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  • Copying the bitmap contents of a UIView's context to that of another UIView

    - by Joonas Trussmann
    Basically what I want to do is copy the already rendered content (a PDF drawn into the UIView's graphics context using CGContextDrawPDFPage()) onto a similar UIView, without having to re render the PDF. The idea is, that I'd then be able to perform an animated transform on the UIView and later re render the PDF with more accuracy. For both UIViews I'm using a larger-than-screen CATiledLayer to make it easier to rerender the PDF once the user zooms in, if that makes any difference. Any tips? I'm kind of lost here.

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  • How to mix colors "naturally" with C#?

    - by crono
    I have to mix some colors in a natural way. This means blue + yellow = green blue + red = purple and so on. I got the colors as RGB-Values. When I try to mix them I got the right "RGB"-results like green + red = yellow yellow + blue = white but not the right "natural-wet-paint"-results. Any good idea how to mix RGB in a natural way? It would be great if someone knew a solution within the Microsoft.Xna.Framework.Graphics namespace but a generic solution would also help :)

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  • BlackBerry Horizontal Scrolling in TreeField or ListField

    - by sethxian
    I am working on an application that requires text larger than the viewable screen size in both a TreeField and a ListField. As you know, the TreeField and ListField callbacks support only graphics.drawText() methods, so I cannot add an instance of a Field per row. Does anyone have a method of Scrolling horizontally past the viewable text size? Is there maybe a scrollable panel that would work? I know of the NullField(Field.Focusable) trick but this won't work on the list field. Lastly, I am aware that the type of screen makes a different as FullScreen and MainScreen use VerticalFieldMangers. So am using a PopupScreen at the moment for my testing. Thank you in advance for your time.

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  • Best approach for GPGPU/CUDA/OpenCL in Java?

    - by Frederik
    General-purpose computing on graphics processing units (GPGPU) is a very attractive concept to harness the power of the GPU for any kind of computing. I'd love to use GPGPU for image processing, particles, and fast geometric operations. Right now, it seems the two contenders in this space are CUDA and OpenCL. I'd like to know: Is OpenCL usable yet from Java on Windows/Mac? What are the libraries ways to interface to OpenCL/CUDA? Is using JNA directly an option? Am I forgetting something? Any real-world experience/examples/war stories are appreciated.

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  • Graphing perpendicular offsets in a least squares regression plot in R

    - by D W
    I'm interested in making a plot with a least squares regression line and line segments connecting the datapoints to the regression line as illustrated here in the graphic called perpendicular offsets: http://mathworld.wolfram.com/LeastSquaresFitting.html I have the plot and regression line done here: ## Dataset from http://www.apsnet.org/education/advancedplantpath/topics/RModules/doc1/04_Linear_regression.html ## Disease severity as a function of temperature # Response variable, disease severity diseasesev<-c(1.9,3.1,3.3,4.8,5.3,6.1,6.4,7.6,9.8,12.4) # Predictor variable, (Centigrade) temperature<-c(2,1,5,5,20,20,23,10,30,25) ## Fit a linear model for the data and summarize the output from function lm() severity.lm <- lm(diseasesev~temperature,data=severity) # Take a look at the data plot( diseasesev~temperature, data=severity, xlab="Temperature", ylab="% Disease Severity", pch=16 ) abline(severity.lm,lty=1) title(main="Graph of % Disease Severity vs Temperature") Should I use some kind of for loop and segments http://www.iiap.res.in/astrostat/School07/R/html/graphics/html/segments.html to do the perpendicular offsets? Is there a more efficient way? Please provide an example if possible.

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  • What are good sites that provide free media resources for hobby game development?

    - by m_oLogin
    Please redirect me if this is a duplicate. I haven't been able to find a suitable question. I really suck at graphics / music / 3D modeling / animation and it's a must-have when you have a hundred hobby game development projects you're working on. I'm looking for different quality sources on the web that provide free resources. [EDIT] Some resources given by the answers: (I'll complete it with time) MUSIC Jamendo (need to ask for permission for uses) OpSound SOUND EFFECTS FreeSound StoneWashed SPRITES LostGarden The protagonist domain Reiner's Tilesets (also contains a couple of 3D models OpenGameArt (beta, not many resources but promising) Flying Yogi ANIMATED SPRITES The Spriters Resource MODELS archive3d TurboSquid 3Dvia Google Sketchup ShareCG Gamasutraexchange.com ANIMATED MODELS TurboSquid TEXTURES CG Textures OpenFrag Other precompiled lists FreeGameDev.net

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  • solve a classic map-reduce problem with opencl?

