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  • @ContextConfiguration in Spring 3.0 give me No default constructor found

    - by atomsfat
    I have already do the test using AbstractDependencyInjectionSpringContextTests and it works but in spring 3 it is deprecated, so I decided to try @ContextConfiguration but spring say that default constructor is not found, I check and the class doesn't have any constructor. If I use this test spring give the object. package atoms.portales.servicios.impl; import atoms.portales.model.Cliente; import atoms.portales.servicios.ClienteService; import java.util.List; import javax.persistence.EntityManager; import org.springframework.test.AbstractDependencyInjectionSpringContextTests; /** * * @author tsalazar */ public class ClienteServiceImplDeTest extends AbstractDependencyInjectionSpringContextTests{ private ClienteService clienteService; public ClienteService getClienteService() { return clienteService; } public void setClienteService(ClienteService clienteService) { this.clienteService = clienteService; } public ClienteServiceImplDeTest(String testName) { super(testName); } @Override protected String[] getConfigLocations() { return new String[]{"PersistenceAppCtx.xml", "ServicesAppCtx.xml"}; } /** * Test of buscaCliente method, of class ClienteServiceImplDeTest. */ public void testBuscaCliente() { System.out.println("======================================="); System.out.println("buscaCliente"); String nombre = ""; System.out.println(clienteService); System.out.println("======================================="); } } But if I use this, spring say that default constructor is not found. package atoms.config.portales.servicios.impl; import atoms.portales.model.Cliente; import atoms.portales.servicios.ClienteService; import org.junit.runner.RunWith; import org.junit.Test; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.test.context.ContextConfiguration; import org.springframework.test.context.junit4.SpringJUnit4ClassRunner; import org.springframework.test.context.transaction.TransactionConfiguration; import org.springframework.transaction.annotation.Transactional; /** * * @author tsalazar */ @RunWith(SpringJUnit4ClassRunner.class) @ContextConfiguration(locations = {"/PersistenceAppCtx.xml", "/ServicesAppCtx.xml"}) @TransactionConfiguration(transactionManager = "transactionManager") @Transactional public class ClienteServiceImplTest { @Autowired private ClienteService clienteService; /** * Test of buscaCliente method, of class ClienteServiceImpl. */ @Test public void testBuscaCliente() { System.out.println("======================================="); System.out.println("buscaCliente"); System.out.println(clienteService); System.out.println("======================================="); } } This how I do the implementacion: package atoms.portales.servicios; import atoms.portales.model; /** * Una interface para obtener clientes, con sus surcursales, servicios, layouts * y contratos. Tambien soporta operaciones CRUD. * @author tsalazar */ public interface ClienteService { /** * Busca clientes a partir del nombre * @param nombre */ public Cliente buscaCliente(String nombre); } the implemetacion package atoms.portales..servicios.impl; import atoms.portales.model.Cliente; import atoms.portales.servicios.ClienteService; import javax.persistence.EntityManager; import javax.persistence.PersistenceContext; import org.springframework.stereotype.Repository; import org.springframework.stereotype.Service; import org.springframework.transaction.annotation.Transactional; /** * A JPA-based implementation.Delegates to a JPA entity manager to issue data access calls * against the backing repository. The EntityManager reference is provided by the managing container (Spring) * automatically. */ @Service("clienteSerivice") @Repository public class ClienteServiceImpl implements ClienteService { public ClienteServiceImpl() { } private EntityManager em; @PersistenceContext public void setEntityManager(EntityManager em) { this.em = em; } @Transactional(readOnly = true) public Cliente buscaCliente(String nombre) { Cliente cliente = em.getReference(Cliente.class, 1l); return cliente; } } spring configuration: <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:tx="http://www.springframework.org/schema/tx" xsi:schemaLocation=" http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-2.5.xsd"> <!-- Instructs Spring to perfrom declarative transaction management on annotated classes --> <tx:annotation-driven /> <!-- Drives transactions using local JPA APIs --> <bean id="transactionManager" class="org.springframework.orm.jpa.JpaTransactionManager"> <property name="entityManagerFactory" ref="entityManagerFactory" /> </bean> <!-- Creates a EntityManagerFactory for use with the Hibernate JPA provider and a simple in-memory data source populated with test data --> <bean id="entityManagerFactory" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="dataSource" ref="dataSource" /> <property name="jpaVendorAdapter"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaVendorAdapter" /> </property> </bean> <!-- Deploys a in-memory "booking" datasource populated --> <bean id="dataSource" class="org.springframework.jdbc.datasource.DriverManagerDataSource"> <property name="driverClassName" value="org.hsqldb.jdbcDriver" /> <property name="url" value="jdbc:hsqldb:hsql://localhost/test" /> <property name="username" value="sa" /> <property name="password" value="" /> </bean> <context:component-scan base-package="atoms.portales.servicios" /> </beans> This is the persistence.xml <?xml version="1.0" encoding="UTF-8"?> <persistence xmlns="http://java.sun.com/xml/ns/persistence" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/persistence http://java.sun.com/xml/ns/persistence/persistence_1_0.xsd" version="1.0"> <persistence-unit name="configuradorPortales" transaction-type="RESOURCE_LOCAL"> <provider>org.hibernate.ejb.HibernatePersistence</provider> <class>atoms.portales.model.Cliente</class> <properties> <property name="hibernate.dialect" value="org.hibernate.dialect.HSQLDialect"/> <property name="hibernate.hbm2ddl.auto" value="create-drop"/> <property name="hibernate.show_sql" value="true"/> <property name="hibernate.cache.provider_class" value="org.hibernate.cache.HashtableCacheProvider"/> </properties> </persistence-unit> </persistence> This is the error that give me:

