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  • Facebook Game Development - .NET - Which architecture?

    - by Ben
    I am starting to develop a facebook game using ASP.NET + Silverlight Which architecture would you use? ASP.NET MVC or MVVM or RIA Services? ALso what do you think about using XNA with Silversprite? The game won't be a arcade game. It will be more strategy/RPG. Thanks a lot in advance.

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  • Best Non-Microsoft/.NET Development Blogs and Podcasts

    - by Mark Lubin
    I really don't want to rile anyone's feathers and I really enjoy blogs like Joel, Coding Horror, Scott Hanselman, etc. However, what are some good blogs/podcasts that focus on other platforms besides Microsoft based ones or maybe even no particular platform at? In particular I am interested in areas like Python, Ruby, Java, C, but any area besides Microsoft fits the bill. There may be other similar questions to this but I think this one is unique since we might get some answers we wouldn't see otherwise, that is, everyone knows Coding Horror is great. Please try to refrain from religious debates; the content of the blog is more important than the platform they are talking about, I just want to get an idea of what is out there and worth the time.

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  • Why isn't the scripts in my autoload folder being executed in Vim?

    - by Codemonkey
    I'm trying to use Pathogen to manage my Vim extensions. My bundle folder looks like this: .../bundle/ +-- vim-pathogen ¦   +-- autoload ¦   +-- pathogen.vim +-- vim-smoothscroll +-- autoload +-- smooth_scroll.vim And my vimrc file includes this: let s:root = fnamemodify(resolve(expand(":p")), ":h") " Initiate pathogen. exec "source " . s:root . "/vimfiles/bundle/vim-pathogen/autoload/pathogen.vim" exec pathogen#infect() My vimrc file is a symlink located in ~ but pointing to a folder inside my Dropbox folder. This appears to work when I start Vim. Pathogen has added vim-smoothscroll to my runtimepath: :set runtimepath? runtimepath=~/Dropbox/Personal/config_sync/vim/vimfiles,~/Dropbox/Personal/config_sync/vim/vimfiles/bundle/vim-p athogen,~/Dropbox/Personal/config_sync/vim/vimfiles/bundle/vim-smoothscroll,~/.vim,~/vim/share/vim/vimfiles,~/vim/ share/vim/vim74,~/vim/share/vim/vimfiles/after,~/.vim/after The problem is that the script smooth_scroll.vim hasn't been loaded: 1: ~/.vimrc 2: ~/Dropbox/Personal/config_sync/vim/vimfiles/bundle/vim-pathogen/autoload/pathogen.vim 3: ~/vim/share/vim/vim74/syntax/syntax.vim 4: ~/vim/share/vim/vim74/syntax/synload.vim 5: ~/vim/share/vim/vim74/syntax/syncolor.vim 6: ~/vim/share/vim/vim74/filetype.vim 7: ~/vim/share/vim/vim74/menu.vim 8: ~/vim/share/vim/vim74/autoload/paste.vim 9: ~/Dropbox/Personal/config_sync/vim/vimfiles/colors/codeschool.vim 10: ~/Dropbox/Personal/config_sync/vim/_vimrc_gui 11: ~/Dropbox/Personal/config_sync/vim/_vimrc_keybinds 12: ~/vim/share/vim/vim74/plugin/getscriptPlugin.vim 13: ~/vim/share/vim/vim74/plugin/gzip.vim 14: ~/vim/share/vim/vim74/plugin/matchparen.vim 15: ~/vim/share/vim/vim74/plugin/netrwPlugin.vim 16: ~/vim/share/vim/vim74/plugin/rrhelper.vim 17: ~/vim/share/vim/vim74/plugin/spellfile.vim 18: ~/vim/share/vim/vim74/plugin/tarPlugin.vim 19: ~/vim/share/vim/vim74/plugin/tohtml.vim 20: ~/vim/share/vim/vim74/plugin/vimballPlugin.vim 21: ~/vim/share/vim/vim74/plugin/zipPlugin.vim 22: ~/vim/share/vim/vim74/syntax/ruby.vim 23: ~/vim/share/vim/vim74/syntax/vim.vim 24: ~/vim/share/vim/vim74/syntax/python.vim Why is that? Loading the script manually works fine.

