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  • Why does this threading approach not work?

    - by Tomas Lycken
    I have a wierd problem with threading in an ASP.NET application. For some reason, when I run the code in the request thread, everything works as expected. But when I run it in a separate thread, nothing happens. This is verified by calling the below handler with the three flags "on", "off" and "larma" respectively - in the two first cases everything works, but in the latter nothing happens. What am I doing wrong here? In the web project I have a generic handler with the following code: If task = "on" Then Alarm.StartaLarm(personId) context.Response.Write("Larmet är PÅ") ElseIf task = "off" Then Alarm.StoppaLarm(personId) context.Response.Write("Larmet är AV") ElseIf task = "larma" Then Alarm.Larma(personId) context.Response.Write("Larmar... (stängs av automagiskt)") Else context.Response.Write("inget hände - task: " & task) End If The Alarm class has the following methods: Private Shared Sub Larma_Thread(ByVal personId As Integer) StartaLarm(personId) Thread.Sleep(1000 * 30) StoppaLarm(personId) End Sub Public Shared Sub StartaLarm(ByVal personId As Integer) SandSMS(True, personId) End Sub Public Shared Sub StoppaLarm(ByVal personId As Integer) SandSMS(False, personId) End Sub Public Shared Sub SandSMS(ByVal setOn As Boolean, ByVal personId As Integer) ... End Sub

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  • threading and getting COM port of attached phone

    - by I__
    i have the following code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public class ThreadWork { public static void DoWork() { } } private void Form1_Load(object sender, EventArgs e) { ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); // Begin communications serialPort1.Open(); serialPort1.Write("AT+CMGF=1\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CNMI=2,2\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CSCA=\"+4790002100\"\r\n"); //Thread.Sleep(500); } private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); } } } what i am trying to do is send AT COMMANDS to my phone which is attached to the computer through USB how do i know how to configure the properties of the serial port? (like which COM is the phone on [it's attached through USB], what about baudrate and databits?) when i run the program nothing really happens, i would like to send AT COMMANDS to my phone and the textbox is there to receive the response from my phone this is my first time using threads. am i using them correctly? what is the purpose of it in the current example? is it to just have a delay between send a response? what am i doing wrong?

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  • c# threading and getting COM port of attached phone

    - by I__
    i have the following code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public class ThreadWork { public static void DoWork() { } } private void Form1_Load(object sender, EventArgs e) { ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); // Begin communications serialPort1.Open(); serialPort1.Write("AT+CMGF=1\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CNMI=2,2\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CSCA=\"+4790002100\"\r\n"); //Thread.Sleep(500); } private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); } } } what i am trying to do is send AT COMMANDS to my phone which is attached to the computer through USB how do i know how to configure the properties of the serial port? (like which COM is the phone on [it's attached through USB], what about baudrate and databits?) when i run the program nothing really happens, i would like to send AT COMMANDS to my phone and the textbox is there to receive the response from my phone this is my first time using threads. am i using them correctly? what is the purpose of it in the current example? is it to just have a delay between send a response? what am i doing wrong?

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  • Threading in Android

    - by virsir
    I am currently developing Android app, it needs download content from internet. I use thread to do that and then call runOnUiThread method to update GUI. I placed a refresh menu on it, if user tried to refresh the content, the download thread will be created and started. The problem is that how can I control the thread order, I need to accept the latest request's response and abandon previous thread requests if there were some other requests still running because the request parameters may have been changed by user. Currently I was using a threadId to do this thing, when a thread finished, it will check its threadId, if it was the latest recored one, it then takes control and render the response. My question is that is there any other proper better solution for this? Do I need to stop threads when user exit the app? I remember that some book said that do not try stop thread manually and wait itself finish is a good practice, is that true? Should I stop them by calling "stop" or "interrupt" method? I read some documents around threading in Android and found the class HandlerThread, what is it? In what kind of situation I need to use it?

