Search Results

Search found 38807 results on 1553 pages for 'foreach value'.

Page 220/1553 | < Previous Page | 216 217 218 219 220 221 222 223 224 225 226 227  | Next Page >

  • Using ExcelPacke to create Excel sheets on server

    - by DigiMortal
    In one of my community projects I needed to output some listings as Excel file. As installing Excel to server is non-sense that I was easily able to avoid I found simple solution for Excel 2007 files – open-source project called ExcelPackage. In this posting I will show you hot to create simple event attendees report in Excel 2007 format using ExcelPackage. Cautions Although ExcelPackage works well for me here are some things you should be aware of. ExcelPackage needs file system access because compression library it uses is designed so. There is only very old source code available and it is published under GPL. So if you are writing application to your customers then you cannot use this library unless you make your whole application open-source. ExcelPackage has also some technical problems and it is not very easy to use in simple cases. Authors have not provided any new releases since the beginning of 2007 so I have good reason to consider this project as abandoned. You may find the extensive package EPPlus also useful as there are new versions coming over time. EPPlus is also published under GPL (because ExcelPackage is under GPL), so you can use it only on very limited manner. If you don’t afraid some s*itfight with technology and GPL is okay for your system then let’s go on. Exporting event attendees list to Excel Suppose we have list with event attendees and we want to export it to Excel. We are behaving normally and we don’t install Excel desktop software to our web server. Here is the code. void ExportToExcel(Event evt) {     var fileInfo = new FileInfo(Path.GetTempPath() + "\\" +                                  DateTime.Now.Ticks + ".xlsx");       using (var xls = new ExcelPackage(fileInfo))     {         var sheet = xls.Workbook.Worksheets.Add(evt.Title);           sheet.Cell(1, 1).Value = "First name";         sheet.Cell(1, 2).Value = "Last name";         sheet.Cell(1, 3).Value = "E-mail";         sheet.Cell(1, 4).Value = "Phone";         sheet.Cell(1, 5).Value = "Registered";         sheet.Cell(1, 6).Value = "Live Meeting";           var i = 1;         foreach(var attendee in evt.Attendees)         {             i++;               var profile = attendee.Profile;             sheet.Cell(i, 1).Value = profile.FirstName;             sheet.Cell(i, 2).Value = profile.LastName;             sheet.Cell(i, 3).Value = profile.Email;             sheet.Cell(i, 4).Value = profile.Phone;             sheet.Cell(i, 5).Value = att.Created.ToString();             sheet.Cell(i, 6).Value = att.LiveMeeting.ToString();         }           xls.Save();      }       Response.Clear();     Response.ContentType = "application/vnd.openxmlformats";     Response.AddHeader("Content-Disposition",                        "attachment; filename=" + fileInfo.Name);     Response.WriteFile(fileInfo.FullName);     Response.Flush();       if (fileInfo.Exists)         fileInfo.Delete(); } And here is the result. Although it is possible to make this list more effective and nice it works and users can start using it until all the nice bells and whistles are coming. Conclusion After some fighting with technology it was not very hard to get nice Excel 2007 sheets coming out from our server. We used ExcelPackage library to create list of event attendees and our event organizers can now simply download data to Excel if they need to contact with attendees or manage their data using Excel tools.

    Read the article

  • Text Trimming in Silverlight 4

    - by dwahlin
    Silverlight 4 has a lot of great features that can be used to build consumer and Line of Business (LOB) applications. Although Webcam support, RichTextBox, MEF, WebBrowser and other new features are pretty exciting, I’m actually enjoying some of the more simple features that have been added such as text trimming, built-in wheel scrolling with ScrollViewer and data binding enhancements such as StringFormat. In this post I’ll give a quick introduction to a simple yet productive feature called text trimming and show how it eliminates a lot of code compared to Silverlight 3. The TextBlock control contains a new property in Silverlight 4 called TextTrimming that can be used to add an ellipsis (…) to text that doesn’t fit into a specific area on the user interface. Before the TextTrimming property was available I used a value converter to trim text which meant passing in a specific number of characters that I wanted to show by using a parameter: public class StringTruncateConverter : IValueConverter { #region IValueConverter Members public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { int maxLength; if (int.TryParse(parameter.ToString(), out maxLength)) { string val = (value == null) ? null : value.ToString(); if (val != null && val.Length > maxLength) { return val.Substring(0, maxLength) + ".."; } } return value; } public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { throw new NotImplementedException(); } #endregion } To use the StringTruncateConverter I'd define the standard xmlns prefix that referenced the namespace and assembly, add the class into the application’s Resources section and then use the class while data binding as shown next: <TextBlock Grid.Column="1" Grid.Row="3" ToolTipService.ToolTip="{Binding ReportSummary.ProjectManagers}" Text="{Binding ReportSummary.ProjectManagers, Converter={StaticResource StringTruncateConverter},ConverterParameter=16}" Style="{StaticResource SummaryValueStyle}" /> With Silverlight 4 I can define the TextTrimming property directly in XAML or use the new Property window in Visual Studio 2010 to set it to a value of WordEllipsis (the default value is None): <TextBlock Grid.Column="1" Grid.Row="4" ToolTipService.ToolTip="{Binding ReportSummary.ProjectCoordinators}" Text="{Binding ReportSummary.ProjectCoordinators}" TextTrimming="WordEllipsis" Style="{StaticResource SummaryValueStyle}"/> The end result is a nice trimming of the text that doesn’t fit into the target area as shown with the Coordinator and Foremen sections below. My data binding statements are now much smaller and I can eliminate the StringTruncateConverter class completely.   For more information about onsite, online and video training, mentoring and consulting solutions for .NET, SharePoint or Silverlight please visit http://www.thewahlingroup.com.

    Read the article

  • Using Sitecore RenderingContext Parameters as MVC controller action arguments

    - by Kyle Burns
    I have been working with the Technical Preview of Sitecore 6.6 on a project and have been for the most part happy with the way that Sitecore (which truly is an MVC implementation unto itself) has been expanded to support ASP.NET MVC. That said, getting up to speed with the combined platform has not been entirely without stumbles and today I want to share one area where Sitecore could have really made things shine from the "it just works" perspective. A couple days ago I was asked by a colleague about the usage of the "Parameters" field that is defined on Sitecore's Controller Rendering data template. Based on the standard way that Sitecore handles a field named Parameters, I was able to deduce that the field expected key/value pairs separated by the "&" character, but beyond that I wasn't sure and didn't see anything from a documentation perspective to guide me, so it was time to dig and find out where the data in the field was made available. My first thought was that it would be really nice if Sitecore handled the parameters in this field consistently with the way that ASP.NET MVC handles the various parameter collections on the HttpRequest object and automatically maps them to parameters of the action method executing. Being the hopeful sort, I configured a name/value pair on one of my renderings, added a parameter with matching name to the controller action and fired up the bugger to see... that the parameter was not populated. Having established that the field's value was not going to be presented to me the way that I had hoped it would, the next assumption that I would work on was that Sitecore would handle this field similar to how they handle other similar data and would plug it into some ambient object that I could reference from within the controller method. After a considerable amount of guessing, testing, and cracking code open with Redgate's Reflector (a must-have companion to Sitecore documentation), I found that the most direct way to access the parameter was through the ambient RenderingContext object using code similar to: string myArgument = string.Empty; var rc = Sitecore.Mvc.Presentation.RenderingContext.CurrentOrNull; if (rc != null) {     var parms = rc.Rendering.Parameters;     myArgument = parms["myArgument"]; } At this point, we know how this field is used out of the box from Sitecore and can provide information from Sitecore's Content Editor that will be available when the controller action is executing, but it feels a little dirty. In order to properly test the action method I would have to do a lot of setup work and possible use an isolation framework such as Pex and Moles to get at a value that my action method is dependent upon. Notice I said that my method is dependent upon the value but in order to meet that dependency I've accepted another dependency upon Sitecore's RenderingContext.  I'm a big believer in, when possible, ensuring that any piece of code explicitly advertises dependencies using the method signature, so I found myself still wanting this to work the same as if the parameters were in the request route, querystring, or form by being able to add a myArgument parameter to the action method and have this parameter populated by the framework. Lucky for us, the ASP.NET MVC framework is extremely flexible and provides some easy to grok and use extensibility points. ASP.NET MVC is able to provide information from the request as input parameters to controller actions because it uses objects which implement an interface called IValueProvider and have been registered to service the application. The most basic statement of responsibility for an IValueProvider implementation is "I know about some data which is indexed by key. If you hand me the key for a piece of data that I know about I give you that data". When preparing to invoke a controller action, the framework queries registered IValueProvider implementations with the name of each method argument to see if the ValueProvider can supply a value for the parameter. (the rest of this post will assume you're working along and make a lot more sense if you do) Let's pull Sitecore out of the equation for a second to simplify things and create an extremely simple IValueProvider implementation. For this example, I first create a new ASP.NET MVC3 project in Visual Studio, selecting "Internet Application" and otherwise taking defaults (I'm assuming that anyone reading this far in the post either already knows how to do this or will need to take a quick run through one of the many available basic MVC tutorials such as the MVC Music Store). Once the new project is created, go to the Index action of HomeController.  This action sets a Message property on the ViewBag to "Welcome to ASP.NET MVC!" and invokes the View, which has been coded to display the Message. For our example, we will remove the hard coded message from this controller (although we'll leave it just as hard coded somewhere else - this is sample code). For the first step in our exercise, add a string parameter to the Index action method called welcomeMessage and use the value of this argument to set the ViewBag.Message property. The updated Index action should look like: public ActionResult Index(string welcomeMessage) {     ViewBag.Message = welcomeMessage;     return View(); } This represents the entirety of the change that you will make to either the controller or view.  If you run the application now, the home page will display and no message will be presented to the user because no value was supplied to the Action method. Let's now write a ValueProvider to ensure this parameter gets populated. We'll start by creating a new class called StaticValueProvider. When the class is created, we'll update the using statements to ensure that they include the following: using System.Collections.Specialized; using System.Globalization; using System.Web.Mvc; With the appropriate using statements in place, we'll update the StaticValueProvider class to implement the IValueProvider interface. The System.Web.Mvc library already contains a pretty flexible dictionary-like implementation called NameValueCollectionValueProvider, so we'll just wrap that and let it do most of the real work for us. The completed class looks like: public class StaticValueProvider : IValueProvider {     private NameValueCollectionValueProvider _wrappedProvider;     public StaticValueProvider(ControllerContext controllerContext)     {         var parameters = new NameValueCollection();         parameters.Add("welcomeMessage", "Hello from the value provider!");         _wrappedProvider = new NameValueCollectionValueProvider(parameters, CultureInfo.InvariantCulture);     }     public bool ContainsPrefix(string prefix)     {         return _wrappedProvider.ContainsPrefix(prefix);     }     public ValueProviderResult GetValue(string key)     {         return _wrappedProvider.GetValue(key);     } } Notice that the only entry in the collection matches the name of the argument to our HomeController's Index action.  This is the important "secret sauce" that will make things work. We've got our new value provider now, but that's not quite enough to be finished. Mvc obtains IValueProvider instances using factories that are registered when the application starts up. These factories extend the abstract ValueProviderFactory class by initializing and returning the appropriate implementation of IValueProvider from the GetValueProvider method. While I wouldn't do so in production code, for the sake of this example, I'm going to add the following class definition within the StaticValueProvider.cs source file: public class StaticValueProviderFactory : ValueProviderFactory {     public override IValueProvider GetValueProvider(ControllerContext controllerContext)     {         return new StaticValueProvider(controllerContext);     } } Now that we have a factory, we can register it by adding the following line to the end of the Application_Start method in Global.asax.cs: ValueProviderFactories.Factories.Add(new StaticValueProviderFactory()); If you've done everything right to this point, you should be able to run the application and be presented with the home page reading "Hello from the value provider!". Now that you have the basics of the IValueProvider down, you have everything you need to enhance your Sitecore MVC implementation by adding an IValueProvider that exposes values from the ambient RenderingContext's Parameters property. I'll provide the code for the IValueProvider implementation (which should look VERY familiar) and you can use the work we've already done as a reference to create and register the factory: public class RenderingContextValueProvider : IValueProvider {     private NameValueCollectionValueProvider _wrappedProvider = null;     public RenderingContextValueProvider(ControllerContext controllerContext)     {         var collection = new NameValueCollection();         var rc = RenderingContext.CurrentOrNull;         if (rc != null && rc.Rendering != null)         {             foreach(var parameter in rc.Rendering.Parameters)             {                 collection.Add(parameter.Key, parameter.Value);             }         }         _wrappedProvider = new NameValueCollectionValueProvider(collection, CultureInfo.InvariantCulture);         }     public bool ContainsPrefix(string prefix)     {         return _wrappedProvider.ContainsPrefix(prefix);     }     public ValueProviderResult GetValue(string key)     {         return _wrappedProvider.GetValue(key);     } } In this post I've discussed the MVC IValueProvider used to map data to controller action method arguments and how this can be integrated into your Sitecore 6.6 MVC solution.