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  • iPhone Development: CoreLocation and MapKit

    - by Mustafa
    How bad is it to use Location Manager to retrieve the location information when MapView.showUserLocation is also TRUE? I have a situation where i want to show the blue dot to indicate the user's current location, and i want to record the user's current location after some time interval. Having said that, there may be situations where the user's current location is now being shown, but i still want to get the user's current location. I think i'll have to use the Location Manager in my controller class, but setting showUserLocation = YES would mean that i'll be draining more battery since two Location Managers are working at the same time? Is this assumption correct?

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  • Blackberry Development, communicating two Blackberry device in a multiplayer game programatically

    - by Nikesh Yadav
    Hi Forum, We are developing a game application for Blackberry, which will have multi player option to let two or more player compete against each other. We have implemented the logic for that and already two or more player are able to play the game simultaneously on single device. Now we want to upgrade our application so that two or more user can compete each other playing from different device and different locations. Can anyone please help me by providing me the way (or code) to achieve this (communicating two blackberry devices over the air to access single session programmaticaly)? I found the code to connect two device using Bluetooth but as the player may situated in different geographic regions we need to achieve this using over the air connection. Thanks in advance. Thanks, Nikesh

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  • How to invite users to connect to your application using Facebook Application Development interfaces

    - by rabashani
    I think that this question already questioned, and probably the answer is here: http://wiki.developers.facebook.com/index.php/Notifications.send but the real problem is that facebook says: Facebook discontinued support for this method March 1, 2010. Calling this method returns error code 3 -- Unknown method. while, I couldn't find any other JS-api for the invitation, anyone know how we can invite users, using the JS api or the .net api? thanks.

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  • iPhone Development - CLLocationManager vs. MapKit

    - by Mustafa
    If i want to show userLocation on the map, and at the same time record the user's location, is it a good idea to add an observer to userLocation.location and record the locations, OR should i still use CLLocationManager for recording user location and use mapView.showUserLocation to show the user's current location (blue indicator)? I want to show the default blue indicator supported by the MapKit API. Also, here's a rough sample code: - (void)viewDidLoad { ... locationManager = [[CLLocationManager alloc] init]; locationManager.desiredAccuracy = kCLLocationAccuracyBest; locationManager.distanceFilter = DISTANCE_FILTER_VALUE; locationManager.delegate = self; [locationManager startUpdatingLocation]; myMapView.showUserLocation = YES; [myMapView addObserver:self forKeyPath:@"userLocation.location" options:0 context:nil]; ... } - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { // Record the location information // ... } - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { NSLog(@"%s begins.", __FUNCTION__); // Make sure that the location returned has the desired accuracy if (newLocation.horizontalAccuracy <= manager.desiredAccuracy) return; // Record the location information // ... } Under the hood, i think MKMapView also uses CLLocationManager to get user's current location? So, will this create any problems because i believe both CLLocationManager and MapView will try to use same location services? Will there be any conflicts and lack of accurate/required or current data?

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  • What jquery code or plugin would I use to update the position of an element?

    - by Breadtruck
    I am using a jquery plugin from [ FilamentGroup ] called DateRangePicker. I have a simple form with two text inputs for the start and end date that I bind the DateRangePicker to using this $('input.tbDate').daterangepicker({ dateFormat: 'mm/dd/yy', earliestDate: new Date(minDate), latestDate: new Date(maxDate), datepickerOptions: { changeMonth: true, changeYear: true, minDate: new Date(minDate), maxDate: new Date(maxDate) } }); I have a collapsible table above this form that when shown, moves the form and the elements that the daterangepicker plugin is bound to, down lower on the page, but the daterangepicker appears to keep the position from when it was actually created. What code could I put in the daterangepicker's onShow Callback to update its position to be next to the element is was initially bound to? Or is there some specific jquery method or plugin that I could chain to the daterangepicker plugin so that it will update its position correctly. This would come in handy for some other plugins that I use that don't seem to keep their position relative to other elements correctly either.

