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  • HTML/CSS set div to height of sibling

    - by Paul
    I have 2 div's contained in a third. One of the contained div's is floated left, the other floated right. I would like the 2 sibling div's to always be at the same height, but am having a problem with this. So far I am only viewing the page in Firefox, and figured I'd worry about any cross-browser issues after I get it working in at least one browser. Here is the markup: <div id="main-container" class="border clearfix"> <div id="left-div" class="border"> ... </div> <div id="right-div" class="border"> ... </div> </div> Here is the CSS: #main-container { position: relative; min-height: 500px; } #left-div { position: relative; float: left; width: 700px; min-height: inherit; } #right-div { position: relative; float: right; width: 248px; min-height: inherit; height: inherit; } .clearfix:after { content: " "; display: block; height: 0; clear: both; visibility: hidden; } .clearfix { display: inline-block; _height: 1%; clear: both; } .clearfix { display: block; clear: both; } .border { border: solid 1px #000; } If the content in the #left-div is longer than 500px, the #right-div does not expand to match. In an example I tried, Firefox said the computed style height of the #main-container was 804px, the computed style height of the #left-div was 800px, and the computed style height of the #right-div was 586.2px, as it had expanded to fit it's own content. I understand I might be going about this the wrong way, and if this is a duplicate questions then I apologize, but I wasn't quite sure what to search under.

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  • Fortran 90 How to call a function in a subroutine in a module?

    - by Feynman
    I have a module that "contains" a subroutine that "contains" a function. I say "use themodule" in my main program and I can "call thesubroutine", but how to I get the function that is "contained" in the subroutine? The code looks like this: module useful integer, parameter :: N=2 double precision, parameter :: xmin=1, xmax=10, pi=3.1415926535898 double complex :: green(N,N), solution(N), k=(2.0,0.0) contains subroutine y(n1) contains function x(n1) real :: n1, x x=n1*(xmax-xmin)/N end function x end subroutine y end module useful

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  • How to open saved event log archive in .NET?

    - by cybri200
    I have used the System.Diagnostics.EventLog to view the logs on the local computer. However, I would like to open a saved event log archive (.evt or .evtx) and view the logs that are contained in the saved file. I just need to view timestamps, messages, sources, etc. associated with the logs in the file. Can this be done in C#?

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  • jQuery Tooltip widget well-suited to use with an IMAGE-MAP? suggestions/recommendations please

    - by Tim
    I would like to display different tooltip content for each of the areas defined in an image-map. Are there any jQuery plug-ins that have an API well-suited to use with image-maps? I would like it also be be flexible with regard to where the tooltip content comes from, e.g. the content might be contained in an anchor element of an invisible iframe or it might come from a database. Thanks

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  • Dereferencing within a buffer

    - by kaykun
    Let's say I had a char pointer pointing to a buffer that contained these values (in hex): 12 34 56 78 00 00 80 00 I want to modify the last two bytes to a short value of 42. So I would think I would have to do something like this: (short)*(pointer+6)=42; The compiler doesn't complain but it does not do what I'm expecting it to do. Can someone tell me the correct way to assign the value?

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  • How do I implement AABB ray cast hit checking for opengl es on the iPhone

