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  • configuring linux server to send traffic to local machines using local IP address

    - by gkdsp
    Two linux servers, server1 and server2, are on the same local network (they also have access to an external network). Server2 has a local IP of 192.168.0.2 and a host name of host2.mydomain.com. QUESTION 1: If an application on server1 sends traffic to server2 using a host name of host2.mydomain.com, what determines whether this traffic is routed to server2 using the local or external network? QUESTION 2: To ensure that all traffic sent from server1 to server2 always uses the local network, could I simply include in the server1 /etc/hosts file the following? 192.168.0.2 host2.mydomain.com ...the thinking being, if the servers are always on the same network there should never be a need for server2 to send traffic to server1 via the external network (that I can think of anyway). Is this done in practice, or is some other method preferred?

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  • How to connect to my own WiFi using Broadcom STA drivers?

    - by Chris
    I'm trying hard to switch to Linux from Windows because of my engineering project. Unfortunately, everything is against that change! Before I have installed Broadcom STA proprietary drivers, I was seeing on NetworkManager and nm-applet only local radio-internet-access networks. After I installed Broadcom STA, I see my neighbor's wireless network (channel 11, WEP) Neither before nor after the installation is own wireless network available. Computer: Asus Lamborghini VX6 Ubuntu: 12.04 LTS 64-bit Router: ASUS N55U (A1) with newest AsusWRT firmware Network: Channel 5 (tried also 10 and 11, both on 20 and 40MHz bands), WPA2 Personal, 2,4 + 5 GHz (what is not very important, 'cause the wlan card in VX6 is only 2,4GHz). Network works fine on Windows, also through D-Link repeater on the other floor. Unfortunately, same network is invisible to Ubuntu on same machine. I have tried some combinations with other GUIs but it did not work. Are there any better drivers for Ubuntu? I need that network badly, but I'm an Ubuntu newbie, so I don't know how to solve that problem. Please help.

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  • Wifi won't connect to certain networks

    - by Dave M G
    As I write this, I'm in a coffee shop on my laptop, and I am trying to connect to the free wifi network they offer. Every time I select their network from the wifi applet drop down menu, it connects for a second and then disconnects. At the same time, I have my Android phone with me, and it connects to the coffee shop's network without problem. There are a couple of people around me also using the same network with no issues. I asked the staff to check and as far as they can tell there is no problem with their router or anything. I have tried rebooting, but it has not made a difference. I have double and triple checked that I am using the correct WEP password. As an added wrinkle, when I connect to another network, it seems to connect (although I can't use them because they are paid gateway services). So I'm able to ask this question now because I have tethered my laptop to my phone, but it's slow and a workaround, not a solution. All indications are that it's a problem with my computer against this one network. Why would that be and how can I fix it?

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  • Allowing users in from an IP address without certificate client authentication

    - by John
    I need to allow access to my site without SSL certificates from my office network and with SSL certificates outside. Here is my configuration: <Directory /srv/www> AllowOverride All Order deny,allow Deny from all # office network static IP Allow from xxx.xxx.xxx.xxx SSLVerifyClient require SSLOptions +FakeBasicAuth AuthName "My secure area" AuthType Basic AuthUserFile /etc/httpd/ssl/index Require valid-user Satisfy Any </Directory> When I'm inside network and have certificate - I can access. When I'm inside network and haven't certificate - I can't access, it requires certificate. When I'm outside network and have certificate - I can't access, it shows me basic login screen When I'm outside network and haven't certificate - I can't access, it shows me basic login screen and following configuration works perfectly <Directory /srv/www> AllowOverride All Order deny,allow Deny from all Allow from xxx.xxx.xxx.xxx AuthUserFile /srv/www/htpasswd AuthName "Restricted Access" AuthType Basic Require valid-user Satisfy Any </Directory>

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  • Two domains accessing same folder

    - by Liam Quinn
    I've just taken a new role in a school and am still familiarizing myself with their network, how ever I have recently been given a task and I'm having a little trouble finding out the fundementals of it. I have an admin network/domain 10.49.x.x and a classroom network/domian 192.168.1.x both connect to a Proxy server 10.49.202.231/192.168.1.51. Each domain has it's own shared folders as you'd expect, files and software installs etc, how ever there is a folder "staff" on the classroom network that all the teachers on the classroom network can access. The users on the admin network would like to access this same folder. How do I go about making this happen?

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  • OpenVPN Chaining

    - by noderunner
    I'm trying to set up an OpenVPN "chain", similar to what is described here. I have two separate networks, A and B. Each network has an OpenVPN server using a standard "road warrior" or "client/server" approach. A client can connect to either one for access to the hosts/services on that respective network. But server A and B are also connected to each other. The servers on each network have a "site-to-site" connection between the two. What I'm trying to accomplish, is the ability to connect to network A as a client, and then make connections with hosts on network B. I'm using tun/routing for all of the VPN connections. The "chain" looks something like this: [Client] --- [Server A] --- [Server A] --- [Server B] --- [Server B] --- [Host B] (tun0) (tun0) (tun1) (tun0) (eth0) (eth0) The whole idea is that server A should route traffic destined to network B through the "site-to-site" VPN set up on tun1 when a client from tun0 tries to connect. I did this simply by setting up two connection profiles on server A. One profile is a standard server config running on tun0, defining a virtual client network, IP address pool, pushing routes, etc. The other is a client connection to Server B running on tun1. With ip_forwarding enabled, I then simply added a "push route" to the clients advertising a route to network B. On server A, this seems to work when I look at tcpdump output. If I connect as a client, and then ping a host on network B, I can see the traffic getting passed from tun0 to tun1 on Server A: tcpdump -nSi tun1 icmp The weird thing is that I don't see Server B receiving that traffic through the tunnel. It's as if Server A is sending it through the site-to-site connection like it should, but server B is completely ignoring it. When I look for the traffic on Server B, it simply isn't there. A ping from Server A -- Host B works fine. But a ping from a client connected to Server A to host B does not. I'm wondering if Server B is ignoring the traffic because the source IP does not match the client IP pool that it hands out to clients? Does anyone know if I need to do something on Server B in order for it to see the traffic? This is a complicated problem to explain, so thanks if you stuck with me this far.

