Search Results

Search found 17259 results on 691 pages for 'behaviour driven design'.

Page 220/691 | < Previous Page | 216 217 218 219 220 221 222 223 224 225 226 227  | Next Page >

  • Structuring Win32 GUI code

    - by kraf
    I wish to improve my code and file structure in larger Win32 projects with plenty of windows and controls. Currently, I tend to have one header and one source file for the entire implementation of a window or dialog. This works fine for small projects, but now it has come to the point where these implementations are starting to reach 1000-2000 lines, which is tedious to browse. A typical source file of mine looks like this: static LRESULT CALLBACK on_create(const HWND hwnd, WPARAM wp, LPARAM lp) { setup_menu(hwnd); setup_list(hwnd); setup_context_menu(hwnd); /* clip */ return 0; } static LRESULT CALLBACK on_notify(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { const NMHDR* header = (const NMHDR*)lp; /* At this point I feel that the control's event handlers doesn't * necessarily belong in the same source file. Perhaps I could move * each control's creation code and event handlers into a separate * source file? Good practice or cause of confusion? */ switch (header->idFrom) { case IDC_WINDOW_LIST: switch (header->code) { case NM_RCLICK: return on_window_list_right_click(hwnd, wp, lp); /* clip */ } } } static LRESULT CALLBACK wndmain_proc(HWND hwnd, UINT msg, WPARAM wp, LPARAM lp) { switch (msg) { case WM_CREATE: return on_create(hwnd, wp, lp); case WM_CLOSE: return on_close(hwnd, wp, lp); case WM_NOTIFY: return on_notify(hwnd, wp, lp); /* It doesn't matter much how the window proc looks as it just forwards * events to the appropriate handler. */ /* clip */ default: return DefWindowProc(hwnd, msg, wp, lp); } } But now as the window has a lot more controls, and these controls in turn have their own message handlers, and then there's the menu click handlers, and so on... I'm getting lost, and I really need advice on how to structure this mess up in a good and sensible way. I have tried to find good open source examples of structuring Win32 code, but I just get more confused since there are hundreds of files, and within each of these files that seem GUI related, the Win32 GUI code seems so far encapsulated away. And when I finally find a CreateWindowEx statement, the window proc is nowhere to be found. Any advice on how to structure all the code while remaining sane would be greatly appreciated. Thanks! I don't wish to use any libraries or frameworks as I find the Win32 API interesting and valuable for learning. Any insight into how you structure your own GUI code could perhaps serve as inspiration.

    Read the article

  • Database Table of Boolean Values

    - by guazz
    What's the best method of storing a large number of booleans in a database table? Should I create a column for each boolean value or is there a more optimal method? Employee Table IsHardWorking IsEfficient IsCrazy IsOverworked IsUnderpaid ...etc.

    Read the article

  • Using HTTP Vary header to decide on a strategy to process a request

    - by Jacques René Mesrine
    I have a specific REST endpoint that creates a topic in a forum; but I want to apply different strategies when processing the request. e.g. If client A makes the call, perform moderation. if client B makes the call, do something else. The easiest would be to add a query param for differentiation: POST /resource?from=xyz Another brilliant idea is to use the Vary HTTP header. POST /resource Vary: xyz Any problems with this approach ?

    Read the article

  • Designer tool integration with TFS?

    - by reallyJim
    Are there good tools for professional designers to use that support source control integration with Team Foundation Server? I'm aware of the Expression tools, but curious to see if there is something else, as proper designer tools really aren't my area of expertise.

    Read the article

  • Usability: call for action

    - by Shyam
    I am designing a page, with tiny portlets. Now, I personally like my actions on the right side, yet I wonder if there are methodologies that are targeted about usability. After all, most applications are aimed at the user. What about yourself? Do you prefer information to be on top, on the left or on the right? I've you need to take some sort of action, do you prefer buttons on the left? References to good books and webpages are very welcome!

    Read the article

  • To Wrap or Not to Wrap: Wrapping Data Access in a Service Facade

    - by PureCognition
    For a while now, my team and I have been wrapping our data access layer in a web service facade (using WCF) and calling it from the business logic layer. Meanwhile, we could simply use the repository pattern where the business logic layer consumes the data access layer locally through an interface, and at any point in time, we can switch things out for it to hit a service instead (if necessary). The question is: When is it a good time to wrap the data access layer in a service facade and when isn't it? Right now, it seems like the main advantage is that other applications can consume the service, but if they are internal applications written in .NET then they can just consume the .NET assembly instead. Are there other advantages of having the DAL be wrapped in a service that I am unaware of?