    Read the article

  • Deterministic/Consistent Unique Masking

    - by Dinesh Rajasekharan-Oracle
    One of the key requirements while masking data in large databases or multi database environment is to consistently mask some columns, i.e. for a given input the output should always be the same. At the same time the masked output should not be predictable. Deterministic masking also eliminates the need to spend enormous amount of time spent in identifying data relationships, i.e. parent and child relationships among columns defined in the application tables. In this blog post I will explain different ways of consistently masking the data across databases using Oracle Data Masking and Subsetting The readers of post should have minimal knowledge on Oracle Enterprise Manager 12c, Application Data Modeling, Data Masking concepts. For more information on these concepts, please refer to Oracle Data Masking and Subsetting document Oracle Data Masking and Subsetting 12c provides four methods using which users can consistently yet irreversibly mask their inputs. 1. Substitute 2. SQL Expression 3. Encrypt 4. User Defined Function SUBSTITUTE The substitute masking format replaces the original value with a value from a pre-created database table. As the method uses a hash based algorithm in the back end the mappings are consistent. For example consider DEPARTMENT_ID in EMPLOYEES table is replaced with FAKE_DEPARTMENT_ID from FAKE_TABLE. The substitute masking transformation that all occurrences of DEPARTMENT_ID say ‘101’ will be replaced with ‘502’ provided same substitution table and column is used , i.e. FAKE_TABLE.FAKE_DEPARTMENT_ID. The following screen shot shows the usage of the Substitute masking format with in a masking definition: Note that the uniqueness of the masked value depends on the number of columns being used in the substitution table i.e. if the original table contains 50000 unique values, then for the masked output to be unique and deterministic the substitution column should also contain 50000 unique values without which only consistency is maintained but not uniqueness. SQL EXPRESSION SQL Expression replaces an existing value with the output of a specified SQL Expression. For example while masking an EMPLOYEES table the EMAIL_ID of an employee has to be in the format EMPLOYEE’s [email protected] while FIRST_NAME and LAST_NAME are the actual column names of the EMPLOYEES table then the corresponding SQL Expression will look like %FIRST_NAME%||’.’||%LAST_NAME%||’@COMPANY.COM’. The advantage of this technique is that if you are masking FIRST_NAME and LAST_NAME of the EMPLOYEES table than the corresponding EMAIL ID will be replaced accordingly by the masking scripts. One of the interesting aspect’s of a SQL Expressions is that you can use sub SQL expressions, which means that you can write a nested SQL and use it as SQL Expression to address a complex masking business use cases. SQL Expression can also be used to consistently replace value with hashed value using Oracle’s PL/SQL function ORA_HASH. The following SQL Expression will help in the previous example for replacing the DEPARTMENT_IDs with a hashed number ORA_HASH (%DEPARTMENT_ID%, 1000) The following screen shot shows the usage of encrypt masking format with in the masking definition: ORA_HASH takes three arguments: 1. Expression which can be of any data type except LONG, LOB, User Defined Type [nested table type is allowed]. In the above example I used the Original value as expression. 2. Number of hash buckets which can be number between 0 and 4294967295. The default value is 4294967295. You can also co-relate the number of hash buckets to a range of numbers. In the above example above the bucket value is specified as 1000, so the end result will be a hashed number in between 0 and 1000. 3. Seed, can be any number which decides the consistency, i.e. for a given seed value the output will always be same. The default seed is 0. In the above SQL Expression a seed in not specified, so it to 0. If you have to use a non default seed then the function will look like. ORA_HASH (%DEPARTMENT_ID%, 1000, 1234 The uniqueness depends on the input and the number of hash buckets used. However as ORA_HASH uses a 32 bit algorithm, considering birthday paradox or pigeonhole principle there is a 0.5 probability of collision after 232-1 unique values. ENCRYPT Encrypt masking format uses a blend of 3DES encryption algorithm, hashing, and regular expression to produce a deterministic and unique masked output. The format of the masked output corresponds to the specified regular expression. As this technique uses a key [string] to encrypt the data, the same string can be used to decrypt the data. The key also acts as seed to maintain consistent outputs for a given input. The following screen shot shows the usage of encrypt masking format with in the masking definition: Regular Expressions may look complex for the first time users but you will soon realize that it’s a simple language. There are many resources in internet, oracle documentation, oracle learning library, my oracle support on writing a Regular Expressions, out of all the following My Oracle Support document helped me to get started with Regular Expressions: Oracle SQL Support for Regular Expressions[Video](Doc ID 1369668.1) USER DEFINED FUNCTION [UDF] User Defined Function or UDF provides flexibility for the users to code their own masking logic in PL/SQL, which can be called from masking Defintion. The standard format of an UDF in Oracle Data Masking and Subsetting is: Function udf_func (rowid varchar2, column_name varchar2, original_value varchar2) returns varchar2; Where • rowid is the row identifier of the column that needs to be masked • column_name is the name of the column that needs to be masked • original_value is the column value that needs to be masked You can achieve deterministic masking by using Oracle’s built in hash functions like, ORA_HASH, DBMS_CRYPTO.MD4, DBMS_CRYPTO.MD5, DBMS_UTILITY. GET_HASH_VALUE.Please refers to the Oracle Database Documentation for more information on the Oracle Hash functions. For example the following masking UDF generate deterministic unique hexadecimal values for a given string input: CREATE OR REPLACE FUNCTION RD_DUX (rid varchar2, column_name varchar2, orig_val VARCHAR2) RETURN VARCHAR2 DETERMINISTIC PARALLEL_ENABLE IS stext varchar2 (26); no_of_characters number(2); BEGIN no_of_characters:=6; stext:=substr(RAWTOHEX(DBMS_CRYPTO.HASH(UTL_RAW.CAST_TO_RAW(text),1)),0,no_of_characters); RETURN stext; END; The uniqueness depends on the input and length of the string and number of bits used by hash algorithm. In the above function MD4 hash is used [denoted by argument 1 in the DBMS_CRYPTO.HASH function which is a 128 bit algorithm which produces 2^128-1 unique hashed values , however this is limited by the length of the input string which is 6, so only 6^6 unique values will be generated. Also do not forget about the birthday paradox/pigeonhole principle mentioned earlier in this post. An another example is to consistently replace characters or numbers preserving the length and special characters as shown below: CREATE OR REPLACE FUNCTION RD_DUS(rid varchar2,column_name varchar2,orig_val VARCHAR2) RETURN VARCHAR2 DETERMINISTIC PARALLEL_ENABLE IS stext varchar2(26); BEGIN DBMS_RANDOM.SEED(orig_val); stext:=TRANSLATE(orig_val,'ABCDEFGHILKLMNOPQRSTUVWXYZ',DBMS_RANDOM.STRING('U',26)); stext:=TRANSLATE(stext,'abcdefghijklmnopqrstuvwxyz',DBMS_RANDOM.STRING('L',26)); stext:=TRANSLATE(stext,'0123456789',to_char(DBMS_RANDOM.VALUE(1,9))); stext:=REPLACE(stext,'.','0'); RETURN stext; END; The following screen shot shows the usage of an UDF with in a masking definition: To summarize, Oracle Data Masking and Subsetting helps you to consistently mask data across databases using one or all of the methods described in this post. It saves the hassle of identifying the parent-child relationships defined in the application table. Happy Masking

    Read the article

  • Setting MTU on Exalogic

    - by csoto
    For many reasons, a system administrator may want to change the MTU settings of a server. But in a system like Exalogic which contains lots of interconnected nodes and other various components, it's important to understand how this applies to the different networks. For example, when bringing up bonding of InfiniBand an error like the following may be thrown: Bringing up interface bond1: SIOCSIFMTU: Invalid argument Both scripts ifcfg-ib0 and ifcfg-ib1 (from the /etc/sysconfig/network-scripts/ direectory) have MTU set to 65500, which is a valid MTU value only if all IPoIB slaves operate in connected mode and are configured with the same value, so the line below must be added to both network scripts and then restart the network: CONNECTED_MODE=yes By the way, an error of the form “SIOCSIFMTU: Invalid argument” indicates that the requested MTU was rejected by the kernel. Typically this would be due to it exceeding the maximum value supported by the interface hardware. In that case you must either reduce the MTU to a value that is supported or obtain more capable hardware. This problem has been seen when trying to modify the MTU using the ifconfig command, like the output of the example below: [root@elxxcnxx ~]# ifconfig ib1 mtu 65520 SIOCSIFMTU: Invalid argument It's important to insist that in most cases the nodes must be rebooted after the MTU size has been changed. Although in some circumstances it may work without a reboot, it is not how it is typically documented. Now, in order to achieve a reduced memory consumption and improve performance for network traffic received on IPoIB related interfaces, it is recommend to reduce the MTU value in interface configuration files for IPoIB related bonds from 65520 to 64000. The change needs to be made to interface configuration files under the /etc/sysconfig/network-scripts directory and applies to the interface configuration files for bonds over IPoIB related slave devices, for example /etc/sysconfig/network-scripts/ifcfg-bond1. However, keep in mind that the numeric portion of the interface filenames that corresponding to IPoIB interfaces is expected to vary across compute nodes and vServers and so cannot be relied upon to identify which interface files are for bonds are over IPoIB rather than EoIB related slave interfaces. To fix these MTU values to the recommended settings, there are very useful instructions and a script on the MOS Note 1624434.1, and it's applicable physical and virtual configurations of Exalogic. Regarding the recommended MTU value for EoIB related interfaces, its maximum appropriate value is 1500. If for some reason a vServer has been created with a higher value (set on the /etc/sysconfig/network-scripts/ifcfg-bond0 file), then it must be fixed. An error like the following could be thrown under this circumstance: [root@vServer ~]# service network restart ... Bringing up interface bond0:  SIOCSIFMTU: Invalid argument Also an error like the one below can be seen on the /var/log/messages file of the vServer: kernel: T5074835532 [mlx4_vnic] eth1:vnic_change_mtu:360: failed: new_mtu 64000 2026 The MOS Note 1611657.1 is very useful for this purpose.

    Read the article

  • RadioButtons and Lambda Expressions

    - by MightyZot
    Radio buttons operate in groups. They are used to present mutually exclusive lists of options. Since I started programming in Windows 20 years ago, I have always been frustrated about how they are implemented. To make them operate as a group, you put your radio buttons in a group box. Conversely, to group radio buttons in HTML, you simply give them all the same name. Radio buttons with the same name or ID in HTML operate as one mutually exclusive group of options. In C#, all your radio buttons must have unique names and you use group boxes to group them. I’m in the process of converting some old code to C# and I’m tasked with creating a user control with groups of radio buttons on it. I started out writing the traditional switch…case statements to check the appropriate radio button based upon value, loops to uncheck them all, etc. Then it occurred to me that I could stick the radio buttons in a Dictionary or List and use Lambda expressions to make my code a lot more maintainable. So, here is what I ended up with: Here is a dictionary that contains my list of radio buttons and their values. I used their values as the keys, so that I can select them by value. Now, instead of using loops and switch…case statements to control the radio buttons, I use the lambda syntax and extension methods. Selecting a Radio Button by Value This code is inside of a property accessor, so “value” represents the value passed into the property accessor. The “First” extension method uses the delegate represented by the lambda expression to select the radio button (actually KeyValuePair) that represents the passed in value. Finally, the resulting checkbox is checked. Since the radio buttons are in the same group, they function as a group, the appropriate radio button is selected while the others are unselected. Reading the Value This is the get accessor for the property that returns the value of the checked radio button. Now, if you’re using binding, this code is likely not necessary; however, I didn’t want to use binding in this case, so I think this is a good alternative to the traditional loops and switch…case statements.