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  • Setup IPv4 local on IPv6 VPS

    - by A.D.
    I have a dedicated server running multiple IPv6 only OpenVZ containers. I want them to be able to communicate with the IPv4 internet, but I realized that isn't going to be possible with IPv6 only. So they need to have an IPv4 address as well, not sure if a local address will work for it, but pretty sure it should. I added 169.254.1.100 in the container .conf file, but when I try to start it, I get this : Adding IP address(es): (the IPv6 address) 169.254.1.100 arpsend: 169.254.1.100 is detected on another computer : 00:04:9b:f2:b0:00 vps-net_add WARNING: arpsend -c 1 -w 1 -D -e 169.254.1.100 eth0 FAILED I did a lot of research, and searched serverfault before posting this, but found nothing relating to this.

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  • What's the best subversion client to use for a working copy on a network share that's being modified by other users without a subversion client?

    - by loupai
    That probably sounds confusing. Here's my situation: I have a software project I'd like to version control with Subversion. The project files are on a network share which is modified by several users. I'd like to version control the directory with caveat that many of the users are not going to be using a SVN client when they add, modify, move, and rename files. I'll be doing all the version control myself along with one or two other users. When I commit the changes with an SVN client I'd assume that all changes made to file, all deletions, renames, etc are intentional. So how do I detect these changes if as user made them without using a client like TortoiseSVN? Can anyone recommend a client that could determine possible renames, deletions, and moved files? Thanks!

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  • We’ve Got 10 Free Copies of Microsoft’s Networking Windows 7 eBook to Give Away. Get Yours!

    - by The Geek
    Last month, we reviewed our friend Ciprian’s new book by Microsoft Press, Network Your Computers & Devices: Step by Step—and we’ve twisted his arm until he decided to give away 10 free copies for our readers. First, the book: It’s a great book that covers networking between computers running Windows 7, XP, Vista, Linux, and even Mac OS X. Just as the title suggests, he’s got step-by-step tutorials that explain how to get your network up and running with a minimum of fuss. Want to see for yourself? You can grab a copy of the free sample chapter if you’d like, or you can look through the chapter outline: Chapter 1: Setting Up a Router and Devices Chapter 2: Setting User Accounts on All Computers Chapter 3: Setting Up Your Libraries on All Windows 7 Computers Chapter 4: Creating the Network Chapter 5: Customizing Network Sharing Settings in Windows 7 Chapter 6: Creating the Homegroup and Joining Windows 7 Computers Chapter 7: Sharing Libraries and Folders Chapter 8: Sharing and Working with Devices Chapter 9: Streaming Media Over the Network and the Internet Chapter 10: Sharing Between Windows XP, Windows Vista, and Windows 7 Computers Chapter 11: Sharing Between Mac OS X and Windows 7 Computers Chapter 12: Sharing Between Ubuntu Linux and Windows 7 Computers Chapter 13: Keeping the Network Secure Chapter 14: Setting Up Parental Controls Chapter 15: Troubleshooting Network and Internet Problems Whether you believe it’s the perfect book or not, we’re giving away one for free, so keep reading. Giveaway Details: Or What You Need to Do Since we’ve got an awful lot of subscribers, and we’ve only got 10 ebooks to give away, we need a few rules. So here’s how you can put your name into the hat for the giveaway: Method 1: Leave a comment on the giveaway post over on our Facebook Fan page. Obviously you’ll need to Like us before you can leave a comment. Method 2: If you don’t use Facebook, you can tweet this post using the Tweet button at the top of the article. Winners: We’ll randomly pick 10 winners from those who participate. Expiration: This giveaway expires in 3 days, give or take a day. We’ll announce the winners and contact them directly. So go forth, and get yourself a free ebook! Of course, if you want the print version, you can get that for a discount over on Amazon at the moment. Latest Features How-To Geek ETC Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines MyPaint is an Open-Source Graphics App for Digital Painters Can the Birds and Pigs Really Be Friends in the End? [Angry Birds Video] Add the 2D Version of the New Unity Interface to Ubuntu 10.10 and 11.04 MightyMintyBoost Is a 3-in-1 Gadget Charger Watson Ties Against Human Jeopardy Opponents Peaceful Tropical Cavern Wallpaper

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  • Fun with Sun Ray, 3D, Oracle VM x86 and SRIOV

