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  • Are programming languages and methods ineffective? (assembler and C knowledge needed)

    - by b-gen-jack-o-neill
    Hi, for a long time, I am thinking and studying output of C language compiler in asemlber form, as well as CPU architecture. I know this may be silly to you, but it seems to me that something is very ineffective. Please, don´t be angry if I am wrong, and there is some reason I do not see for all these principles. I will be very glad if you tell me why is it designed this way. I actually trully believe I am wrong, I know the genius minds of people which get PCs together knew a reason to do so. What exactly, do you ask? I´ll tell you right away, I use C as a example: 1, Stack local scope memory allocation: So, typical local memory allocation uses stack. Just copy esp to ebp and than allocate all the memory via ebp. OK, I would understand this if you explicitly need allocate RAM by default stack values, but if I do understand it correctly, modern OS use paging as a translation layer between application and physical RAM, when adress you desire is further translated before reaching actuall RAM byte. So why don´t just say 0x00000000 is int a,0x00000004 is int b and so? And access them just by mov 0x00000000,#10? Becouse you wont actually access memory blocks 0x00000000 and 0x00000004 but those your OS set the paging tables to. Actually, since memory allocation by ebp and esp use indirect adressing, "my" way would be even faster. 2, Variable allocation duplicitly: When you run aaplication, Loader load its code into RAM. When you create variable, or string, compiler generates code that pushes these values on the top o stack when created in main. So there is actuall instruction for do so, and that actuall number in memory. So, there are 2 entries of the same value in RAM. One in fomr of instruction, second in form of actuall bytes in the RAM. But why? Why not to just when declaring variable count at which memory block it would be, than when used, just insert this memory location?

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  • What is the most frustrating programming style you've encountered?

    - by JaredPar
    When it comes to coding style I'm a pretty relaxed programmer. I'm not firmly dug into a particular coding style. I'd prefer a consistent overall style in a large code base but I'm not going to sweat every little detail of how the code is formatted. Still there are some coding styles that drive me crazy. No matter what I can't look at examples of these styles without reaching for a VIM buffer to "fix" the "problem". I can't help it. It's not even wrong, I just can't look at it for some reason. For instance the following comment style almost completely prevents me from actually being able to read the code. if (someConditional) // Comment goes here { other code } What's the most frustrating style you've encountered?

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  • What is the difference between the * and the & operators in c programming?

    - by Wesley
    I am just making sure I understand this concept correctly. With the * operator, I make a new variable, which is allocated a place in memory. So as to not unnecessarily duplicate variables and their values, the & operator is used in passing values to methods and such and it actually points to the original instance of the variable, as opposed to making new copies...Is that right? It is obviously a shallow understanding, but I just want to make sure I am not getting them mixed up. Thanks!

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  • What is your favorite colorscheme FOR PROGRAMMING in Vim?

    - by ThomasGHenry
    I think this is a relevant question for programmers and I'd like to hear other people's answers because some syntax highlighting color schemes are better on the eyes than others. This can affect productivity as much as ergonomic keyboards or anything else on here. It's about comfort and productivity. So, I'm curious. Do you find some color schemes better adapted for some languages over others? At the other end of the spectrum, I think coding without syntax highlight is awful and slow going. Does anyone work better like this? Thanks! EDIT: so we'll try it as a community wiki. Similar Question

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  • Can a programming language without arrays be turing-complete?

    - by Ring
    My question is simple: There are no arrays possible. That means you can address variables only "statically" by directly using their unique name. (This already throws out the default array syntax variable[ index ] and variable variables) "Emulated arrays" are counted as arrays and excluded too. Examples: You could basically simulate arrays using strings (quite easily actually) or use variable variables as in PHP. Can such a language be turing-complete? Brainf*ck for example has arrays, in fact it is one big array, isn't it?

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  • How to calculate the y-pixels of someones weight on a graph? (math+programming question)

    - by RexOnRoids
    I'm not that smart like some of you geniuses. I need some help from a math whiz. My app draws a graph of the users weight over time. I need a surefire way to always get the right pixel position to draw the weight point at for a given weight. For example, say I want to plot the weight 80.0(kg) on the graph when the range of weights is 80.0 to 40.0kg. I want to be able to plug in the weight (given I know the highest and lowest weights in the range also) and get the pixel result 400(y) (for the top of the graph). The graph is 300 pixels high (starts at 100 and ends at 400). The highest weight 80kg would be plot at 400 while the lowest weight 40kg would be plot at 100. And the intermediate weights should be plotted appropriately. I tried this but it does not work: -(float)weightToPixel:(float)theWeight { float graphMaxY = 400; //The TOP of the graph float graphMinY = 100; //The BOTTOM of the graph float yOffset = 100; //Graph itself is offset 100 pixels in the Y direction float coordDiff = graphMaxY-graphMinY; //The size in pixels of the graph float weightDiff = self.highestWeight-self.lowestWeight; //The weight gap float pixelIncrement = coordDiff/weightDiff; float weightY = (theWeight*pixelIncrement)-(coordDiff-yOffset); //The return value return weightYpixel; }

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  • How do I define my own operators in the Io programming language?