    - by Big Fizzy
    Basically, I draw a 3D cube, I can spin it around but I want to be able to touch it and know where on my cube's surface the user touched. I'm using for setting up, generating and spinning. Its based on the Molecules code and NeHe tutorial #5. Any help, links, tutorials and code would be greatly appreciated. I have lots of development experience but nothing much in the way of openGL and 3d. // // GLViewController.h // NeHe Lesson 05 // // Created by Jeff LaMarche on 12/12/08. // Copyright Jeff LaMarche Consulting 2008. All rights reserved. // #import "GLViewController.h" #import "GLView.h" @implementation GLViewController - (void)drawBox { static const GLfloat cubeVertices[] = { -1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,-1.0f, 1.0f, -1.0f,-1.0f, 1.0f, -1.0f, 1.0f,-1.0f, 1.0f, 1.0f,-1.0f, 1.0f,-1.0f,-1.0f, -1.0f,-1.0f,-1.0f }; static const GLubyte cubeNumberOfIndices = 36; const GLubyte cubeVertexFaces[] = { 0, 1, 5, // Half of top face 0, 5, 4, // Other half of top face 4, 6, 5, // Half of front face 4, 6, 7, // Other half of front face 0, 1, 2, // Half of back face 0, 3, 2, // Other half of back face 1, 2, 5, // Half of right face 2, 5, 6, // Other half of right face 0, 3, 4, // Half of left face 7, 4, 3, // Other half of left face 3, 6, 2, // Half of bottom face 6, 7, 3, // Other half of bottom face }; const GLubyte cubeFaceColors[] = { 0, 255, 0, 255, 255, 125, 0, 255, 255, 0, 0, 255, 255, 255, 0, 255, 0, 0, 255, 255, 255, 0, 255, 255 }; glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, 0, cubeVertices); int colorIndex = 0; for(int i = 0; i < cubeNumberOfIndices; i += 3) { glColor4ub(cubeFaceColors[colorIndex], cubeFaceColors[colorIndex+1], cubeFaceColors[colorIndex+2], cubeFaceColors[colorIndex+3]); int face = (i / 3.0); if (face%2 != 0.0) colorIndex+=4; glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, &cubeVertexFaces[i]); } glDisableClientState(GL_VERTEX_ARRAY); } //move this to a data model later! - (GLfixed)floatToFixed:(GLfloat)aValue; { return (GLfixed) (aValue * 65536.0f); } - (void)drawViewByRotatingAroundX:(float)xRotation rotatingAroundY:(float)yRotation scaling:(float)scaleFactor translationInX:(float)xTranslation translationInY:(float)yTranslation view:(GLView*)view; { glMatrixMode(GL_MODELVIEW); GLfixed currentModelViewMatrix[16] = { 45146, 47441, 2485, 0, -25149, 26775,-54274, 0, -40303, 36435, 36650, 0, 0, 0, 0, 65536 }; /* GLfixed currentModelViewMatrix[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 65536 }; */ //glLoadIdentity(); //glOrthof(-1.0f, 1.0f, -1.5f, 1.5f, -10.0f, 4.0f); // Reset rotation system if (isFirstDrawing) { //glLoadIdentity(); glMultMatrixx(currentModelViewMatrix); [self configureLighting]; isFirstDrawing = NO; } // Scale the view to fit current multitouch scaling GLfixed fixedPointScaleFactor = [self floatToFixed:scaleFactor]; glScalex(fixedPointScaleFactor, fixedPointScaleFactor, fixedPointScaleFactor); // Perform incremental rotation based on current angles in X and Y glGetFixedv(GL_MODELVIEW_MATRIX, currentModelViewMatrix); GLfloat totalRotation = sqrt(xRotation*xRotation + yRotation*yRotation); glRotatex([self floatToFixed:totalRotation], (GLfixed)((xRotation/totalRotation) * (GLfloat)currentModelViewMatrix[1] + (yRotation/totalRotation) * (GLfloat)currentModelViewMatrix[0]), (GLfixed)((xRotation/totalRotation) * (GLfloat)currentModelViewMatrix[5] + (yRotation/totalRotation) * (GLfloat)currentModelViewMatrix[4]), (GLfixed)((xRotation/totalRotation) * (GLfloat)currentModelViewMatrix[9] + (yRotation/totalRotation) * (GLfloat)currentModelViewMatrix[8]) ); // Translate the model by the accumulated amount glGetFixedv(GL_MODELVIEW_MATRIX, currentModelViewMatrix); float currentScaleFactor = sqrt(pow((GLfloat)currentModelViewMatrix[0] / 65536.0f, 2.0f) + pow((GLfloat)currentModelViewMatrix[1] / 65536.0f, 2.0f) + pow((GLfloat)currentModelViewMatrix[2] / 65536.0f, 2.0f)); xTranslation = xTranslation / (currentScaleFactor * currentScaleFactor); yTranslation = yTranslation / (currentScaleFactor * currentScaleFactor); // Grab the current model matrix, and use the (0,4,8) components to figure the eye's X axis in the model coordinate system, translate along that glTranslatef(xTranslation * (GLfloat)currentModelViewMatrix[0] / 65536.0f, xTranslation * (GLfloat)currentModelViewMatrix[4] / 65536.0f, xTranslation * (GLfloat)currentModelViewMatrix[8] / 65536.0f); // Grab the current model matrix, and use the (1,5,9) components to figure the eye's Y axis in the model coordinate system, translate along that glTranslatef(yTranslation * (GLfloat)currentModelViewMatrix[1] / 65536.0f, yTranslation * (GLfloat)currentModelViewMatrix[5] / 65536.0f, yTranslation * (GLfloat)currentModelViewMatrix[9] / 65536.0f); // Black background, with depth buffer enabled glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); [self drawBox]; } - (void)configureLighting; { const GLfixed lightAmbient[] = {13107, 13107, 13107, 65535}; const GLfixed lightDiffuse[] = {65535, 65535, 65535, 65535}; const GLfixed matAmbient[] = {65535, 65535, 65535, 65535}; const GLfixed matDiffuse[] = {65535, 65535, 65535, 65535}; const GLfixed lightPosition[] = {30535, -30535, 0, 0}; const GLfixed lightShininess = 20; glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_COLOR_MATERIAL); glMaterialxv(GL_FRONT_AND_BACK, GL_AMBIENT, matAmbient); glMaterialxv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiffuse); glMaterialx(GL_FRONT_AND_BACK, GL_SHININESS, lightShininess); glLightxv(GL_LIGHT0, GL_AMBIENT, lightAmbient); glLightxv(GL_LIGHT0, GL_DIFFUSE, lightDiffuse); glLightxv(GL_LIGHT0, GL_POSITION, lightPosition); glEnable(GL_DEPTH_TEST); glShadeModel(GL_SMOOTH); glEnable(GL_NORMALIZE); } -(void)setupView:(GLView*)view { const GLfloat zNear = 0.1, zFar = 1000.0, fieldOfView = 60.0; GLfloat size; glMatrixMode(GL_PROJECTION); glEnable(GL_DEPTH_TEST); size = zNear * tanf(DEGREES_TO_RADIANS(fieldOfView) / 2.0); CGRect rect = view.bounds; glFrustumf(-size, size, -size / (rect.size.width / rect.size.height), size / (rect.size.width / rect.size.height), zNear, zFar); glViewport(0, 0, rect.size.width, rect.size.height); glScissor(0, 0, rect.size.width, rect.size.height); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glTranslatef(0.0f, 0.0f, -6.0f); isFirstDrawing = YES; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)dealloc { [super dealloc]; } @end

