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  • How do I get the User Entered Value in AjaxControlToolkit ComboBox when the enter key is pressed?

    - by Jason
    The Problem: The user entered value is missing in the .Text attribute of the AjaxControlToolkit ComboBox when the enter key pressed. Also the “on change” events events are not called but I am not using postbacks anyway so I do not care. Example: private void BuildFileListDetails(NHibernateDataProvider _providerM) { int resultsPage = Convert.ToInt32(ddlNavPageNumber.Text); const int RESULTS_PAGE_SIZE = 100; // The cbFileName.Text equals "" Not what user entered string searchFileName= cbFileName.Text; var xrfFiles = _providerM.GetXrfFiles(searchFileName, resultsPage, RESULTS_PAGE_SIZE); gvXrfFileList.DataSource = xrfFiles; gvXrfFileList.DataBind(); } My Solution: I needed to access the AjaxToolkit "ComboBox" imbedded TextBox control's .Text to access the value entered by user. private void BuildFileListDetails(NHibernateDataProvider _providerM) { int resultsPage = Convert.ToInt32(ddlNavPageNumber.Text); const int RESULTS_PAGE_SIZE = 100; string searchFileName; //The Solution: Access the AjaxToolkit "ComboBox" imbedded TextBox control's .Text to access the value entered by user. TextBox textBox = cbFileName.FindControl("TextBox") as TextBox; if (textBox != null) { searchFileName = textBox.Text; //textBox.Text = "User Entered Value" } else { searchFileName = cbFileName.Text; } var xrfFiles = _providerM.GetXrfFiles(searchFileName, resultsPage, RESULTS_PAGE_SIZE); gvXrfFileList.DataSource = xrfFiles; gvXrfFileList.DataBind(); }

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  • How can we change color of a text programmatically ?

    - by user297535
    My code is -(UIImage *)addText:(UIImage *)img text:(NSString *)text1{ int w = img.size.width; int h = img.size.height; CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef context = CGBitmapContextCreate(NULL, w, h, 8, 4 * w, colorSpace, kCGImageAlphaPremultipliedFirst); CGContextDrawImage(context, CGRectMake(0, 0, w, h), img.CGImage); CGContextSetRGBFillColor(context, 0.0, 0.0, 1.0, 1); char* text = (char *)[text1 cStringUsingEncoding:NSASCIIStringEncoding]; CGContextSelectFont(context, "Arial", 18, kCGEncodingMacRoman); CGContextSetTextDrawingMode(context, kCGTextFill); CGContextSetRGBFillColor(context, 255, 255, 255, 2); CGContextShowTextAtPoint(context, 10, 170, text, strlen(text)); CGImageRef imageMasked = CGBitmapContextCreateImage(context); CGContextRelease(context); CGColorSpaceRelease(colorSpace); return [UIImage imageWithCGImage:imageMasked]; } -(UIImage *)addText:(UIImage *)img text:(NSString *)text1{ int w = img.size.width; int h = img.size.height; CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef context = CGBitmapContextCreate(NULL, w, h, 8, 4 * w, colorSpace, kCGImageAlphaPremultipliedFirst); CGContextDrawImage(context, CGRectMake(0, 0, w, h), img.CGImage); CGContextSetRGBFillColor(context, 0.0, 0.0, 1.0, 1); char* text = (char *)[text1 cStringUsingEncoding:NSASCIIStringEncoding]; CGContextSelectFont(context, "Arial", 18, kCGEncodingMacRoman); CGContextSetTextDrawingMode(context, kCGTextFill); CGContextSetRGBFillColor(context, 255, 255, 255, 2); CGContextShowTextAtPoint(context, 10, 170, text, strlen(text)); CGImageRef imageMasked = CGBitmapContextCreateImage(context); CGContextRelease(context); CGColorSpaceRelease(colorSpace); return [UIImage imageWithCGImage:imageMasked]; } How can we change the color of the text programmatically? Answers will be greatly appreciated!

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  • UIImage Shadow Trouble

    - by Brandon Schlenker
    I'm trying to add a small shadow to an image, much like the icon shadows in the App Store. Right now I'm using the following code to round the corners of my images. Does anyone know how I can adapt it to add a small shadow? - (UIImage *)roundCornersOfImage:(UIImage *)source height:(int)height width:(int)width { int w = width; int h = height; CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef imageContext = CGBitmapContextCreate(NULL, w, h, 8, 4 * w, colorSpace, kCGImageAlphaPremultipliedFirst); CGContextBeginPath(imageContext); CGRect rect = CGRectMake(0, 0, w, h); addRoundedRectToPath(imageContext, rect, 10, 10); CGContextClosePath(imageContext); CGContextClip(imageContext); CGContextDrawImage(imageContext, CGRectMake(0, 0, w, h), source.CGImage); CGImageRef imageMasked = CGBitmapContextCreateImage(imageContext); CGContextRelease(imageContext); CGColorSpaceRelease(colorSpace); return [UIImage imageWithCGImage:imageMasked]; } "addRoundedRectToPath" refers to another method that obviously rounds the corners.

