image.getGraphics(); g2.setPaint(color); System.out.println("Fill"); if(fillshape=="elipse") g2.fillOval(fillstart.x, fillstart.y, (fillend.x-fillstart.x),(fillend.y-fillstart.y)); else if(fillshape=="rect") g2.fillRect(fillstart.x, fillstart.y, (fillend.x-fillstart.x),(fillend.y-fillstart.y)); else if(fillshape==("rrect")) g2.fillRoundRect(fillstart.x, fillstart.y, (fillend.x-fillstart.x),(fillend.y-fillstart.y),11,11); // else if(fillshape==("poly")) // g2.drawPolygon(x,y,2); } repaint(); } //To save the image drawn public void save() { try { ByteArrayOutputStream bos = new ByteArrayOutputStream(); JPEGImageEncoder encoder = JPEGCodec.createJPEGEncoder(bos); JFileChooser fc = new JFileChooser(); fc.showSaveDialog(this); encoder.encode(image); byte[] jpgData = bos.toByteArray(); FileOutputStream fos = new FileOutputStream(fc.getSelectedFile()+".jpeg"); fos.write(jpgData); fos.close(); //add replce confirmation here } catch (IOException e) { System.out.println(e); } } public void mouseClicked(MouseEvent e) { } @Override public void mouseEntered(MouseEvent e) { } public void mouseExited(MouseEvent arg0) { } public void mousePressed(MouseEvent e) { if(selected=="line"||selected=="text") { start=e.getPoint(); client.broadcast(start,"start", selected,"press", selectedcolor); } else if(selected=="elipse"||selected=="rect"||selected=="rrect") mp = e.getPoint(); else if(selected=="poly") { if(first==true) { start=e.getPoint(); //client.broadcast(start,"start", selected,"press", selectedcolor); } else if(first==false) { end=e.getPoint(); repaint(); //client.broadcast(end,"end", selected,"press", selectedcolor); } } else if(selected=="erase") { start=e.getPoint(); erase(); } } public void mouseReleased(MouseEvent e) { if(selected=="text") { System.out.println("Reset"); key=""; post=0; label=new Point(); label=e.getPoint(); grabFocus(); } if(start!=null && end!=null) { if(selected=="line") { end=e.getPoint(); client.broadcast(end,"end", selected,"release", selectedcolor); draw(); } else if(selected=="elipse"||selected=="rect"||selected=="rrect") { end.x = Math.max(mp.x,e.getX()); end.y = Math.max(mp.y,e.getY()); client.broadcast(end,"end", selected,"release", selectedcolor); draw(); } else if(selected=="poly") { draw(); first=false; start=end; end=null; } } } public void mouseDragged(MouseEvent e) { if(end==null) end = new Point(); if(start==null) start = new Point(); if(selected=="line") { end=e.getPoint(); client.broadcast(end,"end", selected,"drag", selectedcolor); } else if(selected=="erase") { start=e.getPoint(); erase(); client.broadcast(start,"start", selected,"drag", selectedcolor); } else if(selected=="elipse"||selected=="rect"||selected=="rrect") { start.x = Math.min(mp.x,e.getX()); start.y = Math.min(mp.y,e.getY()); end.x = Math.max(mp.x,e.getX()); end.y = Math.max(mp.y,e.getY()); client.broadcast(start,"start", selected,"drag", selectedcolor); client.broadcast(end,"end", selected,"drag", selectedcolor); } else if(selected=="poly") end=e.getPoint(); System.out.println(tooltip); if(tooltip==true) { if(selected=="erase") { Graphics2D g2=(Graphics2D) getGraphics(); tip=e.getPoint(); g2.drawRect(tip.x-10,tip.y-10,10,10); } } repaint(); } public void mouseMoved(MouseEvent e) { if(selected=="text" ||selected=="erase") { tip=new Point(); tip=e.getPoint(); tooltip=true; repaint(); } } public