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  • How to overcome case sensitive problem with contains method.??

    - by Srikanth
    Is there any solution to overcome case-sensitive problem for contains method. I have code like below string str = m_name; return avobj.Viewname.Contains(str); Eg: Welcome Here welcome here Both are same names but case is different. If I give 'W' in search box it is returning only 1st one. but I need both names display. I am storing the names in collection. And resultant values ( searched values ) are storing in List.

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  • How to get just free heap size (not together w stack/method mem) in Java?

    - by Pentium10
    I want to calculate the heap usage for my app. I would like to get a procent value of Heap size only. How do I get the value in code for the current running app? EDIT The upvoted answer is NOT complete/correct. The values returned by those methods include stack and method area too, and I need to monitor only heap size. With that code I got HeapError exception when I reached 43%, so I can't use those methods to monitor just heap.

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  • Is there a method I can override on a JavaScript object to control what is displayed by console.log?

    - by agnoster
    I'm thinking in particular of Chrome, though Firebug would be interesting to. I've tried toString() and valueOf(), but neither of those seem to be used. Interestingly, if I take a function it'll display the function definition - but then if I add a toString() method it will show null! var a = function(){}; console.log(a); // output: function (){} a.toString = function(){ return 'a'; }; console.log(a); // output: null a.valueOf = function(){ return 'v'; }; console.log(a); // output: null Any ideas?

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  • Is it possible to pass arithmatic operators to a method in java?

    - by user349611
    Right now I'm going to have to write a method that looks like this: public String Calculate(String Operator, Double Operand1, Double Operand2) { if (Operator.equals("+")) { return String.valueOf(Operand1 + Operand2); } else if (Operator.equals("-")) { return String.valueOf(Operand1 - Operand2); } else if (Operator.equals("*")) { return String.valueOf(Operand1 * Operand2); } else { return "error..."; } } It would be nice if I could write the code more like this: public String Calculate(String Operator, Double Operand1, Double Operand2) { return String.valueOf(Operand1 Operator Operand2); } So Operator would replace the Arithmetic Operators (+, -, *, /...) Does anyone know if something like this is possible in java?

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  • Is it possible in Scala to force the caller to specify a type parameter for a polymorphic method ?

    - by Alex Kravets
    //API class Node class Person extends Node object Finder { def find[T <: Node](name: String): T = doFind(name).asInstanceOf[T] } //Call site (correct) val person = find[Person]("joe") //Call site (dies with a ClassCast inside b/c inferred type is Nothing) val person = find("joe") In the code above the client site "forgot" to specify the type parameter, as the API writer I want that to mean "just return Node". Is there any way to define a generic method (not a class) to achieve this (or equivalent). Note: using a manifest inside the implementation to do the cast if (manifest != scala.reflect.Manifest.Nothing) won't compile ... I have a nagging feeling that some Scala Wizard knows how to use Predef.<:< for this :-) Ideas ?

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  • Is a VPN a good method for protecting data in an untrusted network? [closed]

    - by john
    I will be connecting my laptop in an untrusted network. If I setup OpenVpn on a server and use a vpn client on the laptop to connect through it, is it enough? Can someone perform a MITM attack or otherwise eavesdrop on my traffic? If someone on the local network port-scans my laptop, will the open ports be accessible to him while I use the VPN tunnel? Is there anything else I should keep in mind?

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  • How does ruby allow a method and a Class with the same name?

    - by Daniel Beardsley
    I happened to be working on a Singleton class in ruby and just remembered the way it works in factory_girl. They worked it out so you can use both the long way Factory.create(...) and the short way Factory(...) I thought about it and was curious to see how they made the class Factory also behave like a method. They simply used Factory twice like so: def Factory (args) ... end class Factory ... end My Question is: How does ruby accomplish this? and Is there danger in using this seemingly quirky pattern?

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  • Java inheritance question

    - by user247866
    So I have 3 classes. Abstract class A Class B extends class A independent Class C In class D that contains the main method, I create a list of instances of class B List<B> b = method-call();` // the method returns a list of instances of class B Now in class C I have one method that is common to both A and B, and hence I don't want to duplicate it. I want to have one method that takes as input an instance of class A, as follows: public void some-method(LIst<A> a) However, when I do: C c = new C(). c. some-method(b) I get an error that some-method is not applicable for the argument List, instead it's expecting to get List. Is there a good way to fix this problem? Many thanks!

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  • Where does the 'method' implementation go? (I'm a newbie)

    - by Spokane-Dude
    I have this code: #import "SQLiteDB.h" @implementation SQLiteDB @synthesize db, dbPath, databaseKey; @end //-------------- check for database or create it ----------------| - (void)checkForDatabase { NSFileManager *filemanager = [NSFileManager defaultManager]; NSString *databasePath = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0] stringByAppendingString:@"/ppcipher.s3db"]; if(![filemanager fileExistsAtPath:databasePath]) { //Database doesn't exist yet, so we create it... NSString *defaultDBPath = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/ppcipher.s3db"]; sqlite3 *db; if(sqlite3_open(databasePath, db) == SQLITE_OK) { } } } It's complaining that "method definition not in @implementation context". So where does it go? (I tried in the .h file, but still get the error)

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  • What is the difference between "render a view" and send the response using the Response's method "sendResponse()"?

    - by Green
    I've asked a question about what is "rendering a view". Got some answers: Rendering a view means showing up a View eg html part to user or browser. and So by rendering a view, the MVC framework has handled the data in the controller and done the backend work in the model, and then sends that data to the View to be output to the user. and render just means to emit. To print. To echo. To write to some source (probably stdout). but don't understand then the difference between rendering a view and using the Response class to send the output to the user using its sendResponse() method. If render a view means to echo the output to the user then why sendResponse() exists and vise versa? sendResponse() exactly sends headers and after headers outputs the body. They solve the same tasks but differently? What is the difference?

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  • Loose Coupling in Object Oriented Design

    - by m3th0dman
    I am trying to learn GRASP and I found this explained (here on page 3) about Low Coupling and I was very surprised when I found this: Consider the method addTrack for an Album class, two possible methods are: addTrack( Track t ) and addTrack( int no, String title, double duration ) Which method reduces coupling? The second one does, since the class using the Album class does not have to know a Track class. In general, parameters to methods should use base types (int, char ...) and classes from the java.* packages. I tend to diasgree with this; I believe addTrack(Track t) is better than addTrack(int no, String title, double duration) due to various reasons: It is always better for a method to as fewer parameters as possible (according to Uncle Bob's Clean Code none or one preferably, 2 in some cases and 3 in special cases; more than 3 needs refactoring - these are of course recommendations not holly rules). If addTrack is a method of an interface, and the requirements need that a Track should have more information (say year or genre) then the interface needs to be changed and so that the method should supports another parameter. Encapsulation is broke; if addTrack is in an interface, then it should not know the internals of the Track. It is actually more coupled in the second way, with many parameters. Suppose the no parameter needs to be changed from int to long because there are more than MAX_INT tracks (or for whatever reason); then both the Track and the method need to be changed while if the method would be addTrack(Track track) only the Track would be changed. All the 4 arguments are actually connected with each other, and some of them are consequences from others. Which approach is better?

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  • Error in code of basic game using multiple sprites and surfaceView [on hold]