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  • Java - Is this a bad design pattern?

    - by Walter White
    Hi all, In our application, I have seen code written like this: User.java (User entity) public class User { protected String firstName; protected String lastName; ... getters/setters (regular POJO) } UserSearchCommand { protected List<User> users; protected int currentPage; protected int sortColumnIndex; protected SortOder sortOrder; // the current user we're editing, if at all protected User user; public String getFirstName() {return(user.getFirstName());} public String getLastName() {return(user.getLastName());} } Now, from my experience, this pattern or anti-pattern looks bad to me. For one, we're mixing several concerns together. While they're all user-related, it deviates from typical POJO design. If we're going to go this route, then shouldn't we do this instead? UserSearchCommand { protected List<User> users; protected int currentPage; protected int sortColumnIndex; protected SortOder sortOrder; // the current user we're editing, if at all protected User user; public User getUser() {return(user);} } Simply return the user object, and then we can call whatever methods on it as we wish? Since this is quite different from typical bean development, JSR 303, bean validation doesn't work for this model and we have to write validators for every bean. Does anyone else see anything wrong with this design pattern or am I just being picky as a developer? Walter

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  • argv Memory Allocation

    - by Joshua Green
    I was wondering if someone could tell me what I am doing wrong that I get this Unhandled Exception error message: 0xC0000005: Access violation reading location 0x0000000c. with a green pointer pointing at my first Prolog code (fid_t): Here is my header file: class UserTaskProlog { public: UserTaskProlog( ArRobot* r ); ~UserTaskProlog( ); protected: int cycles; char* argv[ 1 ]; term_t tf; term_t tx; term_t goal_term; functor_t goal_functor; ArRobot* robot; void logTask( ); }; And here is my main code: UserTaskProlog::UserTaskProlog( ArRobot* r ) : robot( r ), robotTaskFunc( this, &UserTaskProlog::logTask ) { cycles = 0; argv[ 0 ] = "libpl.dll"; argv[ 1 ] = NULL; PL_initialise( 1, argv ); PlCall( "consult( 'myPrologFile.pl' )" ); robot->addSensorInterpTask( "UserTaskProlog", 50, &robotTaskFunc ); } UserTaskProlog::~UserTaskProlog( ) { robot->remSensorInterpTask( &robotTaskFunc ); } void UserTaskProlog::logTask( ) { cycles++; fid_t fid = PL_open_foreign_frame( ); tf = PL_new_term_ref( ); PL_put_integer( tf, 5 ); tx = PL_new_term_ref( ); goal_term = PL_new_term_ref( ); goal_functor = PL_new_functor( PL_new_atom( "factorial" ), 2 ); PL_cons_functor( goal_term, goal_functor, tf, tx ); int fact; if ( PL_call( goal_term, NULL ) ) { PL_get_integer( tx, &fact ); cout << fact << endl; } PL_discard_foreign_frame( fid ); } int main( int argc, char** argv ) { ArRobot robot; ArArgumentParser argParser( &argc, argv ); UserTaskProlog talk( &robot ); } Thank you,

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  • Save options selected in AlertDialog spawned from ItemizedOverlay onTap method

    - by ahsteele
    In the description of how to add a list of options to an AlertDialog the official Android documentation alludes to saving a users preferences with one of the "data storage techniques." The examples assume the AlertDialog has been spawned within an Activity class. In my case I've created a class that extends ItemizedOverlay. This class overrides the onTap method and uses an AlertDialog to prompt the user to make a multi-choice selection. I would like to capture and persist the selections for each OverlayItem they tap on. That said I am unsure if utilizing an AlertDialog in this manner is the right approach and open to other suggestions. protected boolean onTap(int index) { OverlayItem item = _overlays.get(index); final CharSequence[] items = { "WiFi", "BlueTooth" }; final boolean[] checked = { false, false }; AlertDialog.Builder builder = new AlertDialog.Builder(_context); builder.setTitle(item.getTitle()); builder.setMultiChoiceItems(items, checked, new DialogInterface.OnMultiChoiceClickListener() { @Override public void onClick(DialogInterface dialog, int item, boolean isChecked) { // for now just show that the user touched an option Toast.makeText(_context, items[item], Toast.LENGTH_SHORT).show(); } }); builder.setPositiveButton("Okay", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { // should I be examining what was checked here? dialog.dismiss(); } }); builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); alert.show(); return true; }

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  • ASP.NET MVC 2: Mechanics behind an Order / Order Line in a edit form