    - by wim.coekaerts
    One of the things I like about my job is that I get to play around with stuff and make use of the technologies we work on in my teams. Sort of my own little playground. It allows me to study the products in great detail and put them to use in ways that individual product teams don't always intend them to be used for :) but that makes it fun. I have a lot of this set up at home because... work is sort of hobby and I just like to tinker with it. Anyway, a few weeks ago I was looking at my sun ray rig at home and how well 3D works. Google Earth and some basic opengl tests like glxspheres combined with virtualgl. It resulted in some very cool demos recorded with my little camera (sorry for the crappy quality of the video :-) : OVDC (soft client) on my mac Sun Ray 2FS Never mind the hickups during zoom, that's because I was using the scrollwheel on my mouse and I can't scroll uninterrupted :) Anyway, this is quite cool ! The setup for this was the following : Sun Ray on LAN, Sun Ray Server 5 latest installed on OL5.5 inside a VM running on Oracle VM 2.2 (hardware virt, with a virtual network (vif)) and the virtualgl rendering happened on another box (wopr5) that runs linux on a little atom D520 with an ION2 gpu. So network goes from Sun Ray to Sun Ray Server to wopr5 and back. Given that this is full screen 3D it puts a good amount of load on the network and it's pretty cool that SRS was just a VM :) So, separately, I had written a little blog entry about using sriov and oracle vm a while back. link to sriov blog entry Last night when I came home I wanted to do some more playing around with SRIOV and live migrate. To do this, I wanted to set up a VM with 2 network interfaces, one virtual network (vif) and then one that's one of the SRIOV virtual functions from my network card. Inside the guest they show as eth0 and eth1, and then bond them using a standard linux bonding device (bond0 here) with active active links. The goal here is that on live migrate, we would detach the VF (eth1 in guest in this case), the bond would then just hum along on eth0 (vif) we can live migrate the VM and then on the other server after the migrate completes we re-attach a VF to the VM there and eth1 pops up again and the bond uses both eth0/eth1 to do its work. So, to set this up, I figured, why not use my sun ray server VM because the 3D work generates a nice network load and is very latency/timing sensitive. In the end, I ran glxspheres on my sunray server (vm) displaying on my sun ray 2 fs and while that was running, I did my live migrate test of this vm (unplug pci VF, migrate, reconnect vf) and guess what, it just kept running :) veryyyyyy cool. now, it was supposed to, but it's always nice to see it actually work, for real. Here's a diagram of it. No gimics - just real technology at work ! enjoy :)

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  • Atheros AR9285 / Lenovo G560 wireless not working after installing 13.04

    - by teyi
    I had Ubuntu 12.04 initially installed on my laptop. I upgraded to 12.10 then 13.04. Everything worked fine, including wireless. After adding a new memory card ( I only had 2 gb and one memory slot free) my wireess stopped working. I backed up all my data and reinstallled Ubuntu 13.04. Everything works fine except wireess. I bought this laptop in 2010 from Japan. It has Intel Core i5 CPU M 450 @2.40 Ghz * 4 3,7 Gb RAM os type 64 bit The output of iwconfig: eth0 no wireless extensions. lo no wireless extensions. wlan0 IEEE 802.11bgn ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=15 dBm Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off The output of rfkill list all: 0: ideapad_wlan: Wireless LAN Soft blocked: no Hard blocked: no 1: phy0: Wireless LAN Soft blocked: no Hard blocked: no The output of lshw -C network: *-network description: Wireless interface product: AR9285 Wireless Network Adapter (PCI-Express) vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:05:00.0 logical name: wlan0 version: 01 serial: 78:e4:00:7d:fe:fa width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=ath9k driverversion=3.8.0-19-generic firmware=N/A latency=0 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:17 memory:d6400000-d640ffff *-network description: Ethernet interface product: RTL8101E/RTL8102E PCI Express Fast Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:06:00.0 logical name: eth0 version: 02 serial: 88:ae:1d:2b:36:ac size: 100Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full ip=192.168.2.2 latency=0 link=yes multicast=yes port=MII speed=100Mbit/s resources: irq:41 ioport:2000(size=256) memory:d2410000-d2410fff memory:d2400000-d240ffff memory:d2420000-d243ffff The wi-fi network appears as disconnected ( it's greyed out) Strangely enough I see a wifi network ( not mine) but not mine or the rest. That network doesn't require a password . I click on it, try to connect and i get an error message: failed to connect to xxxxx ... 32) The access point/org/freedesktop/NetworkManager/AccessPoint/0 was not in the scan list. Someone help please

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  • Bluetooth Dial-Up Networking using Blueman

    - by leemes
    I want to configure a dial up network connection via bluetooth to my phone in order to access the internet. I use Lubuntu 12.04 (Ubuntu with LXDE) which has the Network Manager Applet and Blueman applet installed. I guess these are the same tools than on an Ubuntu installation, hence I ask my question on this site. My phone is a Sony Ericsson W810i, my laptop is a Lenovo S10-2, my mobile phone provider is o2 Germany. I scanned for my mobile phone using the Blueman applet. I connected the dial-up network via the context menu - Serial Ports - Dial-up Networking. A notification bubble says that the connection is available on the interface named ppp0. ipconfig is telling something different: There is no ppp0 or something similar. I only see my eth0 (wired ethernet), eth1 (wifi) and lo interfaces. Of course, I can't ping google.com as the interface really seems to be not present at all. When the dial-up network is being connected, my mobile phone says that it connects to the internet. Afterwards, I see the active connection on the phone's screen. When successfully connecting with the phone using another computer, it behaves exactly the same, so I guess that the phone isn't the problem. I don't know if I configured the Dial-Up correctly. I use the phone number *99# which is very common on most mobile ISPs. I use the APN which my ISP is telling me to use. (I can't find the number on their support page, so I just use the default value *99#.) My mobile ISP is o2 Germany. There are How-Tos out there which use the Network Manager Applet to setup a bluetooth dial-up connection, but I can't see any bluetooth devices in the context menu as on the screenshots in those How-Tos. Do you have any suggestions what might be wrong / what I should try? EDIT: When choosing "Network Access Point" in the device's context menu instead of Serial Ports - Dial-Up Networking, an interface bnep0 appears. However, neither an IPv4 address is assigned for that interface (but IPv6), nor the phone connects to the internet. Am I missing something? Can I connect to the internet after setting up this network connection?