    - by Khagendra Nath Mahato
    I am a beginner to android and i was trying to make a basic game with the help of an online video tutorial. I am having problem with the multi-sprites and how to use with surfaceview.The application fails launching. Here is the code of the game.please help me. package com.example.killthemall; import java.util.ArrayList; import java.util.List; import java.util.Random; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Rect; import android.os.Bundle; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.widget.Toast; public class Game extends Activity { KhogenView View1; @Override protected void onPause() { // TODO Auto-generated method stub super.onPause(); while(true){ try { OurThread.join(); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); }} } Thread OurThread; int herorows = 4; int herocolumns = 3; int xpos, ypos; int xspeed; int yspeed; int herowidth; int widthnumber = 0; int heroheight; Rect src; Rect dst; int round; Bitmap bmp1; // private Bitmap bmp1;//change name public List<Sprite> sprites = new ArrayList<Sprite>() { }; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); View1 = new KhogenView(this); setContentView(View1); sprites.add(createSprite(R.drawable.image)); sprites.add(createSprite(R.drawable.bad1)); sprites.add(createSprite(R.drawable.bad2)); sprites.add(createSprite(R.drawable.bad3)); sprites.add(createSprite(R.drawable.bad4)); sprites.add(createSprite(R.drawable.bad5)); sprites.add(createSprite(R.drawable.bad6)); sprites.add(createSprite(R.drawable.good1)); sprites.add(createSprite(R.drawable.good2)); sprites.add(createSprite(R.drawable.good3)); sprites.add(createSprite(R.drawable.good4)); sprites.add(createSprite(R.drawable.good5)); sprites.add(createSprite(R.drawable.good6)); } private Sprite createSprite(int image) { // TODO Auto-generated method stub bmp1 = BitmapFactory.decodeResource(getResources(), image); return new Sprite(this, bmp1); } public class KhogenView extends SurfaceView implements Runnable { SurfaceHolder OurHolder; Canvas canvas = null; Random rnd = new Random(); { xpos = rnd.nextInt(canvas.getWidth() - herowidth)+herowidth; ypos = rnd.nextInt(canvas.getHeight() - heroheight)+heroheight; xspeed = rnd.nextInt(10 - 5) + 5; yspeed = rnd.nextInt(10 - 5) + 5; } public KhogenView(Context context) { super(context); // TODO Auto-generated constructor stub OurHolder = getHolder(); OurThread = new Thread(this); OurThread.start(); } @Override public void run() { // TODO Auto-generated method stub herowidth = bmp1.getWidth() / 3; heroheight = bmp1.getHeight() / 4; boolean isRunning = true; while (isRunning) { if (!OurHolder.getSurface().isValid()) continue; canvas = OurHolder.lockCanvas(); canvas.drawRGB(02, 02, 50); for (Sprite sprite : sprites) { if (widthnumber == 3) widthnumber = 0; update(); getdirection(); src = new Rect(widthnumber * herowidth, round * heroheight, (widthnumber + 1) * herowidth, (round + 1)* heroheight); dst = new Rect(xpos, ypos, xpos + herowidth, ypos+ heroheight); canvas.drawBitmap(bmp1, src, dst, null); } widthnumber++; OurHolder.unlockCanvasAndPost(canvas); } } public void update() { try { Thread.sleep(1000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } if (xpos + xspeed <= 0) xspeed = 40; if (xpos >= canvas.getWidth() - herowidth) xspeed = -50; if (ypos + yspeed <= 0) yspeed = 45; if (ypos >= canvas.getHeight() - heroheight) yspeed = -55; xpos = xpos + xspeed; ypos = ypos + yspeed; } public void getdirection() { double angleinteger = (Math.atan2(yspeed, xspeed)) / (Math.PI / 2); round = (int) (Math.round(angleinteger) + 2) % herorows; // Toast.makeText(this, String.valueOf(round), // Toast.LENGTH_LONG).show(); } } public class Sprite { Game game; private Bitmap bmp; public Sprite(Game game, Bitmap bmp) { // TODO Auto-generated constructor stub this.game = game; this.bmp = bmp; } } } Here is the LogCat if it helps.... 08-22 23:18:06.980: D/AndroidRuntime(28151): Shutting down VM 08-22 23:18:06.980: W/dalvikvm(28151): threadid=1: thread exiting with uncaught exception (group=0xb3f6f4f0) 08-22 23:18:06.980: D/AndroidRuntime(28151): procName from cmdline: com.example.killthemall 08-22 23:18:06.980: E/AndroidRuntime(28151): in writeCrashedAppName, pkgName :com.example.killthemall 08-22 23:18:06.980: D/AndroidRuntime(28151): file written successfully with content: com.example.killthemall StringBuffer : ;com.example.killthemall 08-22 23:18:06.990: I/Process(28151): Sending signal. PID: 28151 SIG: 9 08-22 23:18:06.990: E/AndroidRuntime(28151): FATAL EXCEPTION: main 08-22 23:18:06.990: E/AndroidRuntime(28151): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.example.killthemall/com.example.killthemall.Game}: java.lang.NullPointerException 08-22 23:18:06.990: E/AndroidRuntime(28151): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1647) 08-22 23:18:06.990: E/AndroidRuntime(28151): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663) 08-22 23:18:06.990: E/AndroidRuntime(28151): at android.app.ActivityThread.access$1500(ActivityThread.java:117) 08-22 23:18:06.990: E/AndroidRuntime(28151): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931) 08-22 23:18:06.990: E/AndroidRuntime(28151): at android.os.Handler.dispatchMessage(Handler.java:99) 08-22 23:18:06.990: E/AndroidRuntime(28151): at android.os.Looper.loop(Looper.java:130) 08-22 23:18:06.990: E/AndroidRuntime(28151): at android.app.ActivityThread.main(ActivityThread.java:3683) 08-22 23:18:06.990: E/AndroidRuntime(28151): at java.lang.reflect.Method.invokeNative(Native Method) 08-22 23:18:06.990: E/AndroidRuntime(28151): at java.lang.reflect.Method.invoke(Method.java:507) 08-22 23:18:06.990: E/AndroidRuntime(28151): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:880) 08-22 23:18:06.990: E/AndroidRuntime(28151): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:638) 08-22 23:18:06.990: E/AndroidRuntime(28151): at dalvik.system.NativeStart.main(Native Method) 08-22 23:18:06.990: E/AndroidRuntime(28151): Caused by: java.lang.NullPointerException 08-22 23:18:06.990: E/AndroidRuntime(28151): at com.example.killthemall.Game$KhogenView.<init>(Game.java:96) 08-22 23:18:06.990: E/AndroidRuntime(28151): at com.example.killthemall.Game.onCreate(Game.java:58) 08-22 23:18:06.990: E/AndroidRuntime(28151): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1049) 08-22 23:18:06.990: E/AndroidRuntime(28151): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1611) 08-22 23:18:06.990: E/AndroidRuntime(28151): ... 11 more 08-22 23:18:18.050: D/AndroidRuntime(28191): Shutting down VM 08-22 23:18:18.050: W/dalvikvm(28191): threadid=1: thread exiting with uncaught exception (group=0xb3f6f4f0) 08-22 23:18:18.050: I/Process(28191): Sending signal. PID: 28191 SIG: 9 08-22 23:18:18.050: D/AndroidRuntime(28191): procName from cmdline: com.example.killthemall 08-22 23:18:18.050: E/AndroidRuntime(28191): in writeCrashedAppName, pkgName :com.example.killthemall 08-22 23:18:18.050: D/AndroidRuntime(28191): file written successfully with content: com.example.killthemall StringBuffer : ;com.example.killthemall 08-22 23:18:18.050: E/AndroidRuntime(28191): FATAL EXCEPTION: main 08-22 23:18:18.050: E/AndroidRuntime(28191): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.example.killthemall/com.example.killthemall.Game}: java.lang.NullPointerException 08-22 23:18:18.050: E/AndroidRuntime(28191): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1647) 08-22 23:18:18.050: E/AndroidRuntime(28191): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663) 08-22 23:18:18.050: E/AndroidRuntime(28191): at android.app.ActivityThread.access$1500(ActivityThread.java:117) 08-22 23:18:18.050: E/AndroidRuntime(28191): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931) 08-22 23:18:18.050: E/AndroidRuntime(28191): at android.os.Handler.dispatchMessage(Handler.java:99) 08-22 23:18:18.050: E/AndroidRuntime(28191): at android.os.Looper.loop(Looper.java:130) 08-22 23:18:18.050: E/AndroidRuntime(28191): at android.app.ActivityThread.main(ActivityThread.java:3683) 08-22 23:18:18.050: E/AndroidRuntime(28191): at java.lang.reflect.Method.invokeNative(Native Method) 08-22 23:18:18.050: E/AndroidRuntime(28191): at java.lang.reflect.Method.invoke(Method.java:507) 08-22 23:18:18.050: E/AndroidRuntime(28191): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:880) 08-22 23:18:18.050: E/AndroidRuntime(28191): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:638) 08-22 23:18:18.050: E/AndroidRuntime(28191): at dalvik.system.NativeStart.main(Native Method) 08-22 23:18:18.050: E/AndroidRuntime(28191): Caused by: java.lang.NullPointerException 08-22 23:18:18.050: E/AndroidRuntime(28191): at com.example.killthemall.Game$KhogenView.<init>(Game.java:96) 08-22 23:18:18.050: E/AndroidRuntime(28191): at com.example.killthemall.Game.onCreate(Game.java:58) 08-22 23:18:18.050: E/AndroidRuntime(28191): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1049) 08-22 23:18:18.050: E/AndroidRuntime(28191): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1611) 08-22 23:18:18.050: E/AndroidRuntime(28191): ... 11 more

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  • SQL SERVER – Three Methods to Insert Multiple Rows into Single Table – SQL in Sixty Seconds #024 – Video

    - by pinaldave
    One of the biggest ask I have always received from developers is that if there is any way to insert multiple rows into a single table in a single statement. Currently when developers have to insert any value into the table they have to write multiple insert statements. First of all this is not only boring it is also very much time consuming as well. Additionally, one has to repeat the same syntax so many times that the word boring becomes an understatement. In the following quick video we have demonstrated three different methods to insert multiple values into a single table. -- Insert Multiple Values into SQL Server CREATE TABLE #SQLAuthority (ID INT, Value VARCHAR(100)); Method 1: Traditional Method of INSERT…VALUE -- Method 1 - Traditional Insert INSERT INTO #SQLAuthority (ID, Value) VALUES (1, 'First'); INSERT INTO #SQLAuthority (ID, Value) VALUES (2, 'Second'); INSERT INTO #SQLAuthority (ID, Value) VALUES (3, 'Third'); Clean up -- Clean up TRUNCATE TABLE #SQLAuthority; Method 2: INSERT…SELECT -- Method 2 - Select Union Insert INSERT INTO #SQLAuthority (ID, Value) SELECT 1, 'First' UNION ALL SELECT 2, 'Second' UNION ALL SELECT 3, 'Third'; Clean up -- Clean up TRUNCATE TABLE #SQLAuthority; Method 3: SQL Server 2008+ Row Construction -- Method 3 - SQL Server 2008+ Row Construction INSERT INTO #SQLAuthority (ID, Value) VALUES (1, 'First'), (2, 'Second'), (3, 'Third'); Clean up -- Clean up DROP TABLE #SQLAuthority; Related Tips in SQL in Sixty Seconds: SQL SERVER – Insert Multiple Records Using One Insert Statement – Use of UNION ALL SQL SERVER – 2008 – Insert Multiple Records Using One Insert Statement – Use of Row Constructor I encourage you to submit your ideas for SQL in Sixty Seconds. We will try to accommodate as many as we can. If we like your idea we promise to share with you educational material. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, Pinal Dave, PostADay, SQL, SQL Authority, SQL in Sixty Seconds, SQL Query, SQL Scripts, SQL Server, SQL Server Management Studio, SQL Tips and Tricks, T SQL, Technology, Video

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  • A Simple Approach For Presenting With Code Samples