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  • Help me find article on Multi-threading and Event Handling in Java

    - by JDR
    I once read an article on how to properly write event handlers for multi-threading in Java, but I can't for the life of me find it anymore. It described the pitfalls and potentials for deadlocks that can occur when firing events (not Swing events mind you, but general events like model update notifications). To clarify, the situation would be as such: // let's say this is code from an MVC model somewhere public void setSomeProperty(String myProperty){ if(!this.myProperty.equals(myProperty)){ this.myProperty = myProperty; fireMyPropertyChangedEvent(...); } } The article described how passing control to arbitrary external listener code was a potential cause for deadlock. I now find myself in a situation where I need to fire such events in a multithreaded environment and I would very much like to read the article again to see what it has to say before I continue. Does anyone know the article I'm referring to? I believe it came as a (fairly short) PDF. It started off with an initial naive implementation and incrementally pointed out flaws and improved upon it. It ended with a sort of final proper-way-to-fire-multithreaded-events. I've searched endlessly in my browse history and on google, but all I could find were endless amounts topics on Swing event dispatch threads. Thank you.

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  • Architecting Python application consisting of many small scripts

    - by Duke Dougal
    I am building an application which, at the moment, consists of many small Python scripts. Each Python script processes items from one Amazon SQS queue. Emails come into an initial queue and are processed by a script and typically the script will do a small unit of processing (for example, parse email and store some database fields), then an item will be placed on the next queue for further processing, until eventually the email has finished going through the various scripts and queues. What I like about this approach is that it is very loosely coupled. However, I'm not sure how I should implement live. Should I make each script a daemon which is constantly polling it's inbound queue for things to do? Or should there be some overarching orchestration program or process? Or maybe I should not have lots of small Python scripts but one large application? Specific questions: How should I run each of these scripts - as a daemon with some sort or restart monitor to restart them in case they stop for any reason? If yes, should I have some program which orchestrates this? Or is the idea of many small script not a good one, would it make more sense to have a larger python program which contains all the functionality and does all the queue polling and execution of functionality for each queue? What is the current preferred approach to daemonising Python scripts? Broadly I would welcome any comments or opinions on any aspect of this. thanks

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  • Exposing API through a DLL

    - by MageNewbie
    I have a C++ application; I would like to expose an API from that application allowing me to control the C++ app from a VB6 app. I want to expose the API through a DLL file. Is this a viable option (is it possible) ? I haven’t been able to find any literature on using DLLs in this way. In fact from what I have read it seems like this is not possible because DLLs create their own new instance for every application they are linked in. If you have meet theses requirements in an application you built or if your knowledgeable on the subject, please give me a push in the right direction.

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  • Write own messaging system vs. utilize existing ones

    - by A.Rashad
    We are trying to have our own startup, with a middleware application to glue small applications with enterprise legacy systems. for such middle-ware to function properly, we will need some sort of messaging system to make different components talk to each other in a reliable way. the alternatives are: use an existing messaging system, such as 0MQ, jBOSS, WebSphere MQ, etc. build our own messaging system the way we see the problem I am more biased towards the later option for the following reasons: to have more control over our final product to avoid any licensing problems later on to learn about messaging while writing the code to invent something new, that might cost us lots of $$$ if reused an existing system What would you do if in my shoes?

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  • Online Poker Game Programng

    - by Eyal
    I am trying to write a massive multiplayer online (mmo) for a poker site, where one user can be on a Flash client and the other on say an iOS client (iPhone / iPad), and would like to know how can interaction between two users be visible on both clients. Do I use MSMQ? AJAX? Other? I need the messaging layer (client interaction messages) to scale up to 100K+ online users to begin with. In other words; What scaleable technology can I use to make game interactions between online users visible to all game participants? Thank you much in advance! Eyal

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  • Online Poker Game Programming

    - by Eyal
    I am trying to write a massive online multiplayer client for a poker site, where one user can be on a Flash client and the other on say an iOS client (iPhone / iPad), and would like to know how can interaction between two users be visible on both clients. What would be better to use? Should I use MSMQ? AJAX? Something other? I need the messaging layer (client interaction messages) to scale up to 100K+ online users to begin with. In other words; What scalable technology can I use to make game interactions between online users visible to all game participants?