void actionPerformed(ActionEvent e) { if(e.getSource()==elipse) selected="elipse"; else if(e.getSource()==line) selected="line"; else if(e.getSource()==rectangle) selected="rect"; else if(e.getSource()==erase) { selected="erase"; tooltip=true; System.out.println(selected); erase(); } else if(e.getSource()==roundrect) selected="rrect"; else if(e.getSource()==polygon) { selected="poly"; first=true; start=null; } else if(e.getSource()==text) { selected="text"; tooltip=true; } else if(e.getSource()==fill) { selected="fill"; fill(); } else if(e.getSource()==save) save(); if(e.getSource()==colourbutton[0]) { color=Color.black; selectedcolor="black"; } else if(e.getSource()==colourbutton[1]) { color=Color.white; selectedcolor="white"; } else if(e.getSource()==colourbutton[2]) { color=Color.red; selectedcolor="red"; } else if(e.getSource()==colourbutton[3]) { color=Color.orange; selectedcolor="orange"; } else if(e.getSource()==colourbutton[4]) { selectedcolor="blue"; color=Color.blue; } else if(e.getSource()==colourbutton[5]) { selectedcolor="green"; color=Color.green; } else if(e.getSource()==colourbutton[6]) { selectedcolor="pink"; color=Color.pink; } else if(e.getSource()==colourbutton[7]) { selectedcolor="magenta"; color=Color.magenta; } else if(e.getSource()==colourbutton[8]) { selectedcolor="cyan"; color=Color.cyan; } } @Override public void keyPressed(KeyEvent e) { //System.out.println(e.getKeyChar()+" : "+e.getKeyCode()); if(label!=null) { if(e.getKeyCode()==10) //Check for Enter key { label.y=label.y+14; key=""; post=0; repaint(); } else if(e.getKeyCode()==8) //Backspace { try{ Graphics2D g2 = (Graphics2D) image.getGraphics(); g2.setPaint(new Color(237,237,237)); g2.fillRect(label.x+post-7, label.y-13, 14, 17); if(post>0) post=post-6; keycode=0; key=key.substring(0, key.length()-1); System.out.println(key.substring(0, key.length())); repaint(); Point broadcastlabel=new Point(); broadcastlabel.x=label.x+post-7; broadcastlabel.y=label.y-13; client.broadcast(broadcastlabel, key, "text", "backspace", selectedcolor); } catch(Exception ex) {} } //Block invalid keys else if(!(e.getKeyCode()>=16 && e.getKeyCode()<=20 || e.getKeyCode()>=112 && e.getKeyCode()<=123 || e.getKeyCode()>=33 && e.getKeyCode()<=40 || e.getKeyCode()>=144 && e.getKeyCode()<=145 || e.getKeyCode()>=524 && e.getKeyCode()<=525 ||e.getKeyCode()==27||e.getKeyCode()==155 ||e.getKeyCode()==127)) { key=key+e.getKeyChar(); post=post+6; draw(); } } } @Override public void keyReleased(KeyEvent e) { } @Override public void keyTyped(KeyEvent e) { } } class Button extends JButton { String name; int i; public Button(String name) { this.name=name; try { UIManager.setLookAndFeel("com.sun.java.swing.plaf.windows.WindowsLookAndFeel"); } catch (Exception e) { e.printStackTrace(); } } public Button(int i) { this.i=i; } public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2 = (Graphics2D)g; g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); //g2.setStroke(new BasicStroke(1.2f)); if (name == "line") g.drawLine(5,5,30,30); if (name == "elipse") g.drawOval(5,7,25,20); if (name== "rect") g.drawRect(5,5,25,23); if (name== "roundrect") g.drawRoundRect(5,5,25,23,10,10); int a[]=new int[]{20,9,20,23,20}; int b[]=new int[]{9,23,25,20,9}; if (name== "poly") g.drawPolyline(a, b, 5); if (name== "text") g.drawString("Text",8, 24); } }

