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  • Why is it still so hard to write software?

    - by nornagon
    Writing software, I find, is composed of two parts: the Idea, and the Implementation. The Idea is about thinking: "I have this problem; how do I solve it?" and further, "how do I solve it elegantly?" The answers to these questions are obtainable by thinking about algorithms and architecture. The ideas come partially through analysis and partially through insight and intuition. The Idea is usually the easy part. You talk to your friends and co-workers and you nut it out in a meeting or over coffee. It takes an hour or two, plus revisions as you implement and find new problems. The Implementation phase of software development is so difficult that we joke about it. "Oh," we say, "the rest is a Simple Matter of Code." Because it should be simple, but it never is. We used to write our code on punch cards, and that was hard: mistakes were very difficult to spot, so we had to spend extra effort making sure every line was perfect. Then we had serial terminals: we could see all our code at once, search through it, organise it hierarchically and create things abstracted from raw machine code. First we had assemblers, one level up from machine code. Mnemonics freed us from remembering the machine code. Then we had compilers, which freed us from remembering the instructions. We had virtual machines, which let us step away from machine-specific details. And now we have advanced tools like Eclipse and Xcode that perform analysis on our code to help us write code faster and avoid common pitfalls. But writing code is still hard. Writing code is about understanding large, complex systems, and tools we have today simply don't go very far to help us with that. When I click "find all references" in Eclipse, I get a list of them at the bottom of the window. I click on one, and I'm torn away from what I was looking at, forced to context switch. Java architecture is usually several levels deep, so I have to switch and switch and switch until I find what I'm really looking for -- by which time I've forgotten where I came from. And I do that all day until I've understood a system. It's taxing mentally, and Eclipse doesn't do much that couldn't be done in 1985 with grep, except eat hundreds of megs of RAM. Writing code has barely changed since we were staring at amber on black. We have the theoretical groundwork for much more advanced tools, tools that actually work to help us comprehend and extend the complex systems we work with every day. So why is writing code still so hard?

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  • Why is my UIImageView blurred?

    - by Denis M
    I have a really weird problem with UIImageView. I have an image (an RGB png) 45x45 pixels which I add to the view. I can see that image is blurred after added to the view. Here is the same image in the simulator (left) and in Xcode (right): I have custom UIImageView class with this initWithImage code: - (id) initWithImage:(UIImage*) image { self = [super initWithImage:image]; self.frame = CGRectMake(0, 0, 45, 45); self.contentMode = UIViewContentModeScaleAspectFit; self.quantity = 1; if (self) { self.label = [[UITextField alloc]initWithFrame:CGRectMake(0,40,45,25)]; self.label.font = [UIFont systemFontOfSize:16]; self.label.borderStyle = UITextBorderStyleNone; self.label.enabled = TRUE; self.label.userInteractionEnabled = TRUE; self.label.delegate = self; self.label.keyboardType = UIKeyboardTypeNumbersAndPunctuation; self.label.textAlignment = UITextAlignmentCenter; } self.userInteractionEnabled = TRUE; // Prepare 3 buttons: count up, count down, and delete self.deleteButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; self.deleteButton.hidden = NO; self.deleteButton.userInteractionEnabled = YES; self.deleteButton.titleLabel.font = [UIFont systemFontOfSize:20]; self.deleteButton.titleLabel.textColor = [UIColor redColor]; [self.deleteButton setTitle:@"X" forState:UIControlStateNormal]; [self.deleteButton addTarget:self action:@selector(deleteIcon:) forControlEvents:UIControlEventTouchUpInside]; self.upCountButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; self.upCountButton.hidden = NO; self.upCountButton.userInteractionEnabled = YES; [self.upCountButton setTitle:@"+" forState:UIControlStateNormal]; [self.upCountButton addTarget:self action:@selector(addQuantity:) forControlEvents:UIControlEventTouchUpInside]; self.downCountButton = [UIButton buttonWithType:UIButtonTypeRoundedRect]; self.downCountButton.hidden = YES; self.downCountButton.userInteractionEnabled = YES; [self.downCountButton setTitle:@"-" forState:UIControlStateNormal]; [self.downCountButton addTarget:self action:@selector(removeQuantity:) forControlEvents:UIControlEventTouchUpInside]; return self; } I create it like this: UIImage *desertIcon = [UIImage imageNamed:@"desert.png"]; IconObj *desertIconView = [[IconObj alloc] initWithImage:desertIcon]; desertIconView.center = CGPointMake(265,VERTICAL_POINT_ICON); desertIconView.type = [IconObj TYPE_DESERT]; [self.view addSubview:desertIconView]; [desertIconView release]; Why would the displayed image be so than the one stored in a file?

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  • What facets have I missed for creating a 3 person guerilla dev team?

    - by Penguinix
    Sorry for the Windows developers out there, this solution is for Macs only. This set of applications accounts for: Usability Testing, Screen Capture (Video and Still), Version Control, Task Lists, Bug Tracking, a Developer IDE, a Web Server, A Blog, Shared Doc Editing on the Web, Team and individual Chat, Email, Databases and Continuous Integration. This does assume your team members provide their own machines, and one person has a spare old computer to be the Source Repository and Web Server. All for under $200 bucks. Usability Silverback Licenses = 3 x $49.95 "Spontaneous, unobtrusive usability testing software for designers and developers." Source Control Server and Clients (multiple options) Subversion = Free Subversion is an open source version control system. Versions (Currently in Beta) = Free Versions provides a pleasant work with Subversion on your Mac. Diffly = Free "Diffly is a tool for exploring Subversion working copies. It shows all files with changes and, clicking on a file, shows a highlighted view of the changes for that file. When you are ready to commit Diffly makes it easy to select the files you want to check-in and assemble a useful commit message." Bug/Feature/Defect Tracking (multiple options) Bugzilla = Free Bugzilla is a "Defect Tracking System" or "Bug-Tracking System". Defect Tracking Systems allow individual or groups of developers to keep track of outstanding bugs in their product effectively. Most commercial defect-tracking software vendors charge enormous licensing fees. Trac = Free Trac is an enhanced wiki and issue tracking system for software development projects. Database Server & Clients MySQL = Free CocoaMySQL = Free Web Server Apache = Free Development and Build Tools XCode = Free CruiseControl = Free CruiseControl is a framework for a continuous build process. It includes, but is not limited to, plugins for email notification, Ant, and various source control tools. A web interface is provided to view the details of the current and previous builds. Collaboration Tools Writeboard = Free Ta-da List = Free Campfire Chat for 4 users = Free WordPress = Free "WordPress is a state-of-the-art publishing platform with a focus on aesthetics, web standards, and usability. WordPress is both free and priceless at the same time." Gmail = Free "Gmail is a new kind of webmail, built on the idea that email can be more intuitive, efficient, and useful." Screen Capture (Video / Still) Jing = Free "The concept of Jing is the always-ready program that instantly captures and shares images and video…from your computer to anywhere." Lots of great responses: TeamCity [Yo|||] Skype [Eric DeLabar] FogBugz [chakrit] IChatAV and Screen Sharing (built-in to OS) [amrox] Google Docs [amrox]

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  • Windows Server 2008 Migration - Did I miss something?