    - by Dr. Zim
    In this question I am looking for links/code to handle an IList<OrderLine> in an MVC 2 edit form. Specifically I am interested in sending a complete order to the client, then posting the edited order back to an object (to persist) using: Html.EditorFor(m = m.orderlines[i]) (where orderlines is an enumerable object) Editing an Order that has multiple order lines (two tables, Order and OrderLine, one to many) is apparently difficult. Is there any links/examples/patterns out there to advise how to create this form that edits an entity and related entities in a single form (in C# MVC 2)? The IList is really throwing me for a loop. Should I have it there (while still having one form to edit one order)? How could you use the server side factory to create a blank OrderLine in the form while not posting the entire form back to the server? I am hoping we don't treat the individual order lines with individual save buttons, deletes, etc. (for example, they may open an order, delete all the lines, then click cancel, which shouldn't have altered the order itself in either the repository nor the database. Example classes: public class ViewModel { public Order order {get;set;} // Only one order } public class Order { public int ID {get;set;} // Order Identity public string name {get;set;} public IList<OrderLine> orderlines {get;set;} // Order has multiple lines } public class OrderLine { public int orderID {get;set;} // references Order ID above public int orderLineID {get;set;} // Order Line identity (need?) public Product refProduct {get;set;} // Product value object public int quantity {get;set;} // How many we want public double price {get;set;} // Current sale price }

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  • C++: Check istream has non-space, non-tab, non-newline characters left without extracting chars

    - by KRao
    I am reading a std::istream and I need to verify without extracting characters that: 1) The stream is not "empty", i.e. that trying to read a char will not result in an fail state (solved by using peek() member function and checking fail state, then setting back to original state) 2) That among the characters left there is at least one which is not a space, a tab or a newline char. The reason for this is, is that I am reading text files containing say one int per line, and sometimes there may be extra spaces / new-lines at the end of the file and this causes issues when I try get back the data from the file to a vector of int. A peek(int n) would probably do what I need but I am stuck with its implementation. I know I could just read istream like: while (myInt << myIstream) {...} //Will fail when I am at the end but the same check would fail for a number of different conditions (say I have something which is not an int on some line) and being able to differentiate between the two reading errors (unexpected thing, nothing left) would help me to write more robust code, as I could write: while (something_left(myIstream)) { myInt << myIstream; if (myStream.fail()) {...} //Horrible things happened } Thank you!

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  • JFreeChart - change SeriesStroke of chart lines from solid to dashed in one line

    - by MisterMichaelK
    The answer accepted here (JFreechart(Java) - How to draw lines that is partially dashed lines and partially solid lines?) helped me start down the path of changing my seriesstroke lines on my chart. After stepping through my code and watching the changes, I see that my seriesstroke does in fact change to "dashedStroke" when it is supposed to (after a certain date "dai"), but when the chart is rendered the entire series line is dashed. How can I get a series line to be drawn solid at first and dashed after a set date? /* series line modifications */ final Number dashedAfter = timeNowDate.getTime(); final int dai = Integer.parseInt(ndf.format(timeNowDate)); XYLineAndShapeRenderer render = new XYLineAndShapeRenderer() { Stroke regularStroke = new BasicStroke(); Stroke dashedStroke = new BasicStroke( 1.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND, 1.0f, new float[] {10.0f, 6.0f}, 0.0f ); @Override public Stroke getItemStroke(int row, int column) { Number xVal = cd.getXValue(row, column); int xiv = xVal.intValue(); if (xVal.doubleValue() > dashedAfter.doubleValue()) { return dashedStroke; } else { return regularStroke; } } }; plot.setRenderer(render);

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  • Boost bind with asio::placeholders::error

    - by Leandro
    Why it doesn't work? --- boost_bind.cc --- #include #include #include void func1 (const int& i) { } void func2 (const ::asio::error_code& e) { } int main () { ::boost::function f1 = ::boost::bind (&func1, 1); // it doesn't work! ::boost::function f2 = ::boost::bind (&func2, ::asio::placeholders::error); return 0; } This is the error: while_true@localhost:~ g++ -lpthread boost_bind.cc -o boost_bind In file included from boost_bind.cc:2: /usr/include/boost/bind.hpp: In member function ‘void boost::_bi::list1::operator()(boost::_bi::type, F&, A&, int) [with F = void (*)(const asio::error_code&), A = boost::_bi::list0, A1 = boost::arg (*)()]’: /usr/include/boost/bind/bind_template.hpp:20: instantiated from ‘typename boost::_bi::result_traits::type boost::_bi::bind_t::operator()() [with R = void, F = void (*)(const asio::error_code&), L = boost::_bi::list1 (*)()]’ /usr/include/boost/function/function_template.hpp:152: instantiated from ‘static void boost::detail::function::void_function_obj_invoker0::invoke(boost::detail::function::function_buffer&) [with FunctionObj = boost::_bi::bind_t (*)() , R = void]’ /usr/include/boost/function/function_template.hpp:904: instantiated from ‘void boost::function0::assign_to(Functor) [with Functor = boost::_bi::bind_t (*)() , R = void]’ /usr/include/boost/function/function_template.hpp:720: instantiated from ‘boost::function0::function0(Functor, typename boost::enable_if_c::type) [with Functor = boost::_bi::bind_t (*)() , R = void]’ /usr/include/boost/function/function_template.hpp:1040: instantiated from ‘boost::function::function(Functor, typename boost::enable_if_c::type) [with Functor = boost::_bi::bind_t (*)() , R = void]’ boost_bind.cc:14: instantiated from here /usr/include/boost/bind.hpp:232: error: no match for ‘operator[]’ in ‘a[boost::_bi::storage1 (*)()::a1_ [with int I = 1]]’ while_true@localhost:~