    - by liuliu
    I am trying to parallel a classic map-reduce problem (which can parallel well with MPI) with OpenCL, namely, the AMD implementation. But the result bothers me. Let me brief about the problem first. There are two type of data that flow into the system: the feature set (30 parameters for each) and the sample set (9000+ dimensions for each). It is a classic map-reduce problem in the sense that I need to calculate the score of every feature on every sample (Map). And then, sum up the overall score for every feature (Reduce). There are around 10k features and 30k samples. I tried different ways to solve the problem. First, I tried to decompose the problem by features. The problem is that the score calculation consists of random memory access (pick some of the 9000+ dimensions and do plus/subtraction calculations). Since I cannot coalesce memory access, it costs. Then, I tried to decompose the problem by samples. The problem is that to sum up overall score, all threads are competing for few score variables. It keeps overwriting the score which turns out to be incorrect. (I cannot carry out individual score first and sum up later because it requires 10k * 30k * 4 bytes). The first method I tried gives me the same performance on i7 860 CPU with 8 threads. However, I don't think the problem is unsolvable: it is remarkably similar to ray tracing problem (for which you carry out calculation that millions of rays against millions of triangles). Any ideas?

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  • When to use Shift operators << >> in C# ?

    - by Junior Mayhé
    I was studying shift operators in C#, trying to find out when to use them in my code. I found an answer but for Java, you could: a) Make faster integer multiplication and division operations: *4839534 * 4* can be done like this: 4839534 << 2 or 543894 / 2 can be done like this: 543894 1 Shift operations much more faster than multiplication for most of processors. b) Reassembling byte streams to int values c) For accelerating operations with graphics since Red, Green and Blue colors coded by separate bytes. d) Packing small numbers into one single long... For b, c and d I can't imagine here a real sample. Does anyone know if we can accomplish all these items in C#? Is there more practical use for shift operators in C#?

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  • From Java GUI to Java Web

    - by Xorty
    I've been doing quite large application recently with Java - Swing. Now I'd like to move to web. Basically - I am not Microsoft guy, Java is fine with me. I've checked some basics of Java EE framework and decided that my choice will be Spring. I already am familiar with JDBC. Learning Spring is one thing, but working just with GUIs (C++ and Java) means that I have very poor knowledge of web development. Before I start reading tutorials of Spring MVC, what should I know to develop web solutions? I am mainly interested "how to" with graphics ... start from scratch or some nice IDE RAD-like development ? I kind of like f.e. Silverlight and integrating to web or asp.net win forms - allows us 'GUI' people develop faster. So can you please give me some useful advices? Thanx

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  • Windows 2008 RenderFarm Service: CreateProcessAsUser "Session 0 Isolation" and OpenGL