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  • Problem in retrieving the ini file through web page

    - by MalarN
    Hi All, I am using an .ini file to store some values and retrieve values from it using the iniparser. When I give (hardcode) the query and retrive the value through the command line, I am able to retrive the ini file and do some operation. But when I pass the query through http, then I am getting an error (file not found), i.e., the ini file couldn't be loaded. Command line : int main(void) { printf("Content-type: text/html; charset=utf-8\n\n"); char* data = "/cgi-bin/set.cgi?pname=x&value=700&url=http://IP/home.html"; //perform some operation } Through http: .html function SetValue(id) { var val; var URL = window.location.href; if(id =="set") { document.location = "/cgi-bin/set.cgi?pname="+rwparams+"&value="+val+"&url="+URL; } } .c int * Value(char* pname) { dictionary * ini ; char *key1 = NULL; char *key2 =NULL; int i =0; int val; ini = iniparser_load("file.ini"); if(ini != NULL) { //key for fetching the value key1 = (char*)malloc(sizeof(char)*50); if(key1 != NULL) { strcpy(key1,"ValueList:"); key2 = (char*)malloc(sizeof(char)*50); if(key2 != NULL) { strcpy(key2,pname); strcat(key1,key2); val = iniparser_getint(ini, key1, -1); if(-1 == val || 0 > val) { return 0; } } else { //error free(key1); return; } } else { printf("ERROR : Memory Allocation Failure "); return; } } else { printf("ERROR : .ini File Missing"); return; } iniparser_freedict(ini); free(key1); free(key2); return (int *)val; } void get_Value(char* pname,char* value) { int result =0; result = Value(pname); printf("Result : %d",result); } int main(void) { printf("Content-type: text/html; charset=utf-8\n\n"); char* data = getenv("QUERY_STRING"); //char* data = "/cgi-bin/set.cgi?pname=x&value=700&url=http://10.50.25.40/home.html"; //Parse to get the values seperately as parameter name, parameter value, url //Calling get_Value method to set the value get_Value(final_para,final_val); } * file.ini * [ValueList] x = 100; y = 70; When the request is sent through html page, I am always getting .ini file missing. If directly the request is sent from C file them it works fine. How to resolve this?

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  • Function lfit in numerical recipes, providing a test function

    - by Simon Walker
    Hi I am trying to fit collected data to a polynomial equation and I found the lfit function from Numerical Recipes. I only have access to the second edition, so am using that. I have read about the lfit function and its parameters, one of which is a function pointer, given in the documentation as void (*funcs)(float, float [], int)) with the help The user supplies a routine funcs(x,afunc,ma) that returns the ma basis functions evaluated at x = x in the array afunc[1..ma]. I am struggling to understand how this lfit function works. An example function I found is given below: void fpoly(float x, float p[], int np) /*Fitting routine for a polynomial of degree np-1, with coe?cients in the array p[1..np].*/ { int j; p[1]=1.0; for (j=2;j<=np;j++) p[j]=p[j-1]*x; } When I run through the source code for the lfit function in gdb I can see no reference to the funcs pointer. When I try and fit a simple data set with the function, I get the following error message. Numerical Recipes run-time error... gaussj: Singular Matrix ...now exiting to system... Clearly somehow a matrix is getting defined with all zeroes. I am going to involve this function fitting in a large loop so using another language is not really an option. Hence why I am planning on using C/C++. For reference, the test program is given here: int main() { float x[5] = {0., 0., 1., 2., 3.}; float y[5] = {0., 0., 1.2, 3.9, 7.5}; float sig[5] = {1., 1., 1., 1., 1.}; int ndat = 4; int ma = 4; /* parameters in equation */ float a[5] = {1, 1, 1, 0.1, 1.5}; int ia[5] = {1, 1, 1, 1, 1}; float **covar = matrix(1, ma, 1, ma); float chisq = 0; lfit(x,y,sig,ndat,a,ia,ma,covar,&chisq,fpoly); printf("%f\n", chisq); free_matrix(covar, 1, ma, 1, ma); return 0; } Also confusing the issue, all the Numerical Recipes functions are 1 array-indexed so if anyone has corrections to my array declarations let me know also! Cheers