    - by DevNULL
    I'm running in to a few complications in my migration process. My main role has been a Linux / Sun administrator for 15 yrs so Windows server 2008 environment is a bit new to me, but understandable. Here's our situation and reason for migrating... We have a group of developers that develop VERY low-level software in Visual C with some inline assembler. All the workstations were separate from each other which cased consistency problems with development libraries, versions, etc... Our goal was to throw them all on to a Windows domain were we can control workstation installations, hot fixes (which can cause enormous problems), software versions, etc... All Development Workstations are running Windows XP x32 (sp3) and x64 (sp2) I running in to user permission problems and I was wondering maybe I missed one, tWO or a handful of things during my deployment. Here is what I have currently done: Installed and Activated Windows Server 2008 Added Roles for DNS and Active Directory Configured DNS with WINS for netbios name usage Added developers to AD and mapped their shared folders to their profile Added roles for IIS7 and configured the developers SVN Installed MySQL Enterprise Edition for development usage Not having a firm understanding of Group Policy I haven't delved deeply in to that realm yet. Problems I'm encountering: 1. When I configure any XP workstations to logon our domain, once a user uses their new AD login, everything goes well, except they have very restrictive permissions. (Eg: If a user opens any existing file, they don't have write access, except in their documents folder.) Since these guys are working on low system level events, they need to r/w all files. All I'm looking to restrict in software installations. Am I correct to assume that I can use WSUS to maintain the domains hot fixes and updates pushed to the workstations? I need to map a centralized shared development drive upon the users login. This is open to EVERYONE. Right now I have the users folders mapped upon login through their AD profile. But how do I map a share if I've already defined one within their profile in AD? Any responses would be very grateful. Do I have to configure and define a group policy for the domain users? Can I use Volume Mirroring to mirror / sync two drives on two separate servers or should I just script a rsync or MS Synctool? The drives simply store nightly system images.

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  • How do you delete rows from UITableView?

    - by James
    This has been bugging me for hours now and i have not been able to figure it out. I am importing data into a tableview using core data and NSMutableArray. As shown below. CORE DATA ARRAY NSMutableArray *mutableFetchResults = [CoreDataHelper getObjectsFromContext:@"Spot" :@"Name" :YES :managedObjectContext]; self.entityArray = mutableFetchResults; TABLE VIEW - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSManagedObject *object = (NSManagedObject *)[entityArray objectAtIndex:indexPath.row]; NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier] autorelease]; } NSString *lat1 = [object valueForKey:@"Email"]; //NSLog(@"Current Spot Latitude:%@",lat1); float lat2 = [lat1 floatValue]; //NSLog(@"Current Spot Latitude Float:%g", lat2); NSString *long1 = [object valueForKey:@"Description"]; //NSLog(@"Current Spot Longitude:%@",long1); float long2 = [long1 floatValue]; //NSLog(@"Current Spot Longitude Float:%g", long2); //Getting current location from NSDictionary CoreDataTestAppDelegate *appDelegate = (CoreDataTestAppDelegate *) [[UIApplication sharedApplication] delegate]; NSString *locLat = [NSString stringWithFormat:appDelegate.latitude]; float locLat2 = [locLat floatValue]; //NSLog(@"Lat: %g",locLat2); NSString *locLong = [NSString stringWithFormat:appDelegate.longitude]; float locLong2 = [locLong floatValue]; //NSLog(@"Long: %g",locLong2); //Distance Shizzle //Prime's Location CLLocation *loc1 = [[CLLocation alloc] initWithLatitude:lat2 longitude:long2]; //Home Location CLLocation *loc2 = [[CLLocation alloc] initWithLatitude:locLat2 longitude:locLong2]; double distance = [loc1 getDistanceFrom: loc2] / 1000; int myInt = (int)(distance + (distance>0 ? 0.5 : -0.5)); //NSLog(@"INT VAL :%i", myInt); NSMutableString* converted = [NSMutableString stringWithFormat:@"%.1f", distance]; [converted appendString: @" Km"]; //NSLog(@"Distance between Prime and home = %g", converted); if (myInt < 11) { cell.textLabel.text = [object valueForKey:@"Name"]; cell.detailTextLabel.text = [NSString stringWithFormat:converted]; } else { } // Configure the cell... return cell; } I am trying to get the table only to display results that are within a certain distance. This method here works apart from the fact that the results over a certain distance are still in the table, they are just not graphically visible. I am led to believe that i have to carry out the filtering process before the formatting the table but i can not seem to do this. Please help. My xcode skills are not brilliant so code suggestions would be helpfull.

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  • Why is my Interface Builder wiring so bonkers and what can I do to straighten it out?

    - by editor
    I've been working on an iPhone application in XCode and Interface Builder of the Tab Bar project type. After getting a table view of topics (business sectors) working fine I realized that I would need to add a Navigation Control to allow the user to drill into a subtopics (subsectors) table. As a green Objective-C developer, that was confusing, but I managed to get it working by reading various documentation trying out a few different IB options. My current setup is a Tab Bar Controller with Tab 1 as a Navigation Controller and Tab 2 a plain view with a Table View placed into it. The wiring works: I can log when table rows are selected and I'm ready to push a new View Controller onto the stack so that I can display the subtopics Table View. My problem: For some reason the first tab's Table View is a delegate and dataSource of the second ta. It doesn't make sense to me and I can't figure out why that's the only setup that works. Here is the wiring: Navigation Controller (Sectors) is a delegate of Tab Bar Navigation Bar is a delegate of Navigation Controller (Sectors) View Contoller (Sectors) has a view of Table View Table View (in Navigation Controller (Sectors)) is a delegate of First View Controller (Companies) Table View (in Navigation Controller (Sectors)) is a dataSource outlet of First View Controller (Companies) First View Controller (Companies) First View Contoller (Sectors) has a view of Table View Table View (in First View Controller (Companies)) is not hooked up to a dataSource outlet and is not a delegate When I click the tab buttons and look at the Inspector I see that the first tab is correctly hooked up to my MainWindow.xib and the second tab has selected a nib called SecondView.xib. It's in the File's Owner of MainWindow.xib where I inherit UITableViewDataSource and UITableViewDelegate (and also UITabBarControllerDelegate) in the .h, and in the .m where I implement the delegate methods. Why does this setup only work when the Table View in my first tab (View Controller (Sectors)) is a delegate and dataSource of the second tab? I'm confused: why wouldn't it need to be hooked up to the Navigation Controller-enabled tab in which the Table View is seen (Navigation Controller (Sectors))? The Table View seen on the second tab has neither dataSource and is not a delegate. I'm having trouble getting a pushViewController to fire (self.navigationController is not nil but the new View Controller still doesn't load) and I suspect that I need to work out this IB wiring issue before I can troubleshoot why the Nav Controller won't push a new View Controller onto the stack. if(nil == self.navigationController) { NSLog(@"self.navigationController is nil."); } else { NSLog(@"self.navigationController is not nil."); SectorList *subsectorViewController = [[SectorList alloc] initWithNibName:@"SectorList" bundle:nil]; subsectorViewController.title = @"Subsectors"; [[self navigationController] pushViewController:subsectorViewController animated:YES]; [subsectorViewController release]; }

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  • Apache refusing to change DocumentRoot