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  • MVC Communication Pattern

    - by Kedu
    This is kind of a follow up question to this http://stackoverflow.com/questions/23743285/model-view-controller-and-callbacks, but I wanted to post it separately, because its kind of a different topic. I'm working on a multiplayer cardgame for the Android platform. I split the project into MVC which fits the needs pretty good, but I'm currently stuck because I can't figure out a good way to communicate between the different parts. I have everything setup and working with the controller being a big state machine, which is called over and over from the gameloop, and calls getter methods from the GUI and the android/network part to get the input. The input itself in the GUI and network is set by inputlisteners that set a local variable which I read in the getter method. So far so good, this is working. But my problem is, the controller has to check every input separately,so if I want to add an input I have to check in which states its valid and call the getter method from all these states. This is not good, and lets the code look pretty ugly, makes additions uncomfortable and adds redundance. So what I've got from the question I mentioned above is that some kind of command or event pattern will fit my needs. What I want to do is to create a shared and threadsafe queue in the controller and instead of calling all these getter methods, I just check the queue for new input and proceed it. On the other side, the GUI and network don't have all these getters, but instead create an event or command and send it to the controller through, for example, observer/observable. Now my problem: I can't figure out a way, for these commands/events to fit a common interface (which the queue can store) and still transport different kind of data (button clicks, cards that are played, the player id the command comes from, synchronization data etc.). If I design the communication as command pattern, I have to stick all the information that is needed to execute the command into it when its created, that's impossible because the GUI or network has no knowledge of all the things the controller needs to execute stuff that needs to be done when for example a card is played. I thought about getting this stuff into the command when executing it. But over all the different commands I have, I would need all the information the controller has, and thus give the command a reference to the controller which would make everything in it public, which is real bad design I guess. So, I could try some kind of event pattern. I have to transport data in the event. So, like the command, I would have an interface, which all events have in common, and can be stored in the shared queue. I could create a big enum with all the different events that a are possible, save one of these enums in the actual event, and build a big switch case for the events, to proceed different stuff for different events. The problem here: I have different data for all the events. But I need a common interface, to store the events in a queue. How do I get the specific data, if I can only access the event through the interface? Even if that wouldn't be a problem, I'm creating another big switch case, which looks ugly, and when i want to add a new event, I have to create the event itself, the case, the enum, and the method that's called with the data. I could of course check the event with the enum and cast it to its type, so I can call event type specific methods that give me the data I need, but that looks like bad design too.

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  • indicator-messages absent in 13.04 fresh install

    - by Isammoc
    I can't find a way to show the "blue mail" indicator What I think : this indicator is called "indicator-messages" Ubuntu change some things (like removing the whitelist) I tried : to reinstall indicator-messages package multiple reboots to create another account (if there was specific configuration I made in ~/.config) What I have done : installed aptitude aptitude update && aptitude upgrade fresh install Ubuntu 13.04 amd64 uninstall all packages with ubuntuone (with automatic dependencies) configure twitter account (settings - online accounts) installed gwibber reboot $ uname -a Linux Antsirabe 3.8.0-23-generic #34-Ubuntu SMP Wed May 29 20:22:58 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux Thanks for your time!

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  • Detect click on URL in RichEdit

    - by Tofig Hasanov
    I am trying to update RichEdit so that it detects URL and enables clicking on it to open in the browser. Detecting URL is easy, I just use the following code from http://www.scalabium.com/faq/dct0146.htm mask := SendMessage(MNote.Handle, EM_GETEVENTMASK, 0, 0); SendMessage(MNote.Handle, EM_SETEVENTMASK, 0, mask or ENM_LINK); SendMessage(MNote.Handle, EM_AUTOURLDETECT, Integer(True), 0); but the second part doesn't work for me. They give the following code to capture EN_LINK message and processing it: type TForm1 = class(TForm) protected procedure WndProc(var Message: TMessage); override; end; ... procedure TForm1.WndProc(var Message: TMessage); var p: TENLink; strURL: string; begin if (Message.Msg = WM_NOTIFY) then begin if (PNMHDR(Message.LParam).code = EN_LINK) then begin p := TENLink(Pointer(TWMNotify(Message).NMHdr)^); if (p.msg = WM_LBUTTONDOWN) then begin SendMessage(RichEdit1.Handle, EM_EXSETSEL, 0, LongInt(@(p.chrg))); strURL := RichEdit1.SelText; ShellExecute(Handle, 'open', PChar(strURL), 0, 0, SW_SHOWNORMAL); end end end; inherited; end; When I run the program, URL is detected, but clicking on it doesn't do anything. Using debug I found out that Message.Msg = WM_NOTIFY is not true when I click on URL. I then tried to override TRichEdit's WndProc, but result is the same. Any suggestions?