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  • counter and displaylist AS3

    - by VideoDnd
    How can I connect my counter to my display list?I've got a counter and a displaylist working, but I need help with everything in between. Try to explain I finished a Snowflake tutorial. The snowballs are children that are called to the stage. When connected to a dynamic variable, they move around and look like snow. I want my counter to move numbers around. I've got a counter, and I've got a 'for loop' to add children to the stage. link to file http://sandboxfun.weebly.com/ actionscript-3 //DISPLAYLIST "puts stuff on stage" for (var i:int = 0; i < 9; i++) { var t:MovieClip = new Tee(); t.x = 105 + i * 111; addChild(t);100 } //ARRAY //var o:Object = new Object(); <br> //var TeeProps:Dictionary= new Dictionary(true); <br> //var Tees:Array = new Array(); <br> //TeeProps[t] = o; <br> //addChild(t); <br> //Tees.push(t); <br> //} <br> //COUNTER drop in "mytext" text field to see it work var timer:Timer = new Timer(10); var count:int = 0; //start at -1 if you want the first decimal to be 0 var fcount:int = 100; timer.addEventListener(TimerEvent.TIMER, incrementCounter); timer.start(); function incrementCounter(event:TimerEvent) { count++; fcount=int(count*count/1000);//starts out slow... then speeds up // mytext.text = formatCount(fcount); } function formatCount(i:int):String { var fraction:int = i % 100; var whole:int = i / 100; return ("0000000" + whole).substr(-7, 7) + "." + (fraction < 10 ? "0" + fraction : fraction); } I'm rebuilding a earlier version for learning purposes.

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  • c#: Clean way to fit a collection into a multidimensional array?

    - by Rosarch
    I have an ICollection<MapNode>. Each MapNode has a Position attribute, which is a Point. I want to sort these points first by Y value, then by X value, and put them in a multidimensional array (MapNode[,]). The collection would look something like this: (30, 20) (20, 20) (20, 30) (30, 10) (30, 30) (20, 10) And the final product: (20, 10) (20, 20) (20, 30) (30, 10) (30, 20) (30, 30) Here is the code I have come up with to do it. Is this hideously unreadable? I feel like it's more hacky than it needs to be. private Map createWorldPathNodes() { ICollection<MapNode> points = new HashSet<MapNode>(); Rectangle worldBounds = WorldQueryUtils.WorldBounds(); for (float x = worldBounds.Left; x < worldBounds.Right; x += PATH_NODE_CHUNK_SIZE) { for (float y = worldBounds.Y; y > worldBounds.Height; y -= PATH_NODE_CHUNK_SIZE) { // default is that everywhere is navigable; // a different function is responsible for determining the real value points.Add(new MapNode(true, new Point((int)x, (int)y))); } } int distinctXValues = points.Select(node => node.Position.X).Distinct().Count(); int distinctYValues = points.Select(node => node.Position.Y).Distinct().Count(); IList<MapNode[]> mapNodeRowsToAdd = new List<MapNode[]>(); while (points.Count > 0) // every iteration will take a row out of points { // get all the nodes with the greatest Y value currently in the collection int currentMaxY = points.Select(node => node.Position.Y).Max(); ICollection<MapNode> ythRow = points.Where(node => node.Position.Y == currentMaxY).ToList(); // remove these nodes from the pool we're picking from points = points.Where(node => ! ythRow.Contains(node)).ToList(); // ToList() is just so it is still a collection // put the nodes with max y value in the array, sorting by X value mapNodeRowsToAdd.Add(ythRow.OrderByDescending(node => node.Position.X).ToArray()); } MapNode[,] mapNodes = new MapNode[distinctXValues, distinctYValues]; int xValuesAdded = 0; int yValuesAdded = 0; foreach (MapNode[] mapNodeRow in mapNodeRowsToAdd) { xValuesAdded = 0; foreach (MapNode node in mapNodeRow) { // [y, x] may seem backwards, but mapNodes[y] == the yth row mapNodes[yValuesAdded, xValuesAdded] = node; xValuesAdded++; } yValuesAdded++; } return pathNodes; } The above function seems to work pretty well, but it hasn't been subjected to bulletproof testing yet.