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  • Integrating GWT, Spring and JPA (Eclipse-link) in Weblogic 10

    - by MVK
    Hi, My application architecture looks like this. GWT in the UI layer - Calls GWT RPC service (servlets) - Looksup Spring Beans - Calls the DAO layer which is implemented in JPA (EclipseLink). I have successfully tested the application with GWT rpc services directly calling the JPA layer. But I am having trouble integrating spring into the mix. (Primary usage of Spring is transaction management). I tried googling, but could not find any good article on the topic. (Most of the articles refers to using Spring MVC within GWT, which is not what I am looking for) Could you please point me to some article/tutorial? Thanks in advance! Manoj

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  • Spring MVC with a rich client framework

    - by ziggy
    I have several applications that are structured as follows DataComponent WebComponent ThickClientComponent WebServices The DataComponent has all the functionality required to access the application's data so it contains the DAOs and the JPA entities. The other three modules are: WebComponent - A spring MVC application that uses the DataComponent for data acccess ThickClientComponent- A Swing application that uses the DataComponent for data access WebServices - A SOAP based services that also uses the DataComponent. All three projets have the DataComponent as a dependeny in their Maven POM file. I would like to use a rich client framework like RichFaces, icefaces or primefaces as i need to be able to use the rich components are available in rich client frameworks (i.e. trees, panel, drag and drop etc). I have looked around and i cant seem to find an example where a Spring MVC application uses a rich client platform. Is it possible? Are the rich client platforms a framework meaning that i have to use either Spring MVC or the rich client platform but not both? The DataComponent module is spring based.

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  • How to leverage Spring Integration in a real-world JMS distributed architecture?

    - by ngeek
    For the following scenario I am looking for your advices and tips on best practices: In a distributed (mainly Java-based) system with: many (different) client applications (web-app, command-line tools, REST API) a central JMS message broker (currently in favor of using ActiveMQ) multiple stand-alone processing nodes (running on multiple remote machines, computing expensive operations of different types as specified by the JMS message payload) How would one best apply the JMS support provided by the Spring Integration framework to decouple the clients from the worker nodes? When reading through the reference documentation and some very first experiments it looks like the configuration of an JMS inbound adapter inherently require to use a subscriber, which in a decoupled scenario does not exist. Small side note: communication should happen via JMS text messages (using a JSON data structure for future extensibility).

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  • Things to keep in mind during Application Migration: ColdFusion to Spring

    - by Rachel
    This question is regarding migration project. Currently the legacy Application is in ColdFusion and we want to migrate it to Spring Framework. So my main questions are: What are the things to keep in mind while considering Migration Project ? Are there any specifics things that I need to keep in mind while considering migration from ColdFusion to Spring Framework ? How do ColdFusion stack up with Spring Framework ? What resources would you recommend to get myself familiar with before starting on Migration Project from ColdFusion to Spring ? I know some might think that this is very open ended question but this is my first Migration Project and I have never had any experience with Migration Project and what looking for some useful guidance over here.