    Read the article

  • Server 2012 DFS New Member Issue

    - by David
    I am trying to add a new member to our DFS topology. We have 3 DCs (VMs - VMware) running Windows server 2012, two servers are located in or Primary site and the third at our DR site. Currently the two servers at our primary site are currently replicating DFS (full mesh) and are working fine. I have tried several times to add the third DC to our DFS topology, every time i configure the replication path e.g E:\MSI and click ok the MMC snap in crashes. Below is the crash info, any idea what is causing this? What i am doing is fairly straight forward and don't see why this would be happening. Windows Crash Error: gnature: Problem Event Name: CLR20r3 Problem Signature 01: mmc.exe Problem Signature 02: 6.2.9200.16496 Problem Signature 03: 50ece2e8 Problem Signature 04: System.Windows.Forms Problem Signature 05: 4.0.30319.18046 Problem Signature 06: 51552cda Problem Signature 07: 6291 Problem Signature 08: 25 Problem Signature 09: RML5K4UDBMA5NI04CIYRWVDHKEWFDHCV OS Version: 6.2.9200.2.0.0.272.7 Locale ID: 3081 Additional Information 1: b979 Additional Information 2: b97911c958b3d076b53a1d80c1c56088 Additional Information 3: 4fee Additional Information 4: 4fee5b9baabd694859b15dfc5e1863b7      Crash Report Version=1 EventType=CLR20r3 EventTime=130165974300817209 ReportType=2 Consent=1 ReportIdentifier=d15d0d38-dd36-11e2-93fb-005056af764c IntegratorReportIdentifier=d15d0d37-dd36-11e2-93fb-005056af764c NsAppName=mmc.exe Response.type=4 Sig[0].Name=Problem Signature 01 Sig[0].Value=mmc.exe Sig[1].Name=Problem Signature 02 Sig[1].Value=6.2.9200.16496 Sig[2].Name=Problem Signature 03 Sig[2].Value=50ece2e8 Sig[3].Name=Problem Signature 04 Sig[3].Value=System.Windows.Forms Sig[4].Name=Problem Signature 05 Sig[4].Value=4.0.30319.18046 Sig[5].Name=Problem Signature 06 Sig[5].Value=51552cda Sig[6].Name=Problem Signature 07 Sig[6].Value=6291 Sig[7].Name=Problem Signature 08 Sig[7].Value=25 Sig[8].Name=Problem Signature 09 Sig[8].Value=RML5K4UDBMA5NI04CIYRWVDHKEWFDHCV DynamicSig[1].Name=OS Version DynamicSig[1].Value=6.2.9200.2.0.0.272.7 DynamicSig[2].Name=Locale ID DynamicSig[2].Value=3081 DynamicSig[22].Name=Additional Information 1 DynamicSig[22].Value=b979 DynamicSig[23].Name=Additional Information 2 DynamicSig[23].Value=b97911c958b3d076b53a1d80c1c56088 DynamicSig[24].Name=Additional Information 3 DynamicSig[24].Value=4fee DynamicSig[25].Name=Additional Information 4 DynamicSig[25].Value=4fee5b9baabd694859b15dfc5e1863b7 UI[2]=C:\Windows\system32\mmc.exe UI[3]=Microsoft Management Console has stopped working UI[4]=Windows can check online for a solution to the problem. UI[5]=Check online for a solution and close the program UI[6]=Check online for a solution later and close the program UI[7]=Close the program LoadedModule[0]=C:\Windows\system32\mmc.exe LoadedModule[1]=C:\Windows\SYSTEM32\ntdll.dll LoadedModule[2]=C:\Windows\system32\KERNEL32.DLL LoadedModule[3]=C:\Windows\system32\KERNELBASE.dll LoadedModule[4]=C:\Windows\system32\GDI32.dll LoadedModule[5]=C:\Windows\system32\USER32.dll LoadedModule[6]=C:\Windows\system32\MFC42u.dll LoadedModule[7]=C:\Windows\system32\msvcrt.dll LoadedModule[8]=C:\Windows\system32\mmcbase.DLL LoadedModule[9]=C:\Windows\system32\ole32.dll LoadedModule[10]=C:\Windows\system32\SHLWAPI.dll LoadedModule[11]=C:\Windows\system32\UxTheme.dll LoadedModule[12]=C:\Windows\system32\DUser.dll LoadedModule[13]=C:\Windows\system32\OLEAUT32.dll LoadedModule[14]=C:\Windows\system32\ODBC32.dll LoadedModule[15]=C:\Windows\SYSTEM32\combase.dll LoadedModule[16]=C:\Windows\system32\RPCRT4.dll LoadedModule[17]=C:\Windows\SYSTEM32\sechost.dll LoadedModule[18]=C:\Windows\system32\ADVAPI32.dll LoadedModule[19]=C:\Windows\system32\SHCORE.DLL LoadedModule[20]=C:\Windows\system32\IMM32.DLL LoadedModule[21]=C:\Windows\system32\MSCTF.dll LoadedModule[22]=C:\Windows\system32\DUI70.dll LoadedModule[23]=C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9200.16579_none_418ab7ef718b27ef\Comctl32.dll LoadedModule[24]=C:\Windows\system32\SHELL32.dll LoadedModule[25]=C:\Windows\system32\CRYPTBASE.dll LoadedModule[26]=C:\Windows\system32\bcryptPrimitives.dll LoadedModule[27]=C:\Windows\system32\urlmon.dll LoadedModule[28]=C:\Windows\system32\iertutil.dll LoadedModule[29]=C:\Windows\system32\WININET.dll LoadedModule[30]=C:\Windows\SYSTEM32\clbcatq.dll LoadedModule[31]=C:\Windows\system32\mmcndmgr.dll LoadedModule[32]=C:\Windows\System32\msxml6.dll LoadedModule[33]=C:\Windows\system32\profapi.dll LoadedModule[34]=C:\Windows\system32\apphelp.dll LoadedModule[35]=C:\Windows\system32\dwmapi.dll LoadedModule[36]=C:\Windows\System32\oleacc.dll LoadedModule[37]=C:\Windows\system32\CRYPTSP.dll LoadedModule[38]=C:\Windows\system32\rsaenh.dll LoadedModule[39]=C:\Windows\system32\NetworkExplorer.dll LoadedModule[40]=C:\Windows\system32\PROPSYS.dll LoadedModule[41]=C:\Windows\system32\SETUPAPI.dll LoadedModule[42]=C:\Windows\system32\CFGMGR32.dll LoadedModule[43]=C:\Windows\system32\DEVOBJ.dll LoadedModule[44]=C:\Windows\system32\mlang.dll LoadedModule[45]=C:\Windows\system32\xmllite.dll LoadedModule[46]=C:\Windows\system32\VERSION.dll LoadedModule[47]=C:\Windows\SYSTEM32\mscoree.dll LoadedModule[48]=C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll LoadedModule[49]=C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll LoadedModule[50]=C:\Windows\SYSTEM32\MSVCR110_CLR0400.dll LoadedModule[51]=C:\Windows\assembly\NativeImages_v4.0.30319_64\mscorlib\fa44d07a6b592198dfeae841489f295b\mscorlib.ni.dll LoadedModule[52]=C:\Windows\system32\sxs.dll LoadedModule[53]=C:\Windows\assembly\NativeImages_v4.0.30319_64\System\577825eedb03a45fd7327050e85d0c44\System.ni.dll LoadedModule[54]=C:\Windows\assembly\NativeImages_v4.0.30319_64\MMCEx\9b714b187bfb304526df6d4e6160e15c\MMCEx.ni.dll LoadedModule[55]=C:\Windows\assembly\NativeImages_v4.0.30319_64\MMCFxCommon\3804721e3998fdf29b06e86bcfe92eb8\MMCFxCommon.ni.dll LoadedModule[56]=C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Configuration\e3873005e8829578178618d41d012849\System.Configuration.ni.dll LoadedModule[57]=C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Xml\aea95442f7e98cffc3c849fe3b0658d6\System.Xml.ni.dll LoadedModule[58]=C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\f28da0d8140095c5c86e9f2443878807\System.Drawing.ni.dll LoadedModule[59]=C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\c2f5f2174cecd9faaf74a0cdeebfdd49\System.Windows.Forms.ni.dll LoadedModule[60]=C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll LoadedModule[61]=C:\Windows\assembly\NativeImages_v4.0.30319_64\Microsoft.Mff1be75b#\3c16df28b2935a005a7fd0da96e0ff6c\Microsoft.ManagementConsole.ni.dll LoadedModule[62]=C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll LoadedModule[63]=C:\Windows\assembly\NativeImages_v4.0.30319_64\DfsMgmt\ed2ebd5dc4469285040f2e21c5e990dc\DfsMgmt.ni.dll LoadedModule[64]=C:\Windows\assembly\NativeImages_v4.0.30319_64\DfsObjectModel\43ed7ca19e7c26cbf27c5c8a2e0fec93\DfsObjectModel.ni.dll LoadedModule[65]=C:\Windows\assembly\NativeImages_v4.0.30319_64\CfsCommonUIFx\aea54a98ed63ebeaa6703e9f0a724ac8\CfsCommonUIFx.ni.dll LoadedModule[66]=C:\Windows\assembly\NativeImages_v4.0.30319_64\Interop.DFSRHelper\3780b83ee96c137664d8807e7042768f\Interop.DFSRHelper.ni.dll LoadedModule[67]=C:\Windows\system32\WindowsCodecs.dll LoadedModule[68]=C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9200.16384_none_7762d5fd3178b04e\comctl32.dll LoadedModule[69]=C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9200.16518_none_726fbfe0cc22f012\gdiplus.dll LoadedModule[70]=C:\Windows\system32\DWrite.dll LoadedModule[71]=C:\Windows\system32\COMDLG32.dll LoadedModule[72]=C:\Windows\system32\Netapi32.dll LoadedModule[73]=C:\Windows\system32\netutils.dll LoadedModule[74]=C:\Windows\system32\srvcli.dll LoadedModule[75]=C:\Windows\system32\wkscli.dll LoadedModule[76]=C:\Windows\system32\clusapi.dll LoadedModule[77]=C:\Windows\system32\cryptdll.dll LoadedModule[78]=C:\Windows\system32\WS2_32.dll LoadedModule[79]=C:\Windows\system32\NSI.dll LoadedModule[80]=C:\Windows\system32\mswsock.dll LoadedModule[81]=C:\Windows\system32\DNSAPI.dll LoadedModule[82]=C:\Windows\System32\rasadhlp.dll LoadedModule[83]=C:\Windows\system32\IPHLPAPI.DLL LoadedModule[84]=C:\Windows\system32\WINNSI.DLL LoadedModule[85]=C:\Windows\System32\fwpuclnt.dll LoadedModule[86]=C:\Windows\system32\DFSCLI.DLL LoadedModule[87]=C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Dired13b18a9#\0acd265b442254788d2d1429c296558c\System.DirectoryServices.ni.dll LoadedModule[88]=C:\Windows\system32\ntdsapi.dll LoadedModule[89]=C:\Windows\system32\LOGONCLI.DLL LoadedModule[90]=C:\Windows\system32\activeds.dll LoadedModule[91]=C:\Windows\system32\adsldpc.dll LoadedModule[92]=C:\Windows\system32\WLDAP32.dll LoadedModule[93]=C:\Windows\system32\adsldp.dll LoadedModule[94]=C:\Windows\system32\SspiCli.dll LoadedModule[95]=C:\Windows\system32\DSPARSE.dll LoadedModule[96]=C:\Windows\system32\msv1_0.DLL LoadedModule[97]=C:\Windows\system32\cscapi.dll LoadedModule[98]=C:\Windows\system32\DSROLE.DLL LoadedModule[99]=C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Dire5d62f0a2#\819205bfacb57978948171e414993369\System.DirectoryServices.Protocols.ni.dll LoadedModule[100]=C:\Windows\System32\objsel.dll LoadedModule[101]=C:\Windows\System32\Secur32.dll LoadedModule[102]=C:\Windows\System32\credui.dll LoadedModule[103]=C:\Windows\system32\CRYPT32.dll LoadedModule[104]=C:\Windows\system32\MSASN1.dll LoadedModule[105]=C:\Windows\System32\DPAPI.DLL LoadedModule[106]=C:\Windows\system32\riched32.dll LoadedModule[107]=C:\Windows\system32\RICHED20.dll LoadedModule[108]=C:\Windows\system32\USP10.dll LoadedModule[109]=C:\Windows\system32\msls31.dll LoadedModule[110]=C:\Windows\System32\Windows.Globalization.dll LoadedModule[111]=C:\Windows\System32\Bcp47Langs.dll LoadedModule[112]=C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Serv759bfb78#\e44b9230fcc7dc263820eff07cfc6353\System.ServiceProcess.ni.dll LoadedModule[113]=C:\Windows\system32\kerberos.DLL LoadedModule[114]=C:\Windows\system32\bcrypt.dll LoadedModule[115]=C:\Windows\assembly\NativeImages_v4.0.30319_64\Accessibility\e69795104b16b74fe9c1e7dff4f3f510\Accessibility.ni.dll LoadedModule[116]=C:\Windows\system32\MPR.dll LoadedModule[117]=C:\Windows\System32\drprov.dll LoadedModule[118]=C:\Windows\System32\WINSTA.dll LoadedModule[119]=C:\Windows\System32\ntlanman.dll LoadedModule[120]=C:\Windows\system32\explorerframe.dll FriendlyEventName=Stopped working ConsentKey=CLR20r3 AppName=Microsoft Management Console AppPath=C:\Windows\system32\mmc.exe NsPartner=windows NsGroup=windows8 Application Log Event ID: 1000 Faulting application name: mmc.exe, version: 6.2.9200.16496, time stamp: 0x50ece2e8 Faulting module name: KERNELBASE.dll, version: 6.2.9200.16451, time stamp: 0x50988aa6 Exception code: 0xe0434352 Fault offset: 0x000000000003811c Faulting process id: 0xd30 Faulting application start time: 0x01ce71411a7b775b Faulting application path: C:\Windows\system32\mmc.exe Faulting module path: C:\Windows\system32\KERNELBASE.dll Report Id: d15d0d37-dd36-11e2-93fb-005056af764c Faulting package full name: Faulting package-relative application ID: Application Log Event ID: 1026 Application: mmc.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.Runtime.InteropServices.SEHException Stack: at System.Windows.Forms.UnsafeNativeMethods.ThemingScope.DeactivateActCtx(Int32 dwFlags, IntPtr lpCookie) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at Microsoft.ManagementConsole.Internal.SnapInMessagePumpProxy.Microsoft.ManagementConsole.Internal.ISnapInMessagePumpProxy.Run() at Microsoft.ManagementConsole.Executive.SnapInThread.OnThreadStart() at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart()

    Read the article

  • drop down and post data to data base

    - by DAFFODIL
    This is a form which retrieves data from db and displays them in table. At the beginning of each row there will be a check box. If there are 10 rows fetched, I ii check 5 rows and insert them in to diff db but here when, I click drop down box data is getting in to db automatically,bcoz I use onchange event. Any alternative to prevent this to happen. Data should be inserted only when, I click submit button. Any help will be appreciated <?php $con = mysql_connect("localhost","root",""); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("form1", $con); error_reporting(E_ALL ^ E_NOTICE); $nam=$_REQUEST['select1']; $row=mysql_query("select * from inv where name='$nam'"); while($row1=mysql_fetch_array($row)) { $Name=$row1['Name']; $Address =$row1['Address']; $City=$row1['City']; $Pincode=$row1['Pincode']; $No=$row1['No']; $Date=$row1['Date']; $DCNo=$row1['DCNo']; $DcDate=$row1['DcDate']; $YourOrderNo=$row1['YourOrderNo']; $OrderDate=$row1['OrderDate']; $VendorCode=$row1['VendorCode']; $SNo=$row1['SNo']; $descofgoods=$row1['descofgoods']; $Qty=$row1['Qty']; $Rate=$row1['Rate']; $Amount=$row1['Amount']; } ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Untitled Document</title> <script type="text/javascript"> function ram(id) { var q=document.getElementById('qty_'+id).value; var r=document.getElementById('rate_'+id).value; document.getElementById('amt_'+id).value=q*r; } </script> </head> <body> <form id="form1" name="form1" method="post" action=""> <table width="1315" border="0"> <script type="text/javascript"> function g() { form1.submit(); } </script> <tr> <th>Name</th> <th align="left"><select name="select1" onchange="g();"> <option value="" selected="selected">select</option> <?php $row=mysql_query("select Name from inv "); while($row1=mysql_fetch_array($row)) { ?> <option value="<?php echo $row1['Name'];?>"><?php echo $row1['Name'];?></option> <?php } ?> </select></th> </tr> <tr> <th>Address</th> <th align="left"><textarea name="Address"><?php echo $Address;?></textarea></th> </tr> <tr> <th>City</th> <th align="left"><input type="text" name="City" value='<?php echo $City;?>' /></th> </tr> <tr> <th>Pincode</th> <th align="left"><input type="text" name="Pincode" value='<?php echo $Pincode;?>'></th> </tr> <tr> <th>No</th> <th align="left"><input type="text" name="No2" value='<?php echo $No;?>' readonly="" /></th> </tr> <tr> <th>Date</th> <th align="left"><input type="text" name="Date" value='<?php echo $Date;?>' /></th> </tr> <tr> <th>DCNo</th> <th align="left"><input type="text" name="DCNo" value='<?php echo $DCNo;?>' readonly="" /></th> </tr> <tr> <th>DcDate:</th> <th align="left"><input type="text" name="DcDate" value='<?php echo $DcDate;?>' /></th> </tr> <tr> <th>YourOrderNo</th> <th align="left"><input type="text" name="YourOrderNo" value='<?php echo $YourOrderNo;?>' readonly="" /></th> </tr> <tr> <th>OrderDate</th> <th align="left"><input type="text" name="OrderDate" value='<?php echo $OrderDate;?>' /></th> </tr> <tr> <th width="80">VendorCode</th> <th width="1225" align="left"><input type="text" name="VendorCode" value='<?php echo $VendorCode;?>' readonly="" /></th> </tr> </table> <table width="1313" border="0"> <tr> <td width="44">&nbsp;</td> <td width="71">SNO</td> <td width="527">DESCRIPTION</td> <td width="214">QUANTITY</td> <td width="214">RATE/UNIT</td> <td width="217">AMOUNT</td> </tr> <?php $i=1; $row=mysql_query("select * from inv where Name='$nam'"); while($row1=mysql_fetch_array($row)) { $SNo=$row1['SNo']; $descofgoods=$row1['descofgoods']; $Qty=$row1['Qty']; $Rate=$row1['Rate']; $Amount=$row1['Amount']; ?> <tr> <td><input type="checkbox" name="checkbox" value="checkbox" checked="checked"/></td> <td><input type="text" name="No[<?php echo $i?>]" value='<?php echo $SNo;?>' readonly=""/></td> <td><input type="text" name="descofgoods[<?php echo $i?>]" value='<?php echo $descofgoods;?>' /></td> <td><input type="text" name="qty[<?php echo $i?>]" maxlength="50000000" id="qty_<?PHP echo($i) ?>"/></td> <td><input type="text" name="Rate[<?php echo $i?>]" value='<?php echo $Rate;?>' id="rate_<?PHP echo($i) ?>" onclick="ram('<?PHP echo($i) ?>')";></td> <td><input type="text" name="Amount[<?php echo $i?>]" id="amt_<?PHP echo($i) ?>"/></td> </tr> <?php $i++;} ?> <tr> <td><input type="submit" value="submit" header("location:values to be brought for print page.php");/></td> </tr> </table> <label></label> </form> </body> </html> <?php /*error_reporting(E_ALL ^ E_NOTICE); $con = mysql_connect("localhost","root",""); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("form1", $con); /*if(checked=checkbox) { mysql_query="INSERT INTO invo (Name, Address, City, Pincode, No, Date, DCNo, DcDate, YourOrderNo, OrderDate, VendorCode, SNo, descofgoods, Qty, Rate, Amount) VALUES ('$_POST[Name]','$_POST[Address]','$_POST[City]','$_POST[Pincode]','$_POST[No]','$_POST[Date]','$_POST[DCNo]','$_POST[DcDate]','$_POST[YourOrderNo]','$_POST[OrderDate]','$_POST[VendorCode]','$_POST[SNo]','$_POST[descofgoods]','$_POST[qty]','$_POST[Rate]','$_POST[Amount]')"; } else { header("location:values to be brought for print page.php"); }*/ header("ins.php"); ?>

    Read the article

  • How to develop an english .com domain value rating algorithm?