    - by holtavolt
    Hello, I have a legacy Windows server service and (spawned) application that works fine in XP-64 and W2K3, but fails on W2K8. I believe it is because of the new "Session 0 isolation " feature. (Note: As a StackOverflow newbie I'm being limited to one link in this post, so you'll need to scroll to bottom to lookup the links for '' items)* Consequently, I'm looking for code samples/security settings mojo that let you create a new process from a windows service for Windows 2008 Server such that I can restore (and possibly surpass) the previous behavior. I need a solution that: Creates the new process in a non-zero session to get around session-0 isolation restrictions (no access to graphics hardware from session 0) - the official MS line on this is: Because Session 0 is no longer a user session, services that are running in Session 0 do not have access to the video driver. This means that any attempt that a service makes to render graphics fails. Querying the display resolution and color depth in Session 0 reports the correct results for the system up to a maximum of 1920x1200 at 32 bits per pixel. The new process gets a windows station/desktop (e.g. winsta0/default) that can be used to create windows DCs. I've found a solution (that launches OK in an interactive session) for this here: *(Starting an Interactive Client Process in C++ - 2) The windows DC, when used as the basis for an *(OpenGL DescribePixelFormat enumeration - 3), is able to find and use the hardware-accelerated format (on a system appropriately equipped with OpenGL hardware.) Note that our current solution works OK on XP-64 and W2K3, except if a terminal services session is running (VNC works fine.) A solution that also allowed the process to work (i.e. run with OpenGL hardware acceleration even when a terminal services session is open) would be fanastic, although not required. I'm stuck at item #1 currently, and although there are some similar postings that discuss this (like *(this -4), and *(this - 5) - they are not suitable solutions, as there is no guarantee of a user session logged in already to "take" a session id from, nor am I running from a LocalSystem account (I'm running from a domain account for the service, for which I can adjust the privileges of, within reason, although I'd prefer to not have to escalate priorities to include SeTcbPrivileges.) For instance - here's a stub that I think should work, but always returns an error 1314 on the SetTokenInformation call (even though the AdjustTokenPrivileges returned no errors) I've used some alternate strategies involving "LogonUser" as well (instead of opening the existing process token), but I can't seem to swap out the session id. I'm also dubious about using the WTSActiveConsoleSessionId in all cases (for instance, if no interactive user is logged in) - although a quick test of the service running with no sessions logged in seemed to return a reasonable session value (1). I’ve removed error handling for ease of reading (still a bit messy - apologies) //Also tried using LogonUser(..) here OpenProcessToken(GetCurrentProcess(), TOKEN_QUERY | TOKEN_ADJUST_PRIVILEGES | TOKEN_ADJUST_SESSIONID | TOKEN_ADJUST_DEFAULT | TOKEN_ASSIGN_PRIMARY | TOKEN_DUPLICATE, &hToken) GetTokenInformation( hToken, TokenSessionId, &logonSessionId, sizeof(DWORD), &dwTokenLength ) DWORD consoleSessionId = WTSGetActiveConsoleSessionId(); /* Can't use this - requires very elevated privileges (LOCAL only, SeTcbPrivileges as well) if( !WTSQueryUserToken(consoleSessionId, &hToken)) ... */ DuplicateTokenEx(hToken, (TOKEN_QUERY | TOKEN_ADJUST_PRIVILEGES | TOKEN_ADJUST_SESSIONID | TOKEN_ADJUST_DEFAULT | TOKEN_ASSIGN_PRIMARY | TOKEN_DUPLICATE), NULL, SecurityIdentification, TokenPrimary, &hDupToken)) // Look up the LUID for the TCB Name privilege. LookupPrivilegeValue(NULL, SE_TCB_NAME, &tp.Privileges[0].Luid)) // Enable the TCB Name privilege in the token. tp.PrivilegeCount = 1; tp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED; if (!AdjustTokenPrivileges(hDupToken, FALSE, &tp, sizeof(TOKEN_PRIVILEGES), NULL, 0)) { DisplayError("AdjustTokenPrivileges"); ... } if (GetLastError() == ERROR_NOT_ALL_ASSIGNED) { DEBUG( "Token does not have the necessary privilege.\n"); } else { DEBUG( "No error reported from AdjustTokenPrivileges!\n"); } // Never errors here DEBUG(LM_INFO, "Attempting setting of sessionId to: %d\n", consoleSessionId ); if (!SetTokenInformation(hDupToken, TokenSessionId, &consoleSessionId, sizeof(DWORD))) *** ALWAYS FAILS WITH 1314 HERE *** All the debug output looks fine up until the SetTokenInformation call - I see session 0 is my current process session, and in my case, it's trying to set session 1 (the result of the WTSGetActiveConsoleSessionId). (Note that I'm logged into the W2K8 box via VNC, not RDC) So - a the questions: Is this approach valid, or are all service-initiated processes restricted to session 0 intentionally? Is there a better approach (short of "Launch on logon" and auto-logon for the servers?) Is there something wrong with this code, or a different way to create a process token where I can swap out the session id to indicate I want to spawn the process in a new session? I did try using LogonUser instead of OpenProcessToken, but that didn't work either. (I don't care if all spawned processes share the same non-zero session or not at this point.) Any help much appreciated - thanks! (You need to replace the 'zttp' with 'http' - StackOverflow restriction on one link in my newbie post) 2: http://msdn.microsoft.com/en-us/library/aa379608(VS.85).aspx 3: http://www.opengl.org/resources/faq/technical/mswindows.htm 4: http://stackoverflow.com/questions/2237696/creating-a-process-in-a-non-zero-session-from-a-service-in-windows-2008-server 5: http://stackoverflow.com/questions/1602996/how-can-i-lauch-a-process-which-has-a-ui-from-windows-service