    - by klep
    I'm trying to define my own operator in Io, and I'm having a hard time. I have an object: MyObject := Object clone do( lst := list() !! := method(n, lst at(n)) ) But when I call it, like this: x := MyObject clone do(lst appendSeq(list(1, 2, 3))) x !! 2 But I get an exception that argument 0 to at must not be nil. How can I fix?

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  • What good programming practices will change with C++0x?

    - by Jon
    For example, "Don't return objects by value if they are expensive to copy" (RVO can't always be used). This advice might change because of rvalue references. The same might be said about storing collections of pointers to objects, because copying them by value into the collection was too expensive; this reason might no longer be valid. Or the use of enums might be discouraged in favour of "enum class". What other practices or tips will change?

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  • How long people take to learn a new programming language?

    - by Cawas
    In general aspects, this might be a good reference for everyone. Having an idea of how long people take in average for properly learning how to code can give a very good idea on how dense or long is the path. Someone who never programmed should take weeks or months, even years maybe while someone who's already experienced in the area and know at least 2 different languages might take days, hours or even minutes to start coding. But other than being able to write code that runs, there are ways to write the same program, and it's much harder to get deep knowledge on that than actually being able to program. And sometimes languages differ a lot from one to another on that aspect as well. For instance, we should never have to worry with code-injection in JavaScript like we do in C. So, is there any place we can see some good numbers for how long it takes to learn a language, maybe divided into level of knowledge categories, languages and paradigms, etc?

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  • Are python list comprehensions always a good programming practice?

    - by dln385
    To make the question clear, I'll use a specific example. I have a list of college courses, and each course has a few fields (all of which are strings). The user gives me a string of search terms, and I return a list of courses that match all of the search terms. This can be done in a single list comprehension or a few nested for loops. Here's the implementation. First, the Course class: class Course: def __init__(self, date, title, instructor, ID, description, instructorDescription, *args): self.date = date self.title = title self.instructor = instructor self.ID = ID self.description = description self.instructorDescription = instructorDescription self.misc = args Every field is a string, except misc, which is a list of strings. Here's the search as a single list comprehension. courses is the list of courses, and query is the string of search terms, for example "history project". def searchCourses(courses, query): terms = query.lower().strip().split() return tuple(course for course in courses if all( term in course.date.lower() or term in course.title.lower() or term in course.instructor.lower() or term in course.ID.lower() or term in course.description.lower() or term in course.instructorDescription.lower() or any(term in item.lower() for item in course.misc) for term in terms)) You'll notice that a complex list comprehension is difficult to read. I implemented the same logic as nested for loops, and created this alternative: def searchCourses2(courses, query): terms = query.lower().strip().split() results = [] for course in courses: for term in terms: if (term in course.date.lower() or term in course.title.lower() or term in course.instructor.lower() or term in course.ID.lower() or term in course.description.lower() or term in course.instructorDescription.lower()): break for item in course.misc: if term in item.lower(): break else: continue break else: continue results.append(course) return tuple(results) That logic can be hard to follow too. I have verified that both methods return the correct results. Both methods are nearly equivalent in speed, except in some cases. I ran some tests with timeit, and found that the former is three times faster when the user searches for multiple uncommon terms, while the latter is three times faster when the user searches for multiple common terms. Still, this is not a big enough difference to make me worry. So my question is this: which is better? Are list comprehensions always the way to go, or should complicated statements be handled with nested for loops? Or is there a better solution altogether?

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  • Using Google to find programming answers (does locale matter)?

    - by Jason
    I have overseas developers working for me, and sometimes I am surprised they can't find the same resources online that I do. They are in a South America country... and Google defaults to their language/locale. What do you think about this, when using it to solve computer programs? There is very little software development done in their country (as compared to the US). Is Google skewing their results for articles in their language or posted on sites that are local to them? Should I insist that they bypass their local Google search and have them use the US version?

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  • How to restore data on Power Failure using C++ programming on windows.

    - by Tarun
    Hi, In my program I am writing a file of my programs states. I am writing the file many times to the file during the program run, because the program changes some variables that that i need to store very frequently. Now, if , for some reasons my power fails. Then most of the time I loose data in that file. Please, tell me any mechanism which can protect data even if the power fails. (I have written C++ program on windows). Thank you

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