    Read the article

  • Multiple Tables or Multiple Schema

    - by Yan Cheng CHEOK
    http://stackoverflow.com/questions/1152405/postgresql-is-better-using-multiple-databases-with-1-schema-each-or-1-database I am new in schema concept for PostgreSQL. For the above mentioned scenario, I was wondering Why don't we use a single database (with default schema named public) Why don't we have a single table, to store multiple users row? Other tables which hold users related information, with foreign key point to the user table. Can anyone provide me a real case scenario, which single database, multiple schema will be extremely useful, and can't solve by conventional single database, single schema.

    Read the article

  • "Sketch" mockup tool that supports hyperlinking?

    - by Gayle
    Balsamiq Mockup is nice, but I'd like something similar that could produce something that I could distribute to clients that would allow them to click on elements and move between the mockups. Not looking for any fancy navigation - just the ability to move from on screen to the other based on what it click - like "hyperlinked regions". I find that end-users often find it difficult to understand the flow of the application from a set of static mockups. I really like the "hand-drawn" look as it stops end-users focusing on the detail too early, so I want something with that kind of feel. Does Sketchflow provide this kind of functionality? Are there other tools that provide what I'm looking for?

    Read the article

  • how to run this qt script? (newbie question)

    - by GB_J
    I have a qt script(barchart.qs) that creates a graph for me. I don't know how i can incorporate(ie show the graph) in my qt mainwindow. Can some one please help me look at the code and what its outputs are? I tried engine.evaluate, but i do not know what is the QScriptValue i'm getting in return. Thanks sooo much. This is the script: BarChart.prototype = new QWidget; BarChart.prototype.suffix = ""; function BarChart(parent) { QWidget.call(this, parent); } // find the maximum value and widest (pixel-wise) label and suffix BarChart.prototype.showEvent = function(event) { var fm = new QFontMetrics(this); this.margin = 20; this.titleHeight = fm.height(); this.barHeight = 1.5 * fm.height(); this.barSpacing = 0.6 * fm.height(); this.maxValue = this.suffixWidth = this.labelWidth = 0; var count = 0; for (d in this.data) { this.labelWidth = Math.max(this.labelWidth, fm.width(d)); this.maxValue = Math.max(this.maxValue, this.data[d]); this.suffixWidth = Math.max(this.suffixWidth, fm.width(String(this.data[d]) + " " + this.suffix)); count++; } this.startHue = 15; this.hueDelta = 360 / count; this.size = new QSize(640, this.titleHeight + 2 * this.margin + (this.barHeight + this.barSpacing) * count); } BarChart.prototype.paintEvent = function(event) { var p = new QPainter; p.begin(this); // background and title p.fillRect(this.rect, new QBrush(new QColor(255, 255, 255))); p.drawText(0, 0, this.width, this.margin + this.titleHeight, Qt.AlignCenter, this.windowTitle, 0); var ofs = this.labelWidth + this.margin; var ww = this.width - this.suffixWidth - ofs - 2 * this.margin; var hue = this.startHue; var y = 0; p.translate(this.margin, this.titleHeight + 1.5 * this.margin); for (d in this.data) { // label on the left side p.setPen(new QColor(Qt.black)); p.drawText(0, y, this.labelWidth, this.barHeight, Qt.AlignVCenter + Qt.AlignRight, d, 0); // the colored bar var gradient = new QLinearGradient(new QPoint(ofs, y), new QPoint(ofs, y + this.barHeight)); gradient.setColorAt(0, QColor.fromHsv(hue, 255, 240)); gradient.setColorAt(1, QColor.fromHsv(hue, 255, 92)); p.setBrush(new QBrush(gradient)); p.setPen(new QColor(96, 96, 96)); var bw = this.data[d] * ww / this.maxValue; p.drawRect(ofs, y, bw, this.barHeight); // extra text at the end of the bar var text = new String(this.data[d] + " " + this.suffix); p.setPen(new QColor(Qt.black)); p.drawText(ofs + bw + this.margin/2, y, this.suffixWidth, this.barHeight, Qt.AlignVCenter + Qt.AlignLeft, text, 0); // for the next bar y += (this.barHeight + this.barSpacing); hue += this.hueDelta; if (hue >= 360) hue -= 360; } p.end(); } BarChart.prototype.wheelEvent = function(event) { this.startHue += event.delta() / 8 / 5; if (this.startHue = 360) this.startHue -= 360; if (this.startHue < 0) this.startHue += 360; this.update(); event.ignore(); } BarChart.prototype.mousePressEvent = function(event) { var fname = QFileDialog.getSaveFileName(this, "Save", ".", "*.png", 0, 0); if (fname.length > 0) { var img = new QImage(this.size, QImage.Format_ARGB32_Premultiplied); this.render(img); img.save(new QFile(fname)); } } var chart = new BarChart; chart.windowTitle = "Monthly"; chart.suffix = "reports"; chart.data = { "September" : 45, "October" : 60, "November" : 56, "December" : 0 }; chart.show(); QCoreApplication.exec();