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  • asp.net repeater returns weird html

    - by emre
    I have a repeater that is supposed to create div tags with their onclick functions from databind. Which is like onclick='<%# "functionname('" + Eval("somestring") +"');" %>' but the single quotes ' after the js func ( and before ) , they become something like ?,= .. I don't understand what's happening. .. the full code is below <div id="dvPager"> <asp:Repeater ID="pagerSorular" runat="server"> <ItemTemplate> <div class='<%# "pageritem pagertext" + ((this.PageNumber == int.Parse(Container.DataItem.ToString())) ? " pagerselected" : "") %>' onclick='<%# "gotopage('" + this.PageName + "', " + Container.DataItem + ");" %>'> <%# Container.DataItem %> </div> </ItemTemplate> </asp:Repeater> </div> and codebehind is: public int PageNumber { get { string strPgNum = Request.QueryString["pg"] as String; if (!String.IsNullOrEmpty(strPgNum)) { int pgnum; if (int.TryParse(strPgNum, out pgnum)) { if (pgnum <= 0) { return pgnum; } else { return 1; } } else { return 1; } } else { return 1; } } } public string PageName { get { string url = Request.Url.ToString(); string[] parts = url.Split(new char[]{'/'}); return parts[parts.Length - 1]; } } public void Doldur(List<SoruGridView> sorulistesi) { gridSorular.DataSource = sorulistesi; gridSorular.DataBind(); /// PagerYap(sorulistesi); } protected void PagerYap(List<SoruGridView> sorulistesi) { List<int> numpgs = new List<int>(); int count = 1; foreach (SoruGridView sgv in sorulistesi) { numpgs.Add(count); count++; } pagerSorular.DataSource = numpgs.ToArray(); pagerSorular.DataBind(); }

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  • random, Graphics point ,searching- algorithm, via dual for loop set

    - by LoneXcoder
    hello and thanks for joining me in my journey to the custom made algorithm for "guess where the pixel is" this for Loop set (over Point.X, Point.Y), is formed in consecutive/linear form: //Original\initial Location Point initPoint = new Point(150, 100); // No' of pixels to search left off X , and above Y int preXsrchDepth, preYsrchDepth; // No' of pixels to search to the right of X, And Above Y int postXsrchDepth, postYsrchDepth; preXsrchDepth = 10; // will start search at 10 pixels to the left from original X preYsrchDepth = 10; // will start search at 10 pixels above the original Y postXsrchDepth = 10; // will stop search at 10 pixels to the right from X postYsrchDepth = 10; // will stop search at 10 pixels below Y int StopXsearch = initPoint.X + postXsrchDepth; //stops X Loop itarations at initial pointX + depth requested to serch right of it int StopYsearch = initPoint.Y + postYsrchDepth; //stops Y Loop itarations at initial pointY + depth requested below original location int CountDownX, CountDownY; // Optional not requierd for loop but will reports the count down how many iterations left (unless break; triggerd ..uppon success) Point SearchFromPoint = Point.Empty; //the point will be used for (int StartX = initPoint.X - preXsrchDepth; StartX < StopXsearch; StartX++) { SearchFromPoint.X = StartX; for (int StartY = initPoint.Y - preYsrchDepth; StartY < StpY; StartY++) { CountDownX = (initPoint.X - StartX); CountDownY=(initPoint.Y - StartY); SearchFromPoint.Y = StartY; if (SearchSuccess) { same = true; AAdToAppLog("Search Report For: " + imgName + "Search Completed Successfully On Try " + CountDownX + ":" + CountDownY); break; } } } <-10 ---- -5--- -1 X +1--- +5---- +10 what i would like to do is try a way of instead is have a little more clever approach <+8---+5-- -8 -5 -- +2 +10 X -2 - -10 -8-- -6 ---1- -3 | +8 | -10 Y +1 -6 | | +9 .... I do know there's a wheel already invented in this field (even a full-trailer truck amount of wheels (: ) but as a new programmer, I really wanted to start of with a simple way and also related to my field of interest in my project. can anybody show an idea of his, he learnt along the way to Professionalism in algorithm /programming having tests to do on few approaches (kind'a random cleverness...) will absolutely make the day and perhaps help some others viewing this page in the future to come it will be much easier for me to understand if you could use as much as possible similar naming to variables i used or implenet your code example ...it will be Greatly appreciated if used with my code sample, unless my metod is a realy flavorless. p.s i think that(atleast as human being) the tricky part is when throwing inconsecutive numbers you loose track of what you didn't yet use, how do u take care of this too . thanks allot in advance looking forward to your participation !

