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  • OFF descriptions

    - by Myx
    Hi: I'd like to make a scene that uses meshes and primitives (such as spheres, cylinders, boxes, etc). I was wondering if there are any recommendations with regard to where I can go to find .off files that describes complex meshes, such as mountains, rocks, trees, animals, etc. Thanks.

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  • Exception in Google App Engine (Java) while trying to create Memcache Object

    - by Shreeni
    I am coming back to an old Google App Engine project on which I saw a bug. During this lag, I have been upgrading my AppEngine SDK and is now set at 1.3. When I try to run the same project again, I see the following exception: java.lang.NoSuchMethodError: com.google.apphosting.api.ApiProxy$Environment.getDefaultNamespace()Ljava/lang/String; at com.google.appengine.api.NamespaceManager.get(NamespaceManager.java:56) at com.google.appengine.api.memcache.MemcacheServiceImpl.setNamespace(MemcacheServiceImpl.java:181) at com.google.appengine.api.memcache.MemcacheServiceImpl.(MemcacheServiceImpl.java:145) at com.google.appengine.api.memcache.MemcacheServiceFactory.getMemcacheService(MemcacheServiceFactory.java:25) The line causing the problem is: CacheManager.getInstance().getCacheFactory().createCache(Collections.emptyMap()); (It is the same line as suggested by the AppEngine documentation to create a memcache object. It used to work fine previously. ) Any suggestions on how to fix it?

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  • Encapsulating a Windows.Forms.Button

    - by devoured elysium
    I want to define a special kind of button that only allows two possible labels: "ON" and "OFF". I decided to inherit from a Windows.Forms.Button to implement this but now I don't know I how should enforce this rule. Should I just override the Text property like this? public override string Text { set { throw new InvalidOperationException("Invalid operation on StartStopButton!"); } } The problem I see with this is that I am breaking the contract that all buttons should have. If any code tries something like foreach (Button button in myForm) { button.Text = "123"; } they will get an Exception if I have any of my special buttons on the form, which is something that isn't expectable. First, because people think of properties just as "public" variables, not methods, second, because they are used to using and setting whatever they want to buttons without having to worry with Exceptions. Should I instead just make the set property do nothing? That could also lead to awkward results: myButton.Text = "abc"; MessageBox.Show(abc); //not "abc"! The general idea from the OO world is to in this kind of cases use Composition instead of inheritance. public class MySpecialButton : <Some class from System.Windows.Forms that already knows how to draw itself on forms> private Button button = new Button(); //I'd just draw this button on this class //and I'd then only show the fields I consider //relevant to the outside world. ... } But to make the Button "live" on a form it must inherit from some special class. I've looked on Control, but it seems to already have the Text property defined. I guess the ideal situation would be to inherit from some kind of class that wouldn't even have the Text property defined, but that'd have position, size, etc properties available. Upper in the hierarchy, after Control, we have Component, but that looks like a really raw class. Any clue about how to achieve this? I know this was a long post :( Thanks

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  • Enums and inheritance

    - by devoured elysium
    I will use (again) the following class hierarchy: Event and all the following classes inherit from Event: SportEventType1 SportEventType2 SportEventType3 SportEventType4 I have originally designed the Event class like this: public abstract class Event { public abstract EventType EventType { get; } public DateTime Time { get; protected set; } protected Event(DateTime time) { Time = time; } } with EventType being defined as: public enum EventType { Sport1, Sport2, Sport3, Sport4 } The original idea would be that each SportEventTypeX class would set its correct EventType. Now that I think of it, I think this approach is totally incorrect for two reasons: If I want to later add a new SportEventType class I will have to modify the enum If I later decide to remove one SportEventType that I feel I won't use I'm also in big trouble with the enum. I have a class variable in the Event class that makes, afterall, assumptions about the kind of classes that will inherit from it, which kinda defeats the purpose of inheritance. How would you solve this kind of situation? Define in the Event class an abstract "Description" property, having each child class implement it? Having an Attribute(Annotation in Java!) set its Description variable instead? What would be the pros/cons of having a class variable instead of attribute/annotation in this case? Is there any other more elegant solution out there? Thanks

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  • how to convert the string into json object?