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  • How to add Editext and Button to Efficent Adapter which has a Icon and text

    - by jayanthgande
    Hi, I want to create a layout in such a way that on top edittext and button should be there in one row. The search text I enter in editext and click on search button. Then I want to display a custom list view where each row contains image and text.(As per the API demos example list14 I have tried). But when I run the application, button and edittext are being added to each row (i.e., Each row contains a image, text, editext, button. Can Any one guide how to resolve this issue. Below is my xml file: <!-- <FrameLayout android:layout_width="wrap_content" android:layout_height="0dip" android:layout_weight="1"></FrameLayout> --> <ImageView android:id="@+id/icon" android:layout_width="48dip" android:layout_height="48dip" /> <TextView android:id="@+id/text" android:layout_gravity="center_vertical" android:layout_width="0dip" android:layout_weight="1.0" android:layout_height="wrap_content" /> <!-- <EditText android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/prdsearchtb" android:text="@string/tb_prd_search_lbl"></EditText> --> <!-- <TableLayout android:id="@+id/TableLayout01" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TableRow> --> <Button android:id="@+id/prdsrcbutton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/btn_lbl_prd_search" android:layout_x="2px" android:layout_y="410px"></Button> <!-- </TableRow> </TableLayout> -- and Java File: /** * */ package org.techdata.activity; import android.app.AlertDialog; import android.app.ListActivity; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.os.Bundle; import android.util.Log; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.ImageView; import android.widget.ListView; import android.widget.TextView; /** * @author jayanthg * */ public class ProductSearch extends ListActivity { private static class ProductSearchAdapter extends BaseAdapter { private LayoutInflater mInflater; private Bitmap mIcon1; private Bitmap mIcon2; public ProductSearchAdapter(Context context) { mInflater = LayoutInflater.from(context); // Icons bound to the rows. mIcon1 = BitmapFactory.decodeResource(context.getResources(), R.drawable.icon48x48_1); mIcon2 = BitmapFactory.decodeResource(context.getResources(), R.drawable.icon48x48_2); } @Override public int getCount() { return DATA.length; } @Override public Object getItem(int position) { return position; } @Override public long getItemId(int position) { return position; } @Override public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder holder; Button btn=null; if (convertView == null) { convertView = mInflater.inflate(R.layout.productsearch, null); // Creates a ViewHolder and store references to the two children // views // we want to bind data to. holder = new ViewHolder(); holder.text = (TextView) convertView.findViewById(R.id.text); holder.icon = (ImageView) convertView.findViewById(R.id.icon); btn=(Button)convertView.findViewById(R.id.prdsrcbutton); convertView.setTag(holder); } else { // Get the ViewHolder back to get fast access to the TextView // and the ImageView. holder = (ViewHolder) convertView.getTag(); } // Bind the data efficiently with the holder. holder.text.setText(DATA[position]); holder.icon.setImageBitmap((position & 1) == 1 ? mIcon1 : mIcon2); holder.icon.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Log.i("image", " u clicked on icon Position" + position); } }); holder.text.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Log.i("Text", " u clicked on text Position" + position); } }); btn.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Log.i("Button","U clicked on button"); } }); return convertView; } static class ViewHolder { TextView text; ImageView icon; } private static final String[] DATA = { "Abbaye de Belloc", "Abbaye du Mont des Cats" }; } ListView product_search_list; Button srch_btn; EditText srch_text; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setListAdapter(new ProductSearchAdapter(this)); // setContentView(R.layout.productsearch); // getListView().setEmptyView(findViewById(R.id.text)); // srch_text = (EditText)findViewById(R.id.prdsearchtb); // srch_btn = (Button) findViewById(R.id.prdsearchtb); // srch_btn.setOnClickListener(new View.OnClickListener() { // // @Override // public void onClick(View v) { // callProductSearchAdapter(); // // } // }); } void callProductSearchAdapter() { setListAdapter(new ProductSearchAdapter(this)); } private void createDialog(String title, String text, final Intent i) { if (i == null) { AlertDialog ad = new AlertDialog.Builder(this).setIcon( R.drawable.alert_dialog_icon).setPositiveButton("Ok", null) .setTitle(title).setMessage(text).create(); ad.show(); } } } Regards: Jayanth