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  • Object Oriented database development jobs

    - by GigaPr
    Hi, i am a software engineering student currently looking for a job as developer. I have been offered a position in a company which implements software using object oriented databases. these are something completely new for me as at university we never worked on it, just some theory. my questions are do you think is a good way to start my career as developer? what is the job market for this type of developemnt? are these skills requested? what markets this technology touches? thanks

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  • iPhone development: pointer being freed was not allocated

    - by w4nderlust
    Hello, i got this message from the debugger: Pixture(1257,0xa0610500) malloc: *** error for object 0x21a8000: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug so i did a bit of tracing and got: (gdb) shell malloc_history 1257 0x21a8000 ALLOC 0x2196a00-0x21a89ff [size=73728]: thread_a0610500 |start | main | UIApplicationMain | GSEventRun | GSEventRunModal | CFRunLoopRunInMode | CFRunLoopRunSpecific | __CFRunLoopDoObservers | CA::Transaction::observer_callback(__CFRunLoopObserver*, unsigned long, void*) | CA::Transaction::commit() | CA::Context::commit_transaction(CA::Transaction*) | CALayerDisplayIfNeeded | -[CALayer _display] | CABackingStoreUpdate | backing_callback(CGContext*, void*) | -[CALayer drawInContext:] | -[UIView(CALayerDelegate) drawLayer:inContext:] | -[AvatarView drawRect:] | -[AvatarView overlayPNG:] | +[UIImageUtility createMaskOf:] | UIGraphicsGetImageFromCurrentImageContext | CGBitmapContextCreateImage | create_bitmap_data_provider | malloc | malloc_zone_malloc and i really can't understand what i am doing wrong. here's the code of the [UIImageUtility createMaskOf:] function: + (UIImage *)createMaskOf:(UIImage *)source { CGRect rect = CGRectMake(0, 0, source.size.width, source.size.height); UIGraphicsBeginImageContext(CGSizeMake(source.size.width, source.size.height)); CGContextRef context = UIGraphicsGetCurrentContext(); CGContextTranslateCTM(context, 0, source.size.height); CGContextScaleCTM(context, 1.0, -1.0); UIImage *original = [self createGrayCopy:source]; CGContextRef context2 = CGBitmapContextCreate(NULL, source.size.width, source.size.height, 8, 4 * source.size.width, CGColorSpaceCreateDeviceRGB(), kCGImageAlphaNoneSkipLast); CGContextDrawImage(context2, CGRectMake(0, 0, source.size.width, source.size.height), original.CGImage); CGImageRef unmasked = CGBitmapContextCreateImage(context2); const float myMaskingColorsFrameColor[6] = { 1,256,1,256,1,256 }; CGImageRef mask = CGImageCreateWithMaskingColors(unmasked, myMaskingColorsFrameColor); CGContextSetRGBFillColor (context, 256,256,256, 1); CGContextFillRect(context, rect); CGContextDrawImage(context, rect, mask); UIImage *whiteMasked = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return whiteMasked; } the other custom function called before that is the following: - (UIImage *)overlayPNG:(SinglePart *)sp { NSLog([sp description]); // Rect and context setup CGRect rect = CGRectMake(0, 0, sp.image.size.width, sp.image.size.height); NSLog(@"%f x %f", sp.image.size.width, sp.image.size.height); // Create an image of a color filled rectangle UIImage *baseColor = nil; if (sp.hasOwnColor) { baseColor = [UIImageUtility imageWithRect:rect ofColor:sp.color]; } else { SinglePart *facePart = [editingAvatar.face.partList objectAtIndex:0]; baseColor = [UIImageUtility imageWithRect:rect ofColor:facePart.color]; } // Crete the mask of the layer UIImage *mask = [UIImageUtility createMaskOf:sp.image]; mask = [UIImageUtility createGrayCopy:mask]; // Create a new context for merging the overlay and a mask of the layer UIGraphicsBeginImageContext(CGSizeMake(sp.image.size.width, sp.image.size.height)); CGContextRef context2 = UIGraphicsGetCurrentContext(); // Adjust the coordinate system so that the origin // is in the lower left corner of the view and the // y axis points up CGContextTranslateCTM(context2, 0, sp.image.size.height); CGContextScaleCTM(context2, 1.0, -1.0); // Create masked overlay color layer CGImageRef MaskedImage = CGImageCreateWithMask (baseColor.CGImage, mask.CGImage); // Draw the base color layer CGContextDrawImage(context2, rect, MaskedImage); // Get the result of the masking UIImage* overlayMasked = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIGraphicsBeginImageContext(CGSizeMake(sp.image.size.width, sp.image.size.height)); CGContextRef context = UIGraphicsGetCurrentContext(); // Adjust the coordinate system so that the origin // is in the lower left corner of the view and the // y axis points up CGContextTranslateCTM(context, 0, sp.image.size.height); CGContextScaleCTM(context, 1.0, -1.0); // Get the result of the blending of the masked overlay and the base image CGContextDrawImage(context, rect, overlayMasked.CGImage); // Set the blend mode for the next drawn image CGContextSetBlendMode(context, kCGBlendModeOverlay); // Component image drawn CGContextDrawImage(context, rect, sp.image.CGImage); UIImage* blendedImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); CGImageRelease(MaskedImage); return blendedImage; }