    - by Jesse Taber
    Originally posted on: http://geekswithblogs.net/GruffCode/archive/2013/07/31/a-simple-approach-for-presenting-with-code-samples.aspxI’ve been getting ready for a presentation and have been struggling a bit with the best way to show and execute code samples. I don’t present often (hardly ever), but when I do I like the presentation to have a lot of succinct and executable code snippets to help illustrate the points that I’m making. Depending on what the presentation is about, I might just want to build an entire sample application that I would run during the presentation. In other cases, however, building a full-blown application might not really be the best way to present the code. The presentation I’m working on now is for an open source utility library for dealing with dates and times. I could have probably cooked up a sample app for accepting date and time input and then contrived ways in which it could put the library through its paces, but I had trouble coming up with one app that would illustrate all of the various features of the library that I wanted to highlight. I finally decided that what I really needed was an approach that met the following criteria: Simple: I didn’t want the user interface or overall architecture of a sample application to serve as a distraction from the demonstration of the syntax of the library that the presentation is about. I want to be able to present small bits of code that are focused on accomplishing a single task. Several of these examples will look similar, and that’s OK. I want each sample to “stand on its own” and not rely much on external classes or methods (other than the library that is being presented, of course). “Debuggable” (not really a word, I know): I want to be able to easily run the sample with the debugger attached in Visual Studio should I want to step through any bits of code and show what certain values might be at run time. As far as I know this rules out something like LinqPad, though using LinqPad to present code samples like this is actually a very interesting idea that I might explore another time. Flexible and Selectable: I’m going to have lots of code samples to show, and I want to be able to just package them all up into a single project or module and have an easy way to just run the sample that I want on-demand. Since I’m presenting on a .NET framework library, one of the simplest ways in which I could execute some code samples would be to just create a Console application and use Console.WriteLine to output the pertinent info at run time. This gives me a “no frills” harness from which to run my code samples, and I just hit ‘F5’ to run it with the debugger. This satisfies numbers 1 and 2 from my list of criteria above, but item 3 is a little harder. By default, just running a console application is going to execute the ‘main’ method, and then terminate the program after all code is executed. If I want to have several different code samples and run them one at a time, it would be cumbersome to keep swapping the code I want in and out of the ‘main’ method of the console application. What I really want is an easy way to keep the console app running throughout the whole presentation and just have it run the samples I want when I want. I could setup a simple Windows Forms or WPF desktop application with buttons for the different samples, but then I’m getting away from my first criteria of keeping things as simple as possible. Infinite Loops To The Rescue I found a way to have a simple console application satisfy all three of my requirements above, and it involves using an infinite loop and some Console.ReadLine calls that will give the user an opportunity to break out and exit the program. (All programs that need to run until they are closed explicitly (or crash!) likely use similar constructs behind the scenes. Create a new Windows Forms project, look in the ‘Program.cs’ that gets generated, and then check out the docs for the Application.Run method that it calls.). Here’s how the main method might look: 1: static void Main(string[] args) 2: { 3: do 4: { 5: Console.Write("Enter command or 'exit' to quit: > "); 6: var command = Console.ReadLine(); 7: if ((command ?? string.Empty).Equals("exit", StringComparison.OrdinalIgnoreCase)) 8: { 9: Console.WriteLine("Quitting."); 10: break; 11: } 12: 13: } while (true); 14: } The idea here is the app prompts me for the command I want to run, or I can type in ‘exit’ to break out of the loop and let the application close. The only trick now is to create a set of commands that map to each of the code samples that I’m going to want to run. Each sample is already encapsulated in a single public method in a separate class, so I could just write a big switch statement or create a hashtable/dictionary that maps command text to an Action that will invoke the proper method, but why re-invent the wheel? CLAP For Your Own Presentation I’ve blogged about the CLAP library before, and it turns out that it’s a great fit for satisfying criteria #3 from my list above. CLAP lets you decorate methods in a class with an attribute and then easily invoke those methods from within a console application. CLAP was designed to take the arguments passed into the console app from the command line and parse them to determine which method to run and what arguments to pass to that method, but there’s no reason you can’t re-purpose it to accept command input from within the infinite loop defined above and invoke the corresponding method. Here’s how you might define a couple of different methods to contain two different code samples that you want to run during your presentation: 1: public static class CodeSamples 2: { 3: [Verb(Aliases="one")] 4: public static void SampleOne() 5: { 6: Console.WriteLine("This is sample 1"); 7: } 8:   9: [Verb(Aliases="two")] 10: public static void SampleTwo() 11: { 12: Console.WriteLine("This is sample 2"); 13: } 14: } A couple of things to note about the sample above: I’m using static methods. You don’t actually need to use static methods with CLAP, but the syntax ends up being a bit simpler and static methods happen to lend themselves well to the “one self-contained method per code sample” approach that I want to use. The methods are decorated with a ‘Verb’ attribute. This tells CLAP that they are eligible targets for commands. The “Aliases” argument lets me give them short and easy-to-remember aliases that can be used to invoke them. By default, CLAP just uses the full method name as the command name, but with aliases you can simply the usage a bit. I’m not using any parameters. CLAP’s main feature is its ability to parse out arguments from a command line invocation of a console application and automatically pass them in as parameters to the target methods. My code samples don’t need parameters ,and honestly having them would complicate giving the presentation, so this is a good thing. You could use this same approach to invoke methods with parameters, but you’d have a couple of things to figure out. When you invoke a .NET application from the command line, Windows will parse the arguments and pass them in as a string array (called ‘args’ in the boilerplate console project Program.cs). The parsing that gets done here is smart enough to deal with things like treating strings in double quotes as one argument, and you’d have to re-create that within your infinite loop if you wanted to use parameters. I plan on either submitting a pull request to CLAP to add this capability or maybe just making a small utility class/extension method to do it and posting that here in the future. So I now have a simple class with static methods to contain my code samples, and an infinite loop in my ‘main’ method that can accept text commands. Wiring this all up together is pretty easy: 1: static void Main(string[] args) 2: { 3: do 4: { 5: try 6: { 7: Console.Write("Enter command or 'exit' to quit: > "); 8: var command = Console.ReadLine(); 9: if ((command ?? string.Empty).Equals("exit", StringComparison.OrdinalIgnoreCase)) 10: { 11: Console.WriteLine("Quitting."); 12: break; 13: } 14:   15: Parser.Run<CodeSamples>(new[] { command }); 16: Console.WriteLine("---------------------------------------------------------"); 17: } 18: catch (Exception ex) 19: { 20: Console.Error.WriteLine("Error: " + ex.Message); 21: } 22:   23: } while (true); 24: } Note that I’m now passing the ‘CodeSamples’ class into the CLAP ‘Parser.Run’ as a type argument. This tells CLAP to inspect that class for methods that might be able to handle the commands passed in. I’m also throwing in a little “----“ style line separator and some basic error handling (because I happen to know that some of the samples are going to throw exceptions for demonstration purposes) and I’m good to go. Now during my presentation I can just have the console application running the whole time with the debugger attached and just type in the alias of the code sample method that I want to run when I want to run it.

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  • Using Exception Handler in an ADF Task Flow

    - by anmprs
    Problem Statement: Exception thrown in a task flow gets wrapped in an exception that gives an unintelligible error message to the user. Figure 1 Solution 1. Over-writing the error message with a user-friendly error message. Figure 2 Steps to code 1. Generating an exception: Write a method that throws an exception and drop it in the task flow.2. Adding an Exception Handler: Write a method (example below) to overwrite the Error in the bean or data control and drop the method in the task flow. Figure 3 This method is marked as the Exception Handler by Right-Click on method > Mark Activity> Exception Handler or by the button that is displayed in this screenshot Figure 4 The Final task flow should look like this. This will overwrite the exception with the error message in figure 2. Note: There is no need for a control flow between the two method calls (as shown below). Figure 5 Solution 2: Re-Routing the task flow to display an error page Figure 6 Steps to code 1. This is the same as step 1 of solution 1.2. Adding an Exception Handler: The Exception handler is not always a method; in this case it is implemented on a task flow return.  The task flow looks like this. Figure 7 In the figure below you will notice that the task flow return points to a control flow ‘error’ in the calling task flow. Figure 8 This control flow in turn goes to a view ‘error.jsff’ which contains the error message that one wishes to display.  This can be seen in the figure below. (‘withErrorHandling’ is a  call to the task flow in figure 7) Figure 9

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  • What are the best practices for phasing out obsolete code?

    - by P.Brian.Mackey
    I have the need to phase out an obsolete method. I am aware of the [Obsolete] attribute. Does Microsoft have a recommended best practice guide for doing this? Here's my current plan: A. I do not want to create a new assembly because developers would have to add a new reference to their projects and I expect to get a lot of grief from my boss and co-workers if they must do this. We also do not maintain multiple assembly versions. We only use the latest version. Changing this practice would require changing our deployment process which is a big issue (have to teach people how to do things with TFS instead of FinalBuilder and get them to give up FinalBuilder) B. Mark the old method obsolete. C. Because the implementation is changing (not the method signature), I need to rename the method rather than create an overload. So, to make users aware of the proper method I plan to add a message to the [Obsolete] attribute. This part bothers me, because the only change I'm making is decoupling the method from the connection string. But, because I'm not adding a new assembly, I see no way around this. Result: [Obsolete("Please don't use this anymore because it does not implement IMyDbProvider. Use XXX instead.")]; /// <summary> /// /// </summary> /// <param name="settingName"></param> /// <returns></returns> public static Dictionary<string, Setting> ReadSettings(string settingName) { return ReadSettings(settingName, SomeGeneralClass.ConnectionString); } public Dictionary<string, Setting> ReadSettings2(string settingName) { return ReadSettings(settingName);// IMyDbProvider.ConnectionString private member added to class. Probably have to make this an instance method. }

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  • EJB Persist On Master Child Relationship

    - by deepak.siddappa(at)oracle.com
    Let us take scenario where in users wants to persist master child relationship. Here will have two tables dept, emp (using Scott Schema) which are having master child relation.Model Diagram: Here in the above model diagram, Dept is the Master table and Emp is child table and Dept is related to emp by one to n relationship. Lets assume we need to make new entries in emp table using EJB persist method. Create a Emp form manually dropping the fields, where deptno will be dropped as Single Selection -> ADF Select One Choice (which is a foreign key in emp table) from deptFindAll DC. Make sure to bind all field variables in backing bean.Employee Form:Once the Emp form created, If the persistEmp() method is used to commit the record this will persist all the Emp fields into emp table except deptno, because the deptno will be passed as a Object reference in persistEmp method  (Its foreign key reference). So directly deptno can't be passed to the persistEmp method instead deptno should be explicitly set to the emp object, then the persist will save the deptno to the emp table.Below solution is one way of work around to achieve this scenario -Create a method in sessionBean for adding emp records and expose this method in DataControl.     For Ex: Here in the below code 'em" is a EntityManager.            private EntityManager em - will be member variable in sessionEJBBeanpublic void addEmpRecord(String ename, String job, BigDecimal deptno) { Emp emp = new Emp(); emp.setEname(ename); emp.setJob(job); //setting the deptno explicitly Dept dept = new Dept(); dept.setDeptno(deptno); //passing the dept object emp.setDept(dept); //persist the emp object data to Emp table em.persist(emp); }From DataControl palette Drop addEmpRecord as Method ADF button, In Edit action binding window enter the parameter values which are binded in backing bean.     For Ex:     If the name deptno textfield is binded with "deptno" variable in backing bean, then El Expression Builder pass value as "#{backingbean.deptno.value}"Binding:

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  • Mutating Programming Language?

    - by MattiasK
    For fun I was thinking about how one could build a programming language that differs from OOP and came up with this concept. I don't have a strong foundation in computer science so it might be common place without me knowing it (more likely it's just a stupid idea :) I apologize in advance for this somewhat rambling question :) Anyways here goes: In normal OOP methods and classes are variant only upon parameters, meaning if two different classes/methods call the same method they get the same output. My, perhaps crazy idea, is that the calling method and class could be an "invisible" part of it's signature and the response could vary depending on who call's an method. Say that we have a Window object with a Break() method, now anyone (who has access) could call this method on Window with the same result. Now say that we have two different objects, Hammer and SledgeHammer. If Break need to produce different results based on these we'd pass them as parameters Break(IBluntObject bluntObject) With a mutating programming language (mpl) the operating objects on the method would be visible to the Break Method without begin explicitly defined and it could adopt itself based on them). So if SledgeHammer calls Window.Break() it would generate vastly different results than if Hammer did so. If OOP classes are black boxes then MPL are black boxes that knows who's (trying) to push it's buttons and can adapt accordingly. You could also have different permission sets on methods depending who's calling them rather than having absolute permissions like public and private. Does this have any advantage over OOP? Or perhaps I should say, would it add anything to it since you should be able to simply add this aspect to methods (just give access to a CallingMethod and CallingClass variable in context) I'm not sure, might be to hard to wrap one's head around, it would be kinda interesting to have classes that adopted themselves to who uses them though. Still it's an interesting concept, what do you think, is it viable?