    - by mingos
    I've installed Zend Server CE 5.1.0 on Windows 7 Ultimate 64 bit in its default location, meaning the path to my htdocs is C:\Program Files (x86)\Zend\Apache2\htdocs. Not something that I would like to type each time I check out a project from SVN in Eclipse or something. I'd like to set the DocumentRoot to a different folder, namely D:\www. What I've done I edited conf/httpd.conf, with the significant lines being: DocumentRoot "D:\www" <Directory "D:\www"> Options Indexes FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> Include conf/extra/httpd-vhosts.conf I edited conf/extra/httpd-vhosts.conf to add a virtual host: NameVirtualHost *:80 <VirtualHost *:80> DocumentRoot D:\www ServerName localhost ServerAlias localhost SetEnv APPLICATION_ENV development SetEnv APPLICATION_DOMAIN localhost </VirtualHost> <VirtualHost *:80> DocumentRoot D:\www\UmbraCMS ServerName umbracms.local ServerAlias umbracms.local SetEnv APPLICATION_ENV development SetEnv APPLICATION_DOMAIN umbracms.local </VirtualHost> I edited C:\Windows\System32\drivers\etc\hosts to add this line: 127.0.0.1 umbracms.local And I also added a PHP project to D:\www\UmbraCMS. And restarted Apache. Actually, I restarted the computer, too, just in case. What's supposed to happen After typing http://umbracms.local/ in the browser's address bar, I want to see my PHP project launch, obviously. What's actually happening No matter whether whether I type http://umbracms.local/ or http://localhost/, I'm taken to the test zend page, located in C:\Program Files (x86)\Zend\Apache2\htdocs\index.html, as if neither DocumentRoot was changed nor name-based virtual hosting worked. Interestingly, when I put another project in C:\Program Files (x86)\Zend\Apache2\htdocs\bugraid\ and then, in the browser, typed http://localhost/bugraid, the project actually opened, or at least tried to, as it completely ignored the project's .htaccess file. Extra considerations Zend Server's Apache version is 2.2.16, PHP version is 5.3.0 I've installed MySQL CE 5.5.13 separately, and it works, both from command line and via MySQL Workbench. I have XAMPP installed, but none of its components are started up. It's got its own install of Apache 2.2.17 and MySQL 5.5.1. PHP version is 5.3.5 (I think). Question Have you had a similar situation before? What else might need taking care of in order to have Zend Server's Apache use D:\www as document root for my PHP projects?

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  • What is a good platform for building a game framework targetting both web and native languages?

    - by fuzzyTew
    I would like to develop (or find, if one is already in development) a framework with support for accelerated graphics and sound built on a system flexible enough to compile to the following: native ppc/x86/x86_64/arm binaries or a language which compiles to them javascript actionscript bytecode or a language which compiles to it (actionscript 3, haxe) optionally java I imagine, for example, creating an API where I can open windows and make OpenGL-like calls and the framework maps this in a relatively efficient manner to either WebGL with a canvas object, 3d graphics in Flash, OpenGL ES 2 with EGL, or desktop OpenGL in an X11, Windows, or Cocoa window. I have so far looked into these avenues: Building the game library in haXe Pros: Targets exist for php, javascript, actionscript bytecode, c++ High level, object oriented language Cons: No support for finally{} blocks or destructors, making resource cleanup difficult C++ target does not allow room for producing highly optimized libraries -- the foreign function interface requires all primitive types be boxed in a wrapper object, as if writing bindings for a scripting language; these feel unideal for real-time graphics and audio, especially exporting low-level functions. Doesn't seem quite yet mature Using the C preprocessor to create a translator, writing programs entirely with macros Pros: CPP is widespread and simple to use Cons: This is an arduous task and probably the wrong tool for the job CPP implementations differ widely in support for features (e.g. xcode cpp has no variadic macros despite claiming C99 compliance) There is little-to-no room for optimization in this route Using llvm's support for multiple backends to target c/c++ to web languages Pros: Can code in c/c++ LLVM is a very mature highly optimizing compiler performing e.g. global inlining Targets exist for actionscript (alchemy) and javascript (emscripten) Cons: Actionscript target is closed source, unmaintained, and buggy. Javascript targets do not use features of HTML5 for appropriate optimization (e.g. linear memory with typed arrays) and are immature An LLVM target must convert from low-level bytecode, so high-level constructs are lost and bloated unreadable code is created from translating individual instructions, which may be more difficult for an unprepared JIT to optimize. "jump" instructions cause problems for languages with no "goto" statements. Using libclang to write a translator from C/C++ to web languages Pros: A beautiful parsing library providing easy access to the code structure Can code in C/C++ Has sponsored developer effort from Apple Cons: Incomplete; current feature set targets IDEs. Basic operators are unexposed and must be manually parsed from the returned AST element to be identified. Translating code prior to compilation may forgo optimizations assumed in c/c++ such as inlining. Creating new code generators for clang to translate into web languages Pros: Can code in C/C++ as libclang Cons: There is no API; code structure is unstable A much larger job than using libclang; the innards of clang are complex Building the game library in Common Lisp Pros: Flexible, ancient, well-developed language Extensive introspection should ease writing translators Translators exist for at least javascript Cons: Unfamiliar language No standardized library functions, widely varying implementations Which of these avenues should I pursue? Do you know of any others, or any systems that might be useful? Does a general project like this exist somewhere already? Thank you for any input.

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  • "Unable to find any mappings for the given content, keyPath=null" RestKit 0.2

    - by abisson
    So I switched to using RestKit 0.2 and CoreData and I've been having a lot of trouble trying to get the mappings correct... I don't understand why. The JSON Response of my server is like this: { "meta": { "limit": 20, "next": null, "offset": 0, "previous": null, "total_count": 2 }, "objects": [{ "creation_date": "2012-10-15T20:16:47", "description": "", "id": 1, "last_modified": "2012-10-15T20:16:47", "order": 1, "other_names": "", "primary_name": "Mixing", "production_line": "/api/rest/productionlines/1/", "resource_uri": "/api/rest/cells/1/" }, { "creation_date": "2012-10-15T20:16:47", "description": "", "id": 2, "last_modified": "2012-10-15T20:16:47", "order": 2, "other_names": "", "primary_name": "Packaging", "production_line": "/api/rest/productionlines/1/", "resource_uri": "/api/rest/cells/2/" }] } Then in XCode I have: RKObjectManager *objectManager = [RKObjectManager sharedManager]; [AFNetworkActivityIndicatorManager sharedManager].enabled = YES; NSManagedObjectModel *managedObjectModel = [NSManagedObjectModel mergedModelFromBundles:nil]; RKManagedObjectStore *managedObjectStore = [[RKManagedObjectStore alloc] initWithManagedObjectModel:managedObjectModel]; objectManager.managedObjectStore = managedObjectStore; RKEntityMapping *cellMapping = [RKEntityMapping mappingForEntityForName:@"Cell" inManagedObjectStore:managedObjectStore]; cellMapping.primaryKeyAttribute = @"identifier"; [cellMapping addAttributeMappingsFromDictionary:@{ @"id": @"identifier", @"primary_name": @"primaryName", }]; RKResponseDescriptor *responseCell = [RKResponseDescriptor responseDescriptorWithMapping:cellMapping pathPattern:@"/api/rest/cells/?format=json" keyPath:@"objects" statusCodes:RKStatusCodeIndexSetForClass(RKStatusCodeClassSuccessful)]; [objectManager addResponseDescriptorsFromArray:@[responseCell, responseUser, responseCompany]]; [managedObjectStore createPersistentStoreCoordinator]; NSString *storePath = [RKApplicationDataDirectory() stringByAppendingPathComponent:@"AppDB.sqlite"]; NSString *seedPath = [[NSBundle mainBundle] pathForResource:@"SeedDatabase" ofType:@"sqlite"]; NSError *error; NSPersistentStore *persistentStore = [managedObjectStore addSQLitePersistentStoreAtPath:storePath fromSeedDatabaseAtPath:seedPath withConfiguration:nil options:nil error:&error]; NSAssert(persistentStore, @"Failed to add persistent store with error: %@", error); // Create the managed object contexts [managedObjectStore createManagedObjectContexts]; // Configure a managed object cache to ensure we do not create duplicate objects managedObjectStore.managedObjectCache = [[RKInMemoryManagedObjectCache alloc] initWithManagedObjectContext:managedObjectStore.persistentStoreManagedObjectContext]; My request is: [[RKObjectManager sharedManager] getObjectsAtPath:@"/api/rest/cells/?format=json" parameters:nil success:^(RKObjectRequestOperation *operation, RKMappingResult *mappingResult) { RKLogInfo(@"Load complete: Table should refresh..."); [[NSUserDefaults standardUserDefaults] setObject:[NSDate date] forKey:@"LastUpdatedAt"]; [[NSUserDefaults standardUserDefaults] synchronize]; } failure:^(RKObjectRequestOperation *operation, NSError *error) { RKLogError(@"Load failed with error: %@", error); }]; And I always get the following error: **Error Domain=org.restkit.RestKit.ErrorDomain Code=1001 "Unable to find any mappings for the given content" UserInfo=0x1102d500 {DetailedErrors=(), NSLocalizedDescription=Unable to find any mappings for the given content, keyPath=null}** Thanks a lot!