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  • SQL Query slow in .NET application but instantaneous in SQL Server Management Studio

    - by user203882
    Here is the SQL SELECT tal.TrustAccountValue FROM TrustAccountLog AS tal INNER JOIN TrustAccount ta ON ta.TrustAccountID = tal.TrustAccountID INNER JOIN Users usr ON usr.UserID = ta.UserID WHERE usr.UserID = 70402 AND ta.TrustAccountID = 117249 AND tal.trustaccountlogid = ( SELECT MAX (tal.trustaccountlogid) FROM TrustAccountLog AS tal INNER JOIN TrustAccount ta ON ta.TrustAccountID = tal.TrustAccountID INNER JOIN Users usr ON usr.UserID = ta.UserID WHERE usr.UserID = 70402 AND ta.TrustAccountID = 117249 AND tal.TrustAccountLogDate < '3/1/2010 12:00:00 AM' ) Basicaly there is a Users table a TrustAccount table and a TrustAccountLog table. Users: Contains users and their details TrustAccount: A User can have multiple TrustAccounts. TrustAccountLog: Contains an audit of all TrustAccount "movements". A TrustAccount is associated with multiple TrustAccountLog entries. Now this query executes in milliseconds inside SQL Server Management Studio, but for some strange reason it takes forever in my C# app and even timesout (120s) sometimes. Here is the code in a nutshell. It gets called multiple times in a loop and the statement gets prepared. cmd.CommandTimeout = Configuration.DBTimeout; cmd.CommandText = "SELECT tal.TrustAccountValue FROM TrustAccountLog AS tal INNER JOIN TrustAccount ta ON ta.TrustAccountID = tal.TrustAccountID INNER JOIN Users usr ON usr.UserID = ta.UserID WHERE usr.UserID = @UserID1 AND ta.TrustAccountID = @TrustAccountID1 AND tal.trustaccountlogid = (SELECT MAX (tal.trustaccountlogid) FROM TrustAccountLog AS tal INNER JOIN TrustAccount ta ON ta.TrustAccountID = tal.TrustAccountID INNER JOIN Users usr ON usr.UserID = ta.UserID WHERE usr.UserID = @UserID2 AND ta.TrustAccountID = @TrustAccountID2 AND tal.TrustAccountLogDate < @TrustAccountLogDate2 ))"; cmd.Parameters.Add("@TrustAccountID1", SqlDbType.Int).Value = trustAccountId; cmd.Parameters.Add("@UserID1", SqlDbType.Int).Value = userId; cmd.Parameters.Add("@TrustAccountID2", SqlDbType.Int).Value = trustAccountId; cmd.Parameters.Add("@UserID2", SqlDbType.Int).Value = userId; cmd.Parameters.Add("@TrustAccountLogDate2", SqlDbType.DateTime).Value =TrustAccountLogDate; // And then... reader = cmd.ExecuteReader(); if (reader.Read()) { double value = (double)reader.GetValue(0); if (System.Double.IsNaN(value)) return 0; else return value; } else return 0;