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  • Spring 2.0.0/2.0.6 to 3.0.5 migration stories

    - by Pangea
    We are in the process of migrating to 3.0.5 of spring from 2.0.x. We mainly use spring in below scenarios custom scope: thread local scope persistence: jdbc+hibernate 3.6 (but moving to mix of ejb 3.0+jpa 2.0+hibernate, not sure if all 3 can co-exist in 1 app) transactions: local (but planning to use jta due to the necessity of using multiple persistence inits, and has to use ejb+jpa+hibernate in 1 single trans), declarative trans mgmt parent-child contexts cxf annotations+xml OracleLobHandler Resource/ResourceBundleMessageResource JSF/Facelets with FacesSpringVariableResolver ActiveMQ integration Quartz integration TaskExecutor JMX exporter HttpExporter/Invoker Appreciate if someone can share their experiences like what to watch out for head aches/pain points which ones to drop for better alternate choices in new 3.0.5 release Is it better to switch from commons/iscreen validator to Hibernate Validator (Spec impl) or Spring Validator Is there a bean mapping framework in spring that i can use instead of Dozer XSLT transformation helper: currently we have small homegrown framework to cache xslts during load. if spring can do that for me then I would like to drop this Encryption/Decryption support. Password generation support. Authentication with SALT any SAML (or claims based secur New ideas Suggestions Switch to latest version of aspectj Upgrade guide from 2.5 to 3.0.5

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  • Why acegi (Spring Security) converts password to uppercase before comparing ?

    - by Tony
    One of my colleague in QA team reported a bug to me, the bug said that can't change password to lowercase, otherwise login is rejected,using number or uppercase is all fine. The login system was implemented using acegi 1.0 (now called Spring Security). This was a very strange bug,changing password is done by encrypting the user input string into MD5 string, I implemented this without using anything related acegi, I don't if the is the origin cause of the problem. When the login is rejected, through debugging, I find that, the user input is converted into uppercase by acegi when passing to the acegi comparing logic. At first, I didn't believe this, when I checkout the acegi source and debugging with it, I find it does convert both username and password to uppercase (source code line 121), Can you tell me why it does this? This can cause password encoding mismatch!

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  • Dealing with SQLException with spring,hibernate & Postgres

    - by mad
    Hi im working on a project using HibernateDaoSUpport from my Daos from Spring & spring-ws & hibernate & postgres who will be used in a national application (means a lot of users) Actually, every exception from hibernate is automatically transformed into some specific Spring dataAccesException. I have a table with a keyword on the dabatase & a unique constraint on the keywords : no duplicate keywords is allowed. I have found twows ways to deal with with that in the Insert Dao: 1- Check for the duplicate manually (with a select) prior to doing your insert. I means that the spring transaction will have a SERIALIZABLE isolation level. The obvious drawback is that we have now 2 queries for a simple insert.Advantage: independent of the database 2-let the insert gone & catch the SqlException & convert it to a userfriendly message & errorcode to the final consumer of our webservices. Solution 2: Spring has developped a way to translate specific exeptions into customized exceptions. see http://www.oracle.com/technology/pub/articles/marx_spring.html In my case i would have a ConstraintViolationException. Ideally i would like to write a custom SQLExceptionTranslator to map the duplicate word constraint in the database with a DuplicateWordException. But i can have many unique constraints on the same table. So i have to get the message of the SQLEXceptions in order to find the name of the constraint declared in the create table "uq_duplicate-constraint" for example. Now i have a strong dependency with the database. Thanks in advance for your answers & excuse me for my poor english (it is not my mother tongue)

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  • spring or jetty.xml?

    - by Justin
    I have a spring web application (currently packaged as a war file) which I would like to be able to launch from jetty in a stand-alone configuration (small scale all-in-one deployment, and for launching in the development environment). Since I am already using spring, it seems like what I want to do is create my jetty Server and WebContext objects, and initial JNDI context using spring. However this seems to overlap with the jetty.xml method of configuring the same environment. Is one approach better? Is the does jetty.xml offer anything easier than I can get using spring?

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  • Can I override spring beans instatiated with component scanning?

    - by Pablojim
    If I use component scanning in Spring 2.5 but then also define a controller in xml. Do I get two instances of this bean in my application context? If so which instance will be called for its related RequestMappings? <bean id="myController" class="domain.MyController"> <property name="filters"> <list> <ref local="filter1"/> <ref local="filter2"/> </list> </property> </bean>

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  • Disable Spring URL resource loading in context file

    - by drewzilla
    I have the need to specify a URL in a Spring context file but don't want Spring to turn it into a resource, i.e. I want the URL to be passed as a String to the bean that I'm creating in the context file rather than it being converted into a Resource object. How can I avoid Spring creating a Resource? Thanks, Andrew

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  • Spring Hibernate Integration

    - by Aj
    I am new to Spring Hibernate. I was trying Spring Hibernate integration tutorial from http://www.vaannila.com/spring/spring-hibernate-integration-1.html and i was able to run the example.This example deals with one table. Now i am trying with one more table. I have few question As per my understanding we need to add following things DAOinterface DAOimpl table POJO so Is this the only way to add more tables ? Do we need to add one more controller for the new table if it belongs to new form. How we will add this new table entry to dispatcher-servlet.xml Thanks in advance.