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  • Need help identifing what resources (eg. In MIT OpenCourseWare) can help me prepare for a test [closed]

    - by jiewmeng
    I am entering uni soon. I can sit for a placement test to see if I elegible for exemptions. The details are http://www.comp.nus.edu.sg/undergraduates/TestScope11_12.html Or CS2100 Computer Organisation (please click title) The objective of this module is to familiarise students with the fundamentals of computing devices. Through this module students will understand the basics of data representation, and how the various parts of a computer work, separately and with each other. This allows students to understand the issues in computing devices, and how these issues affect the implementation of solutions. Topics covered include data representation systems, combinational and sequential circuit design techniques, assembly language, processor execution cycles, pipelining, memory hierarchy and input/output systems. Recommended Textbooks Digital Design: Principles and Practices [DDPP] by John F. Wakerly, Prentice-Hall. ISBN 0-13-324500-4. Computer Organizations and Design (The hardware/software interface) by David A. Patterson and John L. Hennessy. CS2105 Introduction to Computer Networks (please click title) This course aims to provide a broad introduction to computer networks and some appreciations of network application programming. It covers a range of topics including basic data communication and computer network concepts, protocols, networked computing concepts and principles, network applications development and network security. The emphasis of teaching is on the working principles and application of computer networks. As an integral part of the course, tutorials and practical assignments enforcing learning will also be given. These assignments provide an early exposure in network application programming and they should be able to complete by using personal computers and school's network facilities. Topics included: An overview of computer networks and the Internet Basic data communications Application layer Transport layer Network layer and routing Link layer and local area networks Recommended Textbook James F. Kurose & Keith W. Ross, Computer networking: A top-down approach featuring internet, Addison Wesley, 2001 I am wondering what resources eg. MIT OpenCourseWare or other universities resources are available to help he perpare for these particular modubles. I am thinking does the Networking one look like CCNA? The computer oragization. Its like electronics, assembly etc? I learnt some electronics in Poly but looking at the sample papers, uni looks very different... I have about 1 month to prepare if I want any chance of exempting from these modules :) any help?

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  • What are good design practices when working with Entity Framework