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  • SDL Video Init causes Exception on Mac OS X 10.8

    - by ScrollerBlaster
    I have just ported my C++ game to OS X and the first time it ran I get the following exception when trying to call SDL_SetVideoMode. 2012-09-28 15:01:05.437 SCRAsteroids[28595:707] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Error (1000) creating CGSWindow on line 259' * First throw call stack: ( 0 CoreFoundation 0x00007fff8b53b716 __exceptionPreprocess + 198 1 libobjc.A.dylib 0x00007fff90e30470 objc_exception_throw + 43 2 CoreFoundation 0x00007fff8b53b4ec +[NSException raise:format:] + 204 3 AppKit 0x00007fff8a26a579 _NSCreateWindowWithOpaqueShape2 + 655 4 AppKit 0x00007fff8a268d70 -[NSWindow _commonAwake] + 2002 5 AppKit 0x00007fff8a2277e2 -[NSWindow _commonInitFrame:styleMask:backing:defer:] + 1763 6 AppKit 0x00007fff8a22692f -[NSWindow _initContent:styleMask:backing:defer:contentView:] + 1568 7 AppKit 0x00007fff8a2262ff -[NSWindow initWithContentRect:styleMask:backing:defer:] + 45 8 libSDL-1.2.0.dylib 0x0000000107c228f6 -[SDL_QuartzWindow initWithContentRect:styleMask:backing:defer:] + 294 9 libSDL-1.2.0.dylib 0x0000000107c20505 QZ_SetVideoMode + 2837 10 libSDL-1.2.0.dylib 0x0000000107c17af5 SDL_SetVideoMode + 917 11 SCRAsteroids 0x0000000107be60fb _ZN11SDLGraphics4initEP6IWorldii + 291 ) libc++abi.dylib: terminate called throwing an exception Abort trap: 6 My init code looks like this: if (SDL_Init(SDL_INIT_EVERYTHING) < 0) return false; const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo(); if (!videoInfo) { fprintf(stderr, "Video query failed: %s\n", SDL_GetError()); return false; } /* the flags to pass to SDL_SetVideoMode */ videoFlags = SDL_OPENGL; /* Enable OpenGL in SDL */ videoFlags |= SDL_GL_DOUBLEBUFFER; /* Enable double buffering */ videoFlags |= SDL_HWPALETTE; /* Store the palette in hardware */ /* This checks to see if surfaces can be stored in memory */ if (videoInfo->hw_available) videoFlags |= SDL_HWSURFACE; else videoFlags |= SDL_SWSURFACE; if (w == 0) { widthViewport = videoInfo->current_w; heightViewport = videoInfo->current_h; cout << "Will use full screen resolution of "; videoFlags |= SDL_FULLSCREEN; } else { cout << "Will use full user supplied resolution of "; widthViewport = w; heightViewport = h; videoFlags |= SDL_RESIZABLE; /* Enable window resizing */ } cout << widthViewport << "x" << heightViewport << "\n"; /* This checks if hardware blits can be done */ if (videoInfo->blit_hw) videoFlags |= SDL_HWACCEL; /* Sets up OpenGL double buffering */ SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); /* get a SDL surface */ surface = SDL_SetVideoMode(widthViewport, heightViewport, SCREEN_BPP, videoFlags); It gets into that last SDL call and throws the exception above. I have tried it in both full screen and resizable window mode, same thing. I build my app old school, on the command line, as opposed to using Xcode.

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  • iPhone Image Resources, ICO vs PNG, app bundle filesize

    - by Jasarien
    My application has a collection of around 1940 icons that are used throughout. They're currently in ICO and new images provided to me come in ICO format too. I have noticed that they contain a 16x16 and 32x32 representation of each icon in one file. Each file is roughly 4KB in filesize (as reported by finder, but ls reports that they vary from being ~1000 bytes to 5000 bytes) A very small number of these icons only contain the 32x32 representation, and as a result are only around 700 bytes in size. Currently I am bundling these icons with my application and they are inflating the size of the app a bit more than I would like. Altogether, the images total just about 25.5MB. Xcode must do some kind of compression because the resulting app bundle is about 12.4MB. Compressing this further into a ZIP (as it would be when submitted to the App Store), results in a final file of 5.8MB. I'm aware that the maximum limit for over the air App Store downloads has been raised to 20MB since the introduction of the iPad (I'm not sure if that extends to iPhone apps as well as iPad apps though, if not the limit would be 10MB). My worry is that new icons are going to be added (sometimes up to 10 icons per week), and will continue to inflate the app bundle over time. What is the best way to distribute these icons with my app? Things I've tried and not had much success with: Converting the icons from ICO to PNG: I tried this in the hopes that the pngcrush utility would help out with the filesize. But it appears that it doesn't make much of a difference between a normal PNG and a crushed png (I believe it just optimises the image for display on the iPhone's GPU rather than compress it's size). Also in going from ICO to PNG actually increased the size of the icon file... Zipping the images, and then uncompressing them on first run. While this did reduce the overall image sizes, I found that the effort needed to unzip them, copy them to the documents folder and ensure that duplication doesn't happen on upgrades was too much hassle to be worth the benefit. Also, on original and 3G iPhones unzipping and copying around 25MB of images takes too long and creates a bad experience... Things I've considered but not yet tried: Instead of distributing the icons within the app bundle, host them online, and download each icon on demand (it depends on the user's data as to which icons will actually be displayed and when). Issues with this is that bandwidth costs money, and image downloads will be bandwidth intensive. However, my app currently has a small userbase of around 5,500 users (of which I estimate around 1500 to be active based on Flurry stats), and I have a huge unused bandwidth allowance with my current hosting package. So I'm open to thoughts on how to solve this tricky issue.