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  • what is called KEY

    - by Bharanikumar
    CREATE TABLE `ost_staff` ( `staff_id` int(11) unsigned NOT NULL auto_increment, `group_id` int(10) unsigned NOT NULL default '0', `dept_id` int(10) unsigned NOT NULL default '0', `username` varchar(32) collate latin1_german2_ci NOT NULL default '', `firstname` varchar(32) collate latin1_german2_ci default NULL, `lastname` varchar(32) collate latin1_german2_ci default NULL, `passwd` varchar(128) collate latin1_german2_ci default NULL, `email` varchar(128) collate latin1_german2_ci default NULL, `phone` varchar(24) collate latin1_german2_ci NOT NULL default '', `phone_ext` varchar(6) collate latin1_german2_ci default NULL, `mobile` varchar(24) collate latin1_german2_ci NOT NULL default '', `signature` varchar(255) collate latin1_german2_ci NOT NULL default '', `isactive` tinyint(1) NOT NULL default '1', `isadmin` tinyint(1) NOT NULL default '0', `isvisible` tinyint(1) unsigned NOT NULL default '1', `onvacation` tinyint(1) unsigned NOT NULL default '0', `daylight_saving` tinyint(1) unsigned NOT NULL default '0', `append_signature` tinyint(1) unsigned NOT NULL default '0', `change_passwd` tinyint(1) unsigned NOT NULL default '0', `timezone_offset` float(3,1) NOT NULL default '0.0', `max_page_size` int(11) NOT NULL default '0', `created` datetime NOT NULL default '0000-00-00 00:00:00', `lastlogin` datetime default NULL, `updated` datetime NOT NULL default '0000-00-00 00:00:00', PRIMARY KEY (`staff_id`), UNIQUE KEY `username` (`username`), KEY `dept_id` (`dept_id`), **KEY `issuperuser` (`isadmin`),** **KEY `group_id` (`group_id`,`staff_id`)** ) ENGINE=MyISAM AUTO_INCREMENT=35 DEFAULT CHARSET=latin1 COLLATE=latin1_german2_ci; Hi the above query is the osticket open source one, i know primary key , foreign key , unique but AM NOT SURE WHAT IS THIS KEY group_id (group_id,staff_id) Please tell me, this constraints name....

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  • Race condition during thread start?

    - by user296353
    Hi, I'm running the following code to start my threads, but they don't start as intended. For some reason, some of the threads start with the same objects (and some don't even start). If I try to debug, they start just fine (extra delay added by me clicking F10 to step through the code). These are the functions in my forms app: private void startWorkerThreads() { int numThreads = config.getAllItems().Count; int i = 0; foreach (ConfigurationItem tmpItem in config.getAllItems()) { i++; var t = new Thread(() => WorkerThread(tmpItem, i)); t.Start(); //return t; } } private void WorkerThread(ConfigurationItem cfgItem, int mul) { for (int i = 0; i < 100; i++) { Thread.Sleep(10*mul); } this.Invoke((ThreadStart)delegate() { this.textBox1.Text += "Thread " + cfgItem.name + " Complete!\r\n"; this.textBox1.SelectionStart = textBox1.Text.Length; this.textBox1.ScrollToCaret(); }); } Anyone able to help me out? Cheers!

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  • Using StringBuilder to process csv files to save heap space

    - by portoalet
    I am reading a csv file that has about has about 50,000 lines and 1.1MiB in size (and can grow larger). In Code1, I use String to process the csv, while in Code2 I use StringBuilder (only one thread executes the code, so no concurrency issues) Using StringBuilder makes the code a little bit harder to read that using normal String class. Am I prematurely optimizing things with StringBuilder in Code2 to save a bit of heap space and memory? Code1 fr = new FileReader(file); BufferedReader reader = new BufferedReader(fr); String line = reader.readLine(); while ( line != null ) { int separator = line.indexOf(','); String symbol = line.substring(0, seperator); int begin = separator; separator = line.indexOf(',', begin+1); String price = line.substring(begin+1, seperator); // Publish this update publisher.publishQuote(symbol, price); // Read the next line of fake update data line = reader.readLine(); } Code2 fr = new FileReader(file); StringBuilder stringBuilder = new StringBuilder(reader.readLine()); while( stringBuilder.toString() != null ) { int separator = stringBuilder.toString().indexOf(','); String symbol = stringBuilder.toString().substring(0, separator); int begin = separator; separator = stringBuilder.toString().indexOf(',', begin+1); String price = stringBuilder.toString().substring(begin+1, separator); publisher.publishQuote(symbol, price); stringBuilder.replace(0, stringBuilder.length(), reader.readLine()); }

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  • What is the PIXELFORMATDESCRIPTOR parameter in SetPixelFormat() used for?

    - by Mads Elvheim
    Usually when setting up OpenGL contexts, I've simply filled out a PIXELFORMATDESCRIPTOR structure with the necessary information and called ChoosePixelFormat(), followed by a call to SetPixelFormat() with the returned matching pixelformat from ChoosePixelFormat(). Then I've simply passed the initial descriptor without giving much thought of why. But now I use wglChoosePixelFormatARB() instead if ChoosePixelFormat() because I need some extended traits like sRGB and multisampling. It takes an attribute list of integers, just like XLib/GLX on Linux, not a PIXELFORMATDESCRIPTOR structure. So, do I really have to fill in a descriptor for SetPixelFormat() to use? What does SetPixelFormat() use the descriptor for when it already has the pixelformat descriptor index? Why do I have to specify the same pixelformat attributes in two different places? And which one takes precedence; the attribute list to wglChoosePixelFormatARB(), or the PIXELFORMATDESCRIPTOR attributes passed to SetPixelFormat()? Here are the function prototypes, to make the question more clear: /* Finds a best match based on a PIXELFORMATDESCRIPTOR, and returns the pixelformat index */ int ChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR *ppfd); /* Finds a best match based on an attribute list of integers and floats, and returns a list of indices of matches, with the best matches at the head. Also supports extended pixelformat traits like sRGB color space, floating-point framebuffers and multisampling. */ BOOL wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats ); /* Sets the pixelformat based on the pixelformat index */ BOOL SetPixelFormat(HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd);

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  • Multiplication algorithm for abritrary precision (bignum) integers.