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  • Question on methods in Object Oriented Programming

    - by mal
    I’m learning Java at the minute (first language), and as a project I’m looking at developing a simple puzzle game. My question relates to the methods within a class. I have my Block type class; it has its many attributes, set methods, get methods and just plain methods. There are quite a few. Then I have my main board class. At the moment it does most of the logic, positioning of sprites collision detection and then draws the sprites etc... As I am learning to program as much as I’m learning to program games I’m curious to know how much code is typically acceptable within a given method. Is there such thing as having too many methods? All my draw functionality happens in one method, should I break this into a few ‘sub’ methods? My thinking is if I find at a later stage that the for loop I’m using to cycle through the array of sprites searching for collisions in the spriteCollision() method is inefficient I code a new method and just replace the old method calls with the new one, leaving the old code intact. Is it bad practice to have a method that contains one if statement, and place the call for that method in the for loop? I’m very much in the early stages of coding/designing and I need all the help I can get! I find it a little intimidating when people are talking about throwing together a prototype in a day too! Can’t wait until I’m that good!

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  • NullPointerException when linking to Service that uses ContentProvider

    - by Danny Chia
    H.i everyone, this is my first post here! Anyways, I'm trying to write a "todo list" application. It stores the data in a ContentProvider, which is accessed via a Service. However, my app crashes at launch. My code is below: Manifest file: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.examples.todolist" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="True"> <activity android:name=".ToDoList" android:label="@string/app_name" android:theme="@style/ToDoTheme"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <service android:name="TodoService"/> <provider android:name="TodoProvider" android:authorities="com.examples.provider.todolist" /> </application> <uses-sdk android:minSdkVersion="7" /> </manifest> ToDoList.java: package com.examples.todolist; import com.examples.todolist.TodoService.LocalBinder; import java.util.ArrayList; import java.util.Date; import android.app.Activity; import android.content.SharedPreferences; import android.database.Cursor; import android.os.AsyncTask; import android.os.Bundle; import android.view.ContextMenu; import android.content.ComponentName; import android.content.Context; import android.content.Intent; import android.content.ServiceConnection; import android.os.IBinder; import android.view.KeyEvent; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.view.View.OnKeyListener; import android.widget.AdapterView; import android.widget.EditText; import android.widget.ListView; import android.widget.Toast; public class ToDoList extends Activity { static final private int ADD_NEW_TODO = Menu.FIRST; static final private int REMOVE_TODO = Menu.FIRST + 1; private static final String TEXT_ENTRY_KEY = "TEXT_ENTRY_KEY"; private static final String ADDING_ITEM_KEY = "ADDING_ITEM_KEY"; private static final String SELECTED_INDEX_KEY = "SELECTED_INDEX_KEY"; private boolean addingNew = false; private ArrayList<ToDoItem> todoItems; private ListView myListView; private EditText myEditText; private ToDoItemAdapter aa; int entries = 0; int notifs = 0; //ToDoDBAdapter toDoDBAdapter; Cursor toDoListCursor; TodoService mService; boolean mBound = false; /** Called when the activity is first created. */ public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); myListView = (ListView)findViewById(R.id.myListView); myEditText = (EditText)findViewById(R.id.myEditText); todoItems = new ArrayList<ToDoItem>(); int resID = R.layout.todolist_item; aa = new ToDoItemAdapter(this, resID, todoItems); myListView.setAdapter(aa); myEditText.setOnKeyListener(new OnKeyListener() { public boolean onKey(View v, int keyCode, KeyEvent event) { if (event.getAction() == KeyEvent.ACTION_DOWN) if (keyCode == KeyEvent.KEYCODE_DPAD_CENTER) { ToDoItem newItem = new ToDoItem(myEditText.getText().toString(), 0); mService.insertTask(newItem); updateArray(); myEditText.setText(""); entries++; Toast.makeText(ToDoList.this, "Entry added", Toast.LENGTH_SHORT).show(); aa.notifyDataSetChanged(); cancelAdd(); return true; } return false; } }); registerForContextMenu(myListView); restoreUIState(); populateTodoList(); } private void populateTodoList() { // Get all the todo list items from the database. toDoListCursor = mService. getAllToDoItemsCursor(); startManagingCursor(toDoListCursor); // Update the array. updateArray(); Toast.makeText(this, "Todo list retrieved", Toast.LENGTH_SHORT).show(); } private void updateArray() { toDoListCursor.requery(); todoItems.clear(); if (toDoListCursor.moveToFirst()) do { String task = toDoListCursor.getString(toDoListCursor.getColumnIndex(ToDoDBAdapter.KEY_TASK)); long created = toDoListCursor.getLong(toDoListCursor.getColumnIndex(ToDoDBAdapter.KEY_CREATION_DATE)); int taskid = toDoListCursor.getInt(toDoListCursor.getColumnIndex(ToDoDBAdapter.KEY_ID)); ToDoItem newItem = new ToDoItem(task, new Date(created), taskid); todoItems.add(0, newItem); } while(toDoListCursor.moveToNext()); aa.notifyDataSetChanged(); } private void restoreUIState() { // Get the activity preferences object. SharedPreferences settings = getPreferences(0); // Read the UI state values, specifying default values. String text = settings.getString(TEXT_ENTRY_KEY, ""); Boolean adding = settings.getBoolean(ADDING_ITEM_KEY, false); // Restore the UI to the previous state. if (adding) { addNewItem(); myEditText.setText(text); } } @Override public void onSaveInstanceState(Bundle outState) { outState.putInt(SELECTED_INDEX_KEY, myListView.getSelectedItemPosition()); super.onSaveInstanceState(outState); } @Override public void onRestoreInstanceState(Bundle savedInstanceState) { int pos = -1; if (savedInstanceState != null) if (savedInstanceState.containsKey(SELECTED_INDEX_KEY)) pos = savedInstanceState.getInt(SELECTED_INDEX_KEY, -1); myListView.setSelection(pos); } @Override protected void onPause() { super.onPause(); // Get the activity preferences object. SharedPreferences uiState = getPreferences(0); // Get the preferences editor. SharedPreferences.Editor editor = uiState.edit(); // Add the UI state preference values. editor.putString(TEXT_ENTRY_KEY, myEditText.getText().toString()); editor.putBoolean(ADDING_ITEM_KEY, addingNew); // Commit the preferences. editor.commit(); } @Override public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); // Create and add new menu items. MenuItem itemAdd = menu.add(0, ADD_NEW_TODO, Menu.NONE, R.string.add_new); MenuItem itemRem = menu.add(0, REMOVE_TODO, Menu.NONE, R.string.remove); // Assign icons itemAdd.setIcon(R.drawable.add_new_item); itemRem.setIcon(R.drawable.remove_item); // Allocate shortcuts to each of them. itemAdd.setShortcut('0', 'a'); itemRem.setShortcut('1', 'r'); return true; } @Override public boolean onPrepareOptionsMenu(Menu menu) { super.onPrepareOptionsMenu(menu); int idx = myListView.getSelectedItemPosition(); String removeTitle = getString(addingNew ? R.string.cancel : R.string.remove); MenuItem removeItem = menu.findItem(REMOVE_TODO); removeItem.setTitle(removeTitle); removeItem.setVisible(addingNew || idx > -1); return true; } @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenu.ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); menu.setHeaderTitle("Selected To Do Item"); menu.add(0, REMOVE_TODO, Menu.NONE, R.string.remove); } @Override public boolean onOptionsItemSelected(MenuItem item) { super.onOptionsItemSelected(item); int index = myListView.getSelectedItemPosition(); switch (item.getItemId()) { case (REMOVE_TODO): { if (addingNew) { cancelAdd(); } else { removeItem(index); } return true; } case (ADD_NEW_TODO): { addNewItem(); return true; } } return false; } @Override public boolean onContextItemSelected(MenuItem item) { super.onContextItemSelected(item); switch (item.getItemId()) { case (REMOVE_TODO): { AdapterView.AdapterContextMenuInfo menuInfo; menuInfo =(AdapterView.AdapterContextMenuInfo)item.getMenuInfo(); int index = menuInfo.position; removeItem(index); return true; } } return false; } @Override public void onDestroy() { super.onDestroy(); } private void cancelAdd() { addingNew = false; myEditText.setVisibility(View.GONE); } private void addNewItem() { addingNew = true; myEditText.setVisibility(View.VISIBLE); myEditText.requestFocus(); } private void removeItem(int _index) { // Items are added to the listview in reverse order, so invert the index. //toDoDBAdapter.removeTask(todoItems.size()-_index); ToDoItem item = todoItems.get(_index); final long selectedId = item.getTaskId(); mService.removeTask(selectedId); entries--; Toast.makeText(this, "Entry deleted", Toast.LENGTH_SHORT).show(); updateArray(); } @Override protected void onStart() { super.onStart(); Intent intent = new Intent(this, TodoService.class); bindService(intent, mConnection, Context.BIND_AUTO_CREATE); } @Override protected void onStop() { super.onStop(); // Unbind from the service if (mBound) { unbindService(mConnection); mBound = false; } } private ServiceConnection mConnection = new ServiceConnection() { public void onServiceConnected(ComponentName className, IBinder service) { LocalBinder binder = (LocalBinder) service; mService = binder.getService(); mBound = true; } public void onServiceDisconnected(ComponentName arg0) { mBound = false; } }; public class TimedToast extends AsyncTask<Long, Integer, Integer> { @Override protected Integer doInBackground(Long... arg0) { if (notifs < 15) { try { Toast.makeText(ToDoList.this, entries + " entries left", Toast.LENGTH_SHORT).show(); notifs++; Thread.sleep(20000); } catch (InterruptedException e) { } } return 0; } } } TodoService.java: package com.examples.todolist; import android.app.Service; import android.content.ContentResolver; import android.content.ContentValues; import android.content.Intent; import android.database.Cursor; import android.os.Binder; import android.os.IBinder; public class TodoService extends Service { private final IBinder mBinder = new LocalBinder(); @Override public IBinder onBind(Intent arg0) { return mBinder; } public class LocalBinder extends Binder { TodoService getService() { return TodoService.this; } } public void insertTask(ToDoItem _task) { ContentResolver cr = getContentResolver(); ContentValues values = new ContentValues(); values.put(TodoProvider.KEY_CREATION_DATE, _task.getCreated().getTime()); values.put(TodoProvider.KEY_TASK, _task.getTask()); cr.insert(TodoProvider.CONTENT_URI, values); } public void updateTask(ToDoItem _task) { long tid = _task.getTaskId(); ContentResolver cr = getContentResolver(); ContentValues values = new ContentValues(); values.put(TodoProvider.KEY_TASK, _task.getTask()); cr.update(TodoProvider.CONTENT_URI, values, TodoProvider.KEY_ID + "=" + tid, null); } public void removeTask(long tid) { ContentResolver cr = getContentResolver(); cr.delete(TodoProvider.CONTENT_URI, TodoProvider.KEY_ID + "=" + tid, null); } public Cursor getAllToDoItemsCursor() { ContentResolver cr = getContentResolver(); return cr.query(TodoProvider.CONTENT_URI, null, null, null, null); } } TodoProvider.java: package com.examples.todolist; import android.content.*; import android.database.Cursor; import android.database.SQLException; import android.database.sqlite.SQLiteOpenHelper; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteQueryBuilder; import android.database.sqlite.SQLiteDatabase.CursorFactory; import android.net.Uri; import android.text.TextUtils; import android.util.Log; public class TodoProvider extends ContentProvider { public static final Uri CONTENT_URI = Uri.parse("content://com.examples.provider.todolist/todo"); @Override public boolean onCreate() { Context context = getContext(); todoHelper dbHelper = new todoHelper(context, DATABASE_NAME, null, DATABASE_VERSION); todoDB = dbHelper.getWritableDatabase(); return (todoDB == null) ? false : true; } @Override public Cursor query(Uri uri, String[] projection, String selection, String[] selectionArgs, String sort) { SQLiteQueryBuilder tb = new SQLiteQueryBuilder(); tb.setTables(TODO_TABLE); // If this is a row query, limit the result set to the passed in row. switch (uriMatcher.match(uri)) { case TASK_ID: tb.appendWhere(KEY_ID + "=" + uri.getPathSegments().get(1)); break; default: break; } // If no sort order is specified sort by date / time String orderBy; if (TextUtils.isEmpty(sort)) { orderBy = KEY_ID; } else { orderBy = sort; } // Apply the query to the underlying database. Cursor c = tb.query(todoDB, projection, selection, selectionArgs, null, null, orderBy); // Register the contexts ContentResolver to be notified if // the cursor result set changes. c.setNotificationUri(getContext().getContentResolver(), uri); // Return a cursor to the query result. return c; } @Override public Uri insert(Uri _uri, ContentValues _initialValues) { // Insert the new row, will return the row number if // successful. long rowID = todoDB.insert(TODO_TABLE, "task", _initialValues); // Return a URI to the newly inserted row on success. if (rowID > 0) { Uri uri = ContentUris.withAppendedId(CONTENT_URI, rowID); getContext().getContentResolver().notifyChange(uri, null); return uri; } throw new SQLException("Failed to insert row into " + _uri); } @Override public int delete(Uri uri, String where, String[] whereArgs) { int count; switch (uriMatcher.match(uri)) { case TASKS: count = todoDB.delete(TODO_TABLE, where, whereArgs); break; case TASK_ID: String segment = uri.getPathSegments().get(1); count = todoDB.delete(TODO_TABLE, KEY_ID + "=" + segment + (!TextUtils.isEmpty(where) ? " AND (" + where + ')' : ""), whereArgs); break; default: throw new IllegalArgumentException("Unsupported URI: " + uri); } getContext().getContentResolver().notifyChange(uri, null); return count; } @Override public int update(Uri uri, ContentValues values, String where, String[] whereArgs) { int count; switch (uriMatcher.match(uri)) { case TASKS: count = todoDB.update(TODO_TABLE, values, where, whereArgs); break; case TASK_ID: String segment = uri.getPathSegments().get(1); count = todoDB.update(TODO_TABLE, values, KEY_ID + "=" + segment + (!TextUtils.isEmpty(where) ? " AND (" + where + ')' : ""), whereArgs); break; default: throw new IllegalArgumentException("Unknown URI " + uri); } getContext().getContentResolver().notifyChange(uri, null); return count; } @Override public String getType(Uri uri) { switch (uriMatcher.match(uri)) { case TASKS: return "vnd.android.cursor.dir/vnd.examples.task"; case TASK_ID: return "vnd.android.cursor.item/vnd.examples.task"; default: throw new IllegalArgumentException("Unsupported URI: " + uri); } } // Create the constants used to differentiate between the different URI // requests. private static final int TASKS = 1; private static final int TASK_ID = 2; private static final UriMatcher uriMatcher; // Allocate the UriMatcher object, where a URI ending in 'tasks' will // correspond to a request for all tasks, and 'tasks' with a // trailing '/[rowID]' will represent a single task row. static { uriMatcher = new UriMatcher(UriMatcher.NO_MATCH); uriMatcher.addURI("com.examples.provider.Todolist", "tasks", TASKS); uriMatcher.addURI("com.examples.provider.Todolist", "tasks/#", TASK_ID); } //The underlying database private SQLiteDatabase todoDB; private static final String TAG = "TodoProvider"; private static final String DATABASE_NAME = "todolist.db"; private static final int DATABASE_VERSION = 1; private static final String TODO_TABLE = "todolist"; // Column Names public static final String KEY_ID = "_id"; public static final String KEY_TASK = "task"; public static final String KEY_CREATION_DATE = "date"; public long insertTask(ToDoItem _task) { // Create a new row of values to insert. ContentValues newTaskValues = new ContentValues(); // Assign values for each row. newTaskValues.put(KEY_TASK, _task.getTask()); newTaskValues.put(KEY_CREATION_DATE, _task.getCreated().getTime()); // Insert the row. return todoDB.insert(TODO_TABLE, null, newTaskValues); } public boolean updateTask(long _rowIndex, String _task) { ContentValues newValue = new ContentValues(); newValue.put(KEY_TASK, _task); return todoDB.update(TODO_TABLE, newValue, KEY_ID + "=" + _rowIndex, null) > 0; } public boolean removeTask(long _rowIndex) { return todoDB.delete(TODO_TABLE, KEY_ID + "=" + _rowIndex, null) > 0; } // Helper class for opening, creating, and managing database version control private static class todoHelper extends SQLiteOpenHelper { private static final String DATABASE_CREATE = "create table " + TODO_TABLE + " (" + KEY_ID + " integer primary key autoincrement, " + KEY_TASK + " TEXT, " + KEY_CREATION_DATE + " INTEGER);"; public todoHelper(Context cn, String name, CursorFactory cf, int ver) { super(cn, name, cf, ver); } @Override public void onCreate(SQLiteDatabase db) { db.execSQL(DATABASE_CREATE); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { Log.w(TAG, "Upgrading database from version " + oldVersion + " to " + newVersion + ", which will destroy all old data"); db.execSQL("DROP TABLE IF EXISTS " + TODO_TABLE); onCreate(db); } } } I've omitted the other files as I'm sure they are correct. When I run the program, LogCat shows that the NullPointerException occurs in populateTodoList(), at toDoListCursor = mService.getAllToDoItemsCursor(). mService is the Cursor object returned by TodoService. I've added the service to the Manifest file, but I still cannot find out why it's causing an exception. Thanks in advance.