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  • extending spring form tag library attributes

    - by TimmyJ
    I'm using Spring's form tag library in a Spring MVC application that I am developing. The company I am working for has implemented some company-wide policies based on the definition of custom attributes for certain tags. For instance, by default (though the inclusion of a standard javascript file) all tags have their values automatically converted to upper case. In order to disable this one would define their tag with a custom attribute in the following way: <input type="text" uppercase="false" /> The problem is that the addition of these custom attributes to a spring:form tag causes an error at runtime. I've pasted the error below. org.apache.jasper.JasperException: /WEB-INF/jsp/reportCriteria.jsp(45,5) Attribute uppercase invalid for tag input according to TLD My question is: is there any way to extend the TLD to allow for these attributes, or is there any other way add these custom attributes to these spring:form tags?

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  • japanese input display outside of TextField created into ScrollPane

    - by soetheingilynn
    hello... I'm new to ActionScript 2.0. plz kindly help me. I have created the MainMovieClip and Scrollbar as follow .... my problem is that when I input japanese characters,the characters display at the top corner of the swf until I confirm the input. how can I do it?? if I install FlashPlayer "flashplayer10_1_rc2_plugin_041910", then the japanese characters display in the textfield normally....why is that??? plz..help me. with flash player 10.0, I can't input the japanese characters in the textfield. var mcMain:MovieClip = this.createEmptyMovieClip("mcMain", this.getNextHighestDepth()); scrp.contentPath = "scrollMovieClip"; mcMain = scrp.content; var textholder:TextField = mcMain.createTextField("txt", mcMain.getNextHighestDepth(), 50, 50, 100, 50); mcMain.txt.setFocus(); mcMain.txt.type = "input"; mcMain.txt.wordWrap = true; mcMain.txt.multiline = true; mcMain.txt.background = true; mcMain.txt.border = true; mcMain.txt.selectable = true; thanks in advanced...anyone.

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  • Should you use LAMP or Spring Framework ?

    - by gazzzz
    Recently, I've been exploring Java space, and came across Spring Framework. Is this a web app framework like CodeIgniter or Rails ? If so, is Springs used for developing enterprise web applications that runs on Java EE technology ? I am curious, why Spring is getting lot of attention. Isn't it a lot cheaper to simply use LAMP + CI or Rails to develop web application ? Can Spring be used to develop desktop applications ?

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  • Can't access media assets in an SWC

    - by Sold Out Activist
    I'm having trouble accessing content in an SWC. The main project compiles without error, but the assets (sound, music) aren't displayed or played. My workflow: i. Using Flash CS5 1. Create MAsset.fla 2. Import sounds, art 3. Assign class names, check export in frame 1 4a. Write out the classes in the actions panel in frame 1 4b. OR. Add a document class and write out the classes there 5. Export SWC. Filesize is similar to what it is when I directly import assets in the main project library. 6. Create Project.fla and document class Project.as 7. Import SWC into main project through the Actionscript panel. 8. Add code, which calls the class names from the SWC (e.g. DCL_UI_MOUSE) 9. Compile. No compiler errors, but nothing doing. And the resulting SWF filesize doesn't reflect anything more than the compiled code from the main project. Regarding step 4, if I just write the class name in the root timeline or document class, the compiler error will go away and the asset appear to be compiled in the SWC. But I have also tried: var asset0000:DCL_UI_MOUSE; And: var asset0000:DCL_UI_MOUSE = new DCL_UI_MOUSE(); Regardless the assets don't make it into the final SWF. What am I doing wrong?

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  • Considering moving from Java/Spring MVC to Grails

    - by MDS
    I'm currently using Java & Spring (MVC) to create a webapp, and I'm considering moving to Grails. I'd appreciate feedback/insight on the following: I have multiple application contexts in the current Java/Spring webapp that I load through the web.xml ContextLoaderListener; is it possible to have multiple application contexts in Grails? If, yes, how? This webapp extensively uses a CXF restful web service and the current Java/Spring webapp uses the bundled CXF HTTP client. Can I continue to use the (Java) CXF HTTP Client in Grails? I implemented Spring Security using a custom implementation of UserDetails and UserDetailsService, can I re-use these implementations in Grails "as is" or must I re-implement them? There is an instance where I've relied on Spring's jdbc template (rather than the available ORM) and an additional data source I defined in app context, can I re-use this in Grails? I plan on using Maven as the project management tool; are there any issues of using Maven with Grails where there is a combination of groovy and java?