    - by nn
    Hi, I'm writing a small bignum library for a homework project. I am to implement Karatsuba multiplication, but before that I would like to write a naive multiplication routine. I'm following a guide written by Paul Zimmerman titled "Modern Computer Arithmetic" which is freely available online. On page 4, there is a description of an algorithm titled BasecaseMultiply which performs gradeschool multiplication. I understand step 2, 3, where B^j is a digit shift of 1, j times. But I don't understand step 1 and 3, where we have A*b_j. How is this multiplication meant to be carried out if the bignum multiplication hasn't been defined yet? Would the operation "*" in this algorithm just be the repeated addition method? Here is the parts I have written thus far. I have unit tested them so they appear to be correct for the most part: The structure I use for my bignum is as follows: #define BIGNUM_DIGITS 2048 typedef uint32_t u_hw; // halfword typedef uint64_t u_w; // word typedef struct { unsigned int sign; // 0 or 1 unsigned int n_digits; u_hw digits[BIGNUM_DIGITS]; } bn; Currently available routines: bn *bn_add(bn *a, bn *b); // returns a+b as a newly allocated bn void bn_lshift(bn *b, int d); // shifts d digits to the left, retains sign int bn_cmp(bn *a, bn *b); // returns 1 if a>b, 0 if a=b, -1 if a<b

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  • How to prevent buffer overflow in C/C++?

    - by alexpov
    Hello, i am using the following code to redirect stdout to a pipe, then read all the data from the pipe to a buffer. I have 2 problems: first problem: when i send a string (after redirection) bigger then the pipe's BUFF_SIZE, the program stops responding (deadlock or something). second problem: when i try to read from a pipe before something was sent to stdout. I get the same response, the program stops responding - _read command stuck's ... The issue is that i don't know the amount of data that will be sent to the pipe after the redirection. The first problem, i don't know how to handle and i'll be glad for help. The second problem i solved by a simple workaround, right after the redirection i print space character to stdout. but i guess that this solution is not the correct one ... #include <fcntl.h> #include <io.h> #include <iostream> #define READ 0 #define WRITE 1 #define BUFF_SIZE 5 using namespace std; int main() { int stdout_pipe[2]; int saved_stdout; saved_stdout = _dup(_fileno(stdout)); // save stdout if(_pipe(stdout_pipe,BUFF_SIZE, O_TEXT) != 0 ) // make a pipe { exit(1); } fflush( stdout ); if(_dup2(stdout_pipe[1], _fileno(stdout)) != 0 ) //redirect stdout to the pipe { exit(1); } ios::sync_with_stdio(); setvbuf( stdout, NULL, _IONBF, 0 ); //anything sent to stdout goes now to the pipe //printf(" ");//workaround for the second problem printf("123456");//first problem char buffer[BUFF_SIZE] = {0}; int nOutRead = 0; nOutRead = _read(stdout_pipe[READ], buffer, BUFF_SIZE); //second problem buffer[nOutRead] = '\0'; // reconnect stdout if (_dup2(saved_stdout, _fileno(stdout)) != 0 ) { exit(1); } ios::sync_with_stdio(); printf("buffer: %s\n", buffer); } Thanks, Alex

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  • Lua Alien Module - Trouble using WriteProcessMemory function, unsure on types (unit32)

    - by jefferysanders
    require "alien" --the address im trying to edit in the Mahjong game on Win7 local SCOREREF = 0x0744D554 --this should give me full access to the process local ACCESS = 0x001F0FFF --this is my process ID for my open window of Mahjong local PID = 1136 --function to open proc local op = alien.Kernel32.OpenProcess op:types{ ret = "pointer", abi = "stdcall"; "int", "int", "int"} --function to write to proc mem local wm = alien.Kernel32.WriteProcessMemory wm:types{ ret = "long", abi = "stdcall"; "pointer", "pointer", "pointer", "long", "pointer" } local pRef = op(ACCESS, true, PID) local buf = alien.buffer("99") -- ptr,uint32,byte arr (no idea what to make this),int, ptr print( wm( pRef, SCOREREF, buf, 4, nil)) --prints 1 if success, 0 if failed So that is my code. I am not even sure if I have the types set correctly. I am completely lost and need some guidance. I really wish there was more online help/documentation for alien, it confuses my poor brain. What utterly baffles me is that it WriteProcessMemory will sometimes complete successfully (though it does nothing at all, to my knowledge) and will also sometimes fail to complete successfully. As I've stated, my brain hurts. Any help appreciated.