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  • Random movement of wandering monsters in x & y axis in LibGDX

    - by Vishal Kumar
    I am making a simple top down RPG game in LibGDX. What I want is ... the enemies should wander here and there in x and y directions in certain interval so that it looks natural that they are guarding something. I spend several hours doing this but could not achieve what I want. After a long time of coding, I came with this code. But what I observed is when enemies come to an end of x or start of x or start of y or end of y of the map. It starts flickering for random intervals. Sometimes they remain nice, sometimes, they start flickering for long time. public class Enemy extends Sprite { public float MAX_VELOCITY = 0.05f; public static final int MOVING_LEFT = 0; public static final int MOVING_RIGHT = 1; public static final int MOVING_UP = 2; public static final int MOVING_DOWN = 3; public static final int HORIZONTAL_GUARD = 0; public static final int VERTICAL_GUARD = 1; public static final int RANDOM_GUARD = 2; private float startTime = System.nanoTime(); private static float SECONDS_TIME = 0; private boolean randomDecider; public int enemyType; public static final float width = 30 * World.WORLD_UNIT; public static final float height = 32 * World.WORLD_UNIT; public int state; public float stateTime; public boolean visible; public boolean dead; public Enemy(float x, float y, int enemyType) { super(x, y); state = MOVING_LEFT; this.enemyType = enemyType; stateTime = 0; visible = true; dead = false; boolean random = Math.random()>=0.5f ? true :false; if(enemyType == HORIZONTAL_GUARD){ if(random) velocity.x = -MAX_VELOCITY; else velocity.x = MAX_VELOCITY; } if(enemyType == VERTICAL_GUARD){ if(random) velocity.y = -MAX_VELOCITY; else velocity.y = MAX_VELOCITY; } if(enemyType == RANDOM_GUARD){ //if(random) //velocity.x = -MAX_VELOCITY; //else //velocity.y = MAX_VELOCITY; } } public void update(Enemy e, float deltaTime) { super.update(deltaTime); e.stateTime+= deltaTime; e.position.add(velocity); // This is for updating the Animation for Enemy Movement Direction. VERY IMPORTANT FOR REAL EFFECTS updateDirections(); //Here the various movement methods are called depending upon the type of the Enemy if(e.enemyType == HORIZONTAL_GUARD) guardHorizontally(); if(e.enemyType == VERTICAL_GUARD) guardVertically(); if(e.enemyType == RANDOM_GUARD) guardRandomly(); //quadrantMovement(e, deltaTime); } private void guardHorizontally(){ if(position.x <= 0){ velocity.x= MAX_VELOCITY; velocity.y= 0; } else if(position.x>= World.mapWidth-width){ velocity.x= -MAX_VELOCITY; velocity.y= 0; } } private void guardVertically(){ if(position.y<= 0){ velocity.y= MAX_VELOCITY; velocity.x= 0; } else if(position.y>= World.mapHeight- height){ velocity.y= -MAX_VELOCITY; velocity.x= 0; } } private void guardRandomly(){ if (System.nanoTime() - startTime >= 1000000000) { SECONDS_TIME++; if(SECONDS_TIME % 5==0) randomDecider = Math.random()>=0.5f ? true :false; if(SECONDS_TIME>=30) SECONDS_TIME =0; startTime = System.nanoTime(); } if(SECONDS_TIME <=30){ if(randomDecider && position.x >= 0) velocity.x= -MAX_VELOCITY; else{ if(position.x < World.mapWidth-width) velocity.x= MAX_VELOCITY; else velocity.x= -MAX_VELOCITY; } velocity.y =0; } else{ if(randomDecider && position.y >0) velocity.y= -MAX_VELOCITY; else velocity.y= MAX_VELOCITY; velocity.x =0; } /* //This is essential so as to keep the enemies inside the boundary of the Map if(position.x <= 0){ velocity.x= MAX_VELOCITY; //velocity.y= 0; } else if(position.x>= World.mapWidth-width){ velocity.x= -MAX_VELOCITY; //velocity.y= 0; } else if(position.y<= 0){ velocity.y= MAX_VELOCITY; //velocity.x= 0; } else if(position.y>= World.mapHeight- height){ velocity.y= -MAX_VELOCITY; //velocity.x= 0; } */ } private void updateDirections() { if(velocity.x > 0) state = MOVING_RIGHT; else if(velocity.x<0) state = MOVING_LEFT; else if(velocity.y>0) state = MOVING_UP; else if(velocity.y<0) state = MOVING_DOWN; } public Rectangle getBounds() { return new Rectangle(position.x, position.y, width, height); } private void quadrantMovement(Enemy e, float deltaTime) { int temp = e.getEnemyQuadrant(e.position.x, e.position.y); boolean random = Math.random()>=0.5f ? true :false; switch(temp){ case 1: velocity.x = MAX_VELOCITY; break; case 2: velocity.x = MAX_VELOCITY; break; case 3: velocity.x = -MAX_VELOCITY; break; case 4: velocity.x = -MAX_VELOCITY; break; default: if(random) velocity.x = MAX_VELOCITY; else velocity.y =-MAX_VELOCITY; } } public float getDistanceFromPoint(float p1,float p2){ Vector2 v1 = new Vector2(p1,p2); return position.dst(v1); } private int getEnemyQuadrant(float x, float y){ Rectangle enemyQuad = new Rectangle(x, y, 30, 32); if(ScreenQuadrants.getQuad1().contains(enemyQuad)) return 1; if(ScreenQuadrants.getQuad2().contains(enemyQuad)) return 2; if(ScreenQuadrants.getQuad3().contains(enemyQuad)) return 3; if(ScreenQuadrants.getQuad4().contains(enemyQuad)) return 4; return 0; } } Is there a better way of doing this. I am new to game development. I shall be very grateful to any help or reference.