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  • Separating Spring and Dojo single page app codebases

    - by Pie21
    I'm working on a web application with a Spring Roo REST API backend and a Dojo single-page client app. Spring Roo provides a handy admin interface (with Web MVC) out of the box, so I'd like to keep that accessible for administrative duties. However I'd like the Dojo app to be decoupled from the server application as possible. The server is a platform for which we expect new client applications to be developed, so I'd like to develop the 'official' client web app in isolation. What is the best (or even just one good) way to structure the application code? It's easy to leave the server alone as an API and admin interface, but where does all the Dojo JS live? It works okay when it's in the Spring webapp directory, but gets complicated quickly as soon as the structure gets more complex or is moved anywhere else (Spring URL mappings are still awfully opaque to me). Ideally it could be hosted locally on a development machine, which introduces all the cross-domain JS issues as well.

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  • suggest a best book for spring

    - by Pokuri
    Hi I just deployed onto spring project. I don't even know a little about spring framework. I just want learn Spring framework with a guidance of a best book. Can you please suggest me the books that should cover version 3.0.

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  • PNGs alpha transparancy in AS3 - Unknown file-type

    - by WiseDonkey
    Hello there! After whittling down of the options we've encountered a problem with PNG's and ActionScript 3 (AS3). When loading a PNG 8 or PNG 32 with alpha transparancy we're getting the following error reported in Flash:- "Error #2124: Loaded file is an unknown type" Now, we're dealing with some legacy images, and it appears as though this problem isn't universal - some images believed to be 32bit alpha PNG are loading. BUT, some conclusions:- converting one image that was 32 bit alpha (NOT WORKING IN AS3) to PNG 8 index transparency DID work. And converting that same image to PNG 8 alpha DID NOT work. These all worked in AS2 There is no difference between the headers Headers of a Failing Image [0] => HTTP/1.1 200 OK [1] => Date: Tue, 06 Apr 2010 14:17:28 GMT [2] => Server: Apache/2.2.3 (Red Hat) [3] => Last-Modified: Tue, 06 Apr 2010 13:44:05 GMT [4] => ETag: "3700054-11d6-a3983340" [5] => Accept-Ranges: bytes [6] => Content-Length: 4566 [7] => Connection: close [8] => Content-Type: image/png Headers of a Working Image [0] => HTTP/1.1 200 OK [1] => Date: Tue, 06 Apr 2010 14:19:02 GMT [2] => Server: Apache/2.2.3 (Red Hat) [3] => Last-Modified: Fri, 30 Oct 2009 18:38:08 GMT [4] => ETag: "ba8057-65f2-5445c400" [5] => Accept-Ranges: bytes [6] => Content-Length: 26098 [7] => Connection: close [8] => Content-Type: image/png Any thoughts of a direction of further investigation or thoughts on a bewildering problem with little to no documentation; very warmly welcomed. EDIT Now it would appear as though something in the PHP conversion of the images is shafting; I use the following PHP to add alpha layers:- imagealphablending($image_p, false); ImageSaveAlpha($image_p, true); ImageFill($image_p, 0, 0, IMG_COLOR_TRANSPARENT);

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  • Spring Security: session expiration without redirect to expired-url?

    - by Kdeveloper
    I'm using Spring Security 3.0.2 form based authentication. But I can't figure out how I can configure it so that when a session expires that the request is not redirect to an other page (expired-url) or displays a 'session expires' message. I don't want any redirect or messages, I want that a anonymous session is started just like when a user without a session enters the website. My current configuration: <http> <intercept-url pattern="/login.action*" filters="none"/> <intercept-url pattern="/admin/**" access="ROLE_ADMIN" /> <intercept-url pattern="/**" access="IS_AUTHENTICATED_ANONYMOUSLY"/> <form-login login-page="/login.action" authentication-failure-url="/login.action?error=failed" login-processing-url="/login-handler.action"/> <logout logout-url="/logoff-execute.action" logout-success-url="/logoff.action?done=1"/> <remember-me key="remember-me-security" services-ref="rememberMeServices"/> <session-management > <concurrency-control max-sessions="1" error-if-maximum-exceeded="false" expired-url="/login.action?error=expired.url"/> </session-management> </http>

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  • Referencing movie clips from within an actionscript class