    - by Holicreature
    I use the ajax which sends back a string.. I want to convert the responsetext into a json object to process. I tried eval and also , but doesn't works... Wht to do? My code is function handleResponse() { if(httpa.readyState == 4){ var response = httpa.responseText; if(response!='empty') { alert(response); var foo = eval('(' +strJSON+ ')'); alert (foo); } } } // response alerts [{"id":"1","name":"Pepsodent 100g","selling_price":"28.75"},{"id":"2","name":"Pepsodent 40g","selling_price":"18.90"},{"id":"3","name":"Pepsodent brush","selling_price":"19.50"}]

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  • Accessing object's method within string

    - by Wild One
    Recently I was reading php documentation and found interesting note in string section: Functions, method calls, static class variables, and class constants inside {$} work since PHP 5. However, the value accessed will be interpreted as the name of a variable in the scope in which the string is defined. Using single curly braces ({}) will not work for accessing the return values of functions or methods or the values of class constants or static class variables. See www.php.net/manual/en/language.types.string.php It says, that I can't use curly syntax to get value returned by object's method call. Is it a mistake in manual or I misunderstood it, because I tried the following code and it works just fine: <?php class HelloWorld { public static function hello() { echo 'hello'; } } $a = new HelloWorld(); echo "{$a->hello()} world";

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  • Can I just release the top object (iPhone)?

    - by yar
    If I release the object that's holding a reference to the variable that I need to release, is that sufficient? Or must I release at every level of the containment hierarchy? I fear that my logic comes from working with a garbage collector for too long. For instance, I assigned to this property of a UIPickerView instance by hand instead of using IB @property(nonatomic, assign) id<UIPickerViewDelegate> delegate Since it's an assign property, I can't just release the reference after I assign it. When I finally release my UIPickerView instance, do I need to do this: [singlePicker.delegate release]; [singlePicker release]; or is the second line sufficient? Also: Are these assign properties the norm, or is that mostly for Interface Builder? I thought that retain properties were the normal thing to expect.

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  • How can I use Amazon's API in PHP to search for books?

    - by TerranRich
    I'm working on a Facebook app for book sharing, reviewing, and recommendations. I've scoured the web, searched Google using every search phrase I could think of, but I could not find any tutorials on how to access the Amazon.com API for book information. I signed up for an AWS account, but even the tutorials on their website didn't help me one bit. They're all geared toward using cloud computing for file storage and processing, but that's not what I want. I just want to access their API to search info on books. Kind of like how http://openlibrary.org/ does it, where it's a simple URL call to get information on a book (but their databases aren't nearly as populated as Amazon's). Why is it so hard to find the information I need on Amazon's AWS site? If anybody could help, I would greatly appreciate it.

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  • Makefile won't copy .o to obj/ and target to bin/ folders

    - by about blank
    I'm trying to write a Makefile which will copy its target and objects to bin/ and obj/ directories, respectively. Yet, when I try to run it I get the following error: nasm -f elf64 -g -F stabs main.asm -l spacelander.lst ld -o spacelander obj/main.o ld: cannot find obj/main.o: No such file or directory make: *** [spacelander] Error 1 Why is this happening? Update I noticed when I posted the error that it was due to white spacing errors. After taking care of those, I still get the new error I replaced with the old one I mentioned prior. What is this?? Update 2 Posted -d flag output below Makefile source. Source ASM := nasm ARGS := -f FMT := elf64 OPT := -g -F stabs SRC := main.asm OBJDIR := obj TARGETDIR := bin OBJ := $(addprefix $(OBJDIR)/,$(patsubst %.asm, %.o, $(wildcard *.asm))) TARGET := spacelander .PHONY: all clean all: $(OBJDIR) $(TARGET) $(OBJDIR): mkdir $(OBJDIR) $(OBJDIR)/%.o: $(SRC) $(ASM) $(ARGS) $(FMT) $(OPT) $(SRC) -l $(TARGET).lst $(TARGET): $(OBJ) ld -o $(TARGET) $(OBJ) clean: @rm -f $(TARGET) $(wildcard *.o) @rm -rf $(OBJDIR) make -d Output - NOTE: output is too many characters for body, thus is pastebinned http://pastebin.com/3bctGJxs

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  • Adding interfaces that won't be actually used

    - by devoured elysium
    I currently have two interfaces(that I'll name here IA and IB): interface IA { int Width; int Height; ... } interface IB { int Width; int Height; ... } that share the same two properties: they both have a Width and a Height property. I was thinking if there is any point in defining an IMatrix interface containing a Width and Height properties: interface IMatrix { int Width; int Height; } The thing is that although they share both the same properties, I won't make use of polymorphism with IMatrix in any of my coding: i.e., there won't by any situation where I'll want to use an IMatrix, I'll just want to use IA and IB. Adding an IMatrix seems more like over-engineering than other thing, but I'd like to ask you guys what your opinion is on the matter. Thanks

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  • Test if a method is an override?