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  • Desktop Application Development with Javascript, Python / Ruby

    - by Chris
    Hello, Besides using Appcelerator's Titanium Desktop, are there other approaches to integrating Javascript and Ruby/Python into cross-platform desktop applications? Just trying to get a sense of the landscape here. From searching the web, it seems Titanium may be leading the charge in terms of this type of integration. I wasn't able to find references that suggest you can do something similar in Adobe AIR. I am interested in building desktop applications that exploit Protovis and possibly other Javascript interactive vis packages for the UI. At the end of the day, I can go the web app route if need be, but being able to develop desktop apps is helpful. Would appreciate your perspective on this... Chris

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  • Application development using google applications?

    - by Ali
    Hi guys I'm developing a collaboration system and our team has been at it for the past couple of years. However the boss suggested that we try and redevelop it using something robust. Basically our collaboration system incorporates a webmail client and a custom built contacts management system plus project management system. My boss likes the robustness of GMAIL and Google docs and really would like a solution that if possible could incorporate these two and other google applications - I'm not so sure how to get started on developing a custom application using google applications - especially consider the fact that in the long run we wish to host our collaboration system as a paid service - just like the services that 37signals basecamp and highrise have been.

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  • Replacing image in sprite - cocos2d game development of iphone

    - by sagar
    I want to change the sprite image. Say for example. mainSprite=[Sprite spriteWithFile:@"redFile.png"]; [self addChild:mainSprite]; Here, Sprite is already added to a layer. I have mainSprite (pointer) which can access it. If I change [mainSprite setOpacity:150]; it works perfectly. But Here I want to change the sprite image instead of opacity. But Don't know how? Thanks in advance for helping me. Sagar

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  • Is it possible to mix MEF and Unity within a MEF-based plugin?