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  • Qt - problem appending to QList of QList

    - by bullettime
    I'm trying to append items to a QList at runtime, but I'm running on a error message. Basically what I'm trying to do is to make a QList of QLists and add a few customClass objects to each of the inner lists. Here's my code: widget.h: class Widget : public QWidget { Q_OBJECT public: Widget(QWidget *parent = 0); ~Widget(); public slots: static QList<QList<customClass> > testlist(){ QList<QList<customClass> > mylist; for(int w=0 ; w<5 ; w++){ mylist.append(QList<customClass>()); } for(int z=0 ; z<mylist.size() ; z++){ for(int x=0 ; x<10 ; x++){ customClass co = customClass(); mylist.at(z).append(co); } } return mylist; } }; customclass.h: class customClass { public: customClass(){ this->varInt = 1; this->varQString = "hello world"; } int varInt; QString varQString; }; main.cpp: int main(int argc, char *argv[]) { QApplication a(argc, argv); Widget w; QList<QList<customClass> > list; list = w.testlist(); w.show(); return a.exec(); } But when I try to run the application, it gives off this error: error: passing `const QList<customClass>' as `this' argument of `void List<T>::append(const T&) [with T = customClass]' discards qualifiers I also tried inserting the objects using foreach: foreach(QList<customClass> list, mylist){ for(int x=0 ; x<10 ; x++){ list.append(customClass()); } } The error was gone, but the customClass objects weren't appended, I could verify that by using a debugging loop in main that showed the inner QLists sizes as zero. What am I doing wrong?

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  • About fork system call and global variables

    - by lurks
    I have this program in C++ that forks two new processes: #include <pthread.h> #include <iostream> #include <unistd.h> #include <sys/types.h> #include <sys/wait.h> #include <cstdlib> using namespace std; int shared; void func(){ extern int shared; for (int i=0; i<10;i++) shared++; cout<<"Process "<<getpid()<<", shared " <<shared<<", &shared " <<&shared<<endl; } int main(){ extern int shared; pid_t p1,p2; int status; shared=0; if ((p1=fork())==0) {func();exit(0);}; if ((p2=fork())==0) {func();exit(0);}; for(int i=0;i<10;i++) shared++; waitpid(p1,&status,0); waitpid(p2,&status,0);; cout<<"shared variable is: "<<shared<<endl; cout<<"Process "<<getpid()<<", shared " <<shared<<", &shared " <<&shared<<endl; } The two forked processes make an increment on the shared variables and the parent process does the same. As the variable belongs to the data segment of each process, the final value is 10 because the increment is independent. However, the memory address of the shared variables is the same, you can try compiling and watching the output of the program. How can that be explained ? I cannot understand that, I thought I knew how the fork() works, but this seems very odd.. I need an explanation on why the address is the same, although they are separate variables.