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  • Host AngularJS (Html5Mode) in ASP.NET vNext

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2014/06/10/host-angularjs-html5mode-in-asp.net-vnext.aspxMicrosoft had announced ASP.NET vNext in BUILD and TechED recently and as a developer, I found that we can add features into one ASP.NET vNext application such as MVC, WebAPI, SignalR, etc.. Also it's cross platform which means I can host ASP.NET on Windows, Linux and OS X.   If you are following my blog you should knew that I'm currently working on a project which uses ASP.NET WebAPI, SignalR and AngularJS. Currently the AngularJS part is hosted by Express in Node.js while WebAPI and SignalR are hosted in ASP.NET. I was looking for a solution to host all of them in one platform so that my SignalR can utilize WebSocket. Currently AngularJS and SignalR are hosted in the same domain but different port so it has to use ServerSendEvent. It can be upgraded to WebSocket if I host both of them in the same port.   Host AngularJS in ASP.NET vNext Static File Middleware ASP.NET vNext utilizes middleware pattern to register feature it uses, which is very similar as Express in Node.js. Since AngularJS is a pure client side framework in theory what I need to do is to use ASP.NET vNext as a static file server. This is very easy as there's a build-in middleware shipped alone with ASP.NET vNext. Assuming I have "index.html" as below. 1: <html data-ng-app="demo"> 2: <head> 3: <script type="text/javascript" src="angular.js" /> 4: <script type="text/javascript" src="angular-ui-router.js" /> 5: <script type="text/javascript" src="app.js" /> 6: </head> 7: <body> 8: <h1>ASP.NET vNext with AngularJS</h1> 9: <div> 10: <a href="javascript:void(0)" data-ui-sref="view1">View 1</a> | 11: <a href="javascript:void(0)" data-ui-sref="view2">View 2</a> 12: </div> 13: <div data-ui-view></div> 14: </body> 15: </html> And the AngularJS JavaScript file as below. Notices that I have two views which only contains one line literal indicates the view name. 1: 'use strict'; 2:  3: var app = angular.module('demo', ['ui.router']); 4:  5: app.config(['$stateProvider', '$locationProvider', function ($stateProvider, $locationProvider) { 6: $stateProvider.state('view1', { 7: url: '/view1', 8: templateUrl: 'view1.html', 9: controller: 'View1Ctrl' }); 10:  11: $stateProvider.state('view2', { 12: url: '/view2', 13: templateUrl: 'view2.html', 14: controller: 'View2Ctrl' }); 15: }]); 16:  17: app.controller('View1Ctrl', function ($scope) { 18: }); 19:  20: app.controller('View2Ctrl', function ($scope) { 21: }); All AngularJS files are located in "app" folder and my ASP.NET vNext files are besides it. The "project.json" contains all dependencies I need to host static file server. 1: { 2: "dependencies": { 3: "Helios" : "0.1-alpha-*", 4: "Microsoft.AspNet.FileSystems": "0.1-alpha-*", 5: "Microsoft.AspNet.Http": "0.1-alpha-*", 6: "Microsoft.AspNet.StaticFiles": "0.1-alpha-*", 7: "Microsoft.AspNet.Hosting": "0.1-alpha-*", 8: "Microsoft.AspNet.Server.WebListener": "0.1-alpha-*" 9: }, 10: "commands": { 11: "web": "Microsoft.AspNet.Hosting server=Microsoft.AspNet.Server.WebListener server.urls=http://localhost:22222" 12: }, 13: "configurations" : { 14: "net45" : { 15: }, 16: "k10" : { 17: "System.Diagnostics.Contracts": "4.0.0.0", 18: "System.Security.Claims" : "0.1-alpha-*" 19: } 20: } 21: } Below is "Startup.cs" which is the entry file of my ASP.NET vNext. What I need to do is to let my application use FileServerMiddleware. 1: using System; 2: using Microsoft.AspNet.Builder; 3: using Microsoft.AspNet.FileSystems; 4: using Microsoft.AspNet.StaticFiles; 5:  6: namespace Shaun.AspNet.Plugins.AngularServer.Demo 7: { 8: public class Startup 9: { 10: public void Configure(IBuilder app) 11: { 12: app.UseFileServer(new FileServerOptions() { 13: EnableDirectoryBrowsing = true, 14: FileSystem = new PhysicalFileSystem(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "app")) 15: }); 16: } 17: } 18: } Next, I need to create "NuGet.Config" file in the PARENT folder so that when I run "kpm restore" command later it can find ASP.NET vNext NuGet package successfully. 1: <?xml version="1.0" encoding="utf-8"?> 2: <configuration> 3: <packageSources> 4: <add key="AspNetVNext" value="https://www.myget.org/F/aspnetvnext/api/v2" /> 5: <add key="NuGet.org" value="https://nuget.org/api/v2/" /> 6: </packageSources> 7: <packageSourceCredentials> 8: <AspNetVNext> 9: <add key="Username" value="aspnetreadonly" /> 10: <add key="ClearTextPassword" value="4d8a2d9c-7b80-4162-9978-47e918c9658c" /> 11: </AspNetVNext> 12: </packageSourceCredentials> 13: </configuration> Now I need to run "kpm restore" to resolve all dependencies of my application. Finally, use "k web" to start the application which will be a static file server on "app" sub folder in the local 22222 port.   Support AngularJS Html5Mode AngularJS works well in previous demo. But you will note that there is a "#" in the browser address. This is because by default AngularJS adds "#" next to its entry page so ensure all request will be handled by this entry page. For example, in this case my entry page is "index.html", so when I clicked "View 1" in the page the address will be changed to "/#/view1" which means it still tell the web server I'm still looking for "index.html". This works, but makes the address looks ugly. Hence AngularJS introduces a feature called Html5Mode, which will get rid off the annoying "#" from the address bar. Below is the "app.js" with Html5Mode enabled, just one line of code. 1: 'use strict'; 2:  3: var app = angular.module('demo', ['ui.router']); 4:  5: app.config(['$stateProvider', '$locationProvider', function ($stateProvider, $locationProvider) { 6: $stateProvider.state('view1', { 7: url: '/view1', 8: templateUrl: 'view1.html', 9: controller: 'View1Ctrl' }); 10:  11: $stateProvider.state('view2', { 12: url: '/view2', 13: templateUrl: 'view2.html', 14: controller: 'View2Ctrl' }); 15:  16: // enable html5mode 17: $locationProvider.html5Mode(true); 18: }]); 19:  20: app.controller('View1Ctrl', function ($scope) { 21: }); 22:  23: app.controller('View2Ctrl', function ($scope) { 24: }); Then let's went to the root path of our website and click "View 1" you will see there's no "#" in the address. But the problem is, if we hit F5 the browser will be turn to blank. This is because in this mode the browser told the web server I want static file named "view1" but there's no file on the server. So underlying our web server, which is built by ASP.NET vNext, responded 404. To fix this problem we need to create our own ASP.NET vNext middleware. What it needs to do is firstly try to respond the static file request with the default StaticFileMiddleware. If the response status code was 404 then change the request path value to the entry page and try again. 1: public class AngularServerMiddleware 2: { 3: private readonly AngularServerOptions _options; 4: private readonly RequestDelegate _next; 5: private readonly StaticFileMiddleware _innerMiddleware; 6:  7: public AngularServerMiddleware(RequestDelegate next, AngularServerOptions options) 8: { 9: _next = next; 10: _options = options; 11:  12: _innerMiddleware = new StaticFileMiddleware(next, options.FileServerOptions.StaticFileOptions); 13: } 14:  15: public async Task Invoke(HttpContext context) 16: { 17: // try to resolve the request with default static file middleware 18: await _innerMiddleware.Invoke(context); 19: Console.WriteLine(context.Request.Path + ": " + context.Response.StatusCode); 20: // route to root path if the status code is 404 21: // and need support angular html5mode 22: if (context.Response.StatusCode == 404 && _options.Html5Mode) 23: { 24: context.Request.Path = _options.EntryPath; 25: await _innerMiddleware.Invoke(context); 26: Console.WriteLine(">> " + context.Request.Path + ": " + context.Response.StatusCode); 27: } 28: } 29: } We need an option class where user can specify the host root path and the entry page path. 1: public class AngularServerOptions 2: { 3: public FileServerOptions FileServerOptions { get; set; } 4:  5: public PathString EntryPath { get; set; } 6:  7: public bool Html5Mode 8: { 9: get 10: { 11: return EntryPath.HasValue; 12: } 13: } 14:  15: public AngularServerOptions() 16: { 17: FileServerOptions = new FileServerOptions(); 18: EntryPath = PathString.Empty; 19: } 20: } We also need an extension method so that user can append this feature in "Startup.cs" easily. 1: public static class AngularServerExtension 2: { 3: public static IBuilder UseAngularServer(this IBuilder builder, string rootPath, string entryPath) 4: { 5: var options = new AngularServerOptions() 6: { 7: FileServerOptions = new FileServerOptions() 8: { 9: EnableDirectoryBrowsing = false, 10: FileSystem = new PhysicalFileSystem(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, rootPath)) 11: }, 12: EntryPath = new PathString(entryPath) 13: }; 14:  15: builder.UseDefaultFiles(options.FileServerOptions.DefaultFilesOptions); 16:  17: return builder.Use(next => new AngularServerMiddleware(next, options).Invoke); 18: } 19: } Now with these classes ready we will change our "Startup.cs", use this middleware replace the default one, tell the server try to load "index.html" file if it cannot find resource. The code below is just for demo purpose. I just tried to load "index.html" in all cases once the StaticFileMiddleware returned 404. In fact we need to validation to make sure this is an AngularJS route request instead of a normal static file request. 1: using System; 2: using Microsoft.AspNet.Builder; 3: using Microsoft.AspNet.FileSystems; 4: using Microsoft.AspNet.StaticFiles; 5: using Shaun.AspNet.Plugins.AngularServer; 6:  7: namespace Shaun.AspNet.Plugins.AngularServer.Demo 8: { 9: public class Startup 10: { 11: public void Configure(IBuilder app) 12: { 13: app.UseAngularServer("app", "/index.html"); 14: } 15: } 16: } Now let's run "k web" again and try to refresh our browser and we can see the page loaded successfully. In the console window we can find the original request got 404 and we try to find "index.html" and return the correct result.   Summary In this post I introduced how to use ASP.NET vNext to host AngularJS application as a static file server. I also demonstrated how to extend ASP.NET vNext, so that it supports AngularJS Html5Mode. You can download the source code here.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Team Foundation Server 2012 Build Global List Problems