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  • iPhone Debugger Message -- Weird

    - by Bill Shiff
    Hello, I have an iPhone app that I've been working on and have recently upgraded my version of XCode. Since the upgrade, I can build and debug in the iPhone Simulator just fine, but when I try to debug on an attached device I get the following messages: From Xcode4: GNU gdb 6.3.50-20050815 (Apple version gdb-1510) (Fri Oct 22 04:12:10 UTC 2010) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys001 sharedlibrary apply-load-rules all warning: Unable to read symbols from "dyld" (prefix __dyld_) (not yet mapped into memory). warning: Unable to read symbols for (null)/Library/Frameworks/MessageUI.framework/MessageUI (file not found). warning: Unable to read symbols from "MessageUI" (not yet mapped into memory). warning: Unable to read symbols for (null)/Library/Frameworks/MapKit.framework/MapKit (file not found). warning: Unable to read symbols from "MapKit" (not yet mapped into memory). warning: Unable to read symbols from "Foundation" (not yet mapped into memory). warning: Unable to read symbols for (null)/Library/Frameworks/UIKit.framework/UIKit (file not found). warning: Unable to read symbols from "UIKit" (not yet mapped into memory). warning: Unable to read symbols for (null)/Library/Frameworks/CoreGraphics.framework/CoreGraphics (file not found). warning: Unable to read symbols from "CoreGraphics" (not yet mapped into memory). warning: Unable to read symbols from "CoreData" (not yet mapped into memory). warning: Unable to read symbols from "QuartzCore" (not yet mapped into memory). warning: Unable to read symbols from "libgcc_s.1.dylib" (not yet mapped into memory). warning: Unable to read symbols from "libSystem.B.dylib" (not yet mapped into memory). warning: Unable to read symbols from "libobjc.A.dylib" (not yet mapped into memory). warning: Unable to read symbols from "CoreFoundation" (not yet mapped into memory). target remote-mobile /tmp/.XcodeGDBRemote-3836-28 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none [Switching to thread 11523] [Switching to thread 11523] gdb stack crawl at point of internal error: 0 gdb-arm-apple-darwin 0x0013216e internal_vproblem + 316

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  • Objective-C++ Memory Problem

    - by Stephen Furlani
    Hello, I'm having memory woes. I've got a C++ Library (Equalizer from Eyescale) and they use the Traversal Visitor Pattern to allow you to add new functionality to their classes. I've finally figured out how it works, and I've got a Visitor that just returns the properties from one of the objects. (since I don't know how they're allocated). so. My little code does this: VisitorResult AGLContextVisitor::visit( Channel* channel ) { // Search through Nodes, Pipes until we get to the right window. // Add some code to make sure we find the right one? // Not executing the following code as C++ in gdb? eq::Window* w = channel->getWindow(); OSWindow* osw = w->getOSWindow(); AGLWindow* aw = (AGLWindow *)osw; AGLContext agl_ctx = aw->getAGLContext(); this->setContext(agl_ctx); return TRAVERSE_PRUNE; } So here's the problem. eq::Window* w = channel->getWindow(); (gdb) print w 0x0 BUT If I do this: (gdb) set objc-non-blocking-mode off (gdb) print w=channel->getWindow() 0x300effb9 // an honest memory location, and sets w as verified in the Debugger window of XCode. It does the same thing for osw. I don't get it. Why would something work in (gdb) but not in the code? The file is completely a cpp file, but it seems to be running in objc++, since I need to turn blocking off. Help!? I feel like I'm missing some memory-management basic thing here, either with C++ or Obj-C. [edit] channel-getWindow() is supposed to do this: /** @return the parent window. @version 1.0 */ Window* getWindow() { return _window; } The code also executes fine if I run it from a C++-only application. [edit] No... I tried creating a simple stand-alone program since I was tired of running it as a plugin. Messy to debug. And no, it doesn't run in the C++ program either. So I'm really at a loss as to what I'm doing wrong. Thanks, -- Stephen Furlani

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  • Google Docs iphone library error reporting

    - by phil harris
    I'm in the process of adding a Google Docs interface to my iPhone app, and I'm largely following the example in the GoogleDocs.m file from Tom Saxton's example app. The objective-c library I'm using is from http://code.google.com/p/gdata-objectivec-client/wiki/GDataObjCIntroduction The library file used is from gdata-objectivec-client-1.10.0.zip. This service:username:password method is a slight variant of the one found in the Saxton file GoogleDocs.m starting at line 351: - (void)service:(NSString *)username password:(NSString *)password { if(service == nil) { service = [[[GDataServiceGoogleDocs alloc] init] autorelease]; [service setUserAgent:s_strUserAgent]; [service setShouldCacheDatedData:NO]; [service setServiceShouldFollowNextLinks:NO]; (void)[service authenticateWithDelegate:self didAuthenticateSelector:@selector(ticket:authenticatedWithError:)]; } // update the username/password each time the service is requested if (username != nil && [username length] && password != nil && [password length]) [service setUserCredentialsWithUsername:username password:password]; else [service setUserCredentialsWithUsername:nil password:nil]; } // associated callback for service:username:password: method - (void)ticket:(GDataServiceTicket *)ticket authenticatedWithError:(NSError *)error { NSLog(@"%@",@"authenticatedWithError called"); if(error == nil) [self selectBackupRestore]; else { NSLog(@"error code(%d)", [error code]); NSLog(@"error domain(%d)", [error domain]); NSLog(@"localizedDescription(%@)", error.localizedDescription); NSLog(@"localizedFailureReason(%@)", error.localizedFailureReason); NSLog(@"localizedRecoveryOptions(%@)", error.localizedRecoveryOptions); NSLog(@"localizedRecoverySuggestion(%@)", error.localizedRecoverySuggestion); } } Please note the service:username:password method and the callback compile and run fine. The problem is that the callback is passing a non-nil NSError object. I added an NSLog() for every error reporting attribute of NSError and the (Xcode) log output of a test run is below. [Session started at 2010-05-27 12:27:16 -0700.] 2010-05-27 12:27:38.778 iFilebox[74596:207] authenticatedWithError called 2010-05-27 12:27:38.779 iFilebox[74596:207] error code(-1) 2010-05-27 12:27:38.780 iFilebox[74596:207] error domain(499324) 2010-05-27 12:27:38.781 iFilebox[74596:207] localizedDescription(Operation could not be completed. (com.google.GDataServiceDomain error -1.)) 2010-05-27 12:27:38.782 iFilebox[74596:207] localizedFailureReason((null)) 2010-05-27 12:27:38.782 iFilebox[74596:207] localizedRecoveryOptions((null)) 2010-05-27 12:27:38.783 iFilebox[74596:207] localizedRecoverySuggestion((null)) My essential question is in the error reporting. I was hoping the localizedDescription would be more specific of the error. All I get for the error code value is -1, and the only description of the error is "Operation could not be completed. (com.google.GDataServiceDomain error -1.". Not very helpful. Does anyone know what a GDataServiceDomain error -1 is? Where can I find a full list of all error codes returned, and a description of what they mean?