    - by Ant
    Hi all, I have been given the task of adding a scoring system to various flash games. This simply involves taking input, adding functionality such as pausing and replaying and then outputting the score, time left etc. at the end. I've so far successfully edited two games. Both these games used the "actions" code on frames. The latest game I'm trying to do uses an actionscript class which makes it both easier and harder. I'm not very adept at flash at all, but I've worked it out so far. I've added various movie clips that are to be used for displaying the pause screen background, buttons for replaying etc. I've been showing and hiding these using: back._visible = true; //movie clip, instance of back (back.png) I doubt it's best practice, but it's quick and has been working. However, now with the change of coding style to classes, this doesn't seem to work. I kinda understand why, but I'm now unsure how to hide/show these elements. Any help would be greatly appreciated :) I've attached the modified AS. class RivalOrbs extends MovieClip { var infinite_levels, orbs_start, orbs_inc, orbs_per_level, show_timer, _parent, one_time_per_level, speed_start, speed_inc_percent, max_speed, percent_starting_on_wrong_side, colorize, colors, secs_per_level; function RivalOrbs() { super(); mc = this; this.init(); } // End of the function function get_num_orbs() { if (infinite_levels) { return (orbs_start + (level - 1) * orbs_inc); } else if (level > orbs_per_level.length) { return (0); } else { return (orbs_per_level[level - 1]); } // end else if } // End of the function function get_timer_str(secs) { var _loc2 = Math.floor(secs / 60); var _loc1 = secs % 60; return ((_loc2 > 0 ? (_loc2) : ("0")) + ":" + (_loc1 >= 10 ? (_loc1) : ("0" + _loc1))); } // End of the function function frame() { //PLACE PAUSE CODE HERE if (!Key.isDown(80) and !Key.isDown(Key.ESCAPE)) { _root.offKey = true; } else if (Key.isDown(80) or Key.isDown(Key.ESCAPE)) { if (_root.offKey and _root.game_mode == "play") { _root.game_mode = "pause"; /* back._visible = true; btn_resume._visible = true; btn_exit._visible = true; txt_pause._visible = true; */ } else if (_root.offKey and _root.game_mode == "pause") { _root.game_mode = "play"; } _root.offKey = false; } if (_root.game_mode == "pause" or paused) { return; } else { /* back._visible = false; btn_resume._visible = false; btn_exit._visible = false; txt_pause._visible = false; */ } if (show_timer && total_secs != -1 || show_timer && _parent.timesup) { _loc7 = total_secs - Math.ceil((getTimer() - timer) / 1000); var diff = oldSeconds - (_loc7 + additional); if (diff > 1) additional = additional + diff; _loc7 = _loc7 + additional; oldSeconds = _loc7; trace(oldSeconds); mc.timer_field.text = this.get_timer_str(Math.max(0, _loc7)); if (_loc7 <= -1 || _parent.timesup) { if (one_time_per_level) { _root.gotoAndPlay("Lose"); } else { this.show_dialog(false); return; } // end if } // end if } // end else if var _loc9 = _root._xmouse; var _loc8 = _root._ymouse; var _loc6 = {x: _loc9, y: _loc8}; mc.globalToLocal(_loc6); _loc6.y = Math.max(-mc.bg._height / 2 + gap / 2, _loc6.y); _loc6.y = Math.min(mc.bg._height / 2 - gap / 2, _loc6.y); mc.wall1._y = _loc6.y - gap / 2 - mc.wall1._height / 2; mc.wall2._y = _loc6.y + gap / 2 + mc.wall1._height / 2; var _loc5 = true; for (var _loc4 = 0; _loc4 < this.get_num_orbs(); ++_loc4) { var _loc3 = mc.stage["orb" + _loc4]; _loc3.x_last = _loc3._x; _loc3.y_last = _loc3._y; _loc3._x = _loc3._x + _loc3.x_speed; _loc3._y = _loc3._y + _loc3.y_speed; if (_loc3._x < l_thresh) { _loc3.x_speed = _loc3.x_speed * -1; _loc3._x = l_thresh + (l_thresh - _loc3._x); _loc3.gotoAndPlay("hit"); } // end if if (_loc3._x > r_thresh) { _loc3.x_speed = _loc3.x_speed * -1; _loc3._x = r_thresh - (_loc3._x - r_thresh); _loc3.gotoAndPlay("hit"); } // end if if (_loc3._y < t_thresh) { _loc3.y_speed = _loc3.y_speed * -1; _loc3._y = t_thresh + (t_thresh - _loc3._y); _loc3.gotoAndPlay("hit"); } // end if if (_loc3._y > b_thresh) { _loc3.y_speed = _loc3.y_speed * -1; _loc3._y = b_thresh - (_loc3._y - b_thresh); _loc3.gotoAndPlay("hit"); } // end if if (_loc3.x_speed > 0) { if (_loc3._x >= m1_thresh && _loc3.x_last < m1_thresh || _loc3._x >= m1_thresh && _loc3._x <= m2_thresh) { if (_loc3._y <= mc.wall1._y + mc.wall1._height / 2 || _loc3._y >= mc.wall2._y - mc.wall2._height / 2) { _loc3.x_speed = _loc3.x_speed * -1; _loc3._x = m1_thresh - (_loc3._x - m1_thresh); _loc3.gotoAndPlay("hit"); } // end if } // end if } else if (_loc3._x <= m2_thresh && _loc3.x_last > m2_thresh || _loc3._x >= m1_thresh && _loc3._x <= m2_thresh) { if (_loc3._y <= mc.wall1._y + mc.wall1._height / 2 || _loc3._y >= mc.wall2._y - mc.wall2._height / 2) { _loc3.x_speed = _loc3.x_speed * -1; _loc3._x = m2_thresh + (m2_thresh - _loc3._x); _loc3.gotoAndPlay("hit"); } // end if } // end else if if (_loc3.side == 1 && _loc3._x > 0) { _loc5 = false; } // end if if (_loc3.side == 2 && _loc3._x < 0) { _loc5 = false; } // end if } // end of for if (_loc5) { this.end_level(); } // end if } // End of the function function colorize_hex(mc, hex) { var _loc4 = hex >> 16; var _loc5 = (hex ^ hex >> 16 << 16) >> 8; var _loc3 = hex >> 8 << 8 ^ hex; var _loc2 = new flash.geom.ColorTransform(0, 0, 0, 1, _loc4, _loc5, _loc3, 0); mc.transform.colorTransform = _loc2; } // End of the function function tint_hex(mc, hex, amount) { var _loc4 = hex >> 16; var _loc5 = hex >> 8 & 255; var _loc3 = hex & 255; this.tint(mc, _loc4, _loc5, _loc3, amount); } // End of the function function tint(mc, r, g, b, amount) { var _loc4 = 100 - amount; var _loc1 = new Object(); _loc1.ra = _loc1.ga = _loc1.ba = _loc4; var _loc2 = amount / 100; _loc1.rb = r * _loc2; _loc1.gb = g * _loc2; _loc1.bb = b * _loc2; var _loc3 = new Color(mc); _loc3.setTransform(_loc1); } // End of the function function get_num_levels() { if (infinite_levels) { return (Number.MAX_VALUE); } else { return (orbs_per_level.length); } // end else if } // End of the function function end_level() { _global.inputTimeAvailable = _global.inputTimeAvailable - (60 - oldSeconds); ++level; _parent.levelOver = true; if (level <= this.get_num_levels()) { this.show_dialog(true); } else { _root.gotoAndPlay("Win"); } // end else if } // End of the function function get_speed() { var _loc3 = speed_start; for (var _loc2 = 0; _loc2 < level - 1; ++_loc2) { _loc3 = _loc3 + _loc3 * (speed_inc_percent / 100); } // end of for return (Math.min(_loc3, Math.max(max_speed, speed_start))); } // End of the function function init_orbs() { var _loc6 = this.get_speed(); var _loc7 = Math.max(1, Math.ceil(this.get_num_orbs() * (percent_starting_on_wrong_side / 100))); for (var _loc3 = 0; _loc3 < this.get_num_orbs(); ++_loc3) { var _loc2 = null; if (_loc3 % 2 == 0) { _loc2 = mc.stage.attachMovie("Orb1", "orb" + _loc3, _loc3); _loc2.side = 1; if (colorize && color1 != -1) { this.colorize_hex(_loc2.orb.bg, color1); } // end if _loc2._x = Math.random() * (mc.bg._width * 4.000000E-001) - mc.bg._width * 2.000000E-001 - mc.bg._width / 4; } else { _loc2 = mc.stage.attachMovie("Orb2", "orb" + _loc3, _loc3); _loc2.side = 2; if (colorize && color2 != -1) { this.colorize_hex(_loc2.orb.bg, color2); } // end if _loc2._x = Math.random() * (mc.bg._width * 4.000000E-001) - mc.bg._width * 2.000000E-001 + mc.bg._width / 4; } // end else if _loc2._width = _loc2._height = orb_w; _loc2._y = Math.random() * (mc.bg._height * 8.000000E-001) - mc.bg._height * 4.000000E-001; if (_loc3 < _loc7) { _loc2._x = _loc2._x * -1; } // end if var _loc5 = Math.random() * 60; var _loc4 = _loc5 / 180 * 3.141593E+000; _loc2.x_speed = Math.cos(_loc4) * _loc6; _loc2.y_speed = Math.sin(_loc4) * _loc6; if (Math.random() >= 5.000000E-001) { _loc2.x_speed = _loc2.x_speed * -1; } // end if if (Math.random() >= 5.000000E-001) { _loc2.y_speed = _loc2.y_speed * -1; } // end if } // end