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  • Do any parsers exist for the Oracle DML table_reference?

    - by JavaRocky
    I wish to find out what tables references are used in a DML. I prefer to use an oracle package as it can be self contained in the database. But other suggestions welcome. Open source very welcome. Here is the link to the syntax diagram of the table_reference definition: http://download.oracle.com/docs/cd/B19306_01/server.102/b14200/statements_10002.htm#i2126863 Do any parsers exist?

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  • Compiling a bunch of stuff in the folder (java, on a mac)

    - by David
    two questions: how do i compile a .java file that isn't on my username (like something in documents or some other sub folder) if i have multiple .java files and i compile one that contains method that are contained in the others does the compiler compile those other files. heres an example of the second question. example1.java: class example1 { main () { example2.method () } } example2.java: class example2 { method () } When i compile example1.java will example2.java also be compiled?

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  • Listings in Latex with UTF-8 (or at least german umlauts)

    - by Janosch
    Trying to include a source-file into my latex document using the listings package, i got problems with german umlauts inside of the comments in the code. Using \lstset{ extendedchars=\true, inputencoding=utf8x } Umlauts in the source files (encoded in UTF-8 without BOM) are processed, but they are somehow moved to the beginning of the word they are contained in. So // die Größe muss berücksichtigt werden in the input source file, becomes // die ößGre muss übercksichtigt werden in the output file. NOTE: since i found errors in my initial setup, i heavily edited this question

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  • Excel VBA Application.OnTime. I think its a bad idea to use this... thoughts either way?

    - by FinancialRadDeveloper
    I have a number of users I support that are asking for things to happen automatically ( well more automagically but that's another point!). One want events to happen every 120 secs ( see my other question ) and also another wants 1 thing to happen say at 5pm each business day. This has to be on the Excel sheet so therefore VBA as addins etc will be a no no, as it needs to be self contained. I have a big dislike of using Application.OnTime I think its dangerous and unreliable, what does everyone else think?