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  • ASPX ajax form post help

    - by StealthRT
    Hey all, i have this peice of code that allows a user to select a jpg image, resize it and uploads it to the server driectory. The problem being is that it reloads the aspx page when it saves the image. My question is-is there any way to do this same thing but with ajax so that it doesn't leave the page after submitting it? I've done this pleanty of times with classic asp pages but never with a aspx page. Here is the code for the ASPX page: <%@ Page Trace="False" Language="vb" aspcompat="false" debug="true" validateRequest="false"%> <%@ Import Namespace=System.Drawing %> <%@ Import Namespace=System.Drawing.Imaging %> <%@ Import Namespace=System.Drawing.Text %> <%@ Import Namespace=System %> <%@ Import Namespace=System.IO %> <%@ Import Namespace=System.Web %> <%@ Import Namespace=System.ServiceProcess %> <%@ Import Namespace=Microsoft.Data.Odbc %> <%@ Import Namespace=System.Data.Odbc %> <%@ Import Namespace=MySql.Data.MySqlClient %> <%@ Import Namespace=MySql.Data %> <%@ Import Namespace=System.Drawing.Drawing2D %> <%@ Import Namespace="System.Data" %> <%@ Import Namespace="System.Data.ADO" %> <%@ Import Namespace=ADODB %> <SCRIPT LANGUAGE="VBScript" runat="server"> const Lx = 200 const Ly = 60 const upload_dir = "/img/avatar/" const upload_original = "tmpAvatar" const upload_thumb = "thumb" const upload_max_size = 256 dim fileExt dim newWidth, newHeight as integer dim l2 dim fileFld as HTTPPostedFile Dim originalimg As System.Drawing.Image dim msg dim upload_ok as boolean </script> <% Dim theID, theEmail, maleOrFemale theID = Request.QueryString("ID") theEmail = Request.QueryString("eMail") maleOrFemale = Request.QueryString("MF") randomize() upload_ok = false if lcase(Request.ServerVariables("REQUEST_METHOD"))="post" then fileFld = request.files(0) if fileFld.ContentLength > upload_max_size * 1024 then msg = "Sorry, the image must be less than " & upload_max_size & "Kb" else try fileExt = System.IO.Path.GetExtension(fileFld.FileName).ToLower() if fileExt = ".jpg" then originalImg = System.Drawing.Image.FromStream(fileFld.InputStream) if originalImg.Height > Ly then newWidth = Ly * (originalImg.Width / originalImg.Height) newHeight = Ly end if Dim thumb As New Bitmap(newWidth, newHeight) Dim gr_dest As Graphics = Graphics.FromImage(thumb) dim sb = new SolidBrush(System.Drawing.Color.White) gr_dest.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality gr_dest.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality gr_dest.FillRectangle(sb, 0, 0, thumb.Width, thumb.Height) gr_dest.DrawImage(originalImg, 0, 0, thumb.Width, thumb.Height) try originalImg.save(Server.MapPath(upload_dir & upload_original & fileExt), originalImg.rawformat) thumb.save(Server.MapPath(upload_dir & theID & fileExt), originalImg.rawformat) msg = "Uploaded " & fileFld.FileName & " to " & Server.MapPath(upload_dir & upload_original & fileExt) upload_ok = true File.Delete(Server.MapPath(upload_dir & upload_original & fileExt)) catch msg = "Sorry, there was a problem saving your avatar. Please try again." end try if not thumb is nothing then thumb.Dispose() thumb = nothing end if else msg = "That image does not seem to be a JPG. Upload only JPG images." end if catch msg = "That image does not seem to be a JPG." end try end if if not originalImg is nothing then originalImg.Dispose() originalImg = nothing end if end if %><head> <meta http-equiv="pragma" content="no-cache" /> </head> <html> <script type="text/javascript" src="js/jquery-1.3.min.js"></script> <form enctype="multipart/form-data" method="post" runat="server" id="sendImg"> <input type="file" name="upload_file" id="upload_file" style="-moz-opacity: 0; opacity:0; filter: alpha(opacity=0); margin-top: 5px; float:left; cursor:pointer;" onChange="$('#sendImg').submit();" > <input type="submit" value="Upload" style="visibility:hidden; display:none;"> </form> </body> </html> Any help would be great! :o) David