    - by AD
    This will apply mostly for an asp.net application where the data is not accessed via soa. Meaning that you get access to the objects loaded from the framework, not Transfer Objects, although some recommendation still apply. This is a community post, so please add to it as you see fit. Applies to: Entity Framework 1.0 shipped with Visual Studio 2008 sp1. Why pick EF in the first place? Considering it is a young technology with plenty of problems (see below), it may be a hard sell to get on the EF bandwagon for your project. However, it is the technology Microsoft is pushing (at the expense of Linq2Sql, which is a subset of EF). In addition, you may not be satisfied with NHibernate or other solutions out there. Whatever the reasons, there are people out there (including me) working with EF and life is not bad.make you think. EF and inheritance The first big subject is inheritance. EF does support mapping for inherited classes that are persisted in 2 ways: table per class and table the hierarchy. The modeling is easy and there are no programming issues with that part. (The following applies to table per class model as I don't have experience with table per hierarchy, which is, anyway, limited.) The real problem comes when you are trying to run queries that include one or many objects that are part of an inheritance tree: the generated sql is incredibly awful, takes a long time to get parsed by the EF and takes a long time to execute as well. This is a real show stopper. Enough that EF should probably not be used with inheritance or as little as possible. Here is an example of how bad it was. My EF model had ~30 classes, ~10 of which were part of an inheritance tree. On running a query to get one item from the Base class, something as simple as Base.Get(id), the generated SQL was over 50,000 characters. Then when you are trying to return some Associations, it degenerates even more, going as far as throwing SQL exceptions about not being able to query more than 256 tables at once. Ok, this is bad, EF concept is to allow you to create your object structure without (or with as little as possible) consideration on the actual database implementation of your table. It completely fails at this. So, recommendations? Avoid inheritance if you can, the performance will be so much better. Use it sparingly where you have to. In my opinion, this makes EF a glorified sql-generation tool for querying, but there are still advantages to using it. And ways to implement mechanism that are similar to inheritance. Bypassing inheritance with Interfaces First thing to know with trying to get some kind of inheritance going with EF is that you cannot assign a non-EF-modeled class a base class. Don't even try it, it will get overwritten by the modeler. So what to do? You can use interfaces to enforce that classes implement some functionality. For example here is a IEntity interface that allow you to define Associations between EF entities where you don't know at design time what the type of the entity would be. public enum EntityTypes{ Unknown = -1, Dog = 0, Cat } public interface IEntity { int EntityID { get; } string Name { get; } Type EntityType { get; } } public partial class Dog : IEntity { // implement EntityID and Name which could actually be fields // from your EF model Type EntityType{ get{ return EntityTypes.Dog; } } } Using this IEntity, you can then work with undefined associations in other classes // lets take a class that you defined in your model. // that class has a mapping to the columns: PetID, PetType public partial class Person { public IEntity GetPet() { return IEntityController.Get(PetID,PetType); } } which makes use of some extension functions: public class IEntityController { static public IEntity Get(int id, EntityTypes type) { switch (type) { case EntityTypes.Dog: return Dog.Get(id); case EntityTypes.Cat: return Cat.Get(id); default: throw new Exception("Invalid EntityType"); } } } Not as neat as having plain inheritance, particularly considering you have to store the PetType in an extra database field, but considering the performance gains, I would not look back. It also cannot model one-to-many, many-to-many relationship, but with creative uses of 'Union' it could be made to work. Finally, it creates the side effet of loading data in a property/function of the object, which you need to be careful about. Using a clear naming convention like GetXYZ() helps in that regards. Compiled Queries Entity Framework performance is not as good as direct database access with ADO (obviously) or Linq2SQL. There are ways to improve it however, one of which is compiling your queries. The performance of a compiled query is similar to Linq2Sql. What is a compiled query? It is simply a query for which you tell the framework to keep the parsed tree in memory so it doesn't need to be regenerated the next time you run it. So the next run, you will save the time it takes to parse the tree. Do not discount that as it is a very costly operation that gets even worse with more complex queries. There are 2 ways to compile a query: creating an ObjectQuery with EntitySQL and using CompiledQuery.Compile() function. (Note that by using an EntityDataSource in your page, you will in fact be using ObjectQuery with EntitySQL, so that gets compiled and cached). An aside here in case you don't know what EntitySQL is. It is a string-based way of writing queries against the EF. Here is an example: "select value dog from Entities.DogSet as dog where dog.ID = @ID". The syntax is pretty similar to SQL syntax. You can also do pretty complex object manipulation, which is well explained [here][1]. Ok, so here is how to do it using ObjectQuery< string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); The first time you run this query, the framework will generate the expression tree and keep it in memory. So the next time it gets executed, you will save on that costly step. In that example EnablePlanCaching = true, which is unnecessary since that is the default option. The other way to compile a query for later use is the CompiledQuery.Compile method. This uses a delegate: static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => ctx.DogSet.FirstOrDefault(it => it.ID == id)); or using linq static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet where dog.ID == id select dog).FirstOrDefault()); to call the query: query_GetDog.Invoke( YourContext, id ); The advantage of CompiledQuery is that the syntax of your query is checked at compile time, where as EntitySQL is not. However, there are other consideration... Includes Lets say you want to have the data for the dog owner to be returned by the query to avoid making 2 calls to the database. Easy to do, right? EntitySQL string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)).Include("Owner"); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); CompiledQuery static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet.Include("Owner") where dog.ID == id select dog).FirstOrDefault()); Now, what if you want to have the Include parametrized? What I mean is that you want to have a single Get() function that is called from different pages that care about different relationships for the dog. One cares about the Owner, another about his FavoriteFood, another about his FavotireToy and so on. Basicly, you want to tell the query which associations to load. It is easy to do with EntitySQL public Dog Get(int id, string include) { string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)) .IncludeMany(include); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); } The include simply uses the passed string. Easy enough. Note that it is possible to improve on the Include(string) function (that accepts only a single path) with an IncludeMany(string) that will let you pass a string of comma-separated associations to load. Look further in the extension section for this function. If we try to do it with CompiledQuery however, we run into numerous problems: The obvious static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.Include(include) where dog.ID == id select dog).FirstOrDefault()); will choke when called with: query_GetDog.Invoke( YourContext, id, "Owner,FavoriteFood" ); Because, as mentionned above, Include() only wants to see a single path in the string and here we are giving it 2: "Owner" and "FavoriteFood" (which is not to be confused with "Owner.FavoriteFood"!). Then, let's use IncludeMany(), which is an extension function static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.IncludeMany(include) where dog.ID == id select dog).FirstOrDefault()); Wrong again, this time it is because the EF cannot parse IncludeMany because it is not part of the functions that is recognizes: it is an extension. Ok, so you want to pass an arbitrary number of paths to your function and Includes() only takes a single one. What to do? You could decide that you will never ever need more than, say 20 Includes, and pass each separated strings in a struct to CompiledQuery. But now the query looks like this: from dog in ctx.DogSet.Include(include1).Include(include2).Include(include3) .Include(include4).Include(include5).Include(include6) .