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  • Asynchronous vs Synchronous vs Threading in an iPhone App

    - by Coocoo4Cocoa
    I'm in the design stage for an app which will utilize a REST web service and sort of have a dilemma in as far as using asynchronous vs synchronous vs threading. Here's the scenario. Say you have three options to drill down into, each one having its own REST-based resource. I can either lazily load each one with a synchronous request, but that'll block the UI and prevent the user from hitting a back navigation button while data is retrieved. This case applies almost anywhere except for when your application requires a login screen. I can't see any reason to use synchronous HTTP requests vs asynchronous because of that reason alone. The only time it makes sense is to have a worker thread make your synchronous request, and notify the main thread when the request is done. This will prevent the block. The question then is bench marking your code and seeing which has more overhead, a threaded synchronous request or an asynchronous request. The problem with asynchronous requests is you need to either setup a smart notification or delegate system as you can have multiple requests for multiple resources happening at any given time. The other problem with them is if I have a class, say a singleton which is handling all of my data, I can't use asynchronous requests in a getter method. Meaning the following won't go: - (NSArray *)users { if(users == nil) users = do_async_request // NO GOOD return users; } whereas the following: - (NSArray *)users { if(users == nil) users == do_sync_request // OK. return users; } You also might have priority. What I mean by priority is if you look at Apple's Mail application on the iPhone, you'll notice they first suck down your entire POP/IMAP tree before making a second request to retrieve the first 2 lines (the default) of your message. I suppose my question to you experts is this. When are you using asynchronous, synchronous, threads -- and when are you using either async/sync in a thread? What kind of delegation system do you have setup to know what to do when a async request completes? Are you prioritizing your async requests? There's a gamut of solutions to this all too common problem. It's simple to hack something out. The problem is, I don't want to hack and I want to have something that's simple and easy to maintain.

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  • Weird output of Throwable getMessage()

    - by Ravi Gupta
    Hi I have below pseudo code with throws an exception like this throw new MyException("Bad thing happened","com.stuff.errorCode"); where MyException extends Exception class. So the problem is when I try to get the message from MyException class by calling myEx.getMessage() it returns ???en_US.Bad thing happened??? instead of my original message i.e. Bad thing happened I have checked that MyException class doesn't overrides Throwable class's getMessage() behavior. Below is the how the call passes from MyException.getMessage() to Throwable.getMessage() public MyException(String msg, String sErrorCode){ super(msg); this.sErrorCode = sErrorCode; this.iSeverity = 0; } which then calls public Exception(String message) { super(message); } and finally public Throwable(String message) { fillInStackTrace(); detailMessage = message; } when I do a getMessage on myexception it calls Throwable's getMessage as below public String getMessage() { return detailMessage; } So ideally it should return the original message as I set when throwing the exception. What's the ???en_US thing ?

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  • Wait between tasks with SingleThreadExecutor

    - by Lord.Quackstar
    I am trying to (simply) make a blocking thread queue, where when a task is submitted the method waits until its finished executing. The hard part though is the wait. Here's my 12:30 AM code that I think is overkill: public void sendMsg(final BotMessage msg) { try { Future task; synchronized(msgQueue) { task = msgQueue.submit(new Runnable() { public void run() { sendRawLine("PRIVMSG " + msg.channel + " :" + msg.message); } }); //Add a seperate wait so next runnable doesn't get executed yet but //above one unblocks msgQueue.submit(new Runnable() { public void run() { try { Thread.sleep(Controller.msgWait); } catch (InterruptedException e) { log.error("Wait to send message interupted", e); } } }); } //Block until done task.get(); } catch (ExecutionException e) { log.error("Couldn't schedule send message to be executed", e); } catch (InterruptedException e) { log.error("Wait to send message interupted", e); } } As you can see, there's alot of extra code there just to make it wait 1.7 seconds between tasks. Is there an easier and cleaner solution out there or is this it?