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  • How to force two process to run on the same CPU?

    - by kovan
    Context: I'm programming a software system that consists of multiple processes. It is programmed in C++ under Linux. and they communicate among them using Linux shared memory. Usually, in software development, is in the final stage when the performance optimization is made. Here I came to a big problem. The software has high performance requirements, but in machines with 4 or 8 CPU cores (usually with more than one CPU), it was only able to use 3 cores, thus wasting 25% of the CPU power in the first ones, and more than 60% in the second ones. After many research, and having discarded mutex and lock contention, I found out that the time was being wasted on shmdt/shmat calls (detach and attach to shared memory segments). After some more research, I found out that these CPUs, which usually are AMD Opteron and Intel Xeon, use a memory system called NUMA, which basically means that each processor has its fast, "local memory", and accessing memory from other CPUs is expensive. After doing some tests, the problem seems to be that the software is designed so that, basically, any process can pass shared memory segments to any other process, and to any thread in them. This seems to kill performance, as process are constantly accessing memory from other processes. Question: Now, the question is, is there any way to force pairs of processes to execute in the same CPU?. I don't mean to force them to execute always in the same processor, as I don't care in which one they are executed, altough that would do the job. Ideally, there would be a way to tell the kernel: If you schedule this process in one processor, you must also schedule this "brother" process (which is the process with which it communicates through shared memory) in that same processor, so that performance is not penalized.

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  • Compute bounding quad of a sphere with vertex shader

    - by Ben Jones
    I'm trying to implement an algorithm from a graphics paper and part of the algorithm is rendering spheres of known radius to a buffer. They say that they render the spheres by computing the location and size in a vertex shader and then doing appropriate shading in a fragment shader. Any guesses as to how they actually did this? The position and radius are known in world coordinates and the projection is perspective. Does that mean that the sphere will be projected as a circle? Thanks!

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  • Move multiple BufferedImage in Java2D?

    - by zo0mbie
    How can I mousedrag different BufferedImages in Java2D? For instance, if I have ten or more images, how can I move that images which my mouse is over? Now I'm importing an BufferedImage with BufferedImage img = new BufferdImage(new File("filename")); And I'm painting this with Graphics2D with public void paintComponent(Graphics g) { super.paintComponent(g); g2d = (Graphics2D) g; g2d.drawImage(img, x1, y1, null); g2d.drawImage(img2, x2, y2,null); } Everytime I'm moving on a image I'm repaint()-ing the entire screen. My mousemove class is as follows class MouseMotionHandler extends MouseMotionAdapter { @Override public void mouseDragged(MouseEvent e) { x1 = e.getX() - (img.getWidth() / 2); y1 = e.getY() - (img.getHeight() / 2); repaint(); } } With this method I'm able to "drag" one picture, but what to do when I will drag more individually?

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  • Move a legend in ggplot2

    - by Dan Goldstein
    I'm trying to create a ggplot2 plot with the legend beneath the plot. The ggplot2 book says on p 112 "The position and justification of legends are controlled by the theme setting legend.position, and the value can be right, left, top, bottom, none (no legend), or a numeric position". The following code works (since "right" it is the default), and it also works with "none" as the legend position, but "left", "top", "bottom", all fail with "Error in grid.Call.graphics("L_setviewport", pvp, TRUE) : Non-finite location and/or size for viewport" library(ggplot2) (myDat <- data.frame(cbind(VarX=10:1, VarY=runif(10)), Descrip=sample(LETTERS[1:3], 10, replace=TRUE))) qplot(VarX,VarY, data=myDat, shape=Descrip) + opts(legend.position="right") What am I doing wrong? Re-positioning a legend must be incredibly common, so I figure it's me.