    - by Tom
    I've been thinking about an algorithm that should rougly be able to guess the value of an english .com domain in most cases. For this to work I want to perform tests that consider the strengths and weaknesses of an english .com domain. A simple point based system is what I had in mind, where each domain property can be given a certain weight to factor it's importance in. I had these properties in mind: domain character length Eg. initially 20 points are added. If the domain has 4 or less characters, no points are substracted. For each extra character, one or more points are substracted on an exponential basis (the more characters, the higher the penalty). domain characters Eg. initially 20 points are added. If the domain is only alphabetic, no points are substracted. For each non-alhabetic character, X points are substracted (exponential increase again). domain name words Scans through a big offline english database, including non-formal speech, eg. words like "tweet" should be recognized. Question 1 : where can I get a modern list of english words for use in such application? Are these lists available for free? Are there lists like these with non-formal words? The more words are found per character, the more points are added. So, a domain with a lot of characters will still not get a lot of points. words hype-level I believe this is a tricky one, but this should be the cause to differentiate perfect but boring domains from perfect and interesting domains. For example, the following domain is probably not that valueable: www.peanutgalaxy.com The algorithm should identify that peanuts and galaxies are not very popular topics on the web. This is just an example. On the other side, a domain like www.shopdeals.com should ring a bell to the hype test, as shops and deals are quite popular on the web. My initial thought would be to see how often these keywords are references to on the web, preferably with some database. Question 2: is this logic flawed, or does this hype level test have merit? Question 3: are such "hype databases" available? Or is there anything else that could work offline? The problem with eg. a query to google is that it requires a lot of requests due to the many domains to be tested. domain name spelling mistakes Domains like "freemoneyz.com" etc. are generally (notice I am making a lot of assumptions in this post but that's necessary I believe) not valueable due to the spelling mistakes. Question 4: are there any offline APIs available to check for spelling mistakes, preferably in javascript or some database that I can use interact with myself. Or should a word list help here as well? use of consonants, vowels etc. A domain that is easy to pronounce (eg. Google) is usually much more valueable than one that is not (eg. Gkyld). Question 5: how does one test for such pronuncability? Do you check for consonants, vowels, etc.? What does a valueable domain have? Has there been any work in this field, where should I look? That is what I came up with, which leads me to my final two questions. Question 6: can you think of any more english .com domain strengths or weaknesses? Which? How would you implement these? Question 7: do you believe this idea has any merit or all, or am I too naive? Anything I should know, read or hear about? Suggestions/comments? Thanks!

    Read the article

  • The entity type String is not part of the model for the current context error [migrated]

    - by Michael V
    I am getting the following error in my controller after the view submits the collection: The entity type String is not part of the model for the current context. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.InvalidOperationException: The entity type String is not part of the model for the current context. Source Error: Line 51: foreach (var survey in mysurveys) Line 52: { Line 53: db.Entry(survey).State = EntityState.Modified; Line 54: Line 55: // db.Entry(survey).State = EntityState.Modified; Here is the code ` [HttpPost] public ActionResult UpdateTest(FormCollection mysurveys) { System.Diagnostics.Debug.WriteLine("iam in test post" + mysurveys.Count); foreach (var survey in mysurveys) { db.Entry(survey).State = EntityState.Modified; } db.SaveChanges(); return View(mysurveys); } `Similar code with one record only (no foreach) works fine

    Read the article

  • XNA Screen Manager problem with transitions

    - by NexAddo
    I'm having issues using the game statemanagement example in the game I am developing. I have no issues with my first three screens transitioning between one another. I have a main menu screen, a splash screen and a high score screen that cycle: mainMenuScreen->splashScreen->highScoreScreen->mainMenuScreen The screens change every 15 seconds. Transition times public MainMenuScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.0); currentCreditAmount = Global.CurrentCredits; } public SplashScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public HighScoreScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } public GamePlayScreen() { TransitionOnTime = TimeSpan.FromSeconds(0.5); TransitionOffTime = TimeSpan.FromSeconds(0.5); } When a user inserts credits they can play the game after pressing start mainMenuScreen->splashScreen->highScoreScreen->(loops forever) || || || ===========Credits In============= || Start || \/ LoadingScreen || Start || \/ GamePlayScreen During each of these transitions, between screens, the same code is used, which exits(removes) all current active screens and respects transitions, then adds the new screen to the screen manager: foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); //AddScreen takes a new screen to manage and the controlling player ScreenManager.AddScreen(new NameOfScreenHere(), null); Each screen is removed from the ScreenManager with ExitScreen() and using this function, each screen transition is respected. The problem I am having is with my gamePlayScreen. When the current game is finished and the transition is complete for the gamePlayScreen, it should be removed and the next screens should be added to the ScreenManager. GamePlayScreen Code Snippet private void FinishCurrentGame() { AudioManager.StopSounds(); this.UnloadContent(); if (Global.SaveDevice.IsReady) Stats.Save(); if (HighScoreScreen.IsInHighscores(timeLimit)) { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); Global.TimeRemaining = timeLimit; ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MessageBoxScreen("Enter your Initials", true), null); } else { foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); ScreenManager.AddScreen(new BackgroundScreen(), null); ScreenManager.AddScreen(new MainMenuScreen(), null); } } The problem is that when isExiting is set to true by screen.ExitScreen() for the gamePlayScreen, the transition never completes the transition and removes the screen from the ScreenManager. Every other screen that I use the same technique to add and remove each screen fully transitions On/Off and is removed at the appropriate time from the ScreenManager, but noy my GamePlayScreen. Has anyone that has used the GameStateManagement example experienced this issue or can someone see the mistake I am making? EDIT This is what I tracked down. When the game is done, I call foreach (GameScreen screen in ScreenManager.GetScreens()) screen.ExitScreen(); to start the transition off process for the gameplay screen. At this point there is only 1 screen on the ScreenManager stack. The gamePlay screen gets isExiting set to true and starts to transition off. Right after the above call to ExitScreen() I add a background screen and menu screen to the screenManager: ScreenManager.AddScreen(new background(), null); ScreenManager.AddScreen(new Menu(), null); The count of the ScreenManager is now 3. What I noticed while stepping through the updates for GameScreen and ScreenManager, the gameplay screen never gets to the point where the transistion process finishes so the ScreenManager can remove it from the stack. This anomaly does not happen to any of my other screens when I switch between them. Screen Manager Code #region File Description //----------------------------------------------------------------------------- // ScreenManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #define DEMO #region Using Statements using System; using System.Diagnostics; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using PerformanceUtility.GameDebugTools; #endregion namespace GameStateManagement { /// <summary> /// The screen manager is a component which manages one or more GameScreen /// instances. It maintains a stack of screens, calls their Update and Draw /// methods at the appropriate times, and automatically routes input to the /// topmost active screen. /// </summary> public class ScreenManager : DrawableGameComponent { #region Fields List<GameScreen> screens = new List<GameScreen>(); List<GameScreen> screensToUpdate = new List<GameScreen>(); InputState input = new InputState(); SpriteBatch spriteBatch; SpriteFont font; Texture2D blankTexture; bool isInitialized; bool getOut; bool traceEnabled; #if DEBUG DebugSystem debugSystem; Stopwatch stopwatch = new Stopwatch(); bool debugTextEnabled; #endif #endregion #region Properties /// <summary> /// A default SpriteBatch shared by all the screens. This saves /// each screen having to bother creating their own local instance. /// </summary> public SpriteBatch SpriteBatch { get { return spriteBatch; } } /// <summary> /// A default font shared by all the screens. This saves /// each screen having to bother loading their own local copy. /// </summary> public SpriteFont Font { get { return font; } } public Rectangle ScreenRectangle { get { return new Rectangle(0, 0, GraphicsDevice.Viewport.Width, GraphicsDevice.Viewport.Height); } } /// <summary> /// If true, the manager prints out a list of all the screens /// each time it is updated. This can be useful for making sure /// everything is being added and removed at the right times. /// </summary> public bool TraceEnabled { get { return traceEnabled; } set { traceEnabled = value; } } #if DEBUG public bool DebugTextEnabled { get { return debugTextEnabled; } set { debugTextEnabled = value; } } public DebugSystem DebugSystem { get { return debugSystem; } } #endif #endregion #region Initialization /// <summary> /// Constructs a new screen manager component. /// </summary> public ScreenManager(Game game) : base(game) { // we must set EnabledGestures before we can query for them, but // we don't assume the game wants to read them. //TouchPanel.EnabledGestures = GestureType.None; } /// <summary> /// Initializes the screen manager component. /// </summary> public override void Initialize() { base.Initialize(); #if DEBUG debugSystem = DebugSystem.Initialize(Game, "Fonts/MenuFont"); #endif isInitialized = true; } /// <summary> /// Load your graphics content. /// </summary> protected override void LoadContent() { // Load content belonging to the screen manager. ContentManager content = Game.Content; spriteBatch = new SpriteBatch(GraphicsDevice); font = content.Load<SpriteFont>(@"Fonts\menufont"); blankTexture = content.Load<Texture2D>(@"Textures\Backgrounds\blank"); // Tell each of the screens to load their content. foreach (GameScreen screen in screens) { screen.LoadContent(); } } /// <summary> /// Unload your graphics content. /// </summary> protected override void UnloadContent() { // Tell each of the screens to unload their content. foreach (GameScreen screen in screens) { screen.UnloadContent(); } } #endregion #region Update and Draw /// <summary> /// Allows each screen to run logic. /// </summary> public override void Update(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Update", Color.Blue); if (debugTextEnabled && getOut == false) { debugSystem.FpsCounter.Visible = true; debugSystem.TimeRuler.Visible = true; debugSystem.TimeRuler.ShowLog = true; getOut = true; } else if (debugTextEnabled == false) { getOut = false; debugSystem.FpsCounter.Visible = false; debugSystem.TimeRuler.Visible = false; debugSystem.TimeRuler.ShowLog = false; } #endif // Read the keyboard and gamepad. input.Update(); // Make a copy of the master screen list, to avoid confusion if // the process of updating one screen adds or removes others. screensToUpdate.Clear(); foreach (GameScreen screen in screens) screensToUpdate.Add(screen); bool otherScreenHasFocus = !Game.IsActive; bool coveredByOtherScreen = false; // Loop as long as there are screens waiting to be updated. while (screensToUpdate.Count > 0) { // Pop the topmost screen off the waiting list. GameScreen screen = screensToUpdate[screensToUpdate.Count - 1]; screensToUpdate.RemoveAt(screensToUpdate.Count - 1); // Update the screen. screen.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (screen.ScreenState == ScreenState.TransitionOn || screen.ScreenState == ScreenState.Active) { // If this is the first active screen we came across, // give it a chance to handle input. if (!otherScreenHasFocus) { screen.HandleInput(input); otherScreenHasFocus = true; } // If this is an active non-popup, inform any subsequent // screens that they are covered by it. if (!screen.IsPopup) coveredByOtherScreen = true; } } // Print debug trace? if (traceEnabled) TraceScreens(); #if DEBUG debugSystem.TimeRuler.EndMark("Update"); #endif } /// <summary> /// Prints a list of all the screens, for debugging. /// </summary> void TraceScreens() { List<string> screenNames = new List<string>(); foreach (GameScreen screen in screens) screenNames.Add(screen.GetType().Name); Debug.WriteLine(string.Join(", ", screenNames.ToArray())); } /// <summary> /// Tells each screen to draw itself. /// </summary> public override void Draw(GameTime gameTime) { #if DEBUG debugSystem.TimeRuler.StartFrame(); debugSystem.TimeRuler.BeginMark("Draw", Color.Yellow); #endif foreach (GameScreen screen in screens) { if (screen.ScreenState == ScreenState.Hidden) continue; screen.Draw(gameTime); } #if DEBUG debugSystem.TimeRuler.EndMark("Draw"); #endif #if DEMO SpriteBatch.Begin(); SpriteBatch.DrawString(font, "DEMO - NOT FOR RESALE", new Vector2(20, 80), Color.White); SpriteBatch.End(); #endif } #endregion #region Public Methods /// <summary> /// Adds a new screen to the screen manager. /// </summary> public void AddScreen(GameScreen screen, PlayerIndex? controllingPlayer) { screen.ControllingPlayer = controllingPlayer; screen.ScreenManager = this; screen.IsExiting = false; // If we have a graphics device, tell the screen to load content. if (isInitialized) { screen.LoadContent(); } screens.Add(screen); } /// <summary> /// Removes a screen from the screen manager. You should normally /// use GameScreen.ExitScreen instead of calling this directly, so /// the screen can gradually transition off rather than just being /// instantly removed. /// </summary> public void RemoveScreen(GameScreen screen) { // If we have a graphics device, tell the screen to unload content. if (isInitialized) { screen.UnloadContent(); } screens.Remove(screen); screensToUpdate.Remove(screen); } /// <summary> /// Expose an array holding all the screens. We return a copy rather /// than the real master list, because screens should only ever be added /// or removed using the AddScreen and RemoveScreen methods. /// </summary> public GameScreen[] GetScreens() { return screens.ToArray(); } /// <summary> /// Helper draws a translucent black fullscreen sprite, used for fading /// screens in and out, and for darkening the background behind popups. /// </summary> public void FadeBackBufferToBlack(float alpha) { Viewport viewport = GraphicsDevice.Viewport; spriteBatch.Begin(); spriteBatch.Draw(blankTexture, new Rectangle(0, 0, viewport.Width, viewport.Height), Color.Black * alpha); spriteBatch.End(); } #endregion } } Game Screen Parent of GamePlayScreen #region File Description //----------------------------------------------------------------------------- // GameScreen.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Using Statements using System; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; //using Microsoft.Xna.Framework.Input.Touch; using System.IO; #endregion namespace GameStateManagement { /// <summary> /// Enum describes the screen transition state. /// </summary> public enum ScreenState { TransitionOn, Active, TransitionOff, Hidden, } /// <summary> /// A screen is a single layer that has update and draw logic, and which /// can be combined with other layers to build up a complex menu system. /// For instance the main menu, the options menu, the "are you sure you /// want to quit" message box, and the main game itself are all implemented /// as screens. /// </summary> public abstract class GameScreen { #region Properties /// <summary> /// Normally when one screen is brought up over the top of another, /// the first screen will transition off to make room for the new /// one. This property indicates whether the screen is only a small /// popup, in which case screens underneath it do not need to bother /// transitioning off. /// </summary> public bool IsPopup { get { return isPopup; } protected set { isPopup = value; } } bool isPopup = false; /// <summary> /// Indicates how long the screen takes to /// transition on when it is activated. /// </summary> public TimeSpan TransitionOnTime { get { return transitionOnTime; } protected set { transitionOnTime = value; } } TimeSpan transitionOnTime = TimeSpan.Zero; /// <summary> /// Indicates how long the screen takes to /// transition off when it is deactivated. /// </summary> public TimeSpan TransitionOffTime { get { return transitionOffTime; } protected set { transitionOffTime = value; } } TimeSpan transitionOffTime = TimeSpan.Zero; /// <summary> /// Gets the current position of the screen transition, ranging /// from zero (fully active, no transition) to one (transitioned /// fully off to nothing). /// </summary> public float TransitionPosition { get { return transitionPosition; } protected set { transitionPosition = value; } } float transitionPosition = 1; /// <summary> /// Gets the current alpha of the screen transition, ranging /// from 1 (fully active, no transition) to 0 (transitioned /// fully off to nothing). /// </summary> public float TransitionAlpha { get { return 1f - TransitionPosition; } } /// <summary> /// Gets the current screen transition state. /// </summary> public ScreenState ScreenState { get { return screenState; } protected set { screenState = value; } } ScreenState screenState = ScreenState.TransitionOn; /// <summary> /// There are two possible reasons why a screen might be transitioning /// off. It could be temporarily going away to make room for another /// screen that is on top of it, or it could be going away for good. /// This property indicates whether the screen is exiting for real: /// if set, the screen will automatically remove itself as soon as the /// transition finishes. /// </summary> public bool IsExiting { get { return isExiting; } protected internal set { isExiting = value; } } bool isExiting = false; /// <summary> /// Checks whether this screen is active and can respond to user input. /// </summary> public bool IsActive { get { return !otherScreenHasFocus && (screenState == ScreenState.TransitionOn || screenState == ScreenState.Active); } } bool otherScreenHasFocus; /// <summary> /// Gets the manager that this screen belongs to. /// </summary> public ScreenManager ScreenManager { get { return screenManager; } internal set { screenManager = value; } } ScreenManager screenManager; public KeyboardState KeyboardState { get {return Keyboard.GetState();} } /// <summary> /// Gets the index of the player who is currently controlling this screen, /// or null if it is accepting input from any player. This is used to lock /// the game to a specific player profile. The main menu responds to input /// from any connected gamepad, but whichever player makes a selection from /// this menu is given control over all subsequent screens, so other gamepads /// are inactive until the controlling player returns to the main menu. /// </summary> public PlayerIndex? ControllingPlayer { get { return controllingPlayer; } internal set { controllingPlayer = value; } } PlayerIndex? controllingPlayer; /// <summary> /// Gets whether or not this screen is serializable. If this is true, /// the screen will be recorded into the screen manager's state and /// its Serialize and Deserialize methods will be called as appropriate. /// If this is false, the screen will be ignored during serialization. /// By default, all screens are assumed to be serializable. /// </summary> public bool IsSerializable { get { return isSerializable; } protected set { isSerializable = value; } } bool isSerializable = true; #endregion #region Initialization /// <summary> /// Load graphics content for the screen. /// </summary> public virtual void LoadContent() { } /// <summary> /// Unload content for the screen. /// </summary> public virtual void UnloadContent() { } #endregion #region Update and Draw /// <summary> /// Allows the screen to run logic, such as updating the transition position. /// Unlike HandleInput, this method is called regardless of whether the screen /// is active, hidden, or in the middle of a transition. /// </summary> public virtual void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { this.otherScreenHasFocus = otherScreenHasFocus; if (isExiting) { // If the screen is going away to die, it should transition off. screenState = ScreenState.TransitionOff; if (!UpdateTransition(gameTime, transitionOffTime, 1)) { // When the transition finishes, remove the screen. ScreenManager.RemoveScreen(this); } } else if (coveredByOtherScreen) { // If the screen is covered by another, it should transition off. if (UpdateTransition(gameTime, transitionOffTime, 1)) { // Still busy transitioning. screenState = ScreenState.TransitionOff; } else { // Transition finished! screenState = ScreenState.Hidden; } } else { // Otherwise the screen should transition on and become active. if (UpdateTransition(gameTime, transitionOnTime, -1)) { // Still busy transitioning. screenState = ScreenState.TransitionOn; } else { // Transition finished! screenState = ScreenState.Active; } } } /// <summary> /// Helper for updating the screen transition position. /// </summary> bool UpdateTransition(GameTime gameTime, TimeSpan time, int direction) { // How much should we move by? float transitionDelta; if (time == TimeSpan.Zero) transitionDelta = 1; else transitionDelta = (float)(gameTime.ElapsedGameTime.TotalMilliseconds / time.TotalMilliseconds); // Update the transition position. transitionPosition += transitionDelta * direction; // Did we reach the end of the transition? if (((direction < 0) && (transitionPosition <= 0)) || ((direction > 0) && (transitionPosition >= 1))) { transitionPosition = MathHelper.Clamp(transitionPosition, 0, 1); return false; } // Otherwise we are still busy transitioning. return true; } /// <summary> /// Allows the screen to handle user input. Unlike Update, this method /// is only called when the screen is active, and not when some other /// screen has taken the focus. /// </summary> public virtual void HandleInput(InputState input) { } public KeyboardState currentKeyState; public KeyboardState lastKeyState; public bool IsKeyHit(Keys key) { if (currentKeyState.IsKeyDown(key) && lastKeyState.IsKeyUp(key)) return true; return false; } /// <summary> /// This is called when the screen should draw itself. /// </summary> public virtual void Draw(GameTime gameTime) { } #endregion #region Public Methods /// <summary> /// Tells the screen to serialize its state into the given stream. /// </summary> public virtual void Serialize(Stream stream) { } /// <summary> /// Tells the screen to deserialize its state from the given stream. /// </summary> public virtual void Deserialize(Stream stream) { } /// <summary> /// Tells the screen to go away. Unlike ScreenManager.RemoveScreen, which /// instantly kills the screen, this method respects the transition timings /// and will give the screen a chance to gradually transition off. /// </summary> public void ExitScreen() { if (TransitionOffTime == TimeSpan.Zero) { // If the screen has a zero transition time, remove it immediately. ScreenManager.RemoveScreen(this); } else { // Otherwise flag that it should transition off and then exit. isExiting = true; } } #endregion #region Helper Methods /// <summary> /// A helper method which loads assets using the screen manager's /// associated game content loader. /// </summary> /// <typeparam name="T">Type of asset.</typeparam> /// <param name="assetName">Asset name, relative to the loader root /// directory, and not including the .xnb extension.</param> /// <returns></returns> public T Load<T>(string assetName) { return ScreenManager.Game.Content.Load<T>(assetName); } #endregion } }