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  • Making a switch statement in C with an array?

    - by Eric
    I am trying to make a switch statement that takes in a word into an array and then throws each letter through a switch statement and allocates a point to each letter depending on which letter it is and giving a final point value for the word, and I can't seem to get the array part right. Any help would be appreciated! int main(){ int letter_points = 0; char word[7]; int word_length = 7; int i; printf("Enter a Word\n"); scanf("%s", word); for(i = 0; i < word_length; i++){ switch(word){ //1 point case 'A': case 'E': case 'I': case 'L': case 'N': case 'O': case 'R': case 'S': case 'T': case 'U': letter_points++; break; //2 points case 'D': case 'G': letter_points += 2; break; //3 points case 'B': case 'C': case 'M': case 'P': letter_points += 3; break; //4 points case 'F': case 'H': case 'V': case 'W': case 'Y': letter_points += 4; break; //5 points case 'K': letter_points += 5; break; //8 points case 'J': case 'X': letter_points += 8; break; //10 points case 'Q': case 'Z': letter_points += 10; break; } } printf("%d\n", letter_points); return; }

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  • F# Class with Generics : 'constructor deprecated' error

    - by akaphenom
    I am trying to create a a class that will store a time series of data - organized by groups, but I had some compile errors so I stripped down to the basics (just a simple instantiation) and still can't overcome the compile error. I was hoping some one may have seen this issue before. Clas is defined as: type TimeSeriesQueue<'V, 'K when 'K: comparison> = class val private m_daysInCache: int val private m_cache: Map<'K, 'V list ref > ref; val private m_getKey: ('V -> 'K) ; private new(getKey) = { m_cache = ref Map.empty m_daysInCache = 7 ; m_getKey = getKey ; } end So that looks OK to me (it may not be, but doesnt have any errors or warnings) - the instantiation gets the error: type tempRec = { someKey: string ; someVal1: int ; someVal2: int ; } let keyFunc r:tempRec = r.someKey // error occurs on the following line let q = new TimeSeriesQueue<tempRec, string> keyFunc This construct is deprecated: The use of the type syntax 'int C' and 'C ' is not permitted here. Consider adjusting this type to be written in the form 'C' NOTE This may be simple stupidity - I am just getting back from holiday and my brain is still on time zone lag...

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  • Exporting static data in a DLL

    - by Gayan
    I have a DLL which contains a class with static members. I use __declspec(dllexport) in order to make use of this class's methods. But when I link it to another project and try to compile it, I get "unresolved external symbol" errors for the static data. e.g. In DLL, Test.h class __declspec(dllexport) Test{ protected: static int d; public: static void m(){} } In DLL, Test.cpp #include "Test.h" int Test::d; In the application which uses Test, I call m(). I also tried using __declspec(dllexport) for each method separately but I still get the same link errors for the static members. If I check the DLL (the .lib) using dumpbin, I could see that the symbols have been exported. For instance, the app gives the following error at link time: 1>Main.obj : error LNK2001: unresolved external symbol "protected: static int CalcEngine::i_MatrixRow" (?i_MatrixRow@CalcEngine@@1HA) But the dumpbin of the .lib contains: Version : 0 Machine : 14C (x86) TimeDateStamp: 4BA3611A Fri Mar 19 17:03:46 2010 SizeOfData : 0000002C DLL name : CalcEngine.dll Symbol name : ?i_MatrixRow@CalcEngine@@1HA (protected: static int CalcEngine::i_MatrixRow) Type : data Name type : name Hint : 31 Name : ?i_MatrixRow@CalcEngine@@1HA I can't figure out how to solve this. What am I doing wrong? How can I get over these errors? P.S. The code was originally developed for Linux and the .so/binary combination works without a problem

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  • F# Active Pattern List.filter or equivalent

    - by akaphenom
    I have a records of types type tradeLeg = { id : int ; tradeId : int ; legActivity : LegActivityType ; actedOn : DateTime ; estimates : legComponents ; entryType : ShareOrDollarBased ; confirmedPrice: DollarsPerShare option; actuals : legComponents option ; type trade = { id : int ; securityId : int ; ricCode : string ; tradeActivity : TradeType ; enteredOn : DateTime ; closedOn : DateTime ; tradeLegs : tradeLeg list ; } Obviously the tradeLegs are a type off of a trade. A leg may be settled or unsettled (or unsettled but price confirmed) - thus I have defined the active pattern: let (|LegIsSettled|LegIsConfirmed|LegIsUnsettled|) (l: tradeLeg) = if Helper.exists l.actuals then LegIsSettled elif Helper.exists l.confirmedPrice then LegIsConfirmed else LegIsUnsettled and then to determine if a trade is settled (based on all legs matching LegIsSettled pattern: let (|TradeIsSettled|TradeIsUnsettled|) (t: trade) = if List.exists ( fun l -> match l with | LegIsSettled -> false | _ -> true) t.tradeLegs then TradeIsSettled else TradeIsUnsettled I can see some advantages of this use of active patterns, however i would think there is a more efficient way to see if any item of a list either matches (or doesn't) an actie pattern without having to write a lambda expression specifically for it, and using List.exist. Question is two fold: is there a more concise way to express this? is there a way to abstract the functionality / expression (fun l - match l with | LegIsSettled - false | _ - true) Such that let itemMatchesPattern pattern item = match item with | pattern -> true | _ -> false such I could write (as I am reusing this design-pattern): let curriedItemMatchesPattern = itemMatchesPattern LegIsSettled if List.exists curriedItemMatchesPattern t.tradeLegs then TradeIsSettled else TradeIsUnsettled Thoughts?