    Read the article

  • Entity framework (1): implement 1 foreign key to multiple tables

    - by Michel
    Hi, i've modeled this: i have an import table, and an import steps table import 1 .. N importsteps Now i have a table importparams, which hold key/value pairs to register all kind of info about the import or the importsteps. So i have modeled a FK in SqlServer which points to the PK of the import table and to the PK of the importsteps table (the ID's for both the import as the importsteps table are guids, so i can query the importparams with either the id from import or from importsteps and get the right importparams). Makes sense a bit? But how can i model this in the EF? I can see it's a bit hard for the EF to model this, because one realtion can point to multiple classes, but is there a way? The workaround normally is just to get all importparams where FK is the ID, but as you know the FK is not available in the EF version 1. I hope you can help me out, michel

    Read the article

  • How does a WCF server inform a WCF client about changes? (Better solution then simple polling, e.g.

    - by Ian Ringrose
    see also "WCF push to client through firewall" I need to have a WCF client that connect to a WCF server, then when some of the data changes on the server the clients need to update its display. As there is likely to be a firewall between the clients and the server. All communications must be over HTTP The server can not make an (physical) outgoing call to the client. As I am writing both the client and the server I do not need to limit the solution to only using soap etc. I am looking for built in surport for "long polling" / "Comet" etc Thanks for the most informative answer from Drew Marsh on how to implement long polling in WCF. However I thought the main “selling point” of WCF was that you could do this sort of thing just by configuring the channels to be used in the config file. E.g I want a channel that logically two way but physically incoming only.

    Read the article

  • How do I correctly model data in SQL-based databases that have some columns in common, but also have

    - by Brandon Weiss
    For instance, let's say I have a User model. Users have things like logins, passwords, e-mail addresses, avatars, etc. But there are two types of Users that will be using this site, let's say Parents and Businesses. I need to store some different information for the Parents (e.g. childrens' names, domestic partner, salaries, etc.) than for the Businesses (e.g. industry, number of employees, etc.), but also some of it is the same, like logins and passwords. How do I correctly structure this in a SQL-based database? Thanks!

    Read the article

  • IList<Item> Collection Class accessing database

    - by Mike
    Hi, I have a database with Users. Users have Items. These Items can change actively. How do you access the items in a collection type format? For the user, I fill all the user properties at the time of instantiation. If I load the user's items at the time of the instantiation, and the items change, they will have old data. I was thinking, maybe I need an ItemCollection class and have that a field/property apart of the user class, that way to traverse all the user's items I could use a foreach loop. So, my question is, what is the best practice/best way of accessing the items from a database using some sort of collection? On accessing the particular Item, it needs to get the latest database information, and when the user does do a foreach loop, the latest item information must be available. I.e. What I'm trying to do Console.WriteLine(User.Items[3].ID); returns 5. //this updates the item information and saves it to the database. User.Items[3].ID = 13; //Add a new item to the database. User.Items.Add(new Item { id = 17}); foreach (Item item in User.Items) { //this would traverse all items in the database. //not some cached copy at the time of instantiation of the user. }

    Read the article

  • Database access through collections

    - by Mike
    Hi All, I have an 3 tiered application where I need to get database results and populated the UI. I have a MessagesCollection class that deals with messages. I load my user from the database. On the instantiation of a user (ie. new User()), a MessageCollection Messages = new MessageCollection(this) is performed. Message collection accepts a user as a parameter. User user = user.LoadUser("bob"); I want to get the messages for Bob. user.Messages.GetUnreadMessages(); GetUnreadMessages calls my Business Data provider which in turn calls the data access layer. The Business data provider returns List. My question is - I am not sure what the best practice is here - If I have a collection of messages in an array inside the MessagesCollection class, I could implement ICollection to provide GetEnumerator() and ability to traverse the messages. But what happens if the messages change and the the user has old messages loaded? What about big message collections? What if my user had 10,000 unread messages? I don't think accessing the database and returning 10,000 Message objects would be efficient.