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  • Lighttpd with FastCGI configuration running ViewVC - rewrite problems

    - by 0xC0000022L
    At the moment I am struggling with the configuration of lighttpd together with ViewVC. The configuration was ported from Apache 2.2.x, which is still running on the machine, serving the WebDAV/SVN stuff, being proxied through. Now, the problem I am having appears to be with the rewrite rules and I'm not really sure what I am missing here. Here's my configuration (slightly condensed to keep it concise): var.hgwebfcgi = "/var/www/vcs/bin/hgweb.fcgi" var.viewvcfcgi = "/var/www/vcs/bin/wsgi/viewvc.fcgi" var.viewvcstatic = "/var/www/vcs/templates/docroot" var.vcs_errorlog = "/var/log/lighttpd/error.log" var.vcs_accesslog = "/var/log/lighttpd/access.log" $HTTP["host"] =~ "domain.tld" { $SERVER["socket"] == ":443" { protocol = "https://" ssl.engine = "enable" ssl.pemfile = "/etc/lighttpd/ssl/..." ssl.ca-file = "/etc/lighttpd/ssl/..." ssl.use-sslv2 = "disable" setenv.add-environment = ( "HTTPS" => "on" ) url.rewrite-once += ("^/mercurial$" => "/mercurial/" ) url.rewrite-once += ("^/$" => "/viewvc.fcgi" ) alias.url += ( "/viewvc-static" => var.viewvcstatic ) alias.url += ( "/robots.txt" => var.robots ) alias.url += ( "/favicon.ico" => var.favicon ) alias.url += ( "/mercurial" => var.hgwebfcgi ) alias.url += ( "/viewvc.fcgi" => var.viewvcfcgi ) $HTTP["url"] =~ "^/mercurial" { fastcgi.server += ( ".fcgi" => ( ( "bin-path" => var.hgwebfcgi, "socket" => "/tmp/hgwebdir.sock", "min-procs" => 1, "max-procs" => 5 ) ) ) } else $HTTP["url"] =~ "^/viewvc\.fcgi" { fastcgi.server += ( ".fcgi" => ( ( "bin-path" => var.viewvcfcgi, "socket" => "/tmp/viewvc.sock", "min-procs" => 1, "max-procs" => 5 ) ) ) } expire.url = ( "/viewvc-static" => "access plus 60 days" ) server.errorlog = var.vcs_errorlog accesslog.filename = var.vcs_accesslog } } Now, when I access the domain.tld, I correctly see the index of the repositories. However, when I look at the links for each respective repository (or click them, for that matter), it's of the form https://domain.tld/viewvc.fcgi/reponame instead of the intended https://domain.tld/reponame. What do I have to change/add to achieve this? Do I have to "abuse" the index file mechanism somehow? Goal is to keep the /mercurial alias functional. So far I've tried sifting through the lighttpd book from Packt again, also through the lighttpd documentation, but found nothing that seemed to match the problem.

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  • iPhone: Create a single UIView from multiple clicks

    - by Cuzog
    I'm making a partial overlay modal in my app with the code from “Semi-Modal (Transparent) Dialogs on the iPhone” at ramin.firoozye.com. In doing so, the button that calls the modal is still visible and clickable. I will hide this button when the modal spawns, but I want to be sure if the user clicks very quickly twice, a new modal doesn't come up for each click. What is the best way to check that the modal doesn't already exist when calling it from the button click? You can download the test project here. For those that don't have xcode, the relevant functions are below: I call forth the modal on button click with this: - (IBAction)displayModal:(id)sender { ModalViewController *modalController = [[ModalViewController alloc] initWithNibName:@"ModalViewController" bundle:nil]; modalController.view.frame = CGRectOffset(modalController.view.frame, 0, 230); [self showModal:modalController.view]; } Then use this function to animate the custom modal over the current view: - (void)showModal:(UIView*) modalView { UIWindow* mainWindow = (((TestAppDelegate*) [UIApplication sharedApplication].delegate).window); CGPoint middleCenter = modalView.center; CGSize offSize = [UIScreen mainScreen].bounds.size; CGPoint offScreenCenter = CGPointMake(offSize.width / 2.0, offSize.height * 1.5); modalView.center = offScreenCenter; // we start off-screen [mainWindow addSubview:modalView]; // Show it with a transition effect [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.4]; // animation duration in seconds modalView.center = middleCenter; [UIView commitAnimations]; } Then I dismiss the modal on button click with this: - (IBAction)dismissModal:(id)sender { [self hideModal:self.view]; } And then use these functions to animate the modal offscreen and clean itself up: - (void)hideModal:(UIView*) modalView { CGSize offSize = [UIScreen mainScreen].bounds.size; CGPoint offScreenCenter = CGPointMake(offSize.width / 2.0, offSize.height * 1.5); [UIView beginAnimations:nil context:modalView]; [UIView setAnimationDuration:0.7]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(hideModalEnded:finished:context:)]; modalView.center = offScreenCenter; [UIView commitAnimations]; } - (void)hideModalEnded:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { UIView* modalView = (UIView *)context; [modalView removeFromSuperview]; [self release]; } Any help is greatly appreciated!

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  • Nginx fastcgi problems with django (double slashes in url?)

    - by wizard
    I'm deploying my first django app. I'm familiar with nginx and fastcgi from deploying php-fpm. I can't get python to recognize the urls. I'm also at a loss on how to debug this further. I'd welcome solutions to this problem and tips on debugging fastcgi problems. Currently I get a 404 page regardless of the url and for some reason a double slash For http://www.site.com/admin/ Page not found (404) Request Method: GET Request URL: http://www.site.com/admin// My urls.py from the debug output - which work in the dev server. Using the URLconf defined in ahrlty.urls, Django tried these URL patterns, in this order: ^listings/ ^admin/ ^accounts/login/$ ^accounts/logout/$ my nginx config server { listen 80; server_name beta.ahrlty.com; access_log /home/ahrlty/ahrlty/logs/access.log; error_log /home/ahrlty/ahrlty/logs/error.log; location /static/ { alias /home/ahrlty/ahrlty/ahrlty/static/; break; } location /media/ { alias /usr/lib/python2.6/dist-packages/django/contrib/admin/media/; break; } location / { include /etc/nginx/fastcgi_params; fastcgi_pass 127.0.0.1:8001; break; } } and my fastcgi_params fastcgi_param QUERY_STRING $query_string; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; fastcgi_param SCRIPT_NAME $fastcgi_script_name; fastcgi_param REQUEST_URI $request_uri; fastcgi_param DOCUMENT_URI $document_uri; fastcgi_param DOCUMENT_ROOT $document_root; fastcgi_param SERVER_PROTOCOL $server_protocol; fastcgi_param GATEWAY_INTERFACE CGI/1.1; fastcgi_param SERVER_SOFTWARE nginx/$nginx_version; fastcgi_param REMOTE_ADDR $remote_addr; fastcgi_param REMOTE_PORT $remote_port; fastcgi_param SERVER_ADDR $server_addr; fastcgi_param SERVER_PORT $server_port; fastcgi_param SERVER_NAME $server_name; fastcgi_param PATH_INFO $fastcgi_script_name; # PHP only, required if PHP was built with --enable-force-cgi-redirect fastcgi_param REDIRECT_STATUS 200; And lastly I'm running fastcgi from the commandline with django's manage.py. python manage.py runfcgi method=threaded host=127.0.0.1 port=8080 pidfile=mysite.pid minspare=4 maxspare=30 daemonize=false I'm having a hard time debugging this one. Does anything jump out at anybody? Notes nginx version: nginx/0.7.62 Django svn trunk rev 13013