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  • IE 8 plays sound, Ulead pop-up message appears, crash

    - by benzado
    I'm experiencing a problem on a new PC using Outlook Web Access in Internet Explorer 8. When OWA plays a sound, a message box appears: the about box for Ulead MP3 codec. When I click OK to dismiss the box, I get a message that IE has stopped responding and Windows eventually has to force the browser window closed. This is apparently not an isolated incident, occurring on computers from different manufacturers and on other websites that play sound (such as AOL's Webmail). The only "fix" I've found on discussion boards is to prevent the website from playing sound in the first place. That's not a fix, that's just avoiding the trigger. I'd like to know what's causing this and uninstall it or repair it, so the computer can work like it's supposed to. Since Super User users are smarter than the average bear, I thought I'd have better luck here.

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  • 5.5.0 smtp;554 transaction failed spam message not queued

    - by Miguel
    Some users are trying to send email to certain domains using Exchange Server 2003, but the message is always is rejected and the following message is shown: 5.5.0 smtp;554 Transaction Failed Spam Message not queued The IP is not in a black list (checked using http://whatismyipaddress.com/blacklist-check and is clean - not listed). The emails were checked using using smtpdiag ("a troubleshooting tool designed to work directly on a Windows server with IIS/SMTP service enabled or with Exchange Server installed") and the connection using port 25 is ok. Also, an nslookup with set type=ptr shows (names and IP changed, "" means I typed something): C:\Documents and Settings\administrator>nslookup Default Server: publicdns.isp.net Address: 10.10.10.10 > server publicdns.isp.net Default Server: publicdns.isp.net Address: 10.10.10.10 > set type=ptr >mydomain.com Server: publicdns.isp.net Address: 10.10.10.10 mydomain.com primary name server = publicdns.isp.net responsible mail addr = root.isp.net serial = 2011061301 refresh = 10800 (3 hours) retry = 3600 (1 hour) expire = 604800 (7 days) default TTL = 86400 (1 day) > 20.21.22.23 Server: publicdns.isp.net Address: 10.10.10.10 23.22.21.20.in-addr.arpa name = mail.mydomain.com 20.21.in-addr.arpa nameserver = publicdns.isp.net 20.21.in-addr.arpa nameserver = publicdns2.isp.net publicdns2.isp.net internet address = 10.10.10.11 publicdns.isp.net internet address = 10.10.10.10 Server: publicdns.isp.net Address: 10.10.10.10 23.22.21.20.in-addr.arpa name = mail.mydomain.com 20.21.in-addr.arpa nameserver = publicdns.isp.net 20.21.in-addr.arpa nameserver = publicdns2.isp.net publicdns2.isp.net internet address = 10.10.10.11 publicdns.isp.net internet address = 10.10.10.10 > set type=mx > mydomain.com Server: publicdns.isp.net Address: 10.10.10.10 mydomain.com MX preference = 10, mail exchanger = mail.mydomain.com mydomain.com nameserver = publicdns.isp.net mydomain.com nameserver = publicdns2.isp.net mail.mydomain.com internet address = 20.21.22.23 publicdns2.isp.net internet address = 10.10.10.11 publicdns.isp.net internet address = 10.10.10.10 > set type=a > mydomain.com Server: publicdns.isp.net Address: 10.10.10.10 Nombre: mydomain.com Address: 20.21.22.23 When I test the spf record with http://www.mxtoolbox.com it shows: TXT mydomain.com 24 hrs v=spf1 a mx ptr ip4:20.21.22.23 mx:mail.mydomain.com -all Any clues of what's happening here?

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  • Error Message: Primary Slave Drive - ATAPI Incompatible

    - by Jaleel Dwight
    So I recently switched towers and now, all of a sudden, I'm getting this error message as soon as I boot my system. The error message reads "Primary Slave Drive - ATAPI Incompatible". This has really been frustrating since there's NO Primary Slave Drive even installed in my computer!! I have one hard drive installed which is recognized as the Primary Master & a DVD Drive which is recognized as the Secondary Master. My old system ran flawlessly. I'm beginning to think maybe my motherboard is bugging out cuz I fail to understand how it can be telling me that a "nonexistent" drive is incompatible. Any suggestions??