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  • Decoding bitmaps in Android with the right size

    - by hgpc
    I decode bitmaps from the SD card using BitmapFactory.decodeFile. Sometimes the bitmaps are bigger than what the application needs or that the heap allows, so I use BitmapFactory.Options.inSampleSize to request a subsampled (smaller) bitmap. The problem is that the platform does not enforce the exact value of inSampleSize, and I sometimes end up with a bitmap either too small, or still too big for the available memory. From http://developer.android.com/reference/android/graphics/BitmapFactory.Options.html#inSampleSize: Note: the decoder will try to fulfill this request, but the resulting bitmap may have different dimensions that precisely what has been requested. Also, powers of 2 are often faster/easier for the decoder to honor. How should I decode bitmaps from the SD card to get a bitmap of the exact size I need while consuming as little memory as possible to decode it?

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  • iPhone: Changing CGImageAlphaInfo of CGImage

    - by TechZen
    I have a PNG image that has an unsupported bitmap graphics context pixel format. Whenever I attempt to resize the image, CGBitmapContextCreate() chokes on the unsupported format (Error formatted for easy reading): CGBitmapContextCreate: unsupported parameter combination: 8 integer bits/component; 32 bits/pixel; 3-component colorspace; kCGImageAlphaLast; 1344 bytes/row. The list of supported pixel formats definitely does not support this combination. It appears I need to redraw the image and move the alpha channel information to kCGImageAlphaPremultipliedFirst or kCGImageAlphaPremultipliedLast. I have no idea how to go about doing this. There is nothing unusual about the PNG file and it isn't corrupted. It works in all other context just fine. I encountered this error just by chance but obviously my users might have similarly formatted files so I will have to check my app's imported images and correct for this problem.

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  • Let system time determine animation speed, not program FPS

    - by Anders
    I'm writing a card game in ActionScript 3. Each card is represented by an instance of a class extending movieclip exported from Flash CS4 that contains the card graphics and a flip animation. When I want to flip a card I call gotoAndPlay on this movieclip. When the frame rate slows down all animations take longer to finish. It seems Flash will by default animate movieclips in a way that makes sure all frames in the clip will be drawn. Therefor, when the program frame rate goes below the frame rate of the clip, the animation will be played at a slower pace. I would like to have an animation always play at the same speed and as a consequence always be shown on the screen for the same amount of time. If the frame rate is too slow to show all frames, frames are dropped. Is is possible to tell Flash to animate in this way? If not, what is the easiest way to program this behavior myself?

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  • Problem with non blocking fifo in bash

    - by timdel
    Hi! I'm running a few Team Fortress 2 servers and I want to write a little management script. Basically the TF2 servers are a fg process which provides a server console, so I can start the server, type status and get an answer from it: ***@purple:~/tf2$ ./start_server_testing Auto detecting CPU Using AMD Optimised binary. Server will auto-restart if there is a crash. Console initialized. [bla bla bla] Connection to Steam servers successful. VAC secure mode is activated. status hostname: Team Fortress version : 1.0.6.1/15 3883 secure udp/ip : ***.***.133.31:27600 map : ctf_2fort at: 0 x, 0 y, 0 z players : 0 (2 max) # userid name uniqueid connected ping loss state adr Great, now I want to create a script which sends the command sm_reloadadmins to all my servers. The best way I found to do this is using a fifo named pipe. Now what I want to do is having this pipe readonly and non blocking to the server process, so I can write into the pipe and the server executes it, but still I want to write via console one the server, so if I switch back to the fg process of the server and I type status I want an answer printed. I tried this (assuming serverfifo is mkfifo serverfifo): ./start_server_testing < serverfifo Not working, the server won't start until something is written to the pipe. ./start_server_testing <> serverfifo Thats actually working pretty good, I can see the console output of the server and I can write to the fifo and the server executes the commands, but I can't write via console to the server anymore. Also, if I write 'exit' to the pipe (which should end the server) and I'm running it in a screen the screen window is getting killed for some reason (wtf why?). I only need the server to read the fifo without blocking AND all my keyboard input on the server itself should be send to the server AND all server ouput should be written to the console. Is that possible? If yes, how?