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  • Bubbling scroll events from a ListView to its parent

    - by emddudley
    In my WPF application I have a ListView whose ScrollViewer.VerticalScrollBarVisibility is set to Disabled. It is contained within a ScrollViewer. When I attempt to use the mouse wheel over the ListView, the outer ScrollViewer does not scroll because the ListView is capturing the scroll events. How can I force the ListView to allow the scroll events to bubble up to the ScrollViewer?

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  • Comparing Ranges in Excel

    - by mcoolbeth
    In the Excel Interop libraries, is there functionality to determine whether a given Range object is contained within another Range object? It would be simple enough for me to compare the row and column indices of each Range, but things become more complicated when you want to compare two ranges that may be on different worksheets.

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  • servlet--call jsp file

    - by megala
    I created servlet program it contained the following coding. ======coding public class GreetingServiceImpl extends RemoteServiceServlet implements GreetingService { public String greetServer(String input) { Cal c=new Cal(); c.call(input); return "success"; } } =========My constraints is i want to call index.jsp from this servlet how to achieve this.

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  • Mapping two tables 0..n in Hibernate

    - by simon
    I have a table Users CREATE TABLE "USERS" ( "ID" NUMBER NOT NULL , "LOGINNAME" VARCHAR2 (150) NOT NULL ) and I have a second table SpecialUsers. No UserId can occur twice in the SpecialUsers table, and only a small subset of the ids of users in the Users table are contained in the SpecialUsers table. CREATE TABLE "SPECIALUSERS" ( "USERID" NUMBER NOT NULL, CONSTRAINT "PK_SPECIALUSERS" PRIMARY KEY ("USERID") ) ALTER TABLE "SPECIALUSERS" ADD CONSTRAINT "FK_SPECIALUSERS_USERID" FOREIGN KEY ("USERID") REFERENCES "USERS" ("ID") / Mapping the Users table in Hibernate works ok <hibernate-mapping package="com.initech.domain"> <class name="com.initech.User" table="USERS"> <id name="id" column="ID" type="java.lang.Long"> <meta attribute="use-in-tostring">true</meta> <generator class="sequence"> <param name="sequence">SEQ_USERS_ID</param> </generator> </id> <property name="loginName" column="LOGINNAME" type="java.lang.String" not-null="true"> <meta attribute="use-in-tostring">true</meta> </property> </class> </hibernate-mapping> But I'm struggling in creating the mapping for the SpecialUsers table. All the examples (e.g. in Hibernate documentation) in Internet I found don't have this type of self-reference. I tried a mapping like this: <hibernate-mapping package="com.initech.domain"> <class name="com.initech.User" table="SPECIALUSERS"> <id name="id" column="USERID"> <meta attribute="use-in-tostring">true</meta> <generator class="foreign"> <param name="property">user</param> </generator> </id> <one-to-one name="user" class="User"/> </class> </hibernate-mapping> but got the error Invocation of init method failed; nested exception is org.hibernate.DuplicateMappingException: Duplicate class/entity mapping com.initech.User How should I map the SpecialUsers table? What I need on the application level is a list of the User objects contained in the SpecialUsers table.

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  • Add domain to relative urls

    - by Rick
    How can I add http://facebook.com to relative URL's contained within #facebook_urls? Eg: <a href="/test.html"> becomes <a href="http://facebook.com/test.html"> #facebook_urls also contains absolute urls, so I want to make sure I don't touch those. Thanks!