    Read the article

  • YouTube API Security Error Flex

    - by 23tux
    Hi, I've tried to use the YoutTube API within a Flex project. But i got this error: *** Security Sandbox Violation *** SecurityDomain 'http://www.youtube.com/apiplayer?version=3' tried to access incompatible context 'file:///Users/YouTubePlayer/bin-debug/YouTubePlayer.html' Here are the two files: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/halo" minWidth="1024" minHeight="768" xmlns:youtube="youtube.*" creationComplete="init();"> <fx:Script> <![CDATA[ [Bindable] private var ready:Boolean = true; private function init():void { Security.allowInsecureDomain("*"); Security.allowDomain("*"); Security.allowDomain('www.youtube.com'); Security.allowDomain('youtube.com'); Security.allowDomain('s.ytimg.com'); Security.allowDomain('i.ytimg.com'); } private function changing():void { /* trace("currentTime: " + player.getCurrentTime()); trace("startTime: " + player.startTime); trace("stopTime: " + player.stopTime); timeSlider.value = player.getCurrentTime() */ } private function startPlaying():void { player.play(); } private function checkStartSlider():void { if(startSlider.value > stopSlider.value) stopSlider.value = startSlider.value + 1; } private function checkStopSlider():void { if(stopSlider.value < startSlider.value) startSlider.value = stopSlider.value - 1; } ]]> </fx:Script> <s:VGroup> <youtube:Player id="player" videoID="DVFvcVuWyfE" change="changing();" ready="ready=true"/> <s:HGroup> <s:Button label="play" click="startPlaying();" /> </s:HGroup> <s:HGroup> <s:HSlider id="timeSlider" width="250" minimum="0" maximum="{player.stopTime}" snapInterval=".01" enabled="{ready}"/> <s:Label id="currentTimeLbl" text="current time: 0" /> </s:HGroup> <s:HGroup> <s:HSlider id="startSlider" width="250" minimum="0" maximum="{player.stopTime}" snapInterval=".01" change="checkStartSlider();" enabled="{ready}" value="0"/> <s:Label id="startTimeLbl" text="start time: {player.startTime}" /> </s:HGroup> <s:HGroup> <s:HSlider id="stopSlider" width="250" minimum="0" maximum="{player.stopTime}" snapInterval=".01" change="checkStopSlider();" enabled="{ready}" value="{player.stopTime}"/> <s:Label id="stopTimeLbl" text="stop time: {player.stopTime}" /> </s:HGroup> </s:VGroup> </s:Application> Here is the player package youtube { import flash.display.Loader; import flash.events.Event; import flash.events.TimerEvent; import flash.net.URLRequest; import flash.system.Security; import flash.utils.Timer; import mx.core.UIComponent; [Event(name="change", type="flash.events.Event")] [Event(name="ready", type="flash.events.Event")] public class Player extends UIComponent { private var player:Object; private var loader:Loader; private var _startTime:Number = 0; private var _stopTime:Number = 0; private var _videoID:String; private var metadataTimer:Timer = new Timer(200); private var playTimer:Timer = new Timer(200); public function Player() { // The player SWF file on www.youtube.com needs to communicate with your host // SWF file. Your code must call Security.allowDomain() to allow this // communication. Security.allowInsecureDomain("*"); Security.allowDomain("*"); // This will hold the API player instance once it is initialized. loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.INIT, onLoaderInit); loader.load(new URLRequest("http://www.youtube.com/apiplayer?version=3")); } private function onLoaderInit(event:Event):void { addChild(loader); loader.content.addEventListener("onReady", onPlayerReady); loader.content.addEventListener("onError", onPlayerError); loader.content.addEventListener("onStateChange", onPlayerStateChange); loader.content.addEventListener("onPlaybackQualityChange", onVideoPlaybackQualityChange); } private function onPlayerReady(event:Event):void { // Event.data contains the event parameter, which is the Player API ID trace("player ready:", Object(event).data); // Once this event has been dispatched by the player, we can use // cueVideoById, loadVideoById, cueVideoByUrl and loadVideoByUrl // to load a particular YouTube video. player = loader.content; // Set appropriate player dimensions for your application player.setSize(0, 0); } private function onPlayerError(event:Event):void { // Event.data contains the event parameter, which is the error code trace("player error:", Object(event).data); } private function onPlayerStateChange(event:Event):void { // Event.data contains the event parameter, which is the new player state trace("player state:", Object(event).data); } private function onVideoPlaybackQualityChange(event:Event):void { // Event.data contains the event parameter, which is the new video quality trace("video quality:", Object(event).data); } [Bindable] public function get videoID():String { return _videoID; } public function set videoID(value:String):void { _videoID = value; } [Bindable] public function get stopTime():Number { return _stopTime; } public function set stopTime(value:Number):void { _stopTime = value; } [Bindable] public function get startTime():Number { return _startTime; } public function set startTime(value:Number):void { _startTime = value; } public function play():void { if(_videoID!="") { player.loadVideoById(_videoID, 0); // add the event listener, so that all 200 milliseconds is an event dispatched metadataTimer.addEventListener(TimerEvent.TIMER, metadataTimeHandler); // if the timer is running, stop and reset it if(metadataTimer.running) metadataTimer.reset(); else metadataTimer.start(); } } private function metadataTimeHandler(e:TimerEvent):void { if(player.getDuration() > 0) { startTime = 0; stopTime = player.getDuration(); metadataTimer.reset(); metadataTimer.stop(); metadataTimer.removeEventListener(TimerEvent.TIMER, metadataTimeHandler); player.playVideo(); playTimer.addEventListener(TimerEvent.TIMER, playTimerHandler); dispatchEvent(new Event("ready")); } } private function playTimerHandler(e:TimerEvent):void { if(getCurrentTime() > _stopTime) { seekTo(startTime); } dispatchEvent(new Event(Event.CHANGE)); } public function getCurrentTime():Number { if(!player.getCurrentTime()) return 0; else return player.getCurrentTime(); } public function seekTo(time:uint):void { player.seekTo(time); } } } Hope someone can help. thx, tux

    Read the article

  • Binding data to subgrid

    - by bhargav
    i have a jqgrid with a subgrid...the databinding is done in javascript like this <script language="javascript" type="text/javascript"> var x = screen.width; $(document).ready(function () { $("#projgrid").jqGrid({ mtype: 'POST', datatype: function (pdata) { getData(pdata); }, colNames: ['Project ID', 'Due Date', 'Project Name', 'SalesRep', 'Organization:', 'Status', 'Active Value', 'Delete'], colModel: [ { name: 'Project ID', index: 'project_id', width: 12, align: 'left', key: true }, { name: 'Due Date', index: 'project_date_display', width: 15, align: 'left' }, { name: 'Project Name', index: 'project_title', width: 60, align: 'left' }, { name: 'SalesRep', index: 'Salesrep', width: 22, align: 'left' }, { name: 'Organization:', index: 'customer_company_name:', width: 56, align: 'left' }, { name: 'Status', index: 'Status', align: 'left', width: 15 }, { name: 'Active Value', index: 'Active Value', align: 'left', width: 10 }, { name: 'Delete', index: 'Delete', align: 'left', width: 10}], pager: '#proj_pager', rowList: [10, 20, 50], sortname: 'project_id', sortorder: 'asc', rowNum: 10, loadtext: "Loading....", subGrid: true, shrinkToFit: true, emptyrecords: "No records to view", width: x - 100, height: "100%", rownumbers: true, caption: 'Projects', subGridRowExpanded: function (subgrid_id, row_id) { var subgrid_table_id, pager_id; subgrid_table_id = subgrid_id + "_t"; pager_id = "p_" + subgrid_table_id; $("#" + subgrid_id).html("<table id='" + subgrid_table_id + "' class='scroll'></table><div id='" + pager_id + "' class='scroll'></div>"); jQuery("#" + subgrid_table_id).jqGrid({ mtype: 'POST', postData: { entityIndex: function () { return row_id } }, datatype: function (pdata) { getactionData(pdata); }, height: "100%", colNames: ['Event ID', 'Priority', 'Deadline', 'From Date', 'Title', 'Status', 'Hours', 'Contact From', 'Contact To'], colModel: [ { name: 'Event ID', index: 'Event ID' }, { name: 'Priority', index: 'IssueCode' }, { name: 'Deadline', index: 'IssueTitle' }, { name: 'From Date', index: 'From Date' }, { name: 'Title', index: 'Title' }, { name: 'Status', index: 'Status' }, { name: 'Hours', index: 'Hours' }, { name: 'Contact From', index: 'Contact From' }, { name: 'Contact To', index: 'Contact To' } ], caption: "Action Details", rowNum: 10, pager: '#actionpager', rowList: [10, 20, 30, 50], sortname: 'Event ID', sortorder: "desc", loadtext: "Loading....", shrinkToFit: true, emptyrecords: "No records to view", rownumbers: true, ondblClickRow: function (rowid) { } }); jQuery("#actiongrid").jqGrid('navGrid', '#actionpager', { edit: false, add: false, del: false, search: false }); } }); jQuery("#projgrid").jqGrid('navGrid', '#proj_pager', { edit: false, add: false, del: false, excel: true, search: false }); }); function getactionData(pdata) { var project_id = pdata.entityIndex(); var ChannelContact = document.getElementById('ctl00_ContentPlaceHolder2_ddlChannelContact').value; var HideCompleted = document.getElementById('ctl00_ContentPlaceHolder2_chkHideCompleted').checked; var Scm = document.getElementById('ctl00_ContentPlaceHolder2_chkScm').checked; var checkOnlyContact = document.getElementById('ctl00_ContentPlaceHolder2_chkOnlyContact').checked; var MerchantId = document.getElementById('ctl00_ContentPlaceHolder2_ucProjectDetail_hidden_MerchantId').value; var nrows = pdata.rows; var npage = pdata.page; var sortindex = pdata.sidx; var sortdir = pdata.sord; var path = "project_brow.aspx/GetActionDetails" $.ajax({ type: "POST", url: path, data: "{'project_id': '" + project_id + "','ChannelContact': '" + ChannelContact + "','HideCompleted': '" + HideCompleted + "','Scm': '" + Scm + "','checkOnlyContact': '" + checkOnlyContact + "','MerchantId': '" + MerchantId + "','nrows': '" + nrows + "','npage': '" + npage + "','sortindex': '" + sortindex + "','sortdir': '" + sortdir + "'}", contentType: "application/json; charset=utf-8", success: function (data, textStatus) { if (textStatus == "success") obj = jQuery.parseJSON(data.d) ReceivedData(obj); }, error: function (data, textStatus) { alert('An error has occured retrieving data!'); } }); } function ReceivedData(data) { var thegrid = jQuery("#actiongrid")[0]; thegrid.addJSONData(data); } function getData(pData) { var dtDateFrom = document.getElementById('ctl00_ContentPlaceHolder2_dtDateFrom_textBox').value; var dtDateTo = document.getElementById('ctl00_ContentPlaceHolder2_dtDateTo_textBox').value; var Status = document.getElementById('ctl00_ContentPlaceHolder2_ddlStatus').value; var Type = document.getElementById('ctl00_ContentPlaceHolder2_ddlType').value; var Channel = document.getElementById('ctl00_ContentPlaceHolder2_ddlChannel').value; var ChannelContact = document.getElementById('ctl00_ContentPlaceHolder2_ddlChannelContact').value; var Customers = document.getElementById('ctl00_ContentPlaceHolder2_txtCustomers').value; var KeywordSearch = document.getElementById('ctl00_ContentPlaceHolder2_txtKeywordSearch').value; var Scm = document.getElementById('ctl00_ContentPlaceHolder2_chkScm').checked; var HideCompleted = document.getElementById('ctl00_ContentPlaceHolder2_chkHideCompleted').checked; var SelectedCustomerId = document.getElementById("<%=hdnSelectedCustomerId.ClientID %>").value var MerchantId = document.getElementById('ctl00_ContentPlaceHolder2_ucProjectDetail_hidden_MerchantId').value; var nrows = pData.rows; var npage = pData.page; var sortindex = pData.sidx; var sortdir = pData.sord; PageMethods.GetProjectDetails(SelectedCustomerId, Customers, KeywordSearch, MerchantId, Channel, Status, Type, dtDateTo, dtDateFrom, ChannelContact, HideCompleted, Scm, nrows, npage, sortindex, sortdir, AjaxSucceeded, AjaxFailed); } function AjaxSucceeded(data) { var obj = jQuery.parseJSON(data) if (obj != null) { if (obj.records!="") { ReceivedClientData(obj); } else { alert('No Data Available to Display') } } } function AjaxFailed(data) { alert('An error has occured retrieving data!'); } function ReceivedClientData(data) { var thegrid = jQuery("#projgrid")[0]; thegrid.addJSONData(data); } </script> as u can see projgrid is my parent grid and action grid is my subgrid to be shown onclicking the '+' symbol Projgrid is binded and being displayed but when it comes to subgrid im able to get the data but the problem comes at the time of binding data to subgrid which is done in function named ReceivedData where you can see like this function ReceivedData(data) { var thegrid = jQuery("#actiongrid")[0]; thegrid.addJSONData(data); } "data" is what i wanted exactly but it cannot be binded to actiongrid which is the subgrid Thanx in advance for help