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  • sSMTP Unable to send message using external mail server SMTP

    - by OrangeGrover
    I'm trying to finish up my Nagios install by having it email me. It was emailing me using /bin/mail so it always got sent to my spam folders. I installed sSMTP to try to send a request to my work's email server to be able to send out a message from an authenticated user. Here is my /etc/ssmtp/ssmtp.conf file: mailhub=10.200.120.148:25 UseTLS=NO AuthUser= [email protected] AuthPass=PASSWORD So far I've been using the following command, and it will still arrive to my email inbox as root@localhost which causes it to go to my spam folder (with the exception of one email provider I have). cat message |ssmtp [email protected] I've looked at a few examples online, and they all seem to have pretty much the same as me. Does anybody see the any mistakes that I'm making? Just to clarify, [email protected] is a user on the mail server that my work uses.

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  • Rackspace copy script failure message "java.net.SocketTimeoutException: Read timed out"

    - by user53864
    I am using Rackspace for Ubuntu cloud server. Everyday a script(I guess the script is from rackspace) executes on the cloud servers which copies the backfile to the Rackspace CloudFiles and sends the mail as if the files are copied and I've scheduled the script on the cloud servers. I've no much knowledge of the script and I guess the script is based on Cruise(as I could see build.xml, some jar files ...). Everyday the files are copied to the Rackspace from cloud servers but sometimes don't know why, the files will be copied to Rackspace sending an error failure message or sometimes the files will not be copied and sends the error failure message like the one below. Error while backing up on Station1 on 03/03/2011 04:50 AM and reason for error is java.net.SocketTimeoutException: Read timed out Anybody using Rackspace?, anybody has any fix for this?

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  • I started getting a weird message "Encrypting file system - Back up your file encryption key"

    - by user22559
    Hello I started getting a strange message when I start my computer. An icon appears in the system tray, and a popup tells me "Encrypting file system - Back up your file encryption key". I know what EFS is, but I don't use it. To my knowledge, I don't have any encrypted files on my partition. I have searched using Total Commander on all the partitions for files that have the "encrypted" attribute, but I found nothing. So I don't have any encrypted files. Does anyone know what I did to get this message?

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  • sftp to cygwin cmd fails with "received message too long"

    - by ana
    I have a windows server running cygwin, where open-ssh is set up. I am able to ssh into the server fine. I need to run a script that I cannot amend, and which needs to copy files via sftp, and requires the shell to be cmd. However, it fails with the message "received message too long" because when cmd starts it displays the Windows banner, and sftp chokes on this. I can't find any way to disable the banner, or redirect the output, or in any way get around this problem. Does anyone know how I can fix this?

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  • BackTrack5 R2 video driver works, but presents disturbing error message

    - by poz2k4444
    I've installed backtrack 5 R2 on my computer and everything works fine but the video driver. The solution described here does work, but whenever I start the graphics mode, a message saying that the graphics card doesn't support the configuration that is loaded. I don't know why this is happening. It doesn't change the performance of my computer, but I'd like to know why the message is arising, and what I can do to stop it. Alternatively, where can I find the configuration file that would help me understand what's going on?

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  • Error message during installation of Windows XP Professional

    - by user270686
    During installation of Windows XP Professional the installer had an error which points to a bad CD, so I got another one and tried it, but the same thing happened. What can I do? It says: One of the components Windows needs to continue could not be installed.. The component is called: sys.dll D:/i386/asms/1000/msft/windows/gdiplus/gdiplus.man. I tried running chkdsk /f to fix the errors on the disk. I've searched the internet all day, and I don't know what else to do. I get this error message: SYS.DLL Syntax error in manifest or policy file D:/i386/asms/1000/msft/windows/gdiplus/gdiplus.man on line 4 Error Installation failed d:/I386/asms Error message Data Error (cyclic redundancy check) Fatal error One of the components Windows needs to continue could not be installed. If you are using a CD there might be a problem with the CD try cleaning it and trying again or using another CD.

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