[...].Include(include19).Include(include20) where dog.ID == id select dog which is awful as well. Ok, then, but wait a minute. Can't we return an ObjectQuery< with CompiledQuery? Then set the includes on that? Well, that what I would have thought so as well: static readonly Func<Entities, int, ObjectQuery<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, ObjectQuery<Dog>>((ctx, id) => (ObjectQuery<Dog>)(from dog in ctx.DogSet where dog.ID == id select dog)); public Dog GetDog( int id, string include ) { ObjectQuery<Dog> oQuery = query_GetDog(id); oQuery = oQuery.IncludeMany(include); return oQuery.FirstOrDefault; } That should have worked, except that when you call IncludeMany (or Include, Where, OrderBy...) you invalidate the cached compiled query because it is an entirely new one now! So, the expression tree needs to be reparsed and you get that performance hit again. So what is the solution? You simply cannot use CompiledQueries with parametrized Includes. Use EntitySQL instead. This doesn't mean that there aren't uses for CompiledQueries. It is great for localized queries that will always be called in the same context. Ideally CompiledQuery should always be used because the syntax is checked at compile time, but due to limitation, that's not possible. An example of use would be: you may want to have a page that queries which two dogs have the same favorite food, which is a bit narrow for a BusinessLayer function, so you put it in your page and know exactly what type of includes are required. Passing more than 3 parameters to a CompiledQuery Func is limited to 5 parameters, of which the last one is the return type and the first one is your Entities object from the model. So that leaves you with 3 parameters. A pitance, but it can be improved on very easily. public struct MyParams { public string param1; public int param2; public DateTime param3; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where dog.Age == myParams.param2 && dog.Name == myParams.param1 and dog.BirthDate > myParams.param3 select dog); public List<Dog> GetSomeDogs( int age, string Name, DateTime birthDate ) { MyParams myParams = new MyParams(); myParams.param1 = name; myParams.param2 = age; myParams.param3 = birthDate; return query_GetDog(YourContext,myParams).ToList(); } Return Types (this does not apply to EntitySQL queries as they aren't compiled at the same time during execution as the CompiledQuery method) Working with Linq, you usually don't force the execution of the query until the very last moment, in case some other functions downstream wants to change the query in some way: static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public IEnumerable<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name); } public void DataBindStuff() { IEnumerable<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } What is going to happen here? By still playing with the original ObjectQuery (that is the actual return type of the Linq statement, which implements IEnumerable), it will invalidate the compiled query and be force to re-parse. So, the rule of thumb is to return a List< of objects instead. static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public List<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name).ToList(); //<== change here } public void DataBindStuff() { List<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } When you call ToList(), the query gets executed as per the compiled query and then, later, the OrderBy is executed against the objects in memory. It may be a little bit slower, but I'm not even sure. One sure thing is that you have no worries about mis-handling the ObjectQuery and invalidating the compiled query plan. Once again, that is not a blanket statement. ToList() is a defensive programming trick, but if you have a valid reason not to use ToList(), go ahead. There are many cases in which you would want to refine the query before executing it. Performance What is the performance impact of compiling a query? It can actually be fairly large. A rule of thumb is that compiling and caching the query for reuse takes at least double the time of simply executing it without caching. For complex queries (read inherirante), I have seen upwards to 10 seconds. So, the first time a pre-compiled query gets called, you get a performance hit. After that first hit, performance is noticeably better than the same non-pre-compiled query. Practically the same as Linq2Sql When you load a page with pre-compiled queries the first time you will get a hit. It will load in maybe 5-15 seconds (obviously more than one pre-compiled queries will end up being called), while subsequent loads will take less than 300ms. Dramatic difference, and it is up to you to decide if it is ok for your first user to take a hit or you want a script to call your pages to force a compilation of the queries. Can this query be cached? { Dog dog = from dog in YourContext.DogSet where dog.ID == id select dog; } No, ad-hoc Linq queries are not cached and you will incur the cost of generating the tree every single time you call it. Parametrized Queries Most search capabilities involve heavily parametrized queries. There are even libraries available that will let you build a parametrized query out of lamba expressions. The problem is that you cannot use pre-compiled queries with those. One way around that is to map out all the possible criteria in the query and flag which one you want to use: public struct MyParams { public string name; public bool checkName; public int age; public bool checkAge; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where (myParams.checkAge == true && dog.Age == myParams.age) && (myParams.checkName == true && dog.Name == myParams.name ) select dog); protected List<Dog> GetSomeDogs() { MyParams myParams = new MyParams(); myParams.name = "Bud"; myParams.checkName = true; myParams.age = 0; myParams.checkAge = false; return query_GetDog(YourContext,myParams).ToList(); } The advantage here is that you get all the benifits of a pre-compiled quert. The disadvantages are that you most likely will end up with a where clause that is pretty difficult to maintain, that you will incur a bigger penalty for pre-compiling the query and that each query you run is not as efficient as it could be (particularly with joins thrown in). Another way is to build an EntitySQL query piece by piece, like we all did with SQL. protected List<Dod> GetSomeDogs( string name, int age) { string query = "select value dog from Entities.DogSet where 1 = 1 "; if( !String.IsNullOrEmpty(name) ) query = query + " and dog.Name == @Name "; if( age > 0 ) query = query + " and dog.Age == @Age "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); if( !String.IsNullOrEmpty(name) ) oQuery.Parameters.Add( new ObjectParameter( "Name", name ) ); if( age > 0 ) oQuery.Parameters.Add( new ObjectParameter( "Age", age ) ); return oQuery.ToList(); } Here the problems are: - there is no syntax checking during compilation - each different combination of parameters generate a different query which will need to be pre-compiled when it is first run. In this case, there are only 4 different possible queries (no params, age-only, name-only and both params), but you can see that there can be way more with a normal world search. - Noone likes to concatenate strings! Another option is to query a large subset of the data and then narrow it down in memory. This is particularly useful if you are working with a definite subset of the data, like all the dogs in a city. You know there are a