    Read the article

  • Few Google Checkout Questions

    - by Richard Knop
    I am planning to integrate a Google Checkout payment system on a social networking website. The idea is that members can buy "tokens" for real money (which are sort of the website currency) and then they can buy access to some extra content on the website etc. What I want to do is create a Google Checkout button that takes a member to the checkout page where he pays with his credit or debit card. What I want is the Google Checkout to notify notify my server whether the purchase of tokens was successful (if the credit/debit card was charged) so I can update the local database. The website is coded in PHP/MySQL. I have downloaded the sample PHP code from here: code.google.com/p/google-checkout-php-sample-code/wiki/Documentation I know how to create a Google checkout button and I have also placed the responsehandlerdemo.php file on my server. This is the file the Google Checkout is supposed to send response to (of course I set the path to the file in Google merchant account). Now in the response handler file there is a switch block with several case statements. Which one means that the payment was successful and I can add tokens to the member account in the local database? switch ($root) { case "request-received": { break; } case "error": { break; } case "diagnosis": { break; } case "checkout-redirect": { break; } case "merchant-calculation-callback": { // Create the results and send it $merchant_calc = new GoogleMerchantCalculations($currency); // Loop through the list of address ids from the callback $addresses = get_arr_result($data[$root]['calculate']['addresses']['anonymous-address']); foreach($addresses as $curr_address) { $curr_id = $curr_address['id']; $country = $curr_address['country-code']['VALUE']; $city = $curr_address['city']['VALUE']; $region = $curr_address['region']['VALUE']; $postal_code = $curr_address['postal-code']['VALUE']; // Loop through each shipping method if merchant-calculated shipping // support is to be provided if(isset($data[$root]['calculate']['shipping'])) { $shipping = get_arr_result($data[$root]['calculate']['shipping']['method']); foreach($shipping as $curr_ship) { $name = $curr_ship['name']; //Compute the price for this shipping method and address id $price = 12; // Modify this to get the actual price $shippable = "true"; // Modify this as required $merchant_result = new GoogleResult($curr_id); $merchant_result->SetShippingDetails($name, $price, $shippable); if($data[$root]['calculate']['tax']['VALUE'] == "true") { //Compute tax for this address id and shipping type $amount = 15; // Modify this to the actual tax value $merchant_result->SetTaxDetails($amount); } if(isset($data[$root]['calculate']['merchant-code-strings'] ['merchant-code-string'])) { $codes = get_arr_result($data[$root]['calculate']['merchant-code-strings'] ['merchant-code-string']); foreach($codes as $curr_code) { //Update this data as required to set whether the coupon is valid, the code and the amount $coupons = new GoogleCoupons("true", $curr_code['code'], 5, "test2"); $merchant_result->AddCoupons($coupons); } } $merchant_calc->AddResult($merchant_result); } } else { $merchant_result = new GoogleResult($curr_id); if($data[$root]['calculate']['tax']['VALUE'] == "true") { //Compute tax for this address id and shipping type $amount = 15; // Modify this to the actual tax value $merchant_result->SetTaxDetails($amount); } $codes = get_arr_result($data[$root]['calculate']['merchant-code-strings'] ['merchant-code-string']); foreach($codes as $curr_code) { //Update this data as required to set whether the coupon is valid, the code and the amount $coupons = new GoogleCoupons("true", $curr_code['code'], 5, "test2"); $merchant_result->AddCoupons($coupons); } $merchant_calc->AddResult($merchant_result); } } $Gresponse->ProcessMerchantCalculations($merchant_calc); break; } case "new-order-notification": { $Gresponse->SendAck(); break; } case "order-state-change-notification": { $Gresponse->SendAck(); $new_financial_state = $data[$root]['new-financial-order-state']['VALUE']; $new_fulfillment_order = $data[$root]['new-fulfillment-order-state']['VALUE']; switch($new_financial_state) { case 'REVIEWING': { break; } case 'CHARGEABLE': { //$Grequest->SendProcessOrder($data[$root]['google-order-number']['VALUE']); //$Grequest->SendChargeOrder($data[$root]['google-order-number']['VALUE'],''); break; } case 'CHARGING': { break; } case 'CHARGED': { break; } case 'PAYMENT_DECLINED': { break; } case 'CANCELLED': { break; } case 'CANCELLED_BY_GOOGLE': { //$Grequest->SendBuyerMessage($data[$root]['google-order-number']['VALUE'], // "Sorry, your order is cancelled by Google", true); break; } default: break; } switch($new_fulfillment_order) { case 'NEW': { break; } case 'PROCESSING': { break; } case 'DELIVERED': { break; } case 'WILL_NOT_DELIVER': { break; } default: break; } break; } case "charge-amount-notification": { //$Grequest->SendDeliverOrder($data[$root]['google-order-number']['VALUE'], // <carrier>, <tracking-number>, <send-email>); //$Grequest->SendArchiveOrder($data[$root]['google-order-number']['VALUE'] ); $Gresponse->SendAck(); break; } case "chargeback-amount-notification": { $Gresponse->SendAck(); break; } case "refund-amount-notification": { $Gresponse->SendAck(); break; } case "risk-information-notification": { $Gresponse->SendAck(); break; } default: $Gresponse->SendBadRequestStatus("Invalid or not supported Message"); break; } I guess that case 'CHARGED' is the one, am I right? Second question, do I need an SSL certificate to receive response from Google Checkout? According to this I do: groups.google.com/group/google-checkout-api-php/browse_thread/thread/10ce55177281c2b0 But I don's see it mentioned anywhere in the official documentation. Thank you.

    Read the article

  • How do I implement a remove by index method for a singly linked list in Java?

    - by Lars Flyger
    Hi, I'm a student in a programming class, and I need some help with this code I've written. So far I've written an entire linked list class (seen below), yet for some reason the "removeByIndex" method won't work. I can't seem to figure out why, the logic seems sound to me. Is there some problem I don't know about? public class List<T> { //private sub-class Link private class Link { private T value; private Link next; //constructors of Link: public Link (T val) { this.value = val; this.next = null; } public Link (T val, Link next) { this.value = val; this.next = next; } @SuppressWarnings("unused") public T getValue() { return value; } } private static final Exception NoSuchElementException = null; private static final Exception IndexOutOfBoundsException = null; private Link chain = null; //constructors of List: public List() { this.chain = null; } //methods of List: /** * Preconditions: none * Postconditions: returns true if list is empty */ public boolean isEmpty() { return this.chain == null; } /** * Preconditions: none * Postconditions: A new Link is added via add-aux * @param element */ public void add(T element) { this.add_aux(element, this.chain); } /** * Preconditions: none * Postconditions: A new Link is added to the current chain * @param element * @param chain */ private void add_aux(T element, Link chain) { if (chain == null) { //if chain is null set chain to a new Link with a value of //element this.chain = new Link(element); } else if (chain.next != null) { //if chain.next is not null, go to next item in chain and //try //to add element add_aux(element, chain.next); } else { //if chain.next is null, set chain.next equal to a new Link //with value of element. chain.next = new Link(element); } } /** * Preconditions: none * Postconditions: returns the link at the defined index via nthlink_aux * @param index * @return */ private Link nthLink (int index) { return nthLink_aux(index, this.chain); } /** * Preconditions: none * Postconditions: returns the link at the defined index in the specified *chain * @param i * @param c * @return */ private Link nthLink_aux (int i, Link c) { if (i == 0) { return c; } else return nthLink_aux(i-1, c.next); } /** * Preconditions: the specified element is present in the list * Postconditions: the specified element is removed from the list * @param element * @throws Exception */ public void removeElement(T element) throws Exception { if (chain == null) { throw NoSuchElementException; } //while chain's next is not null and the value of chain.next is not //equal to element, //set chain equal to chain.next //use this iteration to go through the linked list. else while ((chain.next != null) && !(chain.next.value.equals(element))){ Link testlink = chain.next; if (testlink.next.value.equals(element)) { //if chain.next is equal to element, bypass the //element. chain.next.next = chain.next.next.next; } else if (testlink.next == null) { throw NoSuchElementException; } } } /** * Preconditions: none * Postsconditions: the Link at the specified index is removed * @param index * @throws Exception */ public void removeByIndex(int index) throws Exception { if (index == 0) { //if index is 0, set chain equal to chain.next chain = chain.next; } else if (index > 0) { Link target = nthLink(index); while (target != null) { if (target.next != null) { target = target.next; } //if target.next is null, set target to null else { target = null; } } return; } else throw IndexOutOfBoundsException; } /** * Preconditions: none * Postconditions: the specified link's value is printed * @param link */ public void printLink (Link link) { if(link != null) { System.out.println(link.value.toString()); } } /** * Preconditions: none * Postconditions: all of the links' values in the list are printed. */ public void print() { //copy chain to a new variable Link head = this.chain; //while head is not null while (!(head == null)) { //print the current link this.printLink(head); //set head equal to the next link head = head.next; } } /** * Preconditions: none * Postconditions: The chain is set to null */ public void clear() { this.chain = null; } /** * Preconditions: none * Postconditions: Places the defined link at the defined index of the list * @param index * @param val */ public void splice(int index, T val) { //create a new link with value equal to val Link spliced = new Link(val); if (index <= 0) { //copy chain Link copy = chain; //set chain equal to spliced chain = spliced; //set chain.next equal to copy chain.next = copy; } else if (index > 0) { //create a target link equal to the link before the index Link target = nthLink(index - 1); //set the target's next equal to a new link with a next //equal to the target's old next target.next = new Link(val, target.next); } } /** * Preconditions: none * Postconditions: Check to see if element is in the list, returns true * if it is and false if it isn't * @param element * @return */ public boolean Search(T element) { if (chain == null) { //return false if chain is null return false; } //while chain's next is not null and the value of chain.next is not //equal to element, //set chain equal to chain.next //use this iteration to go through the linked list. else while ((chain.next != null) && !(chain.next.value.equals(element))) { Link testlink = chain.next; if (testlink.next.value.equals(element)) { //if chain.next is equal to element, return true return true; } else if (testlink.next == null) { return false; } } return false; } /** * Preconditions: none * Postconditions: order of the links in the list is reversed. */ public void reverse() { //copy chain Link current = chain; //set chain equal to null chain = null; while (current != null) { Link save = current; current = current.next; save.next = chain; chain = save; } } }'

    Read the article

  • Javascript Dropdownbox

    - by edgar
    I have a dropdownbox (percent), a input box(price) and a input box (total) When you select a percent from the dropdown, it multiplies the value of the selected dropdown times the price value and input the result in the total input box. This works well with one input box, but what I am trying to do is to use asp and when you select a percent from the drop down box, it will calcualate the rest of the total fields. Here is the code that I have so far <%@LANGUAGE="VBSCRIPT" CODEPAGE="1252"% <% Dim Recordset1 Dim Recordset1_numRows Set Recordset1 = Server.CreateObject("ADODB.Recordset") Recordset1.ActiveConnection = MM_pricdsn_STRING Recordset1.Source = "SELECT * FROM AMFLIB.MBCWCPP where cwfvnb = 1090101 and cwaitx between '0025' and '0025AT'" Recordset1.CursorType = 0 Recordset1.CursorLocation = 2 Recordset1.LockType = 1 Recordset1.Open() Recordset1_numRows = 0 %> <% Dim Repeat1__numRows Dim Repeat1__index Repeat1__numRows = -1 Repeat1__index = 0 Recordset1_numRows = Recordset1_numRows + Repeat1__numRows %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> Javascript Untitled Document <script type="text/javascript"> function startCalc4(){ interval = setInterval("calc4()",1); } function calc4(){ one = document.form1.prcbook.value; two = document.form1.percent.value; document.form1.total.value = (one * 1) * (two * 1); } function stopCalc4(){ clearInterval(interval); } </script> <style type="text/css"> <!-- #Layer1 { position:absolute; left:26px; top:49px; width:150px; height:24px; z-index:1; } #Layer2 { position:absolute; left:36px; top:22px; width:166px; height:22px; z-index:2; } #Layer3 { position:absolute; left:19px; top:24px; width:174px; height:21px; z-index:3; } --> </style> <script type="text/javascript"> function showhideText(box,id) { var elm = document.getElementById(id) elm.style.display = box.checked? "inline":"none" } </script> </head> <body> <form id="form1" name="form1" method="post" action=""> <p> </p> <p>&nbsp;</p> <p> <input type="text" name="itm" value="<%=(Recordset1.Fields.Item("CWAITX").Value)%>"/> <select name="percent" onFocus="startCalc4();"onBlur="stopCalc4();"> <option value="0">select</option> <option value="1.10">10%</option> <option value="1.25">25%</option> </select> </p> <p> <% If Not REcordset1.EOF Then Do while not REcordset1.EOF %> <input type="text" name="qty" value="<%=(Recordset1.Fields.Item("CWAJQT").Value)%>"onfocus="startCalc4();" onblur="stopCalc4();"/> <input name="prcbook" type="text" value="<%=(Recordset1.Fields.Item("CWKDVA").Value)%>"onfocus="startCalc4();" onblur="stopCalc4();"/> <input type="text" name="total" value=""/> </p> </form> </body> </html> <% REcordset1.MoveNext Loop End If %>

    Read the article

  • Is linq more efficient than it appears on the surface?