    - by Bob Hardister
    My experience with the upgrade and use of TFS 2012 has been very positive. I did come across a couple of issues recently that tripped things up for a while. ISSUE 1 The first issue is that 2012 prior to Update 1 published an invalid build list item value to the collection global list. In 2010, the build global list, list item value syntax is an underscore between the build definition and the build number. In the 2012 RTM this underscore was replaced with a backslash, which is invalid.  Specifically, an upload of the global list fails when the backslash is followed at some point by a period. The error when using the API is: <detail ExceptionMessage="TF26204: The account you entered is not recognized. Contact your Team Foundation Server administrator to add your account." BaseExceptionName="Microsoft.TeamFoundation.WorkItemTracking.Server.ValidationException"><details id="600019" http://schemas.microsoft.com/TeamFoundation/2005/06/WorkItemTracking/faultdetail/03"http://schemas.microsoft.com/TeamFoundation/2005/06/WorkItemTracking/faultdetail/03" /></detail> when uploading the global list via the process editor the error is: This issue is corrected in Update1 as the backslash is changed to a forward slash. ISSUE 2 The second issue is that when upgrading from 2010 to 2012, the builds in 2010 are not published to the 2012 global list.  After the upgrade the 2012 global lists doesn’t have any builds and only builds run in 2012 are published to the global list. This was reported to the MSDN forums and Connect. To correct this I wrote a utility to pull all the builds and recreate the builds global list for each project in each collection.  This is a console application with a program.cs, a globallists.cs and a app.config (not published here). The utility connects to TFS 2012, loops through the collections or a target collection as specified in the app.config. Then loops through the projects, the build definitions, and builds.  It creates a global list for each project if that project has at least one build. Then it imports the new list to TFS.  Here’s the code for program and globalists classes. Program.CS using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.TeamFoundation.Framework.Client; using Microsoft.TeamFoundation.Framework.Common; using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Server; using System.IO; using System.Xml; using Microsoft.TeamFoundation.WorkItemTracking.Client; using System.Diagnostics; using Utilities; using System.Configuration; namespace TFSProjectUpdater_CLC { class Program { static void Main(string[] args) { DateTime temp_d = System.DateTime.Now; string logName = temp_d.ToShortDateString(); logName = logName.Replace("/", "_"); logName = logName + "_" + temp_d.TimeOfDay; logName = logName.Replace(":", "."); logName = "TFSGlobalListBuildsUpdater_" + logName + ".log"; Trace.Listeners.Add(new TextWriterTraceListener(Path.Combine(ConfigurationManager.AppSettings["logLocation"], logName))); Trace.AutoFlush = true; Trace.WriteLine("Start:" + DateTime.Now.ToString()); Console.WriteLine("Start:" + DateTime.Now.ToString()); string tfsServer = ConfigurationManager.AppSettings["TargetTFS"].ToString(); GlobalLists gl = new GlobalLists(); //replace this with the URL to your TFS instance. Uri tfsUri = new Uri("https://" + tfsServer + "/tfs"); //bool foundLite = false; TfsConfigurationServer config = new TfsConfigurationServer(tfsUri, new UICredentialsProvider()); config.EnsureAuthenticated(); ITeamProjectCollectionService collectionService = config.GetService<ITeamProjectCollectionService>(); IList<TeamProjectCollection> collections = collectionService.GetCollections().OrderBy(collection => collection.Name.ToString()).ToList(); //target Collection string targetCollection = ConfigurationManager.AppSettings["targetCollection"]; foreach (TeamProjectCollection coll in collections) { if (targetCollection.Equals(string.Empty)) { if (!coll.Name.Equals("TFS Archive") && !coll.Name.Equals("DefaultCol") && !coll.Name.Equals("Team Project Template Gallery")) { doWork(coll, tfsServer); } } else { if (coll.Name.Equals(targetCollection)) { doWork(coll, tfsServer); } } } Trace.WriteLine("Finished:" + DateTime.Now.ToString()); Console.WriteLine("Finished:" + DateTime.Now.ToString()); if (System.Diagnostics.Debugger.IsAttached) { Console.WriteLine("\nHit any key to exit..."); Console.ReadKey(); } Trace.Close(); } static void doWork(TeamProjectCollection coll, string tfsServer) { GlobalLists gl = new GlobalLists(); //target Collection string targetProject = ConfigurationManager.AppSettings["targetProject"]; Trace.WriteLine("Collection: " + coll.Name); Uri u = new Uri("https://" + tfsServer + "/tfs/" + coll.Name.ToString()); TfsTeamProjectCollection c = TfsTeamProjectCollectionFactory.GetTeamProjectCollection(u); ICommonStructureService icss = c.GetService<ICommonStructureService>(); try { Trace.WriteLine("\tChecking Collection Global Lists."); gl.RebuildBuildGlobalLists(c); } catch (Exception ex) { Console.WriteLine("Exception! :" + coll.Name); } } } } GlobalLists.CS using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Framework.Client; using Microsoft.TeamFoundation.Framework.Common; using Microsoft.TeamFoundation.Server; using Microsoft.TeamFoundation.WorkItemTracking.Client; using Microsoft.TeamFoundation.Build.Client; using System.Configuration; using System.Xml; using System.Xml.Linq; using System.Diagnostics; namespace Utilities { public class GlobalLists { string GL_NewList = @"<gl:GLOBALLISTS xmlns:gl=""http://schemas.microsoft.com/VisualStudio/2005/workitemtracking/globallists""> <GLOBALLIST> </GLOBALLIST> </gl:GLOBALLISTS>"; public void RebuildBuildGlobalLists(TfsTeamProjectCollection _tfs) { WorkItemStore wis = new WorkItemStore(_tfs); //export the current globals lists file for the collection to save as a backup XmlDocument globalListsFile = wis.ExportGlobalLists(); globalListsFile.Save(@"c:\temp\" + _tfs.Name.Replace("\\", "_") + "_backupGlobalList.xml"); LogExportCurrentCollectionGlobalListsAsBackup(_tfs); //Build a new global build list from each build definition within each team project IBuildServer buildServer = _tfs.GetService<IBuildServer>(); foreach (Project p in wis.Projects) { XmlDocument newProjectGlobalList = new XmlDocument(); newProjectGlobalList.LoadXml(GL_NewList); LogInstanciateNewProjectBuildGlobalList(_tfs, p); BuildNewProjectBuildGlobalList(_tfs, wis, newProjectGlobalList, buildServer, p); LogEndOfProject(_tfs, p); } } // Private Methods private static void BuildNewProjectBuildGlobalList(TfsTeamProjectCollection _tfs, WorkItemStore wis, XmlDocument newProjectGlobalList, IBuildServer buildServer, Project p) { //locate the template node XmlNamespaceManager nsmgr = new XmlNamespaceManager(newProjectGlobalList.NameTable); nsmgr.AddNamespace("gl", "http://schemas.microsoft.com/VisualStudio/2005/workitemtracking/globallists"); XmlNode node = newProjectGlobalList.SelectSingleNode("//gl:GLOBALLISTS/GLOBALLIST", nsmgr); LogLocatedGlobalListNode(_tfs, p); //add the name attribute for the project build global list XmlElement buildListNode = (XmlElement)node; buildListNode.SetAttribute("name", "Builds - " + p.Name); LogAddedBuildNodeName(_tfs, p); //add new builds to the team project build global list bool buildsExist = false; if (AddNewBuilds(_tfs, newProjectGlobalList, buildServer, p, node, buildsExist)) { //import the new build global list for each project that has builds newProjectGlobalList.Save(@"c:\temp\" + _tfs.Name.Replace("\\", "_") + "_" + p.Name + "_" + "newGlobalList.xml"); //write out temp copy of the global list file to be imported LogImportReady(_tfs, p); wis.ImportGlobalLists(newProjectGlobalList.InnerXml); LogImportComplete(_tfs, p); } } private static bool AddNewBuilds(TfsTeamProjectCollection _tfs, XmlDocument newProjectGlobalList, IBuildServer buildServer, Project p, XmlNode node, bool buildsExist) { var buildDefinitions = buildServer.QueryBuildDefinitions(p.Name); foreach (var buildDefinition in buildDefinitions) { var builds = buildDefinition.QueryBuilds(); foreach (var build in builds) { //insert the builds into the current build list node in the correct 2012 format buildsExist = true; XmlElement listItem = newProjectGlobalList.CreateElement("LISTITEM"); listItem.SetAttribute("value", buildDefinition.Name + "/" + build.BuildNumber.ToString().Replace(buildDefinition.Name + "_", "")); node.AppendChild(listItem); } } if (buildsExist) LogBuildListCreated(_tfs, p); else LogNoBuildsInProject(_tfs, p); return buildsExist; } // Logging Methods private static void LogExportCurrentCollectionGlobalListsAsBackup(TfsTeamProjectCollection _tfs) { Trace.WriteLine("\tExported Global List for " + _tfs.Name + " collection."); Console.WriteLine("\tExported Global List for " + _tfs.Name + " collection."); } private void LogInstanciateNewProjectBuildGlobalList(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tInstanciated the new build global list for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tInstanciated the new build global list for project \n\t\t\t" + p.Name + " in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogLocatedGlobalListNode(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tLocated the build global list node for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tLocated the build global list node for project \n\t\t\t" + p.Name + " in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogAddedBuildNodeName(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tAdded the name attribute to the build global list for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tAdded the name attribute to the build global list for project \n\t\t\t" + p.Name + " in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogBuildListCreated(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tAdded all builds into the " + "Builds - " + p.Name + " list in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tAdded all builds into the " + "Builds - \n\t\t\t" + p.Name + " list in the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogNoBuildsInProject(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tNo builds found for project " + p.Name + " in the " + _tfs.Name + " collection."); Console.WriteLine("\t\tNo builds found for project " + p.Name + " \n\t\t\tin the " + _tfs.Name + " collection."); } private void LogEndOfProject(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tEND OF PROJECT " + p.Name); Trace.WriteLine(" "); Console.WriteLine("\t\tEND OF PROJECT " + p.Name); Console.WriteLine(); } private static void LogImportReady(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tReady to import the build global list for project " + p.Name + " to the " + _tfs.Name + " collection."); Console.WriteLine("\t\tReady to import the build global list for project \n\t\t\t" + p.Name + " to the \n\t\t\t" + _tfs.Name + " collection."); } private static void LogImportComplete(TfsTeamProjectCollection _tfs, Project p) { Trace.WriteLine("\t\tImport of the build global list for project " + p.Name + " to the " + _tfs.Name + " collection completed."); Console.WriteLine("\t\tImport of the build global list for project \n\t\t\t" + p.Name + " to the \n\t\t\t" + _tfs.Name + " collection completed."); } } }