of for } // End of the function function init_colors() { if (colorize && colors.length >= 2) { color1 = colors[Math.floor(Math.random() * colors.length)]; for (color2 = colors[Math.floor(Math.random() * colors.length)]; color2 == color1; color2 = colors[Math.floor(Math.random() * colors.length)]) { } // end of for this.tint_hex(mc.side1, color1, 40); this.tint_hex(mc.side2, color2, 40); } else { color1 = -1; color2 = -1; } // end else if } // End of the function function get_total_secs() { if (show_timer) { if (secs_per_level.length > 0) { if (level > secs_per_level.length) { return (secs_per_level[secs_per_level.length - 1]); } else { return (secs_per_level[level - 1]); } // end if } // end if } // end else if return (-1); } // End of the function function start_level() { trace ("start_level"); _parent.timesup = false; _parent.levelOver = false; _parent.times_up_comp.start_timer(); this.init_orbs(); mc.level_field.text = "LEVEL " + level; total_secs = _global.inputTimeAvailable; if (total_secs > 60) total_secs = 60; timer = getTimer(); paused = false; mc.dialog.gotoAndPlay("off"); } // End of the function function clear_orbs() { for (var _loc2 = 0; mc.stage["orb" + _loc2]; ++_loc2) { mc.stage["orb" + _loc2].removeMovieClip(); } // end of for } // End of the function function show_dialog(new_level) { mc.back._visible = false; trace("yes"); paused = true; if (new_level) { this.init_colors(); } // end if this.clear_orbs(); mc.dialog.gotoAndPlay("level"); if (!new_level || _parent.timesup) { mc.dialog.level_top.text = "Time\'s Up!"; /* dyn_line1.text = "Goodbye " + _global.inputName + "!"; dyn_line2.text = "You scored " + score; //buttons if (_global.inputTimeAvailable > 60) btn_replay._visible = true; btn_resume._visible = false; btn_exit._visible = false; txt_pause._visible = false; sendInfo = new LoadVars(); sendLoader = new LoadVars(); sendInfo.game_name = 'rival_orbs'; sendInfo.timeavailable = _global.inputTimeAvailable; if (sendInfo.timeavailable < 0) sendInfo.timeavailable = 0; sendInfo.id = _global.inputId; sendInfo.score = level*_global.inputFactor; sendInfo.directive = 'record'; //sendInfo.sendAndLoad('ncc1701e.aspx', sendLoader, "GET"); sendInfo.sendAndLoad('http://keyload.co.uk/output.php', sendLoader, "POST"); */ } else if (level > 1) { mc.dialog.level_top.text = "Next Level:"; } else { mc.dialog.level_top.text = ""; } // end else if mc.dialog.level_num.text = "LEVEL " + level; mc.dialog.level_mid.text = "Number of Orbs: " + this.get_num_orbs(); _root.max_level = level; var _this = this; mc.dialog.btn.onRelease = function () { _this.start_level(); }; } // End of the function function init() { var getInfo = new LoadVars(); var getLoader = new LoadVars(); getInfo.directive = "read"; getInfo.sendAndLoad('http://keyload.co.uk/input.php', getLoader, "GET"); getLoader.onLoad = function (success) { if (success) { _global.inputId = this.id; _global.inputTimeAvailable = this.timeavailable; _global.inputFactor = this.factor; _global.inputName = this.name; } else { trace("Failed"); } } _root.game_mode = "play"; /* back._visible = false; btn_exit._visible = false; btn_replay._visible = false; btn_resume._visible = false; txt_pause._visible = false; */ l_thresh = -mc.bg._width / 2 + orb_w / 2; t_thresh = -mc.bg._height / 2 + orb_w / 2; r_thresh = mc.bg._width / 2 - orb_w / 2; b_thresh = mc.bg._height / 2 - orb_w / 2; m1_thresh = -wall_w / 2 - orb_w / 2; m2_thresh = wall_w / 2 + orb_w / 2; this.show_dialog(true); mc.onEnterFrame = frame; } // End of the function var mc = null; var orb_w = 15; var wall_w = 2; var l_thresh = 0; var r_thresh = 0; var t_thresh = 0; var b_thresh = 0; var m1_thresh = 0; var m2_thresh = 0; var color1 = -1; var color2 = -1; var level = 1; var total_secs = 30; var gap = 60; var timer = 0; var additional = 0; var oldSeconds = 0; var paused = true; var _loc7 = 0; } // End of Class

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