    - by Justin984
    If I write something like this: var things = mythings .Where(x => x.IsSomeValue) .Where(y => y.IsSomeOtherValue) Is this the same as: var results1 = new List<Thing>(); foreach(var t in mythings) if(t.IsSomeValue) results1.Add(t); var results2 = new List<Thing>(); foreach(var t in results1) if(t.IsSomeOtherValue) results2.Add(t); Or is there some magic under the covers that works more like this: var results = new List<Thing>(); foreach(var t in mythings) if(t.IsSomeValue && t.IsSomeOtherValue) results.Add(t); Or is it something completely different altogether?

    Read the article

  • During Spring unit test, data written to db but test not seeing the data

    - by richever
    I wrote a test case that extends AbstractTransactionalJUnit4SpringContextTests. The single test case I've written creates an instance of class User and attempts to write it to the database using Hibernate. The test code then uses SimpleJdbcTemplate to execute a simple select count(*) from the user table to determine if the user was persisted to the database or not. The test always fails though. I was suspect because in the Spring controller I wrote, the ability to save an instance of User to the db is successful. So I added the Rollback annotation to the unit test and sure enough, the data is written to the database since I can even see it in the appropriate table -- the transaction isn't rolled back when the test case is finished. Here's my test case: @ContextConfiguration(locations = { "classpath:context-daos.xml", "classpath:context-dataSource.xml", "classpath:context-hibernate.xml"}) public class UserDaoTest extends AbstractTransactionalJUnit4SpringContextTests { @Autowired private UserDao userDao; @Test @Rollback(false) public void teseCreateUser() { try { UserModel user = randomUser(); String username = user.getUserName(); long id = userDao.create(user); String query = "select count(*) from public.usr where usr_name = '%s'"; long count = simpleJdbcTemplate.queryForLong(String.format(query, username)); Assert.assertEquals("User with username should be in the db", 1, count); } catch (Exception e) { e.printStackTrace(); Assert.assertNull("testCreateUser: " + e.getMessage()); } } } I think I was remiss by not adding the configuration files. context-hibernate.xml <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation=" http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd> <bean id="namingStrategy" class="org.springframework.beans.factory.config.FieldRetrievingFactoryBean"> <property name="staticField"> <value>org.hibernate.cfg.ImprovedNamingStrategy.INSTANCE</value> </property> </bean> <bean id="sessionFactory" class="org.springframework.orm.hibernate3.LocalSessionFactoryBean" destroy-method="destroy" scope="singleton"> <property name="namingStrategy"> <ref bean="namingStrategy"/> </property> <property name="dataSource" ref="dataSource"/> <property name="mappingResources"> <list> <value>com/company/model/usr.hbm.xml</value> </list> </property> <property name="hibernateProperties"> <props> <prop key="hibernate.dialect">org.hibernate.dialect.PostgreSQLDialect</prop> <prop key="hibernate.show_sql">true</prop> <prop key="hibernate.use_sql_comments">true</prop> <prop key="hibernate.query.substitutions">yes 'Y', no 'N'</prop> <prop key="hibernate.cache.provider_class">org.hibernate.cache.EhCacheProvider</prop> <prop key="hibernate.cache.use_query_cache">true</prop> <prop key="hibernate.cache.use_minimal_puts">false</prop> <prop key="hibernate.cache.use_second_level_cache">true</prop> <prop key="hibernate.current_session_context_class">thread</prop> </props> </property> </bean> <bean id="transactionManager" class="org.springframework.orm.hibernate3.HibernateTransactionManager"> <property name="sessionFactory" ref="sessionFactory"/> <property name="nestedTransactionAllowed" value="false" /> </bean> <bean id="transactionInterceptor" class="org.springframework.transaction.interceptor.TransactionInterceptor"> <property name="transactionManager"> <ref local="transactionManager"/> </property> <property name="transactionAttributes"> <props> <prop key="create">PROPAGATION_REQUIRED</prop> <prop key="delete">PROPAGATION_REQUIRED</prop> <prop key="update">PROPAGATION_REQUIRED</prop> <prop key="*">PROPAGATION_SUPPORTS,readOnly</prop> </props> </property> </bean> </beans> context-dataSource.xml <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation=" http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd"> <bean id="dataSource" class="com.mchange.v2.c3p0.ComboPooledDataSource" destroy-method="close"> <property name="driverClass" value="org.postgresql.Driver" /> <property name="jdbcUrl" value="jdbc\:postgresql\://localhost:5432/company_dev" /> <property name="user" value="postgres" /> <property name="password" value="postgres" /> </bean> </beans> context-daos.xml <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation=" http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd"> <bean id="extendedFinderNamingStrategy" class="com.company.dao.finder.impl.ExtendedFinderNamingStrategy"/> <bean id="finderIntroductionAdvisor" class="com.company.dao.finder.impl.FinderIntroductionAdvisor"/> <bean id="abstractDaoTarget" class="com.company.dao.impl.GenericDaoHibernateImpl" abstract="true" depends-on="sessionFactory"> <property name="sessionFactory"> <ref bean="sessionFactory"/> </property> <property name="namingStrategy"> <ref bean="extendedFinderNamingStrategy"/> </property> </bean> <bean id="abstractDao" class="org.springframework.aop.framework.ProxyFactoryBean" abstract="true"> <property name="interceptorNames"> <list> <value>transactionInterceptor</value> <value>finderIntroductionAdvisor</value> </list> </property> </bean> <bean id="userDao" parent="abstractDao"> <property name="proxyInterfaces"> <value>com.company.dao.UserDao</value> </property> <property name="target"> <bean parent="abstractDaoTarget"> <constructor-arg> <value>com.company.model.UserModel</value> </constructor-arg> </bean> </property> </bean> </beans> Some of this I've inherited from someone else. I wouldn't have used the proxying that is going on here because I'm not sure it's needed but this is what I'm working with. Any help much appreciated.

    Read the article

  • Powershell – script all objects on all databases to files

    - by Nigel Rivett
    <# This simple PowerShell routine scripts out all the user-defined functions, stored procedures, tables and views in all the databases on the server that you specify, to the path that you specify. SMO must be installed on the machine (it happens if SSMS is installed) To run - set the servername and path Open a command window and run powershell Copy the below into the window and press enter - it should run It will create the subfolders for the databases and objects if necessary. #> $path = “C:\Test\Script\" $ServerName = "MyServerNameOrIpAddress" [System.Reflection.Assembly]::LoadWithPartialName('Microsoft.SqlServer.SMO') $serverInstance = New-Object ('Microsoft.SqlServer.Management.Smo.Server') $ServerName $IncludeTypes = @(“tables”,”StoredProcedures”,"Views","UserDefinedFunctions") $ExcludeSchemas = @(“sys”,”Information_Schema”) $so = new-object (‘Microsoft.SqlServer.Management.Smo.ScriptingOptions’) $so.IncludeIfNotExists = 0 $so.SchemaQualify = 1 $so.AllowSystemObjects = 0 $so.ScriptDrops = 0 #Script Drop Objects $dbs=$serverInstance.Databases foreach ($db in $dbs) { $dbname = "$db".replace("[","").replace("]","") $dbpath = "$path"+"$dbname" + "\" if ( !(Test-Path $dbpath)) {$null=new-item -type directory -name "$dbname"-path "$path"} foreach ($Type in $IncludeTypes) { $objpath = "$dbpath" + "$Type" + "\" if ( !(Test-Path $objpath)) {$null=new-item -type directory -name "$Type"-path "$dbpath"} foreach ($objs in $db.$Type) { If ($ExcludeSchemas -notcontains $objs.Schema ) { $ObjName = "$objs".replace("[","").replace("]","") $OutFile = "$objpath" + "$ObjName" + ".sql" $objs.Script($so)+"GO" | out-File $OutFile #-Append } } } }

    Read the article

  • Is there a better way to avoid an infinite loop using winforms?

    - by Hamish Grubijan
    I am using .Net 3.5 for now. Right now I am using a using trick to disable and enable events around certain sections of code. The user can change either days, hours, minutes or total minutes, and that should not cause an infinite cascade of events (e.g. minutes changing total, total changing minutes, etc.) While the code does what I want, there might be a better / more straight-forward way. Do you know of any? For brawny points: This control will be used by multiple teams - I do not want to make it embarrassing. I suspect that I do not need to reinvent the wheel when defining hours in a day, days in week, etc. Some other standard .Net library out there must have it. Any other remarks regarding code? This using (EventHacker.DisableEvents(this)) business - that must be a common pattern in .Net ... changing the setting temporarily. What is the name of it? I'd like to be able to refer to it in a comment and also read up more on current implementations. In the general case not only a handle to the thing being changed needs to be remembered, but also the previous state (in this case previous state does not matter - events are turned on and off unconditionally). Then there is also a possibility of multi-threaded hacking. One could also utilize generics to make the code arguably cleaner. Figuring all this out can lead to a multi-page blog post. I'd be happy to hear some of the answers. P.S. Does it seem like I suffer from obsessive compulsive disorder? Some people like to get things finished and move on; I like to keep them open ... there is always a better way. // Corresponding Designer class is omitted. using System; using System.Windows.Forms; namespace XYZ // Real name masked { interface IEventHackable { void EnableEvents(); void DisableEvents(); } public partial class PollingIntervalGroupBox : GroupBox, IEventHackable { private const int DAYS_IN_WEEK = 7; private const int MINUTES_IN_HOUR = 60; private const int HOURS_IN_DAY = 24; private const int MINUTES_IN_DAY = MINUTES_IN_HOUR * HOURS_IN_DAY; private const int MAX_TOTAL_DAYS = 100; private static readonly decimal MIN_TOTAL_NUM_MINUTES = 1; // Anything faster than once per minute can bog down our servers. private static readonly decimal MAX_TOTAL_NUM_MINUTES = (MAX_TOTAL_DAYS * MINUTES_IN_DAY) - 1; // 99 days should be plenty. // The value above was chosen so to not cause an overflow exception. // Watch out for it - numericUpDownControls each have a MaximumValue setting. public PollingIntervalGroupBox() { InitializeComponent(); InitializeComponentCustom(); } private void InitializeComponentCustom() { this.m_upDownDays.Maximum = MAX_TOTAL_DAYS - 1; this.m_upDownHours.Maximum = HOURS_IN_DAY - 1; this.m_upDownMinutes.Maximum = MINUTES_IN_HOUR - 1; this.m_upDownTotalMinutes.Maximum = MAX_TOTAL_NUM_MINUTES; this.m_upDownTotalMinutes.Minimum = MIN_TOTAL_NUM_MINUTES; } private void m_upDownTotalMinutes_ValueChanged(object sender, EventArgs e) { setTotalMinutes(this.m_upDownTotalMinutes.Value); } private void m_upDownDays_ValueChanged(object sender, EventArgs e) { updateTotalMinutes(); } private void m_upDownHours_ValueChanged(object sender, EventArgs e) { updateTotalMinutes(); } private void m_upDownMinutes_ValueChanged(object sender, EventArgs e) { updateTotalMinutes(); } private void updateTotalMinutes() { this.setTotalMinutes( MINUTES_IN_DAY * m_upDownDays.Value + MINUTES_IN_HOUR * m_upDownHours.Value + m_upDownMinutes.Value); } public decimal TotalMinutes { get { return m_upDownTotalMinutes.Value; } set { m_upDownTotalMinutes.Value = value; } } public decimal TotalHours { set { setTotalMinutes(value * MINUTES_IN_HOUR); } } public decimal TotalDays { set { setTotalMinutes(value * MINUTES_IN_DAY); } } public decimal TotalWeeks { set { setTotalMinutes(value * DAYS_IN_WEEK * MINUTES_IN_DAY); } } private void setTotalMinutes(decimal nTotalMinutes) { if (nTotalMinutes < MIN_TOTAL_NUM_MINUTES) { setTotalMinutes(MIN_TOTAL_NUM_MINUTES); return; // Must be carefull with recursion. } if (nTotalMinutes > MAX_TOTAL_NUM_MINUTES) { setTotalMinutes(MAX_TOTAL_NUM_MINUTES); return; // Must be carefull with recursion. } using (EventHacker.DisableEvents(this)) { // First set the total minutes this.m_upDownTotalMinutes.Value = nTotalMinutes; // Then set the rest this.m_upDownDays.Value = (int)(nTotalMinutes / MINUTES_IN_DAY); nTotalMinutes = nTotalMinutes % MINUTES_IN_DAY; // variable reuse. this.m_upDownHours.Value = (int)(nTotalMinutes / MINUTES_IN_HOUR); nTotalMinutes = nTotalMinutes % MINUTES_IN_HOUR; this.m_upDownMinutes.Value = nTotalMinutes; } } // Event magic public void EnableEvents() { this.m_upDownTotalMinutes.ValueChanged += this.m_upDownTotalMinutes_ValueChanged; this.m_upDownDays.ValueChanged += this.m_upDownDays_ValueChanged; this.m_upDownHours.ValueChanged += this.m_upDownHours_ValueChanged; this.m_upDownMinutes.ValueChanged += this.m_upDownMinutes_ValueChanged; } public void DisableEvents() { this.m_upDownTotalMinutes.ValueChanged -= this.m_upDownTotalMinutes_ValueChanged; this.m_upDownDays.ValueChanged -= this.m_upDownDays_ValueChanged; this.m_upDownHours.ValueChanged -= this.m_upDownHours_ValueChanged; this.m_upDownMinutes.ValueChanged -= this.m_upDownMinutes_ValueChanged; } // We give as little info as possible to the 'hacker'. private sealed class EventHacker : IDisposable { IEventHackable _hackableHandle; public static IDisposable DisableEvents(IEventHackable hackableHandle) { return new EventHacker(hackableHandle); } public EventHacker(IEventHackable hackableHandle) { this._hackableHandle = hackableHandle; this._hackableHandle.DisableEvents(); } public void Dispose() { this._hackableHandle.EnableEvents(); } } } }

    Read the article

  • Multiple textures on a mesh created in blender and imported in xna

    - by alecnash
    I created a cube in blender which has multiple images applied to its faces. I am trying to import the model into xna and get the same results as shown when rendering the model in blender. I go through every mesh (for the cube its only one) and through every part but only the first image used in blender is displayed in every face. The code I am using to fetch the texture looks like that: foreach (ModelMesh m in model.Meshes) { foreach (Effect e in m.Effects) { foreach (var part in m.MeshParts) { e.CurrentTechnique = e.Techniques["Lambert"]; e.Parameters["view"].SetValue(camera.viewMatrix); e.Parameters["projection"].SetValue(camera.projectionMatrix); e.Parameters["colorMap"].SetValue(modelTextures[part.GetHashCode()]); } } m.Draw(); } Am I missing something?