lot but you also know there aren't that many... so your CityDog search page can load all the dogs for the city in memory, which is a single pre-compiled query and then refine the results protected List<Dod> GetSomeDogs( string name, int age, string city) { string query = "select value dog from Entities.DogSet where dog.Owner.Address.City == @City "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); oQuery.Parameters.Add( new ObjectParameter( "City", city ) ); List<Dog> dogs = oQuery.ToList(); if( !String.IsNullOrEmpty(name) ) dogs = dogs.Where( it => it.Name == name ); if( age > 0 ) dogs = dogs.Where( it => it.Age == age ); return dogs; } It is particularly useful when you start displaying all the data then allow for filtering. Problems: - Could lead to serious data transfer if you are not careful about your subset. - You can only filter on the data that you returned. It means that if you don't return the Dog.Owner association, you will not be able to filter on the Dog.Owner.Name So what is the best solution? There isn't any. You need to pick the solution that works best for you and your problem: - Use lambda-based query building when you don't care about pre-compiling your queries. - Use fully-defined pre-compiled Linq query when your object structure is not too complex. - Use EntitySQL/string concatenation when the structure could be complex and when the possible number of different resulting queries are small (which means fewer pre-compilation hits). - Use in-memory filtering when you are working with a smallish subset of the data or when you had to fetch all of the data on the data at first anyway (if the performance is fine with all the data, then filtering in memory will not cause any time to be spent in the db). Singleton access The best way to deal with your context and entities accross all your pages is to use the singleton pattern: public sealed class YourContext { private const string instanceKey = "On3GoModelKey"; YourContext(){} public static YourEntities Instance { get { HttpContext context = HttpContext.Current; if( context == null ) return Nested.instance; if (context.Items[instanceKey] == null) { On3GoEntities entity = new On3GoEntities(); context.Items[instanceKey] = entity; } return (YourEntities)context.Items[instanceKey]; } } class Nested { // Explicit static constructor to tell C# compiler // not to mark type as beforefieldinit static Nested() { } internal static readonly YourEntities instance = new YourEntities(); } } NoTracking, is it worth it? When executing a query, you can tell the framework to track the objects it will return or not. What does it mean? With tracking enabled (the default option), the framework will track what is going on with the object (has it been modified? Created? Deleted?) and will also link objects together, when further queries are made from the database, which is what is of interest here. For example, lets assume that Dog with ID == 2 has an owner which ID == 10. Dog dog = (from dog in YourContext.DogSet where dog.ID == 2 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Person owner = (from o in YourContext.PersonSet where o.ID == 10 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == true; If we were to do the same with no tracking, the result would be different. ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog = oDogQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>) (from o in YourContext.PersonSet where o.ID == 10 select o); oPersonQuery.MergeOption = MergeOption.NoTracking; Owner owner = oPersonQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Tracking is very useful and in a perfect world without performance issue, it would always be on. But in this world, there is a price for it, in terms of performance. So, should you use NoTracking to speed things up? It depends on what you are planning to use the data for. Is there any chance that the data your query with NoTracking can be used to make update/insert/delete in the database? If so, don't use NoTracking because associations are not tracked and will causes exceptions to be thrown. In a page where there are absolutly no updates to the database, you can use NoTracking. Mixing tracking and NoTracking is possible, but it requires you to be extra careful with updates/inserts/deletes. The problem is that if you mix then you risk having the framework trying to Attach() a NoTracking object to the context where another copy of the same object exist with tracking on. Basicly, what I am saying is that Dog dog1 = (from dog in YourContext.DogSet where dog.ID == 2).FirstOrDefault(); ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog2 = oDogQuery.FirstOrDefault(); dog1 and dog2 are 2 different objects, one tracked and one not. Using the detached object in an update/insert will force an Attach() that will say "Wait a minute, I do already have an object here with the same database key. Fail". And when you Attach() one object, all of its hierarchy gets attached as well, causing problems everywhere. Be extra careful. How much faster is it with NoTracking It depends on the queries. Some are much more succeptible to tracking than other. I don't have a fast an easy rule for it, but it helps. So I should use NoTracking everywhere then? Not exactly. There are some advantages to tracking object. The first one is that the object is cached, so subsequent call for that object will not hit the database. That cache is only valid for the lifetime of the YourEntities object, which, if you use the singleton code above, is the same as the page lifetime. One page request == one YourEntity object. So for multiple calls for the same object, it will load only once per page request. (Other caching mechanism could extend that). What happens when you are using NoTracking and try to load the same object multiple times? The database will be queried each time, so there is an impact there. How often do/should you call for the same object during a single page request? As little as possible of course, but it does happens. Also remember the piece above about having the associations connected automatically for your? You don't have that with NoTracking, so if you load your data in multiple batches, you will not have a link to between them: ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>)(from dog in YourContext.DogSet select dog); oDogQuery.MergeOption = MergeOption.NoTracking; List<Dog> dogs = oDogQuery.ToList(); ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>)(from o in YourContext.PersonSet select o); oPersonQuery.MergeOption = MergeOption.NoTracking; List<Person> owners = oPersonQuery.ToList(); In this case, no dog will have its .Owner property set. Some things to keep in mind when you are trying to optimize the performance. No lazy loading, what am I to do? This can be seen as a blessing in disguise. Of course it is annoying to load everything manually. However, it decreases the number of calls to the db and forces you to think about when you should load data. The more you can load in one database call the better. That was always true, but it is enforced now with this 'feature' of EF. Of course, you can call if( !ObjectReference.IsLoaded ) ObjectReference.Load(); if you want to, but a better practice is to force the framework to load the objects you know you will need in one shot. This is where the discussion about parametrized Includes begins to make sense. Lets say you have you Dog object public class Dog { public Dog Get(int id) { return YourContext.DogSet.FirstOrDefault(it => it.ID == id ); } } This is the type of function you work with all the time. It gets called from all over the place and once you have that Dog object, you will do very different things to it in different functions. First, it should be pre-compiled, because you will call that very often. Second, each different pages will want to have access to a different subset of the Dog data. Some will want the Owner, some the FavoriteToy, etc. Of course, you could call Load() for each reference you need anytime you need one. But that will generate a call to the database each time. Bad idea. So instead, each page will ask for the data it wants to see when it first request for the Dog object: static public Dog Get(int id) { return GetDog(entity,"");} static public Dog Get(int id, string includePath) { string query = "select value o " + " from YourEntities.DogSet as o " +