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  • RDP exits immediately after connecting to Windows Server 2008 R2

    - by carpat
    Background: I recently got a Windows cloud VPS server. I don't have much experience with server admin (I'm a programmer), and what little I do have is with linux servers. Ever since getting the server I've been having issues with RDP. I can connect about two or three times, after which point I can't connect until one of the tech guys "fixes" it (see below). When I connect, I can stay connected for hours with no problem. When the problem connecting starts, the first time I try to log in, the remote desktop window pops up, starts connecting, and then exits with "Your Remote Desktop session has ended". After that, for about 10-20 minutes if I try to connect again, the connections times out with Remote Desktop can't connect to the computer for one of these reasons: 1) Remote access on the server is not enabled 2) The remote computer is turned off 3) The remote computer is not available on the network then goes back to connecting once and immediately disconnecting. All of the updates are installed. The firewall has been correctly configured to let RDP traffic through. The remote setting is "Allow connections from computers running any version of Remote Desktop". I tried creating a second user, and when I can't connect, I can't connect to that user either. I've tried both soft and hard reboots, neither of which help. I've tried connecting from two different computers (both running Windows 7) from two different networks (work and home), and the behavior is the same. Everything else on the server continues to run fine (IIS-served http pages, Tomcat-served java pages, svn, ping). The "fix" that the tech guys supply is simply logging into the console on their end, after which point I can connnect 2 or 3 times again. The event viewer on the server has "authentication failure" (or something similar) events generated when I attempt to log in and can't. I can't get to the actual event at the moment as I'm currently in the can't connect stage, and waiting for the techs to log in. But when I searched for the event earlier this morning I couldn't find anything useful. Can anyone help?

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  • Tab Bar and Nav Controller: Where did I go wrong in my Interface Builder wiring?

    - by editor
    Even if you don't know how I've shot myself in the foot, a story which I've tried to lay out below, if you think I've done a good job showing the parameters of my problem I'd appreciate an upvote so that I might be able to grab some attention for my question. I've been working on an iPhone application in XCode and Interface Builder of the Tab Bar project type. After getting a table view of topics (business sectors) working fine I realized that I would need to add a Navigation Control to allow the user to drill into a subtopics (subsectors) table. As a green Objective-C developer, that was confusing, but I managed to get it working by reading various documentation trying out a few different IB options. My current setup is a Tab Bar Controller with Tab 1 as a Navigation Controller and Tab 2 a plain view with a Table View placed into it. The wiring works: I can log when table rows are selected and I'm ready to push a new View Controller onto the stack so that I can display the subtopics Table View. My problem: For some reason the first tab's Table View is a delegate and dataSource of the second ta. It doesn't make sense to me and I can't figure out why that's the only setup that works. Here is the wiring: Navigation Controller (Sectors) is a delegate of Tab Bar Navigation Bar is a delegate of Navigation Controller (Sectors) View Contoller (Sectors) has a view of Table View Table View (in Navigation Controller (Sectors)) is a delegate of First View Controller (Companies) Table View (in Navigation Controller (Sectors)) is a dataSource outlet of First View Controller (Companies) First View Controller (Companies) First View Contoller (Sectors) has a view of Table View Table View (in First View Controller (Companies)) is not hooked up to a dataSource outlet and is not a delegate When I click the tab buttons and look at the Inspector I see that the first tab is correctly hooked up to my MainWindow.xib and the second tab has selected a nib called SecondView.xib. It's in the File's Owner of MainWindow.xib where I inherit UITableViewDataSource and UITableViewDelegate (and also UITabBarControllerDelegate) in the .h, and in the .m where I implement the delegate methods. Why does this setup only work when the Table View in my first tab (View Controller (Sectors)) is a delegate and dataSource of the second tab? I'm confused: why wouldn't it need to be hooked up to the Navigation Controller-enabled tab in which the Table View is seen (Navigation Controller (Sectors))? The Table View seen on the second tab has neither dataSource and is not a delegate. I'm having trouble getting a pushViewController to fire (self.navigationController is not nil but the new View Controller still doesn't load) and I suspect that I need to work out this IB wiring issue before I can troubleshoot why the Nav Controller won't push a new View Controller onto the stack. if(nil == self.navigationController) { NSLog(@"self.navigationController is nil."); } else { NSLog(@"self.navigationController is not nil."); SectorList *subsectorViewController = [[SectorList alloc] initWithNibName:@"SectorList" bundle:nil]; subsectorViewController.title = @"Subsectors"; [[self navigationController] pushViewController:subsectorViewController animated:YES]; [subsectorViewController release]; }

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  • IT merger - self-sufficient site with domain controller VS thin clients outpost with access to termi

    - by imagodei
    SITUATION: A larger company acquires a smaller one. IT infrastructure has to be merged. There are no immediate plans to change the current size or role of the smaller company - the offices and production remain. It has a Win 2003 SBS domain server, Win 2000 file server, linux server for SVN and internal Wikipedia, 2 or 3 production machines, LTO backup solution. The servers are approx. 5 years old. Cisco network equippment (switches, wireless, ASA). Mail solution is a hosted Exchange. There are approx. 35 desktops and laptops in the company. IT infrastructure unification: There are 2 IT merging proposals. 1.) Replacing old servers, installing Win Server 2008 domain controller, and setting up either subdomain or domain trust to a larger company. File server and other servers remain local and synchronization should be set up to a centralized location in larger company. Similary with the backup - it remains local and if needed it should be replicated to a centralized location. Licensing is managed by smaller company. 2.) All servers are moved to a centralized location in larger company. As many desktop machines as possible are replaced by thin clients. The actual machines are virtualized and hosted by Terminal server at the same central location. Citrix solutions will be used. Only router and site-2-site VPN connection remain at the smaller company. Backup internet line to insure near 100% availability is needed. Licensing is mainly managed by larger company. Only specialized software for PCs that will not be virtualized is managed by smaller company. I'd like to ask you to discuss both solutions a bit. In your opinion, which is better from the operational point of view? Which is more reliable, cheaper in the long run? Easier to manage from the system administrator's point of view? Easier on the budget and easier to maintain from IT department's point of view? Does anybody have any experience with the second option and how does it perform in production environment? Pros and cons of both? Your input will be of great significance to me. Thank you very much!

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  • How to close all, or only some, tabs in Safari using AppleScript?

    - by Form
    I have made a very simple AppleScript to close all tabs in Safari. The problem is, it works, but not completely. The problem is that only a couple of tabs are closed. Here's the code: tell application "Safari" repeat with aWindow in windows repeat with aTab in tabs of aWindow if [some condition is encountered] then aTab close end if end repeat end repeat end tell I've also tried this script: tell application "Safari" repeat with i from 0 to the number of items in windows set aWindow to item i of windows repeat with j from 0 to the number of tabs in aWindow set aTab to item j of tabs of aWindow if [some condition is encountered] then aTab close end if end repeat end repeat end tell ... but it does not work either (same behavior). I tried that on my system (MacBook Pro jan 2008), as well as on a Mac Pro G5 under Tiger and the script fails on both, albeit with a much less descriptive error on Tiger. Running the script a few times closes a few tab each time until none is left, but always fails with the same error after closing a few tabs. Under Leopard I get an out of bounds error. Since I am using fast enumeration (not using "repeat from 0 to number of items in windows") I don't see how I can get an out of bounds error with this... My goal is to use the Cocoa Scripting Bridge to close tabs in Safari from my Objective-C Cocoa application but the Scripting Bridge fails in the same manner. The non-deletable tabs show as NULL in the Xcode debugger, while the other tabs are valid objects from which I can get values back (such as their title). In fact I tried with the Scripting Bridge first then told myself why not try this directly in AppleScript and I was surprised to see the same results. I must have a glaring omission or something in there... (seems like a bug in Safari AppleScript support to me... :S) I've used repeat loops and Obj-C 2.0 fast enumeration to iterate through collections before with zero problems, so I really don't see what's wrong here. Anyone can help? Thanks in advance!