    - by Water Cooler v2
    Is there a way to tell if a method is an override? For e.g. public class Foo { public virtual void DoSomething() {} public virtual int GimmeIntPleez() { return 0; } } public class BabyFoo: Foo { public override int GimmeIntPleez() { return -1; } } Is it possible to reflect on BabyFoo and tell if GimmeIntPleez is an override?

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  • Using a string as an object reference

    - by user317362
    I currently have a Javascript function that uses a string to reference an object name and acces its properties. I'm currently using eval() to get the the desired effect which I know is very, very wrong. Here is an example of how I'm currently achieving what I want: var stringToObjectRef = function() { var myTestVar = "myTestObject"; var myTestObject = { 'item1' : 100, 'item2' : 12, 'item4' : 18 }; var myValue = eval(myTestVar + '.item1'); alert(myValue); }(); I've tried using something like [myTestVar].item1, but this returns undefined. What is the correct syntax to achieve this? Thanks in advance.

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  • Write a tree class in Java where each level has a unique object type

    - by user479576
    I need to write a tree class in Java where each level has a unique object type. The way it is written below does not take advantage of generics and causes alot of duplicate code. Is there a way to write this with Generics ? public class NodeB { private String nodeValue; //private List<NodeB> childNodes; // constructors // getters/setters } public class NodeA { private String value; private List<NodeB> childNodes; // constructors // getters/setters } public class Tree { private String value; private List<NodeA> childNodes; // constructors // tree methods }

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  • When to Use Properties & When to Use Methods?

    - by DaveDev
    Hi Guys I was looking at the following line of code foreach (PropertyInfo prop in t.GetProperties()) and I noticed that tprovides a method to return the type's properties instead of a property like t.Properties This makes me wonder why sometimes people use properties to make a type's data avilable and other times there's a method provided? Is there some logic behind the decision? Thanks Dave

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  • TypeError: object not callable when making instance

    - by TSM
    I've searched around other threads with similar questions, but I'm not finding the answer. Basically, I have a class: import Android_Class class Android_Revision(object): def __init__(self): # dict for storing the classes in this revision # (format {name : classObject}): self.Classes = {} self.WorkingClass = Android_Class() self.RevisionNumber = '' def __call__(self): print "Called" def make_Class(self, name): newClass = Android_Class(name) self.Classes.update({name : newClass}) self.WorkingClass = newClass def set_Class(self, name): if not(self.Classes.has_key(name)): newClass = Android_Class(name) self.Classes.update({name : newClass}) self.WorkingClass = self.Classes.get(name) I'm trying to make an instance of this class: Revision = Android_Revision() and that's when I'm getting the error. I'm confused because I have another situation where I'm doing almost the exact same thing, and it's working fine. I can't figure out what differences between the two would lead to this error. Thanks.

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  • Calculate sum of objects for each unique object property in Ruby

    - by macek
    I was helping with an answer in this question and it sparked a question of my own. Pie is an object that has a pieces array made of of PiePiece objects. Each PiePiece has a flavor attribute How do I create a hash that looks like this: # flavor => number of pieces { :cherry => 3 :apple => 1 :strawberry => 2 } This works, but I think it could be improved def inventory hash = {} pieces.each do |p| hash[p.flavor] ||= 0 hash[p.flavor] += 1 end hash end Any ideas?

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  • Trouble accessing Mutable array

    - by Jared Gross
    Im having trouble with my for loop where I am trying to index user names. I am able to separate my original array into individual objects but am not able to send the value to a new array that I need to reference later on. The value and count for userNames in my self.userNamesArray = userNames; line is correct. But right after that when I log self.userNamesArray, I get (null). Any tips cause I'm not completely sure I'm cheers! .h @property (nonatomic, copy) NSMutableArray *userNamesArray; .m - (void)viewWillAppear:(BOOL)animated { self.friendsRelation = [[PFUser currentUser] objectForKey:@"friendsRelation"]; PFQuery *query = [self.friendsRelation query]; [query orderByAscending:@"username"]; [query findObjectsInBackgroundWithBlock:^(NSArray *objects, NSError *error) { if (error) { NSLog(@"Error: %@ %@", error, [error userInfo]); } else { self.friends = objects; NSArray *users = [self.friends valueForKey:@"username"]; NSLog(@"username:%@", users); //Create an array of name wrappers and pass to the root view controller. NSMutableArray *userNames = [[NSMutableArray alloc] initWithCapacity:[self.friends count]]; for (NSString *user in users) { componentsSeparatedByCharactersInSet:charSet]; NSArray *nameComponents = [user componentsSeparatedByString:@" "]; UserNameWrapper *userNameWrapper = [[UserNameWrapper alloc] initWithUserName:nil nameComponents:nameComponents]; [userNames addObject:userNameWrapper]; } self.userNamesArray = userNames; NSLog(@"userNamesArray:%@",self.userNamesArray); [self.tableView reloadData]; } Here's the code where I need to reference the self.userNamesArray where again, it is comping up nil. - (void)setUserNamesArray:(NSMutableArray *)newDataArray { if (newDataArray != self.userNamesArray) { self.userNamesArray = [newDataArray mutableCopy]; if (self.userNamesArray == nil) { self.sectionsArray = nil; NSLog(@"user names empty"); } else { [self configureSections]; } } }