    Read the article

  • Model login constraints based on time

    - by DaDaDom
    Good morning, for an existing web application I need to implement "time based login constraints". It means that for each user, later maybe each group, I can define timeslots when they are (not) allowed to log in into the system. As all data for the application is stored in database tables, I need to somehow create a way to model this idea in that way. My first approach, I will try to explain it here: Create a tree of login constraints (called "timeslots") with the main "categories", like "workday", "weekend", "public holiday", etc. on the top level, which are in a "sorted" order (meaning "public holiday" has a higher priority than "weekday") for each top level node create subnodes, which have a finer timespan, like "monday", "tuesday", ... below that, create an "hour" level: 0, 1, 2, ..., 23. No further details are necessary. set every member to "allowed" by default For every member of the system create a 1:n relationship member:timeslots which defines constraints, e.g. a member A may have A:monday-forbidden and A:tuesday-forbidden Do a depth-first search at every login and check if the member has a constraint. Why a depth first search? Well, I thought that it may be that a member has the rules: A:monday->forbidden, A:monday-10->allowed, A:mondey-11->allowed So a login on monday at 12:30 would fail, but one at 10:30 succeed. For performance reasons I could break the relational database paradigm and set a flag for every entry in the member-to-timeslots-table which is set to true if the member has information set for "finer" timeslots, but that's a second step. Is this model in principle a good idea? Are there existing models? Thanks.

    Read the article

  • Modelling problem - Networked devices with commands

    - by Schneider
    I encountered a head scratching modelling problem today: We are modelling a physical control system composed of Devices and NetworkDevices. Any example of a Device is a TV. An example of a NetworkDevice is an IR transceiver with Ethernet connection. As you can see, to be able to control the TV over the internet we must connect the Device to the NetworkDevice. There is a one to many relationship between Device and NetworkDevice i.e. TV only has one NetworkDevice (the IR transceiver), but the IR transceiver may control many Devices (e.g. many TVs). So far no problem. The complicated bit is that every Device has a collection of Commands. The type of the Command (e.g IrCommand, SerialCommand - N.B. not currently modelled) depends on the type of NetworkDevice that the Device is connected to. In the current legacy system the Device has a collection of generic Commands (no typing) where fields are "interpreted" depending on the NetworkDevice type. How do I go about modelling this in OOP such that: You can only ever add a Command of the appropriate type, given the NetworkDevice the Device is attached to? If I change the NetworkDevice the Commands collection changes to the appropriate type Make it so the API is simple/elegant/intuitive to use

    Read the article

  • Star-schema: Separate dimensions for clients and non-clients or shared dimension for attendants?

    - by celopes
    I'm new to modeling star schemas, fresh from reading the Data Warehouse Toolkit. I have a business process that has clients and non-clients calling into conference calls with some of our employees. My fact table, call it "Audience", will contain a measure of how long an attending person was connected to the call, and the cost per minute of this person's connection to the call. The grain is "individual connection to the conference call". Should I use my conformed Client dimension and create a non-client dimension (for the callers that are not yet clients) this way (omitting dimensions that are not part of this questions): Or would it be OK/better to have a non-conformed Attending dimension related to the conformed Client dimension in this manner: Or is there a better/standard mechanism to model business processes like this one?

    Read the article

  • Communication between modules

    - by David Elentok
    I have an application that consists from the following three modules: Search (to search for objects) List (to display the search results) Painter (to allow me to edit objects) - this module isn't always loaded (Each object is a figure that I can edit in the painter). When I open an object in the painter it's added to the objects that are already in the painter and I can move it and alter it. I'm using an object similar to the EventAggregator to communicate between the modules. For example, to show the search results I publish a "ShowList" event that is caught by the List module (I'm not sure this is the best way to do this, if anyone has better idea please comment...). One of the features of the search module requires it to get the selected object in the painter (if the painter is available), and I'm not sure what would be the best way to do that... I thought of these solutions: Whenever the selected object in the painter changes it will publish a "PainterSelectedObjectChanged" event which will be caught by the search module and stored for later use. When the selected object is needed by the search module it will publish a "RequestingPainterSelectedObject" event which will be caught by the painter module. The painter module will then set the "SelectedObject" property in the EventArgs object, and when the publish is complete and we're back in the search module we will have the painter's selected object in the EventArgs object. What do you think? what is the right way to do this?

    Read the article

< Previous Page | 216 217 218 219 220 221 222 223 224 225 226 227  | Next Page >