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  • Accessing a file on a network drive

    - by Rekreativc
    Hello. Background: I have an application that has to read from files on a network drive (Z:) This works great in my office domain, however it does not work on site (in a different domain). As far as I can tell the domain users and network drives are set in the same way, however I do not have access to users etc in the customers domain. When I couldn't access the network drive I figured I needed a token for a user. This is how I impersionate the user: [DllImport("advapi32.dll", SetLastError = true, CharSet = CharSet.Unicode)] public static extern bool LogonUser(String lpszUsername, String lpszDomain, String lpszPassword, int dwLogonType, int dwLogonProvider, ref IntPtr phToken); ... const string userName = "Razvoj02"; const string pass = "Programer02"; const string domainName = null; const int LOGON32_PROVIDER_DEFAULT = 0; const int LOGON32_LOGON_INTERACTIVE = 2; IntPtr tokenHandle = new IntPtr(0); bool returnValue = LogonUser(userName, domainName, pass, LOGON32_LOGON_INTERACTIVE, LOGON32_PROVIDER_DEFAULT, ref tokenHandle); if (!returnValue) throw new Exception("Logon failed."); WindowsImpersonationContext impersonatedUser = null; try { WindowsIdentity wid = new WindowsIdentity(tokenHandle); impersonatedUser = wid.Impersonate(); } finally { if (impersonatedUser != null) impersonatedUser.Undo(); } Now here is the interesting/weird part. In my network the application can already access the network drive, and if I try to impersonate the active user (exactly the same user, including the same domain) it will not be able to access the network drive. This leaves me helpless since now I have no idea what works and what doesn't, and more to the point, will it work on site? What am I missing?

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  • forward/strong enum in VS2010

    - by Noah Roberts
    At http://blogs.msdn.com/vcblog/archive/2010/04/06/c-0x-core-language-features-in-vc10-the-table.aspx there is a table showing C++0x features that are implemented in 2010 RC. Among them are listed forwarding enums and strongly typed enums but they are listed as "partial". The main text of the article says that this means they are either incomplete or implemented in some non-standard way. So I've got VS2010RC and am playing around with the C++0x features. I can't figure these ones out and can't find any documentation on these two features. Not even the simplest attempts compile. enum class E { test }; int main() {} fails with: 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(518): error C2332: 'enum' : missing tag name 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(518): error C2236: unexpected 'class' 'E'. Did you forget a ';'? 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(518): error C3381: 'E' : assembly access specifiers are only available in code compiled with a /clr option 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(518): error C2143: syntax error : missing ';' before '}' 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(518): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== int main() { enum E : short; } Fails with: 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(513): warning C4480: nonstandard extension used: specifying underlying type for enum 'main::E' 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(513): error C2059: syntax error : ';' ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== So it seems it must be some totally non-standard implementation that has allowed them to justify calling this feature "partially" done. How would I rewrite that code to access the forwarding and strong type feature?

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  • Visual Studio expression containing a term named "by" cannot be evaluated in the watch window

    - by Andrei Pana
    Consider my C++ code below: int _tmain(int argc, _TCHAR* argv[]) { int by = 10; printf("%d\n", by); int bx = 20; printf("%d\n", (by + bx)); return 0; } which works fine. The funny thing is with the "by" variable. If I try to add a watch for a simple expression that contains by, the result will be CXX0030: Error: expression cannot be evaluated. For example, on a breakpoint on return 0, if I add the following watches I get the results mentioned: by : 10 bx : 20 by + 5 : CXX0030: Error: expression cannot be evaluated bx + 5 : 25 by + bx : CXX0030: Error: expression cannot be evaluated (by) + bx : 30 by + (bx) : CXX0030: Error: expression cannot be evaluated bx + (by) : CXX0014: Error: missing operrand This happens on VS2010, VS2008 on multiple computers. So, more out of curiosity, what is happening with "by"? Is it some kind of strange operator? Why doesn't bx get the same treatment? (I've tried google on this but it is quite difficult to get some relevant hits with terms like "by")

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