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  • Is there a jdbc driver for SQL Server that can search for database instances on network?

    - by djangofan
    Is there a jdbc driver for SQL Server that can search for database instances on network? Just wanting to emulate "OSQL -L" from the JDBC driver. Dont want to have to call OSQL from JNI or something. I also don't want to have to write my own code for scanning a UDP port. I want my Java application to be able to search for live SQL Servers and prompt me with a list of available servers. Isn't this a reasonable expectation for a JDBC driver? OSQL.exe can do it and so why not the JDBC driver?

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  • How to send Sound Stream of a file from disk over network using FMOD?

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    Hey everyone, i'm currently working on a project in college. my application should do some things with audio files from my computer. i'm using FMOD as sound library. the problem i have is, that i dont know how to access the data of a soundfile (wich was opened and startet using the FMOD methods) to stream it over network for playback on another pc in the net. does anyone has a similar problem?! any help is apreciated. thanks in advance. chris

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  • Enable GPS and network location programmatically on rooted phone?

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  • How does one capture H.323 voice traffic on a VOIP network?

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    What I am trying to do is capture the WAV data of a phone conversation on a VOIP network using SharpPCap/PCap.Net. We are using the H.323 recommendation and my understanding is that voice data is located in the RTP packets. However, there is no way to heuristically determine if a UDP packet is a RTP packet, so we have to do more work before we can capture the data. The H.323 recommendation apparently uses a lot of traffic on specific TCP ports to negotiate the call before the WAV data is sent via RTP. However, I am having very little luck determining what data is actually sent on those TCP ports, when it is sent, what the packets look like, how to handle it, etc. If anyone has any information on how to go about this I'd really appreciate it. My Google-Fu seems to be failing me on this one.

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  • Why would an ASP.NET site become veeeeeery slow after the network connection dropped?

    - by Joon
    I have an ASP.NET 3.5 site published in IIS 7.5 on Windows Server 2008 R2 64 bit. The pages are accessed over SSL One of our testers has determined that if, during a postback, he blocks network access on his PC, and then after a few seconds reconnects, our site becomes excruciatingly slow. Like 30 seconds per page load. If he hits the refresh button in his browser it stays slow. If he closes the tab, then re-opens it, it becomes fast again. This behavior happens with both IE 8 and the latest firefox. There are no event log entries on the server when this happens My question: - Has anyone seen this same behavior? - Does anyone have a theory as to what causes it?

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  • How to utilize network for p2p file sharing on Android Platform?

    - by CSharperWithJava
    I'm working on some apps for the android platform and I have two problems that I'm not quite sure how to approach, and both are closely related. How can I send a relatively small data file from one android device to another (preferably over the internet or directly through wireless network)? Is it possible to create a temporary p2p live data stream from one android device to another? An example application would be to stream low-res video from phone A's camera to phone B, or audio. I would much appreciate being pointed in the right direction on either issue (File transfer or real time data transfer).

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  • The Best solution to sending emails to group members in a social network.

    - by praveen
    I'm developing a social network in php. There is a feature to create custom groups by members and i want to enable the owner of the group to send emails in bulk to all group members. And most importantly i want to make sure that most mails are not going to end up in users' SPAM list. I'm using PHPMailer in my website What should be the best and affordable approach? These are the solutions i came up with. Pls include your own if possible. Using my servers' (hostgator.com) given SMTP server to send emails in bulk Using google apps SMTP (i have even setup SPF for this) Using a third-party to handle my outgoing messages (i.e: mailChimp, iContact ? do they provide APIs ? this is just my idea) Thanks in advance

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  • Network Load Balancing (NLB): is it suitable for "stateful" ASP.NET applications?

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    Hi everybody, I have posted the following question concerning ASP.NET web farms. http://stackoverflow.com/questions/1816756/how-to-create-an-asp-net-web-farm/ Guys recommended using Network Load Balancing (NLB) as a primary way of creating a web farm. However, Wikipedia says that "NLBS is intended for ... stateless applications". Our web application, however, is absolutely "stateful": it is a closed site to which users will have access by login and password, and information for every user will be different: people will see their own trades and operations. Should we still use NLB in this scenario? Thank you.

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  • Android playing Video data from a custom network stream?

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    Does Android MediaPlayer can only work with file sources? I would like play media (video) from a network stream, but the stream comes in a non-standard protocol, so I have to somehow feed Android MediaPlayer with the data only. Is there anyway to do that? I found a few web pages suggesting using a temporary file for the buffered media data etc. but I would like to minimize the I/O usage as much as I can, so I'm looking for a API only solution if there is any? how about JNI? but looks like the permissions going to be an issue with that also.

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  • How to network a Mac running System 7.6 with Mac OS X 10.6 or Windows Vista over Ethernet?

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  • How to open connection to local network path protected by password in smart way? (Whith C#)

    - by lfx
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