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  • Using Complex datatype with python SUDS client

    - by sachin
    hi, I am trying to call webservice from python client using SUDS. When I call a function with a complex data type as input parameter, it is not passed correctly, but complex data type is getting returned correctly froma webservice call. Webservice Type: Soap Binding 1.1 Document/Literal Webserver: Weblogic 10.3 Python Version: 2.6.5, SUDS version: 0.3.9 here is the code I am using: Python Client: from suds.client import Client url = 'http://192.168.1.3:7001/WebServiceSecurityOWSM-simple_ws-context-root/SimpleServicePort?WSDL' client = Client(url) print client #simple function with no operation on input... result = client.service.sopHello() print result result = client.service.add10(10) print result params = client.factory.create('paramBean') print params params.intval = 10 params.longval = 20 params.strval = 'string value' #print "params" print params try: result = client.service.printParamBean(params) print result except WebFault, e: print e try: result = client.service.modifyParamBean(params) print result except WebFault, e: print e print params webservice java class: package simple_ws; import javax.jws.Oneway; import javax.jws.WebMethod; import javax.jws.WebService; import javax.jws.soap.SOAPBinding; public class SimpleService { public SimpleService() { } public void sopHello(int i) { System.out.println("sopHello: hello"); } public int add10(int i) { System.out.println("add10:"); return 10+i; } public void printParamBean(ParamBean pb) { System.out.println(pb); } public ParamBean modifyParamBean(ParamBean pb) { System.out.println(pb); pb.setIntval(pb.getIntval()+10); pb.setStrval(pb.getStrval()+"blah blah"); pb.setLongval(pb.getLongval()+200); return pb; } } and the bean Class: package simple_ws; public class ParamBean { int intval; String strval; long longval; public void setIntval(int intval) { this.intval = intval; } public int getIntval() { return intval; } public void setStrval(String strval) { this.strval = strval; } public String getStrval() { return strval; } public void setLongval(long longval) { this.longval = longval; } public long getLongval() { return longval; } public String toString() { String stri = "\nInt val:" +intval; String strstr = "\nstrval val:" +strval; String strl = "\nlong val:" +longval; return stri+strstr+strl; } } so, as issue is like this: on call: client.service.printParamBean(params) in python client, output on server side is: Int val:0 strval val:null long val:0 but on call: client.service.modifyParamBean(params) Client output is: (reply){ intval = 10 longval = 200 strval = "nullblah blah" } What am i doing wrong here??

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  • C# Reading and Writing a Char[] to and from a Byte[]

    - by Simon G
    Hi, I have a byte array of around 10,000 bytes which is basically a blob from delphi that contains char, string, double and arrays of various types. This need to be read in and updated via C#. I've created a very basic reader that gets the byte array from the db and converts the bytes to the relevant object type when accessing the property which works fine. My problem is when I try to write to a specific char[] item, it doesn't seem to update the byte array. I've created the following extensions for reading and writing: public static class CharExtension { public static byte ToByte( this char c ) { return Convert.ToByte( c ); } public static byte ToByte( this char c, int position, byte[] blob ) { byte b = c.ToByte(); blob[position] = b; return b; } } public static class CharArrayExtension { public static byte[] ToByteArray( this char[] c ) { byte[] b = new byte[c.Length]; for ( int i = 1; i < c.Length; i++ ) { b[i] = c[i].ToByte(); } return b; } public static byte[] ToByteArray( this char[] c, int positon, int length, byte[] blob ) { byte[] b = c.ToByteArray(); Array.Copy( b, 0, blob, positon, length ); return b; } } public static class ByteExtension { public static char ToChar( this byte[] b, int position ) { return Convert.ToChar( b[position] ); } } public static class ByteArrayExtension { public static char[] ToCharArray( this byte[] b, int position, int length ) { char[] c = new char[length]; for ( int i = 0; i < length; i++ ) { c[i] = b.ToChar( position ); position += 1; } return c; } } to read and write chars and char arrays my code looks like: Byte[] _Blob; // set from a db field public char ubin { get { return _tariffBlob.ToChar( 14 ); } set { value.ToByte( 14, _Blob ); } } public char[] usercaplas { get { return _tariffBlob.ToCharArray( 2035, 10 ); } set { value.ToByteArray( 2035, 10, _Blob ); } } So to write to the objects I can do: ubin = 'C'; // this will update the byte[] usercaplas = new char[10] { 'A', 'B', etc. }; // this will update the byte[] usercaplas[3] = 'C'; // this does not update the byte[] I know the reason is that the setter property is not being called but I want to know is there a way around this using code similar to what I already have? I know a possible solution is to use a private variable called _usercaplas that I set and update as needed however as the byte array is nearly 10,000 bytes in length the class is already long and I would like a simpler approach as to reduce the overall code length and complexity. Thank