    - by Dave
    I'm finally diving into Unity head first, and have run into my first real problem. I've been gradually changing some things in my app from being MEF-resolved to Unity-resolved. Everything went fine on the application side, but then I realized that my plugins were not being loaded. I started to look into this issue, and I believe it's a case where MEF and Unity don't mix. Plugins are loaded by MEF, but each plugin needs to get access to the shared libraries in my application, like app preferences, logging, etc. Initially, my plugin constructor had the ImportingConstructor attribute. I then replaced it with InjectionConstructor so that Unity could resolve its shared library dependencies. But because I did that, MEF no longer loaded it! Then I used both attributes, which compiled, but then I got a composition error (MEF). I figured that this was because the constructor takes a parameter that was once resolved by a MEF Import, so I removed all parameters. As expected, now MEF was able to load my plugin, but because the constructor needs to call into the interface that was once passed in, construction fails. So now I'm at a point where I can get MEF to start to load my plugin, but can't do anything with it because the plugin relies on shared libraries that are registered with Unity. For those of you that have successfully mixed MEF and Unity, how do you go about resolving the references to the shared libraries with Unity?

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  • Agile Development - Developer Qualification required, and Disadvantages of

    - by Everyone
    We have been using Agile on a project for 3 years now. Albeit I was new to scrum, it came to me easily enough. However we found it quite difficult to break any freshers into the scrumming process. One reason may have been that estimation for the future requires domain and technology depth that freshers lack. What, if any is the necessary qualification for a developer be part of an Agile team? What, in your experience, are drawbacks to Agile?

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  • Agile Development - Developer Qualification required, and Disadvantages of

    - by Everyone
    We have been using Agile on a project for 3 years now. Albeit I was new to scrum, it came to me easily enough. However we found it quite difficult to break any freshers into the scrumming process. One reason may have been that estimation for the future requires domain and technology depth that freshers lack. What, if any is the necessary qualification for a developer be part of an Agile team? What, in your experience, are drawbacks to Agile?

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  • How to sorting by Dates with DataTables jquery plugin?

    - by chobo2
    Hi I am using the datatables jquery plugin and want to sorty by dates. I know they got a plugin but I can't find where to actually download it from http://datatables.net/plug-ins/sorting I believe I need this file: dataTables.numericComma.js yet I can't find it anywhere and when I download datatables it does not seem to be in the zip file. I am also not sure if I need to make my own custom date sorter to pass into this plugin. I am trying to sort this format MM/DD/YYYY HH:MM TT(AM |PM) Thanks

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  • Native Windows Application Development Options

    - by Michael Stum
    Long winded title, short question: If one wants to develop for Windows but not have to rely on any external dependency (no runtime, thus ruling out .net), what supported, alive and fully functioning* alternatives are there? Visual Basic 6 is dead, Visual C++ is obvious and Delphi seems to be the prime choice for that, but I wonder if there are any other alternatives? *as in: Being able to use all the Windows Features like putting an icon in the Notification Area, making the Taskbar Icon flash etc.

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  • Python 3 Gui Development?

    - by bunnyBEARZ
    Are there any good gui libraries for python 3 (NOT 2)? I would love to use tkinter but it's widgets are not native and it is extremely ugly in my opinion. I was wondering if there were any other gui libraries for python 3.

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  • OpenGL Game development for the Desktop / Platform issues

    - by anon
    Does anyone have experience writing professional OpenGL games on Windows? For the Mac, due to apple's control, the OS seems quite "uniform". For windows, due to different hardware, different drivers installed, etc ... the hardware base seems to have many many different configurations. In theory, OpenGL provides a API that abstracts all this away. In practice, many drivers are often buggy and have weird cases -- has this been a problem for developing games on Windows? Thanks!

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  • J2ME Development: Netbeans vs Eclipse

    - by Andrea Zilio
    I have to develop a J2ME application that will take advantage of Bluetooth technology to communicate with other instances of itself on other mobile devices. I know that both NetBeans and Eclipse offer an integrated environment to develop J2ME applications. Which one is more mature and stable? Which one offers better tools? My application has to communicate to many more devices running the same app and so I need to test my application with multiple instances of emulators running it and allowing these emulator instances to see each other via the J2ME Bluetooth APIs. Will I be able to do this?

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  • Wn32 PHP extension development

    - by Olaseni
    What are first steps creating a loadable DLL module extension for PHP to create native support for my own library on Windows? Would it require re-compiling PHP on windows? What are the tools needed? I don't want to have to use exec and the command line.

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