    Read the article

  • AJAX call + JQuery Dialog Title changing dynamically

    - by Panther24
    I have an AJAX call which loads an Dialog page, now depending upon the content of the data returned on the AJAX call, I want to change the title of the Window, how do I do that. Here is the snippet of code: var divid = "brHistoryForm"; var url = "getRestoreFiles.action?profileName="+profileName; // Create xmlHttp var xmlHttp = AJAX(); // The code... xmlHttp.onreadystatechange=function(){ if(xmlHttp.readyState==4){ document.getElementById(divid).innerHTML=xmlHttp.responseText; } } xmlHttp.open("GET",url,true); xmlHttp.send(null); $('#brHistoryForm').dialog('open'); jQuery('#brHistoryForm').focus(); document.getElementById('pageTitle').innerHTML = "<h2>"+profileName+" - B&R History</h2>" Here 'pageTitle' is a div. When I run the above piece of code, it opens a dialog window, the action is redirected to a jsp page which is loaded inside the div. It works fine, but the title does not get set :(. I've tried to do the setting of the title in the redirected jsp page, it doesn't work either. Here is the code of that JSP page: <%@page contentType="text/html" pageEncoding="UTF-8"%> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <%@ taglib prefix="s" uri="/struts-tags" %> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title>B&R History</title> </head> <body> <table style="width: 100%"> <tr> <td style="width: 40%"> <div id="pageTitle"> <h2>B&R History</h2> </div> </td> </tr> </table> <table id="diskTable" cellpadding="0" cellspacing="0" border="1" class="display"> <thead> <tr> <th>Select</th><th>Operation</th> <th>Source</th><th>Destination</th> <th>Status</th><th>Start Time</th><th>End Time</th> </tr> </thead> <tfoot></tfoot> <tbody> <s:iterator value="restoreFileList"> <tr> <td> <s:if test="%{status.equals('Finished')}"> <input onClick="loadRestoreForm('<s:property value="name"/>', '<s:property value="to_path"/>', '<s:property value="status"/>')" type="radio" name='chk' id="chk" value="<s:property value='id'/>,<s:property value="status"/>" > </s:if> <s:else> <input type="radio" name='chk' id="chk" value="<s:property value='id'/>,<s:property value="status"/>" disabled> </s:else> </td> <td> <s:if test="%{br_type == 0}"> Backup </s:if> <s:else> Restore </s:else> </td> <td><s:property value="from_path"/></td> <td><s:property value="to_path"/></td> <td><s:property value="status"/></td> <td><s:property value="start_time"/></td> <td><s:property value="end_time"/></td> </tr> </s:iterator> </tbody> </table> </body> </html> Any help would be appreciated.

    Read the article

  • Submit a form by code

    - by user1440235
    I am trying to programmatically submit a form but get an error that says: SCRIPT5007: Unable to get value of the property 'submit': object is null or undefined verify1.php, line 9 character 5 Can anyone see what I am doing wrong? Here is the code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Untitled Document</title> <script type="text/javascript"> function submitform() { document.getElementById("repeatForm").submit(); } </script> </head> <body> <?php require_once('recaptchalib.php'); $privatekey = "6Ld1N9ISAAAAAB_lXt0Es0muh2cfikSgVrUP4ZXh"; $resp = recaptcha_check_answer ($privatekey, $_SERVER["REMOTE_ADDR"], $_POST["recaptcha_challenge_field"], $_POST["recaptcha_response_field"]); if (!$resp->is_valid) { // What happens when the CAPTCHA was entered incorrectly echo '<script language="JavaScript">submitform();</script>'; ; /*echo "<script>window.location.href = 'Information-Request-Voodoo-Websites.php';</script>";*/ } else { echo "<script>window.location.href = 'Confirm-Information-Request.html';</script>"; // Your code here to handle a successful verification } ?> <?php if (isset($_POST['name2'])) $_SESSION['name2'] =$_POST['name2']; if (isset($_POST['phone'])) $_SESSION['phone'] =$_POST['phone']; if (isset($_POST['email'])) $_SESSION['email'] =$_POST['email']; if (isset($_POST['company'])) $_SESSION['company'] =$_POST['company']; if (isset($_POST['pages'])) $_SESSION['pages'] =$_POST['pages']; if (isset($_POST['shopping'])) $_SESSION['shopping'] =$_POST['shopping']; if (isset($_POST['new'])) $_SESSION['new'] =$_POST['new']; if (isset($_POST['general'])) $_SESSION['general'] =$_POST['general']; if (isset($_POST['respond'])) $_SESSION['respond'] =$_POST['respond']; ?> <form id="repeatForm" action="Information-Request-Voodoo-Websites.php" method="post"> <span name="sprytextfield1"> <label for="name2">Please enter your name:</label> <input name="name" type="text" class="inputTextBoxFormat" id="name2" value="<?php echo((isset($_POST["name"]))?$_POST["name"]:"") ?>" size="30" /> <span class="textfieldRequiredMsg">A value is required.</span></span> <p><span id="sprytextfield2"> <label for="phone">Please enter your phone number:</label> <input name="phone" type="text" class="inputTextBoxFormat" id="phone" value="<?php echo((isset($_POST["phone"]))?$_POST["phone"]:"") ?>" /> <span class="textfieldRequiredMsg">A value is required.</span></span></p> <p><span id="sprytextfield3"> <label for="email">Please enter your email address:</label> <input name="email" type="text" class="inputTextBoxFormat" id="email" value="<?php echo((isset($_POST["email"]))?$_POST["email"]:"") ?>" size="40" /> <span class="textfieldRequiredMsg">A value is required.</span><span class="textfieldInvalidFormatMsg">Invalid format.</span></span></p> <p><span id="sprytextarea1"> <label for="company">Enter a brief description of your company:</label> <br /> <textarea name="company" cols="65" rows="3" class="inputTextBoxFormat" id="company"><?php echo((isset($_POST["company"]))?$_POST["company"]:"") ?></textarea> <span class="textareaRequiredMsg">A value is required.</span></span></p> <p>Anticipated number of pages:<span id="sprytextfield4"> <label for="pages"></label> <input name="pages" type="text" class="inputTextBoxFormat" id="pages" value="<?php echo((isset($_POST["pages"]))?$_POST["pages"]:"") ?>" size="7" /> <span class="textfieldRequiredMsg">A value is required.</span></span><span id="spryselect1"> <label for="shopping">Shopping cart required?</label> <select name="shopping" class="inputTextBoxFormat" id="shopping"> <option value="yes">yes</option> <option value="no">no</option> </select> <span class="selectRequiredMsg">Please select an item.</span></span></p> <p><span id="spryselect2"> <label for="new">Does this work concern a new or existing web site?</label> <select name="new" class="inputTextBoxFormat" id="new"> <option value="existing" <?php if (!(strcmp("existing", ((isset($_POST["new"]))?$_POST["new"]:"")))) {echo "selected=\"selected\"";} ?>>existing</option> <option value="new" <?php if (!(strcmp("new", ((isset($_POST["new"]))?$_POST["new"]:"")))) {echo "selected=\"selected\"";} ?>>new</option> </select> <span class="selectRequiredMsg">Please select an item.</span></span></p> <p><span id="sprytextarea2"> <label for="general">Add any additiional comments here or ask questions. </label> <textarea name="general" cols="65" rows="4" class="inputTextBoxFormat" id="general"><?php echo((isset($_POST["general"]))?$_POST["general"]:"") ?></textarea> </span></p> <p><span id="spryselect3"> <label for="respond">How would you like us to respond?</label> <select name="respond" class="inputTextBoxFormat" id="respond"> <option value="email" <?php if (!(strcmp("email", ((isset($_POST["respond"]))?$_POST["respond"]:"")))) {echo "selected=\"selected\"";} ?>>email</option> <option value="phone" <?php if (!(strcmp("phone", ((isset($_POST["respond"]))?$_POST["respond"]:"")))) {echo "selected=\"selected\"";} ?>>phone</option> </select> <input type="submit" name="formSubmit" value="Submit" /> </form> </body> </html>

    Read the article

  • Updated data is not loaded in the same browser(using Ajax )

    - by Mouli
    Initilly load some datas into dropdown list. It contain company code and company related fields in Textbox. Using Ajax to load the company related Fields in onchange Function I edit the company related fields and update it. Its updated Successfully then i Click the back button and refresh the browser. I select the updated company form the dropdown list. It always list the old value insted of updated data. I want to show the updated fields into corresponding textbox. This part of coding is to load the companyname into dropdown list <% DBAccess dbAccess = Util.initDatabaseAccess(); ResultSet rs = null; ResultSet rsEdit = null; int updateSuccess = 0; String button = request.getParameter("saveAction"); rs = dbAccess.executeQuery("select companyname,Companycode,companyid from yosemitecompany where cmpstatus=1 order by companyname"); %> My Ajax function <script> function showCompanyDetails(str) { if (str=="") { document.getElementById("CompanyName").innerHTML=""; return; } if (window.XMLHttpRequest) { xmlhttp=new XMLHttpRequest(); } else { xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { var resValue=new Array(); resValue = xmlhttp.responseText.split("$"); document.getElementById("CompanyName").value=resValue[0]; document.getElementById("StreetName1").value=(resValue[1]!=null && !resValue[1].equalsIgnoreCase("null") && resValue[1].length>0?resValue[1]:""); document.getElementById("StreetName2").value=(resValue[2]!=null && !resValue[2].equalsIgnoreCase("null") && resValue[2].length>0?resValue[2]:""); document.getElementById("City").value=(resValue[3]!=null && !resValue[3].equalsIgnoreCase("null") && resValue[3].length>0?resValue[3]:""); document.getElementById("Zipcode").value=trim((resValue[5]!=null && !resValue[5].equalsIgnoreCase("null") && resValue[5].length>0?resValue[5]:"")); document.getElementById("officePhone").value=(resValue[6]!=null && !resValue[6].equalsIgnoreCase("null") && resValue[6].length>0?resValue[6]:""); document.getElementById("Fax1").value=(resValue[7]!=null && !resValue[7].equalsIgnoreCase("null") && resValue[7].length>0?resValue[7]:""); document.getElementById("email").value=(resValue[8]!=null && !resValue[8].equalsIgnoreCase("null") && resValue[8].length>0?resValue[8]:""); document.getElementById("WebSite").value=(resValue[9]!=null && !resValue[9].equalsIgnoreCase("null") && resValue[9].length>0?resValue[9]:""); document.getElementById("description").value=(resValue[10]!=null && !resValue[10].equalsIgnoreCase("null") && resValue[10].length>0?resValue[10]:""); document.getElementById("companycode").value=resValue[11]; document.getElementById("tempCompanyId").value=resValue[12]; document.getElementById("tempStateId").value=resValue[13]; stateID = resValue[13]; countryID = resValue[14]; processAjaxRequestPost('ajaxRequestPost','SingleListHandler','getCountryListDetails', document.getElementById("tempCompanyId").value); showTimezone(resValue[15]); document.getElementById("userName").value=resValue[16]; document.getElementById("passWord").value=resValue[17]; } } xmlhttp.open("GET","customerDetail.jsp?val="+str,true); xmlhttp.send(); } </script> My Update function <%if(updateSuccess <= 0){ if(button != null && button.equalsIgnoreCase("update")) { String companyCode = request.getParameter("companycode").trim(); String companyName = request.getParameter("CompanyName").trim(); String StreetName1 = request.getParameter("StreetName1").trim(); String StreetName2 = request.getParameter("StreetName2").trim(); String City = request.getParameter("City").trim(); String Zipcode = request.getParameter("Zipcode").trim(); String officePhone = request.getParameter("officePhone").trim(); String Fax1 = request.getParameter("Fax1").trim(); String email = request.getParameter("email").trim(); String WebSite = request.getParameter("WebSite").trim(); String description = request.getParameter("description").trim(); String companyid = request.getParameter("tempCompanyId").trim(); String stateId = request.getParameter("tempStateId").trim(); String timeZone = request.getParameter("timezone").trim(); String uploadCustomerLogo = request.getParameter("uploadCustomerLogo").trim(); String userName = request.getParameter("userName").trim(); String passWord = request.getParameter("passWord").trim(); String smtpInsertFlag = "NO"; String getCompanyId = null; updateSuccess = dbAccess.executeUpdate("update yosemitecompany set companyname='"+com.zoniac.util.Util.deQuoteForSingleQuote(companyName)+"', streetname1='"+com.zoniac.util.Util.deQuoteForSingleQuote(StreetName1)+"', streetname2='"+com.zoniac.util.Util.deQuoteForSingleQuote(StreetName2)+"', cityname='"+com.zoniac.util.Util.deQuoteForSingleQuote(City)+"', zipcode='"+com.zoniac.util.Util.deQuoteForSingleQuote(Zipcode)+"', phonenumber1='"+com.zoniac.util.Util.deQuoteForSingleQuote(officePhone)+"', fax1='"+com.zoniac.util.Util.deQuoteForSingleQuote(Fax1)+"', email1='"+com.zoniac.util.Util.deQuoteForSingleQuote(email)+"', website='"+com.zoniac.util.Util.deQuoteForSingleQuote(WebSite)+"', description='"+com.zoniac.util.Util.deQuoteForSingleQuote(description)+"',timezoneid="+timeZone+", stateid="+stateId+" where companyid='"+companyid+"'"); if(rs != null) { rs = null; dbAccess.close(); } } %> My customerDetail.jsp File <% String val = request.getParameter("val"); DBAccess dbAccess = Util.initDatabaseAccess(); ResultSet rs = null; String outputResult = null; String ff = "NO"; rs = dbAccess.executeQuery("select companyname,streetname1,streetname2,cityname,(select statename from state where stateid = (select stateid from yosemitecompany where companyid ="+val+"))as state,zipcode,phonenumber1,fax1,email1,website,description,companycode,companyid,(select stateid from state where stateid = (select stateid from yosemitecompany where companyid ="+val+"))as statecode,(select countryid from country where countryid =(select countryid from state where stateid = (select stateid from yosemitecompany where companyid ="+val+")))as countryid,timezoneid from yosemitecompany where companyid = "+val+""); if(rs.next()){ outputResult = rs.getString(1)+"$"+rs.getString(2)+"$"+rs.getString(3)+"$"+rs.getString(4)+"$"+rs.getString(5)+"$"+rs.getString(6)+"$"+rs.getString(7)+"$"+rs.getString(8)+"$"+rs.getString(9)+"$"+rs.getString(10)+"$"+rs.getString(11)+"$"+rs.getString(12)+"$"+rs.getString(13)+"$"+rs.getString(14)+"$"+rs.getString(15)+"$"+rs.getString(16); } rs = null; rs = dbAccess.executeQuery("select username,password from EMAILAUTHENTICATIONDETAILS where companyid="+val); if(rs.next()){ ff="YES"; outputResult += "$"+rs.getString(1)+"$"+rs.getString(2); } if(ff.equals("NO")){ outputResult += "$$"; } out.println(outputResult); outputResult = null; ff = "NO"; if(rs!=null) { rs = null; dbAccess.close(); } %>

    Read the article

< Previous Page | 216 217 218 219 220 221 222 223 224 225 226 227  | Next Page >