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  • Adding text over existing PDFs using reportlab

    - by Shane
    I'm interested in filling out existing PDF forms programatically. All I really need to do is pull information from user input and then place the appropriate text over an existing PDF in the appropriate locations. I can already do this with reportlab by feeding the same sheet of paper into a printer, twice, but this just really rubs me the wrong way. I'm tempted to just personally reverse engineer each existing PDF and draw every line and character myself before adding the user-inputted text, but I wanted to check to see if there was an easy way to take an existing PDF and set it as a background for some extra text. I'd really prefer to use python as it's the only language I feel comfortable with. I also realize that I could just scan the document itself and use the resulting raster image as a background, but I would prefer the precision of vector graphics. It seems like ReportLab has a commercial product with this functionality, and the specific function I'm looking for is in it (copyPages) - but it seems like overkill to pay for a 4 figure product for a single, simple function for a nonprofit use.

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  • How to move or position a legend in ggplot2

    - by Dan Goldstein
    I'm trying to create a ggplot2 plot with the legend beneath the plot. The ggplot2 book says on p 112 "The position and justification of legends are controlled by the theme setting legend.position, and the value can be right, left, top, bottom, none (no legend), or a numeric position". The following code works (since "right" it is the default), and it also works with "none" as the legend position, but "left", "top", "bottom", all fail with "Error in grid.Call.graphics("L_setviewport", pvp, TRUE) : Non-finite location and/or size for viewport" library(ggplot2) (myDat <- data.frame(cbind(VarX=10:1, VarY=runif(10)), Descrip=sample(LETTERS[1:3], 10, replace=TRUE))) qplot(VarX,VarY, data=myDat, shape=Descrip) + opts(legend.position="right") What am I doing wrong? Re-positioning a legend must be incredibly common, so I figure it's me.

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  • Which OpenGL version is installed?

    - by René Nyffenegger
    I recently tried to lay my hands on OpenGL. Trying to grasp the API, I learned (or was given the advice) that I shouldn't use glBegin and glEnd anymore, since those are deprecated, but should start with OpenGL 3.1, instead. As I didn't know that the version used makes such a difference, I didn't pay much attention as to which version I actually have installed on my computer. And, as far as I can see, there is no glVersion or similar call that I could use to determine that version. I am using MinGW and I found the following lines in c:\MinGW\include\GL\gl.h: /* * Mesa 3-D graphics library * Version: 4.0 [more lines] */ [more lines] #define GL_VERSION_1_1 1 #if !defined(__WIN32__) #define GL_VERSION_1_2 1 #define GL_VERSION_1_3 1 #define GL_ARB_imaging 1 #endif [more lines] #define GL_VERSION 0x1F02 which, to me, indicates, that the installed version is as low as 1.3. Is this the case or how could I verify my suspicion? Also, where would I find a later version if I have 1.3 only?

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  • Android Rotate Matrix

    - by jitm
    Hello, I have matrix. This matrix represents array x and y coordinates. For example float[] src = {7,1,7,2,7,3,7,4}; I need to rotate this coordinates to 90 degrees. I use android.graphics.Matrix like this: float[] src = {7,1,7,2,7,3,7,4}; float[] dist = new float[8]; Matrix matrix = new Matrix(); matrix.preRotate(90.0f); matrix.mapPoints(dist,src); after operation rotate I have array with next values -1.0 7.0 -2.0 7.0 -3.0 7.0 -4.0 7.0 Its is good for area with 360 degrees. And how do rotate in area from 0 to 90? I need set up center of circle in this area but how ? Thanks.

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  • What is Silverlight's relationship -- if any -- to WPF?

    - by xarzu
    I was working with a WPF application and I decided that the controls and graphics I wanted to display on the grid might look better if it was a silverlight component. I thought this way because of all the cool silverlight controls that look very flash-like. But now that I have gottem my Visual Studio 2010 set up with SIlverlight, it seems that every silverlight app I can make are ASP.NET in nature. It seems that instead of a cool GUI control to make, Silverlight is telling me that it is primarely a dataflow sort of application for the web. What is the relationship, if any, between WPF and Silverlight. Can I or can I not put a silverlight control into my existing WPF application?

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