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  • log4j performance

    - by Bob
    Hi, I'm developing a web app, and I'd like to log some information to help me improve and observe the app. (I'm using Tomcat6) First I thought I would use StringBuilders, append the logs to them and a task would persist them into the database like every 2 minutes. Because I was worried about the out-of-the-box logging system's performance. Then I made some test. Especially with log4j. Here is my code: Main.java public static void main(String[] args) { Thread[] threads = new Thread[LoggerThread.threadsNumber]; for(int i = 0; i < LoggerThread.threadsNumber; ++i){ threads[i] = new Thread(new LoggerThread("name - " + i)); } LoggerThread.startTimestamp = System.currentTimeMillis(); for(int i = 0; i < LoggerThread.threadsNumber; ++i){ threads[i].start(); } LoggerThread.java public class LoggerThread implements Runnable{ public static int threadsNumber = 10; public static long startTimestamp; private static int counter = 0; private String name; public LoggerThread(String name) { this.name = name; } private Logger log = Logger.getLogger(this.getClass()); @Override public void run() { for(int i=0; i<10000; ++i){ log.info(name + ": " + i); if(i == 9999){ int c = increaseCounter(); if(c == threadsNumber){ System.out.println("Elapsed time: " + (System.currentTimeMillis() - startTimestamp)); } } } } private synchronized int increaseCounter(){ return ++counter; } } } log4j.properties log4j.logger.main.LoggerThread=debug, f log4j.appender.f=org.apache.log4j.RollingFileAppender log4j.appender.f.layout=org.apache.log4j.PatternLayout log4j.appender.f.layout.ConversionPattern=%d{ABSOLUTE} %5p %c{1}:%L - %m%n log4j.appender.f.File=c:/logs/logging.log log4j.appender.f.MaxFileSize=15000KB log4j.appender.f.MaxBackupIndex=50 I think this is a very common configuration for log4j. First I used log4j 1.2.14 then I realized there was a newer version, so I switched to 1.2.16 Here are the figures (all in millisec) LoggerThread.threadsNumber = 10 1.2.14: 4235, 4267, 4328, 4282 1.2.16: 2780, 2781, 2797, 2781 LoggerThread.threadsNumber = 100 1.2.14: 41312, 41014, 42251 1.2.16: 25606, 25729, 25922 I think this is very fast. Don't forget that: in every cycle the run method not just log into the file, it has to concatenate strings (name + ": " + i), and check an if test (i == 9999). When threadsNumber is 10, there are 100.000 loggings and if tests and concatenations. When it is 100, there are 1.000.000 loggings and if tests and concatenations. (I've read somewhere JVM uses StringBuilder's append for concatenation, not simple concatenation). Did I missed something? Am I doing something wrong? Did I forget any factor that could decrease the performance? If these figures are correct I think, I don't have to worry about log4j's performance even if I heavily log, do I?

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