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  • WPF: Timers

    - by Ilya Verbitskiy
    I believe, once your WPF application will need to execute something periodically, and today I would like to discuss how to do that. There are two possible solutions. You can use classical System.Threading.Timer class or System.Windows.Threading.DispatcherTimer class, which is the part of WPF. I have created an application to show you how to use the API.     Let’s take a look how you can implement timer using System.Threading.Timer class. First of all, it has to be initialized.   1: private Timer timer; 2:   3: public MainWindow() 4: { 5: // Form initialization code 6: 7: timer = new Timer(OnTimer, null, Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan); 8: }   Timer’s constructor accepts four parameters. The first one is the callback method which is executed when timer ticks. I will show it to you soon. The second parameter is a state which is passed to the callback. It is null because there is nothing to pass this time. The third parameter is the amount of time to delay before the callback parameter invokes its methods. I use System.Threading.Timeout helper class to represent infinite timeout which simply means the timer is not going to start at the moment. And the final fourth parameter represents the time interval between invocations of the methods referenced by callback. Infinite timeout timespan means the callback method will be executed just once. Well, the timer has been created. Let’s take a look how you can start the timer.   1: private void StartTimer(object sender, RoutedEventArgs e) 2: { 3: timer.Change(TimeSpan.Zero, new TimeSpan(0, 0, 1)); 4:   5: // Disable the start buttons and enable the reset button. 6: }   The timer is started by calling its Change method. It accepts two arguments: the amount of time to delay before the invoking the callback method and the time interval between invocations of the callback. TimeSpan.Zero means we start the timer immediately and TimeSpan(0, 0, 1) tells the timer to tick every second. There is one method hasn’t been shown yet. This is the callback method OnTimer which does a simple task: it shows current time in the center of the screen. Unfortunately you cannot simple write something like this:   1: clock.Content = DateTime.Now.ToString("hh:mm:ss");   The reason is Timer runs callback method on a separate thread, and it is not possible to access GUI controls from a non-GUI thread. You can avoid the problem using System.Windows.Threading.Dispatcher class.   1: private void OnTimer(object state) 2: { 3: Dispatcher.Invoke(() => ShowTime()); 4: } 5:   6: private void ShowTime() 7: { 8: clock.Content = DateTime.Now.ToString("hh:mm:ss"); 9: }   You can build similar application using System.Windows.Threading.DispatcherTimer class. The class represents a timer which is integrated into the Dispatcher queue. It means that your callback method is executed on GUI thread and you can write a code which updates your GUI components directly.   1: private DispatcherTimer dispatcherTimer; 2:   3: public MainWindow() 4: { 5: // Form initialization code 6:   7: dispatcherTimer = new DispatcherTimer { Interval = new TimeSpan(0, 0, 1) }; 8: dispatcherTimer.Tick += OnDispatcherTimer; 9: } Dispatcher timer has nicer and cleaner API. All you need is to specify tick interval and Tick event handler. The you just call Start method to start the timer.   private void StartDispatcher(object sender, RoutedEventArgs e) { dispatcherTimer.Start(); // Disable the start buttons and enable the reset button. } And, since the Tick event handler is executed on GUI thread, the code which sets the actual time is straightforward.   1: private void OnDispatcherTimer(object sender, EventArgs e) 2: { 3: ShowTime(); 4: } We’re almost done. Let’s take a look how to stop the timers. It is easy with the Dispatcher Timer.   1: dispatcherTimer.Stop(); And slightly more complicated with the Timer. You should use Change method again.   1: timer.Change(Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan); What is the best way to add timer into an application? The Dispatcher Timer has simple interface, but its advantages are disadvantages at the same time. You should not use it if your Tick event handler executes time-consuming operations. It freezes your window which it is executing the event handler method. You should think about using System.Threading.Timer in this case. The code is available on GitHub.

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  • A Basic Thread

    - by Joe Mayo
    Most of the programs written are single-threaded, meaning that they run on the main execution thread. For various reasons such as performance, scalability, and/or responsiveness additional threads can be useful. .NET has extensive threading support, from the basic threads introduced in v1.0 to the Task Parallel Library (TPL) introduced in v4.0. To get started with threads, it's helpful to begin with the basics; starting a Thread. Why Do I Care? The scenario I'll use for needing to use a thread is writing to a file.  Sometimes, writing to a file takes a while and you don't want your user interface to lock up until the file write is done. In other words, you want the application to be responsive to the user. How Would I Go About It? The solution is to launch a new thread that performs the file write, allowing the main thread to return to the user right away.  Whenever the file writing thread completes, it will let the user know.  In the meantime, the user is free to interact with the program for other tasks. The following examples demonstrate how to do this. Show Me the Code? The code we'll use to work with threads is in the System.Threading namespace, so you'll need the following using directive at the top of the file: using System.Threading; When you run code on a thread, the code is specified via a method.  Here's the code that will execute on the thread: private static void WriteFile() { Thread.Sleep(1000); Console.WriteLine("File Written."); } The call to Thread.Sleep(1000) delays thread execution. The parameter is specified in milliseconds, and 1000 means that this will cause the program to sleep for approximately 1 second.  This method happens to be static, but that's just part of this example, which you'll see is launched from the static Main method.  A thread could be instance or static.  Notice that the method does not have parameters and does not have a return type. As you know, the way to refer to a method is via a delegate.  There is a delegate named ThreadStart in System.Threading that refers to a method without parameters or return type, shown below: ThreadStart fileWriterHandlerDelegate = new ThreadStart(WriteFile); I'll show you the whole program below, but the ThreadStart instance above goes in the Main method. The thread uses the ThreadStart instance, fileWriterHandlerDelegate, to specify the method to execute on the thread: Thread fileWriter = new Thread(fileWriterHandlerDelegate); As shown above, the argument type for the Thread constructor is the ThreadStart delegate type. The fileWriterHandlerDelegate argument is an instance of the ThreadStart delegate type. This creates an instance of a thread and what code will execute, but the new thread instance, fileWriter, isn't running yet. You have to explicitly start it, like this: fileWriter.Start(); Now, the code in the WriteFile method is executing on a separate thread. Meanwhile, the main thread that started the fileWriter thread continues on it's own.  You have two threads running at the same time. Okay, I'm Starting to Get Glassy Eyed. How Does it All Fit Together? The example below is the whole program, pulling all the previous bits together. It's followed by its output and an explanation. using System; using System.Threading; namespace BasicThread { class Program { static void Main() { ThreadStart fileWriterHandlerDelegate = new ThreadStart(WriteFile); Thread fileWriter = new Thread(fileWriterHandlerDelegate); Console.WriteLine("Starting FileWriter"); fileWriter.Start(); Console.WriteLine("Called FileWriter"); Console.ReadKey(); } private static void WriteFile() { Thread.Sleep(1000); Console.WriteLine("File Written"); } } } And here's the output: Starting FileWriter Called FileWriter File Written So, Why are the Printouts Backwards? The output above corresponds to Console.Writeline statements in the program, with the second and third seemingly reversed. In a single-threaded program, "File Written" would print before "Called FileWriter". However, this is a multi-threaded (2 or more threads) program.  In multi-threading, you can't make any assumptions about when a given thread will run.  In this case, I added the Sleep statement to the WriteFile method to greatly increase the chances that the message from the main thread will print first. Without the Thread.Sleep, you could run this on a system with multiple cores and/or multiple processors and potentially get different results each time. Interesting Tangent but What Should I Get Out of All This? Going back to the main point, launching the WriteFile method on a separate thread made the program more responsive.  The file writing logic ran for a while, but the main thread returned to the user, as demonstrated by the print out of "Called FileWriter".  When the file write finished, it let the user know via another print statement. This was a very efficient use of CPU resources that made for a more pleasant user experience. Joe

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