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  • Creating a spam list with a web crawler in python

    - by user313623
    Hey guys, I'm not trying to do anything malicious here, I just need to do some homework. I'm a fairly new programmer, I'm using python 3.0, and I having difficulty using recursion for problem-solving. I've been stuck on this question for quite a while. Here's the assignment: Write a recursive method spam(url, n) that takes a url of a web page as input and a non-negative integer n, collects all the email address contained in the web page and adds them to a global dictionary variable spam_dict, and then recursively calls itself on every http hyperlink contained in the web page. You will use a dictionary so only one copy of every email address is save; your dictionary will store (key,value) pairs (email, email). The recursive call should use the parameter n-1 instead of n. If n = 0, you should collect the email addresses but no recursive calls should be made. The parameter n is used to limit the recursion to at most depth n. You will need to use the solutions of the two above problems; you method spam() will call the methods links2() and emails() and possibly other functions as well. Notes: 1. running spam() directly will produce no output on the screen; to find your spam_dict, you will need to read the value of spam_dict, and you will also need to reset it to the empty dictionary before every run of spam. 2. Recall how global variables are used. Usage: spam_dict = {} spam('http://reed.cs.depaul.edu/lperkovic/csc242/test1.html',0) spam_dict.keys() dict_keys([]) spam_dict = {} spam('http://reed.cs.depaul.edu/lperkovic/csc242/test1.html',1) spam_dict.keys() dict_keys(['[email protected]', '[email protected]']) So far, I've written a function that traverses web pages and puts all the links in a nice little list, and what I wanted to do was call that functions. And why would I use recursion on a dictionary? And how? I don't understand how n ties into all of this. def links2(url): content = str(urlopen(url).read()) myparser = MyHTMLParser() myparser.feed(content) lst = myparser.get() mergelst = [] for link in lst: mergelst.append(urljoin(lst[0],link)) print(mergelst) Any input (except why spam is bad) would be greatly appreciated. Also, I realize that the above function could probably look better, if you have a way to do it, I'm all ears. However, all I need is the point is for the program to produce the proper output.

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  • how to use the order by and aggregate function together in sql query

    - by Ranjana
    SELECT count(distinct req.requirementid), req.requirementid, org.organizationid,req. locationofposting,org.registereddate FROM OrganizationRegisteredDetails AS org, RequirementsDetailsforOrganization AS req WHERE org.organizationid =req.requirementid order by org.RegisteredDate desc this shows me the error : Column 'RequirementsDetailsforOrganization.RequirementID' is invalid in the select list because it is not contained in either an aggregate function or the GROUP BY clause. how to do the 'order by org.RegisteredDate desc' in this Query ....

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  • Increase efficiency of a loop with jQuery and GameQuery