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  • Ruby on Rails - can't access datetime model object

    - by NomadicRiley
    I've created a model that has 3 string columns and a datetime. Everything is running in SQLite3 and I can view the records in my table just fine using Lita. I'm trying to display the values in a page (index action) using code like this: <% @details.each do |lifeCycle| % <%= debug(lifeCycle)% <%= lifeCycle.lifeCycleId % <%= lifeCycle.eventType % <%= debug(lifeCycle.timeId) % <% end % From the debug I get a result like this: --- !ruby/object:LifeCycle attributes: eventType: Order created_at: "2111359287.23037" timeId: "2455364.89983796" eventId: "98765" updated_at: "2111359287.23037" lifeCycleId: "12345" id: "1" attributes_cache: {} But whenever I try to access the event timeId - i' getting a nil value. This is true if i try to run debug on just that field debug(lifeCycle.timeId), or call a function on it. Is there something obvious I'm missing here?

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  • Python and object/class attrs - what's going on?

    - by digitala
    Can someone explain why Python does the following? >>> class Foo(object): ... bar = [] ... >>> a = Foo() >>> b = Foo() >>> a.bar.append(1) >>> b.bar [1] >>> a.bar = 1 >>> a.bar 1 >>> b.bar [1] >>> a.bar = [] >>> a.bar [] >>> b.bar [1] >>> del a.bar >>> a.bar [1] It's rather confusing!

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  • The right way to implement communication between java objects

    - by imoschak
    I'm working on an academic project which simulates a rather large queuing procedure in java. The core of the simulator rests within one package where there exist 8 classes each one implementing a single concept. Every class in the project follows SRP. These classes encapsulate the behavior of the simulator and inter-connect every other class in the project. The problem that I has arisen is that most of these 8 classes are, as is logical i think, tightly coupled and each one has to have working knowledge of every other class in this package in order to be able to call methods from it when needed. The application needs only one instance of each class so it might be better to create static fields for each class in a new class and use that to make calls -instead of preserving a reference in each class for every other class in the package (which I'm certain that is incorrect)-, but is this considered a correct design solution? or is there a design pattern maybe that better suits my needs?

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  • Any method to denote object assignment?

    - by Droogans
    I've been studying magic methods in Python, and have been wondering if there's a way to outline the specific action of: a = MyClass(*params).method() versus: MyClass(*params).method() In the sense that, perhaps, I may want to return a list that has been split on the '\n' character, versus dumping the raw list into the variable a that keeps the '\n' intact. Is there a way to ask Python if its next action is about to return a value to a variable, and change action, if that's the case? I was thinking: class MyClass(object): def __init__(*params): self.end = self.method(*params) def __asgn__(self): return self.method(*params).split('\n') def __str__(self): """this is the fallback if __asgn__ is not called""" return self.method(*params)

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  • How does Undo work?

    - by dontWatchMyProfile
    How does undo work? Does it copy all the managed objects every time any of the values change? Or does it only copy the actual changes together with an information which objects were affected? Is that heavy or lightweight?

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  • Java inheritance question

    - by user247866
    So I have 3 classes. Abstract class A Class B extends class A independent Class C In class D that contains the main method, I create a list of instances of class B List<B> b = method-call();` // the method returns a list of instances of class B Now in class C I have one method that is common to both A and B, and hence I don't want to duplicate it. I want to have one method that takes as input an instance of class A, as follows: public void some-method(LIst<A> a) However, when I do: C c = new C(). c. some-method(b) I get an error that some-method is not applicable for the argument List, instead it's expecting to get List. Is there a good way to fix this problem? Many thanks!

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