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  • Video playback with jQuery Mobile and Phonegap

    - by aritchie
    I'm fairly new to mobile apps, so am trying to knock up a simple video player using Phonegap and jQuery Mobile. The problem is, jQuery mobile appears to be blocking the video playback for some reason. To troubleshoot I stripped it right back to the following HTML, but get the same result, ie a black rectangle where the video should be, but no video playback or controls. <!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <meta name="viewport" content="width=device-width,initial-scale=1"/> <link rel="stylesheet" type="text/css" href="css/index.css" /> <link rel="stylesheet" href="css/jquery.mobile-1.2.0.min.css" /> <script type="text/javascript" src="cordova-2.2.0.js"></script> <script type="text/javascript" src="js/index.js"></script> <script src="js/jquery-1.8.3.min.js"></script> <script src="js/jquery.mobile-1.2.0.js"></script> <title></title> </head> <body> <div> <video controls autoplay> <source src="video/video1.mp4" type="video/mp4" > </video> </div> </body> </html> If I remove the link to jquery.mobile-1.2.0.js the video shows up and plays, otherwise, just the black rectangle. I don't know jQuery mobile at all, but searching in the js for a reference to the video elements doesn't show up, so I've no idea what is blocking it. The code works fine in Chrome and Firefox. There are no console messages in Xcode. I also tried hooking up to http://debug.phonegap.com/ but this gave no error messages either. Any ideas??

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  • IPhone iOs 5, need help getting my tab bar at the top to work

    - by Patrick
    I wanted to have the tab bar at the top. So i created a new project in XCode. Added a view and then inside that view i added (scrollbar, text and another view). See picture. What i wanted was to have my tab bar at the top. Then in the middle would be the contents from the tab bar and below it a small copyright text. See picture. No idea how to make this correctly. I have tried to create the UITabBarController on the fly and then assign it into the view at the top. (Top white space on the picture dedicated for the tab bar). Here is my code to init the MainWindow. MainWindow.h #import <UIKit/UIKit.h> @class Intro; @interface MainWindow : UIViewController @property (strong, nonatomic) IBOutlet UIScrollView *mainContentFrame; @property (strong, nonatomic) IBOutlet UIView *mainTabBarView; @property (strong, nonatomic) UITabBarController *mainTabBar; @property (nonatomic, strong) Intro *intro; // Trying to get this tab to show in the tab bar @end MainWindow.m #import "MainWindow.h" #import "Intro.h" @interface MainWindow () @end @implementation MainWindow @synthesize mainContentFrame = _mainContentFrame; @synthesize mainTabBarView = _mainTabBarView; @synthesize mainTabBar = _mainTabBar; @synthesize intro = _intro; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { _intro = [[Intro alloc] init]; NSArray *allViews = [[NSArray alloc] initWithObjects:_intro, nil]; [super viewDidLoad]; // Do any additional setup after loading the view. _mainTabBar = [[UITabBarController alloc] init]; [_mainTabBar setViewControllers:allViews]; [_mainTabBarView.window addSubview:_mainTabBar.tabBarController.view]; } - (void)viewDidUnload { [self setMainTabBar:nil]; [self setMainContentFrame:nil]; [self setMainContentFrame:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } @end What am i missing to get this to work? Wanted the content to end up in the scrollview so that all tabs are scrollable.

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  • GKSession sendDataToAllPeers getting invalid parameter

    - by cb4
    This is my first post and I wanted to start it by thanking the many stackoverflow contributors who will never know how much they helped me out these past several days as I worked to complete my first iOS app. I am indebted to them and to this site for giving them a place to post. To 'pay off' some of that debt, I hope this will help others as I have been helped... So, my app uses the GKPeerPickerController to make a connection to a 2nd device. Once connected, the devices can send text messages to each other. The receiving peer has the message displayed in a UIAlertView. Everything was working fine. Then I decided to experiment with locations and added code to get the current location. I convert it into latitude & longitude in degrees, minutes, and seconds and put them into one NSString. I added a button to my storyboard called 'Send Location' which, when tapped, sends the location to the connected peer. This is where I ran into the problem. Both the send text and send location methods call the sendPacket method with a NSString. sendPacket converts the string to NSData and calls sendDataToAllPeers. When I learned how to capture the error, it was "Invalid parameter for - sendDataToAllPeers:withDataMode:error:". [.....pause.....] Well, this was going to be a question but in writing all this to explain the problem, the answer just dawned on me. Did a few tests and verified it now works. The issue was not in sendDataToAllPeers, it was in the conversion of the NSString (strToSend) to NSData: packet = [strToSend dataUsingEncoding:NSASCIIStringEncoding]; Specifically, it was the degree sign character (little circle, ASCII 176). NSASCIIStringEncoding only includes ASCII characters up to 127 so don't use any above that. I'm sure there was a quicker way to find the problem, but I don't know Objective-C or Xcode's debugging facility well enough yet. Whew! Several hours to discover that little tidbit. I did learn a lot, though, and that's always a good thing!

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  • iOS dynamic object creation

    - by Abdul Ahmad
    I've worked with Xcode and iOS on a few personal projects and have always used non-object-oriented designs for everything... just because I've been doing mostly learning/experimenting with things. Now I've been trying to implement some object oriented design into one game I've made previously. The idea is, I have a space ship that can shoot bullets. In the past I basically added the UIImageView to the storyboard and then connected it to the .h file and from there did things on it like move it around or whatever (using CGPointMake). The idea now is to make a method (and a whole other class soon) that will create a UIImageView programmatically, allocate it, add it to the superview etc... I've got this working so far, easy stuff, but the next part is a bit harder. Where do I store this local variable "bullet"? I've been saving it to an NSMutableArray and doing the following: (actually here are the methods that I have) -(void)movement { for (int i = 0; i < [array1 count]; i ++) { UIImageView *a = [array1 objectAtIndex:i]; a.center = CGPointMake(a.center.x + 2, a.center.y); if (a.center.x > 500) { [array1 removeObjectAtIndex:i]; [a removeFromSuperview]; } } } -(void)getBullet { UIImageView *bullet = [[UIImageView alloc] initWithFrame:CGRectMake(ship.center.x + 20, ship.center.y - 2, 15, 3)]; bullet.image = [UIImage imageNamed:@"bullet2.png"]; bullet.hidden = NO; [self.view addSubview:bullet]; [array1 addObject:bullet]; } (by the way, array1 is declared in the .h file) and theres a timer that controls the movement method timer = [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(movement) userInfo:nil repeats:YES]; first question is: what is the correct way of doing this? Storing a bullet for example until it is removed from the superview, should I store it another way? and another question is, when I remove a UIImageView from the superview, does that remove it from memory so its not using up system resources? Thank you for the help! (will update if I Think of other questions

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