    - by Pez Cuckow
    I have a game coded in jQuery where bots are moved around the screen. The below code is a loop that runs every 20ms, currently if you have over 15 bots you start to notice the browser lagging (simply because of all the advanced collision detection going on). Is there any way to reduce the lag, can I make it any more efficient? P.s. sorrry for just posting a block of code, I can't see a way to make my point clear enough without! $.playground().registerCallback(function(){ //Movement Loop if(!pause) { for (var i in bots) { //bots - color, dir, x, y, z, spawned?, spawnerid, prevd var self = $('#b' + i); var current = bots[i]; if(bots[i][5]==1) { var xspeed = 0, yspeed = 0; if(current[1]==0) { yspeed = -D_SPEED; } else if(current[1]==1) { xspeed = D_SPEED; } else if(current[1]==2) { yspeed = D_SPEED; } else if(current[1]==3) { xspeed = -D_SPEED; } var x = current[2] + xspeed; var y = current[3] + yspeed; var z = current[3] + 120; if(current[2]>0&&x>PLAYGROUND_WIDTH||current[2]<0&&x<-GRID_SIZE|| current[3]>0&&y>PLAYGROUND_HEIGHT||current[3]<0&&y<-GRID_SIZE) { remove_bot(i, self); } else { if(current[7]!=current[1]) { self.setAnimation(colors[current[0]][current[1]]); bots[i][7] = current[1]; } if(self.css({"left": ""+(x)+"px", "top": ""+(y)+"px", "z-index": z})) { bots[i][2] = x; bots[i][3] = y; bots[i][4] = z; bots[i][8]++; } } } } $("#debug").html(dump(arrows)); $(".bot").each(function(){ var b_id = $(this).attr("id").substr(1); var collision = false; var c_bot = bots[b_id]; var b_x = c_bot[2]; var b_y = c_bot[3]; var b_d = c_bot[1]; $(this).collision(".arrow,#arrows").each(function(){ //Many thanks to Selim Arsever for this fix! var a_id = $(this).attr("id").substr(1); var piece = arrows[a_id]; var a_v = piece[0]; if(a_v==1) { var a_x = piece[2]; var a_y = piece[3]; var d_x = b_x-a_x; var d_y = b_y-a_y; if(d_x>=4&&d_x<=5&&d_y>=1&&d_y<=2) { //bots - color, dir, x, y, z, spawned?, spawnerid, prevd bots[b_id][7] = c_bot[1]; bots[b_id][1] = piece[1]; collision = true; } } }); if(!collision) { $(this).collision(".wall,#level").each(function(){ var w_id = $(this).attr("id").substr(1); var piece = pieces[w_id]; var w_x = piece[1]; var w_y = piece[2]; d_x = b_x-w_x; d_y = b_y-w_y; if(b_d==0&&d_x>=4&&d_x<=5&&d_y>=27&&d_y<=28) { kill_bot(b_id); collision = true; } //4 // 33 if(b_d==1&&d_x>=-12&&d_x<=-11&&d_y>=21&&d_y<=22) { kill_bot(b_id); collision = true; } //-14 // 21 if(b_d==2&&d_x>=4&&d_x<=5&&d_y>=-9&&d_y<=-8) { kill_bot(b_id); collision = true; } //4 // -9 if(b_d==3&&d_x>=22&&d_x<=23&&d_y>=20&&d_y<=21) { kill_bot(b_id); collision = true; } //22 // 21 }); } if(!collision&&c_bot[8]>GRID_MOVE) { $(this).collision(".spawn,#level").each(function(){ var s_id = $(this).attr("id").substr(1); var piece = pieces[s_id]; var s_x = piece[1]; var s_y = piece[2]; d_x = b_x-s_x; d_y = b_y-s_y; if(b_d==0&&d_x>=4&&d_x<=5&&d_y>=19&&d_y<=20) { kill_bot(b_id); collision = true; } //4 // 33 if(b_d==1&&d_x>=-14&&d_x<=-13&&d_y>=11&&d_y<=12) { kill_bot(b_id); collision = true; } //-14 // 21 if(b_d==2&&d_x>=4&&d_x<=5&&d_y>=-11&&d_y<=-10) { kill_bot(b_id); collision = true; } //4 // -9 if(b_d==3&&d_x>=22&&d_x<=23&&d_y>=11&&d_y<=12) { kill_bot(b_id); collision = true; } //22 // 21*/ }); } if(!collision) { $(this).collision(".exit,#level").each(function(){ var e_id = $(this).attr("id").substr(1); var piece = pieces[e_id]; var e_x = piece[1]; var e_y = piece[2]; d_x = b_x-e_x; d_y = b_y-e_y; if(d_x>=4&&d_x<=5&&d_y>=1&&d_y<=2) { current_bots++; bots[b_id] = false; $("#current_bots").html(current_bots); $("#b" + b_id).setAnimation(exit[2], function(node){$(node).fadeOut(200)}); } }); } if(!collision) { $(this).collision(".bot,#level").each(function(){ var bd_id = $(this).attr("id").substr(1); if(bd_id!=b_id) { var piece = bots[bd_id]; var bd_x = piece[2]; var bd_y = piece[3]; d_x = b_x-bd_x; d_y = b_y-bd_y; if(d_x>=0&&d_x<=2&&d_y>=0&&d_y<=2) { kill_bot(b_id); kill_bot(bd_id); collision = true; } } }); } }); } }, REFRESH_RATE); Many thanks,

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  • Prevent automatic popToRootViewController on double-tap of UITabBarController

    - by NilObject
    The default behavior of a UITabBarController is to pop the contained UINavigationController to the root view controller when a particular tab is tapped a second time. I have a particular use case where I'm wanting this to not work automatically, and I'm having a hard time figuring out how to prevent this. Has anyone run into this, and if so, what did you do? Do I need to subclass UINavigationController and override popToRootViewController or is there a simpler way?

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  • Retrieve pictures from Excel file using OLEDB and C#

    - by CBoy
    I have an Excel sheet with two column, one is a number , and second column have a picture. i want to read these data from c# with oledb connection, i can read number easily , but pictures is not contained in second column , so in c# i just get first column. now, how can i read the images ? i want to extract the numbers and related images from this excel sheet. Thanks.

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